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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.0f2 (292b93d75a2c)
  4. Forcing GfxDevice: Direct3D 11
  5. GfxDevice: creating device client; threaded=1
  6. Direct3D:
  7. Version: Direct3D 11.0 [level 11.1]
  8. Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
  9. Vendor:
  10. VRAM: 8088 MB
  11. Driver: 26.21.14.4120
  12. Begin MonoManager ReloadAssembly
  13. - Completed reload, in 0.465 seconds
  14. <RI> Initializing input.
  15.  
  16. <RI> Input initialized.
  17.  
  18. <RI> Initialized touch support.
  19.  
  20. UnloadTime: 0.403700 ms
  21. 2019-11-14T18:56:48 0.015 INF [Steamworks.NET] SteamAPI_Init() ok
  22. 2019-11-14T18:56:48 0.060 INF Texture quality is set to 1
  23. 2019-11-14T18:56:48 0.061 INF Precaching...
  24. 2019-11-14T18:56:48 0.065 INF Precaching file: 7DaysToDie_Data/resources.assets
  25. 2019-11-14T18:56:48 0.135 INF [EAC] Initializing ...
  26. 2019-11-14T18:56:48 0.138 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
  27. 2019-11-14T18:56:49 1.122 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  28. 2019-11-14T18:56:49 1.144 INF Precaching file: Data/Bundles/blocktextureatlases
  29. 2019-11-14T18:56:49 1.508 INF Precaching file: Data/Bundles/terraintextures
  30. 2019-11-14T18:56:50 1.852 INF Precaching done
  31. 2019-11-14T18:56:54 6.262 INF Loading main scene
  32. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  33. UnloadTime: 1.995700 ms
  34. 2019-11-14T18:56:54 6.393 INF Awake
  35. 2019-11-14T18:56:54 6.432 WRN Localization: Duplicate key "xuiWater" found! Please check Localization file. Skipping entry...
  36. Localization language: English
  37.  
  38. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  39.  
  40. 2019-11-14T18:56:54 6.441 INF Version: Alpha 18.1 (b8) Compatibility Version: Alpha 18.1, Build: Windows 64 Bit
  41. 2019-11-14T18:56:54 6.442 INF System information:
  42. 2019-11-14T18:56:54 6.442 INF OS: Windows 10 (10.0.0) 64bit
  43. 2019-11-14T18:56:54 6.442 INF CPU: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz (cores: 12)
  44. 2019-11-14T18:56:54 6.442 INF RAM: 16300 MB
  45. 2019-11-14T18:56:54 6.442 INF GPU: NVIDIA GeForce GTX 1070 (8088 MB)
  46. 2019-11-14T18:56:54 6.442 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
  47. 2019-11-14T18:56:54 6.442 INF Last played version: Alpha 18.1
  48. 2019-11-14T18:56:54 6.443 INF Local UTC offset: -8 hours
  49. 2019-11-14T18:56:54 6.448 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2019-11-14__18-56-35.txt
  50. 2019-11-14T18:56:54 6.449 INF Not running in Big Picture Mode, no on-screen keyboard available
  51. 2019-11-14T18:56:54 6.450 INF Starting PlayerInputManager...
  52. 2019-11-14T18:56:54 6.467 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
  53. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  54. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
  55. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  56. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  57. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
  58. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  59. 2019-11-14T18:56:54 6.573 INF Starting UserProfileManager...
  60. 2019-11-14T18:56:54 6.650 INF Occlusion: Awake
  61. 2019-11-14T18:56:54 6.658 INF ApplyAllOptions streaming True, budget 7279.2 MB
  62. 2019-11-14T18:56:54 6.659 INF ApplyAllOptions current screen 1920 x 1080, 144hz, window 1920 x 1080, fullscreen True FullScreenWindow
  63. 2019-11-14T18:56:54 6.659 INF Texture quality is set to 1
  64. 2019-11-14T18:56:54 6.659 INF ApplyTextureFilter 1, AF Enable
  65. 2019-11-14T18:56:56 8.392 INF [MODS] No mods folder found
  66. 2019-11-14T18:56:56 8.401 INF Loading permissions file at 'C:\Users\Fredd\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  67. 2019-11-14T18:56:56 8.440 INF Loading permissions file done.
  68. 2019-11-14T18:56:56 8.506 INF Awake done in 2112 ms
  69. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  70. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
  71. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  72.  
  73. Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 4022.
  74. Total: 6.409800 ms (FindLiveObjects: 0.300500 ms CreateObjectMapping: 0.130900 ms MarkObjects: 5.923800 ms DeleteObjects: 0.054100 ms)
  75.  
  76. 2019-11-14T18:56:56 8.639 INF User joined: Fredward
  77. 2019-11-14T18:56:57 9.150 INF Reloading serveradmin.xml
  78. 2019-11-14T18:56:57 9.150 INF Loading permissions file at 'C:\Users\Fredd\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  79. 2019-11-14T18:56:57 9.150 INF Loading permissions file done.
  80. 2019-11-14T18:57:07 19.709 INF UMA Overlay loading took 10820 ms
  81. 2019-11-14T18:57:07 19.711 INF UMA Slot loading took 1 ms
  82. 2019-11-14T18:57:09 20.783 INF LoadTextureArraysForQuality quality -1 to 1, reload False
  83. 2019-11-14T18:57:09 21.629 INF WorldStaticData.Init() needed 1.631s
  84. 2019-11-14T18:57:10 22.374 INF [Steamworks.NET] Login ok.
  85. 2019-11-14T18:57:10 22.612 INF AchievementManager: Received stats and achievements from Steam
  86. 2019-11-14T18:57:16 27.879 INF NET: Starting server protocols
  87. 2019-11-14T18:57:16 27.900 INF NET: LiteNetLib server started
  88. 2019-11-14T18:57:16 27.901 INF [Steamworks.NET] NET: Server started
  89. 2019-11-14T18:57:16 27.901 INF Started thread SteamNetworkingServer
  90. 2019-11-14T18:57:16 27.902 INF StartGame
  91. 2019-11-14T18:57:16 27.922 INF Persistent GamePrefs saved
  92. GamePref.AdminFileName = serveradmin.xml
  93. GamePref.AirDropFrequency = 24
  94. GamePref.AirDropMarker = True
  95. GamePref.AutopilotMode = 0
  96. GamePref.BedrollDeadZoneSize = 15
  97. GamePref.BedrollExpiryTime = 60
  98. GamePref.BlockDamageAI = 100
  99. GamePref.BlockDamageAIBM = 100
  100. GamePref.BlockDamagePlayer = 100
  101. GamePref.BloodMoonEnemyCount = 12
  102. GamePref.BloodMoonFrequency = 7
  103. GamePref.BloodMoonRange = 0
  104. GamePref.BloodMoonWarning = 8
  105. GamePref.BuildCreate = False
  106. GamePref.ConnectToServerIP = 127.0.0.1
  107. GamePref.ConnectToServerPort = 26900
  108. GamePref.ControlPanelEnabled = False
  109. GamePref.ControlPanelPort = 8080
  110. GamePref.CraftTimer =
  111. GamePref.CreateLevelDim = 8
  112. GamePref.CreateLevelName = My Level
  113. GamePref.CreativeMenuEnabled = False
  114. GamePref.DayCount = 3
  115. GamePref.DayLightLength = 18
  116. GamePref.DayNightLength = 30
  117. GamePref.DebugMenuEnabled = False
  118. GamePref.DebugMenuShowTasks = False
  119. GamePref.DebugStopEnemiesMoving = False
  120. GamePref.DropOnDeath = 0
  121. GamePref.DropOnQuit = 0
  122. GamePref.DynamicSpawner =
  123. GamePref.EACEnabled = False
  124. GamePref.EnemyDifficulty = 0
  125. GamePref.EnemySpawnMode = True
  126. GamePref.FavoriteServersList =
  127. GamePref.FragLimit = 20
  128. GamePref.GameDifficulty = 1
  129. GamePref.GameGuidClient =
  130. GamePref.GameMode = GameModeSurvival
  131. GamePref.GameName = Legit
  132. GamePref.GameNameClient = My Game
  133. GamePref.GameVersion = Alpha 18.1
  134. GamePref.GameWorld = Voluya Territory
  135. GamePref.HideCommandExecutionLog = 0
  136. GamePref.JoiningOptions = True
  137. GamePref.LandClaimCount = 1
  138. GamePref.LandClaimDeadZone = 30
  139. GamePref.LandClaimDecayMode = 0
  140. GamePref.LandClaimExpiryTime = 3
  141. GamePref.LandClaimOfflineDurabilityModifier = 4
  142. GamePref.LandClaimOnlineDurabilityModifier = 4
  143. GamePref.LandClaimSize = 41
  144. GamePref.LastGameResetRevision = 13
  145. GamePref.LastLoadedPrefab =
  146. GamePref.LastLoadedPrefabSize =
  147. GamePref.LootAbundance = 150
  148. GamePref.LootRespawnDays = 5
  149. GamePref.LootTimer =
  150. GamePref.MatchLength = 10
  151. GamePref.MaxSpawnedAnimals = 50
  152. GamePref.MaxSpawnedZombies = 60
  153. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  154. GamePref.NoGraphicsMode = False
  155. GamePref.OptionsAA = 1
  156. GamePref.OptionsAllowController = True
  157. GamePref.OptionsAmbientVolumeLevel = 0.5043104
  158. GamePref.OptionsAudioOcclusion = False
  159. GamePref.OptionsBackgroundGlobalOpacity = 0.55
  160. GamePref.OptionsControllerVibration = True
  161. GamePref.OptionsDeferredLighting = True
  162. GamePref.OptionsDisableChunkLODs = False
  163. GamePref.OptionsDynamicMusicDailyTime = 0.3
  164. GamePref.OptionsDynamicMusicEnabled = False
  165. GamePref.OptionsFieldOfView = 67
  166. GamePref.OptionsFieldOfViewNew = 65
  167. GamePref.OptionsForegroundGlobalOpacity = 1
  168. GamePref.OptionsGamma = 1
  169. GamePref.OptionsGfxBloom = False
  170. GamePref.OptionsGfxDOF = False
  171. GamePref.OptionsGfxMotionBlur = 0
  172. GamePref.OptionsGfxOcclusion = True
  173. GamePref.OptionsGfxSSAO = True
  174. GamePref.OptionsGfxSSReflections = 1
  175. GamePref.OptionsGfxSunShafts = True
  176. GamePref.OptionsGraphicsQuality = 4
  177. GamePref.OptionsGrassDistance = 1
  178. GamePref.OptionsHudOpacity = 1
  179. GamePref.OptionsHudSize = 2
  180. GamePref.OptionsInterfaceSensitivity = 0.75
  181. GamePref.OptionsInvertMouse = False
  182. GamePref.OptionsJournalPopup = True
  183. GamePref.OptionsLODDistance = 0.5
  184. GamePref.OptionsMenuMusicVolumeLevel = 0.4956897
  185. GamePref.OptionsMicVolumeLevel = 0.75
  186. GamePref.OptionsMouseSensitivity = 0.3
  187. GamePref.OptionsMusicVolumeLevel = 0.04741379
  188. GamePref.OptionsOverallAudioVolumeLevel = 0.5
  189. GamePref.OptionsPlayChanceFrequency = 3
  190. GamePref.OptionsPlayChanceProbability = 0.983
  191. GamePref.OptionsPlayerModel = playerMale
  192. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  193. GamePref.OptionsPOICulling = 1
  194. GamePref.OptionsReflectedShadows = False
  195. GamePref.OptionsReflectionBounces = 1
  196. GamePref.OptionsReflectionCullList = Default
  197. GamePref.OptionsReflectionFarClip = 100
  198. GamePref.OptionsReflectionQuality = 1
  199. GamePref.OptionsReflectionRefreshMode = ViaScripting
  200. GamePref.OptionsReflectionRefreshRate = 0
  201. GamePref.OptionsReflectionShadowDistance = 0
  202. GamePref.OptionsReflectionTimeSlicingMode = Trees ReflectionsOnly Terrain
  203. GamePref.OptionsResolution = 0
  204. GamePref.OptionsScreenBoundsValue = 1
  205. GamePref.OptionsShadowDistance = 1
  206. GamePref.OptionsShowCompass = True
  207. GamePref.OptionsShowCrosshair = True
  208. GamePref.OptionsStabSpawnBlocksOnGround = True
  209. GamePref.OptionsStreamingMipmapsBudget = 4096
  210. GamePref.OptionsStreamingMipmapsEnabled = True
  211. GamePref.OptionsTempCelsius = False
  212. GamePref.OptionsTextureFilter = 1
  213. GamePref.OptionsTextureQuality = 1
  214. GamePref.OptionsTreeDistance = 4
  215. GamePref.OptionsTreeQuality = 0
  216. GamePref.OptionsUMATextureQuality = 1
  217. GamePref.OptionsViewDistance = 6
  218. GamePref.OptionsVoiceChatEnabled = True
  219. GamePref.OptionsVoiceVolumeLevel = 0.75
  220. GamePref.OptionsVsync = 0
  221. GamePref.OptionsWaterParticleLimiter = 0.2456897
  222. GamePref.OptionsWaterQuality = 1
  223. GamePref.OptionsZoomMouseSensitivity = 0.5
  224. GamePref.PartySharedKillRange = 100
  225. GamePref.PersistentPlayerProfiles = True
  226. GamePref.PlayerAutologin = False
  227. GamePref.PlayerId = 76561198860233370
  228. GamePref.PlayerKillingMode = 2
  229. GamePref.PlayerName = Fredward
  230. GamePref.PlayerSafeZoneHours = 7
  231. GamePref.PlayerSafeZoneLevel = 5
  232. GamePref.PlayerToken =
  233. GamePref.RebuildMap = False
  234. GamePref.SaveGameFolder = C:\Users\Fredd\AppData\Roaming/7DaysToDie/Saves
  235. GamePref.SelectionContextMode = 0
  236. GamePref.SelectionOperationMode = 0
  237. GamePref.ServerAdminSlots = 0
  238. GamePref.ServerAdminSlotsPermission = 0
  239. GamePref.ServerDescription =
  240. GamePref.ServerDisabledNetworkProtocols =
  241. GamePref.ServerIP =
  242. GamePref.ServerIsPublic = True
  243. GamePref.ServerLoginConfirmationText =
  244. GamePref.ServerMaxAllowedViewDistance = 12
  245. GamePref.ServerMaxPlayerCount = 8
  246. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  247. GamePref.ServerName = Default Server
  248. GamePref.ServerPort = 26900
  249. GamePref.ServerReservedSlots = 0
  250. GamePref.ServerReservedSlotsPermission = 100
  251. GamePref.ServerVisibility = 1
  252. GamePref.ServerWebsiteURL =
  253. GamePref.ShowFriendPlayerOnMap = True
  254. GamePref.TelnetEnabled = False
  255. GamePref.TelnetFailedLoginLimit = 10
  256. GamePref.TelnetFailedLoginsBlocktime = 10
  257. GamePref.TelnetPort = 25003
  258. GamePref.TerminalWindowEnabled = True
  259. GamePref.UNUSED_OptionsBloom =
  260. GamePref.UNUSED_OptionsDOF =
  261. GamePref.UNUSED_OptionsImageEffects =
  262. GamePref.UNUSED_OptionsMotionBlur =
  263. GamePref.UNUSED_OptionsObjectBlur =
  264. GamePref.UNUSED_OptionsSSAO =
  265. GamePref.UNUSED_OptionsSunShafts =
  266. GamePref.UserDataFolder = C:\Users\Fredd\AppData\Roaming/7DaysToDie
  267. GamePref.WorldGenSeed =
  268. GamePref.WorldGenSize = 8192
  269. GamePref.XPMultiplier = 200
  270. GamePref.ZombieBMMove = 0
  271. GamePref.ZombieFeralMove = 0
  272. GamePref.ZombieMove = 0
  273. GamePref.ZombieMoveNight = 0
  274. GamePref.ZombiePlayers = True
  275. GameStat.AirDropFrequency = 0
  276. GameStat.AirDropMarker = False
  277. GameStat.AllowedViewDistance = 12
  278. GameStat.AnimalCount = 0
  279. GameStat.AutoParty = False
  280. GameStat.BedrollExpiryTime = 45
  281. GameStat.BlockDamagePlayer = 100
  282. GameStat.BloodMoonDay = 0
  283. GameStat.BloodMoonEnemyCount = 8
  284. GameStat.BloodMoonWarning = 8
  285. GameStat.ChunkStabilityEnabled = True
  286. GameStat.CraftTimer =
  287. GameStat.CurrentRoundIx = 0
  288. GameStat.DayLightLength = 18
  289. GameStat.DayLimitActive = False
  290. GameStat.DayLimitThisRound = 0
  291. GameStat.DropOnDeath = 1
  292. GameStat.DropOnQuit = 0
  293. GameStat.EnemyCount = 0
  294. GameStat.EnemyDifficulty = Normal
  295. GameStat.EnemySpawnMode = True
  296. GameStat.FragLimitActive = False
  297. GameStat.FragLimitThisRound = 0
  298. GameStat.GameDifficulty = 2
  299. GameStat.GameDifficultyBonus = 1
  300. GameStat.GameModeId = 0
  301. GameStat.GameState = 0
  302. GameStat.GlobalMessageToShow =
  303. GameStat.IsCreativeMenuEnabled = False
  304. GameStat.IsFlyingEnabled = False
  305. GameStat.IsPlayerCollisionEnabled = True
  306. GameStat.IsPlayerDamageEnabled = True
  307. GameStat.IsResetMapOnRestart = False
  308. GameStat.IsSaveSupplyCrates = True
  309. GameStat.IsSpawnEnemies = True
  310. GameStat.IsSpawnNearOtherPlayer = False
  311. GameStat.IsTeleportEnabled = False
  312. GameStat.IsVersionCheckDone = True
  313. GameStat.LandClaimCount = 1
  314. GameStat.LandClaimDeadZone = 30
  315. GameStat.LandClaimDecayMode = 0
  316. GameStat.LandClaimExpiryTime = 3
  317. GameStat.LandClaimOfflineDurabilityModifier = 32
  318. GameStat.LandClaimOnlineDurabilityModifier = 32
  319. GameStat.LandClaimSize = 41
  320. GameStat.LoadScene =
  321. GameStat.LootTimer =
  322. GameStat.OptionsPOICulling = 0
  323. GameStat.PartySharedKillRange = 100
  324. GameStat.PlayerKillingMode = KillStrangersOnly
  325. GameStat.ScoreDiedMultiplier = -5
  326. GameStat.ScorePlayerKillMultiplier = 1
  327. GameStat.ScoreZombieKillMultiplier = 1
  328. GameStat.ShowAllPlayersOnMap = False
  329. GameStat.ShowFriendPlayerOnMap = True
  330. GameStat.ShowSpawnWindow = False
  331. GameStat.ShowWindow =
  332. GameStat.ShowZombieCounter = False
  333. GameStat.TimeLimitActive = False
  334. GameStat.TimeLimitThisRound = 0
  335. GameStat.TimeOfDayIncPerSec = 20
  336. GameStat.XPMultiplier = 100
  337. GameStat.ZombieHordeMeter = False
  338. 2019-11-14T18:57:16 27.942 INF StartAsServer
  339. WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
  340. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
  341. 2019-11-14T18:57:16 28.202 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray)
  342. 2019-11-14T18:57:16 28.202 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray)
  343. 2019-11-14T18:57:16 28.202 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray)
  344. 2019-11-14T18:57:19 31.622 INF Block IDs with mapping
  345. 2019-11-14T18:57:19 31.622 INF BlockIDs from Mapping
  346. 2019-11-14T18:57:20 32.516 INF Item IDs with mapping
  347. 2019-11-14T18:57:20 32.516 INF ItemIDs from Mapping
  348. 2019-11-14T18:57:24 36.356 INF createWorld: Voluya Territory, Legit, GameModeSurvival
  349. 2019-11-14T18:57:24 36.357 INF Occlusion: Enabled
  350. 2019-11-14T18:57:24 36.388 INF Started thread ChunkRegeneration
  351. 2019-11-14T18:57:24 36.388 INF Started thread ChunkCalc
  352. 2019-11-14T18:57:24 36.560 INF World.Load: Voluya Territory
  353. 2019-11-14T18:57:24 36.569 INF BloodMoon SetDay: day 70, last day 63, freq 7, range 0
  354. 2019-11-14T18:57:24 36.572 INF BloodMoon SetDay: day 70, last day 63, freq 7, range 0
  355. 2019-11-14T18:57:26 38.675 INF ShapeControllers: 64
  356. 2019-11-14T18:57:31 43.295 INF Started thread GenerateChunks
  357. 2019-11-14T18:57:31 43.686 INF Loading dtm raw file took 389ms
  358. 2019-11-14T18:57:32 44.193 INF Biomes image size w= 8192, h = 8192
  359. 2019-11-14T18:57:33 45.044 INF Loading and creating biomes took 1357ms
  360. 2019-11-14T18:57:37 48.793 INF Loading and creating shader control textures took 3749ms
  361. 2019-11-14T18:57:41 53.647 INF Loading and parsing of generator took 4853ms
  362. 2019-11-14T18:57:41 53.683 INF Started thread SaveChunks C:\Users\Fredd\AppData\Roaming/7DaysToDie/Saves/Voluya Territory/Legit\Region
  363. 2019-11-14T18:57:43 55.453 INF [DECO] read 442/1023
  364. 2019-11-14T18:57:44 56.494 INF AstarManager Init
  365. 2019-11-14T18:57:45 56.715 INF Weather Packages Created FROM BIOMES
  366. 2019-11-14T18:57:45 56.716 INF createWorld() done
  367. 2019-11-14T18:57:45 56.717 INF Calculating world hashes
  368. 2019-11-14T18:57:45 56.719 INF Loading players.xml
  369. 2019-11-14T18:57:45 56.868 INF Created player with id=171
  370. 2019-11-14T18:57:45 56.919 WRN InitBreadCrumbs Fredward (1074.5, 47.4, -1346.7)
  371. 2019-11-14T18:57:45 56.922 INF Loaded player
  372. 2019-11-14T18:57:45 57.332 INF VehicleManager C:\Users\Fredd\AppData\Roaming/7DaysToDie/Saves/Voluya Territory/Legit/vehicles.dat, loaded 4
  373. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  374.  
  375. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  376.  
  377. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  378.  
  379. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  380.  
  381. 2019-11-14T18:57:45 57.544 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 30, default = 60
  382. 2019-11-14T18:57:45 57.544 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 0, default = 1
  383. 2019-11-14T18:57:45 57.544 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 12, default = 8
  384. 2019-11-14T18:57:45 57.544 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 5, default = 30
  385. 2019-11-14T18:57:45 57.544 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 150, default = 100
  386. 2019-11-14T18:57:45 57.544 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 24, default = 72
  387. 2019-11-14T18:57:45 57.544 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 200, default = 100
  388. 2019-11-14T18:57:45 57.545 INF Origin Reposition (0.0, 0.0, 0.0) to (1072.0, 32.0, -1344.0)
  389. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  390.  
  391. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  392.  
  393. 2019-11-14T18:57:45 57.642 INF OpenSpawnWindow
  394. 2019-11-14T18:57:45 57.695 INF StartGame done
  395. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  396.  
  397. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  398.  
  399. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  400.  
  401. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  402.  
  403. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  404. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
  405. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  406. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  407.  
  408. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  409.  
  410. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  411.  
  412. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  413.  
  414. Calling Animator.GotoState on Synchronize layer
  415.  
  416. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  417.  
  418. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  419.  
  420. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  421.  
  422. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  423.  
  424. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  425.  
  426. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  427.  
  428. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  429.  
  430. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  431.  
  432. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  433.  
  434. 2019-11-14T18:57:47 58.818 INF [Steamworks.NET] GameServer.Init successful
  435. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  436.  
  437. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  438.  
  439. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  440.  
  441. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  442.  
  443. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  444.  
  445. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  446.  
  447. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  448.  
  449. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  450.  
  451. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  452.  
  453. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  454.  
  455. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  456.  
  457. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  458.  
  459. 2019-11-14T18:57:47 59.059 INF Respawn almost done
  460. 2019-11-14T18:57:47 59.064 INF PlayerSpawnedInWorld (reason: LoadedGame, position: 1074, 47, -1346): localplayer
  461. 2019-11-14T18:57:47 59.066 INF DMS Entered Game!
  462. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  463.  
  464. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  465.  
  466. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  467.  
  468. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  469.  
  470. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  471.  
  472. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  473.  
  474. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  475.  
  476. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  477.  
  478. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  479.  
  480. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  481.  
  482. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  483.  
  484. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  485.  
  486. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  487.  
  488. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  489.  
  490. 2019-11-14T18:57:47 59.707 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90130518559401984, public IP=108.237.253.131
  491. 2019-11-14T18:57:48 59.719 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypeFriendsOnly)
  492. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  493.  
  494. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  495.  
  496. 2019-11-14T18:57:48 59.950 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240988669413, server SteamID=90130518559401984, server public IP=108.237.253.131, server port=26900
  497. 2019-11-14T18:57:48 59.955 INF [Steamworks.NET] Lobby entered: 109775240988669413
  498. 2019-11-14T18:57:51 62.862 INF Calculating hashes took 6145 ms (world size 671 MiB)
  499. 2019-11-14T18:57:57 69.352 INF Entity animalZombieVulture 10592 killed by Fredward 171
  500. 2019-11-14T18:57:59 71.355 INF Saving 65 of chunks took 102ms
  501. 2019-11-14T18:57:59 71.357 INF [DECO] written 442/1023
  502. 2019-11-14T18:58:15 87.085 INF [Steamworks.NET] NET: P2PSessionRequest from: 76561198859200598
  503. 2019-11-14T18:58:16 87.775 INF [Steamworks.NET] NET: Received authentication package from 76561198859200598: valid password
  504. 2019-11-14T18:58:16 87.778 INF Started thread NCSteam_Reader_76561198859200598_0
  505. 2019-11-14T18:58:16 87.779 INF Started thread NCSteam_Writer_76561198859200598_0
  506. 2019-11-14T18:58:16 87.780 INF Started thread NCSteam_Reader_76561198859200598_1
  507. 2019-11-14T18:58:16 87.781 INF Started thread NCSteam_Writer_76561198859200598_1
  508. 2019-11-14T18:58:16 87.781 INF [NET] PlayerConnected EntityID=-1, PlayerID='76561198859200598', OwnerID='', PlayerName=''
  509. 2019-11-14T18:58:16 87.781 INF NPCID.Write
  510. 2019-11-14T18:58:16 87.868 INF NPPL.Read
  511. 2019-11-14T18:58:16 87.875 INF PlayerLogin: itz_Vizualz/Alpha 18.1
  512. 2019-11-14T18:58:16 87.875 INF Client IP: 192.168.1.91
  513. 2019-11-14T18:58:16 87.876 INF [Steamworks.NET] Auth.AuthenticateUser()
  514. 2019-11-14T18:58:16 87.880 INF [Steamworks.NET] Authenticating player: itz_Vizualz SteamId: 76561198859200598 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
  515. 2019-11-14T18:58:16 88.093 INF [Steamworks.NET] Authentication callback. ID: 76561198859200598, owner: 76561198859200598, result: k_EAuthSessionResponseOK
  516. 2019-11-14T18:58:16 88.093 INF Steam authentication successful, allowing user: EntityID=-1, PlayerID='76561198859200598', OwnerID='76561198859200598', PlayerName='itz_Vizualz'
  517. 2019-11-14T18:58:16 88.094 INF Allowing player with id 76561198859200598
  518. 2019-11-14T18:58:16 88.195 INF RequestToEnterGame: 76561198859200598/itz_Vizualz
  519. 2019-11-14T18:58:16 88.196 INF [DECO] written 442/1023
  520. 2019-11-14T18:58:16 88.489 INF Time: 1.04m FPS: 108.90 Heap: 2013.5MB Max: 2013.5MB Chunks: 240 CGO: 139 Ply: 1 Zom: 9 Ent: 14 (14) Items: 3 CO: 1 RSS: 4699.4MB
  521. 2019-11-14T18:58:46 118.500 INF Time: 1.54m FPS: 65.88 Heap: 1977.7MB Max: 2013.5MB Chunks: 240 CGO: 139 Ply: 1 Zom: 9 Ent: 14 (15) Items: 3 CO: 1 RSS: 4687.2MB
  522. 2019-11-14T18:58:49 120.860 INF RequestToSpawnPlayer: 248, itz_Vizualz, 7
  523. 2019-11-14T18:58:49 120.864 INF Created player with id=248
  524. 2019-11-14T18:58:49 120.864 WRN InitBreadCrumbs itz_Vizualz (1940.1, 54.4, 1967.7)
  525. NullReferenceException: Object reference not set to an instance of an object
  526. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  527. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  528. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  529. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  530. at GameManager.UpdateTick () [0x00073] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  531. at GameManager.gmUpdate () [0x00297] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  532. at GameManager.Update () [0x00000] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  533.  
  534. (Filename: <9d3ce62bccb44fc0b638ccdfcdc35c56> Line: 0)
  535.  
  536. Calling Animator.GotoState on Synchronize layer
  537.  
  538. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  539.  
  540. NullReferenceException: Object reference not set to an instance of an object
  541. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  542. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  543. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  544. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  545. at GameManager.UpdateTick () [0x00073] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  546. at GameManager.gmUpdate () [0x00297] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  547. at GameManager.Update () [0x00000] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  548.  
  549. (Filename: <9d3ce62bccb44fc0b638ccdfcdc35c56> Line: 0)
  550.  
  551. 2019-11-14T18:58:52 124.255 INF GMSG: Player 'itz_Vizualz' joined the game
  552. 2019-11-14T18:58:52 124.256 INF PlayerSpawnedInWorld (reason: JoinMultiplayer, position: 1940, 53, 1967): EntityID=248, PlayerID='76561198859200598', OwnerID='76561198859200598', PlayerName='itz_Vizualz'
  553. NullReferenceException: Object reference not set to an instance of an object
  554. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  555. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  556. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  557. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  558. at GameManager.UpdateTick () [0x00073] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  559. at GameManager.gmUpdate () [0x00297] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  560. at GameManager.Update () [0x00000] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  561.  
  562. (Filename: <9d3ce62bccb44fc0b638ccdfcdc35c56> Line: 0)
  563.  
  564. NullReferenceException: Object reference not set to an instance of an object
  565. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  566. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  567. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  568. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  569. at GameManager.UpdateTick () [0x00073] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  570. at GameManager.gmUpdate () [0x00297] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  571. at GameManager.Update () [0x00000] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  572.  
  573. (Filename: <9d3ce62bccb44fc0b638ccdfcdc35c56> Line: 0)
  574.  
  575. NullReferenceException: Object reference not set to an instance of an object
  576. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  577. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  578. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  579. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  580. at GameManager.UpdateTick () [0x00073] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  581. at GameManager.gmUpdate () [0x00297] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  582. at GameManager.Update () [0x00000] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  583.  
  584. (Filename: <9d3ce62bccb44fc0b638ccdfcdc35c56> Line: 0)
  585.  
  586. NullReferenceException: Object reference not set to an instance of an object
  587. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  588. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  589. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  590. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  591. at GameManager.UpdateTick () [0x00073] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  592. at GameManager.gmUpdate () [0x00297] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  593. at GameManager.Update () [0x00000] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  594.  
  595. (Filename: <9d3ce62bccb44fc0b638ccdfcdc35c56> Line: 0)
  596.  
  597. NullReferenceException: Object reference not set to an instance of an object
  598. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  599. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  600. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  601. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  602. at GameManager.UpdateTick () [0x00073] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  603. at GameManager.gmUpdate () [0x00297] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  604. at GameManager.Update () [0x00000] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  605.  
  606. (Filename: <9d3ce62bccb44fc0b638ccdfcdc35c56> Line: 0)
  607.  
  608. NullReferenceException: Object reference not set to an instance of an object
  609. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  610. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  611. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  612. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  613. at GameManager.UpdateTick () [0x00073] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  614. at GameManager.gmUpdate () [0x00297] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  615. at GameManager.Update () [0x00000] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  616.  
  617. (Filename: <9d3ce62bccb44fc0b638ccdfcdc35c56> Line: 0)
  618.  
  619. NullReferenceException: Object reference not set to an instance of an object
  620. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  621. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  622. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  623. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  624. at GameManager.UpdateTick () [0x00073] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  625. at GameManager.gmUpdate () [0x00297] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  626. at GameManager.Update () [0x00000] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  627.  
  628. (Filename: <9d3ce62bccb44fc0b638ccdfcdc35c56> Line: 0)
  629.  
  630. NullReferenceException: Object reference not set to an instance of an object
  631. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  632. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  633. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  634. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  635. at GameManager.UpdateTick () [0x00073] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  636. at GameManager.gmUpdate () [0x00297] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  637. at GameManager.Update () [0x00000] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  638.  
  639. (Filename: <9d3ce62bccb44fc0b638ccdfcdc35c56> Line: 0)
  640.  
  641. 2019-11-14T18:59:09 140.713 INF [DECO] written 442/1024
  642. NullReferenceException: Object reference not set to an instance of an object
  643. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  644. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  645. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  646. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  647. at GameManager.UpdateTick () [0x00073] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  648. at GameManager.gmUpdate () [0x00297] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  649. at GameManager.Update () [0x00000] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  650.  
  651. (Filename: <9d3ce62bccb44fc0b638ccdfcdc35c56> Line: 0)
  652.  
  653. NullReferenceException: Object reference not set to an instance of an object
  654. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  655. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  656. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  657. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  658. at GameManager.UpdateTick () [0x00073] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  659. at GameManager.gmUpdate () [0x00297] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  660. at GameManager.Update () [0x00000] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  661.  
  662. (Filename: <9d3ce62bccb44fc0b638ccdfcdc35c56> Line: 0)
  663.  
  664. NullReferenceException: Object reference not set to an instance of an object
  665. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  666. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  667. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  668. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  669. at GameManager.UpdateTick () [0x00073] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  670. at GameManager.gmUpdate () [0x00297] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  671. at GameManager.Update () [0x00000] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
  672.  
  673. (Filename: <9d3ce62bccb44fc0b638ccdfcdc35c56> Line: 0)
  674.  
  675. 2019-11-14T18:59:14 145.778 INF Disconnect
  676. 2019-11-14T18:59:14 145.782 INF [NET] ServerShutdown
  677. 2019-11-14T18:59:14 145.783 INF NET: Stopping server protocols
  678. 2019-11-14T18:59:14 145.799 INF NET: LiteNetLib server stopped
  679. 2019-11-14T18:59:14 145.803 INF Exited thread SteamNetworkingServer
  680. 2019-11-14T18:59:14 145.806 INF [Steamworks.NET] NET: Server stopped
  681. 2019-11-14T18:59:14 145.807 INF Player disconnected: EntityID=248, PlayerID='76561198859200598', OwnerID='76561198859200598', PlayerName='itz_Vizualz'
  682. 2019-11-14T18:59:14 145.866 INF Exited thread NCSteam_Reader_76561198859200598_0
  683. 2019-11-14T18:59:14 145.866 INF Exited thread NCSteam_Reader_76561198859200598_1
  684. 2019-11-14T18:59:14 145.866 INF Exited thread NCSteam_Writer_76561198859200598_0
  685. 2019-11-14T18:59:14 145.867 INF Exited thread NCSteam_Writer_76561198859200598_1
  686. 2019-11-14T18:59:14 145.868 INF SaveAndCleanupWorld
  687. 2019-11-14T18:59:14 145.963 INF Saving 92 of chunks took 63ms
  688. 2019-11-14T18:59:14 145.969 INF [Steamworks.NET] Stopping server
  689. 2019-11-14T18:59:14 146.006 INF [Steamworks.NET] Exiting Lobby
  690. 2019-11-14T18:59:14 146.021 INF AstarManager Cleanup
  691. 2019-11-14T18:59:14 146.025 INF World.Unload
  692. 2019-11-14T18:59:14 146.043 INF Exited thread GenerateChunks
  693. 2019-11-14T18:59:14 146.079 INF Exited thread SaveChunks C:\Users\Fredd\AppData\Roaming/7DaysToDie/Saves/Voluya Territory/Legit\Region
  694. 2019-11-14T18:59:15 147.673 INF World.Cleanup
  695. 2019-11-14T18:59:15 147.676 INF Exited thread ChunkRegeneration
  696. 2019-11-14T18:59:15 147.682 INF Exited thread ChunkCalc
  697. 2019-11-14T18:59:15 147.685 INF VehicleManager saving 4 (0 / 4)
  698. 2019-11-14T18:59:16 147.752 INF Persistent GamePrefs saved
  699. 2019-11-14T18:59:17 149.402 INF Preparing quit
  700. 2019-11-14T18:59:17 149.406 INF Persistent GamePrefs saved
  701. 2019-11-14T18:59:17 149.408 INF Cleanup
  702. 2019-11-14T18:59:17 149.443 INF AchievementManager.Cleanup
  703. 2019-11-14T18:59:18 149.721 INF Terminating threads
  704. 2019-11-14T18:59:18 149.721 INF OnApplicationQuit
  705. 2019-11-14T18:59:18 149.721 INF Terminating threads
  706. 2019-11-14T18:59:18 149.721 INF OnApplicationQuit
  707. Setting up 6 worker threads for Enlighten.
  708. Thread -> id: 4e4 -> priority: 1
  709. Thread -> id: 34e4 -> priority: 1
  710. Thread -> id: 2e40 -> priority: 1
  711. Thread -> id: 2078 -> priority: 1
  712. Thread -> id: 2db8 -> priority: 1
  713. Thread -> id: 2984 -> priority: 1
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