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dragonbane

DShutter and Framerate Functions

Nov 24th, 2016
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  1. dol TWW:
  2.  
  3. VM: 0x80005B28 - 80005DE0
  4.  
  5. Entry point: 0x80003100 or 0x80003130
  6.  
  7. dshutter:
  8.  
  9. VM: 0x8050085C
  10.  
  11. Entry point: 0x80003100
  12.  
  13. loadres function:
  14.  
  15. VM: 0x8002F3B4
  16. Entry point: 0x80003100
  17.  
  18. TP Framerate:
  19.  
  20. Progressive Mode: 8044bb20 4 Scb os.a OSRtc.o
  21. NTSC: 000000bc 00003c 803a2f9c 4 g_ntscZeldaProg m_Do_machine.o
  22. SetRenderMode: 00252e8c 000010 8025854c 4 setRenderMode__10dScnLogo_cFv d_s_logo.o
  23. XYNTSC: 0002e3f0 000030 803d12d0 4 XYNTSC si.a SISamplingRate.o
  24. SI: 0002e31c 000014 803d11fc 4 Si si.a SIBios.o
  25. 00003560 000006 80454f60 4 animeFrame$5017 d_timer.o
  26.  
  27. Most likely: 00000c00 000004 80451700 4 SamplingRate si.a SISamplingRate.o
  28. 00340bd0 0000e4 80346290 4 SISetSamplingRate si.a SISamplingRate.o
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