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- state("DeSmuME_0.9.11_x64")
- {
- uint IGT : "DeSmuME_0.9.11_x64.exe", 0x55710F8;
- byte bossHP : "DeSmuME_0.9.11_x64.exe", 0x5561EFA;
- byte room : "DeSmuME_0.9.11_x64.exe", 0x5560234;
- }
- start
- {
- if(current.IGT != old.IGT && current.room != 72){
- return true ;
- }
- }
- split
- {
- if(old.room != 66 && old.room != 16 && old.room != 70 && current.room == 70){
- return true;
- }
- if(old.room == 18 && current.room == 19){
- return true;
- }
- }
- reset
- {
- //if(current.room == 72 && old.room!= 72){
- //return true;
- // }
- }
- gameTime
- {
- return TimeSpan.FromSeconds(current.IGT / 60);
- }
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