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- Pewter:
- - Make sure Potions are in slot 2
- - Buy 5 Pokeballs and 7 Pots
- Bill:
- - Pick up Bill Ether
- Surge Mart:
- - Skip Full Restore
- - Sell Anti and TM34
- - Buy 3 Para heals and 3 Repels
- Items you should still have after Surge mart:
- - Pokeball
- - Potion
- - Nugget
- (sell Anti, TM34)
- Bubblebeam Menu:
- - swap Ether with S.S. Ticket
- - teach BB
- Rock(optional):
- - Save only below 10 HP
- - Tbolt Oddish
- -> If Para then Para heal
- -> If Sleep then FR (or Potion)
- (- If Potion and wake up below 14 HP without save) Note: might be a bad play for pace
- -> If Absorb & saved then Yolo Bulba range
- -> If Absorb & didnt saved then heal below 9 HP or Thrash with 9+
- - If missing Bulba range into Vine Whip crit (~0.2%) then kill it with paras yolo the missing repel tiles on the way out
- to Rock Center and Center. Go your way through Rock with 2 Repels (might have to pick up Carbos for Sabrinas ZAM)
- Underground:
- - Pick up underground nugget
- Shopping:
- - sell both Nuggets and Pokeball
- - Buy 10 Repels, 3 Supers and 2 Revives
- - Buy 13 x-acc, 6 x-spd, 3 x-spc (if sold antidote buy 4 x-spc)
- Misty/Mankey Death Shopping:
- - 10 Repels, 3 Supers, 1 Revive
- - 11 x-acc, 6 x-spd, 2 x-spc
- Boat Rival Death Shopping:
- - 10 Repels, 3 Supers
- - 11 x-acc, 5 x-spd, 2 x-spc
- Fly:
- - Swap Helix Fossil with repel slot 2
- - Swap S.S. Ticket with x acc slot 3
- After lavender candy:
- - Swap FR with elixer slot 5
- - Use tm07
- Ghost:
- - Swap HM01 with x speed slot 6
- - Use doll
- Cubone: (or use ether before you start cubone fight with a triple input)
- - Use x acc
- - Use ether (1 slot under x acc)
- Snorlax:
- - Swap Para Heal with x spc slot 6
- - Pick up Candy and PP-Up
- Earthquake Menu:
- - Swap Fossil with PP-Up
- - teach TM26
- After koga:
- - Use 3 candys
- Blizzard Menu:
- - Use PP-Up after using repel (under x spd)
- Elite 4:
- - Dont deposit your Pokemons
- Late Game Item order:
- Bike x-acc Elixer x-spd x-spc Helix FR Super
- Fights that need more Attention if you have to finish on good pace:
- - Boat Rival (always switch out in confusion crit range)
- - Dig Rocket (hypnosis hit might be rip, always switch out to flier if confused)
- - Moon Rocket (heal 17 or less, 26 or less on -1)
- - Misty (always switch out if you can)
- - Oddish (tbolt strats)
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