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Stormworks - 1x4 Wedge Fix

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Aug 3rd, 2020
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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <definition name="Wedge 1x4" category="0" type="0" mass="2" value="2" flags="57" tags="" phys_collision_dampen="0" audio_filename_start="" audio_filename_loop="" audio_filename_end="" audio_filename_start_b="" audio_filename_loop_b="" audio_filename_end_b="" audio_gain="0" mesh_data_name="" mesh_0_name="" mesh_1_name="" mesh_editor_only_name="" block_type="7" child_name="" extender_name="" constraint_type="0" constraint_axis="0" constraint_range_of_motion="0" max_motor_force="0" max_motor_speed="5" cable_radius="0.02" cable_length="16" seat_pose="0" seat_health_per_sec="0" buoy_radius="1" buoy_factor="1" buoy_force="100" force_emitter_max_force="1000" force_emitter_max_vector="0" force_emitter_default_pitch="0" force_emitter_blade_height="0" force_emitter_rotation_speed="1" force_emitter_blade_physics_length="4" force_emitter_blade_efficiency="0.01" force_emitter_efficiency="1" engine_max_force="1000" trans_conn_type="0" wheel_radius="0" wheel_wishbone_length="1.25" wheel_suspension_height="1" wheel_wishbone_margin="0.085" wheel_suspension_offset="0.25" wheel_wishbone_offset="0" wheel_type="0" button_type="0" light_intensity="0" light_range="0" light_ies_map="" light_fov="0" light_type="0" door_lower_limit="0" door_upper_limit="0" door_flipped="false" custom_door_type="0" door_side_dist="1" door_up_dist="1" dynamic_min_rotation="0" dynamic_max_rotation="0" logic_gate_type="0" logic_gate_subtype="0" indicator_type="0" connector_type="0" magnet_force="0" gyro_type="0" rudder_surface_area="0" pump_pressure="0" water_component_type="0" torque_component_type="0" jet_engine_component_type="0" particle_speed="0.05" inventory_type="0" inventory_default_outfit="0" electric_type="0" electric_charge_capacity="0" electric_magnitude="0" composite_type="0" camera_fov_min="1.22" camera_fov_max="0.5" monitor_border="0" monitor_inset="0" rx_range="10" rx_length="1" rocket_type="1" radar_range="20000">
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  116.     </buoyancy_surfaces>
  117.     <logic_nodes/>
  118.     <voxels>
  119.         <voxel flags="1" physics_shape="6" buoy_pipes="0">
  120.             <position x="0" y="0" z="0"/>
  121.             <physics_shape_rotation 00="1" 01="0" 02="0" 10="0" 11="1" 12="0" 20="0" 21="0" 22="1"/>
  122.         </voxel>
  123.         <voxel flags="1" physics_shape="8" buoy_pipes="0">
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  130.         </voxel>
  131.         <voxel flags="1" physics_shape="7" buoy_pipes="0">
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  134.         </voxel>
  135.     </voxels>
  136.     <voxel_min x="0" y="0" z="-3"/>
  137.     <voxel_max x="0" y="0" z="0"/>
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  139.     <voxel_physics_max x="0" y="0" z="0"/>
  140.     <bb_physics_min x="0" y="0" z="0"/>
  141.     <bb_physics_max x="0" y="0" z="0"/>
  142.     <compartment_sample_pos x="0" y="0" z="0"/>
  143.     <constraint_pos_parent x="0" y="0" z="0"/>
  144.     <constraint_pos_child x="0" y="0" z="0"/>
  145.     <voxel_location_child x="0" y="0" z="0"/>
  146.     <seat_offset x="0" y="0" z="0"/>
  147.     <seat_front x="0" y="0" z="1"/>
  148.     <seat_up x="0" y="1" z="0"/>
  149.     <seat_camera x="0" y="0" z="0"/>
  150.     <seat_render x="0" y="0" z="0"/>
  151.     <force_dir x="0" y="0" z="0"/>
  152.     <light_position x="0" y="0" z="0"/>
  153.     <light_color x="1" y="1" z="1"/>
  154.     <light_forward x="0" y="1" z="0"/>
  155.     <door_size x="1" y="1" z="1"/>
  156.     <door_normal x="0" y="0" z="1"/>
  157.     <door_side x="1" y="0" z="0"/>
  158.     <door_up x="0" y="1" z="0"/>
  159.     <door_base_pos x="0" y="0" z="0"/>
  160.     <dynamic_body_position x="0" y="0" z="0"/>
  161.     <dynamic_rotation_axes x="0" y="1" z="0"/>
  162.     <dynamic_side_axis x="1" y="0" z="0"/>
  163.     <magnet_offset x="0" y="0" z="0"/>
  164.     <connector_axis x="0" y="1" z="0"/>
  165.     <connector_up x="1" y="0" z="0"/>
  166.     <tooltip_properties description="Components can be attached to all faces, with the exception of the sloped face." short_description="1x4 wedge-shaped building block."/>
  167.     <reward_properties number_rewarded="250"/>
  168.     <jet_engine_connections_prev/>
  169.     <jet_engine_connections_next/>
  170.     <particle_direction x="0" y="1" z="0"/>
  171.     <particle_offset x="0" y="0" z="0"/>
  172.     <particle_bounds x="0.2" y="0.2" z="0.2"/>
  173. </definition>
  174.  
  175.  
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