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- public static void renderModel(IBakedModel model){
- Tessellator tessellator = Tessellator.getInstance();
- VertexBuffer renderer = tessellator.getBuffer();
- renderer.begin(GL11.GL_QUADS, DefaultVertexFormats.ITEM);
- for(BakedQuad bakedquad : model.getQuads(null, null, 0))
- LightUtil.renderQuadColor(renderer, bakedquad, -1);
- tessellator.draw();
- }
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