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- Name: Dusty
- Species & Level: Minccino 3
- Type: Normal
- Gender: Male
- Skill Proficiencies: Stealth, Acrobatics, Persuasion, Sleight of Hand
- Personality: I am utterly serene, even in the face of disaster
- Ideal: Freedom. Chains are meant to be broken, as are those who would forge them.
- Bond: I have a family, but I have no idea where they are. One day, I hope to see them again.
- Flaw: Despite my best efforts, I am unreliable to my friends.
- ~~Stats: (18, 16, 15, 12, 11, 11)~~
- +2 Dex, +1 Cha
- Str: 11 (+0)
- Dex: 17 (+3)
- Con: 16 (+3)
- Int: 12 (+1)
- Wis: 11 (+0)
- Cha: 19 (+4)
- HP: 27
- 1d8 hit dice
- AC: 13
- Proficiency: +2
- ~~Skill List:~~
- Cute Charm: You are proficient in Persuasion. If you are already proficient, double your Proficiency bonus when using it.
- ~~Attack List:~~
- Spells known: (Level + Int Mod + 1) = 5
- Spell Save DC (8 + Prof + Cha Mod) = 14
- Slots: (Level 1 4/4, Level 2 2/2)
- Cantrips: Growl, Pound, Tickle
- Growl: You can roll Intimidation against a target's Wis Save. On success, the target had disadvantage on attack rolls against you for 1 minute. (action)
- Pound: 1d20+3, 1d6 (action)
- Tickle: Can be used as a Bonus Action if you performed a Melee attack against your target first. For 1 minute, the target has disadvantage on Dexterity and Wisdom saving throws.
- Mud Slap [1st level]: Targets make a Wisdom save or be blinded for 1 round. (1d8 Bludgeoning)
- Knock Off [second level]:
- Attack a target, trying to throw them off. The target makes a Dexterity Saving throw vs your Acrobatics or Athletics. On failure, you can apply one of these effects: Force them to drop whatever they are holding. End their grapple action against a creature. Break their concentration. Push them 10 feet away from you. (1d20+3, 2d8)
- ~Extra Moves~
- Retaliate [Reaction]: When a friendly creature that you can see drops to 0 HP because of an attack, you can use your reaction to perform an Action against the attacker.
- ~Backstory~
- WIP
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