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CHARA-SCRIPTER

ShieldS

Feb 14th, 2018
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  1. local player = "LocalPlayer"
  2. local Character = game.Players[player].Character
  3. it = Instance.new
  4. vt = Vector3.new
  5. cf = CFrame.new
  6. euler = CFrame.fromEulerAnglesXYZ
  7. angles = CFrame.Angles
  8. mr = math.rad
  9. local decreaseatk = 0
  10. local decreasedef = 0
  11. local decreasemvmt = 0
  12. local Anim = "Idle"
  13. local Effects = {}
  14. local armorparts = {}
  15. local armorwelds = {}
  16. local weaponparts = {}
  17. local weaponwelds = {}
  18. local Hands = {}
  19. local necko = euler(0, 0, 0) * cf(0, 1.3, 0)
  20. local attack = false
  21. local jump = false
  22. local start = false
  23. local move = 10
  24. local hitfloor, posfloor = nil, nil
  25. local run = Instance.new("NumberValue")
  26. run.Name = "DecreaseMvmt"
  27. run.Value = -0.5
  28. local bName = "Manotech"
  29. local MainColor = BrickColor.new("Hot pink")
  30. NoOutline = function(Part)
  31.   Part.TopSurface = 10
  32. local naeeym2 = Instance.new("BillboardGui",Character)
  33. naeeym2.AlwaysOnTop = true
  34. naeeym2.Size = UDim2.new(5,35,2,35)
  35. naeeym2.StudsOffset = Vector3.new(0,3,0)
  36. naeeym2.Adornee = Character.Head
  37. naeeym2.Name = "Name"
  38. local tecks2 = Instance.new("TextLabel",naeeym2)
  39. tecks2.BackgroundTransparency = 1
  40. tecks2.TextScaled = true
  41. tecks2.BorderSizePixel = 0
  42. tecks2.Text = "Theepicsensay, The Best Girl Ever"
  43. tecks2.Font = "SciFi"
  44. tecks2.TextSize = 30
  45. tecks2.TextStrokeTransparency = 0.9
  46. tecks2.TextColor3 = Color3.new(255,0,255)
  47. tecks2.TextStrokeColor3 = Color3.new(255,0,255)
  48. tecks2.Size = UDim2.new(1,0,0.5,0)
  49. tecks2.Parent = naeeym2
  50. end
  51. part = function(formfactor, parent, reflectance, transparency, brickcolor, name, size)
  52.   local fp = it("Part")
  53.   fp.formFactor = formfactor
  54.   fp.Parent = parent
  55.   fp.Reflectance = reflectance
  56.   fp.Transparency = transparency
  57.   fp.CanCollide = false
  58.   fp.Locked = true
  59.   fp.BrickColor = brickcolor
  60.   fp.Name = name
  61.   fp.Size = size
  62.   NoOutline(fp)
  63.   fp.Material = "SmoothPlastic"
  64.   fp:BreakJoints()
  65.   return fp
  66. end
  67. mesh = function(Mesh, part, meshtype, meshid, offset, scale)
  68.   local mesh = it(Mesh)
  69.   mesh.Parent = part
  70.   if Mesh == "SpecialMesh" then
  71.     mesh.MeshType = meshtype
  72.     if meshid ~= "nil" then
  73.       mesh.MeshId = "http://www.roblox.com/asset/?id=" .. meshid
  74.     end
  75.   end
  76.   mesh.Offset = offset
  77.   mesh.Scale = scale
  78.   return mesh
  79. end
  80. weld = function(parent, part0, part1, c0)
  81.   local weld = it("Motor6D")
  82.   weld.Parent = parent
  83.   weld.Part0 = part0
  84.   weld.Part1 = part1
  85.   weld.C0 = c0
  86.   return weld
  87. end
  88. gui = function(GuiType, parent, text, backtrans, backcol, pos, size, image)
  89.   local gui = it(GuiType)
  90.   gui.Parent = parent
  91.   gui.BackgroundTransparency = backtrans
  92.   gui.BackgroundColor3 = backcol
  93.   gui.SizeConstraint = "RelativeXY"
  94.   gui.Position = pos
  95.   gui.Size = size
  96.   if GuiType == "TextLabel" then
  97.     gui.Text = text
  98.     gui.TextXAlignment = "Center"
  99.     gui.TextYAlignment = "Center"
  100.     gui.Font = "SourceSans"
  101.     gui.FontSize = "Size14"
  102.     gui.TextWrapped = false
  103.     gui.TextStrokeTransparency = 0
  104.     gui.TextColor = BrickColor.new("Hot pink")
  105.   else
  106.     if GuiType == "ImageLabel" then
  107.       gui.Image = "rbxassetid://" .. image
  108.       gui.ImageColor3 = backcol
  109.     end
  110.   end
  111.   return gui
  112. end
  113. local handle = nil
  114. AesthPart = function(model, wldpar, reflec, trans, col, name, neon, meshh, mshtype, mshtxt, x1, y1, z1, ceef)
  115.   prt = part(3, model, reflec, trans, BrickColor.new(col), name, vt())
  116.   prt.Material = neon
  117.   msh = mesh(meshh, prt, mshtype, mshtxt, vt(0, 0, 0), vt(x1, y1, z1))
  118.   wld = weld(handle, prt, wldpar, ceef)
  119.   v = it("NumberValue", prt)
  120.   v.Value = trans
  121.   v.Name = "MainTransparency"
  122.   return prt, msh, wld
  123. end
  124. AesthPartHand = function(model, wldpar, reflec, trans, col, name, neon, meshh, mshtype, mshtxt, x1, y1, z1, ceef, wldpare)
  125.   prt = part(3, model, reflec, trans, BrickColor.new(col), name, vt())
  126.   prt.Material = neon
  127.   msh = mesh(meshh, prt, mshtype, mshtxt, vt(0, 0, 0), vt(x1, y1, z1))
  128.   wld = weld(wldpare, prt, wldpar, ceef)
  129.   v = it("NumberValue", prt)
  130.   v.Value = trans
  131.   v.Name = "MainTransparency"
  132.   return prt, msh, wld
  133. end
  134. local modelzorz = Instance.new("Model")
  135. modelzorz.Parent = workspace.CurrentCamera
  136. modelzorz.Name = "ManotechBody"
  137. local Torso = Character.Torso
  138. local LeftArm = Character["Left Arm"]
  139. local RightArm = Character["Right Arm"]
  140. local LeftLeg = Character["Left Leg"]
  141. local RightLeg = Character["Right Leg"]
  142. local Head = Character.Head
  143. local RootPart = Character.HumanoidRootPart
  144. handle = part(3, modelzorz, 0, 1, BrickColor.new("Hot pink"), "Handle", vt())
  145. local handlewld = weld(handle, handle, Torso, euler(0, 0, -0.8) * cf(0, 0, -0.7))
  146. Tprt01 = AesthPart(modelzorz, Torso, 0, 0, "Hot pink", "Torso Part01", "SmoothPlastic", "BlockMesh", "nil", "nil", 6.1, 12.1, 12.1, euler(0, mr(-90), 0) * cf(0, 0, 0))
  147. Tprt02 = AesthPart(modelzorz, Tprt01, 0, 0, "Hot pink", "Torso Part02", "SmoothPlastic", "BlockMesh", "nil", "nil", 6.2, 12.2, 4, euler(mr(90), 0, 0) * cf(0, -0.84, 0))
  148. Tprt03 = AesthPart(modelzorz, Tprt01, 0, 0, "Hot pink", "Torso Part03", "SmoothPlastic", "BlockMesh", "nil", "nil", 6.14, 12.14, 4, euler(mr(90), 0, 0) * cf(0, -0.01, 0))
  149. Tprt04 = AesthPart(modelzorz, Tprt01, 0, 0, "Hot pink", "Torso Part04", "SmoothPlastic", "BlockMesh", "nil", "nil", 6.15, 12.15, 2, euler(mr(90), 0, 0) * cf(0, -0.01, 0))
  150. Tprt05 = AesthPart(modelzorz, Tprt01, 0, 0, "Hot pink", "Torso Part05", "SmoothPlastic", "BlockMesh", "nil", "nil", 6.2, 12.2, 4, euler(mr(90), 0, 0) * cf(0, 0.83, 0))
  151. Tprt06 = AesthPart(modelzorz, Tprt01, 0, 0, "Hot pink", "Torso Part06", "SmoothPlastic", "BlockMesh", "nil", "nil", 6.5, 12.5, 2, euler(mr(90), 0, 0) * cf(0, 1.03, 0))
  152. Tprt07 = AesthPart(modelzorz, Tprt01, 0, 0, "Hot pink", "Torso Part07", "SmoothPlastic", "BlockMesh", "nil", "nil", 6.6, 12.6, 1, euler(mr(90), 0, 0) * cf(0, 1.14, 0))
  153. Tprt08 = AesthPart(modelzorz, Tprt01, 0, 0, "Hot pink", "Torso Part08", "SmoothPlastic", "SpecialMesh", "Cylinder", "nil", 1, 5, 5, euler(mr(90), 0, 0) * cf(-0.562, 0.82, 0))
  154. Tprt09 = AesthPart(modelzorz, Tprt01, 0, 0, "Hot pink", "Torso Part09", "Neon", "SpecialMesh", "Cylinder", "nil", 1, 4, 4, euler(mr(90), 0, 0) * cf(-0.572, 0.82, 0))
  155. Tprt10 = AesthPart(modelzorz, Tprt01, 0, 0, "Hot pink", "Torso Part10", "SmoothPlastic", "SpecialMesh", "FileMesh", "9756362", 0.2, 1, 0.4, euler(mr(90), 0, 0) * cf(-0.662, 0.82, 0))
  156. Tprt11 = AesthPart(modelzorz, Tprt01, 0, 0, "Hot pink", "Torso Part11", "Neon", "SpecialMesh", "Sphere", "nil", 1, 0.4, 2, euler(mr(90), 0, 0) * cf(-0.722, 0.82, 0))
  157. Tprt12 = AesthPart(modelzorz, Tprt01, 0, 0, "Hot pink", "Torso Part12", "SmoothPlastic", "SpecialMesh", "FileMesh", "26340522", 1, 1, 1.4, euler(0, mr(90), 0) * cf(0, -0.34, 0))
  158. Tprt13 = AesthPart(modelzorz, Tprt01, 0, 0, "Hot pink", "Torso Part13", "SmoothPlastic", "SpecialMesh", "FileMesh", "189759018", 3, 4, 3.5, euler(0, mr(90), 0) * cf(0, -0.55, -0.06))
  159. LAprt01 = AesthPart(modelzorz, LeftArm, 0, 0, "Hot pink", "Left Arm Part01", "SmoothPlastic", "BlockMesh", "nil", "nil", 6.1, 12.1, 6.1, euler(0, mr(-90), 0) * cf(0, 0, 0))
  160. LAprt01a = AesthPart(modelzorz, LAprt01, 0, 0, "Hot pink", "Left Arm Part01a", "SmoothPlastic", "BlockMesh", "nil", "nil", 0, 0, 0, euler(0, mr(90), 0) * cf(0, 0, 0))
  161. RAprt01 = AesthPart(modelzorz, RightArm, 0, 0, "Hot pink", "Right Arm Part01", "SmoothPlastic", "BlockMesh", "nil", "nil", 6.1, 12.1, 6.1, euler(0, mr(90), 0) * cf(0, 0, 0))
  162. RAprt01a = AesthPart(modelzorz, RAprt01, 0, 0, "Hot pink", "Right Arm Part01a", "SmoothPlastic", "BlockMesh", "nil", "nil", 0, 0, 0, euler(0, mr(90), 0) * cf(0, 0, 0))
  163. LLprt01 = AesthPart(modelzorz, LeftLeg, 0, 0, "Hot pink", "Left Leg Part01", "SmoothPlastic", "BlockMesh", "nil", "nil", 6.1, 6.1, 12.1, euler(mr(90), 0, 0) * cf(0, 0, 0))
  164. LLprt01a = AesthPart(modelzorz, LLprt01, 0, 0, "Hot pink", "Left Leg Part01a", "SmoothPlastic", "BlockMesh", "nil", "nil", 0, 0, 0, euler(0, 0, mr(90)) * cf(0, 0, 0))
  165. RLprt01 = AesthPart(modelzorz, RightLeg, 0, 0, "Hot pink", "Right Leg Part01", "SmoothPlastic", "BlockMesh", "nil", "nil", 6.1, 6.1, 12.1, euler(mr(90), 0, 0) * cf(0, 0, 0))
  166. RLprt01a = AesthPart(modelzorz, RLprt01, 0, 0, "Hot pink", "Right Leg Part01a", "SmoothPlastic", "BlockMesh", "nil", "nil", 0, 0, 0, euler(0, 0, mr(-90)) * cf(0, 0, 0))
  167. local thPart = LAprt01a
  168. local thPart2 = LLprt01a
  169. for i = -1, 1, 2 do
  170.   if i == 1 then
  171.     thPart = RAprt01a
  172.     thPart2 = RLprt01a
  173.   end
  174.   Aprt02 = AesthPart(modelzorz, thPart, 0, 0, "Hot pink", "Arm Part02", "SmoothPlastic", "BlockMesh", "nil", "nil", 6.5, 4, 3, euler(mr(90), mr(90), 0) * cf(-0.23, -0.93, 0))
  175.   Aprt03 = AesthPart(modelzorz, thPart, 0, 0, "Hot pink", "Arm Part03", "SmoothPlastic", "BlockMesh", "nil", "nil", 6.5, 3, 7, euler(mr(90), mr(90), 0) * cf(0.43, -0.82, 0))
  176.   Aprt04 = AesthPart(modelzorz, thPart, 0, 0, "Hot pink", "Arm Part04", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 6.5, 3, 3, euler(mr(-90), mr(-90), mr(59.815)) * cf(0.23, 0.01, 0))
  177.   Aprt05 = AesthPart(modelzorz, thPart, 0, 0, "Hot pink", "Arm Part05", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 6.5, 3, 3, euler(mr(-90), mr(-90), mr(90)) * cf(0.43, 0.18, 0))
  178.   Aprt06 = AesthPart(modelzorz, thPart, 0, 0, "Hot pink", "Arm Part06", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 6.5, 3, 3, euler(mr(-90), mr(-90), mr(32.321)) * cf(0.05, -0.2, 0))
  179.   Aprt07 = AesthPart(modelzorz, thPart, 0, 0, "Hot pink", "Arm Part07", "SmoothPlastic", "BlockMesh", "nil", "nil", 6.2, 4, 6.2, euler(0, mr(90), 0) * cf(0, 0.82, 0))
  180.   Aprt08 = AesthPart(modelzorz, thPart, 0, 0, "Hot pink", "Arm Part08", "SmoothPlastic", "BlockMesh", "nil", "nil", 6.3, 3, 6.3, euler(0, mr(90), 0) * cf(0, 0.82, 0))
  181.   Aprt09 = AesthPart(modelzorz, thPart, 0, 0, "Hot pink", "Arm Part09", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 7, 5, 5, euler(0, mr(90), mr(103.229)) * cf(-0.1, -0.87, 0))
  182.   Aprt10 = AesthPart(modelzorz, thPart, 0, 0, "Hot pink", "Arm Part10", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 7, 5, 5, euler(0, mr(90), mr(90)) * cf(0.26, -0.85, 0))
  183.   Aprt11 = AesthPart(modelzorz, thPart, 0, 0, "Hot pink", "Arm Part11", "SmoothPlastic", "CylinderMesh", "nil", "nil", 3.5, 7.5, 3.5, euler(mr(90), 0, 0) * cf(0.47, -1.3, 0))
  184.   Lprt02 = AesthPart(modelzorz, thPart2, 0, 0, "Hot pink", "Leg Part02", "SmoothPlastic", "BlockMesh", "nil", "nil", 6.3, 6.3, 3, euler(0, 0, 0) * cf(0, 0, -0.92))
  185.   Lprt03 = AesthPart(modelzorz, thPart2, 0, 0, "Hot pink", "Leg Part03", "SmoothPlastic", "BlockMesh", "nil", "nil", 6.25, 6.25, 3, euler(0, 0, 0) * cf(0, 0, -0.67))
  186.   Lprt04 = AesthPart(modelzorz, thPart2, 0, 0, "Hot pink", "Leg Part04", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 1, 3, 2, euler(0, 0, mr(180)) * cf(0.53 * i, 0.33, -0.42))
  187.   Lprt05 = AesthPart(modelzorz, thPart2, 0, 0, "Hot pink", "Leg Part05", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 1, 3, 2, euler(0, 0, 0) * cf(0.53 * i, -0.33, -0.42))
  188.   Lprt06 = AesthPart(modelzorz, thPart2, 0, 0, "Hot pink", "Leg Part06", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 1, 3, 2, euler(0, 0, mr(180)) * cf(-0.53 * i, 0.33, -0.42))
  189.   Lprt07 = AesthPart(modelzorz, thPart2, 0, 0, "Hot pink", "Leg Part07", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 1, 3, 2, euler(0, 0, 0) * cf(-0.53 * i, -0.33, -0.42))
  190.   Lprt08 = AesthPart(modelzorz, thPart2, 0, 0, "Hot pink", "Leg Part08", "SmoothPlastic", "BlockMesh", "nil", "nil", 6.6, 6.6, 3, euler(0, 0, 0) * cf(0, 0, 0.37))
  191.   Lprt09 = AesthPart(modelzorz, thPart2, 0, 0, "Hot pink", "Leg Part09", "SmoothPlastic", "BlockMesh", "nil", "nil", 6.5, 6.5, 3, euler(0, 0, 0) * cf(0, 0, 0.91))
  192.   Lprt10 = AesthPart(modelzorz, thPart2, 0, 0, "Hot pink", "Leg Part10", "Neon", "BlockMesh", "nil", "nil", 0.5, 1, 3, euler(0, 0, mr(90)) * cf(-0.52 * i, 0, -0.22))
  193.   Lprt11 = AesthPart(modelzorz, thPart2, 0, 0, "Hot pink", "Leg Part11", "Neon", "BlockMesh", "nil", "nil", 0.5, 1, 3, euler(0, mr(-30), mr(90)) * cf(-0.52 * i, 0.2, -0.22))
  194.   Lprt12 = AesthPart(modelzorz, thPart2, 0, 0, "Hot pink", "Leg Part12", "Neon", "BlockMesh", "nil", "nil", 0.5, 1, 3, euler(0, mr(30), mr(90)) * cf(-0.52 * i, -0.2, -0.22))
  195.   Lprt13 = AesthPart(modelzorz, thPart2, 0, 0, "Hot pink", "Leg Part13", "SmoothPlastic", "CylinderMesh", "nil", "nil", 2, 1, 2, euler(0, 0, mr(90)) * cf(-0.62 * i, 0, 0.03))
  196.   Lprt14 = AesthPart(modelzorz, thPart2, 0, 0, "Hot pink", "Leg Part14", "SmoothPlastic", "CylinderMesh", "nil", "nil", 1.7, 1.1, 1.7, euler(0, 0, mr(90)) * cf(-0.62 * i, 0, 0.03))
  197.   Lprt15 = AesthPart(modelzorz, thPart2, 0, 0, "Hot pink", "Leg Part15", "Neon", "CylinderMesh", "nil", "nil", 1, 1.2, 1, euler(0, 0, mr(90)) * cf(-0.62 * i, 0, 0.03))
  198.   Lprt16 = AesthPart(modelzorz, thPart2, 0, 0, "Hot pink", "Leg Part16", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 1, 1.5, 4, euler(0, 0, mr(180)) * cf(-0.6 * i, 0.14, 0.35))
  199.   Lprt17 = AesthPart(modelzorz, thPart2, 0, 0, "Hot pink", "Leg Part17", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 1, 1.5, 4, euler(0, 0, 0) * cf(-0.6 * i, -0.16, 0.35))
  200.   Lprt18 = AesthPart(modelzorz, thPart2, 0, 0, "Hot pink", "Leg Part18", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 1, 1.5, 4, euler(mr(15), 0, mr(180)) * cf(-0.6 * i, 0.35, 0.35))
  201.   Lprt19 = AesthPart(modelzorz, thPart2, 0, 0, "Hot pink", "Leg Part19", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 1, 1.5, 4, euler(mr(15), 0, 0) * cf(-0.6 * i, -0.37, 0.35))
  202. end
  203. LAprt12 = AesthPart(modelzorz, LAprt01a, 0, 0, "Hot pink", "Left Arm Part12", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 1, 7, 2, euler(mr(180), mr(-90), mr(103.229)) * cf(1.05, -1.48, 0.71))
  204. LAprt13 = AesthPart(modelzorz, LAprt01a, 0, 0, "Hot pink", "Left Arm Part13", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 1, 7, 2, euler(mr(180), mr(-90), mr(103.229)) * cf(1.05, -1.48, -0.71))
  205. RAprt12 = AesthPart(modelzorz, RAprt01a, 0, 0, "Hot pink", "Right Arm Part12", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 6.5, 3, 6, euler(mr(180), mr(90), mr(9.214)) * cf(1.217, -1.384, 0))
  206. RAprt13 = AesthPart(modelzorz, RAprt01a, 0, 0, "Hot pink", "Right Arm Part13", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 6, 3, 6, euler(mr(180), mr(90), mr(-10.361)) * cf(1.108, -1.116, 0))
  207. RAprt14 = AesthPart(modelzorz, RAprt01a, 0, 0, "Hot pink", "Right Arm Part14", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 5.5, 3, 6, euler(mr(180), mr(90), mr(-42.832)) * cf(1.002, -0.856, 0))
  208. RAprt15 = AesthPart(modelzorz, RAprt01a, 0, 0, "Hot pink", "Right Arm Part15", "Neon", "BlockMesh", "nil", "nil", 6.5, 0.2, 6.5, euler(0, mr(90), 0) * cf(0, 0.82, 0))
  209. RAprt16 = AesthPart(modelzorz, RAprt01a, 0, 0, "Hot pink", "Right Arm Part16", "Neon", "BlockMesh", "nil", "nil", 6.5, 0.2, 6.5, euler(0, mr(90), mr(6.849)) * cf(0, 0.97, 0))
  210. RAprt17 = AesthPart(modelzorz, RAprt01a, 0, 0, "Hot pink", "Right Arm Part17", "Neon", "BlockMesh", "nil", "nil", 6.5, 0.2, 6.5, euler(0, mr(90), mr(-6.849)) * cf(0, 0.66, 0))
  211. RAprt18 = AesthPart(modelzorz, RAprt01a, 0, 0, "Hot pink", "Right Arm Part18", "SmoothPlastic", "BlockMesh", "nil", "nil", 6.4, 0.6, 6.4, euler(0, mr(90), 0) * cf(0, 0.82, 0))
  212. RAprt19 = AesthPart(modelzorz, RAprt01a, 0, 0, "Hot pink", "Right Arm Part19", "SmoothPlastic", "BlockMesh", "nil", "nil", 6.4, 0.6, 6.4, euler(0, mr(90), mr(6.849)) * cf(0, 0.97, 0))
  213. RAprt20 = AesthPart(modelzorz, RAprt01a, 0, 0, "Hot pink", "Right Arm Part20", "SmoothPlastic", "BlockMesh", "nil", "nil", 6.4, 0.6, 6.4, euler(0, mr(90), mr(-6.849)) * cf(0, 0.66, 0))
  214. RAprt21 = AesthPart(modelzorz, RAprt01a, 0, 0, "Hot pink", "Right Arm Part21", "SmoothPlastic", "CylinderMesh", "nil", "nil", 3.5, 1, 3.5, euler(mr(90), mr(90), 0) * cf(0.55, 0.82, 0))
  215. RAprt22 = AesthPart(modelzorz, RAprt01a, 0, 0, "Hot pink", "Right Arm Part22", "SmoothPlastic", "CylinderMesh", "nil", "nil", 3, 1.1, 3, euler(mr(90), mr(90), 0) * cf(0.55, 0.82, 0))
  216. RAprt23 = AesthPart(modelzorz, RAprt01a, 0, 0, "Hot pink", "Right Arm Part23", "Neon", "CylinderMesh", "nil", "nil", 1, 1.2, 1, euler(mr(90), mr(90), 0) * cf(0.55, 0.82, 0))
  217. for i = 0, 135, 45 do
  218.   RAprt24 = AesthPart(modelzorz, RAprt01a, 0, 0, "Hot pink", "Right Arm Part24", "Neon", "BlockMesh", "nil", "nil", 1.5, 1, 0.2, euler(mr(90), mr(90), 0) * euler(mr(i), 0, 0) * cf(0.57, 0.82, 0))
  219. end
  220. Hprt01 = AesthPart(modelzorz, Head, 0, 0, "Hot pink", "Head Part01", "SmoothPlastic", "SpecialMesh", "Sphere", "nil", 8.5, 9, 9, euler(0, 0, 0) * cf(0, -0.21, 0))
  221. Hprt02 = AesthPart(modelzorz, Hprt01, 0, 0, "Hot pink", "Head Part02", "SmoothPlastic", "CylinderMesh", "nil", "nil", 7.5, 0.6, 7.5, euler(0, 0, 0) * cf(0, 0.47, 0))
  222. Hprt03 = AesthPart(modelzorz, Hprt01, 0, 0, "Hot pink", "Head Part03", "SmoothPlastic", "CylinderMesh", "nil", "nil", 9, 1, 9, euler(mr(9.321), 0, 0) * cf(0, -0.15, 0.03))
  223. Hprt04 = AesthPart(modelzorz, Hprt01, 0, 0, "Hot pink", "Head Part04", "Neon", "CylinderMesh", "nil", "nil", 9.1, 0.2, 9.1, euler(mr(9.321), 0, 0) * cf(0, -0.15, 0.03))
  224. Hprt05 = AesthPart(modelzorz, Hprt01, 0, 0, "Hot pink", "Head Part05", "SmoothPlastic", "BlockMesh", "nil", "nil", 1, 4, 3, euler(mr(90), 0, 0) * cf(0.82, -0.07, 0.06))
  225. Hprt06 = AesthPart(modelzorz, Hprt01, 0, 0, "Hot pink", "Head Part06", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 3, 1, 2, euler(0, mr(180), mr(-90)) * cf(1.02, -0.07, -0.14))
  226. Hprt07 = AesthPart(modelzorz, Hprt01, 0, 0, "Hot pink", "Head Part07", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 3, 1, 2, euler(0, 0, mr(-90)) * cf(1.02, -0.07, 0.26))
  227. Hprt08 = AesthPart(modelzorz, Hprt01, 0, 0, "Hot pink", "Head Part08", "SmoothPlastic", "BlockMesh", "nil", "nil", 1, 4, 3, euler(mr(90), 0, 0) * cf(-0.81, -0.07, 0.06))
  228. Hprt09 = AesthPart(modelzorz, Hprt01, 0, 0, "Hot pink", "Head Part09", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 3, 1, 2, euler(0, mr(180), mr(90)) * cf(-1.01, -0.07, -0.14))
  229. Hprt10 = AesthPart(modelzorz, Hprt01, 0, 0, "Hot pink", "Head Part10", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 3, 1, 2, euler(0, 0, mr(90)) * cf(-1.01, -0.07, 0.26))
  230. Hprt11 = AesthPart(modelzorz, Hprt01, 0, 0, "Hot pink", "Head Part11", "SmoothPlastic", "CylinderMesh", "nil", "nil", 3, 1, 3, euler(mr(90), 0, 0) * cf(0, 0.02, 0.86))
  231. Hprt12 = AesthPart(modelzorz, Hprt01, 0, 0, "Hot pink", "Head Part12", "Neon", "CylinderMesh", "nil", "nil", 2, 1.1, 2, euler(mr(90), 0, 0) * cf(0, 0.02, 0.86))
  232. Hprt13 = AesthPart(modelzorz, Hprt01, 0, 0, "Hot pink", "Head Part13", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 0.5, 1, 4, euler(mr(90), mr(-90), 0) * cf(0.1, 0.59, 0.91))
  233. Hprt14 = AesthPart(modelzorz, Hprt01, 0, 0, "Hot pink", "Head Part14", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 0.5, 1, 4, euler(mr(90), mr(90), 0) * cf(-0.1, 0.59, 0.91))
  234.  
  235. --//====================================================\\--
  236. --||               CREATED BY SHACKLUSTER
  237. --\\====================================================//--
  238.  
  239.  
  240.  
  241. wait(0.2)
  242.  
  243.  
  244.  
  245. Player = game:GetService("Players").LocalPlayer
  246. PlayerGui = Player.PlayerGui
  247. Cam = workspace.CurrentCamera
  248. Backpack = Player.Backpack
  249. Character = Player.Character
  250. Humanoid = Character.Humanoid
  251. Mouse = Player:GetMouse()
  252. RootPart = Character["HumanoidRootPart"]
  253. Torso = Character["Torso"]
  254. Head = Character["Head"]
  255. RightArm = Character["Right Arm"]
  256. LeftArm = Character["Left Arm"]
  257. RightLeg = Character["Right Leg"]
  258. LeftLeg = Character["Left Leg"]
  259. RootJoint = RootPart["RootJoint"]
  260. Neck = Torso["Neck"]
  261. RightShoulder = Torso["Right Shoulder"]
  262. LeftShoulder = Torso["Left Shoulder"]
  263. RightHip = Torso["Right Hip"]
  264. LeftHip = Torso["Left Hip"]
  265.  
  266. IT = Instance.new
  267. CF = CFrame.new
  268. VT = Vector3.new
  269. RAD = math.rad
  270. C3 = Color3.new
  271. UD2 = UDim2.new
  272. BRICKC = BrickColor.new
  273. ANGLES = CFrame.Angles
  274. EULER = CFrame.fromEulerAnglesXYZ
  275. COS = math.cos
  276. ACOS = math.acos
  277. SIN = math.sin
  278. ASIN = math.asin
  279. ABS = math.abs
  280. MRANDOM = math.random
  281. FLOOR = math.floor
  282.  
  283. function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET)
  284.     local NEWMESH = IT(MESH)
  285.     if MESH == "SpecialMesh" then
  286.         NEWMESH.MeshType = MESHTYPE
  287.         if MESHID ~= "nil" and MESHID ~= "" then
  288.             NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID
  289.         end
  290.         if TEXTUREID ~= "nil" and TEXTUREID ~= "" then
  291.             NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID
  292.         end
  293.     end
  294.     NEWMESH.Offset = OFFSET or VT(0, 0, 0)
  295.     NEWMESH.Scale = SCALE
  296.     NEWMESH.Parent = PARENT
  297.     return NEWMESH
  298. end
  299.  
  300. function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR)
  301.     local NEWPART = IT("Part")
  302.     NEWPART.formFactor = FORMFACTOR
  303.     NEWPART.Reflectance = REFLECTANCE
  304.     NEWPART.Transparency = TRANSPARENCY
  305.     NEWPART.CanCollide = false
  306.     NEWPART.Locked = true
  307.     NEWPART.Anchored = true
  308.     if ANCHOR == false then
  309.         NEWPART.Anchored = false
  310.     end
  311.     NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
  312.     NEWPART.Name = NAME
  313.     NEWPART.Size = SIZE
  314.     NEWPART.Position = Torso.Position
  315.     NEWPART.Material = MATERIAL
  316.     NEWPART:BreakJoints()
  317.     NEWPART.Parent = PARENT
  318.     return NEWPART
  319. end
  320.  
  321. --//=================================\\
  322. --||          CUSTOMIZATION
  323. --\\=================================//
  324.  
  325. Class_Name = "Immortal curse"
  326. Weapon_Name = "Add-ons"
  327.  
  328. Custom_Colors = {
  329.     Custom_Color_1 = BRICKC("Hot pink"); --1st color for the weapon.
  330.     Custom_Color_2 = BRICKC("Hot pink"); --2nd color for the weapon.
  331.  
  332.     Custom_Color_3 = BRICKC("Hot pink"); --Color for the abilities.
  333.     Custom_Color_4 = BRICKC("Hot pink"); --Color for the secondary bar.
  334.     Custom_Color_5 = BRICKC("Hot pink"); --Color for the mana bar.
  335.     Custom_Color_6 = BRICKC("Hot pink"); --Color for the health bar.
  336.     Custom_Color_7 = BRICKC("Hot pink"); --Color for the stun bar.
  337.  
  338.     Custom_Color_8 = BRICKC("Hot pink"); --Background for the mana bar.
  339.     Custom_Color_9 = BRICKC("Hot pink"); --Background for the secondary mana bar.
  340.     Custom_Color_10 = BRICKC("Hot pink"); --Background for the stun bar.
  341.     Custom_Color_11 = BRICKC("Hot pink"); --Background for the health bar.
  342.     Custom_Color_12 = BRICKC("Hot pink"); --Background for the abilities.
  343. }
  344.  
  345.  
  346. Player_Size = 1 --Size of the player.
  347. Animation_Speed = 3
  348. Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60)
  349.  
  350. local Speed = 16
  351. local Effects2 = {}
  352.  
  353. --//=================================\\
  354. --||      END OF CUSTOMIZATION
  355. --\\=================================//
  356.  
  357.     local function weldBetween(a, b)
  358.         local weldd = Instance.new("ManualWeld")
  359.         weldd.Part0 = a
  360.         weldd.Part1 = b
  361.         weldd.C0 = CFrame.new()
  362.         weldd.C1 = b.CFrame:inverse() * a.CFrame
  363.         weldd.Parent = a
  364.         return weldd
  365.     end
  366.  
  367. function createaccessory(attachmentpart,mesh,texture,scale,offset,color)
  368. local acs = Instance.new("Part")
  369. acs.CanCollide = false
  370. acs.Anchored = false
  371. acs.Size = Vector3.new(0,0,0)
  372. acs.CFrame = attachmentpart.CFrame
  373. acs.Parent = Character
  374. acs.BrickColor = color
  375.     local meshs = Instance.new("SpecialMesh")
  376.     meshs.MeshId = mesh
  377.     meshs.TextureId = texture
  378.     meshs.Parent = acs
  379.     meshs.Scale = scale
  380.     meshs.Offset = offset
  381. weldBetween(attachmentpart,acs)
  382. end
  383.  
  384. function createbodypart(TYPE,COLOR,PART,OFFSET,SIZE)
  385. if TYPE == "Gem" then
  386.     local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0))
  387.     acs.Anchored = false
  388.     acs.CanCollide = false
  389.     acs.CFrame = PART.CFrame
  390.     local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "9756362", "", SIZE, OFFSET)
  391. weldBetween(PART,acs)
  392. elseif TYPE == "Skull" then
  393.     local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0))
  394.     acs.Anchored = false
  395.     acs.CanCollide = false
  396.     acs.CFrame = PART.CFrame
  397.     local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "4770583", "", SIZE, OFFSET)
  398. weldBetween(PART,acs)
  399. elseif TYPE == "Eye" then
  400.     local acs = CreatePart(3, Character, "Neon", 0, 0, COLOR, "Part", VT(0,0,0))
  401.     acs.Anchored = false
  402.     acs.CanCollide = false
  403.     acs.CFrame = PART.CFrame
  404.     local acs2 = CreateMesh("SpecialMesh", acs, "Sphere", "", "", SIZE, OFFSET)
  405. weldBetween(PART,acs)
  406. end
  407. end
  408.  
  409. --//=================================\\
  410. --||          USEFUL VALUES
  411. --\\=================================//
  412.  
  413. local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  414. local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  415. local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0))
  416. local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0))
  417. local CHANGEDEFENSE = 0
  418. local CHANGEDAMAGE = 0
  419. local CHANGEMOVEMENT = 0
  420. local ANIM = "Idle"
  421. local ATTACK = false
  422. local EQUIPPED = false
  423. local HOLD = false
  424. local COMBO = 1
  425. local Rooted = false
  426. local SINE = 0
  427. local KEYHOLD = false
  428. local CHANGE = 2 / Animation_Speed
  429. local WALKINGANIM = false
  430. local WALK = 0
  431. local VALUE1 = false
  432. local VALUE2 = false
  433. local ROBLOXIDLEANIMATION = IT("Animation")
  434. ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation"
  435. ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571"
  436. --ROBLOXIDLEANIMATION.Parent = Humanoid
  437. local WEAPONGUI = IT("ScreenGui", PlayerGui)
  438. WEAPONGUI.Name = "Weapon GUI"
  439. local Weapon = IT("Model")
  440. Weapon.Name = Weapon_Name
  441. local Effects = IT("Folder", Weapon)
  442. Effects.Name = "Effects"
  443. local ANIMATOR = Humanoid.Animator
  444. local ANIMATE = Character.Animate
  445. local HITPLAYERSOUNDS = {--[["199149137", "199149186", "199149221", "199149235", "199149269", "199149297"--]]"263032172", "263032182", "263032200", "263032221", "263032252", "263033191"}
  446. local HITARMORSOUNDS = {"199149321", "199149338", "199149367", "199149409", "199149452"}
  447. local HITWEAPONSOUNDS = {"199148971", "199149025", "199149072", "199149109", "199149119"}
  448. local HITBLOCKSOUNDS = {"199148933", "199148947"}
  449. local UNANCHOR = true
  450.  
  451. local SKILLTEXTCOLOR = C3(255,0,255)
  452.  
  453. --//=================================\\
  454. --\\=================================//
  455.  
  456.  
  457. --//=================================\\
  458. --|| SAZERENOS' ARTIFICIAL HEARTBEAT
  459. --\\=================================//
  460.  
  461. ArtificialHB = Instance.new("BindableEvent", script)
  462. ArtificialHB.Name = "ArtificialHB"
  463.  
  464. script:WaitForChild("ArtificialHB")
  465.  
  466. frame = Frame_Speed
  467. tf = 0
  468. allowframeloss = false
  469. tossremainder = false
  470. lastframe = tick()
  471. script.ArtificialHB:Fire()
  472.  
  473. game:GetService("RunService").Heartbeat:connect(function(s, p)
  474.     tf = tf + s
  475.     if tf >= frame then
  476.         if allowframeloss then
  477.             script.ArtificialHB:Fire()
  478.             lastframe = tick()
  479.         else
  480.             for i = 1, math.floor(tf / frame) do
  481.                 script.ArtificialHB:Fire()
  482.             end
  483.         lastframe = tick()
  484.         end
  485.         if tossremainder then
  486.             tf = 0
  487.         else
  488.             tf = tf - frame * math.floor(tf / frame)
  489.         end
  490.     end
  491. end)
  492.  
  493. --//=================================\\
  494. --\\=================================//
  495.  
  496.  
  497.  
  498.  
  499.  
  500. --//=================================\\
  501. --||          SOME FUNCTIONS
  502. --\\=================================//
  503.  
  504. function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
  505.     return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
  506. end
  507.  
  508. function PositiveAngle(NUMBER)
  509.     if NUMBER >= 0 then
  510.         NUMBER = 0
  511.     end
  512.     return NUMBER
  513. end
  514.  
  515. function NegativeAngle(NUMBER)
  516.     if NUMBER <= 0 then
  517.         NUMBER = 0
  518.     end
  519.     return NUMBER
  520. end
  521.  
  522. function Swait(NUMBER)
  523.     if NUMBER == 0 or NUMBER == nil then
  524.         ArtificialHB.Event:wait()
  525.     else
  526.         for i = 1, NUMBER do
  527.             ArtificialHB.Event:wait()
  528.         end
  529.     end
  530. end
  531.  
  532. function QuaternionFromCFrame(cf)
  533.     local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  534.     local trace = m00 + m11 + m22
  535.     if trace > 0 then
  536.         local s = math.sqrt(1 + trace)
  537.         local recip = 0.5 / s
  538.         return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  539.     else
  540.         local i = 0
  541.         if m11 > m00 then
  542.             i = 1
  543.         end
  544.         if m22 > (i == 0 and m00 or m11) then
  545.             i = 2
  546.         end
  547.         if i == 0 then
  548.             local s = math.sqrt(m00 - m11 - m22 + 1)
  549.             local recip = 0.5 / s
  550.             return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  551.         elseif i == 1 then
  552.             local s = math.sqrt(m11 - m22 - m00 + 1)
  553.             local recip = 0.5 / s
  554.             return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  555.         elseif i == 2 then
  556.             local s = math.sqrt(m22 - m00 - m11 + 1)
  557.             local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  558.         end
  559.     end
  560. end
  561.  
  562. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  563.     local xs, ys, zs = x + x, y + y, z + z
  564.     local wx, wy, wz = w * xs, w * ys, w * zs
  565.     local xx = x * xs
  566.     local xy = x * ys
  567.     local xz = x * zs
  568.     local yy = y * ys
  569.     local yz = y * zs
  570.     local zz = z * zs
  571.     return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  572. end
  573.  
  574. function QuaternionSlerp(a, b, t)
  575.     local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  576.     local startInterp, finishInterp;
  577.     if cosTheta >= 0.0001 then
  578.         if (1 - cosTheta) > 0.0001 then
  579.             local theta = ACOS(cosTheta)
  580.             local invSinTheta = 1 / SIN(theta)
  581.             startInterp = SIN((1 - t) * theta) * invSinTheta
  582.             finishInterp = SIN(t * theta) * invSinTheta
  583.         else
  584.             startInterp = 1 - t
  585.             finishInterp = t
  586.         end
  587.     else
  588.         if (1 + cosTheta) > 0.0001 then
  589.             local theta = ACOS(-cosTheta)
  590.             local invSinTheta = 1 / SIN(theta)
  591.             startInterp = SIN((t - 1) * theta) * invSinTheta
  592.             finishInterp = SIN(t * theta) * invSinTheta
  593.         else
  594.             startInterp = t - 1
  595.             finishInterp = t
  596.         end
  597.     end
  598.     return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  599. end
  600.  
  601. function Clerp(a, b, t)
  602.     local qa = {QuaternionFromCFrame(a)}
  603.     local qb = {QuaternionFromCFrame(b)}
  604.     local ax, ay, az = a.x, a.y, a.z
  605.     local bx, by, bz = b.x, b.y, b.z
  606.     local _t = 1 - t
  607.     return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  608. end
  609.  
  610. function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME)
  611.     local frame = IT("Frame")
  612.     frame.BackgroundTransparency = TRANSPARENCY
  613.     frame.BorderSizePixel = BORDERSIZEPIXEL
  614.     frame.Position = POSITION
  615.     frame.Size = SIZE
  616.     frame.BackgroundColor3 = COLOR
  617.     frame.BorderColor3 = BORDERCOLOR
  618.     frame.Name = NAME
  619.     frame.Parent = PARENT
  620.     return frame
  621. end
  622.  
  623. function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME)
  624.     local label = IT("TextLabel")
  625.     label.BackgroundTransparency = 1
  626.     label.Size = UD2(1, 0, 1, 0)
  627.     label.Position = UD2(0, 0, 0, 0)
  628.     label.TextColor3 = TEXTCOLOR
  629.     label.TextStrokeTransparency = STROKETRANSPARENCY
  630.     label.TextTransparency = TRANSPARENCY
  631.     label.FontSize = TEXTFONTSIZE
  632.     label.Font = TEXTFONT
  633.     label.BorderSizePixel = BORDERSIZEPIXEL
  634.     label.TextScaled = false
  635.     label.Text = TEXT
  636.     label.Name = NAME
  637.     label.Parent = PARENT
  638.     return label
  639. end
  640.  
  641. function NoOutlines(PART)
  642.     PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10
  643. end
  644.  
  645.  
  646. function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1)
  647.     local NEWWELD = IT(TYPE)
  648.     NEWWELD.Part0 = PART0
  649.     NEWWELD.Part1 = PART1
  650.     NEWWELD.C0 = C0
  651.     NEWWELD.C1 = C1
  652.     NEWWELD.Parent = PARENT
  653.     return NEWWELD
  654. end
  655.  
  656. function CreateSound(ID, PARENT, VOLUME, PITCH)
  657.     local NEWSOUND = nil
  658.     coroutine.resume(coroutine.create(function()
  659.         NEWSOUND = IT("Sound", PARENT)
  660.         NEWSOUND.Volume = VOLUME
  661.         NEWSOUND.Pitch = PITCH
  662.         NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID
  663.         Swait()
  664.         NEWSOUND:play()
  665.         game:GetService("Debris"):AddItem(NEWSOUND, 10)
  666.     end))
  667.     return NEWSOUND
  668. end
  669.  
  670. function CFrameFromTopBack(at, top, back)
  671.     local right = top:Cross(back)
  672.     return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z)
  673. end
  674.  
  675. function CreateWave(inair,size,doesrotate,rotatedirection,waitt,cframe,color)
  676.     local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(color), "Effect", VT(0,0,0))
  677.     local mesh = IT("SpecialMesh",wave)
  678.     mesh.MeshType = "FileMesh"
  679.     mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  680.     mesh.Scale = VT(size,size,size)
  681.     mesh.Offset = VT(0,0,-size/8)
  682.     wave.CFrame = cframe
  683.     coroutine.resume(coroutine.create(function(PART)
  684.         for i = 1, waitt do
  685.             Swait()
  686.             mesh.Scale = mesh.Scale + VT(size/5,0,size/5)
  687.             mesh.Offset = VT(0,0,-(mesh.Scale.X/8))
  688.             if doesrotate == true then
  689.                 wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0, rotatedirection, 0)
  690.             end
  691.             wave.Transparency = wave.Transparency + (0.5/waitt)
  692.             if wave.Transparency > 0.99 then
  693.                 wave:remove()
  694.             end
  695.         end
  696.     end))
  697. end
  698.  
  699. function CreateSwirl(inair,size,doesrotate,rotatedirection,waitt,cframe,color)
  700.     local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(color), "Effect", VT(0,0,0))
  701.     local mesh = IT("SpecialMesh",wave)
  702.     mesh.MeshType = "FileMesh"
  703.     mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  704.     mesh.Scale = VT(size,size,size)
  705.     wave.CFrame = cframe
  706.     coroutine.resume(coroutine.create(function(PART)
  707.         for i = 1, waitt do
  708.             Swait()
  709.             mesh.Scale = mesh.Scale + VT(size/5,0,size/5)
  710.             if doesrotate == true then
  711.                 wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0, rotatedirection, 0)
  712.             end
  713.             wave.Transparency = wave.Transparency + (0.5/waitt)
  714.             if wave.Transparency > 0.99 then
  715.                 wave:remove()
  716.             end
  717.         end
  718.     end))
  719. end
  720.  
  721. function MakeForm(PART,TYPE)
  722.     if TYPE == "Cyl" then
  723.         local MSH = IT("CylinderMesh",PART)
  724.     elseif TYPE == "Ball" then
  725.         local MSH = IT("SpecialMesh",PART)
  726.         MSH.MeshType = "Sphere"
  727.     elseif TYPE == "Wedge" then
  728.         local MSH = IT("SpecialMesh",PART)
  729.         MSH.MeshType = "Wedge"
  730.     end
  731. end
  732.  
  733. function CreateTornado(inair,size,doesrotate,rotatedirection,waitt,cframe,color)
  734.     local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(color), "Effect", VT(0,0,0))
  735.     local mesh = IT("SpecialMesh",wave)
  736.     mesh.MeshType = "FileMesh"
  737.     mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  738.     mesh.Scale = VT(size,size,size)
  739.     wave.CFrame = cframe
  740.     coroutine.resume(coroutine.create(function(PART)
  741.         for i = 1, waitt do
  742.             Swait()
  743.             mesh.Scale = mesh.Scale + VT(size/5,0,size/5)
  744.             if doesrotate == true then
  745.                 wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0, rotatedirection, 0)
  746.             end
  747.             wave.Transparency = wave.Transparency + (0.5/waitt)
  748.             if wave.Transparency > 0.99 then
  749.                 wave:remove()
  750.             end
  751.         end
  752.     end))
  753. end
  754.  
  755. function CreateRing(inair,size,doesrotate,rotatedirection,waitt,cframe,spin1,spin2,color)
  756.     local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(color), "Effect", VT(0,0,0))
  757.     local mesh = IT("SpecialMesh",wave)
  758.     mesh.MeshType = "FileMesh"
  759.     mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  760.     mesh.Scale = VT(size,size,size)
  761.     mesh.Offset = VT(0,0,0)
  762.     wave.CFrame = cframe
  763.     coroutine.resume(coroutine.create(function(PART)
  764.         for i = 1, waitt do
  765.             Swait()
  766.             mesh.Scale = mesh.Scale + VT(size/5,size/5,size/5)
  767.             if doesrotate == true then
  768.                 wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(spin2, rotatedirection, spin1)
  769.             end
  770.             wave.Transparency = wave.Transparency + (0.5/waitt)
  771.             if wave.Transparency > 0.99 then
  772.                 wave:remove()
  773.             end
  774.         end
  775.     end))
  776. end
  777.  
  778. function MagicSphere(size,waitt,cframe,color)
  779.     local wave = CreatePart(3, Effects, "Neon", 0, 0, BRICKC(color), "Effect", VT(1,1,1), true)
  780.     local mesh = IT("SpecialMesh",wave)
  781.     mesh.MeshType = "Sphere"
  782.     mesh.Scale = VT(size,size,size)
  783.     mesh.Offset = VT(0,0,0)
  784.     wave.CFrame = cframe
  785.     coroutine.resume(coroutine.create(function(PART)
  786.         for i = 1, waitt do
  787.             Swait()
  788.             mesh.Scale = mesh.Scale + VT(size/5,size/5,size/5)
  789.             wave.Transparency = wave.Transparency + (1/waitt)
  790.             if wave.Transparency > 0.99 then
  791.                 wave:remove()
  792.             end
  793.         end
  794.     end))
  795. end
  796.  
  797. function MagicSphere2(size,waitt,cframe,color)
  798.     local wave = CreatePart(3, Effects, "Neon", 0, 1, BRICKC(color), "Effect", VT(1,1,1), true)
  799.     local mesh = IT("SpecialMesh",wave)
  800.     mesh.MeshType = "Sphere"
  801.     mesh.Scale = VT(size,size,size)
  802.     mesh.Offset = VT(0,0,0)
  803.     wave.CFrame = cframe
  804.     coroutine.resume(coroutine.create(function(PART)
  805.         for i = 1, waitt do
  806.             Swait()
  807.             mesh.Scale = mesh.Scale - VT(size/waitt,size/waitt,size/waitt)
  808.             wave.Transparency = wave.Transparency - (1/waitt)
  809.         end
  810.         wave:remove()
  811.     end))
  812. end
  813.  
  814. function MagicBlock(size,waitt,cframe,color)
  815.     local wave = CreatePart(3, Effects, "Neon", 0, 0, BRICKC(color), "Effect", VT(size,size,size), true)
  816.     local mesh = IT("BlockMesh",wave)
  817.     wave.CFrame = cframe
  818.     coroutine.resume(coroutine.create(function(PART)
  819.         for i = 1, waitt do
  820.             Swait()
  821.             mesh.Scale = mesh.Scale + VT(size/5,size/5,size/5)
  822.             wave.CFrame = cframe * ANGLES(RAD(math.random(-360,360)),RAD(math.random(-360,360)),RAD(math.random(-360,360)))
  823.             wave.Transparency = wave.Transparency + (1/waitt)
  824.             if wave.Transparency > 0.99 then
  825.                 wave:remove()
  826.             end
  827.         end
  828.     end))
  829. end
  830.  
  831. function MagicBlock2(size,waitt,cframe,color)
  832.     local wave = CreatePart(3, Effects, "Neon", 0, 1, BRICKC(color), "Effect", VT(size,size,size), true)
  833.     local mesh = IT("BlockMesh",wave)
  834.     wave.CFrame = cframe
  835.     coroutine.resume(coroutine.create(function(PART)
  836.         for i = 1, waitt do
  837.             Swait()
  838.             mesh.Scale = mesh.Scale - VT(1/waitt,1/waitt,1/waitt)
  839.             wave.CFrame = cframe * ANGLES(RAD(math.random(-360,360)),RAD(math.random(-360,360)),RAD(math.random(-360,360)))
  840.             wave.Transparency = wave.Transparency - (1/waitt)
  841.         end
  842.         wave:Destroy()
  843.     end))
  844. end
  845.  
  846. function MagicBlock(size,waitt,cframe,color)
  847.     local wave = CreatePart(3, Effects, "Neon", 0, 0, BRICKC(color), "Effect", VT(size,size,size))
  848.     local mesh = IT("BlockMesh",wave)
  849.     wave.CFrame = cframe
  850.     coroutine.resume(coroutine.create(function(PART)
  851.         for i = 1, waitt do
  852.             Swait()
  853.             mesh.Scale = mesh.Scale + VT(size/5,size/5,size/5)
  854.             wave.CFrame = CF(wave.Position) * ANGLES(RAD(math(-360,360)),RAD(math(-360,360)),RAD(math(-360,360)))
  855.             wave.Transparency = wave.Transparency + (1/waitt)
  856.             if wave.Transparency > 0.99 then
  857.                 wave:remove()
  858.             end
  859.         end
  860.     end))
  861. end
  862.  
  863. function CheckTableForString(Table, String)
  864.     for i, v in pairs(Table) do
  865.         if string.find(string.lower(String), string.lower(v)) then
  866.             return true
  867.         end
  868.     end
  869.     return false
  870. end
  871.  
  872. function CheckIntangible(Hit)
  873.     local ProjectileNames = {"Water", "Arrow", "Projectile", "Effect", "Rail", "Lightning", "Bullet"}
  874.     if Hit and Hit.Parent then
  875.         if ((not Hit.CanCollide or CheckTableForString(ProjectileNames, Hit.Name)) and not Hit.Parent:FindFirstChild("Humanoid")) then
  876.             return true
  877.         end
  878.     end
  879.     return false
  880. end
  881.  
  882. Debris = game:GetService("Debris")
  883.  
  884. function CastZapRay(StartPos, Vec, Length, Ignore, DelayIfHit)
  885.     local Direction = CFrame.new(StartPos, Vec).lookVector
  886.     local Ignore = ((type(Ignore) == "table" and Ignore) or {Ignore})
  887.     local RayHit, RayPos, RayNormal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(StartPos, Direction * Length), Ignore)
  888.     if RayHit and CheckIntangible(RayHit) then
  889.         if DelayIfHit then
  890.             wait()
  891.         end
  892.         RayHit, RayPos, RayNormal = CastZapRay((RayPos + (Vec * 0.01)), Vec, (Length - ((StartPos - RayPos).magnitude)), Ignore, DelayIfHit)
  893.     end
  894.     return RayHit, RayPos, RayNormal
  895. end
  896.  
  897. function turnto(position)
  898.     RootPart.CFrame=CFrame.new(RootPart.CFrame.p,VT(position.X,RootPart.Position.Y,position.Z)) * CFrame.new(0, 0, 0)
  899. end
  900.  
  901. --//=================================\\
  902. --||         WEAPON CREATION
  903. --\\=================================//
  904.  
  905. for _, c in pairs(Weapon:GetChildren()) do
  906.     if c.ClassName == "Part" then
  907.         c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  908.     end
  909. end
  910.  
  911. Weapon.Parent = Character
  912.  
  913. Humanoid.Died:connect(function()
  914.     ATTACK = true
  915. end)
  916.  
  917. print(Class_Name.." loaded.")
  918.  
  919. local SKILL1FRAME = CreateFrame(WEAPONGUI, 0.5, 2, UD2(0.365, 0, 0.86, 0), UD2(0.26, 0, 0.07, 0), C3(255,255,255), C3(0,0,0), "Skill 1 Frame")
  920. local SKILL1TEXT = CreateLabel(SKILL1FRAME, "[X] Toggle [ON]", SKILLTEXTCOLOR, 8, "SciFi", 0, 2, 1, "Text 1")
  921.  
  922. --//=================================\\
  923. --||         DAMAGE FUNCTIONS
  924. --\\=================================//
  925.  
  926. function StatLabel(LABELTYPE, CFRAME, TEXT, COLOR)
  927.     local STATPART = CreatePart(3, Effects, "SmoothPlastic", 0, 1, "Hot pink", "Effect", VT())
  928.     STATPART.CFrame = CF(CFRAME.p + VT(0, 1.5, 0))
  929.     local BODYGYRO = IT("BodyGyro", STATPART)
  930.     local BODYPOSITION = IT("BodyPosition", STATPART)
  931.     BODYPOSITION.P = 2000
  932.     BODYPOSITION.D = 100
  933.     BODYPOSITION.maxForce = VT(math.huge, math.huge, math.huge)
  934.     if LABELTYPE == "Normal" then
  935.         BODYPOSITION.position = STATPART.Position + VT(MRANDOM(-2, 2), 6, MRANDOM(-2, 2))
  936.     elseif LABELTYPE == "Debuff" then
  937.         BODYPOSITION.position = STATPART.Position + VT(MRANDOM(-2, 2), 8, MRANDOM(-2, 2))
  938.     elseif LABELTYPE == "Interruption" then
  939.         BODYPOSITION.position = STATPART.Position + VT(MRANDOM(-2,2), 8, MRANDOM(-2, 2))
  940.     end
  941.     game:GetService("Debris"):AddItem(STATPART ,5)
  942.     local BILLBOARDGUI = Instance.new("BillboardGui", STATPART)
  943.     BILLBOARDGUI.Adornee = STATPART
  944.     BILLBOARDGUI.Size = UD2(2.5, 0, 2.5 ,0)
  945.     BILLBOARDGUI.StudsOffset = VT(-2, 2, 0)
  946.     BILLBOARDGUI.AlwaysOnTop = false
  947.     local TEXTLABEL = Instance.new("TextLabel", BILLBOARDGUI)
  948.     TEXTLABEL.BackgroundTransparency = 1
  949.     TEXTLABEL.Size = UD2(2.5, 0, 2.5, 0)
  950.     TEXTLABEL.Text = TEXT
  951.     TEXTLABEL.Font = "SciFi"
  952.     TEXTLABEL.FontSize="Size42"
  953.     TEXTLABEL.TextColor3 = COLOR
  954.     TEXTLABEL.TextStrokeTransparency = 1
  955.     TEXTLABEL.TextScaled = true
  956.     TEXTLABEL.TextWrapped = true
  957.     coroutine.resume(coroutine.create(function(THEPART, THEBODYPOSITION, THETEXTLABEL)
  958.         wait(0.2)
  959.         for i=1, 5 do
  960.             wait()
  961.             THEBODYPOSITION.Position = THEPART.Position - VT(0, 0.5 ,0)
  962.         end
  963.         wait(1.2)
  964.         for i=1, 5 do
  965.             wait()
  966.             THETEXTLABEL.TextTransparency = THETEXTLABEL.TextTransparency + 0.2
  967.             THETEXTLABEL.TextStrokeTransparency = THETEXTLABEL.TextStrokeTransparency + 0.2
  968.             THEBODYPOSITION.position = THEPART.Position + VT(0, 0.5, 0)
  969.         end
  970.         THEPART.Parent = nil
  971.     end),STATPART, BODYPOSITION, TEXTLABEL)
  972. end
  973.  
  974.  
  975. --//=================================\\
  976. --||            DAMAGING
  977. --\\=================================//
  978.  
  979. function GoDeeper(object,position,range,maxstrength,hasdugdeep)
  980.     if object ~= Character and object~= Effects then
  981.         local body = object:GetChildren()
  982.         for part = 1, #body do
  983.             if (body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") then
  984.                 if (body[part].Position - position).Magnitude < range then
  985.                     if body[part]:FindFirstChild("OOF") == nil then
  986.                         CastBlast(range/2)
  987.                         local defence = Instance.new("BoolValue",body[part])
  988.                         defence.Name = ("OOF")
  989.                         body[part].Velocity = CFrame.new(position,body[part].Position).lookVector*5*maxstrength
  990.                     end
  991.                     if hasdugdeep == true then
  992.                         body[part]:Destroy()
  993.                     end
  994.                 end
  995.             elseif body[part].ClassName == "Model" or body[part].ClassName == "Folder" then
  996.                 GoDeeper(body[part],position,range,maxstrength,true)
  997.             end
  998.         end
  999.     end
  1000. end
  1001.  
  1002. function CastEffective(position,range,maxstrength)
  1003.     for i,v in ipairs(workspace:GetChildren()) do
  1004.     GoDeeper(v,position,range,maxstrength,false)
  1005.     local body = v:GetChildren()
  1006.         for part = 1, #body do
  1007.             if((body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then
  1008.                 if(body[part].Position - position).Magnitude < range then
  1009.                     if v.ClassName == "Model" then
  1010.                         v:BreakJoints()
  1011.                     end
  1012.                     if body[part]:FindFirstChild("OOF") == nil then
  1013.                         CastBlast(range/2)
  1014.                         local defence = Instance.new("BoolValue",body[part])
  1015.                         defence.Name = ("OOF")
  1016.                     end
  1017.                     --table.insert(Effects2,{body[part],"Disappear",0.02,2,2,2,2})
  1018.                     body[part].Velocity = CFrame.new(position,body[part].Position).lookVector*5*maxstrength
  1019.                 end
  1020.             end
  1021.         end
  1022.         if v.ClassName == "Part" then
  1023.             if v.Anchored == false and (v.Position - position).Magnitude < range then
  1024.                 --table.insert(Effects2,{v,"Disappear",0.02,2,2,2,2})
  1025.                 v.Velocity = CFrame.new(position,v.Position).lookVector*5*maxstrength
  1026.             end
  1027.         end
  1028.     end
  1029. end
  1030.  
  1031. --//=================================\\
  1032. --||    ATTACK FUNCTIONS AND STUFF
  1033. --\\=================================//
  1034.  
  1035. function CastBlast(size)
  1036.     coroutine.resume(coroutine.create(function()
  1037.         for i = 1, 3 do
  1038.             CreateSwirl(0,size*0.8,true,-0.2,25,Torso.CFrame * ANGLES(RAD(math.random(-360,360)),RAD(math.random(-360,360)),RAD(math.random(-360,360))),"Pear")
  1039.         end
  1040.         local wave = CreatePart(3, Effects, "Neon", 0, 0.8, BRICKC("Pearl"), "Effect", VT(1,1,1))
  1041.         local mesh = IT("SpecialMesh",wave)
  1042.         mesh.MeshType = "Sphere"
  1043.         mesh.Scale = VT(size,size,size)
  1044.         mesh.Offset = VT(0,0,0)
  1045.         wave.CFrame = Torso.CFrame
  1046.         coroutine.resume(coroutine.create(function(PART)
  1047.             for i = 1, 25 do
  1048.                 Swait()
  1049.                 mesh.Scale = mesh.Scale + VT(size/5,size/5,size/5)
  1050.                 wave.Transparency = wave.Transparency + (0.2/25)
  1051.             end
  1052.             wave:remove()
  1053.         end))
  1054.     end))
  1055. end
  1056.  
  1057. --//=================================\\
  1058. --||      ASSIGN THINGS TO KEYS
  1059. --\\=================================//
  1060.  
  1061. function MouseDown(Mouse)
  1062.     if ATTACK == false then
  1063.     end
  1064. end
  1065.  
  1066. function MouseUp(Mouse)
  1067. HOLD = false
  1068. end
  1069.  
  1070. function KeyDown(Key)
  1071.     KEYHOLD = true
  1072.     if Key == "e" and ATTACK == false then
  1073.         if VALUE1 == true then
  1074.             VALUE1 = false
  1075.             SKILL1TEXT.Text = "[E] Toggle [OFF]"
  1076.         elseif VALUE1 == false then
  1077.             VALUE1 = true
  1078.             SKILL1TEXT.Text = "[X] Toggle [ON]"
  1079.         end
  1080.     end
  1081. end
  1082.  
  1083. function KeyUp(Key)
  1084.     KEYHOLD = false
  1085. end
  1086.  
  1087.     Mouse.Button1Down:connect(function(NEWKEY)
  1088.         MouseDown(NEWKEY)
  1089.     end)
  1090.     Mouse.Button1Up:connect(function(NEWKEY)
  1091.         MouseUp(NEWKEY)
  1092.     end)
  1093.     Mouse.KeyDown:connect(function(NEWKEY)
  1094.         KeyDown(NEWKEY)
  1095.     end)
  1096.     Mouse.KeyUp:connect(function(NEWKEY)
  1097.         KeyUp(NEWKEY)
  1098.     end)
  1099.  
  1100. --//=================================\\
  1101. --\\=================================//
  1102.  
  1103.  
  1104. function unanchor()
  1105.     if UNANCHOR == true then
  1106.         g = Character:GetChildren()
  1107.         for i = 1, #g do
  1108.             if g[i].ClassName == "Part" then
  1109.                 g[i].Anchored = false
  1110.             end
  1111.         end
  1112.     end
  1113. end
  1114.  
  1115. local ff = IT("ForceField",Character)
  1116. ff.Visible = false
  1117.  
  1118. --//=================================\\
  1119. --||    WRAP THE WHOLE SCRIPT UP
  1120. --\\=================================//
  1121.  
  1122. Humanoid.HealthChanged:connect(function()
  1123.     if Humanoid.Health ~= "inf" then
  1124.         Humanoid.Health = "inf"
  1125.     end
  1126.     if Humanoid.MaxHealth ~= "inf" then
  1127.         Humanoid.MaxHealth = "inf"
  1128.     end
  1129. end)
  1130.  
  1131.  
  1132. VALUE1 = true
  1133.  
  1134. while true do
  1135.     Swait()
  1136. if #Effects2>0 then
  1137. for e=1,#Effects2 do
  1138. if Effects2[e]~=nil then
  1139. local Thing=Effects2[e]
  1140. if Thing~=nil then
  1141. local Part=Thing[1]
  1142. local Mode=Thing[2]
  1143. local Delay=Thing[3]
  1144. local IncX=Thing[4]
  1145. local IncY=Thing[5]
  1146. local IncZ=Thing[6]
  1147. local Part2=Thing[8]
  1148. if Thing[1].Transparency<=1 then
  1149. if Thing[2]=="Block1" then
  1150. Thing[1].CFrame=Thing[1].CFrame
  1151. Mesh=Thing[1].Mesh
  1152. Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6])
  1153. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1154. elseif Thing[2]=="Cylinder" then
  1155. Mesh=Thing[1].Mesh
  1156. Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6])
  1157. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1158. elseif Thing[2]=="Blood" then
  1159. Mesh=Thing[7]
  1160. Thing[1].CFrame=Thing[1].CFrame*CF(0,.5,0)
  1161. Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6])
  1162. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1163. elseif Thing[2]=="Elec" then
  1164. Mesh=Thing[1].Mesh
  1165. Mesh.Scale=Mesh.Scale+VT(Thing[7],Thing[8],Thing[9])
  1166. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1167. elseif Thing[2]=="Disappear" then
  1168. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1169. end
  1170. else
  1171. Part.Parent=nil
  1172. table.remove(Effects2,e)
  1173. end
  1174. end
  1175. end
  1176. end
  1177. end
  1178. unanchor()
  1179. Humanoid.MaxHealth = "inf"
  1180. Humanoid.Health = "inf"
  1181. if VALUE1 == true then
  1182.     CastEffective(Torso.Position,10,100)
  1183. end
  1184. local MATHS = {"A","C","E","G","I","K","N","P"}
  1185. Humanoid.Name = MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]
  1186. end
  1187.  
  1188. --//=================================\\
  1189. --\\=================================//
  1190.  
  1191.  
  1192.  
  1193.  
  1194.  
  1195. --//====================================================\\--
  1196. --||                     END OF SCRIPT
  1197. --\\====================================================//--
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