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Aug 8th, 2018
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  1. [General]
  2. iStoryManagerLoggingEvent=-1
  3. bEnableStoryManagerLogging=0
  4. iNumHWThreads=4
  5.  
  6. [Display]
  7. iBlurDeferredShadowMask=3
  8. fInteriorShadowDistance=3000.0000
  9. fShadowDistance=4000.0000
  10. iMaxAnisotropy=1
  11. fTreesMidLODSwitchDist=5000.0000
  12. fGamma=1.0000
  13. fLightLODStartFade=8620.0000
  14. iMultiSample=1
  15. iShadowFilter=4
  16. bDeferredShadows=1
  17. bTreesReceiveShadows=1
  18. bDrawLandShadows=1
  19. bShadowsOnGrass=1
  20. bFull Screen=0
  21. iSize H=1024
  22. iSize W=1280
  23. fMeshLODFadePercentDefault=1.2000
  24. fMeshLODFadeBoundDefault=256.0000
  25. fMeshLODLevel2FadeTreeDistance=4096.0000
  26. fMeshLODLevel1FadeTreeDistance=6144.0000
  27. fMeshLODLevel2FadeDist=10000000.0000
  28. fMeshLODLevel1FadeDist=10000000.0000
  29. iScreenShotIndex=8
  30. bShadowMaskZPrepass=0
  31. bMainZPrepass=0
  32. iMaxSkinDecalsPerFrame=3
  33. iMaxDecalsPerFrame=10
  34. bFloatPointRenderTarget=1
  35. sD3DDevice="AMD Radeon R9 200 Series"
  36. bFXAAEnabled=0
  37. iShadowMapResolution=2048
  38. fShadowBiasScale=0.2500
  39. iShadowMaskQuarter=4
  40. iAdapter=0
  41. bTransparencyMultisampling=0
  42. bDrawShadows=1
  43. fLeafAnimDampenDistEnd=4600.0000
  44. fLeafAnimDampenDistStart=3600.0000
  45. fDecalLOD2=1500.0000
  46. fDecalLOD1=1000.0000
  47. fSpecularLODStartFade=600.0000
  48. fShadowLODStartFade=200.0000
  49. iTexMipMapMinimum=0
  50. iTexMipMapSkip=0
  51. iWaterMultiSamples=0
  52. iShadowMode=3
  53. iPresentInterval=0
  54.  
  55. [Grass]
  56. fGrassStartFadeDistance=6000.0000
  57. fGrassMaxStartFadeDistance=11095.0000
  58. fGrassMinStartFadeDistance=0.0000
  59. b30GrassVS=0
  60.  
  61. [MAIN]
  62. bGamepadEnable=0
  63. bCrosshairEnabled=1
  64. fHUDOpacity=1.0000
  65. bSaveOnPause=0
  66. bSaveOnTravel=0
  67. bSaveOnWait=0
  68. bSaveOnRest=0
  69. fSkyCellRefFadeDistance=600000.0000
  70.  
  71. [GamePlay]
  72. bShowFloatingQuestMarkers=1
  73. bShowQuestMarkers=1
  74. iDifficulty=2
  75.  
  76. [Imagespace]
  77. bDoDepthOfField=1
  78. iRadialBlurLevel=1
  79.  
  80. [Interface]
  81. bDialogueSubtitles=1
  82. bGeneralSubtitles=1
  83. fMouseCursorSpeed=1.0000
  84. bShowCompass=1
  85.  
  86. [Controls]
  87. fGamepadHeadingSensitivity=1.0000
  88. fMouseHeadingYScale=0.0100
  89. fMouseHeadingXScale=0.0100
  90. bAlwaysRunByDefault=1
  91. bInvertYValues=0
  92. bGamePadRumble=0
  93. bMouseAcceleration=0
  94. bUseKinect=0
  95. fMouseHeadingSensitivity=0.0125
  96.  
  97. [Particles]
  98. iMaxDesired=10000
  99.  
  100. [SaveGame]
  101. fAutosaveEveryXMins=60.0000
  102.  
  103. [AudioMenu]
  104. fAudioMasterVolume=0.5000
  105. fVal7=1.0000
  106. uID7=1443045557
  107. fVal6=1.0000
  108. uID6=1443045556
  109. fVal5=1.0000
  110. uID5=1443045554
  111. fVal4=1.0000
  112. uID4=117580154
  113. fVal3=1.0000
  114. uID3=94881
  115. fVal2=0.6000
  116. uID2=466532
  117. fVal1=1.0000
  118. uID1=554685
  119. fVal0=0.8000
  120. uID0=1007612
  121.  
  122. [TerrainManager]
  123. fTreeLoadDistance=40000.0000
  124. fBlockMaximumDistance=150000.0000
  125. fBlockLevel1Distance=40000.0000
  126. fBlockLevel0Distance=25000.0000
  127. fSplitDistanceMult=1.1000
  128. bShowLODInEditor=0
  129.  
  130. [NavMesh]
  131. fObstacleAlpha=0.5000
  132. fCoverSideHighAlpha=0.8000
  133. fCoverSideLowAlpha=0.6500
  134. fEdgeFullAlpha=1.0000
  135. fEdgeHighAlpha=0.7500
  136. fEdgeLowAlpha=0.5000
  137. fTriangleFullAlpha=0.7000
  138. fTriangleHighAlpha=0.3500
  139. fTriangleLowAlpha=0.2000
  140. fLedgeBoxHalfHeight=25.0000
  141. fEdgeDistFromVert=10.0000
  142. fEdgeThickness=10.0000
  143. fPointSize=2.5000
  144.  
  145. [Trees]
  146. bRenderSkinnedTrees=1
  147. uiMaxSkinnedTreesToRender=200
  148.  
  149. [Water]
  150. iWaterReflectHeight=1024
  151. iWaterReflectWidth=1024
  152. bUseWaterDisplacements=1
  153. bUseWaterReflections=1
  154. bUseWaterRefractions=1
  155. bUseWaterDepth=1
  156.  
  157. [LOD]
  158. fLODFadeOutMultObjects=6.6000
  159. fLODFadeOutMultItems=8.0000
  160. fLODFadeOutMultActors=15.0000
  161. fLODFadeOutMultSkyCell=1.0000
  162.  
  163. [Launcher]
  164. bEnableFileSelection=1
  165. bShowAllResolutions=0
  166. uLastAspectRatio=2
  167.  
  168. [Clouds]
  169. fCloudLevel2Distance=262144.0000
  170. fCloudLevel1Distance=32768.0000
  171. fCloudLevel0Distance=16384.0000
  172. fCloudNearFadeDistance=9000.0000
  173.  
  174. [Decals]
  175. uMaxDecals=100
  176. bDecals=1
  177. bSkinnedDecals=1
  178. uMaxSkinDecals=35
  179. uMaxSkinDecalsPerActor=20
  180.  
  181. [BlurShaderHDR]
  182. bDoHighDynamicRange=0
  183.  
  184. [BlurShader]
  185. bUseBlurShader=0
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