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  1. SWIPE NOW
  2. Cat Scratch
  3. Selina uses both claws for a close distance five scratch sequence that smacks down her opponent.
  4. BOOTS
  5. SWORD
  6. Clark extends his famous medium distance charging punch with additional hand strikes, knocking down his opponent.
  7. Flying Punch
  8. #1
  9. 99
  10. AVAILABLE AT
  11. AVAILABLE AT STAR RATING
  12. LVL
  13. PASSIVE
  14. TEAM ATTACK BOOST
  15. UPGRADE
  16. #888,888
  17. +XX
  18. Challenge of the Gods
  19. Wonder Woman smacks her opponent with her blessed lasso.
  20. ARCANE CLASS XP
  21. Battle and receive Arcane XP Capsules, which are used to level up your heroes. Recommended Team: Arcane class heroes.
  22. CONTINUE
  23. OPERATION COMPLETE
  24. Batman fires his grapple hook to pull himself towards his opponent, delivering a powerful kick.
  25. Grapple Kick
  26. CHESTPLATE
  27. At close range, The Joker slams his crowbar onto his opponent.
  28. Crippler
  29. SHIRT
  30. TOP {0}
  31. MAX REACHED
  32. CHARACTER NAME
  33. DETAILS
  34. ITEM NAME
  35. EDIT MERCENARY
  36. EDIT MERCENARY
  37. LEAGUE MERCENARIES
  38. MERCENARY MENU
  39. MY MERCENARIES
  40. Chance to ignore Stun effect
  41. Thick Skulled
  42. Gorilla City Disgruntled Citizen
  43. This enemy doesn't have a passive either. He's just another angry super Gorilla.
  44. The Dark Knight of Gotham is a tactical genius, improving the critical attack chance for his entire team. Batman’s gadgets can also stun opponents, leaving them defenseless and unable to attack. <cf><cf>SHARDS<cf>Heroic Campaign Mode Chapter 1.
  45. #123,456
  46. #99,999
  47. /
  48. /
  49. 16
  50. 180
  51. 2/5
  52. 3/5
  53. 45
  54. 5/5
  55. 50
  56. 500
  57. ABILITIES
  58. APPLY XP CAPSULE
  59. ASCENDING
  60. BASENAME
  61. CLASSNAME
  62. CLOSE
  63. COLLECT SHARDS TO UNLOCK!
  64. CRITICAL HIT CHANCE
  65. CRITICAL HIT DAMAGE
  66. DAMAGE
  67. DAMAGE OVER TIME
  68. DEFENSE
  69. DODGE CHANCE
  70. GEAR SET BONUS
  71. HEALTH
  72. LEVEL
  73. Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nam varius risus sem, at sagittis magna eleifend vitae. Integer laoreet at nibh eu pulvinar. Vivamus leo dolor, accumsan id sagittis a, tempus vitae tellus. Interdum et malesuada fames ac ante ipsum primis in faucibus.
  74. SET BONUS
  75. STAR RATING
  76. STATS
  77. STUN CHANCE
  78. STUN RESISTANCE
  79. SUMMARY
  80. SUPER METER CHARGE RATE
  81. TALENTS
  82. TAP ANYWHERE TO CLOSE
  83. THREAT
  84. THREAT
  85. TIERNAME
  86. VARIANTNAME
  87. XP
  88. XX
  89. XX
  90. XX%
  91. XX%
  92. XX%
  93. XXX
  94. XXXX
  95. XXXX
  96. XXXX
  97. XXXX
  98. None
  99. Increase Basic crit chance
  100. Lucky Blow
  101. Retrieval: Red Sun Prison
  102. BRONZE CHEST
  103. Contains Gear, XP, and Silver Hero Shards!
  104. Power Fist
  105. Victor showcases his technomorphing talents by shapeshifting his arm for a double hit medium distance attack that blasts his opponent away.
  106. Critical Specials
  107. Increase Special crit chance
  108. More Promotions Coming Soon!
  109. 1 hr ago
  110. 1 min ago
  111. < 1 min ago
  112. yesterday
  113. {0} days ago
  114. {0} hrs ago
  115. {0} mins ago
  116. {billions}B
  117. {days}D {hours}H
  118. {hours}H {minutes}M
  119. {millions}M
  120. {thousands}K
  121. {weeks}W {days}D
  122. ARENA
  123. Battle online for Power Gems and Credits
  124. CAMPAIGN
  125. CHALLENGES
  126. Different rewards every day
  127. INBOX
  128. LEAGUES
  129. Level up your Heroes and win Gear
  130. OBJECTIVES
  131. OPERATIONS
  132. RESOURCE MISSIONS
  133. ROSTER
  134. SETTINGS
  135. STORE
  136. STORY
  137. Send Heroes to fight worldwide
  138. #21
  139. #name
  140. LVL
  141. BOOM TUBE
  142. Cyborg knocks his opponent into another reality and brings them back for a final blow.
  143. CHESTPLATE
  144. #+99
  145. #CHAR NAME
  146. #CHAR VARIANT
  147. LVL
  148. ANCIENT MAGIC
  149. CHESTPLATE
  150. CHESTPLATE
  151. Head Shot
  152. Projective attack has a chance to AP
  153. GLOVES
  154. HOOD
  155. GLOVES
  156. #888,888,888
  157. Grodd's telekinesis kicks off a beatdown from the King of Gorilla City.
  158. MIND TRIP
  159. Primal Charge
  160. BOOTS
  161. FACEBOOK
  162. GAME CENTER
  163. GOOGLE PLAY
  164. LOGIN OPTIONS
  165. PLAY AS GUEST
  166. Select your preferred login below.
  167. Fastest Man Alive
  168. The Flash darts around quickly a medium distance into a final jump kick that has a chance to stun.
  169. ACHIEVEMENTS
  170. CHAT PREVIEW
  171. CONNECT VIA FACEBOOK
  172. CONNECT VIA GAMECENTER
  173. CONSOLE LINK
  174. CREDITS
  175. CUSTOMER SUPPORT
  176. DAMAGE NUMBERS
  177. DIAGNOSTICS
  178. INCENTIVE CODE
  179. MUSIC VOLUME
  180. POWER SAVING MODE
  181. PUSH NOTIFICATIONS
  182. RATE GAME
  183. RESTORE PURCHASES
  184. SOUND VOLUME
  185. Bane delivers a powerful uppercut, knocking his opponent up and away.
  186. Venom Strength
  187. A defensive pose that reflects a portion of incoming damage back onto the attacking opponent. While defending, power is slowly drained from Wonder Woman.
  188. Shield Block
  189. CHESTPLATE
  190. GLOVES
  191. Deadshot shows off his skills with ricochet shots.
  192. Trick Shot
  193. At medium distance, Harley springs forward swinging her precious bat, knocking down the opponent.
  194. To Die For
  195. This is a FTUE text prompt. This is a FTUE text prompt. This is a FTUE text prompt. This is a FTUE text prompt.
  196. Catwoman viciously claws her opponent at close distance for a four hit attack.
  197. Kitty Kitty
  198. Walking Laser
  199. COMMANDER
  200. Fear Gas
  201. Hazard: Scarecrow retreats briefly before releasing a gas trap that can temporarily disable his opponent's Abilities.
  202. CHESTPIECE
  203. CHOOSE ONE!
  204. ##
  205. %
  206. +
  207. +XX
  208. #Character Name
  209. A defensive pose that reflects a portion of incoming damage back onto the attacking opponent. While defending, power is slowly drained from Superman.
  210. Super Block
  211. $ ₣ ₤ € R$ Œ ’ € ₹
  212. Brazillian Portguguese
  213. Currencies
  214. El pingüino Wenceslao hizo kilómetros bajo exhaustiva lluvia y frío, añoraba a su querido cachorro.
  215. English
  216. Falsches Üben von Xylophonmusik quält jeden größeren Zwerg.
  217. French
  218. German
  219. Italian
  220. Latin Spanish
  221. O próximo vôo à noite sobre o Atlântico, põe freqüentemente o único médico.
  222. Russian
  223. The quick brown fox jumps over the lazy dog.
  224. à À è È ì Ì ò Ò ù Ù
  225. Съешь же ещё этих мягких французских булок да выпей чаю. В чащах юга жил-был цитрус? Да, но фальшивый экземпляр! ёъ.
  226. BOOTS
  227. B
  228. TEMP Poison Ivy B Summary TEMP
  229. Desc Text
  230. League Large
  231. GLOVES
  232. Grodd focuses telekinetic energy forward, knocking back his opponent.
  233. Psionic Push
  234. #CHARNAME
  235. #TOTALEARNED
  236. #TOTALHIRED
  237. #TV
  238. CHAPTER 1
  239. NEXT
  240. PREVIOUS
  241. #Cur Sort
  242. FILTER CLASS
  243. NAME
  244. RESET
  245. SORT BY
  246. STAR RATING
  247. THREAT VALUE
  248. An underground beatdown.
  249. GREEN KINGDOM
  250. GLOVES
  251. A quick sword thrust forward starts a trio of heavy strikes.
  252. Never Lose
  253. Hazard: Batman deploys a smoke bomb on the ground. Opponents caught in its blast are briefly stunned.
  254. Stun Bomb
  255. ARMORED
  256. Armored in a Kryptonian Battlesuit, Superman is completely invulnerable to one Ability attack, as well as improving the defense of his entire team. Superman can also reflect damage back on the attacker with his Super Block.<cf><cf>SHARDS<cf>Achievements
  257. Extra Capacity
  258. Increase Energy maximum
  259. BOOTS
  260. Investigation: Fortress of Solitude
  261. #BaseName
  262. #BANNER TEXT
  263. App Store
  264. CLOSE
  265. Error attempting to contact servers.
  266. Exit
  267. Restart
  268. Retry
  269. SERVER RESPONSE ERROR
  270. #ACTIVATED BY: BATMAN
  271. #DESCRIPTION
  272. #TITLE
  273. GOGGLES
  274. TEXT
  275. MAXIMUM ENERGY INCREASED
  276. Get 1,450 Power Gems and Unhinged Harley Quinn Hero Shards.
  277. SPECIAL GEM BUNDLE
  278. SPECIAL GEM OFFERS
  279. 99
  280. #LEAGUE NAME
  281. %%
  282. %%
  283. APPLY/JOIN
  284. Armory Level:
  285. ID: 1234QWERTY
  286. LEADER: GARBAGEFACE
  287. Members: %/40
  288. PREFERRED LANGUAGE:
  289. Perks Level:
  290. RATING: 2.5 STARS
  291. THREAT: %%
  292. TYPE: APPLICATION
  293. WECOME TO MY LEAGUE IT IS A GOOD LEAGUE PLEASE JOIN LEAGUE LEAGUE MAKE GOOD FIGHT BATMAN LEAGUE SUPERMAN GOOD WECOME TO MY LEAGUE.THANK YOU!
  294. Increase Attack
  295. Super Strength
  296. #START/LOG
  297. CHAR STATS
  298. PROMOTE
  299. #Daily Timer
  300. #League Timer
  301. ACHIEVEMENTS
  302. DAILY
  303. LEAGUE
  304. LEAGUE OBJECTIVES RESET IN
  305. RESET
  306. LEGS
  307. CANCEL
  308. CLOSE
  309. CONFIRM PURCHASE
  310. Maximum refills purchased today. Refills will be available tomorrow.
  311. PURCHASE
  312. PURCHASE LIMIT REACHED
  313. Refill pips for {character}?
  314. #PROFILENAME
  315. ACCEPT
  316. REJECT
  317. VINES
  318. Defeat
  319. Supreme Victory!
  320. Hazard: Batman deploys a smoke bomb on the ground. Opponents caught in its blast are briefly stunned.
  321. Stun Bomb
  322. CHESTPLATE
  323. CLOSE
  324. NEXT
  325. PREVIOUS
  326. Receive a bonus when the XP Capsule matches the hero's class.
  327. SELECTED XP CAPSULES
  328. ACHIEVEMENT COMPLETED
  329. ACHIEVEMENTS COMPLETED
  330. DAILY OBJECTIVE COMPLETED
  331. HERO UNLOCK AVAILABLE
  332. HERO UPGRADES AVAILABLE
  333. OBJECTIVES COMPLETE
  334. OPERATION COMPLETE
  335. STAR PROMOTE AVAILABLE
  336. Block has a chance to negate 95% damage
  337. Critical Block
  338. Bane’s combat prowess improves the critical attack chance for his entire team. His training regimen even allows his team’s most basic attacks to deal increased damage.<cf><cf>SHARDS<cf>Heroic Campaign Mode Chapter 6
  339. #Description
  340. #Title
  341. 20% chance to do something.
  342. AVAILABLE AT STAR RATING
  343. OPPONENT TALENT LOCKED
  344. REROLL
  345. UNLOCK FOR
  346. Entangling Vines
  347. Ivy's abilities Prune the Weak and Bed of Thorns disable rush, evade and jump attacks of the opponent for a limited time.
  348. Scarecrow kicks his chained hook forward, knocking down opponents at distance.
  349. Succumb to Fear
  350. Antihero
  351. When hit by an Ability, Bane enrages becoming unblockable for a limited time.
  352. Get 1,450 Power Gems, Warrior Queen Wonder Woman Hero Shards and gear!
  353. SPECIAL GEM BUNDLE
  354. SPECIAL GEM OFFERS
  355. #10:30:55
  356. #Description
  357. #Description
  358. #Locked
  359. #Title
  360. #Title
  361. COMING SOON
  362. EXPIRES
  363. LOCKED
  364. #NRS Text
  365. THICKET ARMOR
  366. Black Canary unleashes an ultrasonic blast from medium distance, staggering her opponent.
  367. Sonic Blast
  368. BOOTS
  369. HELMET
  370. Increase Lethal chance
  371. Lethal Attacks
  372. Born to Kill
  373. Damian spins into a quick series of sword strikes, knocking down his opponent.
  374. If an opponent tries to tag out, there is a chance Gorilla Grodd uses his Telekinesis to stop the tag.
  375. Telekinesis
  376. Increase Lethal chance
  377. Martial Arts
  378. INJUSTICE ELITE CARD
  379. Login rewards for {NUM_DAYS} days
  380. Gladiator 2
  381. Increase Credits from Arena
  382. Direct Action: Arkham Asylum
  383. CHESTPLATE
  384. Perks
  385. Perks Description
  386. #42
  387. +
  388. Carpe Diem. Catwoman seizes the day and receives more credits from completing Operations. She also has an increased chance to gain Gear.
  389. Steal Power
  390. GLOVES
  391. GAME MODE
  392. OPERATIONS
  393. TARGETING EYE
  394. Earth to Earth
  395. Swamp Thing and a clone combine their efforts to knock down the opponent.
  396. Batman versus Superman
  397. Superman gains bonus damage or health when Batman or Wonder Woman are on either team during battle.
  398. Batman fires his grapple hook to pull himself towards his opponent, delivering a powerful kick.
  399. Grapple Kick
  400. GLOVES
  401. Contains 1 random hero with a rare chance of a Gold hero!
  402. HERO CHEST
  403. HELMET
  404. #888,888
  405. HERO CHEST
  406. Unlock to obtain a Hero to add to your team.
  407. Armed with a vicious hook & chain, Scarecrow can stop an opponent from tag-out, stunning them instead. Scarecrow’s Fear Gas mentally breaks opponents, disarming them so they cannot use Abilities.<cf><cf>SHARDS<cf>Heroic Campaign Mode Chapter 1
  408. Hal Jordan harnesses his willpower into a devastating attack.
  409. MECHANIZED ASSAULT
  410. GLOVES
  411. WILD TOTEM
  412. BOSS
  413. Wonder Woman combines both attack and defense. She raises the attack of her entire team, and gains a special bonus against male opponents. Wonder Woman can also reflect damage back on the attacker with her Shield Block.<cf><cf>SHARDS<cf>Heroic Campaign Mode Chapter 1
  414. Get 135 Power Gems and Armored Superman Hero Shards.
  415. SPECIAL GEM OFFERS
  416. SPECIAL GEM PACK
  417. GOLD
  418. LEGENDARY
  419. PLATINUM
  420. SILVER
  421. 9,999
  422. Store
  423. Store Descrption
  424. WRIST GUN
  425. MASK
  426. FRIDAY
  427. MONDAY
  428. SATURDAY
  429. SUNDAY
  430. THURSDAY
  431. TUESDAY
  432. WEDNESDAY
  433. Arthur's magical trident gives way to powerful thrusts that pushes his opponent away.
  434. Trident Trouble
  435. Grinder
  436. Hazard: Green Lantern floats back then constructs a trap of spinning blades that can deal damage over time (DOT).
  437. MASTER THIEF
  438. The ultimate thief, Selina Kyle gains a bonus on any remote Operations she undertakes. In battle, her diamond edged claws cause bleeding damage over time (DOT).<cf><cf>SHARDS<cf>Operations
  439. #START/LOG
  440. CHAR STATS
  441. PLASMA CANNON
  442. APPLY CODE
  443. CANCEL
  444. ENTER CODE
  445. INVALID CODE
  446. PROMOTIONAL CODE
  447. Please enter your promotional code to receive rewards.
  448. CURRENT TALENT
  449. KEEP CURRENT
  450. NEW TALENT
  451. SELECT NEW
  452. TALENT REROLL SELECT
  453. #PlayerProfileNameHere
  454. #X
  455. #Y
  456. Account name is required to proceed.
  457. CONTINUE
  458. ENTER ACCOUNT NAME
  459. characters remaining
  460. COMING SOON
  461. Wars
  462. Wars Description
  463. Green Lantern strikes from a distance, hurling a trio of rocket constructs towards his opponent.
  464. Rocket Power
  465. MASK
  466. Bruce performs a close distance quartet of kicks that stagger back his opponent.
  467. Wheel Kicks
  468. SYMBOL
  469. 15 mins ago
  470. JOHN DOE
  471. TAP TO CANCEL
  472. TEXT
  473. END OF SEASON REWARD
  474. CHESTPLATE
  475. TEMP Poison Ivy A Summary TEMP
  476. GLOVES
  477. ARMOR
  478. At close distance, Harley bashes her bat repeatedly upon her opponent.
  479. Go Night Night
  480. 99:99
  481. BATTLE COMPLETE
  482. BUY AGAIN
  483. CONTINUE
  484. FINISH
  485. FREE
  486. SKIP
  487. CHARACTER SELECT
  488. #APPLICATION
  489. #DAILY
  490. #DIRECT
  491. #INVITE
  492. #INVITE BY ID
  493. #LEAGUE NAME
  494. #NOTIFICATIONS
  495. #OPEN INVITE
  496. #PRIVATE
  497. #PUBLIC
  498. #SAVE
  499. #SET INTERNAL MESSAGE
  500. #SET JOIN STATUS
  501. #SET LEAGUE NAME
  502. #SET PREFERRED LANGUAGE
  503. #SET PUBLIC MESSAGE
  504. #SET VISIBLE STATUS
  505. #VIEW LEAGUE LOG
  506. #VIEW LOG
  507. #donate to the league, internal announcement message!
  508. #garbage-face-1234
  509. #join our league, public message!
  510. LEAGUE SETTINGS MENU
  511. GLOVES
  512. VINES
  513. #000,000
  514. #0000
  515. #0:00:00
  516. ARENA STORE
  517. CURRENT SEASON
  518. DATES
  519. Defeat opponents in the Arena to earn rewards!
  520. FIND OPPONENTS
  521. Get matched against online opponents
  522. LEADERBOARDS
  523. RANK
  524. REWARDS
  525. TIME REMAINING:
  526. Use Arena Medals to purchase items
  527. {0}-{1}
  528. All selected Gear will be fused from inventory for upgrade.
  529. CONFIRM FUSE
  530. CONFIRM PROMOTE
  531. FUSE
  532. Hero Shards will be used to promote {variant} {base} to the next star rating.
  533. No more energy refills are available for today.
  534. PROMOTE
  535. Purchase Operation upgrade?
  536. REFILL UNAVAILABLE
  537. Refill Heroic attempts for Campaign?
  538. Reroll Gear chance effect?
  539. Reroll Talent effects?
  540. Unlock a new Talent?
  541. Dinah Lance has trained with top-tier martial artists, allowing all her Fast Attack hits to deal increased damage. Also, a unique bond grants any Green Arrow teammate a critical chance boost.
  542. Deadshot's ranged attacks deal increased damage. Jump or block to avoid major damage.
  543. Ranged
  544. WHIP
  545. Black Canary's Sonic Blast ability disorientates her opponents, disabling their ability to block for a limited time.
  546. SONIC
  547. Get 4,250 Power Gems, Speedforce Flash Hero Shards and a complete set of gear!
  548. SPECIAL GEM OFFERS
  549. SPEEDFORCE FLASH COLLECTION
  550. #10:30:55
  551. #Chest Description
  552. #Special Offer Line 1
  553. EXPIRES
  554. GET NOW
  555. SPECIAL GEM BUNDLE
  556. OFF
  557. ON
  558. Refoliation
  559. Swamp Thing stomps, sprouting trees that knock down opponents within medium distance.
  560. For the Corps
  561. Green Lantern creates various constructs to help whenever a new team member tags in. Buff to active teammate may be stun, power bar gain or auto-critical attack.
  562. BREASTPLATE
  563. #5
  564. BOSS
  565. BODY ARMOR
  566. #CAMPAIGN NAME
  567. Lorem ipsum dolor sit amet, consectetur adip elit. Cras non elementum sem. Lorem ipsum dolor sit amet, consectetur adip elit. Cras non elementum sem.Lorem ipsum dolor sit amet, consectetur adip elit. Cras non elementum sem. Lorem ipsum dolor sit amet, consectetur adip elit. Cras non elementum sem.Lorem ipsum dolor sit amet, consectetur adip elit. Cras non elementum sem. Lorem ipsum dolor sit amet, consectetur adip elit. Cras non elementum sem.
  568. 999
  569. Black Canary launches her opponent into a violent canary cry.
  570. SONIC SCREAM
  571. CUSTOM PISTOL
  572. EMP
  573. Hazard: Cyborg sprints back then summons an electromagnetic hazard that periodically drains power of nearby opponents.
  574. High Tech Gizmo
  575. This enemy doesn't have a passive. And it's angry at being a Furious Robot.
  576. Deadshot dual burst fires his wrist-mounted guns. Upon use, tap once to determine an aim result ranging from low to critical damage.
  577. Twins
  578. Gladiator
  579. Increase Damage in Arena
  580. FEAR MASK
  581. #TITLE
  582. BOOTS
  583. Get a headstart with 500 Power Gems!
  584. STARTER PACK
  585. STARTER PACK
  586. Lockdown
  587. GLOVES
  588. BOSS
  589. #CHECK IN
  590. #LANGUAGE:
  591. #LEADER: %%%%
  592. #LEAGUE ID: aaaa-1243
  593. #LEAGUENAME
  594. #MEMBERS: %% / %%%
  595. #QUIT LEAGUE
  596. #RANK: %%%
  597. #RATING: %%%%%%
  598. CURRENT MEMBERS
  599. DEMOTE TO INITIATE
  600. EDIT LEAGUE
  601. INVITE USER
  602. KICK FROM LEAGUE
  603. LEAGUE ROSTER MENU
  604. PENDING MEMBERS
  605. PROMOTE TO OFFICER
  606. REPLACE AS LEADER
  607. USERNAME
  608. VIEW ROSTER
  609. Doctor Fate's team's Abilities require less power.
  610. Twist of Fate
  611. Malpractice
  612. Scarecrow awkwardly strikes with the edge of his hook, knocking back his opponent.
  613. None
  614. AVAILABLE POINTS: %%
  615. PERKS MENU
  616. RESET PERKS
  617. TOTAL PERK POINTS: %%%
  618. USED PERK POINTS: %%%%
  619. Gear rerolls have a % chance for higher rarity
  620. Legendary Artifacts
  621. Stun
  622. Weakness to damage while stunned.
  623. Abilities
  624. Cyborg suffers damage only from Abilities.
  625. Batman unleashes a masterful string of melee strikes.
  626. Winged Avenger
  627. CHARACTER UNAVAILABLE
  628. CHALLENGER I
  629. CHALLENGER II
  630. CHALLENGER III
  631. CHALLENGER IV
  632. COMPETITOR I
  633. COMPETITOR II
  634. COMPETITOR III
  635. COMPETITOR IV
  636. ELITE I
  637. ELITE II
  638. ELITE III
  639. ELITE IV
  640. INVINCIBLE
  641. LEGENDARY
  642. UNTOUCHABLE
  643. CHARACTER SHARDS
  644. Hal utilizes the ring's power to create a temporary barrier that significantly reduces incoming damage.
  645. Will Power
  646. Deadshot unloads his rocket launcher.
  647. Rocket Man
  648. Canary swiftly kicks over a medium distance, knocking down her opponent.
  649. Learning To Fly
  650. CHALLENGE REQUIREMENTS
  651. OK
  652. Your team does not meet the requirements for this Challenge.
  653. Added chance for special character
  654. SPECIAL CHEST 2
  655. NATURE CROWN
  656. DIAGNOSTICS
  657. BODY ARMOR
  658. #20/30
  659. CANCEL
  660. CONFIRM PURCHASE
  661. PURCHASE
  662. Purchase Account energy refill? ({0} of {1} available)
  663. Increase Supermove damage
  664. Superpower
  665. BOSS
  666. HELMET
  667. Poison Ivy gracefully performs a deadly butterfly kick.
  668. Prune The Weak
  669. #99,999
  670. /
  671. 12H 12M
  672. 5D 10H
  673. 999
  674. 999
  675. CHALLENGE
  676. CHARACTER NAME
  677. CLASSNAME
  678. COMPLETE DIFFICULTY 1 TO UNLOCK
  679. COMPLETE DIFFICULTY 2 TO UNLOCK
  680. EXPIRES
  681. GOLD TIER
  682. HERO DETAILS
  683. Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nam varius risus sem, at sagittis magna eleifend vitae.
  684. THREAT
  685. TIPS
  686. VICTORIES REFESH
  687. Roster
  688. Roster
  689. HOOD
  690. +XX
  691. /
  692. 00:00:00
  693. XX
  694. YY
  695. KNIGHT OF THE ECLIPSE
  696. The Dark Knight brings unyielding vengeance from the skies.
  697. BOOTS
  698. Gain 1 extra shard on shard battles in Campaign or Challenge Mode
  699. Shard Hunter
  700. POWER RING
  701. Bed Of Thorns
  702. Hazard: Poison Ivy summons a bed of thorns that deal damage over time to nearby opponents.
  703. Announcements
  704. Announcements
  705. The Man of Steel protects his entire team, improving everyone’s defense. Superman himself can ignore basic & ranged attacks. Superman can also reflect damage back on the attacker with his Super Block.<cf><cf>SHARDS<cf>Heroic Campaign Mode Chapter 3
  706. At distance, Ivy summons large drill vines that knock down her opponent.
  707. Vine Drill
  708. Bold
  709. Default
  710. Light
  711. Battle through the higher difficulties to earn more Hero Shards and gear before the Challenge's timer expires.
  712. CONTINUE
  713. Keep fighting in the Arena to increase your Battle Rating and Tier Reward.
  714. REWARDS
  715. Receive a bonus when the XP Capsule matches the hero’s class.
  716. Simulation completed successfully! Use Sim Chips to quickly earn rewards from previously defeated Bosses.
  717. TIP: Check the Store every 2 hours for a Free Bronze Chest
  718. TIP: Hold Block to reduce incoming damage
  719. TIP: Swipe Down to Crouch Attack
  720. TIP: Swipe Left and Tap to use a Ranged Attack
  721. TIP: Swipe Left to Evade
  722. TIP: Swipe Right to Rush Attack
  723. TIP: Swipe Up to Jump Attack
  724. TIP: Use XP Capsules to increase Hero XP
  725. Use XP Capsules to increase your heroes’ level.
  726. B
  727. BATARANG
  728. CATWOMAN'S DIAMONDS
  729. BOOTS
  730. BOOTS
  731. BOOTS
  732. At close distance, Ivy pokes, pushing her opponent back.
  733. Re-leafed
  734. Grodd levitates himself before unleashing a large blast of telekinetic energy.
  735. Psionic Blast
  736. R'E'L
  737. Supergirl unleashes a flurry of alternating punches at close distance.
  738. ASSAULT RIFLE
  739. Hook and Chain
  740. If an opponent tries to tag out, there is a chance Scarecrow hooks the opponent and stuns them.
  741. SKIP
  742. GLOVES
  743. Increase Health
  744. Man Of Steel
  745. Harley unloads a pair of powerful shots that can strike targets at long distance.
  746. Pistol Fury
  747. +{0}XP
  748. 99
  749. 9999
  750. LEVEL UP
  751. LVL
  752. MAX LEVEL
  753. XP
  754. At close distance, Harley's acrobatics strike low.
  755. Handstand Kick
  756. SHIELD
  757. DEMOTE TO INITIATE
  758. KICK FROM LEAGUE
  759. PROMOTE TO OFFICER
  760. REPLACE AS LEADER
  761. VIEW ROSTER
  762. Increase Critical Damage Multiplier
  763. PerfectBlow
  764. PolyMath
  765. XP consumables are % more effective
  766. ENERGY VISION
  767. Power Dampener
  768. Reduces the power generation of the raid enemy
  769. SWORD
  770. CLASS ADVANTAGE
  771. CLOSE
  772. As Themyscira royalty, Diana may call upon an Amazonian warrior to fight in the place of a defeated teammate. Wonder Woman can also reflect damage back on the attacker with her Shield Block.<cf><cf>SHARDS<cf>Challenge Mode
  773. WARRIOR QUEEN
  774. Kryptonian Armor
  775. Superman ignores damage from the first Ability of every battle. He also boosts team defense.
  776. CLAIM
  777. DAILY LOGIN REWARDS
  778. PREMIUM CURRENCY PACK REWARDS
  779. Abilities
  780. Ability 1
  781. Ability 2
  782. Ability 3
  783. Basic
  784. Combo Ender
  785. Crouch
  786. Jump
  787. Jump, Rush, Ranged and Crouch
  788. Ranged
  789. Rush
  790. Rush and Evade
  791. Tag
  792. Get 135 Power Gems and Speedforce Flash Hero Shards.
  793. SPECIAL GEM OFFERS
  794. SPECIAL GEM PACK
  795. OK
  796. At close range, Bane delivers a trio of heavy kicks, knocking down his opponent.
  797. Bitter Taste
  798. Enemies deal increased Projectile Damage
  799. SNIPER
  800. Grinder
  801. Hazard: Green Lantern floats back then constructs a trap of spinning blades that can deal damage over time (DOT).
  802. Green Arrow unloads arrows of fire and ice onto his victim.
  803. TARGET PRACTICE
  804. Superman flies into his opponent.
  805. The Last Son
  806. #DOCTOR FATE CHALLENGE DESCRIPTION
  807. #DOCTOR FATE CHALLENGE TITLE
  808. Counter Doctor Fate's Health Regeneration<cf> with boosted DOT attacks!
  809. COWL
  810. WARRIOR
  811. Omega Strike
  812. CANARY CRY
  813. Grand Slam
  814. Swinging for the bleachers, Hal equips a spiked bat after a trio of warm up strikes to knock back his opponent.
  815. BOOTS
  816. CHESTPLATE
  817. ABILITIES DISABLED
  818. ARMORED
  819. CLASS ADVANTAGE
  820. DAMAGE OVER TIME
  821. FURY
  822. POWER BOOST
  823. POWER DRAIN
  824. REGENERATION
  825. SNARED
  826. STUN
  827. SUPER BOOST
  828. TAP!
  829. BOW
  830. HELM
  831. LEGS
  832. A Cut Above the Rest
  833. A Move of Epic Proportions
  834. ACCOUNT LEVEL
  835. AGILITY HEROES
  836. ARENA BATTLES
  837. ARENA RANK
  838. Acquire a piece of Gear - Arms Slot
  839. Acquire a piece of Gear - Chest Slot
  840. Acquire a piece of Gear - Equipment Slot
  841. Acquire a piece of Gear - Head Slot
  842. Acquire a piece of Gear - Leg Slot
  843. Another Chapter Begins
  844. Becoming a Legend
  845. Buy {0} Chests from the Store
  846. Campaign Completionist
  847. Campaign Domination
  848. Committed to the Cause
  849. Complete All Story Battles
  850. Complete Campaign on Heroic Difficulty
  851. Complete Campaign on Standard Difficulty
  852. Complete all Daily Objectives for {0} days in a row
  853. Complete all League Missions in a League Event
  854. Complete {0} Battles in Arena
  855. Complete {0} Challenge Battles
  856. Complete {0} Daily Objectives
  857. Complete {0} Operations
  858. Complete {0} of League Missions
  859. Create a League
  860. DAILY WARRIOR
  861. DEFEAT BATMAN
  862. DEFEAT CATWOMAN
  863. DEFEAT CYBORG
  864. DEFEAT DEADSHOT
  865. DEFEAT EMERALD GREEN LANTERN
  866. DEFEAT GORILLA GRODD
  867. DEFEAT HARLEY QUINN
  868. DEFEAT SCARECROW
  869. DEFEAT SUPERMAN
  870. DEFEAT THE FLASH
  871. DEFEAT UNBREAKABLE CYBORG
  872. DEFEAT WONDER WOMAN
  873. Dedication
  874. Defeat Cyborg in Story Mode
  875. Defeat Robin in Story Mode
  876. Defeat Superman in Story Mode
  877. Defeat Wonder Woman in Story Mode
  878. Earn First Gold Hero
  879. Earn First Legendary Hero
  880. Earn First Silver Hero
  881. Earn {0} Arena Trophies
  882. Equip a Gear Set to a Hero
  883. Equip a Level 60 Gear Set to a Hero
  884. Favorite Toy
  885. Fortified Supports
  886. GEAR LEVEL
  887. Gear Synergy
  888. Gun Show
  889. HERO COLLECTION
  890. HERO LEVELS
  891. Hardened Core
  892. Headstrong
  893. Heavy Investor
  894. Hero Connoisseur
  895. Join a League
  896. Just a Simulation
  897. League Grandmaster
  898. Let the Game Do the Work
  899. Level a Gear Set to Level {0}
  900. Level up a Hero to Level {0}
  901. Level up a Hero's Ability 1 to Level {0}
  902. Level up a Hero's Ability 2 to Level {0}
  903. Level up a Hero's Ability 3 to Level {0}
  904. Level up a Hero's Passive Ability to Level {0}
  905. Level your Account to level {0}
  906. Lucky Gold
  907. MAGIC HEROES
  908. METAHUMAN HEROES
  909. MIGHT HEROES
  910. Make it on the Leaderboard by the end of an Arena Season
  911. New Found Power
  912. OPERATIONS
  913. Own a Hero from each Class
  914. Own {0} Agility Heroes
  915. Own {0} Different Heroes
  916. Own {0} Magic Heroes
  917. Own {0} Meta Heroes
  918. Own {0} Might Heroes
  919. Own {0} Tech Heroes
  920. Passive Aggressive
  921. Perform an Ability 3
  922. Rank Up to a New Arena Tier (Tier {0})
  923. STAR RATING
  924. STORY MODE I
  925. STORY MODE II
  926. STORY MODE III
  927. STORY MODE IV
  928. Shiny Silver
  929. Showdown
  930. Stepping Up to the Challenge
  931. TECH HEROES
  932. The Faithful
  933. The Initiate
  934. The World's Finest
  935. Trophy Collector
  936. UPGRADE SPECIAL 1
  937. UPGRADE SPECIAL 2
  938. UPGRADE SPECIAL 3
  939. Upgrade a Hero to Star Rating {0}
  940. Upgrade any Gear to Level {0}
  941. WIN A CAMPAIGN BATTLE
  942. Win Chapter 1, Battle 12 in Normal Campaign
  943. Win Chapter 1, Battle 18 in Normal Campaign
  944. Win Chapter 1, Battle 2
  945. Win Chapter 1, Battle 24 in Normal Campaign
  946. Win Chapter 1, Battle 6 in Normal Campaign
  947. Win Chapter 2, Battle 12 in Normal Campaign
  948. Win Chapter 2, Battle 18 in Normal Campaign
  949. Win Chapter 2, Battle 24 in Normal Campaign
  950. Win Chapter 2, Battle 6 in Normal Campaign
  951. Win Chapter 3, Battle 12 in Normal Campaign
  952. Win Chapter 3, Battle 24 in Normal Campaign
  953. Win Chapter 4, Battle 12 in Normal Campaign
  954. Win Chapter 4, Battle 24 in Normal Campaign
  955. Win a Battle using Auto-Play
  956. Win a Battle using a SIM Key
  957. Win a Clash
  958. CHEST
  959. Piercing Strikes
  960. Princess Diana strikes fiercely at close distance with her sword, inflicting armor piercing damage onto her opponent.
  961. CHESTPLATE
  962. Ivy strikes with a series of vines from below.
  963. Root Pound
  964. WAYNE FAMILY FORTUNE
  965. CHESTPLATE
  966. CHESTPLATE
  967. EDIT MESSAGE HERE!
  968. LEAGUES MENU
  969. INJUSTICE CARD
  970. Login rewards for {NUM_DAYS} days
  971. Dashing a medium distance forward with a single claw slash, Catwoman staggers her opponent back, dealing damage over time (DOT).
  972. Slash Dash
  973. Batter Up
  974. Harley Quinn swiftly swings her bat with a chance to stun.
  975. Harley’s deranged state of mind infects her victims, charming them to fight for her if she defeats them. Her Surprise cupcake bomb also detonates with random effects, all of them bad for the opponent. <cf><cf>SHARDS<cf>Hero Pack
  976. UNHINGED
  977. Hazard: Batman deploys a smoke bomb on the ground. Opponents caught in its blast are briefly stunned.
  978. Stun Bomb
  979. Fate summons a large ankh at medium distance, knocking away his opponent.
  980. Glyph of Anubis
  981. Get 135 Power Gems and Horrific Scarecrow Hero Shards.
  982. SPECIAL GEM OFFERS
  983. SPECIAL GEM PACK
  984. Black
  985. BrightBlue
  986. Bronze
  987. Gold
  988. Green
  989. HeroEnergyBlue
  990. Light Blue
  991. Locked Blue
  992. Pink
  993. Purple
  994. Red
  995. White
  996. Yellow
  997. #Title
  998. CLAIM
  999. CLAIM
  1000. DELETE
  1001. Reward must be claimed before message can be deleted.
  1002. Feeding Gear is % more effective
  1003. Reverse Engineering
  1004. Login rewards for {NUM_DAYS} days
  1005. VIP SUBSCRIPTION
  1006. BOOTS
  1007. At medium distance, Ivy wildy swings her plant-made weapons.
  1008. Datura Hammer
  1009. BOOTS
  1010. GLOVES
  1011. STANDARD
  1012. Justice
  1013. Superman combines speed, heat and flight to knock down his opponent.
  1014. CHESTPLATE
  1015. Crisis Punch
  1016. JUSTICE LEAGUE VAULT
  1017. CANARY CRY
  1018. Dust Kick
  1019. The Flash unleashes a flurry of kicks at close distance. Upon use, swipe to increase the number of kicks.
  1020. EQUIPMENT
  1021. Search and Rescue: Kahndaq
  1022. Barry Allen quickly combines fist, foot and finesse into a medium distance speedy string of six strikes.
  1023. Blink of an Eye
  1024. Black Canary springs forward a medium distance into a scissor kick, pushing back her opponent.
  1025. Scissor Kick
  1026. Bane pops up his victim for an airborne beatdown.
  1027. VENGEANCE OF BANE
  1028. After each Ability use, Swamp Thing creates a garden hazard from which he can heal himself.
  1029. Wild Growth
  1030. LEGS
  1031. 00:00:00
  1032. DAILY VICTORIES
  1033. DAY
  1034. DESCRIPTION TEXT
  1035. EXPIRES
  1036. MISSION
  1037. MISSION I
  1038. MISSION II
  1039. MISSION III
  1040. MISSION IV
  1041. MISSION V
  1042. MISSION VI
  1043. MISSION VII
  1044. MISSION VIII
  1045. NOT AVAILABLE
  1046. TYPE XP
  1047. Out Of
  1048. ##
  1049. ##
  1050. #Title #Title #Title #Title
  1051. CLAIM
  1052. CLAIMED
  1053. IN PROGRESS
  1054. Open 1 Pack Open 1 Pack Open 1 Pack Open 1 Pack
  1055. ##
  1056. ##
  1057. ##XP
  1058. #PlayerProfileNameHere
  1059. #X
  1060. #Y
  1061. /
  1062. CLOSE
  1063. LVL
  1064. PLAYER PROFILE
  1065. characters remaining
  1066. CHARACTER UNAVAILABLE
  1067. Lightning Reflexes
  1068. The Flash's incredible speed gives him a chance to ignore damage during rush or ranged Attacks. He also gives his teammates more fast attacks.
  1069. Oliver Queen utilizes his arsenal during crtical attacks to strike the entire enemy team. A strong bond grants any Black Canary teammate an increased fast attack chance.
  1070. Get 2000 Power Gems, 160 Gold Suicide Squad Harley Quinn Hero Shards and a complete set of gear!
  1071. HARLEY QUINN GOLD PACK
  1072. SUICIDE SQUAD
  1073. SUICIDE SQUAD HARLEY GOLD PACK
  1074. Primal Charge
  1075. CURRENT SORT
  1076. Get 1,450 Power Gems, Armored Superman Hero Shards and gear!
  1077. SPECIAL GEM BUNDLE
  1078. SPECIAL GEM OFFERS
  1079. ARMOR
  1080. CAPE
  1081. #888,888
  1082. POWER RING
  1083. ACCOUNT OR LOGIN
  1084. BILLING
  1085. BUG
  1086. CANCEL
  1087. CUSTOMER SUPPORT
  1088. ENTER DESCRIPTION
  1089. ENTER EMAIL
  1090. FEEDBACK
  1091. GAMEPLAY HELP REQUEST
  1092. INVALID EMAIL
  1093. REPORT ABUSE OR CHEATING
  1094. REQUIRED FIELD
  1095. REQUIRED FIELD
  1096. SELECT ISSUE TYPE
  1097. SUBMIT
  1098. TECHNICAL AND OTHER
  1099. BOOTS
  1100. Critical Drain
  1101. Power Drain has a chance of draining 1.5x power
  1102. #Chest Name
  1103. #Guaranteed Gold Hero
  1104. #x1
  1105. #x10
  1106. 99:99
  1107. Contains 1 random hero with a rare chance of a Gold hero!
  1108. FREE
  1109. GET NOW
  1110. GET NOW
  1111. x{0}
  1112. Cyborg's battle systems adjust when tagged out to regenerate health. He also boosts team health.
  1113. Regeneration
  1114. Deadshot fires a trio of shots down low, tripping up his opponent.
  1115. On The Low
  1116. B
  1117. Combines sword and gadgets into a high damage sequence.
  1118. HOLDING BACK
  1119. Amalthea Bash
  1120. Wonder Woman rushes forward into a shield knockdown attack.
  1121. PSI FOCUS
  1122. Marsh March
  1123. Swamp Thing foot stomps before sending out a log that may knock down opponents at distance.
  1124. BOOTS
  1125. A trained assassin, Robin always receives extra combo hits, increasing the damage bonus received upon using his Abilities.
  1126. BLADEMASTER
  1127. Roller Coaster
  1128. The Flash chops multiple times, knocking his opponent away.
  1129. ARMOR
  1130. Auto Play Activated
  1131. Auto Play Deactivated
  1132. +40% DAMAGE
  1133. +{0} DAMAGE
  1134. 2
  1135. HITS
  1136. Bane and his teammates gain increased critical chance and non-Ability damage.
  1137. Ultimate Brawler
  1138. Gorilla City Citizen
  1139. This enemy doesn't have a passive. He's simply an angry super Gorilla.
  1140. #3
  1141. #Currency Pack Name
  1142. 20
  1143. GET NOW
  1144. IN STOCK
  1145. A blur of motion, The Flash can hit multiple times with fast attack when he tags in. He also raises the fast attack chance of his entire team.<cf><cf>SHARDS<cf>Heroic Campaign Mode Chapter 4
  1146. Arena Medals
  1147. Credits
  1148. Energy
  1149. Gear Dust
  1150. League Coins
  1151. Mod Material
  1152. Power Gems
  1153. SIM Chips
  1154. ARMOR
  1155. CHAPTER 2
  1156. COMING SOON
  1157. SHATTERED ALLIANCES
  1158. SYMBOL
  1159. BOOTS
  1160. ####
  1161. ####
  1162. %
  1163. NOT SET
  1164. NOT SET
  1165. x
  1166. GLOVES
  1167. He doesn't have a passive either. Watch it! This guy is a little batty.
  1168. Insane Arkham Inmate
  1169. #3
  1170. #LIMITED TIME
  1171. #Special Offer Desc
  1172. IN STOCK
  1173. SPECIAL GEM PACK
  1174. #FLASH B CHALLENGE DESCRIPTION
  1175. #FLASH B CHALLENGE TITLE
  1176. Agility Heroes deal 50% more damage against Metahumans.
  1177. Shank Shank
  1178. Increase Special Damage
  1179. Special Damage
  1180. Get 4,250 Power Gems, Predator Batman Hero Shards and a complete set of gear!
  1181. PREDATOR BATMAN COLLECTION
  1182. SPECIAL GEM OFFERS
  1183. #Category!
  1184. #String not used
  1185. Training
  1186. Training Description
  1187. #Difficulty
  1188. Vault
  1189. Vault Description
  1190. GLOVES
  1191. GLOVES
  1192. #10:30:55
  1193. #Chest Description
  1194. #Special Offer Line 2
  1195. EXPIRES
  1196. GET NOW
  1197. NO THANKS
  1198. SAVE ##%
  1199. SPECIAL GEM BUNDLE
  1200. Batwing Airstrike
  1201. On tag-in, the Batwing strafes all enemies with a barrage of cannon fire.
  1202. CHANNEL#
  1203. Arkham Inmate
  1204. He doesn't have a passive. And he wants you to know that he's just a man who fell in with the wrong crowd.
  1205. Berserk
  1206. When Gorilla Grodd's health gets low he goes into a primal fury.
  1207. A defensive pose that reflects a portion of incoming damage back onto the attacking opponent. While defending, power is slowly drained from Superman.
  1208. Super Block
  1209. Mercenaries
  1210. Mercenary Descrption
  1211. Get 1,450 Power Gems, Predator Batman Hero Shards and gear!
  1212. SPECIAL GEM BUNDLE
  1213. SPECIAL GEM OFFERS
  1214. BEGIN
  1215. BEGIN
  1216. BEGIN
  1217. BEGIN
  1218. DEFEAT
  1219. MODIFIERS ACTIVE
  1220. TAP ANYWHERE TO CONTINUE
  1221. VICTORY
  1222. VICTORY
  1223. VICTORY
  1224. Black Canary's fast attack hits deal extra damage. Any Green Arrow teammate gains an increased critical chance.
  1225. Fast Strikes
  1226. Desc Text
  1227. League Small
  1228. ARMS
  1229. CHEST
  1230. EQUIPMENT
  1231. HEAD
  1232. LEGS
  1233. A quick clone assist brings the opponent closer in for an earthy treat.
  1234. Bio-Fission
  1235. ***COMING SOON***
  1236. GEAR
  1237. MAX
  1238. ##
  1239. ##
  1240. ##
  1241. #ASCENDING
  1242. +##
  1243. BASE EFFECT
  1244. CANCEL
  1245. CHANCE EFFECTS
  1246. CHANCE EFFECTS
  1247. CHARACTER NAME'S
  1248. EQUIPPED
  1249. FULL ITEM NAME
  1250. FUSE
  1251. GEAR SET BONUS
  1252. GEAR SET NAME
  1253. LEVEL
  1254. NEXT
  1255. Overall Damage
  1256. PREVIOUS
  1257. SELECT ALL GEAR
  1258. SELECTED GEAR
  1259. Tap to review
  1260. UPGRADE
  1261. At medium distance, Bane drops an elbow, knocking down his opponent.
  1262. Knightfall
  1263. Battle 5
  1264. Harley Quinn's Cupcake Bomb detonates with random effects.
  1265. "Am I too much for ya?"<cf>― Harley Quinn
  1266. "And at the end of fear...oblivion."<cf>― Scarecrow
  1267. "Booya!"<cf>― Cyborg
  1268. "Fear the wrath of Grodd!"<cf>― Gorilla Grodd
  1269. "Fools, if nature were to shrug… or raise an eybrow… then you should all be gone…" ― Swamp Thing
  1270. "Hera, give me strength!" ― Wonder Woman
  1271. "I admire your Bravery." ― Superman
  1272. "I am Doctor Fate. I was born for this." ― Doctor Fate
  1273. "I am Vengeance."<cf>― Batman
  1274. "I am Vengeance." ― Batman
  1275. "I am Vengeance." ― Batman
  1276. "I am the Night."<cf>― Batman
  1277. "I only entered this conflict to protect the interests of the Green." ― Swamp Thing
  1278. "I only entered this conflict to protect the interests of the Green." ― Swamp Thing
  1279. "I'm not mad at all. I'm just differently sane." ― Joker
  1280. "I'm only going to say this once."<cf>― Cyborg
  1281. "If you don't stand up and fight for what's yours, you won't have anything left worth fightin for." ― Black Canary
  1282. "If you don't stand up and fight for what's yours, you won't have anything left worth fighting for." <cf>― Black Canary
  1283. "Let those who worship evil's might, beware my power, Green Lantern's light!"<cf>― Green Lantern
  1284. "Let your fate be sealed in Justice!" ― Doctor Fate
  1285. "Let's kill some people and see where that gets us." <cf>― Deadshot<cf>
  1286. "Life doesn't give us purpose. We give life purpose."<cf>― The Flash
  1287. "Life doesn't give us purpose. We give life purpose." ― The Flash
  1288. "My Father would want justice, not vengeance." ― Damian Wayne<cf>
  1289. "Playtime for Kitty!" <cf>― Catwoman
  1290. "Playtime for Kitty!" ― Catwoman
  1291. "This is going to hurt you a lot more than it does me." ― The Joker
  1292. "This is going to hurt you a lot more than it does me." ― The Joker
  1293. "This. This is what I am. This is who I am. Come hell or high water, if I deny it, I deny everything I've every done. Everything I've ever fought for." ― Green Arrow
  1294. "Try to keep up."<cf>― The Flash
  1295. "What are you afraid of?" ― Scarecrow
  1296. "You're catnip to a girl like me."<cf>― Catwoman
  1297. "You're no warrior!"<cf>― Wonder Woman
  1298. "You're overmatched!" ― Superman
  1299. "You are beaten! Now I will break you!" ― Bane
  1300. "You are beaten! Now I will break you!" ― Bane
  1301. Aerial bombardment from Superman's Heat Vision can wreak havoc on your team.
  1302. Aquaman is an expert warrior armed with the Trident of Atlantis.
  1303. Aquaman is an expert warrior armed with the Trident of Atlantis.
  1304. Aquaman's onslaught of attacks gives him momentum that makes him even more powerful.
  1305. Armored Superman can use his heated air vision to light the ground and his opponents on fire.
  1306. Armored Superman's might protects him from the opponent's first Ability attack.
  1307. Avoid Batman's grenade, which stuns anyone on detonation.
  1308. Avoid Batman's grenade, which stuns anyone on detonation.
  1309. Bane is looking to destroy the Regime and Batman.
  1310. Bane relentlessly hunts Batman, whom he considers his nemesis.
  1311. Bane relentlessly hunts Batman, whom he considers his nemesis.
  1312. Bane wants to be the law and transform Gotham.
  1313. Bane wants to be the law and transform Gotham.
  1314. Bane will not be stopped and any who get in his way will be thrown out like the peons they are.
  1315. Basic and ranged attacks can be ineffective against the might of Superman.
  1316. Batman can deliver a devestating one punch attack that KO's most oppoonents.
  1317. Batman has vowed to keep the Regime and Superman's tyranny dead at any cost.
  1318. Batman has vowed to keep the Regime and Superman's tyranny dead at any cost.
  1319. Batman has vowed to keep the Regime and Superman's tyranny dead at any cost.
  1320. Batman unleashes a crushing kick that brutalizes his enemies.
  1321. Batman uses his grappling gun to give a brutalizing kick.
  1322. Batman uses his grappling gun to give a devestating kick.
  1323. Batman's allies in battle gain a large critical chance boost.
  1324. Battle 1
  1325. Battle 1
  1326. Battle 1
  1327. Battle 1
  1328. Battle 1
  1329. Battle 1
  1330. Battle 1
  1331. Battle 1
  1332. Battle 10
  1333. Battle 10
  1334. Battle 10
  1335. Battle 10
  1336. Battle 10
  1337. Battle 10
  1338. Battle 10
  1339. Battle 10
  1340. Battle 11
  1341. Battle 11
  1342. Battle 11
  1343. Battle 11
  1344. Battle 11
  1345. Battle 11
  1346. Battle 11
  1347. Battle 11
  1348. Battle 12
  1349. Battle 12
  1350. Battle 12
  1351. Battle 12
  1352. Battle 12
  1353. Battle 12
  1354. Battle 12
  1355. Battle 12
  1356. Battle 13
  1357. Battle 13
  1358. Battle 13
  1359. Battle 13
  1360. Battle 13
  1361. Battle 13
  1362. Battle 13
  1363. Battle 13
  1364. Battle 14
  1365. Battle 14
  1366. Battle 14
  1367. Battle 14
  1368. Battle 14
  1369. Battle 14
  1370. Battle 14
  1371. Battle 14
  1372. Battle 15
  1373. Battle 15
  1374. Battle 15
  1375. Battle 15
  1376. Battle 15
  1377. Battle 15
  1378. Battle 15
  1379. Battle 15
  1380. Battle 16
  1381. Battle 16
  1382. Battle 16
  1383. Battle 16
  1384. Battle 16
  1385. Battle 16
  1386. Battle 16
  1387. Battle 16
  1388. Battle 17
  1389. Battle 17
  1390. Battle 17
  1391. Battle 17
  1392. Battle 17
  1393. Battle 17
  1394. Battle 17
  1395. Battle 17
  1396. Battle 18
  1397. Battle 18
  1398. Battle 18
  1399. Battle 18
  1400. Battle 18
  1401. Battle 18
  1402. Battle 18
  1403. Battle 18
  1404. Battle 19
  1405. Battle 19
  1406. Battle 19
  1407. Battle 19
  1408. Battle 19
  1409. Battle 19
  1410. Battle 19
  1411. Battle 19
  1412. Battle 2
  1413. Battle 2
  1414. Battle 2
  1415. Battle 2
  1416. Battle 2
  1417. Battle 2
  1418. Battle 2
  1419. Battle 2
  1420. Battle 20
  1421. Battle 20
  1422. Battle 20
  1423. Battle 20
  1424. Battle 20
  1425. Battle 20
  1426. Battle 20
  1427. Battle 20
  1428. Battle 21
  1429. Battle 21
  1430. Battle 21
  1431. Battle 21
  1432. Battle 21
  1433. Battle 21
  1434. Battle 21
  1435. Battle 21
  1436. Battle 22
  1437. Battle 22
  1438. Battle 22
  1439. Battle 22
  1440. Battle 22
  1441. Battle 22
  1442. Battle 22
  1443. Battle 22
  1444. Battle 23
  1445. Battle 23
  1446. Battle 23
  1447. Battle 23
  1448. Battle 23
  1449. Battle 23
  1450. Battle 23
  1451. Battle 23
  1452. Battle 24
  1453. Battle 24
  1454. Battle 24
  1455. Battle 24
  1456. Battle 24
  1457. Battle 24
  1458. Battle 24
  1459. Battle 24
  1460. Battle 3
  1461. Battle 3
  1462. Battle 3
  1463. Battle 3
  1464. Battle 3
  1465. Battle 3
  1466. Battle 3
  1467. Battle 3
  1468. Battle 4
  1469. Battle 4
  1470. Battle 4
  1471. Battle 4
  1472. Battle 4
  1473. Battle 4
  1474. Battle 4
  1475. Battle 4
  1476. Battle 5
  1477. Battle 5
  1478. Battle 5
  1479. Battle 5
  1480. Battle 5
  1481. Battle 5
  1482. Battle 5
  1483. Battle 6
  1484. Battle 6
  1485. Battle 6
  1486. Battle 6
  1487. Battle 6
  1488. Battle 6
  1489. Battle 6
  1490. Battle 6
  1491. Battle 7
  1492. Battle 7
  1493. Battle 7
  1494. Battle 7
  1495. Battle 7
  1496. Battle 7
  1497. Battle 7
  1498. Battle 7
  1499. Battle 8
  1500. Battle 8
  1501. Battle 8
  1502. Battle 8
  1503. Battle 8
  1504. Battle 8
  1505. Battle 8
  1506. Battle 8
  1507. Battle 9
  1508. Battle 9
  1509. Battle 9
  1510. Battle 9
  1511. Battle 9
  1512. Battle 9
  1513. Battle 9
  1514. Battle 9
  1515. Beware of the "Canary Cry", an ultrasonic scream powerful enough to lay any enemy low.
  1516. Beware the ferocity of Wonder Woman as she strikes upward, cleaving her opponent.
  1517. Beware the fury of Green Lantern taking form of a Mini Gun! He devastates all that are opposed to his creed.
  1518. Black Canary is an expert martial artist and is considered one of the best fighters around.
  1519. Black Canary nearly sacrificed everything in her fight against the regime.
  1520. Bud and Lou fight enemies for their master, Harley Quinn, with incredible ferocity.
  1521. Catwoman can go into a claw frenzy and rip her opponents to shreds.
  1522. Catwoman found out her true feelings for Batman when Superman started hunting Batman down.
  1523. Catwoman has claws and isn't afraid to use them with her feral blitz of attacks.
  1524. Catwoman is armed with claws that can cause bleeding damage over time.
  1525. Catwoman is armed with claws that can cause bleeding damage over time.
  1526. Catwoman is at her best when on Operations; she receives bigger payouts and better loot.
  1527. Catwoman is ready to unleash a relentless blitz of razor sharp claw attacks.
  1528. Chapter 1
  1529. Chapter 2
  1530. Chapter 3
  1531. Chapter 4
  1532. Chapter 5
  1533. Chapter 6
  1534. Chapter 7
  1535. Chapter 8
  1536. Cyborg can take advantage in the match by using his EMP to drain his opponent's Power Bar.
  1537. Cyborg can take advantage in the match with the use of his EMP to drain his opponent's power.
  1538. Cyborg can take advantage in the match with the use of his EMP to drain his opponent's power.
  1539. Cyborg has a lethal uppercut that crushes his opponents.
  1540. Cyborg looks forward to getting back at Batman for what he did against the dream of the Regime.
  1541. Damian Wayne was raised from birth by the infamous League of Assassins.
  1542. Damian Wayne was raised from birth by the infamous League of Assassins.
  1543. Deadshot uses his "Twins" to annihilate his targets.
  1544. Deadshot uses his "Twins" to annihilate his targets.
  1545. Deadshot will use his custom high powered rifle at a distance when the time is right. He doesn't miss.
  1546. Dinah Lance, otherwise known as Black Canary, was born into a family of crime fighters; her mother was a vigilante and her father is a police officer.
  1547. Do you have the skills to claim victory?
  1548. Doctor Fate delivers a smashing attack coming from another dimension to crush his opponents.
  1549. Doctor Fate is a powerful sorcerer who can divine the fate of mankind.
  1550. Doctor Fate is at odds within himself on what to do, perserve order or save his heroic friends.
  1551. Doctor Fate place ankhs for his teammates to heal from during the match.
  1552. Don't try to run from Gorilla Grodd, if he sees fear in battle he will use his Telekinesis and pummel them.
  1553. Emerald Green Lantern assists his teammates with a mighty construct when they tag-in.
  1554. Even after his identity has been exposed, Batman keeps his vow to fight for justice.
  1555. Everyone on Bane's team has a taste of Venom and gains major boosts in attack damage and critical hit chance.
  1556. Flash goes so fast that his attacks stun his opponet to open another flurry of attacks from the Flash.
  1557. Gorilla Grodd can deliver a frenzy of attacks with his mighty Telekinesis.
  1558. Gorilla Grodd can use his primal gorilla strength to his advantage as he blitzes his opponents.
  1559. Gorilla Grodd goes into a frenzy after taking damage, making him even more deadly in battle.
  1560. Gorilla Grodd goes into a frenzy after taking damage, making him even more deadly in battle.
  1561. Gorilla Grodd knows he is superior to all and will do anything to show it.
  1562. Gorilla Grodd uses his powerful Telekinesis to deflect incoming attacks.
  1563. Green Arrow has partnered with Black Canary, to keep fighting for the underdog and more importantly to protect his Pretty Bird.
  1564. Green Arrow has partnered with Black Canary, to keep fighting for the underdog and more importantly to protect his Pretty Bird.
  1565. Green Lantern assists his teammates with a mighty construct when they tag in.
  1566. Green Lantern can summon a shield that can reflect damage back at his opponents.
  1567. Green Lantern will always be there for his teammates, giving them an Absorption Shield at the start of the battle.
  1568. Green Lantern will use his willpower to summon very powerful constructs.
  1569. Harley Quinn can be a crack shot and fire two devastating gun shots.
  1570. Harley Quinn can unleash a hail of bullets that will leave a great meal for Bud and Lou.
  1571. Harley Quinn can unleash a hail of bullets that will leave a great meal for Bud and Lou.
  1572. Harley Quinn uses her trusty baseball bat for when things get really nasty.
  1573. Harley Quinn's Cupcake Bomb can do a multitude of effects against an opponent.
  1574. Harley Quinn's Cupcake Bomb detonates with random effects.
  1575. His incredible speed gives The Flash the ultimate advantage with insanely fast combo attacks.
  1576. Horrific Scarecrow makes his opponents so frightened that they need additional power to use Abilities.
  1577. If a teammate is lost in battle, Wonder Woman will have an Amazonian sister come and take their place.
  1578. If a teammate is lost in battle, Wonder Woman will have an Amazonian sister come and take their place.
  1579. Master Thief Catwoman will use her whip at times and have her opponents face her feral attacks.
  1580. Not only is Deadshot lethal from far away, but up close as well.
  1581. Now, with Batman restoring order, Black Canary has returned home to set things right.
  1582. On tag-in, Catwoman steals power from the opponent and adds it to her own power.
  1583. On tag-in, Catwoman steals power from the opponent and adds it to her own power.
  1584. On tag-in, Master Thief Catwoman steals power from the opponent and adds it to her own power bar.
  1585. On tag-in, The Flash has momentum on his side and his attacks are a blur.
  1586. Once fully powered up Cyborg can obliterate any enemy with his fists and weaponry.
  1587. Once fully powered up, Cyborg can obliterate any opponent with his fists and weaponry.
  1588. Once fully powered up, Unbreakable Cyborg can obliterate any enemy with his fists and weaponry.
  1589. Opponents wise to be wary of Superman's Heat Vision. This aerial bombardment can lay anyone low.
  1590. Predator Batman is supported by suppressing fire from the Batwing and its powerful cannons.
  1591. Predator Batman uses Kryptonian tech with a forceful punch, stopping the opponent from using Abilities.
  1592. Predator Batman uses his grappling gun to give a devastating kick.
  1593. Raised and trained by the League of Assassins, Damian is a living weapon.
  1594. Scarecrow is an anarchist obsessed with the spread and study of fear.
  1595. Scarecrow is an anarchist obsessed with the spread and study of fear.
  1596. Scarecrow uses a rusty hook to tear up his opponents and give them another dose of his toxins.
  1597. Scarecrow uses his toxin spray to instill fear into any opponent. It's so potent they can only do basic attacks while affected.
  1598. Scarecrow uses toxin spray to instill fear into any opponent, preventing use of their Abilities.
  1599. Scarecrow will give you an extreme close up of his mask and then ruthlessly attack his victims.
  1600. Scarecrow will make fearful opponents unable to leave and he delights in their terror.
  1601. Scarecrow's only goal is to sow panic on a global scale.
  1602. Scarecrow's toxic spray is so potent that opponents can only do basic attacks while affected.
  1603. Speed Force The Flash goes so fast that he stuns his opponent, making them vulnerable to another flurry of attacks.
  1604. Speed Force The Flash goes so fast that he stuns his opponent, making them vulnerable to another flurry of attacks.
  1605. Speed Force The Flash is impervious to harm and cannot be stopped while dashing.
  1606. Speed Force The Flash will go into a whirlwind of attacks that no one can withstand.
  1607. Superman can do massive damage with a flurry of punching attacks from the air.
  1608. Superman can fly into his opponent and bashes mercilessly into the ground.
  1609. Superman proves he's the man of steel when he defends against attacks.
  1610. Superman proves he's the man of steel when he defends against attacks.
  1611. Swamp Thing is the protector of "the Green," the web that connects all plant life on Earth.
  1612. Swamp Thing utilizes all items of the Green to use against his opponents.
  1613. Swamp Thing utilizes all items of the Green to use against his opponents.
  1614. Telekinetic Gorilla Grodd can give a primal roar that stuns his opponent, whom he will pummel for their weakness.
  1615. Telekinetic Gorilla Grodd uses his powerful Telekinesis to deflect incoming attacks.
  1616. The Flash can use his hyper speed to trounce his opponents with kicks.
  1617. The Flash can use his hyper speed to trounce his opponents with kicks.
  1618. The Flash goes so fast that his attacks stun his opponent to open another flurry of attacks from The Flash.
  1619. The Flash is determined to redeem himself.
  1620. The Flash taps into the Speed Force to accelerate his martial attacks.
  1621. The Flash will go into whirlwind of attacks that no one can withstand.
  1622. The Lasso of Truth in Warrior Queen Wonder Woman's hands is devastating to all of her opponents.
  1623. The Lasso of Truth in Wonder Woman's hands is devastating to all her opponents.
  1624. The Lasso of Truth in Wonder Woman's hands is devastating to all her opponents.
  1625. The Speed Force the Flash is impervious to harm and cannot be stopped while dashing.
  1626. The farther Deadshot's opponents are from him, the more deadly he is.
  1627. The strength of Emerald Green Lantern's willpower is shown when he uses his Rocket Launcher Ability.
  1628. The strength of will power is shown through Green Lantern while he uses his Rocket Launcher attack.
  1629. There is no escape from Telekinetic Gorilla Grodd. Those who try to tag-out will be punished.
  1630. This will be a blast! ― Harley Quinn
  1631. Tutorial Battle
  1632. Unbreakable Cyborg can take advantage in the match by using his EMP to drain his opponent's power.
  1633. Unbreakable Cyborg can use his Sonic Blaster to stun his opponents, opening them up for more attacks.
  1634. Unhinged Harley Quinn uses her trusty baseball bat for when things get really nasty.
  1635. Using his chain weapon, Horrific Scarecrow will trip his enemies up to give them another dose of toxin.
  1636. Using his chain weapon, Scarecrow, will trip his enemies up to give them another dose of the toxin.
  1637. Using his enhanced targeting systems, Cyborg overwhelms his opponents with firepower.
  1638. Using his incredible magical power, Doctor Fate can maintain an energy blast over elongated periods of time.
  1639. Using his unparalled magic, Doctor Fate's spells can swap his health with his opponents if advantageous.
  1640. Warrior Queen Wonder Woman can pierce any armor with her precision strikes.
  1641. When Batman starts in a fight he is assisted by Batwing, that strafes his enemies with powerful cannons.
  1642. When Batman starts in a fight he is assisted by Batwing, that strafes his enemies with powerful cannons.
  1643. When Batman starts in a fight he is assisted by Batwing, that strafes his enemies with powerful cannons.
  1644. When KO'd Cyborg is down but not out. He'll do whatever it takes to win the fight.
  1645. When KO'd, Unbreakable Cyborg is down but not out. He'll do whatever it takes to win the battle.
  1646. When Unhinged Harley Quinn defeats an opponent, she uses her charms to convince them to join her.
  1647. When tagged out, Cyborg lets his cybernetic body repair the damage he has acquired during the battle.
  1648. When tagged out, Cyborg lets his cybernetic body repair the damage he's acquired during the match.
  1649. When the timing is right, Deadshot will launch a ranged rifle barrage with pinpoint accuracy.
  1650. Within a whirlwind, Damian attacks his opponents with incredible ferocity.
  1651. Wonder Woman awaits patiently for her chance to restore the Regime!
  1652. Wonder Woman awaits patiently for her chance to restore the Regime!
  1653. Wonder Woman can pierce any armor with her precision strikes.
  1654. Wonder Woman can use her Amazonian strength and bowl her opponents down.
  1655. Wonder Woman can use her shield to deflect some of the most dangerous attacks.
  1656. Wonder Woman's shield can reflect damage back on to her opponent.
  1657. Blur
  1658. On tag-in, The Flash taps into the Speed Force and speed boosts his attacks. He also boosts team fast attack.
  1659. An expert mercenary specializing in taking out opponents from a distance, Deadshot gains a damage and lethal chance bonus based on his distance from the opponent.
  1660. MARKSMAN
  1661. #888,888
  1662. CHESTPLATE
  1663. Energy Generator
  1664. Increase Energy regen rate
  1665. Lorem ipsum dolor sit amet, consectetur adip elit. Cras non elementum sem. Lorem ipsum dolor sit amet, consectetur adip elit. Cras non elementum sem.Lorem ipsum dolor sit amet, consectetur adip elit. Cras non elementum sem. Lorem ipsum dolor sit amet, consectetur adip elit. Cras non elementum sem.Lorem ipsum dolor sit amet, consectetur adip elit. Cras non elementum sem. Lorem ipsum dolor sit amet, consectetur adip elit. Cras non elementum sem. Lorem ipsum dolor sit amet, consectetur adip elit. Cras non elementum sem. Lorem ipsum dolor sit amet, consectetur adip elit. Cras non elementum sem.Lorem ipsum dolor sit amet, consectetur adip elit. Cras non elementum sem. Lorem ipsum dolor sit amet, consectetur adip elit. Cras non elementum sem.Lorem ipsum dolor sit amet, consectetur adip elit. Cras non elementum sem. Lorem ipsum dolor sit amet, consectetur adip elit. Cras non elementum sem.
  1666. Ability 3
  1667. Cyborg can only be defeated by Ability 3.
  1668. CYBER EYE
  1669. BACK
  1670. ***COMING SOON***
  1671. CURRENT DIFFICULTY:
  1672. Heroic
  1673. Ludicrous
  1674. RAID MANAGEMENT MENU
  1675. Standard
  1676. TIME LEFT: 8888
  1677. Currency
  1678. Gear
  1679. Hero Shard(s)
  1680. XP
  1681. Batman and his teammates deal increased hazard damage.
  1682. WayneTech
  1683. Assassin Knee
  1684. Deadshot hurls himself forward, striking with a knee into kick combo that knocks down his opponent.
  1685. Fear Gas
  1686. Hazard: Scarecrow retreats briefly before releasing a gas trap that can temporarily disable his opponent's Abilities.
  1687. EMERALD
  1688. Green Lantern provides a buff to team members as they tag in. Hal can also create dangerous constructs which cause damage over time (DOT).<cf><cf>SHARDS<cf>Heroic Campaign Mode Chapter 4
  1689. ACCOUNT LEVEL UP
  1690. CONTINUE
  1691. BOOTS
  1692. Canary leaps forward, knocking her opponent away.
  1693. Soaring Knee
  1694. At the start of the match Green Lantern's teammates gain an Absorption Shield.
  1695. Green Barrier
  1696. VEST
  1697. 10:30
  1698. DAILY VICTORIES
  1699. FIGHT
  1700. Fight Modifer List
  1701. LOCKED
  1702. NAME OF BATTLE
  1703. NAME OF CHAPTER
  1704. POSSIBLE REWARDS
  1705. REFRESH
  1706. SIM
  1707. This is the fight summary, flavor text for the battle to come. It should be able to resize to any desired length
  1708. CHESTPLATE
  1709. Finish Him
  1710. Increase all damage vs opponents
  1711. HOME
  1712. Ivy's abilities Vine Drill and Datura Hammer disable rush, evade and jump attacks of the opponent while inflicting poison them for a limited time.
  1713. Poison Vines
  1714. KNIFE
  1715. Floyd Lawton is an expert mercenary and hitman specializing in taking out opponents from a distance. Deadshot gains a damage bonus based on how far away he is from his opponent, and gives his entire team a bonus critical chance.<cf><cf>SHARDS<cf>Heroic Campaign Mode Chapter 2
  1716. /
  1717. 38
  1718. 50
  1719. GET NOW
  1720. BOOTS
  1721. MULTIPLIER
  1722. NORMAL
  1723. PERCENTAGE
  1724. 3
  1725. X
  1726. POWER PACK
  1727. POWER PACK
  1728. Power to victory with 1800 Power Gems, 20 Sim Tickets and 20 XP Capsules!
  1729. MAX
  1730. ##
  1731. ##
  1732. ##
  1733. ASCENDING
  1734. CANCEL
  1735. CHAR CLASS NAME
  1736. CHARACTER NAME'S
  1737. LEVEL
  1738. NEXT
  1739. PREVIOUS
  1740. SELECT ALL CLASS CAPSULES
  1741. SELECTED XP CAPSULES
  1742. Tap to review
  1743. USE SELECTED
  1744. ###
  1745. Get 135 Power Gems and Predator Batman Hero Shards.
  1746. SPECIAL GEM OFFERS
  1747. SPECIAL GEM PACK
  1748. GOGGLES
  1749. Counter Move
  1750. Dodging an attack generates 1 power
  1751. Research
  1752. Research Descrption
  1753. Moving faster than the human eye can track, The Flash cannot be hit while dashing back and forth. The Flash can also stun opponents with a flurry of kicks.<cf><cf>SHARDS<cf>Challenge Mode
  1754. SPEEDFORCE
  1755. Cyborg's cybernetics harness the power of sound by producing a sonic blast that has a chance to stun.
  1756. Sonic Blast
  1757. REPORT
  1758. Caltrops
  1759. Hazard: Catwoman scatters back then sets a spiked trap onto the ground that causes damage over time (DOT).
  1760. GLOVES
  1761. VEST
  1762. Attack
  1763. Critical Attack Chance
  1764. Defense
  1765. Fast Attack Chance
  1766. Health
  1767. Lethal Attack Chance
  1768. Omega Strike
  1769. Strategic Recon: Gorilla City
  1770. 999
  1771. CHESTPLATE
  1772. At medium distance, Swamp Thing wields a branch with shattering results.
  1773. Killing Field
  1774. At medium distance, Green Arrow slides into his opponent before firing a quick shot, pushing his opponent further back.
  1775. Stinger
  1776. Blood Price
  1777. Fate pops up his victim into a sustained energy shock that may hit opponents at distance.
  1778. Decrease damage from Special Attacks
  1779. Not So Special
  1780. Combining brawn with telekinetic mental powers, Grodd can stop opponents from tagging out with a TK slam. Grodd can also reflect damage back to his opponent with his PSI Shield.<cf><cf>SHARDS<cf>Heroic Campaign Mode Chapter 6
  1781. TELEKINETIC
  1782. Ground Trident
  1783. TARGETING EYE
  1784. BETA
  1785. A member of the legendary trinity, Superman gains increased damage or health when Batman or Wonder Woman are on either team during battle.
  1786. BvS
  1787. JACKET
  1788. BOOTS
  1789. EQUIPMENT
  1790. Additional Sim Cards per day
  1791. VR Facility
  1792. EQUIPMENT
  1793. WONDER WOMAN'S
  1794. Assassin Strike
  1795. Damian darts forward for a quick short range slice.
  1796. Combo Master
  1797. Robin has a chance for his attacks to count twice towards the combo hit counter, increasing the potential damage bonus received upon activating Abilities.
  1798. +40% DAMAGE
  1799. +{0} DAMAGE
  1800. 2
  1801. HITS
  1802. AQUAMAN
  1803. ATROCITUS
  1804. BANE
  1805. BATMAN
  1806. BLACK CANARY
  1807. CATWOMAN
  1808. CYBORG
  1809. DEADSHOT
  1810. DOCTOR FATE
  1811. GORILLA
  1812. GORILLA GRODD
  1813. GREEN ARROW
  1814. GREEN LANTERN
  1815. HARLEY QUINN
  1816. INMATE
  1817. MINION
  1818. POISON IVY
  1819. ROBIN
  1820. SCARECROW
  1821. SUPERGIRL
  1822. SUPERMAN
  1823. SWAMP THING
  1824. THE FLASH
  1825. THE JOKER
  1826. WONDER WOMAN
  1827. BOSS
  1828. Air Heat Vision
  1829. Superman flies upwards, firing from above.
  1830. #
  1831. #
  1832. /
  1833. Overall Damage
  1834. HOOD
  1835. Boss Killer
  1836. Increase Damage in League Raids
  1837. ADVISOR
  1838. CONTINUE
  1839. REWARDS
  1840. Cyborg's auxiliary systems boot up when he is about to be knocked out, restoring a portion of his health. Occurs once per battle.
  1841. Resurrection
  1842. Player Heroes Tag-In at random.
  1843. SNIPER
  1844. TAP TO HIDE
  1845. This is a FTUE text prompt.
  1846. BOSS
  1847. At close distance, The Joker tosses out a set of explosive chattering teeth.
  1848. Chattering Teeth
  1849. HELMET
  1850. HELMET
  1851. NATURE CROWN
  1852. VEST
  1853. BETA
  1854. CUSTOM PISTOL
  1855. GLOVES
  1856. +{chance} Chance for Gear in Operations
  1857. +{oldVal} > +{newVal} Block Effectiveness
  1858. +{oldVal} > +{newVal} Character XP
  1859. +{oldVal} > +{newVal} Class Damage
  1860. +{oldVal} > +{newVal} Credits
  1861. +{oldVal} > +{newVal} Critical Attack Damage
  1862. +{oldVal} > +{newVal} Damage
  1863. +{oldVal} > +{newVal} Incoming Damage reflected
  1864. +{oldVal} > +{newVal} Power Generation
  1865. +{oldVal} > +{newVal} {team}{stat}{nl}{oldTime} > {newTime} second duration
  1866. +{val} Block Effectiveness
  1867. +{val} Character XP
  1868. +{val} Class Damage
  1869. +{val} Critical Attack Damage
  1870. +{val} Incoming Damage reflected (excludes Damage Over Time)
  1871. +{val} More Credits in Operations
  1872. +{val} Power Generation
  1873. -{oldVal} > -{newVal} Incoming Damage
  1874. -{val} Incoming Damage
  1875. Abilities create a wild growth that heals Swamp Thing over time for {val} health.
  1876. Absorption Shield (absorbs {0} Damage)
  1877. Absorption Shield ({0} of Max Health)
  1878. Attacks
  1879. Creates a Hazard that Disables {attack}. Hazard remains active for {time} seconds
  1880. Crit Attacks
  1881. Damage
  1882. Disable Blocking
  1883. Disable Enemy Block for {time} seconds on special end {options}
  1884. Disable Hero Tag-Out
  1885. Disable {attack} for {time} seconds
  1886. Gains Fury (+{val} Damage) {options}
  1887. Green Lantern buffs active Hero on Tag-In with Stun on next Attack, Power Bar gain, or Critical Attack.
  1888. Hammer: {oldTime} > {newTime} Stun Duration<cf>Lantern: {oldPower} > {newPower} Power Bars gifted<cf>Sword: {oldDamage} > {newDamage} Critical Attack Damage
  1889. Harley deals +{val} Damage on Jump, Rush, Ranged and Crouch Attacks.
  1890. Harley gains {attack} Damage from The Joker, {stat} Crit Chance from Deadshot, and {val} Power Regen from Harley Quinn if on her team.
  1891. If a teammate is lost, an Amazon Warrior with {val} Attack will replace them. Max once per Battle.
  1892. Ignore Damage from opponent's First {val}{attack}. Max once per Battle
  1893. Immune to Critical Attacks
  1894. Immune to Damage Over Time
  1895. Immune to Power Drain
  1896. Immune to Stun
  1897. Immune to Unblockable
  1898. Lethal Attacks
  1899. On Tag-In, +{val} {team}{stat} for {time} seconds.
  1900. On Tag-In, Batwing strafes all enemies with cannon fire lowering their Health by {val}.
  1901. One random effect:
  1902. One random effect:
  1903. Opponent
  1904. Opposing Team
  1905. Power Drain {val} Bars
  1906. Reduce incoming Critical Attack Damage by {val}
  1907. Regenerates Health ({val} per second) {options}
  1908. Robin's Combo counter never goes below {val}
  1909. Shield
  1910. Shield for {0} seconds
  1911. Stuns opponent for {time} seconds
  1912. Superman gains {val} Damage from Batman and {health} Health from Wonder Woman on any team
  1913. Team
  1914. Teammates
  1915. Unblockable for {time} seconds when hit by opponent {options}
  1916. Upon KO, Cyborg revives himself to {val} Health. Max once per Battle.
  1917. Upon activating supermove, Doctor Fate has {chance} Chance to swap health with his opponent.
  1918. When Harley KO's an opponent, that opponent joins Harley's team with {val} Health. Max once per Battle.
  1919. When The Joker dies his team gains {val} Power and the opponent is stunned for {time} seconds
  1920. When an opponent tries to Tag-Out, Grodd has a {chance} Chance to stop them and deal {dmgVal} Damage
  1921. When anyone is defeated, The Joker gains {val} Damage
  1922. When knocked out, a cloned body emerges from the ground, with {val} health, in which Swamp Thing may continue to fight.
  1923. above {min} Health
  1924. against opponents {health}
  1925. at {max} to {min} Health
  1926. based on opponent distance
  1927. below {max} Health
  1928. for {attack}
  1929. for {dmgType}
  1930. in {mode} Mode
  1931. on Tag-In
  1932. or
  1933. second
  1934. seconds
  1935. when facing a female opponent
  1936. when facing a male opponent
  1937. while In Combat
  1938. while Tagged Out
  1939. while attacking with {attack}
  1940. {attack}
  1941. {chance}
  1942. {chance} Chance Scarecrow stops a Tag-Out, stunning opponent for {time} {sec}
  1943. {chance} Chance for
  1944. {chance} Chance for non-Ability Attacks to count as {val} Combo Meter Hits
  1945. {chance} Chance for {val} Power Drain boost
  1946. {chance} Chance to
  1947. {chance} Chance to Disable opponent {attack} for {time} seconds on Attack
  1948. {chance} Chance to Heal {val} on Attack {options}
  1949. {chance} Chance to Heal {val} on Tag-Out
  1950. {chance} Chance to boost Block Effectiveness by {val}
  1951. {chance} Chance to convert {dmgVal} Damage Taken to Health
  1952. {chance} Chance to convert {dmgVal} of Damage Done to Health
  1953. {chance} Chance to generate {pwr} Power on Attack {options}
  1954. {chance} Chance to ignore Damage {options}
  1955. {chance} Chance to reflect {dmgVal} on Attack
  1956. {chance} Chance to steal {val} Power from opponent {options}. Max once per Battle.
  1957. {chance} {dmgVal} Damage to all opponents {options}
  1958. {chance}{nl}+{oldVal} > +{newVal} Health
  1959. {chance}{nl}+{oldVal} > +{newVal} Health
  1960. {chance}{nl}{oldTime} > {newTime} second Stun
  1961. {chance}{nl}{oldTime} > {newTime} second duration
  1962. {chance}{nl}{oldVal} > {newVal} Block Effectiveness
  1963. {chance}{nl}{oldVal} > {newVal} Damage
  1964. {chance}{nl}{oldVal} > {newVal} Damage to Health
  1965. {chance}{nl}{oldVal} > {newVal} Damage to Health
  1966. {chance}{nl}{oldVal} > {newVal} Power
  1967. {chance}{nl}{oldVal} > {newVal} Power
  1968. {chance}{nl}{oldVal} > {newVal} Power Drain boost
  1969. {chance}{oldVal} > {newVal} Damage
  1970. {oldTime} > {newTime} Seconds
  1971. {oldTime} > {newTime} Seconds
  1972. {oldTime} > {newTime} second duration
  1973. {oldVal} > {newVal} Abilities ignored
  1974. {oldVal} > {newVal} Attack
  1975. {oldVal} > {newVal} Bars
  1976. {oldVal} > {newVal} Chance
  1977. {oldVal} > {newVal} Chance
  1978. {oldVal} > {newVal} Chance
  1979. {oldVal} > {newVal} Chance
  1980. {oldVal} > {newVal} Chance for Critical Attack
  1981. {oldVal} > {newVal} Chance for Lethal Attack
  1982. {oldVal} > {newVal} Chance for Unblockable Attack
  1983. {oldVal} > {newVal} Chance to Armor Pierce
  1984. {oldVal} > {newVal} Chance to Stun
  1985. {oldVal} > {newVal} Chance to ignore Attacks
  1986. {oldVal} > {newVal} Critical Attack Resistance
  1987. {oldVal} > {newVal} Damage
  1988. {oldVal} > {newVal} Damage<cf>{oldVal2} > {newVal2} Crit Chance<cf>{oldVal3} > {newVal3} Power Regen
  1989. {oldVal} > {newVal} Damage<cf>{oldVal2} > {newVal2} Health
  1990. {oldVal} > {newVal} Damage Over Time
  1991. {oldVal} > {newVal} Damage Over Time Resistance
  1992. {oldVal} > {newVal} Damage absorbed
  1993. {oldVal} > {newVal} Extra Damage
  1994. {oldVal} > {newVal} Healing Effectiveness
  1995. {oldVal} > {newVal} Health
  1996. {oldVal} > {newVal} Health
  1997. {oldVal} > {newVal} Health
  1998. {oldVal} > {newVal} Health
  1999. {oldVal} > {newVal} Health Regeneration
  2000. {oldVal} > {newVal} Incoming Critical Attack Damage reduction
  2001. {oldVal} > {newVal} Opponent Health
  2002. {oldVal} > {newVal} Power<cf>{oldTime} > {newTime} Seconds
  2003. {oldVal} > {newVal} Power Bar cost
  2004. {oldVal} > {newVal} Power Drain Resistance
  2005. {oldVal} > {newVal} Stun Resistance
  2006. {oldVal} > {newVal} minimum Combo Counter
  2007. {oldVal} > {newVal} of Max Health
  2008. {oldVal} > {newVal} second Disabled opponent
  2009. {oldVal} > {newVal} second Hazard duration
  2010. {oldVal} > {newVal} second Stun
  2011. {oldVal} > {newVal} {team}Damage
  2012. {plusMinus}{oldVal} > {plusMinus}{newVal} {team}{stat}
  2013. {plusMinus}{val} {baseCharType}{team}{stat}
  2014. {team}Abilities 1, 2, and 3 require {val} Power.
  2015. {team}{shieldTxt}
  2016. {val} Armor Pierce Chance {options}
  2017. {val} Chance
  2018. {val} Critical Attack Chance
  2019. {val} Critical Attack Resistance
  2020. {val} Damage Over Time Resistance
  2021. {val} Damage Over Time {options}
  2022. {val} Healing Effectiveness
  2023. {val} Lethal Attack Chance {options}
  2024. {val} Power Drain Resistance
  2025. {val} Stun Chance
  2026. {val} Stun Resistance
  2027. {val} Unblockable Chance
  2028. {val} {baseCharType}{team}{dmgType}Damage {options}
  2029. BUTTON NAME
  2030. Super Breath
  2031. Superman knocks his opponent away with his super breath.
  2032. A close distance combo into a flip kick.
  2033. Binding Fate
  2034. CHESTPLATE
  2035. FROM THE DEEP
  2036. CANCEL
  2037. CONFIRM
  2038. CONFIRM OPERATION
  2039. Send {CHARACTER} on this operation?
  2040. You are about to send {CHARACTER} on an operation. {CHARACTER} will be unavailable for the duration of the operation.
  2041. ####
  2042. ####
  2043. %
  2044. NOT SET
  2045. NOT SET
  2046. x
  2047. ARMORY ITEMS
  2048. CREATE
  2049. FILTER
  2050. LEAGUE INTRO MENU
  2051. PERK POINTS
  2052. SEARCH
  2053. SORT
  2054. THREAT LEVEL
  2055. SKIP
  2056. CONNECTION ERROR
  2057. Failed to connect to the Injustice 2 servers. Failed to connect to the Injustice 2 servers. Failed to connect to the Injustice 2 servers.
  2058. QUIT
  2059. RETRY
  2060. GLOVES
  2061. Aura
  2062. Beam
  2063. Certain Death
  2064. DOT
  2065. Fast Attack
  2066. Hazard
  2067. Hit All
  2068. Melee
  2069. Projectile
  2070. Reflect
  2071. Shield
  2072. Supermove
  2073. 8
  2074. TEXT
  2075. VENOM PUMP
  2076. HELMET
  2077. #PERKDESCRIPTION
  2078. #PERKNAME
  2079. #PURCHASE
  2080. %% / %%
  2081. An agent of Order, Kent Nelson is able to swap health with his opponent upon performing his supermove. Fate also allows his teammates to heal from his Break of Life Ability.<cf><cf>SHARDS<cf>Challenge Mode
  2082. SOULSTEALER
  2083. CLOSE
  2084. ENTER STORE
  2085. INCOMPLETE PURCHASE
  2086. Navigate to the Store to purchase more?
  2087. Not enough {CURRENCY_TYPE} to make purchase.
  2088. Down Thrust
  2089. Wonder Woman combines her sword and shield for a couple of close distance vertical strikes that smack down her opponent.
  2090. Damage Over Time
  2091. Weakness to damage over time (DOT).
  2092. Exploding Arrows
  2093. Whenever abilities Electric Arrow or Stinger deal critical damage, additional damage is dealt to the entire opposing team. Black Canary teammates gain increased Fast Attack.
  2094. A Break In The Family
  2095. GODFALL
  2096. Not Like This
  2097. SHATTERED ALLIANCE: CHAPTER 1
  2098. SHATTERED ALLIANCE: CHAPTER 1
  2099. SHATTERED ALLIANCE: CHAPTER 1
  2100. SHATTERED ALLIANCE: CHAPTER 1
  2101. The Problem With Truth And Justice
  2102. #888,888
  2103. #Character
  2104. #Item Type
  2105. At close distance, Cyborg punch combos into a missile blast, knocking back his opponent.
  2106. Total Meltdown
  2107. HOOD
  2108. #Description
  2109. FIND OPPONENTS
  2110. Get matched against online opponents.
  2111. Ambush
  2112. Batman's teammates gain the element of surprise and higher critical attack chance.
  2113. BASE EFFECTS
  2114. CHANCE EFFECTS
  2115. E
  2116. EQUIPMENT
  2117. WONDER WOMAN
  2118. Battle and receive Tech XP Capsules, which are used to level up your heroes. Recommended Team: Agility class heroes.
  2119. TECH CLASS XP
  2120. THICKET ARMOR
  2121. Internal Defense: Atlantis
  2122. Get 4,250 Power Gems, Unhinged Harley Quinn Hero Shards and a complete set of gear!
  2123. SPECIAL GEM OFFERS
  2124. UNHINGED HARLEY COLLECTION
  2125. GLOVES
  2126. Aberration field detected! Combat parameters have changed. The modifiers below are in effect for this battle and may affect your team, your enemies, or both.
  2127. CLOSE
  2128. MODIFIERS
  2129. Amazon
  2130. Wonder Woman gains fury when facing male opponents and boosts team attack.
  2131. GLOVES
  2132. HELMET
  2133. Upon defeat, The Joker's team gains power while the opponent becomes stunned, defenseless and unable to attack.
  2134. Gain additional League Coins per Raid Boss
  2135. Out of my League
  2136. 1
  2137. Dashing a medium distance forward with a single claw slash, Catwoman staggers her opponent back, dealing damage over time (DOT).
  2138. Slash Dash
  2139. ABILITY UPGRADES
  2140. CAMPAIGN BATTLES
  2141. CHEST COLLECTOR
  2142. Collect your free rewards!
  2143. Complete {0} Operations
  2144. ENTER THE ARENA
  2145. FREE GEMS, STAMINA, and TICKETS
  2146. GEAR UPGRADES
  2147. HERO TRAINING
  2148. HEROIC CAMPAIGN BATTLES
  2149. OPERATIONS
  2150. Open any 3 Chests
  2151. PLAY CONSOLE INJUSTICE 2
  2152. Participate in {0} Arena Battles
  2153. Play the Console Version
  2154. Roll for Any Hero's Random Talent
  2155. TALENTS
  2156. Upgrade Any Hero's Abilities Twice
  2157. Upgrade Any Hero's Gear Once
  2158. Win {0} Battles in Heroic Campaign Mode
  2159. Win {0} Battles in Normal Campaign
  2160. Win {0} Training Missions
  2161. CHARACTER SELECT
  2162. BOOTS
  2163. CANCEL
  2164. CONFIRM PURCHASE
  2165. PURCHASE
  2166. Rush Operation to instantly complete?
  2167. Large
  2168. Medium
  2169. ?
  2170. Knuckle Sandwich
  2171. CANCEL
  2172. CONFIRM PURCHASE
  2173. CONTINUE
  2174. Maximum completions purchased today. More completions will be available tomorrow.
  2175. PURCHASE
  2176. PURCHASE LIMIT REACHED
  2177. Purchase more completions? ({0}/{1} available)
  2178. Grodd smacks back close distance opponents, letting out a mighty roar that has a chance to stun.
  2179. Primal Roar
  2180. Her Hyenas, Bud and Lou, assist Harley in combat and team attack is boosted.
  2181. Hyenas
  2182. Elite Talent
  2183. Talent rerolls have % chance for higher rarity
  2184. Canary's Sound Waves ability disables the opponents block for a limited time.
  2185. Sonic Attack
  2186. Hal Jordan envelops his entire team in a protective shield to start every battle. Hal can also create dangerous constructs which cause damage over time (DOT).<cf><cf>SHARDS<cf>Arena Mode
  2187. MASK
  2188. #LEAGUE UPGRADE TITLE
  2189. BUY NEXT UPGRADE
  2190. CURRENT UPGRADE
  2191. NEXT UPGRADE
  2192. UPGRADE DESCRIPTION
  2193. 1
  2194. 2
  2195. 3
  2196. 4
  2197. 5
  2198. BOOTS
  2199. Elite Soldier
  2200. This enemy doesn't have a passive. It's actually a fairly personable robot minion of death and destruction.
  2201. Charge Punch
  2202. Superman quickly darts forward for medium distance punch, knocking down his opponent.
  2203. BOOTS
  2204. Battle and receive random XP Capsules, which are used to level up your Heroes. Use XP Capsules on their related Heroes Class to gain bonus XP.
  2205. RANDOM CLASS XP
  2206. CHEST
  2207. Gadgetry bookends a trio of Damian's sword maneuvers.
  2208. Vengeance
  2209. BOOTS
  2210. UPGRADES
  2211. Upgrades
  2212. EQUIPMENT
  2213. GEAR
  2214. Win these Battles and receive GEAR for your Heroes. The more difficult the Battle, the better the reward!
  2215. BATMAN VS SUPERMAN
  2216. BvS SUPERMAN GOLD PACK
  2217. Get 2000 Power Gems, 160 Gold Batman vs Superman Superman Hero Shards and a complete set of gear!
  2218. SUPERMAN GOLD PACK
  2219. 99999
  2220. HELMET
  2221. None
  2222. Force of Nature
  2223. When knocked out, a cloned body emerges from the ground in which Swamp Thing may continue to fight. Max once per battle.
  2224. Hazard: Harley backs away then plops down a cupcake trap that, upon contact, may stun, power drain or temporarily disable her opponent's Abilities.
  2225. Surprise
  2226. Desc Text
  2227. League Medium
  2228. Harley gains bonuses when Suicide Squad members are on her team: Damage from The Joker, Critical Chance from Deadshot, Power from Harley Quinn.
  2229. The Suicide Squad
  2230. Ground Trident
  2231. Hazard: Aquaman summons a temporary water trap that, during contact, disables opponent's basic, jump and crouch attacks.
  2232. #888,888
  2233. BOSS
  2234. HELMET
  2235. Tap to continue
  2236. MASK
  2237. Hazard: Harley backs away then plops down a cupcake trap that, upon contact, may stun, power drain or temporarily disable her opponent's Abilities.
  2238. Surprise
  2239. THUNDER FOOT
  2240. Get 135 Power Gems and Unhinged Harley Quinn Hero Shards.
  2241. SPECIAL GEM OFFERS
  2242. SPECIAL GEM PACK
  2243. NOT SO FUNNY IS IT?
  2244. The Joker offers up a seat with shocking results.
  2245. ##
  2246. + ##%
  2247. Chance of Gems
  2248. Completion Speed
  2249. Credits
  2250. Gear Chance
  2251. LEVEL
  2252. OPERATION UPGRADES
  2253. UPGRADE
  2254. XP
  2255. EQUIPMENT
  2256. A strong relationship with all vegetable matter allows Swamp Thing to revive himself by transferring his consciousness to a new body upon reaching 0 health.<cf><cf>SHARDS<cf>Campaign Mode Chapter 8
  2257. PRIMAL
  2258. Molotov
  2259. Walking Laser
  2260. Walking with authority, Supergirl maintains a continous heat vision beam that deals damage over time (DOT) at any distance.
  2261. B
  2262. Division
  2263. BOOTS
  2264. Rookie Training
  2265. increase character XP earned from Campaign
  2266. Harley's Surprise Box
  2267. Random Gift come Every Day!
  2268. GLOVES
  2269. BOOTS
  2270. FACE TIME
  2271. The ultimate assassin shows why he is THE true professional.
  2272. Extra Credit
  2273. increase Credits from Campaign Mode
  2274. +{0}
  2275. +{0}
  2276. ADDITIONAL POWER
  2277. ARENA RESULTS
  2278. CHARACTER UNAVAILABLE
  2279. COMMON
  2280. CRITICAL CHANCE
  2281. CRITICAL DAMAGE
  2282. Characters on your team have one or more of their Special Attacks disabledEnemies deal more damage in either Basic or Special Attacks
  2283. DAMAGE
  2284. DAMAGE
  2285. DEFEAT
  2286. DEFENSE
  2287. EPIC
  2288. Enemies deal increased Projectile Damage
  2289. FORTIFIED
  2290. GOLD
  2291. HEALTH
  2292. HEALTH
  2293. HIRE MERCENARY
  2294. HIRE REQ. CHAR
  2295. LEGENDARY
  2296. LEGENDARY
  2297. LETHAL CHANCE
  2298. LETHAL DAMAGE
  2299. MAX
  2300. MAX
  2301. Player Character Cannot Tag
  2302. RARE
  2303. REWARDS
  2304. SAVAGE
  2305. SILVER
  2306. SNIPER
  2307. STUN CHANCE
  2308. STUN RESIST
  2309. THREAT
  2310. VIEW CURRENCIES
  2311. Harley Quinn gives Bud and Lou a snack and then turns out the lights.
  2312. LIGHTS OUT
  2313. BUTTON NAME
  2314. Lovin' Injustice 2 Mobile?
  2315. NO THANKS
  2316. RATE NOW
  2317. RATE OUR GAME!
  2318. REMIND ME LATER
  2319. We'd love it if you could rate us!
  2320. Challenger
  2321. Increase Damage in Challenges
  2322. CHESTPLATE
  2323. Stinky Foot
  2324. #LEAGUE NAME
  2325. #PROFILE NAME
  2326. #TEAM THREAT VALUE
  2327. BOOTS
  2328. 9999/9999
  2329. AMAZON ARSENAL
  2330. Wonder Woman smites her opponent with her Amazonian strength and unmatched martial prowess.
  2331. GLOVES
  2332. LAST LAUGH
  2333. When anyone is defeated on either team, The Joker gains an increase to damage for the remainder of the battle.
  2334. Fear Aura
  2335. Scarecrow's aura makes his opponents panic. Opponent's Abilities require more power and the opposing team has reduced attack.
  2336. AGILITY CLASS XP
  2337. Battle and receive Agility XP Capsules, which are used to level up your heroes. Recommended Team: Tech class heroes.
  2338. GLOVES
  2339. Put It There Pal!
  2340. The Joker slices up nearby opponents.
  2341. RAGS
  2342. Added chance for special character
  2343. SPECIAL CHEST 1
  2344. Heal % of max health on every tag out
  2345. Regeneration
  2346. CREDITS
  2347. Win these Battles and receive Credits. The more difficult the Battle, the better the reward!
  2348. Agility heroes on the player's team deal increased damage when using Basic attacks and Abilities against Meta opponents.
  2349. Agility heroes on the player's team gain a large boost to the damage they deal.
  2350. Arcane heroes on the player's team deal increased damage when using Basic attacks and Abilities against Arcane opponents.
  2351. Arcane heroes on the player's team gain a large boost to the damage they deal.
  2352. Boss Wonder Woman has an increased power regeneration rate.
  2353. Boss Wonder Woman has increased Ability damage.
  2354. Doctor Fate regenerates health over time.
  2355. Meta heroes on the player's team deal increased damage when using Basic attacks and Abilities against Tech opponents.
  2356. Meta heroes on the player's team gain a large boost to the damage they deal.
  2357. Might heroes on the player's team deal increased damage when using Basic attacks and Abilities against Agility opponents.
  2358. Might heroes on the player's team gain a large boost to the damage they deal.
  2359. Player DOT attacks deal +100% damage
  2360. Stun Attacks disable enemy Abilities for 10 seconds.
  2361. Supermoves are Disabled.
  2362. Tech Heroes deal 50% more damage.
  2363. Tech heroes on the player's team deal increased damage when using Basic attacks and Abilities against Might opponents.
  2364. Tech heroes on the player's team gain a large boost to the damage they deal.
  2365. LEGS
  2366. ACCEPT
  2367. AGILITY
  2368. AGILITY CLASS
  2369. AGILITY XP CAPSULE
  2370. APPLY
  2371. ARCANE
  2372. ARCANE CLASS
  2373. ARCANE XP CAPSULE
  2374. AVAILABLE AT <cf>LVL {level}
  2375. Ability 1
  2376. Ability 2
  2377. Ability 3
  2378. All {0} heroes
  2379. An Injustice 2 profile already exists for the {0} Facebook account. Would you like to switch to that profile?
  2380. An Injustice 2 profile already exists for the {0} Game Center account. Would you like to switch to that profile?
  2381. An error has occurred. Please try again.
  2382. At least one {0} hero
  2383. At least two {0} heroes
  2384. Attack
  2385. CANCEL
  2386. CONSOLE LINK
  2387. CONSOLE LINK FAILED
  2388. CONSOLE LINK SUCCESSFUL
  2389. CURRENTLY LINKED
  2390. Chapter {number}
  2391. Connect As:
  2392. Connect to Facebook
  2393. Connect to Game Center
  2394. Defeat
  2395. Defense
  2396. FACEBOOK ACCOUNT LINKED
  2397. FRI
  2398. GAME CENTER ACCOUNT LINKED
  2399. GENERIC XP CAPSULE
  2400. Heroic
  2401. INVALID CODE
  2402. Initializing Game
  2403. Invalid shortcode. Please try again.
  2404. LINK
  2405. Loading
  2406. Loading Assets
  2407. MAX REACHED
  2408. MESSAGE SENT
  2409. METAHUMAN
  2410. METAHUMAN CLASS
  2411. METAHUMAN XP CAPSULE
  2412. MIGHT
  2413. MIGHT CLASS
  2414. MIGHT XP CAPSULE
  2415. MON
  2416. Message successfully submitted. Thank you for your feedback
  2417. No {0} heroes
  2418. Normal
  2419. OK
  2420. Only one {0} hero
  2421. Only two {0} heroes
  2422. PROMOTE
  2423. PROMOTIONAL CODE
  2424. Please enter the shortcode displayed on your game console.
  2425. Please enter your promotional code to receive rewards.
  2426. Please try again later.
  2427. Power
  2428. Recovery
  2429. Retry
  2430. SAT
  2431. SELECT ALL {class} XP CAPSULES
  2432. SUN
  2433. Superheroic
  2434. TECH
  2435. TECH CLASS
  2436. TECH XP CAPSULE
  2437. THU
  2438. TUE
  2439. The code entered does not appear to be valid.
  2440. UNABLE TO UNLINK
  2441. UNLOCK HERO
  2442. UPGRADE
  2443. Unlink Facebook
  2444. Unlink Game Center
  2445. Victory
  2446. WED
  2447. Would you like to unlink this profile?
  2448. You are now linked to the console version of Injustice 2. Play each day to earn rewards in Injustice 2 Mobile!
  2449. https://play.google.com/store/apps/details?id=com.wb.goog.injustice.brawler2017
  2450. itms-apps://itunes.apple.com/app/injustice-2/id1109008423
  2451. Raid
  2452. Raid Description
  2453. #CANCEL
  2454. #CONFIRM
  2455. #MESSAGE
  2456. #Booster Pack Name
  2457. #Description Text
  2458. FREE
  2459. {0}
  2460. At long distance, Green Lantern creates a minigun that sprays lead pain onto his opponent.
  2461. Minigun
  2462. Lockdown
  2463. MAX REACHED
  2464. FEED ME
  2465. Poison Ivy summons her friends to do her dirty work.
  2466. #WONDER WOMAN B CHALLENGE DESCRIPTION
  2467. #WONDER WOMAN B CHALLENGE TITLE
  2468. Stun Attacks Disables enemy Abilities.<cf>Tech Heroes deal 50% more damage.
  2469. ENRAGED
  2470. When suffering damage from an opponent's Ability, Bane enrages becoming unblockable for a limited time.<cf><cf>SHARDS<cf>Heroic Campaign Mode Chapter 7
  2471. BLOCK BREAKER
  2472. BLOCK BREAKER IMMUNE
  2473. DOT
  2474. DOT IMMUNE
  2475. HEALED
  2476. OPPONENT
  2477. PERFECT BLOCK
  2478. POWER DRAIN
  2479. POWER DRAIN IMMUNE
  2480. POWER DRAIN REVERSED
  2481. REGEN
  2482. STUNNED
  2483. WARRIOR QUEEN WONDER WOMAN
  2484. PS Size 20
  2485. PS Size 25
  2486. PS Size 30
  2487. PS Size 40
  2488. PS Size 50
  2489. PS Size 60
  2490. PS Size 70
  2491. PS Size 80
  2492. PS Size 90
  2493. XXLarge
  2494. GLOVES
  2495. CHOKER
  2496. 15 mins ago
  2497. CHANNEL#
  2498. Enter text here
  2499. Enter text here.
  2500. GLOBAL
  2501. JOHN DOE
  2502. LEAGUE
  2503. TAP ANYWHERE TO CLOSE
  2504. Text message will be put here. Text message will be put here. Text message will be put here.
  2505. Deadshot deals extra damage with a high chance for lethal hits based on his opponent's distance.
  2506. Sniper
  2507. #EffectName
  2508. #Lvl1
  2509. #Lvl2
  2510. #Val1
  2511. #Val2
  2512. CANCEL
  2513. CONFIRM UPGRADE
  2514. LEVEL
  2515. UPGRADE
  2516. SICKLE
  2517. BREASTPLATE
  2518. Perfect Son
  2519. Robin starts his combo counter with extra hits, increasing the bonus damage dealt from his abilities.
  2520. CREDITS SHIPMENT
  2521. HEAD
  2522. #10
  2523. #11
  2524. ABILITY UPGRADE
  2525. CANCEL
  2526. Clark extends his famous medium distance charging punch with additional hand strikes, knocking down his opponent.
  2527. LEVEL
  2528. SKILL TITLE
  2529. UPGRADE
  2530. UPGRADE TEXT
  2531. DAILY
  2532. WEEKLY
  2533. Chance to ignore DOT effect
  2534. No Time to Bleed
  2535. GLOVES
  2536. #TITLE
  2537. Checking Latest Profile Version
  2538. DOWNLOADING PROFILE
  2539. Downloaded Game Data
  2540. Downloaded Login Data
  2541. Loaded Lobbies
  2542. Logging In...
  2543. Resetting Profile...
  2544. BOOTS
  2545. CREDIT CASE
  2546. #Base Name
  2547. #TV
  2548. #UNAVAILABLE
  2549. #Variant
  2550. 88
  2551. ASSIGNED TO OPERATION
  2552. ASSIGNED TO TEAM
  2553. BOSS
  2554. MANTLE
  2555. A defensive pose that reflects a portion of incoming damage back onto the attacking opponent. While defending, power is slowly drained from Wonder Woman.
  2556. Shield Block
  2557. #ARMORY UPGRADES
  2558. #MERCENARY UPGRADES
  2559. #PERKS UPGRADES
  2560. %% / %%%
  2561. %% / %%%
  2562. %% / %%%
  2563. ARMORY UPGRADE DESC
  2564. ARMORY UPGRADE DESC
  2565. AVAILABLE POINTS
  2566. CURRENT ARMORY UPGRADE
  2567. CURRENT MERCENARY UPGRADE
  2568. CURRENT PERKS UPGRADE
  2569. LEAGUE UPGRADES MENU
  2570. MERCENARY UPGRADE DESC
  2571. MERCENARY UPGRADE DESC
  2572. NEXT ARMORY UPGRADE
  2573. NEXT PERKS UPGRADE
  2574. PERKS UPGRADE DESC
  2575. PERKS UPGRADE DESC
  2576. UPGRADE
  2577. UPGRADE
  2578. UPGRADE
  2579. Deadshot deals extra damage based on his opponent's distance. His team also gets a critical attack chance boost.
  2580. Sharpshooter
  2581. BOGUS GEAR
  2582. BOOTS
  2583. SHAMAN
  2584. BOOTS
  2585. M
  2586. ARMORED SUPERMAN COLLECTION
  2587. Get 4,250 Power Gems, Armored Superman Hero Shards and a complete set of gear!
  2588. SPECIAL GEM OFFERS
  2589. A network error has occurred. Please try again.
  2590. A new version of Injustice 2 is available. Please download the update from the App Store.
  2591. A new version of Injustice 2 is available. Please download the update from the Google Play Store.
  2592. ACCOUNT SUSPENDED
  2593. ARENA MODE UNAVAILABLE
  2594. Account has been suspended for violating the Terms of Service. Please visit support.wbgames.com for assistance.
  2595. Account names require at least 4 characters.
  2596. An error has occurred. Please try again.
  2597. Arena Mode is down for maintenance. Please try again later.
  2598. CHARACTER ON TEAM
  2599. CORRECT!
  2600. Collect all Hero Shards and unlock hero to equip gear.
  2601. DAILY REWARDS AVAILABLE
  2602. DATA CONNECTION REQUIRED
  2603. Daily Rewards have been refreshed.
  2604. Exit
  2605. GEAR REQUIREMENTS
  2606. Had this been a real Popup, you probably would have been asked a more serious question.
  2607. Hero Shard refresh limit reached today. More attempts will be available tomorrow.
  2608. Hero Unavailable
  2609. INCOMPLETE PURCHASE
  2610. INVALID TEAM
  2611. Injustice 2 failed to connect. Please check your device's connection setting.
  2612. Injustice 2 is currently down for maintenance. Please try again later.
  2613. Injustice 2 is out of sync with the server. Please restart Injustice 2 to synchronize game.
  2614. Injustice 2 requires an internet connection to play. Please check your device's connection settings.
  2615. Is the Earth round?
  2616. Maximum Heroic attempts purchased today. More attempts will be available tomorrow.
  2617. NETWORK ERROR
  2618. NETWORK ERROR
  2619. NETWORK ERROR
  2620. NO
  2621. NOT ENOUGH CHARACTERS
  2622. No opponents are available to fight. Please try again later.
  2623. Not enough {0} to make purchase. Earn more {1} by participating in Arena battles.
  2624. OPPONENTS UNAVAILABLE
  2625. OPPONENTS UNAVAILABLE
  2626. Only one {0} is allowed on a team. Select another hero.
  2627. PROFANITY FOUND
  2628. PURCHASE FAILED
  2629. PURCHASE LIMIT REACHED
  2630. PURCHASE LIMIT REACHED
  2631. Profanity found in the provided text. Please choose another name.
  2632. Progress has been made on another device. Please restart Injustice 2 to synchronize profile.
  2633. Progress in this battle will be lost. Are you sure you want to quit?
  2634. Purchase failed. Please try again.
  2635. QUIT BATTLE
  2636. RESTART REQUIRED
  2637. RESTART REQUIRED
  2638. Restart
  2639. Resume regularly scheduled programming.
  2640. Retry
  2641. SERVER MAINTENANCE
  2642. SHATTER GEAR
  2643. STORE UNAVAILABLE
  2644. Sending {0} on an operation will remove them from your team.
  2645. Shattering will destroy this gear and award Gear Material. Are you sure you want to shatter?
  2646. Store is down for maintenance. Please try again later.
  2647. TEAM REQUIREMENTS
  2648. Team requires at least one hero to enter battle.
  2649. The purchase validation failed. Please contact customer support for help.
  2650. There are no available opponents to battle your team. Please try again later.
  2651. This concludes the test of the Popup System.
  2652. This is a test description
  2653. This is a test of the Popup System.
  2654. This is a test title
  2655. This is a test.
  2656. Trivia Time!
  2657. UPDATE REQUIRED
  2658. Update
  2659. YES
  2660. Your answer is...
  2661. {0} will remain unavailable until the assigned operation is completed.
  2662. This psychotic villain cheers on her entire team, improving their attack. Her Surprise cupcake bomb also detonates with random effects, all of them bad for the opponent. And watch out for her new pets!<cf><cf>SHARDS<cf>Heroic Campaign Mode Chapter 1
  2663. He doesn't have a passive. Oh! And you should know; he swears that he's innocent.
  2664. Solemn Arkham Inmate
  2665. Bane combos into a dropkick, knocking back his opponent.
  2666. Hard Time
  2667. Cyborg launches a trio of explosives onto his opponent.
  2668. Target Acquired
  2669. Bane rushes head-first towards his opponent.
  2670. Raging Charge
  2671. SHOES
  2672. Love and Respect
  2673. Steel and foot combine to knock down Damian's opponent.
  2674. Close Shave
  2675. CONFIRM
  2676. COMBAT EFFECT
  2677. GLOVES
  2678. BRACERS
  2679. #5%
  2680. #50%
  2681. BEST
  2682. DEAL
  2683. MORE
  2684. MOST
  2685. OFF
  2686. POPULAR
  2687. {0}%
  2688. {0}%
  2689. BASIC CHEST
  2690. Random rewards every 3 hours!
  2691. Arena Season Has Ended
  2692. Claim Your Daily Season Reward
  2693. Claim Your Rewards
  2694. At least one WONDER WOMAN character
  2695. GLOVES
  2696. FIGHT
  2697. Arena
  2698. Campaign
  2699. Challenge
  2700. League Raid
  2701. Resource Missions
  2702. Story
  2703. COWL
  2704. At distance, The Joker fires his revolver.
  2705. Bang!
  2706. Amazon Warriors
  2707. If a teammate is lost, an Amazon Warrior will replace them. Max once per Battle.
  2708. ABILITIES DISABLED
  2709. ADRENALIZED
  2710. ANTI-AGILITY FIELD
  2711. ANTI-ARCANE FIELD
  2712. ANTI-METAHUMAN FIELD
  2713. ANTI-MIGHT FIELD
  2714. ANTI-TECH FIELD
  2715. ANTIVENOM
  2716. ARMORED
  2717. ARSENAL
  2718. All Attacks become Critical Attacks while target is Stunned.
  2719. All Enemies will Regenerate Health more quickly
  2720. All Stuns last longer.
  2721. CHAOS
  2722. CLOAKED
  2723. COUNTDOWN
  2724. Certain Abilities will also Stun their targets.
  2725. Complete the Battle in the alloted time
  2726. DEADLY
  2727. DEBILITATING ATTACKS
  2728. DECAY
  2729. ENSNARED
  2730. Enemies deal increased Critical Damage
  2731. Enemies deal increased Damage Over Time
  2732. Enemies deal increased Lethal Attack Damage
  2733. Enemies deal increased Ranged Attack Damage
  2734. Enemies deal more Damage with either Basic or Ability Attacks
  2735. Enemies gain Health when applying Damage
  2736. Enemies have an increased Resistance to Critical Attacks
  2737. Enemies have an increased Resistance to Damage Over Time
  2738. Enemies have an increased Resistance to Lethal Attacks
  2739. Enemies have increased Attack
  2740. Enemies have increased Critical Attack Chance
  2741. Enemies have increased Defense
  2742. Enemies have increased Fast Attack Chance
  2743. Enemies have increased Lethal Attack Chance
  2744. Enemies start the Battle with their Abilities at the ready
  2745. Enemies take less Damage from Abilities
  2746. Enemy Critical Attacks also cause Damage Over Time
  2747. FOCUSED
  2748. FORTIFIED
  2749. HEAVY-HANDED
  2750. Healing, Gear or Passive Abilities are Disabled
  2751. Heroes on your team have one or more of their Abilities Disabled
  2752. IRON-SKINNED
  2753. MOMENTUM
  2754. NO MERCY
  2755. NULL-FIELD
  2756. ONSLAUGHT
  2757. OVERCHARGED
  2758. Opponents deal increased damage with Basic attacks and Abilities to Agility heroes.
  2759. Opponents deal increased damage with Basic attacks and Abilities to Arcane heroes.
  2760. Opponents deal increased damage with Basic attacks and Abilities to Meta Human heroes.
  2761. Opponents deal increased damage with Basic attacks and Abilities to Might heroes.
  2762. Opponents deal increased damage with Basic attacks and Abilities to Tech heroes.
  2763. POISON
  2764. POWER FLUCTUATION
  2765. PRECISION
  2766. Player Heroes Tag-In at random
  2767. Player Heroes cannot Tag
  2768. Player Heroes take ongoing Damage Over Time
  2769. REGENERATION
  2770. REJUVENATION
  2771. SALVATION
  2772. SAVAGE
  2773. SERRATED
  2774. SIPHON
  2775. SNIPER
  2776. STRENGTHENED
  2777. Some or all Abilities will be Disabled for a time if struck while Stunned.
  2778. Stunned Heroes take more Damage from some or all Attacks.
  2779. Tagged In enemies will Heal Over Time
  2780. The frequency of Abilities performed is altered
  2781. VICIOUS
  2782. Weaker Attacks cause minimal Damage instead
  2783. When Stunned, any additional Stun Attacks apply Damage Over Time
  2784. Increase Class vs Class damage bonus
  2785. Know Your Enemy
  2786. CHAPTER 1: NAME OF CHAPTER
  2787. CHAPTER#
  2788. #RAID ENEMY NAME
  2789. #TV: 88888
  2790. 000 / 88888
  2791. EDIT TEAM
  2792. ENEMY
  2793. LAUNCH FIGHT
  2794. RAID MENU
  2795. REFRESH
  2796. TACTICS
  2797. HEAT VISION
  2798. #0
  2799. /
  2800. 999
  2801. 999
  2802. TOP HAT
  2803. #LOCKED
  2804. LEGS
  2805. Primal Charge
  2806. Death From Above
  2807. Jump Attacks have a chance to stun
  2808. PSI FOCUS
  2809. HELM
  2810. Ability upgrades are a great way to improve your heroes combat moves!
  2811. Challenges are short events that reward you with Hero Shards or gear that you can’t find anywhere else!
  2812. Check here for your Daily Objectives and Achievements. Complete these and claim some great rewards!
  2813. Congrats on reaching Level 4! Now's as good a time as any to check out Resource Missions!
  2814. Congrats on reaching your first boss battle! These are repeatable fights that award some great gear and XP.
  2815. DEFEAT THE GORILLAS!
  2816. Enough monkeying around! <cf>Let's team up against these incoming enemies!
  2817. Every 3 hours the Basic Chest is free! Keep a lookout for some free goodies.
  2818. Every day the rewards change to something new, so check here often!
  2819. Free stuff sounds good to me! Come back tomorrow to claim more rewards!
  2820. HOLD TILE TO BLOCK
  2821. Hero Shards are fragments of a full hero. Use them to unlock new heroes or level up their star rating!
  2822. Heroes on Operations are unavailable in other game modes. Tap on assigned Operations to rush em If you’re in a hurry!
  2823. Hey, wanna spar a little? <cf>Don't worry, I'll take it easy on ya!
  2824. If all your heroes survive the battle, you’ll get 3 stars and can use your SIM Chips!
  2825. If you use the same XP Capsule type as your hero’s class you get a nifty bonus!
  2826. Let's equip Wonder Woman in the third team position.
  2827. Let's learn some advanced attacks and take these guys down!
  2828. Let's use those Power Gems to unlock a third hero from the Store!
  2829. Level 3 looks good to me! Now that you’ve learned the ropes, let’s try out the Arena!
  2830. Level 5 already? Way to go slugger! Looks like you're ready to try out Challenges!
  2831. Looks like you’ve used all of your Energy. Get it all back instantly for a few power gems!
  2832. Nice job beating Chapter 1!
  2833. Now that you have a 4th hero, let’s try out some Operations!
  2834. PERFORM A {0} HIT COMBO
  2835. Reroll your Talents often and try to get some rare ones!
  2836. Resource Missions are a great way to get XP Capsules or Credits!
  2837. SWIPE DOWN TO CROUCH ATTACK
  2838. SWIPE LEFT THEN TAP TO USE RANGED ATTACK
  2839. SWIPE LEFT TO EVADE
  2840. SWIPE RIGHT TO RUSH ATTACK
  2841. SWIPE UP TO JUMP ATTACK
  2842. Send heroes out on Operations while you battle through other game modes. The longer the Operation the greater the reward!
  2843. Story mode is the place to battle through amazing cinematic events!
  2844. TAP HARLEY TO TAG IN
  2845. TAP ICON TO USE ABILITY
  2846. TAP ICON TO USE SUPERMOVE
  2847. TAP TO ATTACK
  2848. Tag me in! <cf>Quit hoggin' all the fun!
  2849. Talents are a way to customize your hero to your play style.
  2850. The Arena is where you can see where your Heroes stack up against players around the world!
  2851. The Power Bar is full!<cf>Quick, use Batman's SUPERMOVE to finish this!
  2852. The Power Bar is full!<cf>Quick, use my SUPERMOVE to finish this!
  2853. The hero upgrade screen is the best place to upgrade attacks and get ready for Battle!
  2854. This is the best place to get your team set for battle. Tap Fight when your team is ready for action!
  2855. Try out Heroic mode for even better rewards. Don’t forget to upgrade your heroes first!
  2856. Try to collect enough shards to unlock this Challenge’s hero before time expires!
  2857. Unlock them all by gathering hero shards through battling opponents or in the Store.
  2858. Use Arena Medals in the Arena Store for some gear and hero shards. Come here daily to try to pull away from the competition!
  2859. Welcome to the Store. Best place to unlock items and more heroes!
  2860. Would ya look at all these heroes waiting to be unlocked!
  2861. XP Capsules boost your hero’s XP and help get them ready for battle.
  2862. You can upgrade your Passive Ability every time you reach a new Star Rating.
  2863. You're a natural! Let's check out your Objectives to see if there's anything to claim.
  2864. You've collected enough Hero Shards to promote a hero's star rating! Let's promote them from the Roster!
  2865. You've collected enough Hero Shards to unlock a new hero! Let's unlock them from the Roster!
  2866. You've collected some gear! Let's equip it in the Roster!
  2867. No opponent can outrun Flash's blitz of attacks.
  2868. OUT OF TIME
  2869. CUSTOM PISTOL
  2870. ENERGY VISION
  2871. FIERY
  2872. Delusional Episodes
  2873. Scarecrow dives forward a medium distance prior to smacking down his opponent with a heavy hooked chain combo.
  2874. Floyd masterfully delivers several rifle shots that knock back his opponent at any distance.
  2875. Marksmanship
  2876. #Description
  2877. #Description
  2878. #Locked
  2879. #Title
  2880. #Title
  2881. COMING SOON
  2882. LOCKED
  2883. CW
  2884. MERCENARY SELECTION
  2885. GLOVES
  2886. CHANCE EFFECT REROLL SELECT
  2887. CURRENT EFFECT
  2888. KEEP CURRENT
  2889. NEW EFFECT
  2890. SELECT NEW
  2891. #
  2892. #
  2893. /
  2894. X/X
  2895. MAX REACHED
  2896. ROPES
  2897. 15 mins ago
  2898. JOHN DOE
  2899. TEXT
  2900. A defensive pose that reflects a portion of incoming damage back onto the attacking opponent. While defending, power is slowly drained from Superman.
  2901. Super Block
  2902. LEAGUE WARS MENU
  2903. ASCENDING
  2904. DESCENDING
  2905. NAME
  2906. STAR
  2907. THREAT
  2908. Decrease damage from Basic Attacks
  2909. Self Defense
  2910. #NAME
  2911. #RANK
  2912. #Rating
  2913. 3
  2914. ATK = 9999
  2915. X
  2916. TAP TO FIRE
  2917. KNIFE
  2918. A defensive pose that reflects a portion of incoming damage back onto the attacking opponent. While defending, power is slowly drained from Grodd.
  2919. PSI Shield
  2920. A defensive pose that reflects a portion of incoming damage back onto the attacking opponent. While defending, power is slowly drained from Grodd.
  2921. PSI Shield
  2922. ARMORY MENU
  2923. A spiked shoulder charge at close distance ends with a smack of wood.
  2924. The Rot
  2925. ARMOR
  2926. Basic Striking
  2927. Increases basic damage
  2928. GREAVES
  2929. Armory
  2930. Armory Descrption
  2931. #3
  2932. #Currency Pack Name
  2933. GET NOW
  2934. IN STOCK
  2935. User Details
  2936. User Name
  2937. APPLICATION
  2938. CANCEL
  2939. CREATE LEAGUE
  2940. JOIN TYPE
  2941. LEAGUE DESCRIPTION
  2942. LEAGUE LANGUAGE
  2943. LEAGUE NAME
  2944. OPEN INVITE
  2945. PRIVATE
  2946. PUBLIC
  2947. SELECT ICON
  2948. VISIBILITY
  2949. ARKHAM KNIGHT
  2950. Extensive research provided by Wayne Technology improves the damage of any hazard deployed by Bruce's team. In addition to offering an extended ranged attack, Batman’s gadgets also stun opponents, leaving them defenseless and unable to attack.<cf><cf>SHARDS<cf>Hero Pack
  2951. A high damage hero, Cyborg has low health but can revive himself from 0 health. Cyborg can also drop a plasma field which power drains opponents.<cf><cf>SHARDS<cf>Heroic Campaign Mode Chapter 4
  2952. UNBREAKABLE
  2953. #TITLE
  2954. TITLE
  2955. Hazard: Harley backs away then plops down a cupcake trap that, upon contact, may stun, power drain or temporarily disable her opponent's Abilities.
  2956. Surprise
  2957. Green Arrow fires multiple arrows from a medium distance that knock down his opponent.
  2958. Savage Blast
  2959. SLASHER
  2960. SELECT OPERATION
  2961. TAP NOW
  2962. Battle and receive Might XP Capsules, which are used to level up your heroes. Recommended Team: Meta class heroes.
  2963. MIGHT CLASS XP
  2964. Carpe Diem. Catwoman seizes the day and receives more credits from completing Operations.
  2965. Cat Burglar
  2966. Crisis Punch
  2967. CONTINUE
  2968. MATERIAL DISCOVERED
  2969. Rare Mod Material discovered!
  2970. Use Mod Material to reroll chance effects on any piece of gear.
  2971. OUT OF OFFICE
  2972. Scarecrow brings his opponent into a nightmare where he is all powerful.
  2973. #+99
  2974. LVL
  2975. Kryptonian tech provides Wayne with an awesome punch that temporarily disables his opponent's Abilities.
  2976. Kryptonite Strike
  2977. Battle and receive Meta XP Capsules, which are used to level up your heroes. Recommended Team: Might class heroes.
  2978. META CLASS XP
  2979. Black Canary emits a blast from medium distance, staggering her opponent.
  2980. Sound Waves
  2981. BOSS
  2982. #10:30:55
  2983. #Promo Nam
  2984. EXPIRES
  2985. NOW AVAILABLE
  2986. EQUIPMENT
  2987. 10%
  2988. 10%
  2989. ALTERNATIVE HUD
  2990. Bonus Damage
  2991. Bonus Damage
  2992. CURRENT PLAYER
  2993. DAMAGE NUMBERS
  2994. ENEMY NAME
  2995. MATCH INFO
  2996. MODIFIERS
  2997. MUSIC VOLUME
  2998. POWER BAR: Recharges Abilities
  2999. QUIT
  3000. RESUME
  3001. SETTINGS
  3002. SOUND VOLUME
  3003. SPECIAL ABILITIES: Tap to Activate
  3004. STANDARD HUD
  3005. TEAM MEMBERS: Tap to Tag In
  3006. TITLE
  3007. TITLE
  3008. VS
  3009. RAGS
  3010. WILD GROWTH
  3011. COMBAT EFFECT
  3012. RAID
  3013. #RAID ENEMY NAME
  3014. #TV: 88888
  3015. 000 / 88888
  3016. CURRENT RAID SCORES
  3017. RAID LOG MENU
  3018. REWARDS
  3019. Joke's On You
  3020. When The Joker is defeated, his teams gains power and a poison bomb detonates, leaving the opponent stunned for a brief time.
  3021. #JOKER B CHALLENGE DESCRIPTION
  3022. #JOKER B CHALLENGE TITLE
  3023. Might Heroes deal 50% more damage against Agility.
  3024. MANTLE
  3025. HELMET
  3026. Aquaman leverages his trident, tossing his opponent away.
  3027. Trident Scoop
  3028. #PROFILENAME
  3029. 05/04/03
  3030. Chain Spin
  3031. The doctor wildly swings his chain and hook around at medium distance, inflicting armor piercing damage while knocking away his opponent.
  3032. Gorilla Grodd rages forward a medium distance, pushing his opponent further back.
  3033. Stampede
  3034. #Format text string pulled from mDescriptionText member var
  3035. Buy {0}?
  3036. CANCEL
  3037. CONFIRM PURCHASE
  3038. GET NOW
  3039. WHIP
  3040. KRYPTONIAN CRUSH
  3041. Superman shows his unparalleled power and gives his foe a pummeling in the skies.
  3042. BOOTS
  3043. Laughing Gas
  3044. The Joker tosses a canister forward, full of his toxic gas.
  3045. SWIPE NOW
  3046. GREAVES
  3047. Bane delivers a few close range powerful punches.
  3048. Double Punch
  3049. LOCKED
  3050. PROGRESS
  3051. RESUME
  3052. Disposable Minion
  3053. This enemy doesn't have a passive either. As you can guess, being "disposable" doesn't help his disposition.
  3054. BATARANG
  3055. ARM WRAP
  3056. Catwoman cracks her whip, knocking her opponent away.
  3057. Pretty Kitty
  3058. HELMET
  3059. MASH ME!
  3060. Kara performs a swift set of powerful medium distance strikes that knockdown her opponent.
  3061. Shoulder Bump
  3062. LOST TREASURES OF ATLANTIS
  3063. Psychotic Charm
  3064. When Harley KO's an opponent, that opponent fights for Harley's team. Occurs once per battle.
  3065. SCYTHE
  3066. Title
  3067. If your hero is on an operation they are unavailable in other batte modes. If you're in a hurry you can tap on an in-progress Operation to Rush it!
  3068. TAP TO HIDE
  3069. Get 4,250 Power Gems, Horrific Scarecrow Hero Shards and a complete set of gear!
  3070. HORRIFIC SCARECROW COLLECTION
  3071. SPECIAL GEM OFFERS
  3072. VEST
  3073. Gorilla City Janitor
  3074. This enemy doesn't have a passive. A super-duper, really unhappy Gorilla person.
  3075. A high damage hero, Cyborg has low health but can regenerate from damage quickly using nano repair bots. Cyborg can also drop a plasma field which power drains opponents.<cf><cf>SHARDS<cf>Heroic Campaign Mode Chapter 3
  3076. Break of Life
  3077. Hazard: Fate places an ankh in the world that may heal nearby team members over time.
  3078. Patrol: Metropolis
  3079. HELMET
  3080. CANCEL
  3081. CONFIRM PURCHASE
  3082. CONTINUE
  3083. Maximum replays purchased today. More replays will be available tomorrow.
  3084. PURCHASE
  3085. PURCHASE LIMIT REACHED
  3086. Purchase more replays?
  3087. BOOTS
  3088. Doctor Fate transports his victim into a group beatdown.
  3089. THE AMULET OF ANUBIS
  3090. HORRIFIC
  3091. The Horrific form of Scarecrow emanates a powerful Fear Aura, making all opponent Abilities difficult to use. Scarecrow’s Fear Gas mentally breaks opponents, disarming them so they cannot use Abilities.<cf><cf>SHARDS<cf>Hero Pack
  3092. An expert spell caster, Doctor Fate enables his team to easily use Abilities. In addition, Nabu’s Curse allows him to manifest glyphs that cause damage over time (DOT). Fate's ranged attack may also be extended for additional hits.<cf><cf>SHARDS<cf>Heroic Campaign Mode Chapter 8
  3093. Dust Kick
  3094. The Flash unleashes a flurry of kicks at close distance. Upon use, swipe to increase the number of kicks.
  3095. 8
  3096. #99
  3097. #99
  3098. SIM
  3099. Stinky Foot
  3100. Hazard: Superman flies back then uses heat vision to create a wall of fire on the ground that can cause damage over time (DOT).
  3101. Heat Vision
  3102. ASSAULT RIFLE
  3103. #30:00
  3104. CHESTS
  3105. EXPIRES
  3106. GEAR
  3107. GEMS / CREDITS
  3108. HERO SHARDS
  3109. HERO SHARDS
  3110. RESTOCK STORE
  3111. SPECIAL OFFERS
  3112. {0}
  3113. GEAR SET BONUS
  3114. ##
  3115. All selected gear will be fused for upgrade.
  3116. BASE EFFECT
  3117. CHANCE EFFECTS
  3118. CLOSE
  3119. EQUIPPED
  3120. FULL ITEM NAME
  3121. GEAR SET NAME
  3122. HERO NAME
  3123. LEVEL
  3124. LEVEL UP
  3125. NEXT
  3126. PREVIOUS
  3127. SELECTED GEAR
  3128. SHATTER
  3129. TITLE
  3130. Name
  3131. ARMS
  3132. Selina Kyle prefers working alone. She gains a bonus on any remote Operations she undertakes. In battle, her diamond edged claws cause bleeding damage over time (DOT).<cf><cf>SHARDS<cf>Heroic Campaign Mode Chapter 2
  3133. 28 Days Remaining
  3134. MONTHLY CARD
  3135. {0} DAYS REMAINING
  3136. Search and Destroy: Argo Labs
  3137. GLOVES
  3138. As a protector of “the Green,” Swamp Thing can heal himself by creating a patch of Abigail’s Garden after each Ability use.<cf><cf>SHARDS<cf>Campaign Mode Chapter 6
  3139. BRACERS
  3140. EQUIPMENT
  3141. ABILITIES DISABLED
  3142. ARMORED
  3143. CLASS ADVANTAGE
  3144. DAMAGE OVER TIME
  3145. FURY
  3146. POWER BOOST
  3147. POWER DRAIN
  3148. REGENERATION
  3149. SNARED
  3150. STUN
  3151. SUPER BOOST
  3152. CHAPTER #
  3153. LOCKED
  3154. MISSION NAME
  3155. CYBER EYE
  3156. VENOM PUMP
  3157. CHOOSE!
  3158. #H ##M
  3159. 1
  3160. 40,000
  3161. 40,000
  3162. 5
  3163. CLASS WHEEL
  3164. EDIT TEAM
  3165. FIGHT
  3166. MODIFIERS
  3167. NEXT
  3168. PREVIOUS
  3169. REFRESH
  3170. REFRESH OPPONENTS
  3171. REQUIREMENTS:
  3172. SIM
  3173. TEAM THREAT
  3174. TEAM THREAT
  3175. TEAM THREAT
  3176. VS
  3177. MODE
  3178. GLOVES
  3179. #888,888,888
  3180. #ACTIVE
  3181. #BEST DEAL
  3182. #Currency Pack Name
  3183. ACTIVE!<cf>{0} DAYS REMAINING
  3184. BEST DEAL
  3185. GET NOW
  3186. MOST POPULAR
  3187. PER DAY
  3188. BRAWLER
  3189. 1
  3190. COMING SOON
  3191. COMING SOON
  3192. COMING SOON
  3193. Body Slam
  3194. Dash Attack has a chance to stun
  3195. Laughing Gas
  3196. The Joker tosses a canister forward, full of his toxic gas.
  3197. Doctor Fate drops down from above.
  3198. Time Immemorial
  3199. Deadly DOT
  3200. Increase DOT damage
  3201. Get 135 Power Gems and Warrior Queen Wonder Woman Hero Shards.
  3202. SPECIAL GEM OFFERS
  3203. SPECIAL GEM PACK
  3204. WRIST GUN
  3205. #BATTLE TIP
  3206. #DEFAULT CHALLENGE DESCRIPTION
  3207. #DEFAULT CHALLENGE TITLE
  3208. BOOTS
  3209. EQUIPMENT
  3210. #99,999
  3211. 50/50
  3212. BASENAME
  3213. CLASSNAME
  3214. GOLD TIER
  3215. HERO SHARDS FOUND!
  3216. Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nam varius risus sem, at sagittis magna eleifend vitae. Integer laoreet at nibh eu pulvinar. Vivamus leo dolor, accumsan id sagittis a, tempus vitae tellus. Interdum et malesuada fames ac ante ipsum primis in faucibus.
  3217. SUMMARY
  3218. THREAT
  3219. VARIANTNAME
  3220. TAP TO PLACE!
  3221. GLOVES
  3222. ANCIENT MAGIC
  3223. BOOTS
  3224. CHEST
  3225. BASE EFFECTS
  3226. CHANCE EFFECTS
  3227. BOOTS
  3228. Get 1,450 Power Gems, Speedforce Flash Hero Shards and gear!
  3229. SPECIAL GEM BUNDLE
  3230. SPECIAL GEM OFFERS
  3231. Combat Simulator
  3232. Gain additional Sim Cards per day
  3233. HELMET
  3234. Get 4,250 Power Gems, Warrior Queen Wonder Woman Hero Shards and a complete set of gear!
  3235. SPECIAL GEM OFFERS
  3236. WARRIOR QUEEN WONDER WOMAN COLLECTION
  3237. SOLAR SHOWER
  3238. BOOTS
  3239. HARLEY'S BAG OF TRICKS
  3240. Killing Joker
  3241. When anyone is defeated on either team, The Joker gains an increase to damage for the remainder of the battle.
  3242. #PROFILENAME
  3243. + + + +
  3244. 8
  3245. 8888888
  3246. LEGS
  3247. GLOVES
  3248. BRACERS
  3249. #WONDER WOMAN B BATTLE TIP
  3250. #WONDER WOMAN B CHALLENGE DESCRIPTION
  3251. #WONDER WOMAN B CHALLENGE TITLE
  3252. MASK
  3253. Outsider Kick
  3254. Invulnerable
  3255. Superman has a chance to ignore basic and ranged attacks. He also promotes team defense.
  3256. EXTRA GEMS
  3257. Bruce performs a close distance quartet of kicks that stagger back his opponent.
  3258. Wheel Kicks
  3259. CHESTPLATE
  3260. HEROIC
  3261. NORMAL
  3262. PLASMA CANNON
  3263. Robin jump twirls forward into a grand uppercut.
  3264. Sword Dance
  3265. 24:00
  3266. 28
  3267. 9999
  3268. ASSIGN
  3269. BATMAN
  3270. DARKEST KNIGHT
  3271. DURATION
  3272. EARN PERKS TO
  3273. ELIGIBLE
  3274. HEROES
  3275. OPERATION
  3276. OPERATION COMPLETE
  3277. REQUIRED
  3278. TAP TO COLLECT REWARDS
  3279. UNLOCK
  3280. Reversal of Fate
  3281. Upon activating his Amulet of Anubis supermove, Doctor Fate has a chance to swap his health with his opponent. May be ineffective in Challenge battles.
  3282. Catwoman decides to take her opponent on the ride of their life.
  3283. RIDE ALONG
  3284. BATARANG
  3285. Black Canary springs forward a medium distance into a thrust kick, knocking down her opponent.
  3286. Thrust Kick
  3287. Hazard: Fate places an ankh in the world that causes damage over time (DOT) to nearby opponents.
  3288. Nabu's Curse
  3289. Outsider Kick
  3290. Fists of Fury
  3291. The Flash unloads a dozen close distance punches, knocking back his opponent.
  3292. Electric Arrow
  3293. Green Arrow fires an electric arrow from a crouching stance, draining power from his opponent..
  3294. ARMS
  3295. PREDATOR
  3296. Upgraded with cutting edge Wayne Technology, Predator Batman calls in the Batwing to strafe all opponents lowering their health. Batman’s gadgets can also stun opponents, leaving them defenseless and unable to attack.<cf><cf>SHARDS<cf>Arena Mode
  3297. EMP
  3298. Hazard: Cyborg sprints back then summons an electromagnetic hazard that periodically drains power of nearby opponents.
  3299. CHESTPIECE
  3300. #BaseName
  3301. #Merc Hired Count
  3302. #SELECT MERC
  3303. #Threat Value
  3304. #VariantSet
  3305. This villain is most dangerous when cornered, gaining a powerful attack bonus when low on health. Grodd can also reflect damage back to his opponent with his PSI Shield.<cf><cf>SHARDS<cf>Heroic Campaign Mode Chapter 2
  3306. #45
  3307. AVAILABLE AT
  3308. DESCRIPTION
  3309. GEAR LEVEL
  3310. REROLL
  3311. JACKET
  3312. MASK
  3313. 0
  3314. #123,456
  3315. #123,456
  3316. #H ##M
  3317. CANCEL
  3318. CLOSE
  3319. CONTINUE
  3320. ENEMY THREAT
  3321. REFRESH
  3322. REQUIREMENTS:
  3323. TEAM THREAT
  3324. Low Attacks have increased Crit Chance
  3325. Low Blow
  3326. VEST
  3327. Increase Health
  3328. Physical Training
  3329. STUDDED CHOKER
  3330. Combat Training
  3331. Increase Defense
  3332. APPLY CODE
  3333. CANCEL
  3334. CONSOLE LINK CODE
  3335. ENTER CODE
  3336. INVALID CODE
  3337. Please enter your promotional code to receive rewards.
  3338. BOOTS
  3339. COMPLETE DIFFICULTY 1 TO UNLOCK
  3340. DAILY VICTORIES
  3341. Raised and trained by the League of Assassins, Damian’s basic attacks may gain him extra combo hits increasing the damage bonus received upon using his Abilities.<cf><cf>SHARDS<cf>Heroic Campaign Mode Chapter 5
  3342. SWORD
  3343. Increase Power Generation
  3344. Willpower
  3345. CHATTERING TEETH
  3346. Bullet Frenzy
  3347. Harley springs into action with a medium distance drop kick followed by multiple dual pistol shots, knocking away her opponent.
  3348. Green Lantern's Abilities are boosted and may deal increased damage. Power drain him to avoid major damage.
  3349. Power Drain
  3350. SUICIDE SQUAD
  3351. When teamed with other Suicide Squad members, Harley Quinn may gain bonuses to damage, critical chance and power. Her Surprise cupcake bomb also detonates with random effects, all of them bad for the opponent.
  3352. GAUNTLETS
  3353. HELMET
  3354. No message selected
  3355. Your Inbox is empty
  3356. Stinky Foot
  3357. TAP AND HOLD!
  3358. A
  3359. Get 1,450 Power Gems, Horrific Scarecrow Hero Shards and gear!
  3360. SPECIAL GEM BUNDLE
  3361. SPECIAL GEM OFFERS
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