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  1. Log uploaded on Sunday, November 19, 2017, 10:33:46 AM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. HugsLib[4.0.1]: 0Harmony(1.0.9.1), HugsLib(0.18.0.0)
  5. 近防系统CLWS_电力: (no assemblies)
  6. 近防系统CLWS_核心: (no assemblies)
  7.  
  8. Active Harmony patches:
  9. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  10. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  11. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  12. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  13. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  14. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  15. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  16. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  17. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  18. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  19. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  20. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  21. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  22. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  23. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  24. Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1
  25.  
  26. Platform information: (hidden, hold Shift while publishing to include)
  27.  
  28. Log file contents:
  29. Initialize engine version: 5.6.3p1 (9c92e827232b)
  30. GfxDevice: [Renderer information redacted]
  31. Begin MonoManager ReloadAssembly
  32. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  33. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  34. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  35. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  36. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  37. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  38. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  39. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  40. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  41. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  42. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  43. RimWorld 0.18.1722 rev1198
  44.  
  45. Attempt to use string targetversion to refer to field targetVersion in type Verse.ModMetaData+ModMetaDataInternal; xml tags are now case-sensitive. XML: <ModMetaData><name>More Practical Traits</name><url></url><author>BOX(贴吧ID:rsxx4488),Vaniat</author><targetversion>0.17.1546</targetversion><description>
  46.  
  47.  
  48. 内容:
  49. 增加更多特性
  50. 1. 负面特性:白色,整体为负面效果,出现率低
  51. 2. 基础特性:绿色,效果比原版正面属性低,出现率相当
  52. 3. 进阶特性:蓝色, 效果和原版正面属性相当,出现率低
  53. 4. 专业特性:紫色、粉色、红色,效果和原版正面优秀属性相当,出现率很低
  54. 5. 定制特性:金色,通常为某个领域的极端强化,会以极低概率出现在随机NPC属性里,过分依赖定制特性会降低游戏体验。
  55.  
  56. 更新内容:
  57. A17 1.04
  58. 1.整合Vaniat的相关特性
  59. 2.调整A16和整合特性效果、出现率
  60. 3.原A16特性“石工”取消
  61. 4.增加部分特性
  62. 5.增加显示特效
  63. 6.优化兼容性和读取速度
  64.  
  65.  
  66. A16
  67. 1.原A15特性“友善”,由于原版增加特性,改名为“热情”
  68. 2.调整部分A15特性效果和出现率
  69. 3.增加部分特性
  70. 4.增加定制特性
  71. 5.去掉Gaoshi相关特性,增加以其命名的高级特性
  72. </description></ModMetaData>
  73.  
  74. Couldn't load backstory RitualChild78: System.Exception: Backstory not found matching identifier RitualChild78
  75. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  76. Full XML text:
  77.  
  78. <RitualChild78>
  79. <title>仪式儿童</title>
  80. <titleShort>祭品</titleShort>
  81. <desc>由于出生时脖子上有个特殊印记,还在襁褓中的NAME变被自己的部落当作宗教仪式上的祭品。
  82.  
  83.  
  84. HECAP被留在树林中作为仪式的一部分等待死亡,但被一群北极狼所收养。随着时间的推移,HE学会了使用工具来帮助自己随着狼群狩猎。</desc>
  85. </RitualChild78>
  86.  
  87. Couldn't load backstory TransferStudent56: System.Exception: Backstory not found matching identifier TransferStudent56
  88. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  89. Full XML text:
  90.  
  91. <TransferStudent56>
  92. <title>转学生</title>
  93. <titleShort>学生</titleShort>
  94. <desc>NAME出生在一个中世界,HIS父母足够富有将HIM送到闪耀世界接受更好的教育。NAME是一名才华横溢的学生,在闪耀世界学习时期表现得非常优秀。然而,由于家庭的富裕,HE从未从事过体力劳动。</desc>
  95. </TransferStudent56>
  96.  
  97. Couldn't load backstory Politician83: System.Exception: Backstory not found matching identifier Politician83
  98. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  99. Full XML text:
  100.  
  101. <Politician83>
  102. <title>政客</title>
  103. <titleShort>政客</titleShort>
  104. <desc>成年后,NAME对政治的渴望和兴趣变得更大,HE最终成为一个庞大政治派别的积极分子。在那里,HE学会了说服和演讲的艺术。HECAP有许多政敌,因而参加了自卫课程并秘密地训练射击。</desc>
  105. </Politician83>
  106.  
  107. Couldn't load backstory ApprenticeOracle14: System.Exception: Backstory not found matching identifier ApprenticeOracle14
  108. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  109. Full XML text:
  110.  
  111. <ApprenticeOracle14>
  112. <title>学徒先知</title>
  113. <titleShort>先知</titleShort>
  114. <desc>NAME出生在一颗人烟稀少的星球上,最初被选为村里的长老来维持神谕的神圣仪式。作为一个无法抑制好奇心的孩子,NAME引发过一场部落的宗教危机,那时HE不小心拨动了开关打开了神的“坟墓”——仍然沉睡着一些混乱的祖先的低温休眠舱。</desc>
  115. </ApprenticeOracle14>
  116.  
  117. Couldn't load backstory CasketBuilder46: System.Exception: Backstory not found matching identifier CasketBuilder46
  118. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  119. Full XML text:
  120.  
  121. <CasketBuilder46>
  122. <title>休眠舱建造师</title>
  123. <titleShort>建造师</titleShort>
  124. <desc>NAME对低温休眠有着终生的迷恋,毕生都在学习机械与生命支持。当在一个中世界中被雇佣作为一名汇编工程师后,HE利用被丢弃的部件建造了一个实验性的原型舱。不幸的是,在中世纪的家被炸弹夷为平地之前,NAME无法获得最后一个组件来测试他的原型。</desc>
  125. </CasketBuilder46>
  126.  
  127. Setting up 4 worker threads for Enlighten.
  128. Thread -> id: 8830 -> priority: 1
  129. Thread -> id: 8780 -> priority: 1
  130. Thread -> id: a6a4 -> priority: 1
  131. Thread -> id: b89c -> priority: 1
  132. Initialize engine version: 5.6.3p1 (9c92e827232b)
  133. GfxDevice: creating device client; threaded=1
  134. Direct3D:
  135. Version: Direct3D 9.0c [nvldumd.dll 22.21.13.8569]
  136. Renderer: NVIDIA GeForce GTX 960M
  137. Vendor: NVIDIA
  138. VRAM: 3072 MB (via DXGI)
  139. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  140. Begin MonoManager ReloadAssembly
  141. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  142. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  143. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  144. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  145. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  146. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  147. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  148. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  149. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  150. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  151. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  152. RimWorld 0.18.1722 rev1198
  153.  
  154. Attempt to use string targetversion to refer to field targetVersion in type Verse.ModMetaData+ModMetaDataInternal; xml tags are now case-sensitive. XML: <ModMetaData><name>More Practical Traits</name><url></url><author>BOX(贴吧ID:rsxx4488),Vaniat</author><targetversion>0.17.1546</targetversion><description>
  155.  
  156.  
  157. 内容:
  158. 增加更多特性
  159. 1. 负面特性:白色,整体为负面效果,出现率低
  160. 2. 基础特性:绿色,效果比原版正面属性低,出现率相当
  161. 3. 进阶特性:蓝色, 效果和原版正面属性相当,出现率低
  162. 4. 专业特性:紫色、粉色、红色,效果和原版正面优秀属性相当,出现率很低
  163. 5. 定制特性:金色,通常为某个领域的极端强化,会以极低概率出现在随机NPC属性里,过分依赖定制特性会降低游戏体验。
  164.  
  165. 更新内容:
  166. A17 1.04
  167. 1.整合Vaniat的相关特性
  168. 2.调整A16和整合特性效果、出现率
  169. 3.原A16特性“石工”取消
  170. 4.增加部分特性
  171. 5.增加显示特效
  172. 6.优化兼容性和读取速度
  173.  
  174.  
  175. A16
  176. 1.原A15特性“友善”,由于原版增加特性,改名为“热情”
  177. 2.调整部分A15特性效果和出现率
  178. 3.增加部分特性
  179. 4.增加定制特性
  180. 5.去掉Gaoshi相关特性,增加以其命名的高级特性
  181. </description></ModMetaData>
  182.  
  183. Could not load UnityEngine.Texture2D at Things/Item/Resource/CLWS_YanJiangYuKouCai in any active mod or in base resources.
  184.  
  185. MatFrom with null sourceTex.
  186.  
  187. Def-linked translation error: Found no Verse.RecipeDef named MakeAIHexin to match MakeAIHexin.label
  188.  
  189. Def-linked translation error: Found no Verse.RecipeDef named MakeAIHexin to match MakeAIHexin.description
  190.  
  191. Def-linked translation error: Found no Verse.RecipeDef named MakeAIHexin to match MakeAIHexin.jobString
  192.  
  193. Couldn't load backstory RitualChild78: System.Exception: Backstory not found matching identifier RitualChild78
  194. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  195. Full XML text:
  196.  
  197. <RitualChild78>
  198. <title>仪式儿童</title>
  199. <titleShort>祭品</titleShort>
  200. <desc>由于出生时脖子上有个特殊印记,还在襁褓中的NAME变被自己的部落当作宗教仪式上的祭品。
  201.  
  202.  
  203. HECAP被留在树林中作为仪式的一部分等待死亡,但被一群北极狼所收养。随着时间的推移,HE学会了使用工具来帮助自己随着狼群狩猎。</desc>
  204. </RitualChild78>
  205.  
  206. Couldn't load backstory TransferStudent56: System.Exception: Backstory not found matching identifier TransferStudent56
  207. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  208. Full XML text:
  209.  
  210. <TransferStudent56>
  211. <title>转学生</title>
  212. <titleShort>学生</titleShort>
  213. <desc>NAME出生在一个中世界,HIS父母足够富有将HIM送到闪耀世界接受更好的教育。NAME是一名才华横溢的学生,在闪耀世界学习时期表现得非常优秀。然而,由于家庭的富裕,HE从未从事过体力劳动。</desc>
  214. </TransferStudent56>
  215.  
  216. Couldn't load backstory Politician83: System.Exception: Backstory not found matching identifier Politician83
  217. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  218. Full XML text:
  219.  
  220. <Politician83>
  221. <title>政客</title>
  222. <titleShort>政客</titleShort>
  223. <desc>成年后,NAME对政治的渴望和兴趣变得更大,HE最终成为一个庞大政治派别的积极分子。在那里,HE学会了说服和演讲的艺术。HECAP有许多政敌,因而参加了自卫课程并秘密地训练射击。</desc>
  224. </Politician83>
  225.  
  226. Couldn't load backstory ApprenticeOracle14: System.Exception: Backstory not found matching identifier ApprenticeOracle14
  227. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  228. Full XML text:
  229.  
  230. <ApprenticeOracle14>
  231. <title>学徒先知</title>
  232. <titleShort>先知</titleShort>
  233. <desc>NAME出生在一颗人烟稀少的星球上,最初被选为村里的长老来维持神谕的神圣仪式。作为一个无法抑制好奇心的孩子,NAME引发过一场部落的宗教危机,那时HE不小心拨动了开关打开了神的“坟墓”——仍然沉睡着一些混乱的祖先的低温休眠舱。</desc>
  234. </ApprenticeOracle14>
  235.  
  236. Couldn't load backstory CasketBuilder46: System.Exception: Backstory not found matching identifier CasketBuilder46
  237. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  238. Full XML text:
  239.  
  240. <CasketBuilder46>
  241. <title>休眠舱建造师</title>
  242. <titleShort>建造师</titleShort>
  243. <desc>NAME对低温休眠有着终生的迷恋,毕生都在学习机械与生命支持。当在一个中世界中被雇佣作为一名汇编工程师后,HE利用被丢弃的部件建造了一个实验性的原型舱。不幸的是,在中世纪的家被炸弹夷为平地之前,NAME无法获得最后一个组件来测试他的原型。</desc>
  244. </CasketBuilder46>
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