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- Crate:
- #Type of crate (CSGO/QuadCrate/QuickCrate/Roulette/CrateOnTheGo/FireCracker/Wonder/Wheel/War/Cosmic(This requires a additional info to work.)).
- CrateType: War
- #Name of the Inventory if a GUI crate.
- CrateName: '&8Vote Crate'
- #The name of the inventory that will be in the preview GUI.
- Preview-Name: '&8Vote Crate Preview'
- #Starting amount of keys when the player 1st joins.
- StartingKeys: 0
- #If the crate shows in the /cc GUI. (If the crate type is QuickCrate/CrateOnTheGo/FireCracker then the Crate will not work. Quick Crate requires a Physical Crate.)
- InGUI: yes
- #Slot the item is in the GUI.
- Slot: 21
- #Enables/Disables the Broadcasts message when they open a crate.
- OpeningBroadCast: true
- #Message that is broadcast when opening the crate.
- BroadCast: '%Prefix%&6&l%Player% &7is opening a &7&lVote Chest&7.'
- #Item the crate is in the GUI
- Item: 'CHEST'
- #If the crate in the main /cc GUI is glowing or not.
- Glowing: yes
- #Name of the item in the GUI.
- Name: '&7&lVote Chest'
- #The lore of the item in the GUI.
- Lore:
- - '&7This crate contains strange objects.'
- - '&7You have &6%Keys% keys &7to open this crate with.'
- - '&7&l(&e&l!&7&l) Right click to view rewards.'
- Preview:
- #Turn on and off the preview for this crate.
- Toggle: true
- #How many lines the previewChest should have. Including Header and Bottom (Between 3 and 6)
- ChestLines: 6
- Glass:
- #Turn the glass boarder in the preview on and off.
- Toggle: true
- #The item that shows in the boarder. Can be glass or any other item.
- Item: 'GRAY_STAINED_GLASS_PANE'
- PhysicalKey:
- #Name of the Key.
- Name: '&7&lVote Crate &b&lKey'
- #Lore of the Key.
- Lore:
- - '&7A special Key'
- - '&7For a special Crate.'
- #The item the key is.
- Item: 'TRIPWIRE_HOOK'
- #Makes the key look enchanted.
- Glowing: true
- #All the prizes that can be gotten in the Crate.
- Prizes:
- 1:
- #Name of the item shown by the crate.
- DisplayName: '&7&lBasic Grass'
- #Item that is shown by the crate.
- DisplayItem: 'GRASS_BLOCK'
- #The amount that is displayed.
- DisplayAmount: 1
- #Lore will be shown in rewards GUI.
- Lore:
- - '&7Win some grass for your fields.'
- - '&6&lChance: &c&l40%'
- #Adds enchantments to the display item.
- DisplayEnchantments:
- - 'PROTECTION_ENVIRONMENTAL:1'
- - 'OXYGEN:1'
- #The max range that the chance will go though.
- MaxRange: 100
- #Chance of that item getting picked. It would be 40/100 chance because MaxRange is 100.
- Chance: 40
- #Firework when it is won.
- Firework: false
- #Toggle if the item has a glowing effect but doesn't have an enchantment on it.
- Glowing: false
- #Set the item to 397:3 and then add the players name for this to take effect.
- Player: ''
- #Adds the unbreaking NBT tag to the display item to allow it to have custom textures.
- Unbreakable: false
- #When set to true, tags like Armor, Unbreakable and other tags are hidden and not visible to the user.
- HideItemFlags: false
- # Items that the player wins if this prize is picked. (If you wish not to give an Item in the prize just delete the Items Section)
- # Items: Options
- # Item:<Item Name> - The item you wish to give.
- # Amount:<Number> - Choose how many of the item you get.
- # Name:<Name> - The display name that goes on the item.
- # Lore:<Line 1>,<Line 2>,<Line 3>,<Line 4> - The lore that will go under the enchantments. Split lines with a ','
- # Unbreakable-Item:<True/False> - Will add the Unbreaking NBT tag to the item to allow custom textured items to be gained through the envoys.
- # <Enchantment>:<Level> - Choose the enchantment you want to add to the item. You can use the in-game names of the enchantment if you want. Replace the spaces in the name with "_".
- Items:
- - 'Item:GRASS_BLOCK, Amount:32, Name:&7&lBasic Grass'
- #Commands are the commands that are run when this prize is won. (If you wish not to use a CMD in the prize just delete the Commands Section)
- #You can use %Player% to get the player that won the prize.
- Commands:
- - 'broadcast &6&l%Player% &7has just won some Basic Grass.'
- #Messages: option allows you to send players messages and not have to pm them with commands.
- #If you do not wish to have players get messaged that they won this prize then just remove the Messages: option.
- Messages:
- - '&7You just won a &7&lBasic Grass&7.'
- #This allows for one time winnable prizes. If a player has one of the permissions then they will not be able to win it.
- BlackListed-Permissions: []
- #This allows users who have won the same prize before to get alternative prizes. They must of a BlackListed-Permission to get a alternative prize.
- Alternative-Prize:
- #Toggle if the prize will use alternative prizes for the blacklisted permission.
- Toggle: false
- Messages: []
- Commands: []
- Items: []
- 2:
- DisplayName: '&b&lCheap Helmet'
- DisplayItem: 'GOLDEN_HELMET'
- DisplayAmount: 1
- Lore:
- - '&7Win a cheap helmet.'
- - '&6&lChance: &c&l60%'
- MaxRange: 100
- Chance: 60
- Items:
- - 'Item:GOLDEN_HELMET, Amount:1, Name:&bCheap Helmet, PROTECTION_ENVIRONMENTAL:1, OXYGEN:1'
- 3:
- DisplayName: '&e&l$1,000'
- DisplayItem: 'SUNFLOWER'
- DisplayAmount: 1
- Lore:
- - '&7Make it rain Money.'
- - '&6&lChance: &c&l20%'
- MaxRange: 100
- Chance: 20
- Firework: true
- Commands:
- - 'eco give %Player% 1000'
- # - 'pex user %player% add crazycrates.blacklist.basic.3' #This is the line where you would give the user the permission.
- Messages:
- - '&7You just won &a$1,000&7.'
- BlackListed-Permissions:
- - 'crazycrates.blacklist.basic.3'
- Alternative-Prize:
- Toggle: true
- Messages:
- - '&8[&bCrazyCrates&8]: &7You have already won that prize, so enjoy some gold nuggets.'
- Commands:
- - 'give %player% gold_nugget 16'
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