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**Display Hello** rev_01

May 26th, 2025
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  1. /********* Pleasedontcode.com **********
  2.  
  3.     Pleasedontcode thanks you for automatic code generation! Enjoy your code!
  4.  
  5.     - Terms and Conditions:
  6.     You have a non-exclusive, revocable, worldwide, royalty-free license
  7.     for personal and commercial use. Attribution is optional; modifications
  8.     are allowed, but you're responsible for code maintenance. We're not
  9.     liable for any loss or damage. For full terms,
  10.     please visit pleasedontcode.com/termsandconditions.
  11.  
  12.     - Project: **Display Hello**
  13.     - Source Code NOT compiled for: ESP32 DevKit V1
  14.     - Source Code created on: 2025-05-26 10:14:08
  15.  
  16. ********* Pleasedontcode.com **********/
  17.  
  18. /****** SYSTEM REQUIREMENTS *****/
  19. /****** SYSTEM REQUIREMENT 1 *****/
  20.     /* Cấu hình màn hình TFT và đầu ra âm thanh bằng cách */
  21.     /* tích hợp các thư viện TFT_eSPI và AudioTools, cho */
  22.     /* phép truyền phát âm thanh thời gian thực thông qua */
  23.     /* I2SStream và AudioBoardStream trên AudioKit */
  24.     /* ES8388. */
  25. /****** END SYSTEM REQUIREMENTS *****/
  26.  
  27. /* START CODE */
  28.  
  29. /****** DEFINITION OF LIBRARIES *****/
  30. #include <TFT_eSPI.h>      // Include the TFT_eSPI library for TFT display
  31. #include <AudioTools.h>    // Include the AudioTools library for audio processing
  32.  
  33. /****** FUNCTION PROTOTYPES *****/
  34. void setup(void);
  35. void loop(void);
  36.  
  37. // Instantiate TFT and audio objects
  38. TFT_eSPI tft = TFT_eSPI(); // Create TFT object
  39. // Assuming AudioTools has a class for audio management, instantiate it here
  40. // AudioTools audio; // Uncomment and modify according to actual usage
  41.  
  42. void setup(void)
  43. {
  44.     // Initialize the TFT display
  45.     tft.init();
  46.     tft.setRotation(1); // Set the rotation of the display
  47.  
  48.     // Initialize audio system (assuming there is a method to do this)
  49.     // audio.begin(); // Uncomment and modify according to actual usage
  50. }
  51.  
  52. void loop(void)
  53. {
  54.     // put your main code here, to run repeatedly:
  55.     // Example: Display a message on the TFT screen
  56.     tft.fillScreen(TFT_BLACK); // Clear the screen with black color
  57.     tft.setTextColor(TFT_WHITE); // Set text color to white
  58.     tft.drawString("Hello, World!", 10, 10); // Display a message
  59. }
  60.  
  61. /* END CODE */
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