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- 2020-02-19 16:24:11.857 7743-7743/? D/ViewRootImpl@614a701[UnityPlayerActivity]: ViewPostImeInputStage processPointer 0
- 2020-02-19 16:24:11.953 7743-7743/? D/ViewRootImpl@614a701[UnityPlayerActivity]: ViewPostImeInputStage processPointer 1
- 2020-02-19 16:24:12.054 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.057 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.060 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.063 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.066 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.069 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.073 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.076 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.079 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.082 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.085 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.088 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.091 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.094 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.097 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.101 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.104 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.107 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.110 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.113 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.116 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.119 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.122 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.125 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.128 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.131 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.134 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.137 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.141 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.144 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.147 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.150 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.153 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.157 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.160 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.163 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.166 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.169 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.172 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.175 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.178 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.181 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.184 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.187 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.190 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.193 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.196 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.199 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.202 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.205 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.208 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.212 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.214 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.217 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.220 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.223 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.226 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.229 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.232 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.235 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.238 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.241 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.244 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.247 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.250 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.253 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.256 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.259 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.262 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.265 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.268 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.271 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.274 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.277 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.280 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.283 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.297 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.301 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.304 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.308 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.312 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.315 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.319 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.322 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.326 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.329 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.333 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.339 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- UiPackElement:UpdateRewardsElements()
- UiPackElement:SetPack(IOfferPack)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.345 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- UiPackElement:UpdateRewardsElements()
- UiPackElement:SetPack(IOfferPack)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.367 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- UiPackElement:UpdateRewardsElements()
- UiPackElement:SetPack(IOfferPack)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.373 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- UiPackElement:UpdateRewardsElements()
- UiPackElement:SetPack(IOfferPack)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.380 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.384 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.387 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.391 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.395 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.398 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.402 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.405 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.409 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.412 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.416 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.422 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- UiPackElement:UpdateRewardsElements()
- UiPackElement:SetPack(IOfferPack)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.427 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- UiPackElement:UpdateRewardsElements()
- UiPackElement:SetPack(IOfferPack)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.433 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- UiPackElement:UpdateRewardsElements()
- UiPackElement:SetPack(IOfferPack)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.438 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- UiPackElement:UpdateRewardsElements()
- UiPackElement:SetPack(IOfferPack)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.446 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.449 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.453 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.456 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.460 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.463 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.467 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.470 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.474 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.477 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.481 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.487 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- UiPackElement:UpdateRewardsElements()
- UiPackElement:SetPack(IOfferPack)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.492 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- UiPackElement:UpdateRewardsElements()
- UiPackElement:SetPack(IOfferPack)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.498 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- UiPackElement:UpdateRewardsElements()
- UiPackElement:SetPack(IOfferPack)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.503 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- UiPackElement:UpdateRewardsElements()
- UiPackElement:SetPack(IOfferPack)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.510 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.514 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.517 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.521 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.525 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.528 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.532 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.535 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.539 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.542 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.546 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.552 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- UiPackElement:UpdateRewardsElements()
- UiPackElement:SetPack(IOfferPack)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.557 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- UiPackElement:UpdateRewardsElements()
- UiPackElement:SetPack(IOfferPack)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.562 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- UiPackElement:UpdateRewardsElements()
- UiPackElement:SetPack(IOfferPack)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.568 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- UiPackElement:UpdateRewardsElements()
- UiPackElement:SetPack(IOfferPack)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.575 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.578 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.582 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.585 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.589 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.592 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.596 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.599 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.603 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.606 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.610 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.616 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- UiPackElement:UpdateRewardsElements()
- UiPackElement:SetPack(IOfferPack)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.621 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- UiPackElement:UpdateRewardsElements()
- UiPackElement:SetPack(IOfferPack)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.627 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- UiPackElement:UpdateRewardsElements()
- UiPackElement:SetPack(IOfferPack)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.632 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- UiPackElement:UpdateRewardsElements()
- UiPackElement:SetPack(IOfferPack)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.679 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- UIAssetReferences:LoadAssets()
- BankDialog:OpenPage(Page)
- BankDialog:OpenPage(Int32)
- BankDialog:OpenMainPage()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.685 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- UIAssetReferences:LoadAssets()
- BankDialog:OpenPage(Page)
- BankDialog:OpenPage(Int32)
- BankDialog:OpenMainPage()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.691 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- UIAssetReferences:LoadAssets()
- BankDialog:OpenPage(Page)
- BankDialog:OpenPage(Int32)
- BankDialog:OpenMainPage()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.696 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- UIAssetReferences:LoadAssets()
- BankDialog:OpenPage(Page)
- BankDialog:OpenPage(Int32)
- BankDialog:OpenMainPage()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.702 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- UIAssetReferences:LoadAssets()
- BankDialog:OpenPage(Page)
- BankDialog:OpenPage(Int32)
- BankDialog:OpenMainPage()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.707 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- UIAssetReferences:LoadAssets()
- BankDialog:OpenPage(Page)
- BankDialog:OpenPage(Int32)
- BankDialog:OpenMainPage()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.713 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- UIAssetReferences:LoadAssets()
- BankDialog:OpenPage(Page)
- BankDialog:OpenPage(Int32)
- BankDialog:OpenMainPage()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.718 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- UIAssetReferences:LoadAssets()
- BankDialog:OpenPage(Page)
- BankDialog:OpenPage(Int32)
- BankDialog:OpenMainPage()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.724 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- UIAssetReferences:LoadAssets()
- BankDialog:OpenPage(Page)
- BankDialog:OpenPage(Int32)
- BankDialog:OpenMainPage()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.729 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- UIAssetReferences:LoadAssets()
- BankDialog:OpenPage(Page)
- BankDialog:OpenPage(Int32)
- BankDialog:OpenMainPage()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.735 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- UIAssetReferences:LoadAssets()
- BankDialog:OpenPage(Page)
- BankDialog:OpenPage(Int32)
- BankDialog:OpenMainPage()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.742 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- UIAssetReferences:LoadAssets()
- BankDialog:OpenPage(Page)
- BankDialog:OpenPage(Int32)
- BankDialog:OpenMainPage()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.748 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- UIAssetReferences:LoadAssets()
- BankDialog:OpenPage(Page)
- BankDialog:OpenPage(Int32)
- BankDialog:OpenMainPage()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.754 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- UIAssetReferences:LoadAssets()
- BankDialog:OpenPage(Page)
- BankDialog:OpenPage(Int32)
- BankDialog:OpenMainPage()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-19 16:24:12.759 7743-7834/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- UIAssetReferences:LoadAssets()
- BankDialog:OpenPage(Page)
- BankDialog:OpenPage(Int32)
- BankDialog:OpenMainPage()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
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