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- "ReDice.Defines"
- {
- //* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
- //
- // "Roll.Effects" The core effect(s) the roll will utilize. Multiple effects separated by a single,
- // Each effect must be accompanied by a sub key detailing the parameters of the effect.
- // Refer to the ReadMe for a detailed list of effects and parameters.
- // "ExampleRoll"
- // {
- // "effect" "2,4"
- // "2"
- // {
- // //Parameters for 2...
- // }
- // "4"
- // {
- // //Parameters for 4...
- // }
- // }
- //
- // "Roll.Translation" The translation used to identify the effect:
- // 1) "health_gain"
- // Ex: "You rolled the Health Gain effect!"
- // Ex: "Player rolled the Health Gain effect!"
- //
- // "Roll.Weight" Controls how many entries the skill gets within the roll away. A weight of 5 will allow
- // Default: 5 the skill to appear in the array five times, where as a weight of 1 allows it to only
- // appear once. When selecting a skill, a random number is selected 1 through MaxSkills,
- // and the number corresponds to one of the entries within the roll array.
- //
- // "Roll.Team" "0" - This effect is disabled.
- // Default: 1 "1" - This effect is available for both teams.
- // "2" - This effect is available only for Terrorists.
- // "3" - This effect is available only for Counter-Terrorists.
- //
- // "Roll.Immune" If player possess this override, they will re-roll to try for a different effect.
- // Default: "" It is recommended that this option is used sparringly.
- //
- // "Roll.Require" Plugin Library to check after all plugins load to determine if roll is available.
- // Default: ""
- //
- // "Roll.Occurrence" Determines when the effect is fired.
- // Default: 1 "1" - Occurs at time of rolling dice or whenever it should occur in an event.
- // "2" - Occurs when primary timer fires.
- // "4" - Occurs when effect owner kills another player.
- // "8" - Occurs when any friendly player dies.
- // "16" - Occurs when any enemy player dies.
- // "32" - Occurs when effect owner jumps.
- // "64" - Occurs when hegrenade detonates from effect owner.
- // "128" - Occurs when flashbang detonates from effect owner.
- // "256" - Occurs when smokegrenade detonates from effect owner.
- // "512" - Occurs when molotov/incgrenade detonates from effect owner.
- // "1024" - Occurs when decoy detonates from effect owner.
- //
- //* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
- "Desc: No Effect"
- {
- "Roll.Team" "1"
- "Roll.Weight" "5"
- "Roll.Translation" "Nothing"
- "Roll.Occurrence" "1"
- "Roll.Effects" "1"
- "1"
- {
- "Trans.Self" "Nothing.Self"
- "Trans.Others" "Nothing.Others"
- "Trans.Action" ""
- }
- }
- "Desc: Increase Current Health"
- {
- "Roll.Team" "1"
- "Roll.Weight" "5"
- "Roll.Translation" "GainHealth"
- "Roll.Occurrence" "1"
- "Roll.Effects" "3"
- "3"
- {
- "Trans.Self" "GainHealth.Self"
- "Trans.Others" "GainHealth.Others"
- "Trans.Action" "GainHealth.Action"
- "Min.Health" "10%"
- "Max.Health" "150%"
- "Parameter" "0"
- }
- }
- "Desc: Decrease Current Health"
- {
- "Roll.Team" "1"
- "Roll.Weight" "5"
- "Roll.Translation" "LoseHealth"
- "Roll.Occurrence" "1"
- "Roll.Effects" "3"
- "3"
- {
- "Trans.Self" "LoseHealth.Self"
- "Trans.Others" "LoseHealth.Others"
- "Trans.Action" "LoseHealth.Action"
- "Min.Health" "-10%"
- "Max.Health" "-120%" //20% chance of being fatal.
- "Parameter" "0"
- }
- }
- "Desc: Assign New Health"
- {
- "Roll.Team" "1"
- "Roll.Weight" "5"
- "Roll.Translation" "RandomHealth"
- "Roll.Occurrence" "1"
- "Roll.Effects" "5"
- "5"
- {
- "Trans.Self" "RandomHealth.Self"
- "Trans.Others" "RandomHealth.Others"
- "Trans.Action" "RandomHealth.Action"
- "Min.Health" "1%"
- "Max.Health" "225%"
- "Parameter" "0"
- }
- }
- "Desc: Increase Current Speed"
- {
- "Roll.Team" "1"
- "Roll.Weight" "5"
- "Roll.Translation" "GainSpeed"
- "Roll.Occurrence" "1"
- "Roll.Effects" "7"
- "7"
- {
- "Trans.Self" "GainSpeed.Self"
- "Trans.Others" "GainSpeed.Others"
- "Trans.Action" "GainSpeed.Action"
- "Min.Speed" "5%"
- "Max.Speed" "30%"
- }
- }
- "Desc: Decrease Current Speed"
- {
- "Roll.Team" "1"
- "Roll.Weight" "5"
- "Roll.Translation" "LoseSpeed"
- "Roll.Occurrence" "1"
- "Roll.Effects" "7"
- "7"
- {
- "Trans.Self" "LoseSpeed.Self"
- "Trans.Others" "LoseSpeed.Others"
- "Trans.Action" "LoseSpeed.Action"
- "Min.Speed" "-5%"
- "Max.Speed" "-30%"
- }
- }
- "Desc: Assign New Speed"
- {
- "Roll.Team" "1"
- "Roll.Weight" "5"
- "Roll.Translation" "RandomSpeed"
- "Roll.Occurrence" "1"
- "Roll.Effects" "8"
- "8"
- {
- "Trans.Self" "RandomSpeed.Self"
- "Trans.Others" "RandomSpeed.Others"
- "Trans.Action" "RandomSpeed.Action"
- "Min.Speed" "20%"
- "Max.Speed" "200%"
- }
- }
- "Desc: Increase Current Gravity"
- {
- "Roll.Team" "1"
- "Roll.Weight" "5"
- "Roll.Translation" "GainGravity"
- "Roll.Occurrence" "1"
- "Roll.Effects" "10"
- "10"
- {
- "Trans.Self" "GainGravity.Self"
- "Trans.Others" "GainGravity.Others"
- "Trans.Action" "GainGravity.Action"
- "Min.Gravity" "5%"
- "Max.Gravity" "30%"
- }
- }
- "Desc: Decrease Current Gravity"
- {
- "Roll.Team" "1"
- "Roll.Weight" "5"
- "Roll.Translation" "LoseGravity"
- "Roll.Occurrence" "1"
- "Roll.Effects" "10"
- "10"
- {
- "Trans.Self" "LoseGravity.Self"
- "Trans.Others" "LoseGravity.Others"
- "Trans.Action" "LoseGravity.Action"
- "Min.Gravity" "-5%"
- "Max.Gravity" "-30%"
- }
- }
- "Desc: Assign New Gravity"
- {
- "Roll.Team" "1"
- "Roll.Weight" "5"
- "Roll.Translation" "RandomGravity"
- "Roll.Occurrence" "1"
- "Roll.Effects" "11"
- "11"
- {
- "Trans.Self" "RandomGravity.Self"
- "Trans.Others" "RandomGravity.Others"
- "Trans.Action" "RandomGravity.Action"
- "Min.Gravity" "20%"
- "Max.Gravity" "200%"
- }
- }
- "Desc: Repeating Increase Current Health"
- {
- "Roll.Team" "1"
- "Roll.Weight" "5"
- "Roll.Translation" "SlowRegen"
- "Roll.Occurrence" "1"
- "Roll.Effects" "12"
- "12"
- {
- "Trans.Self" "SlowRegen.Self"
- "Trans.Others" "SlowRegen.Others"
- "Trans.Action" "SlowRegen.Action"
- "Min.Delay" "25"
- "Max.Delay" "45"
- "Min.Recover" "3%"
- "Max.Recover" "6%"
- "Max.Health" "0"
- "Current" "1"
- }
- }
- "Desc: Repeating Increase Current Health"
- {
- "Roll.Team" "1"
- "Roll.Weight" "5"
- "Roll.Translation" "FastRegen"
- "Roll.Occurrence" "1"
- "Roll.Effects" "12"
- "12"
- {
- "Trans.Self" "FastRegen.Self"
- "Trans.Others" "FastRegen.Others"
- "Trans.Action" "FastRegen.Action"
- "Min.Delay" "5"
- "Max.Delay" "25"
- "Min.Recover" "1%"
- "Max.Recover" "3%"
- "Max.Health" "0"
- "Current" "1"
- }
- }
- "Desc: Repeating Decrease Current Health"
- {
- "Roll.Team" "1"
- "Roll.Weight" "5"
- "Roll.Translation" "SlowPoison"
- "Roll.Occurrence" "1"
- "Roll.Effects" "13"
- "13"
- {
- "Trans.Self" "SlowPoison.Self"
- "Trans.Others" "SlowPoison.Others"
- "Trans.Action" "SlowPoison.Action"
- "Min.Delay" "25"
- "Max.Delay" "45"
- "Min.Damage" "3%"
- "Max.Damage" "6%"
- "Fatal" "1"
- "Current" "1"
- }
- }
- "Desc: Repeating Decrease Current Health"
- {
- "Roll.Team" "1"
- "Roll.Weight" "5"
- "Roll.Translation" "FastPoison"
- "Roll.Occurrence" "1"
- "Roll.Effects" "13"
- "13"
- {
- "Trans.Self" "FastPoison.Self"
- "Trans.Others" "FastPoison.Others"
- "Trans.Action" "FastPoison.Action"
- "Min.Delay" "5"
- "Max.Delay" "25"
- "Min.Damage" "1%"
- "Max.Damage" "3%"
- "Fatal" "1"
- "Current" "1"
- }
- }
- "Desc: Decrease Damage Taken"
- {
- "Roll.Team" "1"
- "Roll.Weight" "5"
- "Roll.Translation" "LessDamage"
- "Roll.Occurrence" "1"
- "Roll.Effects" "14"
- "14"
- {
- "Trans.Self" "LessDamage.Self"
- "Trans.Others" "LessDamage.Others"
- "Trans.Action" ""
- "Min.Damage" "20%"
- "Max.Damage" "80%"
- "Replace" "0"
- }
- }
- "Desc: Increase Damage Taken"
- {
- "Roll.Team" "1"
- "Roll.Weight" "5"
- "Roll.Translation" "MoreDamage"
- "Roll.Occurrence" "1"
- "Roll.Effects" "14"
- "14"
- {
- "Trans.Self" "MoreDamage.Self"
- "Trans.Others" "MoreDamage.Others"
- "Trans.Action" ""
- "Min.Damage" "120%"
- "Max.Damage" "250%"
- "Replace" "0"
- }
- }
- "Desc: Take Random Damage"
- {
- "Roll.Team" "1"
- "Roll.Weight" "5"
- "Roll.Translation" "RandomDamage"
- "Roll.Occurrence" "1"
- "Roll.Effects" "15"
- "15"
- {
- "Trans.Self" "RandomDamage.Self"
- "Trans.Others" "RandomDamage.Others"
- "Trans.Action" ""
- "Min.Damage" "1%"
- "Max.Damage" "200%"
- "Replace" "0"
- }
- }
- "Desc: Decrease Damage Dealt"
- {
- "Roll.Team" "1"
- "Roll.Weight" "5"
- "Roll.Translation" "LessAttack"
- "Roll.Occurrence" "1"
- "Roll.Effects" "16"
- "16"
- {
- "Trans.Self" "LessAttack.Self"
- "Trans.Others" "LessAttack.Others"
- "Trans.Action" ""
- "Min.Attack" "20%"
- "Max.Attack" "80%"
- "Replace" "0"
- }
- }
- "Desc: Increase Damage Dealt"
- {
- "Roll.Team" "1"
- "Roll.Weight" "5"
- "Roll.Translation" "MoreAttack"
- "Roll.Occurrence" "1"
- "Roll.Effects" "16"
- "16"
- {
- "Trans.Self" "MoreAttack.Self"
- "Trans.Others" "MoreAttack.Others"
- "Trans.Action" ""
- "Min.Attack" "120%"
- "Max.Attack" "250%"
- "Replace" "0"
- }
- }
- "Desc: Deal Random Damage"
- {
- "Roll.Team" "1"
- "Roll.Weight" "5"
- "Roll.Translation" "RandomAttack"
- "Roll.Occurrence" "1"
- "Roll.Effects" "17"
- "17"
- {
- "Trans.Self" "RandomAttack.Self"
- "Trans.Others" "RandomAttack.Others"
- "Trans.Action" ""
- "Min.Attack" "1%"
- "Max.Attack" "200%"
- "Replace" "0"
- }
- }
- "Desc: Slap And Hurt"
- {
- "Roll.Team" "1"
- "Roll.Weight" "5"
- "Roll.Translation" "SlapHurt"
- "Roll.Occurrence" "2"
- "Roll.Effects" "19,3"
- "19"
- {
- "Trans.Self" "SlapHurt.Self"
- "Trans.Others" "SlapHurt.Others"
- "Trans.Action" ""
- "Min.Factor" "1"
- "Max.Factor" "30"
- "Num.Slaps" "1"
- }
- "3"
- {
- "Trans.Self" ""
- "Trans.Others" ""
- "Trans.Action" "SlapHurt.Action"
- "Min.Health" "-1%"
- "Max.Health" "-5%"
- "Parameter" "1"
- }
- }
- "Desc: Slap And Heal"
- {
- "Roll.Team" "1"
- "Roll.Weight" "5"
- "Roll.Translation" "SlapHeal"
- "Roll.Occurrence" "2"
- "Roll.Effects" "19,3"
- "19"
- {
- "Trans.Self" "SlapHeal.Self"
- "Trans.Others" "SlapHeal.Others"
- "Trans.Action" ""
- "Min.Factor" "1"
- "Max.Factor" "30"
- "Num.Slaps" "1"
- }
- "3"
- {
- "Trans.Self" ""
- "Trans.Others" ""
- "Trans.Action" "SlapHeal.Action"
- "Min.Health" "1%"
- "Max.Health" "5%"
- "Parameter" "0"
- }
- }
- "Desc: Shrink Model Size"
- {
- "Roll.Team" "1"
- "Roll.Weight" "5"
- "Roll.Translation" "ShrinkSize"
- "Roll.Occurrence" "1"
- "Roll.Effects" "33"
- "33"
- {
- "Trans.Self" "ShrinkSize.Self"
- "Trans.Others" "ShrinkSize.Others"
- "Trans.Action" "ShrinkSize.Action"
- "Min.Size" "10%"
- "Max.Size" "50%"
- }
- }
- "Desc: Gain Model Size"
- {
- "Roll.Team" "1"
- "Roll.Weight" "5"
- "Roll.Translation" "GainSize"
- "Roll.Occurrence" "1"
- "Roll.Effects" "33"
- "33"
- {
- "Trans.Self" "GainSize.Self"
- "Trans.Others" "GainSize.Others"
- "Trans.Action" "GainSize.Action"
- "Min.Size" "110%"
- "Max.Size" "150%"
- }
- }
- "Desc: Random Model Size"
- {
- "Roll.Team" "1"
- "Roll.Weight" "5"
- "Roll.Translation" "RandomSize"
- "Roll.Occurrence" "1"
- "Roll.Effects" "33"
- "33"
- {
- "Trans.Self" "RandomSize.Self"
- "Trans.Others" "RandomSize.Others"
- "Trans.Action" "RandomSize.Action"
- "Min.Size" "30%"
- "Max.Size" "250%"
- }
- }
- "Desc: Black & White Vision"
- {
- "Roll.Team" "1"
- "Roll.Weight" "5"
- "Roll.Translation" "MonoVision"
- "Roll.Occurrence" "1"
- "Roll.Effects" "43"
- "43"
- {
- "Trans.Self" "MonoVision.Self"
- "Trans.Others" "MonoVision.Others"
- "Trans.Action" ""
- "Material" "debug/yuv.vmt"
- }
- }
- "Desc: Drugged Vision"
- {
- "Roll.Team" "1"
- "Roll.Weight" "5"
- "Roll.Translation" "DrugVision"
- "Roll.Occurrence" "1"
- "Roll.Effects" "43"
- "43"
- {
- "Trans.Self" "DrugVision.Self"
- "Trans.Others" "DrugVision.Others"
- "Trans.Action" ""
- "Material" "effects/tp_eyefx/tpeye.vmt"
- "Material" "effects/tp_eyefx/tpeye2.vmt"
- "Material" "effects/tp_eyefx/tpeye3.vmt"
- }
- }
- "Desc: Constant Blind"
- {
- "Roll.Team" "1"
- "Roll.Weight" "5"
- "Roll.Translation" "StaticBlind"
- "Roll.Occurrence" "1"
- "Roll.Effects" "21"
- "21"
- {
- "Trans.Self" "StaticBlind.Self"
- "Trans.Others" "StaticBlind.Others"
- "Trans.Action" ""
- "Min.Delay" "1.0"
- "Max.Delay" "1.0"
- "Min.Color" "0 0 0 160"
- "Max.Color" "0 0 0 230"
- "Changing" "0"
- "Flags" "10"
- }
- }
- "Desc: Varying Blind"
- {
- "Roll.Team" "1"
- "Roll.Weight" "5"
- "Roll.Translation" "RandomBlind"
- "Roll.Occurrence" "1"
- "Roll.Effects" "21"
- "21"
- {
- "Trans.Self" "RandomBlind.Self"
- "Trans.Others" "RandomBlind.Others"
- "Trans.Action" ""
- "Min.Delay" "1.0"
- "Max.Delay" "15.0"
- "Min.Color" "0 0 0 125"
- "Max.Color" "0 0 0 230"
- "Changing" "1"
- "Flags" "10"
- }
- }
- "Desc: Random Model Color"
- {
- "Roll.Team" "1"
- "Roll.Weight" "5"
- "Roll.Translation" "RandomColor"
- "Roll.Occurrence" "1"
- "Roll.Effects" "23"
- "23"
- {
- "Trans.Self" "RandomColor.Self"
- "Trans.Others" "RandomColor.Others"
- "Trans.Action" ""
- "Min.Delay" "1.0"
- "Max.Delay" "15.0"
- "Min.Color" "0 0 0 255"
- "Max.Color" "255 255 255 255"
- "Changing" "1"
- }
- }
- "Desc: Black Model Color"
- {
- "Roll.Team" "1"
- "Roll.Weight" "5"
- "Roll.Translation" "BlackColor"
- "Roll.Occurrence" "1"
- "Roll.Effects" "23"
- "23"
- {
- "Trans.Self" "BlackColor.Self"
- "Trans.Others" "BlackColor.Others"
- "Trans.Action" ""
- "Min.Delay" "1.0"
- "Max.Delay" "1.0"
- "Min.Color" "0 0 0 255"
- "Max.Color" "0 0 0 255"
- "Changing" "0"
- }
- }
- "Desc: Random Model Transparency"
- {
- "Roll.Team" "1"
- "Roll.Weight" "5"
- "Roll.Translation" "RandomAlpha"
- "Roll.Occurrence" "1"
- "Roll.Effects" "25"
- "25"
- {
- "Trans.Self" "RandomAlpha.Self"
- "Trans.Others" "RandomAlpha.Others"
- "Trans.Action" "RandomAlpha.Action"
- "Min.Delay" "1.0"
- "Max.Delay" "15.0"
- "Min.Alpha" "30"
- "Max.Alpha" "120"
- "Changing" "1"
- }
- }
- "Desc: Static Model Transparency"
- {
- "Roll.Team" "1"
- "Roll.Weight" "5"
- "Roll.Translation" "StaticAlpha"
- "Roll.Occurrence" "1"
- "Roll.Effects" "25"
- "25"
- {
- "Trans.Self" "StaticAlpha.Self"
- "Trans.Others" "StaticAlpha.Others"
- "Trans.Action" ""
- "Min.Delay" "1.0"
- "Max.Delay" "1.0"
- "Min.Alpha" "30"
- "Max.Alpha" "120"
- "Changing" "0"
- }
- }
- "Desc: Forced Third Person"
- {
- "Roll.Team" "1"
- "Roll.Weight" "5"
- "Roll.Translation" "ForcedThird"
- "Roll.Occurrence" "1"
- "Roll.Effects" "32"
- "32"
- {
- "Trans.Self" "ForcedThird.Self"
- "Trans.Others" "ForcedThird.Others"
- "Trans.Action" ""
- "Toggle" "0"
- "Default" "1"
- }
- }
- "Desc: Toggle Third Person"
- {
- "Roll.Team" "1"
- "Roll.Weight" "5"
- "Roll.Translation" "ToggleThird"
- "Roll.Occurrence" "1"
- "Roll.Effects" "32"
- "32"
- {
- "Trans.Self" "ToggleThird.Self"
- "Trans.Others" "ToggleThird.Others"
- "Trans.Action" ""
- "Toggle" "1"
- "Default" "0"
- }
- }
- "Desc: Repeating Small Beacons"
- {
- "Roll.Team" "1"
- "Roll.Weight" "5"
- "Roll.Translation" "TinyBeacon"
- "Roll.Occurrence" "1"
- "Roll.Effects" "27"
- "27"
- {
- "Trans.Self" "TinyBeacon.Self"
- "Trans.Others" "TinyBeacon.Others"
- "Trans.Action" ""
- "Min.Color" "0 0 0 255"
- "Max.Color" "255 255 255 255"
- "Min.Size" "25.0"
- "Max.Size" "325.0"
- "Refresh.Rate" "2.0"
- "Num.Beacons" "3"
- }
- }
- "Desc: Repeating Large Beacons"
- {
- "Roll.Team" "1"
- "Roll.Weight" "5"
- "Roll.Translation" "BigBeacon"
- "Roll.Occurrence" "1"
- "Roll.Effects" "27"
- "27"
- {
- "Trans.Self" "BigBeacon.Self"
- "Trans.Others" "BigBeacon.Others"
- "Trans.Action" ""
- "Min.Color" "0 0 0 255"
- "Max.Color" "255 255 255 255"
- "Min.Size" "100.0"
- "Max.Size" "900.0"
- "Refresh.Rate" "2.0"
- "Num.Beacons" "5"
- }
- }
- "Desc: Pretty Red Beacons"
- {
- "Roll.Team" "2"
- "Roll.Weight" "5"
- "Roll.Translation" "TargetBeacon"
- "Roll.Occurrence" "1"
- "Roll.Effects" "27"
- "27"
- {
- "Trans.Self" "TargetBeacon.Self"
- "Trans.Others" "TargetBeacon.Others"
- "Trans.Action" ""
- "Min.Color" "255 0 0 255"
- "Max.Color" "255 0 0 255"
- "Min.Size" "300.0"
- "Max.Size" "1500.0"
- "Refresh.Rate" "2.0"
- "Num.Beacons" "1"
- }
- }
- "Desc: Pretty Blue Beacons"
- {
- "Roll.Team" "3"
- "Roll.Weight" "5"
- "Roll.Translation" "TargetBeacon"
- "Roll.Occurrence" "1"
- "Roll.Effects" "27"
- "27"
- {
- "Trans.Self" "TargetBeacon.Self"
- "Trans.Others" "TargetBeacon.Others"
- "Trans.Action" ""
- "Min.Color" "0 0 255 255"
- "Max.Color" "0 0 255 255"
- "Min.Size" "300.0"
- "Max.Size" "1500.0"
- "Refresh.Rate" "2.0"
- "Num.Beacons" "1"
- }
- }
- "Desc: Opposing Team Model (CT)"
- {
- "Roll.Team" "3"
- "Roll.Weight" "5"
- "Roll.Translation" "SneakySpy"
- "Roll.Occurrence" "1"
- "Roll.Effects" "34"
- "34"
- {
- "Trans.Self" "SneakySpy.Self"
- "Trans.Others" "SneakySpy.Others"
- "Trans.Action" ""
- "Model" "models/player/t_phoenix.mdl"
- "Model" "models/player/t_leet.mdl"
- "Model" "models/player/t_arctic.mdl"
- "Model" "models/player/t_guerilla.mdl"
- }
- }
- "Desc: Opposing Team Model (T)"
- {
- "Roll.Team" "2"
- "Roll.Weight" "5"
- "Roll.Translation" "SneakySpy"
- "Roll.Occurrence" "1"
- "Roll.Effects" "34"
- "34"
- {
- "Trans.Self" "SneakySpy.Self"
- "Trans.Others" "SneakySpy.Others"
- "Trans.Action" ""
- "Model" "models/player/forward/ct_gsg9.mdl"
- "Model" "models/player/forward/ct_sas.mdl"
- "Model" "models/player/ct_gign.mdl"
- "Model" "models/player/ct_urban.mdl"
- }
- }
- "Desc: Strip Primary"
- {
- "Roll.Team" "1"
- "Roll.Weight" "5"
- "Roll.Translation" "StripPrimary"
- "Roll.Occurrence" "1"
- "Roll.Effects" "35"
- "35"
- {
- "Trans.Self" "StripPrimary.Self"
- "Trans.Others" "StripPrimary.Others"
- "Trans.Action" ""
- "Lose.Primary" "1"
- "Lose.Secondary" "0"
- "Lose.Knife" "0"
- "Lose.Grenades" "0"
- "Lose.Equipment" "0"
- }
- }
- "Desc: Strip All Leave Knife"
- {
- "Roll.Team" "1"
- "Roll.Weight" "5"
- "Roll.Translation" "StripAllKnife"
- "Roll.Occurrence" "1"
- "Roll.Effects" "35"
- "35"
- {
- "Trans.Self" "StripAllKnife.Self"
- "Trans.Others" "StripAllKnife.Others"
- "Trans.Action" ""
- "Lose.Primary" "1"
- "Lose.Secondary" "1"
- "Lose.Knife" "0"
- "Lose.Grenades" "1"
- "Lose.Equipment" "1"
- }
- }
- "Desc: Strip All"
- {
- "Roll.Team" "1"
- "Roll.Weight" "5"
- "Roll.Translation" "StripAll"
- "Roll.Occurrence" "1"
- "Roll.Effects" "35"
- "35"
- {
- "Trans.Self" "StripAll.Self"
- "Trans.Others" "StripAll.Others"
- "Trans.Action" ""
- "Lose.Primary" "1"
- "Lose.Secondary" "1"
- "Lose.Knife" "1"
- "Lose.Grenades" "1"
- "Lose.Equipment" "1"
- }
- }
- "Desc: Gain Health On Friendly Death"
- {
- "Roll.Team" "1"
- "Roll.Weight" "5"
- "Roll.Translation" "GainHealthTeamDeath"
- "Roll.Occurrence" "8"
- "Roll.Effects" "3"
- "3"
- {
- "Trans.Self" "GainHealthTeamDeath.Self"
- "Trans.Others" "GainHealthTeamDeath.Others"
- "Trans.Action" "GainHealthTeamDeath.Action"
- "Min.Health" "1%"
- "Max.Health" "8%"
- "Parameter" "0"
- }
- }
- "Desc: Lose Health On Friendly Death"
- {
- "Roll.Team" "1"
- "Roll.Weight" "5"
- "Roll.Translation" "LoseHealthTeamDeath"
- "Roll.Occurrence" "8"
- "Roll.Effects" "3"
- "3"
- {
- "Trans.Self" "LoseHealthTeamDeath.Self"
- "Trans.Others" "LoseHealthTeamDeath.Others"
- "Trans.Action" "LoseHealthTeamDeath.Action"
- "Min.Health" "-1%"
- "Max.Health" "-8%"
- "Parameter" "1"
- }
- }
- "Desc: Gain Health On Enemy Death"
- {
- "Roll.Team" "1"
- "Roll.Weight" "5"
- "Roll.Translation" "GainHealthEnemyDeath"
- "Roll.Occurrence" "16"
- "Roll.Effects" "3"
- "3"
- {
- "Trans.Self" "GainHealthEnemyDeath.Self"
- "Trans.Others" "GainHealthEnemyDeath.Others"
- "Trans.Action" "GainHealthEnemyDeath.Action"
- "Min.Health" "1%"
- "Max.Health" "8%"
- "Parameter" "0"
- }
- }
- "Desc: Lose Health On Enemy Death"
- {
- "Roll.Team" "1"
- "Roll.Weight" "5"
- "Roll.Translation" "LoseHealthEnemyDeath"
- "Roll.Occurrence" "16"
- "Roll.Effects" "3"
- "3"
- {
- "Trans.Self" "LoseHealthEnemyDeath.Self"
- "Trans.Others" "LoseHealthEnemyDeath.Others"
- "Trans.Action" "LoseHealthEnemyDeath.Action"
- "Min.Health" "-1%"
- "Max.Health" "-8%"
- "Parameter" "1"
- }
- }
- "Desc: Ruin Jump Attempts"
- {
- "Roll.Team" "1"
- "Roll.Weight" "5"
- "Roll.Translation" "JumpFucker"
- "Roll.Occurrence" "32"
- "Roll.Effects" "18"
- "18"
- {
- "Trans.Self" "JumpFucker.Self"
- "Trans.Others" "JumpFucker.Others"
- "Trans.Action" ""
- "Min.Factor" "100"
- "Max.Factor" "100"
- "Num.Slaps" "1"
- }
- }
- "Desc: Allow Double Jump"
- {
- "Roll.Team" "1"
- "Roll.Weight" "5"
- "Roll.Translation" "ExtraJump"
- "Roll.Occurrence" "32"
- "Roll.Effects" "40"
- "40"
- {
- "Trans.Self" "ExtraJump.Self"
- "Trans.Others" "ExtraJump.Others"
- "Trans.Action" ""
- "Num.Jumps" "1"
- }
- }
- "Desc: Allow Triple Jump"
- {
- "Roll.Team" "1"
- "Roll.Weight" "5"
- "Roll.Translation" "ExtraJump"
- "Roll.Occurrence" "32"
- "Roll.Effects" "40"
- "40"
- {
- "Trans.Self" "ExtraJump.Self"
- "Trans.Others" "ExtraJump.Others"
- "Trans.Action" ""
- "Num.Jumps" "2"
- }
- }
- "Desc: Increase Jump Height"
- {
- "Roll.Team" "1"
- "Roll.Weight" "5"
- "Roll.Translation" "HighJump"
- "Roll.Occurrence" "32"
- "Roll.Effects" "39"
- "39"
- {
- "Trans.Self" "HighJump.Self"
- "Trans.Others" "HighJump.Others"
- "Trans.Action" "HighJump.Recovery"
- "X.Factor" "1.0"
- "Y.Factor" "1.0"
- "Z.Factor" "1.66"
- "Refresh.Rate" "0.0"
- }
- }
- "Desc: Increase Jump Distance"
- {
- "Roll.Team" "1"
- "Roll.Weight" "5"
- "Roll.Translation" "LongJump"
- "Roll.Occurrence" "32"
- "Roll.Effects" "39"
- "39"
- {
- "Trans.Self" "LongJump.Self"
- "Trans.Others" "LongJump.Others"
- "Trans.Action" "LongJump.Recovery"
- "X.Factor" "1.66"
- "Y.Factor" "1.66"
- "Z.Factor" "1.0"
- "Refresh.Rate" "2.0"
- }
- }
- "Desc: Increase Jump Ability"
- {
- "Roll.Team" "1"
- "Roll.Weight" "5"
- "Roll.Translation" "SuperJump"
- "Roll.Occurrence" "32"
- "Roll.Effects" "39"
- "39"
- {
- "Trans.Self" "SuperJump.Self"
- "Trans.Others" "SuperJump.Others"
- "Trans.Action" "SuperJump.Recovery"
- "X.Factor" "1.66"
- "Y.Factor" "1.66"
- "Z.Factor" "1.66"
- "Refresh.Rate" "3.5"
- }
- }
- "Desc: Random Zombie Model"
- {
- "Roll.Team" "1"
- "Roll.Weight" "5"
- "Roll.Translation" "ZombieModel"
- "Roll.Occurrence" "1"
- "Roll.Effects" "34"
- "34"
- {
- "Trans.Self" "ZombieModel.Self"
- "Trans.Others" "ZombieModel.Others"
- "Trans.Action" ""
- "Model" "models/zombie/classic.mdl"
- "Model" "models/zombie/poison.mdl"
- "Model" "models/zombie/fast.mdl"
- "Model" "models/humans/charple01.mdl"
- "Model" "models/humans/charple02.mdl"
- "Model" "models/humans/charple03.mdl"
- "Model" "models/humans/charple04.mdl"
- }
- }
- "Desc: Random Creature Model"
- {
- "Roll.Team" "1"
- "Roll.Weight" "5"
- "Roll.Translation" "CreatureModel"
- "Roll.Occurrence" "1"
- "Roll.Effects" "34"
- "34"
- {
- "Trans.Self" "CreatureModel.Self"
- "Trans.Others" "CreatureModel.Others"
- "Trans.Action" ""
- "Model" "models/humans/corpse1.mdl"
- "Model" "models/AntLion.mdl"
- "Model" "models/stalker.mdl"
- "Model" "models/headcrabblack.mdl"
- "Model" "models/Dog.mdl"
- "Model" "models/items/hevsuit.mdl"
- }
- }
- "Desc: Random Prop Model"
- {
- "Roll.Team" "1"
- "Roll.Weight" "5"
- "Roll.Translation" "PropModel"
- "Roll.Occurrence" "1"
- "Roll.Effects" "34"
- "34"
- {
- "Trans.Self" "PropModel.Self"
- "Trans.Others" "PropModel.Others"
- "Trans.Action" ""
- "Model" "models/props/cs_office/vending_machine.mdl"
- "Model" "models/props/cs_office/sofa.mdl"
- "Model" "models/props/cs_assault/dryer_box.mdl"
- "Model" "models/props/cs_office/Chair_office.mdl"
- "Model" "models/props_combine/breenchair.mdl"
- "Model" "models/props/cs_office/file_cabinet1.mdl"
- "Model" "models/props/de_train/Barrel.mdl"
- "Model" "models/props_c17/oildrum001.mdl"
- "Model" "models/props_c17/oildrum001_explosive.mdl"
- "Model" "models/props/cs_assault/washer_box.mdl"
- }
- }
- "Desc: Steal Health"
- {
- "Roll.Team" "1"
- "Roll.Weight" "5"
- "Roll.Translation" "VampStrong"
- "Roll.Occurrence" "1"
- "Roll.Effects" "42"
- "42"
- {
- "Trans.Self" "VampStrong.Self"
- "Trans.Others" "VampStrong.Others"
- "Trans.Action" ""
- "Min.Recover" "8%"
- "Max.Recover" "8%"
- "Current" "0"
- }
- }
- "Desc: Steal Health"
- {
- "Roll.Team" "1"
- "Roll.Weight" "5"
- "Roll.Translation" "VampWeak"
- "Roll.Occurrence" "1"
- "Roll.Effects" "42"
- "42"
- {
- "Trans.Self" "VampWeak.Self"
- "Trans.Others" "VampWeak.Others"
- "Trans.Action" ""
- "Min.Recover" "3%"
- "Max.Recover" "3%"
- "Current" "0"
- }
- }
- "Desc: Return Damage"
- {
- "Roll.Team" "1"
- "Roll.Weight" "5"
- "Roll.Translation" "MirrorStrong"
- "Roll.Occurrence" "1"
- "Roll.Effects" "41"
- "41"
- {
- "Trans.Self" "MirrorStrong.Self"
- "Trans.Others" "MirrorStrong.Others"
- "Trans.Action" ""
- "Min.Reflect" "20%"
- "Max.Reflect" "20%"
- "Current" "0"
- }
- }
- "Desc: Return Damage"
- {
- "Roll.Team" "1"
- "Roll.Weight" "5"
- "Roll.Translation" "MirrorWeak"
- "Roll.Occurrence" "1"
- "Roll.Effects" "41"
- "41"
- {
- "Trans.Self" "MirrorWeak.Self"
- "Trans.Others" "MirrorWeak.Others"
- "Trans.Action" ""
- "Min.Reflect" "5%"
- "Max.Reflect" "5%"
- "Current" "0"
- }
- }
- "Desc: Repeating Shake Screen"
- {
- "Roll.Team" "1"
- "Roll.Weight" "5"
- "Roll.Translation" "ShakeStrong"
- "Roll.Occurrence" "1"
- "Roll.Effects" "31"
- "31"
- {
- "Trans.Self" "ShakeStrong.Self"
- "Trans.Others" "ShakeStrong.Others"
- "Trans.Action" ""
- "Min.Delay" "3.0"
- "Max.Delay" "10.0"
- "Min.Freq" "30.0"
- "Max.Freq" "85.0"
- "Min.Amplitude" "300.0"
- "Max.Amplitude" "600.0"
- "Min.Duration" "3.0"
- "Max.Duration" "5.0"
- "Changing" "1"
- }
- }
- "Desc: Repeating Shake Screen"
- {
- "Roll.Team" "1"
- "Roll.Weight" "5"
- "Roll.Translation" "ShakeWeak"
- "Roll.Occurrence" "1"
- "Roll.Effects" "31"
- "31"
- {
- "Trans.Self" "ShakeWeak.Self"
- "Trans.Others" "ShakeWeak.Others"
- "Trans.Action" ""
- "Min.Delay" "3.0"
- "Max.Delay" "10.0"
- "Min.Freq" "10.0"
- "Max.Freq" "45.0"
- "Min.Amplitude" "100.0"
- "Max.Amplitude" "300.0"
- "Min.Duration" "3.0"
- "Max.Duration" "5.0"
- "Changing" "1"
- }
- }
- "Desc: Block Next Dice"
- {
- "Roll.Team" "1"
- "Roll.Weight" "5"
- "Roll.Translation" "BlockDice"
- "Roll.Occurrence" "1"
- "Roll.Effects" "36"
- "36"
- {
- "Trans.Self" "BlockDice.Self"
- "Trans.Others" "BlockDice.Others"
- "Trans.Action" ""
- "Num.Rounds" "1"
- }
- }
- "Desc: Block Next 2 Dice"
- {
- "Roll.Team" "1"
- "Roll.Weight" "5"
- "Roll.Translation" "BlockDice"
- "Roll.Occurrence" "1"
- "Roll.Effects" "36"
- "36"
- {
- "Trans.Self" "BlockDice.Self"
- "Trans.Others" "BlockDice.Others"
- "Trans.Action" ""
- "Num.Rounds" "2"
- }
- }
- "Desc: Single Dice"
- {
- "Roll.Team" "1"
- "Roll.Weight" "5"
- "Roll.Translation" "ExtraDice"
- "Roll.Occurrence" "1"
- "Roll.Effects" "37"
- "37"
- {
- "Trans.Self" "ExtraDice.Self"
- "Trans.Others" "ExtraDice.Others"
- "Trans.Action" ""
- "Num.Rolls" "2"
- }
- }
- "Desc: Extra Dice"
- {
- "Roll.Team" "1"
- "Roll.Weight" "5"
- "Roll.Translation" "ExtraDice"
- "Roll.Occurrence" "1"
- "Roll.Effects" "37"
- "37"
- {
- "Trans.Self" "ExtraDice.Self"
- "Trans.Others" "ExtraDice.Others"
- "Trans.Action" ""
- "Num.Rolls" "3"
- }
- }
- "Desc: Gain Store Credits"
- {
- "Roll.Team" "1"
- "Roll.Weight" "5"
- "Roll.Translation" "GainStoreCredits"
- "Roll.Occurrence" "1"
- "Roll.Effects" "38"
- "Roll.Require" "store"
- "38"
- {
- "Trans.Self" "GainStoreCredits.Self"
- "Trans.Others" "GainStoreCredits.Others"
- "Trans.Action" ""
- "Min.Credits" "10"
- "Max.Credits" "100"
- }
- }
- "Desc: Lose Store Credits"
- {
- "Roll.Team" "1"
- "Roll.Weight" "5"
- "Roll.Translation" "LoseStoreCredits"
- "Roll.Occurrence" "1"
- "Roll.Effects" "38"
- "Roll.Require" "store"
- "38"
- {
- "Trans.Self" "LoseStoreCredits.Self"
- "Trans.Others" "LoseStoreCredits.Others"
- "Trans.Action" ""
- "Min.Credits" "-10"
- "Max.Credits" "-100"
- }
- }
- }
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