Lil__Nicky

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Dec 9th, 2023
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  1. // orange
  2. // ring
  3. /* copyright Fett263 (Crystal Chamber) OS7 Style
  4. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  5. OS7.12 v1.017-p
  6. Single Style
  7. On Behavior: Vortex Bar Graph [Color: BaseColorArg]
  8. Off Behavior: Vortex Bar Graph [Color: Match ON Color]
  9.  
  10. Base Color: BaseColorArg (Gradient Wave)
  11.  
  12. --Effects Included--
  13. Ignition Effect: Center In [Color: IgnitionColorArg]
  14. Retraction Effect: Center In [Color: RetractionColorArg]
  15. Lockup Effect: Full Blade Lockup (Dissipate) [Color: LockupColorArg]
  16. LightningBlock Effect: Full Blade Lightning [Color: LBColorArg]
  17. Blast Effect: Full Blade Blast Fade [Color: BlastColorArg]
  18. Clash Effect: Flash on Clash (Full Blade) [Color: ClashColorArg]
  19. */
  20. StylePtr<Layers<TransitionLoop<Black,TrConcat<TrCenterWipeIn<250>,Gradient<RotateColorsX<Scale<Sin<Int<73>>,Int<0>,Int<4235>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Scale<Sin<Int<73>>,Int<4235>,Int<0>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,TrCenterWipeIn<250>>>,TransitionEffectL<TrConcat<TrJoin<TrDelay<30>,TrInstant>,RgbArg<BLAST_COLOR_ARG,Rgb<191,255,255>>,TrFade<300>>,EFFECT_BLAST>,TransitionEffectL<TrConcat<TrJoin<TrDelay<30>,TrInstant>,RgbArg<CLASH_COLOR_ARG,Rgb<255,244,157>>,TrFade<300>>,EFFECT_CLASH>,LockupTrL<AudioFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,244,157>>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,244,157>>,TrFade<400>>,TrConcat<TrInstant,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,244,157>>,Int<0>>,TrWaveX<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,244,157>>,Int<300>,Int<100>,Int<400>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>>,SaberBase::LOCKUP_NORMAL>,LockupTrL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<85,85,200>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<85,85,200>>,Blue>,50,1>,TrInstant,TrFade<1000>,SaberBase::LOCKUP_LIGHTNING_BLOCK>,InOutTrL<TrCenterWipeInX<BendTimePowInvX<IgnitionTime<0>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>,Int<16384>>,TrCenterWipeInX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>,Int<16384>>,TransitionLoop<Black,TrConcat<TrCenterWipeIn<1500>,Gradient<RotateColorsX<Scale<Sin<Int<73>>,Int<0>,Int<4235>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Scale<Sin<Int<73>>,Int<4235>,Int<0>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,TrCenterWipeIn<1500>>>>>>(),
  21.  
  22. // chassis strip 1
  23. /* copyright Fett263 (Accent LED / PCB) OS7 Style
  24. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  25. OS7.12 v1.017-p
  26. Single Style
  27. On Behavior: Rotating Section (Fast) [Color: BaseColorArg]
  28. Off Behavior: Rotating Section (Slow) [Color: OffColorArg]
  29.  
  30. Base Color: BaseColorArg (0)
  31.  
  32. --Effects Included--
  33. Ignition Effect: Instant [Color: IgnitionColorArg]
  34. Retraction Effect: Standard Retraction [Color: RetractionColorArg]
  35. Lockup Effect: Full Blade Lockup (Dissipate) [Color: LockupColorArg]
  36. LightningBlock Effect: Full Blade Lightning [Color: LBColorArg]
  37. Blast Effect: Full Blade Blast Fade [Color: BlastColorArg]
  38. Clash Effect: Flash on Clash (Full Blade) [Color: ClashColorArg]
  39. */
  40. StylePtr<Layers<Mix<LinearSectionF<Saw<Int<200>>,Int<9000>>,Black,RgbArg<BASE_COLOR_ARG,Rgb<180,130,0>>>,TransitionEffectL<TrConcat<TrJoin<TrDelay<30>,TrInstant>,RgbArg<BLAST_COLOR_ARG,Rgb<191,255,255>>,TrFade<300>>,EFFECT_BLAST>,TransitionEffectL<TrConcat<TrJoin<TrDelay<30>,TrInstant>,RgbArg<CLASH_COLOR_ARG,Rgb<255,244,157>>,TrFade<300>>,EFFECT_CLASH>,LockupTrL<AudioFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,244,157>>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,244,157>>,TrFade<400>>,TrConcat<TrInstant,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,244,157>>,Int<0>>,TrWaveX<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,244,157>>,Int<300>,Int<100>,Int<400>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>>,SaberBase::LOCKUP_NORMAL>,LockupTrL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<85,85,200>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<85,85,200>>,Blue>,50,1>,TrInstant,TrFade<1000>,SaberBase::LOCKUP_LIGHTNING_BLOCK>,InOutTrL<TrInstant,TrWipeInX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Mix<LinearSectionF<Saw<Int<50>>,Int<3000>>,Black,RgbArg<OFF_COLOR_ARG,Rgb<255,255,0>>>>>>(),
  41.  
  42. // strip #2
  43. StylePtr<Layers<
  44. Mix<LinearSectionF<Saw<Int<200>,Int<0>,Int<32768>>,Int<9000>>,Black,RgbArg<BASE_COLOR_ARG,Rgb<180,130,0>>>,
  45. TransitionEffectL<TrConcat<TrJoin<TrDelay<30>,TrInstant>,RgbArg<BLAST_COLOR_ARG,LightCyan>,TrFade<300>>,EFFECT_BLAST>,
  46. TransitionEffectL<TrConcat<TrJoin<TrDelay<30>,TrInstant>,RgbArg<CLASH_COLOR_ARG,LemonChiffon>,TrFade<300>>,EFFECT_CLASH>,
  47. LockupTrL<AudioFlickerL<RgbArg<LOCKUP_COLOR_ARG,LemonChiffon>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,LemonChiffon>,TrFade<400>>,TrConcat<TrInstant,AlphaL<RgbArg<LOCKUP_COLOR_ARG,LemonChiffon>,Int<0>>,TrWaveX<RgbArg<LOCKUP_COLOR_ARG,LemonChiffon>,Int<300>,Int<100>,Int<400>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>>,SaberBase::LOCKUP_NORMAL>,
  48. LockupTrL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<85,85,200>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<85,85,200>>,Blue>,50,1>,TrInstant,TrFade<1000>,SaberBase::LOCKUP_LIGHTNING_BLOCK>, InOutTrL<TrInstant,TrWipeInX<BendTimePowInvX<RetractionTime<>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Mix<LinearSectionF<Saw<Int<50>,Int<0>,Int<32768>>,Int<3000>>,Black,RgbArg<OFF_COLOR_ARG,Yellow>>>>>(),
  49.  
  50.  
  51. // red
  52. // ring
  53. /* copyright Fett263 (Crystal Chamber) OS7 Style
  54. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  55. OS7.12 v1.017-p
  56. Single Style
  57. On Behavior: Split Bar Graph [Color: BaseColorArg]
  58. Off Behavior: Split Bar Graph [Color: Match ON Color]
  59.  
  60. Base Color: BaseColorArg (0)
  61.  
  62. --Effects Included--
  63. Ignition Effect: Center In [Color: IgnitionColorArg]
  64. Retraction Effect: Center In [Color: RetractionColorArg]
  65. Lockup Effect: Full Blade Lockup (Dissipate) [Color: LockupColorArg]
  66. LightningBlock Effect: Full Blade Lightning [Color: LBColorArg]
  67. Blast Effect: Full Blade Blast Fade [Color: BlastColorArg]
  68. Clash Effect: Flash on Clash (Full Blade) [Color: ClashColorArg]
  69. */
  70. StylePtr<Layers<TransitionLoop<Black,TrConcat<TrCenterWipe<250>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,TrCenterWipe<250>>>,TransitionEffectL<TrConcat<TrJoin<TrDelay<30>,TrInstant>,RgbArg<BLAST_COLOR_ARG,Rgb<191,255,255>>,TrFade<300>>,EFFECT_BLAST>,TransitionEffectL<TrConcat<TrJoin<TrDelay<30>,TrInstant>,RgbArg<CLASH_COLOR_ARG,Rgb<255,244,157>>,TrFade<300>>,EFFECT_CLASH>,LockupTrL<AudioFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,244,157>>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,244,157>>,TrFade<400>>,TrConcat<TrInstant,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,244,157>>,Int<0>>,TrWaveX<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,244,157>>,Int<300>,Int<100>,Int<400>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>>,SaberBase::LOCKUP_NORMAL>,LockupTrL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<85,85,200>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<85,85,200>>,Blue>,50,1>,TrInstant,TrFade<1000>,SaberBase::LOCKUP_LIGHTNING_BLOCK>,InOutTrL<TrCenterWipeInX<BendTimePowInvX<IgnitionTime<0>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>,Int<16384>>,TrCenterWipeInX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>,Int<16384>>,TransitionLoop<Black,TrConcat<TrCenterWipe<1500>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,TrCenterWipe<1500>>>>>>(),
  71.  
  72. // strips
  73. /* copyright Fett263 (Accent LED / PCB) OS7 Style
  74. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  75. OS7.12 v1.017-p
  76. Single Style
  77. On Behavior: K.I.T.T. Scanner [Color: BaseColorArg]
  78. Off Behavior: K.I.T.T. Scanner [Color: OffColorArg]
  79.  
  80. Base Color: BaseColorArg (0)
  81.  
  82. --Effects Included--
  83. Ignition Effect: Fade Up [Color: IgnitionColorArg]
  84. Retraction Effect: Fade Out [Color: RetractionColorArg]
  85. Lockup Effect: Full Blade Lockup (Dissipate) [Color: LockupColorArg]
  86. LightningBlock Effect: Full Blade Lightning [Color: LBColorArg]
  87. Blast Effect: Full Blade Blast Fade [Color: BlastColorArg]
  88. Clash Effect: Flash on Clash (Full Blade) [Color: ClashColorArg]
  89. */
  90. StylePtr<Layers<
  91. Mix<Bump<Sin<Int<120>>,Int<10000>>,Black,RgbArg<BASE_COLOR_ARG,Red>>,
  92. TransitionEffectL<TrConcat<TrJoin<TrDelay<30>,TrInstant>,RgbArg<BLAST_COLOR_ARG,LightCyan>,TrFade<300>>,EFFECT_BLAST>,
  93. TransitionEffectL<TrConcat<TrJoin<TrDelay<30>,TrInstant>,RgbArg<CLASH_COLOR_ARG,LemonChiffon>,TrFade<300>>,EFFECT_CLASH>,
  94. LockupTrL<AudioFlickerL<RgbArg<LOCKUP_COLOR_ARG,LemonChiffon>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,LemonChiffon>,TrFade<400>>,TrConcat<TrInstant,AlphaL<RgbArg<LOCKUP_COLOR_ARG,LemonChiffon>,Int<0>>,TrWaveX<RgbArg<LOCKUP_COLOR_ARG,LemonChiffon>,Int<300>,Int<100>,Int<400>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>>,SaberBase::LOCKUP_NORMAL>,
  95. LockupTrL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<85,85,200>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<85,85,200>>,Blue>,50,1>,TrInstant,TrFade<1000>,SaberBase::LOCKUP_LIGHTNING_BLOCK>,
  96. InOutTrL<TrFadeX<BendTimePowInvX<IgnitionTime<0>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,TrFadeX<BendTimePowInvX<RetractionTime<>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Mix<Bump<Sin<Int<20>>,Int<25000>>,Black,RgbArg<OFF_COLOR_ARG,Red>>>>>(),
  97.  
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