Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- [Error : HarmonyX] Failed to patch void Player::PlacePiece(Piece piece, UnityEngine.Vector3 pos, UnityEngine.Quaternion rot, bool doAttack): System.Exception: Cannot get result from void method void Player::PlacePiece(Piece piece, UnityEngine.Vector3 pos, UnityEngine.Quaternion rot, bool doAttack)
- at HarmonyLib.Public.Patching.HarmonyManipulator.EmitCallParameter (System.Reflection.MethodInfo patch, System.Boolean allowFirsParamPassthrough, Mono.Cecil.Cil.VariableDefinition& tmpObjectVar, System.Collections.Generic.List`1[HarmonyLib.Public.Patching.HarmonyManipulator+ArgumentBoxInfo]& tmpBoxVars) [0x003e7] in <474744d65d8e460fa08cd5fd82b5d65f>:0
- at HarmonyLib.Public.Patching.HarmonyManipulator.WritePrefixes (HarmonyLib.Internal.Util.ILEmitter+Label returnLabel) [0x00179] in <474744d65d8e460fa08cd5fd82b5d65f>:0
- at HarmonyLib.Public.Patching.HarmonyManipulator.WriteImpl () [0x0022c] in <474744d65d8e460fa08cd5fd82b5d65f>:0
- [Error : Unity Log] Exception: Cannot get result from void method void Player::PlacePiece(Piece piece, UnityEngine.Vector3 pos, UnityEngine.Quaternion rot, bool doAttack)
- Stack trace:
- HarmonyLib.Public.Patching.HarmonyManipulator.EmitCallParameter (System.Reflection.MethodInfo patch, System.Boolean allowFirsParamPassthrough, Mono.Cecil.Cil.VariableDefinition& tmpObjectVar, System.Collections.Generic.List`1[HarmonyLib.Public.Patching.HarmonyManipulator+ArgumentBoxInfo]& tmpBoxVars) (at <474744d65d8e460fa08cd5fd82b5d65f>:0)
- HarmonyLib.Public.Patching.HarmonyManipulator.WritePrefixes (HarmonyLib.Internal.Util.ILEmitter+Label returnLabel) (at <474744d65d8e460fa08cd5fd82b5d65f>:0)
- HarmonyLib.Public.Patching.HarmonyManipulator.WriteImpl () (at <474744d65d8e460fa08cd5fd82b5d65f>:0)
- Rethrow as HarmonyException: IL Compile Error (unknown location)
- HarmonyLib.Public.Patching.HarmonyManipulator.WriteImpl () (at <474744d65d8e460fa08cd5fd82b5d65f>:0)
- HarmonyLib.Public.Patching.HarmonyManipulator.Process (MonoMod.Cil.ILContext ilContext, System.Reflection.MethodBase originalMethod) (at <474744d65d8e460fa08cd5fd82b5d65f>:0)
- HarmonyLib.Public.Patching.HarmonyManipulator.Manipulate (System.Reflection.MethodBase original, HarmonyLib.PatchInfo patchInfo, MonoMod.Cil.ILContext ctx) (at <474744d65d8e460fa08cd5fd82b5d65f>:0)
- HarmonyLib.Public.Patching.HarmonyManipulator.Manipulate (System.Reflection.MethodBase original, MonoMod.Cil.ILContext ctx) (at <474744d65d8e460fa08cd5fd82b5d65f>:0)
- HarmonyLib.Public.Patching.ManagedMethodPatcher.Manipulator (MonoMod.Cil.ILContext ctx) (at <474744d65d8e460fa08cd5fd82b5d65f>:0)
- MonoMod.Cil.ILContext.Invoke (MonoMod.Cil.ILContext+Manipulator manip) (at <6733e342b5b549bba815373898724469>:0)
- MonoMod.RuntimeDetour.ILHook+Context.InvokeManipulator (Mono.Cecil.MethodDefinition def, MonoMod.Cil.ILContext+Manipulator cb) (at <4e2760c7517c4ea79c633d67e84b319f>:0)
- (wrapper dynamic-method) MonoMod.RuntimeDetour.ILHook+Context.DMD<MonoMod.RuntimeDetour.ILHook+Context::Refresh>(MonoMod.RuntimeDetour.ILHook/Context)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Trampoline<MonoMod.RuntimeDetour.ILHook+Context::Refresh>?500902562(object)
- HarmonyLib.Internal.RuntimeFixes.StackTraceFixes.OnILChainRefresh (System.Object self) (at <474744d65d8e460fa08cd5fd82b5d65f>:0)
- MonoMod.RuntimeDetour.ILHook.Apply () (at <4e2760c7517c4ea79c633d67e84b319f>:0)
- HarmonyLib.Public.Patching.ManagedMethodPatcher.DetourTo (System.Reflection.MethodBase replacement) (at <474744d65d8e460fa08cd5fd82b5d65f>:0)
- Rethrow as HarmonyException: IL Compile Error (unknown location)
- HarmonyLib.Public.Patching.ManagedMethodPatcher.DetourTo (System.Reflection.MethodBase replacement) (at <474744d65d8e460fa08cd5fd82b5d65f>:0)
- HarmonyLib.PatchFunctions.UpdateWrapper (System.Reflection.MethodBase original, HarmonyLib.PatchInfo patchInfo) (at <474744d65d8e460fa08cd5fd82b5d65f>:0)
- Rethrow as HarmonyException: IL Compile Error (unknown location)
- HarmonyLib.PatchClassProcessor.ReportException (System.Exception exception, System.Reflection.MethodBase original) (at <474744d65d8e460fa08cd5fd82b5d65f>:0)
- HarmonyLib.PatchClassProcessor.Patch () (at <474744d65d8e460fa08cd5fd82b5d65f>:0)
- HarmonyLib.Harmony.<PatchAll>b__11_0 (System.Type type) (at <474744d65d8e460fa08cd5fd82b5d65f>:0)
- HarmonyLib.CollectionExtensions.Do[T] (System.Collections.Generic.IEnumerable`1[T] sequence, System.Action`1[T] action) (at <474744d65d8e460fa08cd5fd82b5d65f>:0)
- HarmonyLib.Harmony.PatchAll (System.Reflection.Assembly assembly) (at <474744d65d8e460fa08cd5fd82b5d65f>:0)
- HarmonyLib.Harmony.PatchAll () (at <474744d65d8e460fa08cd5fd82b5d65f>:0)
- FarmGrid.FarmGrid.Awake () (at <544a9bc09626424fba90956f9dc97eec>:0)
- UnityEngine.GameObject:AddComponent(Type)
- BepInEx.Bootstrap.Chainloader:Start()
- UnityEngine.GameObject:.cctor()
- SteamManager:Initialize()
- PlatformInitializer:InitializePlatform()
- ----------------------
- [Warning: HarmonyX] AccessTools.DeclaredMethod: Could not find method for type SE_Rested and name GetNearbyPieces and parameters
- [Error : Unity Log] ArgumentException: Undefined target method for patch method static System.Collections.Generic.IEnumerable<HarmonyLib.CodeInstruction> ValheimPlus.SE_Rested_GetNearbyPieces_Transpiler::Transpiler(System.Collections.Generic.IEnumerable<HarmonyLib.CodeInstruction> instructions)
- Stack trace:
- HarmonyLib.PatchClassProcessor.PatchWithAttributes (System.Reflection.MethodBase& lastOriginal) (at <474744d65d8e460fa08cd5fd82b5d65f>:0)
- HarmonyLib.PatchClassProcessor.Patch () (at <474744d65d8e460fa08cd5fd82b5d65f>:0)
- Rethrow as HarmonyException: Patching exception in method null
- HarmonyLib.PatchClassProcessor.ReportException (System.Exception exception, System.Reflection.MethodBase original) (at <474744d65d8e460fa08cd5fd82b5d65f>:0)
- HarmonyLib.PatchClassProcessor.Patch () (at <474744d65d8e460fa08cd5fd82b5d65f>:0)
- HarmonyLib.Harmony.<PatchAll>b__11_0 (System.Type type) (at <474744d65d8e460fa08cd5fd82b5d65f>:0)
- HarmonyLib.CollectionExtensions.Do[T] (System.Collections.Generic.IEnumerable`1[T] sequence, System.Action`1[T] action) (at <474744d65d8e460fa08cd5fd82b5d65f>:0)
- HarmonyLib.Harmony.PatchAll (System.Reflection.Assembly assembly) (at <474744d65d8e460fa08cd5fd82b5d65f>:0)
- HarmonyLib.Harmony.PatchAll () (at <474744d65d8e460fa08cd5fd82b5d65f>:0)
- ValheimPlus.ValheimPlusPlugin.Awake () (at <7c2de1882abc413da7273413f1d1b902>:0)
- UnityEngine.GameObject:AddComponent(Type)
- BepInEx.Bootstrap.Chainloader:Start()
- UnityEngine.GameObject:.cctor()
- SteamManager:Initialize()
- PlatformInitializer:InitializePlatform()
- ----------------------
- [Error : Unity Log] MissingMethodException: Method not found: string .Utils.GetSaveDataPath()
- Stack trace:
- UnityEngine.GameObject:AddComponent(Type)
- BepInEx.Bootstrap.Chainloader:Start()
- UnityEngine.GameObject:.cctor()
- SteamManager:Initialize()
- PlatformInitializer:InitializePlatform()
- ----------------------
- [Warning: Unity Log] 03/04/2025 11:30:22: Fetching PlatformPrefs 'GuiScale' before loading defaults
- [Warning: Unity Log] 03/04/2025 11:30:22: Fetching PlatformPrefs 'GuiScale' before loading defaults
- [Warning: Unity Log] 03/04/2025 11:30:22: Fetching PlatformPrefs 'ControllerLayout' before loading defaults
- [Warning: Unity Log] 03/04/2025 11:30:22: Fetching PlatformPrefs 'ControllerLayout' before loading defaults
- ----------------------
- [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Amb_MainMenu).
- [Warning: Unity Log] 03/04/2025 11:30:27: Missing audio clip in music respawn
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement