Advertisement
konamikode

error log lightning motion add

Mar 21st, 2017
73
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.58 KB | None | 0 0
  1. ############################################################################################
  2. FATAL ERROR in
  3. action number 1
  4. of Create Event
  5. for object projectile:
  6.  
  7. PerformEvent recursion depth failure - check for infinite loops, check objects for parenting
  8. ############################################################################################
  9. --------------------------------------------------------------------------------------------
  10. called from - gml_Object_projectile_Create_0 (line 2)
  11. called from - gml_Object_Lightning_Create_0 (line 2)
  12. called from - gml_Object_Lightning_Alarm_0 (line 29)
  13. called from - gml_Object_Lightning_Alarm_0 (line 37)
  14. called from - gml_Object_Lightning_Alarm_0 (line 37)
  15. called from - gml_Object_Lightning_Alarm_0 (line 37)
  16. called from - gml_Object_Lightning_Alarm_0 (line 37)
  17. called from - gml_Object_Lightning_Alarm_0 (line 37)
  18. called from - gml_Object_Lightning_Alarm_0 (line 37)
  19. called from - gml_Object_Lightning_Alarm_0 (line 37)
  20. called from - gml_Object_Lightning_Alarm_0 (line 37)
  21. called from - gml_Object_Lightning_Alarm_0 (line 37)
  22. called from - gml_Object_Lightning_Alarm_0 (line 37)
  23. called from - gml_Object_Lightning_Alarm_0 (line 37)
  24. called from - gml_Object_Lightning_Alarm_0 (line 37)
  25. called from - gml_Object_Lightning_Alarm_0 (line 37)
  26. called from - gml_Object_Lightning_Alarm_0 (line 37)
  27. called from - gml_Object_Lightning_Alarm_0 (line 37)
  28. called from - gml_Object_Lightning_Alarm_0 (line 37)
  29. called from - gml_Object_Lightning_Alarm_0 (line 37)
  30. called from - gml_Object_Lightning_Alarm_0 (line 37)
  31. called from - gml_Object_Lightning_Alarm_0 (line 37)
  32. called from - gml_Object_Lightning_Alarm_0 (line 37)
  33. called from - gml_Object_Lightning_Alarm_0 (line 37)
  34. called from - gml_Object_Lightning_Alarm_0 (line 37)
  35. called from - gml_Object_Lightning_Alarm_0 (line 37)
  36. called from - gml_Object_Lightning_Alarm_0 (line 37)
  37. called from - gml_Object_Lightning_Alarm_0 (line 37)
  38. called from - gml_Object_Lightning_Alarm_0 (line 37)
  39. called from - gml_Object_Lightning_Alarm_0 (line 37)
  40. called from - gml_Object_Lightning_Alarm_0 (line 37)
  41. called from - gml_Script_ref_event_perform (line 0)
  42. called from - gml_Script_gml_thread_exec_call (line 6)
  43. called from - gml_Script_gml_thread_exec (line 614)
  44. called from - gml_Script_gml_program_call_v (line 7)
  45. called from - gml_Script_gml_program_rawcall_v (line 4)
  46. called from - gml_Script_mod_rawcall (line 10)
  47. called from - gml_Script_scrFire (line 35)
  48. called from - gml_Script_scrPlayerStepShoot (line 25)
  49. called from - gml_Script_scrPlayerStep (line 81)
  50. called from - gml_Object_Player_Step_0 (line 2)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement