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- // orange
- // ring
- /* copyright Fett263 (Crystal Chamber) OS7 Style
- https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
- OS7.12 v1.017-p
- Single Style
- On Behavior: Vortex Bar Graph [Color: BaseColorArg]
- Off Behavior: Vortex Bar Graph [Color: Match ON Color]
- Base Color: BaseColorArg (Gradient Wave)
- --Effects Included--
- Ignition Effect: Center In [Color: IgnitionColorArg]
- Retraction Effect: Center In [Color: RetractionColorArg]
- Lockup Effect: Full Blade Lockup (Dissipate) [Color: LockupColorArg]
- LightningBlock Effect: Full Blade Lightning [Color: LBColorArg]
- Blast Effect: Full Blade Blast Fade [Color: BlastColorArg]
- Clash Effect: Flash on Clash (Full Blade) [Color: ClashColorArg]
- */
- StylePtr<Layers<TransitionLoop<Black,TrConcat<TrCenterWipeIn<250>,Gradient<RotateColorsX<Scale<Sin<Int<73>>,Int<0>,Int<4235>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Scale<Sin<Int<73>>,Int<4235>,Int<0>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,TrCenterWipeIn<250>>>,TransitionEffectL<TrConcat<TrJoin<TrDelay<30>,TrInstant>,RgbArg<BLAST_COLOR_ARG,Rgb<191,255,255>>,TrFade<300>>,EFFECT_BLAST>,TransitionEffectL<TrConcat<TrJoin<TrDelay<30>,TrInstant>,RgbArg<CLASH_COLOR_ARG,Rgb<255,244,157>>,TrFade<300>>,EFFECT_CLASH>,LockupTrL<AudioFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,244,157>>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,244,157>>,TrFade<400>>,TrConcat<TrInstant,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,244,157>>,Int<0>>,TrWaveX<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,244,157>>,Int<300>,Int<100>,Int<400>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>>,SaberBase::LOCKUP_NORMAL>,LockupTrL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<85,85,200>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<85,85,200>>,Blue>,50,1>,TrInstant,TrFade<1000>,SaberBase::LOCKUP_LIGHTNING_BLOCK>,InOutTrL<TrCenterWipeInX<BendTimePowInvX<IgnitionTime<0>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>,Int<16384>>,TrCenterWipeInX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>,Int<16384>>,TransitionLoop<Black,TrConcat<TrCenterWipeIn<1500>,Gradient<RotateColorsX<Scale<Sin<Int<73>>,Int<0>,Int<4235>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Scale<Sin<Int<73>>,Int<4235>,Int<0>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,TrCenterWipeIn<1500>>>>>>(),
- // chassis strip 1
- /* copyright Fett263 (Accent LED / PCB) OS7 Style
- https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
- OS7.12 v1.017-p
- Single Style
- On Behavior: Rotating Section (Fast) [Color: BaseColorArg]
- Off Behavior: Rotating Section (Slow) [Color: OffColorArg]
- Base Color: BaseColorArg (0)
- --Effects Included--
- Ignition Effect: Instant [Color: IgnitionColorArg]
- Retraction Effect: Standard Retraction [Color: RetractionColorArg]
- Lockup Effect: Full Blade Lockup (Dissipate) [Color: LockupColorArg]
- LightningBlock Effect: Full Blade Lightning [Color: LBColorArg]
- Blast Effect: Full Blade Blast Fade [Color: BlastColorArg]
- Clash Effect: Flash on Clash (Full Blade) [Color: ClashColorArg]
- */
- StylePtr<Layers<Mix<LinearSectionF<Saw<Int<200>>,Int<9000>>,Black,RgbArg<BASE_COLOR_ARG,Rgb<180,130,0>>>,TransitionEffectL<TrConcat<TrJoin<TrDelay<30>,TrInstant>,RgbArg<BLAST_COLOR_ARG,Rgb<191,255,255>>,TrFade<300>>,EFFECT_BLAST>,TransitionEffectL<TrConcat<TrJoin<TrDelay<30>,TrInstant>,RgbArg<CLASH_COLOR_ARG,Rgb<255,244,157>>,TrFade<300>>,EFFECT_CLASH>,LockupTrL<AudioFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,244,157>>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,244,157>>,TrFade<400>>,TrConcat<TrInstant,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,244,157>>,Int<0>>,TrWaveX<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,244,157>>,Int<300>,Int<100>,Int<400>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>>,SaberBase::LOCKUP_NORMAL>,LockupTrL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<85,85,200>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<85,85,200>>,Blue>,50,1>,TrInstant,TrFade<1000>,SaberBase::LOCKUP_LIGHTNING_BLOCK>,InOutTrL<TrInstant,TrWipeInX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Mix<LinearSectionF<Saw<Int<50>>,Int<3000>>,Black,RgbArg<OFF_COLOR_ARG,Rgb<255,255,0>>>>>>(),
- // strip #2
- StylePtr<Layers<
- Mix<LinearSectionF<Saw<Int<200>,Int<0>,Int<32768>>,Int<9000>>,Black,RgbArg<BASE_COLOR_ARG,Rgb<180,130,0>>>,
- TransitionEffectL<TrConcat<TrJoin<TrDelay<30>,TrInstant>,RgbArg<BLAST_COLOR_ARG,LightCyan>,TrFade<300>>,EFFECT_BLAST>,
- TransitionEffectL<TrConcat<TrJoin<TrDelay<30>,TrInstant>,RgbArg<CLASH_COLOR_ARG,LemonChiffon>,TrFade<300>>,EFFECT_CLASH>,
- LockupTrL<AudioFlickerL<RgbArg<LOCKUP_COLOR_ARG,LemonChiffon>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,LemonChiffon>,TrFade<400>>,TrConcat<TrInstant,AlphaL<RgbArg<LOCKUP_COLOR_ARG,LemonChiffon>,Int<0>>,TrWaveX<RgbArg<LOCKUP_COLOR_ARG,LemonChiffon>,Int<300>,Int<100>,Int<400>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>>,SaberBase::LOCKUP_NORMAL>,
- LockupTrL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<85,85,200>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<85,85,200>>,Blue>,50,1>,TrInstant,TrFade<1000>,SaberBase::LOCKUP_LIGHTNING_BLOCK>, InOutTrL<TrInstant,TrWipeInX<BendTimePowInvX<RetractionTime<>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Mix<LinearSectionF<Saw<Int<50>,Int<0>,Int<32768>>,Int<3000>>,Black,RgbArg<OFF_COLOR_ARG,Yellow>>>>>(),
- // red
- // ring
- /* copyright Fett263 (Crystal Chamber) OS7 Style
- https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
- OS7.12 v1.017-p
- Single Style
- On Behavior: Split Bar Graph [Color: BaseColorArg]
- Off Behavior: Split Bar Graph [Color: Match ON Color]
- Base Color: BaseColorArg (0)
- --Effects Included--
- Ignition Effect: Center In [Color: IgnitionColorArg]
- Retraction Effect: Center In [Color: RetractionColorArg]
- Lockup Effect: Full Blade Lockup (Dissipate) [Color: LockupColorArg]
- LightningBlock Effect: Full Blade Lightning [Color: LBColorArg]
- Blast Effect: Full Blade Blast Fade [Color: BlastColorArg]
- Clash Effect: Flash on Clash (Full Blade) [Color: ClashColorArg]
- */
- StylePtr<Layers<TransitionLoop<Black,TrConcat<TrCenterWipe<250>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,TrCenterWipe<250>>>,TransitionEffectL<TrConcat<TrJoin<TrDelay<30>,TrInstant>,RgbArg<BLAST_COLOR_ARG,Rgb<191,255,255>>,TrFade<300>>,EFFECT_BLAST>,TransitionEffectL<TrConcat<TrJoin<TrDelay<30>,TrInstant>,RgbArg<CLASH_COLOR_ARG,Rgb<255,244,157>>,TrFade<300>>,EFFECT_CLASH>,LockupTrL<AudioFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,244,157>>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,244,157>>,TrFade<400>>,TrConcat<TrInstant,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,244,157>>,Int<0>>,TrWaveX<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,244,157>>,Int<300>,Int<100>,Int<400>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>>,SaberBase::LOCKUP_NORMAL>,LockupTrL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<85,85,200>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<85,85,200>>,Blue>,50,1>,TrInstant,TrFade<1000>,SaberBase::LOCKUP_LIGHTNING_BLOCK>,InOutTrL<TrCenterWipeInX<BendTimePowInvX<IgnitionTime<0>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>,Int<16384>>,TrCenterWipeInX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>,Int<16384>>,TransitionLoop<Black,TrConcat<TrCenterWipe<1500>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,TrCenterWipe<1500>>>>>>(),
- // strips
- /* copyright Fett263 (Accent LED / PCB) OS7 Style
- https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
- OS7.12 v1.017-p
- Single Style
- On Behavior: K.I.T.T. Scanner [Color: BaseColorArg]
- Off Behavior: K.I.T.T. Scanner [Color: OffColorArg]
- Base Color: BaseColorArg (0)
- --Effects Included--
- Ignition Effect: Fade Up [Color: IgnitionColorArg]
- Retraction Effect: Fade Out [Color: RetractionColorArg]
- Lockup Effect: Full Blade Lockup (Dissipate) [Color: LockupColorArg]
- LightningBlock Effect: Full Blade Lightning [Color: LBColorArg]
- Blast Effect: Full Blade Blast Fade [Color: BlastColorArg]
- Clash Effect: Flash on Clash (Full Blade) [Color: ClashColorArg]
- */
- StylePtr<Layers<
- Mix<Bump<Sin<Int<120>>,Int<10000>>,Black,RgbArg<BASE_COLOR_ARG,Red>>,
- TransitionEffectL<TrConcat<TrJoin<TrDelay<30>,TrInstant>,RgbArg<BLAST_COLOR_ARG,LightCyan>,TrFade<300>>,EFFECT_BLAST>,
- TransitionEffectL<TrConcat<TrJoin<TrDelay<30>,TrInstant>,RgbArg<CLASH_COLOR_ARG,LemonChiffon>,TrFade<300>>,EFFECT_CLASH>,
- LockupTrL<AudioFlickerL<RgbArg<LOCKUP_COLOR_ARG,LemonChiffon>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,LemonChiffon>,TrFade<400>>,TrConcat<TrInstant,AlphaL<RgbArg<LOCKUP_COLOR_ARG,LemonChiffon>,Int<0>>,TrWaveX<RgbArg<LOCKUP_COLOR_ARG,LemonChiffon>,Int<300>,Int<100>,Int<400>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>>,SaberBase::LOCKUP_NORMAL>,
- LockupTrL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<85,85,200>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<85,85,200>>,Blue>,50,1>,TrInstant,TrFade<1000>,SaberBase::LOCKUP_LIGHTNING_BLOCK>,
- InOutTrL<TrFadeX<BendTimePowInvX<IgnitionTime<0>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,TrFadeX<BendTimePowInvX<RetractionTime<>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Mix<Bump<Sin<Int<20>>,Int<25000>>,Black,RgbArg<OFF_COLOR_ARG,Red>>>>>(),
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