G4U55

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Sep 13th, 2017
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  1. Patch v1.03 Notes
  2.  
  3. GENERAL MISSION FIXES
  4.  
  5. • Fixed enemy and vehicle spawning issues in missions (failed to spawn, spawning in unreachable areas, inside props, etc)
  6. • Fixed issue with dungeon doors not opening when mission objective updates
  7. • Fixed infinite load that could occur if player warps to ARK using Hub Menu while driving at high speeds during an Agent Personal mission
  8. • Fixed crash that could occur after restarting from checkpoint when all agents were downed in combat
  9. • Fixed soft crash that could lock out player controls when restarting from checkpoint immediately before a video playback
  10. • Fixed rare inability to load more than one mission in mission replay
  11. • Fixed possible crash when teleporting to the ARK during a mission replay post-game
  12.  
  13.  
  14. SPECIFIC MISSION FIXES
  15.  
  16. • Spinoff 2 – Fixed issue where player could fail for “leaving area” despite countdown being cleared
  17. • ARK Tutorial – Fixed issue where players could incorrectly receive resources for Gutterball Tech multiple times
  18. • ARK Tutorial – Fixed soft crash that could occur if player spent too much money or materials on Gremlin Tech when given materials to build “Crowd Pleaser” LEGION Tech
  19. • ARK Tutorial – Fixed soft crash that could occur if player exits game after building Gutterball Gremlin Tech then loads that save game
  20. • Heaven Sent 1 – Fixed issue where player could spawn multiple LEGION vehicles by leaving planetarium then returning
  21. • Heaven Sent 2 – Fixed crash that could occur while transitioning to dungeon
  22. • Heaven Sent 2 – Fixed infinite load that could occur if replaying the mission back to back in post-game
  23. • Heaven Sent 2 – Fixed issue with mission objectives not updating correctly
  24. • Heaven Sent 3 – Fixed soft crash that could occur when player attempts to start open world dungeon during third checkpoint of space laser portion of mission
  25. • Heaven Sent 3 – Fixed issue where Hammersmith could barely hit player if they stood still
  26. • Heaven Sent 3 – Fixed issue where Plasma Turrets could fire through force fields
  27. • Star Power 1 – Fixed issue preventing player from progressing if they leave the room without hacking
  28. • Star Power 1 – Fixed loss of controller functionality if intro cinematic skipped at certain time
  29. • Star Power 3 – Fixed crash if player moves near Gaunt immediately following cinematic that introduces boss fight
  30. • Star Power 3 – Fixed soft crash that could occur when returning to the ARK after running out of time during the race
  31. • Red Queen 1 – Fixed issue where enemy vehicle could be prematurely destroyed
  32. • Red Queen 3 – Fixed issue where AISHA could stop taking damage
  33. • Madhouse 2 – fixed issue with overlapping Friday dialogue
  34. • Madhouse 3 – Fixed issue with missing Boombot enemy spawns
  35. • Madhouse 3 – Fixed rendering soft crash that could occur if player dies right as Gremlin tank health zeroes out
  36. • Damocles 3 – Fixed crash when driving near TTX during mission
  37. • Damocles 4 – Fixed issue where player could fail the final objective while credits were playing
  38. • Rama Unlock – Fixed Agent vehicle not spawning during second hack objective
  39. • Rama Unlock – Fixed progression blocker after third hacking objective
  40. • Rama Unlock – Fixed an issue where player is unable to re-enter Gremlin workshop after completion of mission
  41. • Rama Personal – Fixed rare crash that could occur after completing mission
  42. • Special Investigation: Daisy – Fixed issue where player can take damage over time when coming in contact with Fracking Drill beam during initial hack
  43. • Special Investigation: Daisy – Fixed issue where restarting from checkpoint incorrectly teleported player to start of mission
  44. • Special Investigation: Daisy – Fixed Fracking Drill segment issues with crashing and streaming delay when driving to objective
  45. • Daisy Unlock – Fixed crash that could occur by being outside mission area when transition occurs
  46. • Daisy Unlock – Fixed rare crash when restarting mission from checkpoint
  47. • Daisy Unlock – Fixed soft crash caused by running to flashback point before flashback starts
  48. • Daisy Unlock - Fixed infinite fade if player leaves mission area as flashback is about to end
  49. • Daisy Unlock – Fixed camera sticking under the world after third objective if player enters the building from opposite side of the street
  50. • Daisy Personal – Fixed issue where LEGION vehicle AI could repeatedly drive into wall
  51. • Daisy Personal – Fixed soft crash if a ped vehicle destroys the LEGION vehicle before player damages it
  52. • Kingpin Unlock – Fixed soft crash that could occur during rooftop encounter
  53. • Kingpin Unlock – Fixed issue where Kingpin could spawn inside geometry when restarting from checkpoint
  54. • Kingpin Personal – Fixed issue with mission markers not updating correctly
  55. • Kingpin Personal – Fixed rare crashing issues during race
  56. • Special Investigation: Braddock – Fixed mission failure when player approached LEGION vehicle target
  57. • Braddock Unlock – Fixed issue where hack could be missing
  58. • Red Card Unlock – Fixed soft crash caused by missing objective indicator
  59. • Red Card Unlock – Fixed soft crash that could occur if player uses Ball Pit Gremlin Tech on Rudesheim players
  60. • Redcard Unlock – Fixed issue where game remained active underneath Hooligan tutorial
  61. • Scheherazade Unlock – Fixed issue where progression could be blocked after engaging initial enemies, leaving area, then returning
  62. • Scheherazade Unlock – Fixed missing boss that could occur if player stops to unlock a Relic’s Trading Company during mission
  63. • Special Investigation: Oni – Fixed rare crash issues during mission
  64. • Carnage A Trois Team mission – Fixed soft crash that could occur if player is trapped in elevator shaft
  65. • Firing Squad Team mission – Fixed missing indicators if player completes Damocles 4 before starting the team mission
  66.  
  67.  
  68. MISC GAMEPLAY AND OTHER FIXES
  69.  
  70. • Fixed missing and broken navmesh issues in the open world
  71. • Fixed various gameplay bugs, such as notoriety not wiping correctly, enemies misusing weapons, and other small tweaks
  72. • Fixed Wreck Room soft crash that could occur if player loses their final agent while in the air
  73. • Fixed crash when pausing in the first few frames of an agent swap animation
  74. • Fixed hacking soft crash that could occur if player hacked a computer that was clipping into another piece of geometry
  75. • Fixed LEGION Dungeon soft crash that could occur if player falls out of world
  76. • Fixed traversal soft crash that could occur if player warped back to ARK while using an ascender
  77. • Fixed crash that could occur while destroying props in certain city districts
  78. • Fixed infinite load that could occur after completing a LEGION Outpost
  79. • Fixed soft crash that could occur if player swapped agents during agent death but before death animation could play
  80. • Fixed crash when entering Seoul from a checkpoint restart and immediately getting hit with a beam weapon
  81. • Fixed random soft crash that could occur when player character vanishes in LEGION dungeon
  82. • Fixed an issue that prevented the final enemy from spawning in the Relic’s Trading Post gameplay
  83. • Fixed Gravity Dominator soft crash that could occur if Dominator placed player inside a building
  84. • Fixed issue with Doomsday weapons spawning consecutively into city
  85. • Fixed crash that could occur when approaching Gravity Dominator as Oni in the Mockingbird vehicle
  86. • Fixed crash when attacking an Outpost and a Gravity Dominator in same district at the same time
  87. • Fixed crash when driving a ped vehicle under a Gravity Dominator
  88. • Fixed issue with Gravity Dominators failing to complete if player destroyed the core before a boss cameo
  89. • Fixed rare infinite load on Mayhem Knows loading screen
  90. • Fixed rare soft crash that could occur when pausing or opening Hub Menu after swapping agents many times while Auto Target Gremlin Tech is active
  91. • Fixed Scheherazade soft crash that could occur when her teleport would place player inside a building
  92. • Fixed game freezing when controller is disconnected during a LEGION dungeon exit transition
  93. • Fixed random crash that can occur when moving around Seoul after Star Power 3
  94. • Fixed rare crash during max notoriety
  95. • Fixed rare crash that could occur when loading into Seoul after Spinoff 1
  96.  
  97.  
  98. AGENT GADGETS AND LEGION TECH FIXES
  99. • Fixed “Captain on Deck” not increasing cash drop rate
  100. • Fixed “Action Force” not awarding health on machine gun kills
  101. • Fixed “Last Ditch Launcher” not reducing special cooldown if used when shields were already below 50%
  102. • Fixed issue with Braddock’s Elite Tech not correctly stacking
  103. • Fixed “Sitting Ducks” incorrectly increasing critical hit damage in addition to intended effect
  104.  
  105.  
  106. AUDIO FIXES
  107.  
  108. • Fixed various audio balancing issues, including volume levels, repetitiveness, and stuck audio
  109. • XBox One: Fixed audio dropping out if player exits to Home Menu while transitioning into a video
  110.  
  111.  
  112. GRAPHIC FIXES
  113.  
  114. • HDR support for the PlayStation 4 version
  115. • Better autodetection for PCs based on resolution
  116. • Resolution fixes for PC when switching monitors
  117. • Fixed placeholder structure models
  118. • Fixed camera issues during various cinematics
  119. • Fixed missing VFX and camera shake during certain gameplay
  120. • Fixed collision issues, including holes in the world
  121. • Fixed missing “xray” material on scannable objects throughout the city
  122. • Fixed Agent skins previewing in low resolution
  123. • Fixed several instances of lighting bugs
  124. • Fixed jitter with Yeti's snowball
  125.  
  126.  
  127. UI FIXES
  128.  
  129. • Fixed incorrect elements displaying on weapons HUD
  130. • Fixed various issues with Agent and Vehicle skin previews and list sorting
  131. • Fixed HUD not updating with new objectives during various missions
  132. • Fixed disappearing icons from World Map
  133. • Removed incorrect persistent “New” flag from various UI elements
  134. • Fixed Global Conflict bugs, including UI incorrectly leaving elements locked when they are actually accessible
  135. • Fixed agent videos not playing in ARK after Gat DLC package installed
  136. • Corrected various text and localization
  137. • Tweaks to Doomsday weapon OIs to increase visibility
  138. • Added HUD message when Doomsday weapon spawns in Seoul
  139. • Added new Load Screen hint
  140.  
  141.  
  142. PROGRESSION AND BALANCE CHANGES AND FIXES
  143.  
  144. • Added shards on map when relevant Agency upgrade is purchased
  145. • Lowered difficulty of the foot race during Fortune Personal mission
  146. • Guaranteed Contract found in every Large Chest
  147. • Added chests to temple area
  148. • Changed rewards for mission replay
  149. • Fixed inaccessible chests
  150. • Fixed incorrect rewards granted after completing Outpost
  151. • Fixed player unlock of Yeti’s “Russian Frost” weapon skin
  152. • Balance change in Hollywood personal mission
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