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Ikkisoad

IGT megaman zx

May 14th, 2016
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  1. state("DeSmuME_0.9.11_x64")
  2. {
  3. uint IGT : "DeSmuME_0.9.11_x64.exe", 0x55710F8;
  4. byte bossHP : "DeSmuME_0.9.11_x64.exe", 0x5561EFA;
  5. byte room : "DeSmuME_0.9.11_x64.exe", 0x5560234;
  6. }
  7.  
  8. start
  9. {
  10. if(current.IGT != old.IGT && current.room != 72){
  11. return true ;
  12. }
  13.  
  14.  
  15. }
  16.  
  17. split
  18. {
  19. if(old.room != 66 && old.room != 16 && old.room != 70 && current.room == 70){
  20.  
  21. return true;
  22.  
  23. }
  24. if(old.room == 18 && current.room == 19){
  25.  
  26. return true;
  27.  
  28. }
  29.  
  30.  
  31. }
  32.  
  33. reset
  34. {
  35.  
  36. //if(current.room == 72 && old.room!= 72){
  37. //return true;
  38. // }
  39.  
  40. }
  41.  
  42. gameTime
  43. {
  44. return TimeSpan.FromSeconds(current.IGT / 60);
  45. }
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