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- Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
- Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.0f2 (292b93d75a2c)
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
- Vendor:
- VRAM: 8088 MB
- Driver: 26.21.14.4120
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.465 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.403700 ms
- 2019-11-14T18:56:48 0.015 INF [Steamworks.NET] SteamAPI_Init() ok
- 2019-11-14T18:56:48 0.060 INF Texture quality is set to 1
- 2019-11-14T18:56:48 0.061 INF Precaching...
- 2019-11-14T18:56:48 0.065 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2019-11-14T18:56:48 0.135 INF [EAC] Initializing ...
- 2019-11-14T18:56:48 0.138 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
- 2019-11-14T18:56:49 1.122 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2019-11-14T18:56:49 1.144 INF Precaching file: Data/Bundles/blocktextureatlases
- 2019-11-14T18:56:49 1.508 INF Precaching file: Data/Bundles/terraintextures
- 2019-11-14T18:56:50 1.852 INF Precaching done
- 2019-11-14T18:56:54 6.262 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 1.995700 ms
- 2019-11-14T18:56:54 6.393 INF Awake
- 2019-11-14T18:56:54 6.432 WRN Localization: Duplicate key "xuiWater" found! Please check Localization file. Skipping entry...
- Localization language: English
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- 2019-11-14T18:56:54 6.441 INF Version: Alpha 18.1 (b8) Compatibility Version: Alpha 18.1, Build: Windows 64 Bit
- 2019-11-14T18:56:54 6.442 INF System information:
- 2019-11-14T18:56:54 6.442 INF OS: Windows 10 (10.0.0) 64bit
- 2019-11-14T18:56:54 6.442 INF CPU: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz (cores: 12)
- 2019-11-14T18:56:54 6.442 INF RAM: 16300 MB
- 2019-11-14T18:56:54 6.442 INF GPU: NVIDIA GeForce GTX 1070 (8088 MB)
- 2019-11-14T18:56:54 6.442 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2019-11-14T18:56:54 6.442 INF Last played version: Alpha 18.1
- 2019-11-14T18:56:54 6.443 INF Local UTC offset: -8 hours
- 2019-11-14T18:56:54 6.448 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2019-11-14__18-56-35.txt
- 2019-11-14T18:56:54 6.449 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2019-11-14T18:56:54 6.450 INF Starting PlayerInputManager...
- 2019-11-14T18:56:54 6.467 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- 2019-11-14T18:56:54 6.573 INF Starting UserProfileManager...
- 2019-11-14T18:56:54 6.650 INF Occlusion: Awake
- 2019-11-14T18:56:54 6.658 INF ApplyAllOptions streaming True, budget 7279.2 MB
- 2019-11-14T18:56:54 6.659 INF ApplyAllOptions current screen 1920 x 1080, 144hz, window 1920 x 1080, fullscreen True FullScreenWindow
- 2019-11-14T18:56:54 6.659 INF Texture quality is set to 1
- 2019-11-14T18:56:54 6.659 INF ApplyTextureFilter 1, AF Enable
- 2019-11-14T18:56:56 8.392 INF [MODS] No mods folder found
- 2019-11-14T18:56:56 8.401 INF Loading permissions file at 'C:\Users\Fredd\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2019-11-14T18:56:56 8.440 INF Loading permissions file done.
- 2019-11-14T18:56:56 8.506 INF Awake done in 2112 ms
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 4022.
- Total: 6.409800 ms (FindLiveObjects: 0.300500 ms CreateObjectMapping: 0.130900 ms MarkObjects: 5.923800 ms DeleteObjects: 0.054100 ms)
- 2019-11-14T18:56:56 8.639 INF User joined: Fredward
- 2019-11-14T18:56:57 9.150 INF Reloading serveradmin.xml
- 2019-11-14T18:56:57 9.150 INF Loading permissions file at 'C:\Users\Fredd\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2019-11-14T18:56:57 9.150 INF Loading permissions file done.
- 2019-11-14T18:57:07 19.709 INF UMA Overlay loading took 10820 ms
- 2019-11-14T18:57:07 19.711 INF UMA Slot loading took 1 ms
- 2019-11-14T18:57:09 20.783 INF LoadTextureArraysForQuality quality -1 to 1, reload False
- 2019-11-14T18:57:09 21.629 INF WorldStaticData.Init() needed 1.631s
- 2019-11-14T18:57:10 22.374 INF [Steamworks.NET] Login ok.
- 2019-11-14T18:57:10 22.612 INF AchievementManager: Received stats and achievements from Steam
- 2019-11-14T18:57:16 27.879 INF NET: Starting server protocols
- 2019-11-14T18:57:16 27.900 INF NET: LiteNetLib server started
- 2019-11-14T18:57:16 27.901 INF [Steamworks.NET] NET: Server started
- 2019-11-14T18:57:16 27.901 INF Started thread SteamNetworkingServer
- 2019-11-14T18:57:16 27.902 INF StartGame
- 2019-11-14T18:57:16 27.922 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 24
- GamePref.AirDropMarker = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 60
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 12
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 30
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 0
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 1
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = Legit
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 18.1
- GamePref.GameWorld = Voluya Territory
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 3
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LootAbundance = 150
- GamePref.LootRespawnDays = 5
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 1
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 0.5043104
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.55
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.3
- GamePref.OptionsDynamicMusicEnabled = False
- GamePref.OptionsFieldOfView = 67
- GamePref.OptionsFieldOfViewNew = 65
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 1
- GamePref.OptionsGfxBloom = False
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxMotionBlur = 0
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 1
- GamePref.OptionsGfxSunShafts = True
- GamePref.OptionsGraphicsQuality = 4
- GamePref.OptionsGrassDistance = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLODDistance = 0.5
- GamePref.OptionsMenuMusicVolumeLevel = 0.4956897
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.3
- GamePref.OptionsMusicVolumeLevel = 0.04741379
- GamePref.OptionsOverallAudioVolumeLevel = 0.5
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionBounces = 1
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 100
- GamePref.OptionsReflectionQuality = 1
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 0
- GamePref.OptionsReflectionTimeSlicingMode = Trees ReflectionsOnly Terrain
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 1
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsStreamingMipmapsBudget = 4096
- GamePref.OptionsStreamingMipmapsEnabled = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTextureFilter = 1
- GamePref.OptionsTextureQuality = 1
- GamePref.OptionsTreeDistance = 4
- GamePref.OptionsTreeQuality = 0
- GamePref.OptionsUMATextureQuality = 1
- GamePref.OptionsViewDistance = 6
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 0
- GamePref.OptionsWaterParticleLimiter = 0.2456897
- GamePref.OptionsWaterQuality = 1
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198860233370
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = Fredward
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\Fredd\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 1
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = C:\Users\Fredd\AppData\Roaming/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 200
- GamePref.ZombieBMMove = 0
- GamePref.ZombieFeralMove = 0
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 0
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2019-11-14T18:57:16 27.942 INF StartAsServer
- WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
- 2019-11-14T18:57:16 28.202 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray)
- 2019-11-14T18:57:16 28.202 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray)
- 2019-11-14T18:57:16 28.202 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray)
- 2019-11-14T18:57:19 31.622 INF Block IDs with mapping
- 2019-11-14T18:57:19 31.622 INF BlockIDs from Mapping
- 2019-11-14T18:57:20 32.516 INF Item IDs with mapping
- 2019-11-14T18:57:20 32.516 INF ItemIDs from Mapping
- 2019-11-14T18:57:24 36.356 INF createWorld: Voluya Territory, Legit, GameModeSurvival
- 2019-11-14T18:57:24 36.357 INF Occlusion: Enabled
- 2019-11-14T18:57:24 36.388 INF Started thread ChunkRegeneration
- 2019-11-14T18:57:24 36.388 INF Started thread ChunkCalc
- 2019-11-14T18:57:24 36.560 INF World.Load: Voluya Territory
- 2019-11-14T18:57:24 36.569 INF BloodMoon SetDay: day 70, last day 63, freq 7, range 0
- 2019-11-14T18:57:24 36.572 INF BloodMoon SetDay: day 70, last day 63, freq 7, range 0
- 2019-11-14T18:57:26 38.675 INF ShapeControllers: 64
- 2019-11-14T18:57:31 43.295 INF Started thread GenerateChunks
- 2019-11-14T18:57:31 43.686 INF Loading dtm raw file took 389ms
- 2019-11-14T18:57:32 44.193 INF Biomes image size w= 8192, h = 8192
- 2019-11-14T18:57:33 45.044 INF Loading and creating biomes took 1357ms
- 2019-11-14T18:57:37 48.793 INF Loading and creating shader control textures took 3749ms
- 2019-11-14T18:57:41 53.647 INF Loading and parsing of generator took 4853ms
- 2019-11-14T18:57:41 53.683 INF Started thread SaveChunks C:\Users\Fredd\AppData\Roaming/7DaysToDie/Saves/Voluya Territory/Legit\Region
- 2019-11-14T18:57:43 55.453 INF [DECO] read 442/1023
- 2019-11-14T18:57:44 56.494 INF AstarManager Init
- 2019-11-14T18:57:45 56.715 INF Weather Packages Created FROM BIOMES
- 2019-11-14T18:57:45 56.716 INF createWorld() done
- 2019-11-14T18:57:45 56.717 INF Calculating world hashes
- 2019-11-14T18:57:45 56.719 INF Loading players.xml
- 2019-11-14T18:57:45 56.868 INF Created player with id=171
- 2019-11-14T18:57:45 56.919 WRN InitBreadCrumbs Fredward (1074.5, 47.4, -1346.7)
- 2019-11-14T18:57:45 56.922 INF Loaded player
- 2019-11-14T18:57:45 57.332 INF VehicleManager C:\Users\Fredd\AppData\Roaming/7DaysToDie/Saves/Voluya Territory/Legit/vehicles.dat, loaded 4
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-11-14T18:57:45 57.544 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 30, default = 60
- 2019-11-14T18:57:45 57.544 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 0, default = 1
- 2019-11-14T18:57:45 57.544 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 12, default = 8
- 2019-11-14T18:57:45 57.544 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 5, default = 30
- 2019-11-14T18:57:45 57.544 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 150, default = 100
- 2019-11-14T18:57:45 57.544 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 24, default = 72
- 2019-11-14T18:57:45 57.544 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 200, default = 100
- 2019-11-14T18:57:45 57.545 INF Origin Reposition (0.0, 0.0, 0.0) to (1072.0, 32.0, -1344.0)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-11-14T18:57:45 57.642 INF OpenSpawnWindow
- 2019-11-14T18:57:45 57.695 INF StartGame done
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-11-14T18:57:47 58.818 INF [Steamworks.NET] GameServer.Init successful
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-11-14T18:57:47 59.059 INF Respawn almost done
- 2019-11-14T18:57:47 59.064 INF PlayerSpawnedInWorld (reason: LoadedGame, position: 1074, 47, -1346): localplayer
- 2019-11-14T18:57:47 59.066 INF DMS Entered Game!
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-11-14T18:57:47 59.707 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90130518559401984, public IP=108.237.253.131
- 2019-11-14T18:57:48 59.719 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypeFriendsOnly)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-11-14T18:57:48 59.950 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240988669413, server SteamID=90130518559401984, server public IP=108.237.253.131, server port=26900
- 2019-11-14T18:57:48 59.955 INF [Steamworks.NET] Lobby entered: 109775240988669413
- 2019-11-14T18:57:51 62.862 INF Calculating hashes took 6145 ms (world size 671 MiB)
- 2019-11-14T18:57:57 69.352 INF Entity animalZombieVulture 10592 killed by Fredward 171
- 2019-11-14T18:57:59 71.355 INF Saving 65 of chunks took 102ms
- 2019-11-14T18:57:59 71.357 INF [DECO] written 442/1023
- 2019-11-14T18:58:15 87.085 INF [Steamworks.NET] NET: P2PSessionRequest from: 76561198859200598
- 2019-11-14T18:58:16 87.775 INF [Steamworks.NET] NET: Received authentication package from 76561198859200598: valid password
- 2019-11-14T18:58:16 87.778 INF Started thread NCSteam_Reader_76561198859200598_0
- 2019-11-14T18:58:16 87.779 INF Started thread NCSteam_Writer_76561198859200598_0
- 2019-11-14T18:58:16 87.780 INF Started thread NCSteam_Reader_76561198859200598_1
- 2019-11-14T18:58:16 87.781 INF Started thread NCSteam_Writer_76561198859200598_1
- 2019-11-14T18:58:16 87.781 INF [NET] PlayerConnected EntityID=-1, PlayerID='76561198859200598', OwnerID='', PlayerName=''
- 2019-11-14T18:58:16 87.781 INF NPCID.Write
- 2019-11-14T18:58:16 87.868 INF NPPL.Read
- 2019-11-14T18:58:16 87.875 INF PlayerLogin: itz_Vizualz/Alpha 18.1
- 2019-11-14T18:58:16 87.875 INF Client IP: 192.168.1.91
- 2019-11-14T18:58:16 87.876 INF [Steamworks.NET] Auth.AuthenticateUser()
- 2019-11-14T18:58:16 87.880 INF [Steamworks.NET] Authenticating player: itz_Vizualz SteamId: 76561198859200598 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
- 2019-11-14T18:58:16 88.093 INF [Steamworks.NET] Authentication callback. ID: 76561198859200598, owner: 76561198859200598, result: k_EAuthSessionResponseOK
- 2019-11-14T18:58:16 88.093 INF Steam authentication successful, allowing user: EntityID=-1, PlayerID='76561198859200598', OwnerID='76561198859200598', PlayerName='itz_Vizualz'
- 2019-11-14T18:58:16 88.094 INF Allowing player with id 76561198859200598
- 2019-11-14T18:58:16 88.195 INF RequestToEnterGame: 76561198859200598/itz_Vizualz
- 2019-11-14T18:58:16 88.196 INF [DECO] written 442/1023
- 2019-11-14T18:58:16 88.489 INF Time: 1.04m FPS: 108.90 Heap: 2013.5MB Max: 2013.5MB Chunks: 240 CGO: 139 Ply: 1 Zom: 9 Ent: 14 (14) Items: 3 CO: 1 RSS: 4699.4MB
- 2019-11-14T18:58:46 118.500 INF Time: 1.54m FPS: 65.88 Heap: 1977.7MB Max: 2013.5MB Chunks: 240 CGO: 139 Ply: 1 Zom: 9 Ent: 14 (15) Items: 3 CO: 1 RSS: 4687.2MB
- 2019-11-14T18:58:49 120.860 INF RequestToSpawnPlayer: 248, itz_Vizualz, 7
- 2019-11-14T18:58:49 120.864 INF Created player with id=248
- 2019-11-14T18:58:49 120.864 WRN InitBreadCrumbs itz_Vizualz (1940.1, 54.4, 1967.7)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at GameManager.UpdateTick () [0x00073] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at GameManager.gmUpdate () [0x00297] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at GameManager.Update () [0x00000] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- (Filename: <9d3ce62bccb44fc0b638ccdfcdc35c56> Line: 0)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at GameManager.UpdateTick () [0x00073] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at GameManager.gmUpdate () [0x00297] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at GameManager.Update () [0x00000] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- (Filename: <9d3ce62bccb44fc0b638ccdfcdc35c56> Line: 0)
- 2019-11-14T18:58:52 124.255 INF GMSG: Player 'itz_Vizualz' joined the game
- 2019-11-14T18:58:52 124.256 INF PlayerSpawnedInWorld (reason: JoinMultiplayer, position: 1940, 53, 1967): EntityID=248, PlayerID='76561198859200598', OwnerID='76561198859200598', PlayerName='itz_Vizualz'
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at GameManager.UpdateTick () [0x00073] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at GameManager.gmUpdate () [0x00297] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at GameManager.Update () [0x00000] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- (Filename: <9d3ce62bccb44fc0b638ccdfcdc35c56> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at GameManager.UpdateTick () [0x00073] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at GameManager.gmUpdate () [0x00297] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at GameManager.Update () [0x00000] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- (Filename: <9d3ce62bccb44fc0b638ccdfcdc35c56> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at GameManager.UpdateTick () [0x00073] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at GameManager.gmUpdate () [0x00297] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at GameManager.Update () [0x00000] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- (Filename: <9d3ce62bccb44fc0b638ccdfcdc35c56> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at GameManager.UpdateTick () [0x00073] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at GameManager.gmUpdate () [0x00297] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at GameManager.Update () [0x00000] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- (Filename: <9d3ce62bccb44fc0b638ccdfcdc35c56> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at GameManager.UpdateTick () [0x00073] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at GameManager.gmUpdate () [0x00297] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at GameManager.Update () [0x00000] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- (Filename: <9d3ce62bccb44fc0b638ccdfcdc35c56> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at GameManager.UpdateTick () [0x00073] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at GameManager.gmUpdate () [0x00297] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at GameManager.Update () [0x00000] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- (Filename: <9d3ce62bccb44fc0b638ccdfcdc35c56> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at GameManager.UpdateTick () [0x00073] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at GameManager.gmUpdate () [0x00297] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at GameManager.Update () [0x00000] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- (Filename: <9d3ce62bccb44fc0b638ccdfcdc35c56> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at GameManager.UpdateTick () [0x00073] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at GameManager.gmUpdate () [0x00297] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at GameManager.Update () [0x00000] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- (Filename: <9d3ce62bccb44fc0b638ccdfcdc35c56> Line: 0)
- 2019-11-14T18:59:09 140.713 INF [DECO] written 442/1024
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at GameManager.UpdateTick () [0x00073] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at GameManager.gmUpdate () [0x00297] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at GameManager.Update () [0x00000] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- (Filename: <9d3ce62bccb44fc0b638ccdfcdc35c56> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at GameManager.UpdateTick () [0x00073] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at GameManager.gmUpdate () [0x00297] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at GameManager.Update () [0x00000] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- (Filename: <9d3ce62bccb44fc0b638ccdfcdc35c56> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at GameManager.UpdateTick () [0x00073] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at GameManager.gmUpdate () [0x00297] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- at GameManager.Update () [0x00000] in <9d3ce62bccb44fc0b638ccdfcdc35c56>:0
- (Filename: <9d3ce62bccb44fc0b638ccdfcdc35c56> Line: 0)
- 2019-11-14T18:59:14 145.778 INF Disconnect
- 2019-11-14T18:59:14 145.782 INF [NET] ServerShutdown
- 2019-11-14T18:59:14 145.783 INF NET: Stopping server protocols
- 2019-11-14T18:59:14 145.799 INF NET: LiteNetLib server stopped
- 2019-11-14T18:59:14 145.803 INF Exited thread SteamNetworkingServer
- 2019-11-14T18:59:14 145.806 INF [Steamworks.NET] NET: Server stopped
- 2019-11-14T18:59:14 145.807 INF Player disconnected: EntityID=248, PlayerID='76561198859200598', OwnerID='76561198859200598', PlayerName='itz_Vizualz'
- 2019-11-14T18:59:14 145.866 INF Exited thread NCSteam_Reader_76561198859200598_0
- 2019-11-14T18:59:14 145.866 INF Exited thread NCSteam_Reader_76561198859200598_1
- 2019-11-14T18:59:14 145.866 INF Exited thread NCSteam_Writer_76561198859200598_0
- 2019-11-14T18:59:14 145.867 INF Exited thread NCSteam_Writer_76561198859200598_1
- 2019-11-14T18:59:14 145.868 INF SaveAndCleanupWorld
- 2019-11-14T18:59:14 145.963 INF Saving 92 of chunks took 63ms
- 2019-11-14T18:59:14 145.969 INF [Steamworks.NET] Stopping server
- 2019-11-14T18:59:14 146.006 INF [Steamworks.NET] Exiting Lobby
- 2019-11-14T18:59:14 146.021 INF AstarManager Cleanup
- 2019-11-14T18:59:14 146.025 INF World.Unload
- 2019-11-14T18:59:14 146.043 INF Exited thread GenerateChunks
- 2019-11-14T18:59:14 146.079 INF Exited thread SaveChunks C:\Users\Fredd\AppData\Roaming/7DaysToDie/Saves/Voluya Territory/Legit\Region
- 2019-11-14T18:59:15 147.673 INF World.Cleanup
- 2019-11-14T18:59:15 147.676 INF Exited thread ChunkRegeneration
- 2019-11-14T18:59:15 147.682 INF Exited thread ChunkCalc
- 2019-11-14T18:59:15 147.685 INF VehicleManager saving 4 (0 / 4)
- 2019-11-14T18:59:16 147.752 INF Persistent GamePrefs saved
- 2019-11-14T18:59:17 149.402 INF Preparing quit
- 2019-11-14T18:59:17 149.406 INF Persistent GamePrefs saved
- 2019-11-14T18:59:17 149.408 INF Cleanup
- 2019-11-14T18:59:17 149.443 INF AchievementManager.Cleanup
- 2019-11-14T18:59:18 149.721 INF Terminating threads
- 2019-11-14T18:59:18 149.721 INF OnApplicationQuit
- 2019-11-14T18:59:18 149.721 INF Terminating threads
- 2019-11-14T18:59:18 149.721 INF OnApplicationQuit
- Setting up 6 worker threads for Enlighten.
- Thread -> id: 4e4 -> priority: 1
- Thread -> id: 34e4 -> priority: 1
- Thread -> id: 2e40 -> priority: 1
- Thread -> id: 2078 -> priority: 1
- Thread -> id: 2db8 -> priority: 1
- Thread -> id: 2984 -> priority: 1
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