Advertisement
Godofadmin1337

FE Remove peoples arms!

Sep 27th, 2017
194
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 7.49 KB | None | 0 0
  1. --Converted with ttyyuu12345's model to script plugin v4
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code by Mokiros")
  7. local rp = RealPlayer
  8. script.Parent = rp.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent then
  34. for _,f in pairs(t.Functions) do
  35. f(...)
  36. end
  37. end
  38. end
  39. m.TrigEvent = te
  40. UIS.TrigEvent = te
  41.  
  42. Event.OnServerEvent:Connect(function(plr,io)
  43. if plr~=rp then return end
  44. m.Target = io.Target
  45. m.Hit = io.Hit
  46. if not io.isMouse then
  47. local b = io.UserInputState == Enum.UserInputState.Begin
  48. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  49. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  50. end
  51. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  52. return m:TrigEvent(b and "Button2Down" or "Button2Up")
  53. end
  54. for _,t in pairs(CAS.Actions) do
  55. for _,k in pairs(t.Keys) do
  56. if k==io.KeyCode then
  57. t.Function(t.Name,io.UserInputState,io)
  58. end
  59. end
  60. end
  61. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  62. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  63. end
  64. end)
  65. Event.Parent = NLS([==[
  66. local Player = game:GetService("Players").LocalPlayer
  67. local Event = script:WaitForChild("UserInput_Event")
  68. local Mouse = Player:GetMouse()
  69. local UIS = game:GetService("UserInputService")
  70. local input = function(io,a)
  71. if a then return end
  72. --Since InputObject is a client-side instance, we create and pass table instead
  73. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  74. end
  75. UIS.InputBegan:Connect(input)
  76. UIS.InputEnded:Connect(input)
  77. local h,t
  78. --Give the server mouse data 30 times every second, but only if the values changed
  79. --If player is not moving their mouse, client won't fire events
  80. while wait(1/30) do
  81. if h~=Mouse.Hit or t~=Mouse.Target then
  82. h,t=Mouse.Hit,Mouse.Target
  83. Event:FireServer({isMouse=true,Target=t,Hit=h})
  84. end
  85. end]==],Player.Character)
  86.  
  87. ----Sandboxed game object that allows the usage of client-side methods and services
  88. --Real game object
  89. local _rg = game
  90.  
  91. --Metatable for fake service
  92. local fsmt = {
  93. __index = function(self,k)
  94. local s = rawget(self,"_RealService")
  95. if s then
  96. return typeof(s[k])=="function"
  97. and function(_,...)return s[k](s,...)end or s[k]
  98. end
  99. end,
  100. __newindex = function(self,k,v)
  101. local s = rawget(self,"_RealService")
  102. if s then s[k]=v end
  103. end
  104. }
  105. local function FakeService(t,RealService)
  106. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  107. return setmetatable(t,fsmt)
  108. end
  109.  
  110. --Fake game object
  111. local g = {
  112. GetService = function(self,s)
  113. return rawget(self,s) or _rg:GetService(s)
  114. end,
  115. Players = FakeService({
  116. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  117. },"Players"),
  118. UserInputService = FakeService(UIS,"UserInputService"),
  119. ContextActionService = FakeService(CAS,"ContextActionService"),
  120. RunService = FakeService({
  121. _btrs = {},
  122. RenderStepped = _rg:GetService("RunService").Heartbeat,
  123. BindToRenderStep = function(self,name,_,fun)
  124. self._btrs[name] = self.Heartbeat:Connect(fun)
  125. end,
  126. UnbindFromRenderStep = function(self,name)
  127. self._btrs[name]:Disconnect()
  128. end,
  129. },"RunService")
  130. }
  131. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  132. g.service = g.GetService
  133. FakeService(g,game)
  134. --Changing owner to fake player object to support owner:GetMouse()
  135. game,owner = g,g.Players.LocalPlayer
  136. end
  137.  
  138. function sandbox(var,func)
  139. local env = getfenv(func)
  140. local newenv = setmetatable({},{
  141. __index = function(self,k)
  142. if k=="script" then
  143. return var
  144. else
  145. return env[k]
  146. end
  147. end,
  148. })
  149. setfenv(func,newenv)
  150. return func
  151. end
  152. cors = {}
  153. mas = Instance.new("Model",game:GetService("Lighting"))
  154. Tool0 = Instance.new("Tool")
  155. Part1 = Instance.new("Part")
  156. Script2 = Instance.new("Script")
  157. Tool0.Parent = mas
  158. Part1.Name = "Handle"
  159. Part1.Parent = Tool0
  160. Part1.BrickColor = BrickColor.new("Mid gray")
  161. Part1.Rotation = Vector3.new(180, 0, 180)
  162. Part1.Locked = true
  163. Part1.FormFactor = Enum.FormFactor.Plate
  164. Part1.Size = Vector3.new(1, 1.20000005, 1)
  165. Part1.CFrame = CFrame.new(-5.43774796, 0.600022018, 11.4999723, -0.999999523, -9.04471017e-06, 2.48451997e-05, -8.99407678e-06, 1, -1.47936089e-05, -2.47880726e-05, -1.48334029e-05, -1.00000012)
  166. Part1.BottomSurface = Enum.SurfaceType.Smooth
  167. Part1.TopSurface = Enum.SurfaceType.Smooth
  168. Part1.Color = Color3.new(0.803922, 0.803922, 0.803922)
  169. Part1.Position = Vector3.new(-5.43774796, 0.600022018, 11.4999723)
  170. Part1.Orientation = Vector3.new(0, 180, 0)
  171. Part1.Color = Color3.new(0.803922, 0.803922, 0.803922)
  172. Script2.Parent = Part1
  173. table.insert(cors,sandbox(Script2,function()
  174. wait(1)
  175. owner=script.Parent.Parent.Name
  176.  
  177. function onTouched(part)
  178. if part.Parent ~= nil then
  179. local h = part.Parent:findFirstChild("Humanoid")
  180. if h~=nil then
  181. if cantouch~=0 then
  182. if h.Parent.Name~=owner then
  183.  
  184. if h.Parent:findFirstChild("zarm")~=nil then return end
  185.  
  186. cantouch=0
  187.  
  188. local larm=h.Parent:findFirstChild("Left Arm")
  189. local rarm=h.Parent:findFirstChild("Right Arm")
  190.  
  191. if larm~=nil then
  192. larm:remove()
  193. end
  194. if rarm~=nil then
  195. rarm:remove()
  196. end
  197. local zee=script.Parent.Parent:findFirstChild("zarm")
  198. if zee~=nil then
  199. local zlarm=zee:clone()
  200. local zrarm=zee:clone()
  201. if zlarm~=nil then
  202.  
  203. local rot=CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  204. zlarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(-1.5,0.5,-0.5)) * rot
  205. zrarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(1.5,0.5,-0.5)) * rot
  206. zlarm.Parent=h.Parent
  207. zrarm.Parent=h.Parent
  208. zlarm:makeJoints()
  209. zrarm:makeJoints()
  210. zlarm.Anchored=false
  211. zrarm.Anchored=false
  212. wait(0.1)
  213. h.Parent.Head.Color=zee.Color
  214. else print("no zee"); return end
  215. end
  216. wait(1)
  217. cantouch=1
  218. end
  219. end
  220. end
  221. end
  222. end
  223.  
  224. script.Parent.Touched:connect(onTouched)
  225. end))
  226. for i,v in pairs(mas:GetChildren()) do
  227. v.Parent = game:GetService("Players").LocalPlayer.Backpack
  228. pcall(function() v:MakeJoints() end)
  229. end
  230. mas:Destroy()
  231. for i,v in pairs(cors) do
  232. spawn(function()
  233. pcall(v)
  234. end)
  235. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement