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- _G.place = true
- while _G.place do
- wait()
- local A_1 = "1"
- local Event = game:GetService("ReplicatedStorage").Events.BuyWashingMachine
- Event:InvokeServer(A_1)
- wait()
- local A_1 = "1"
- local A_2 = 1
- local A_3 =
- {
- }
- local Event = game:GetService("ReplicatedStorage").Events.PlaceWashingMachine
- Event:InvokeServer(A_1, A_2, A_3)
- end
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