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Feb 1st, 2022
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  1. -- Variable
  2. local player = game.Players.LocalPlayer
  3.  
  4. -- KillAura
  5. while true do
  6. -- Check
  7. if player.Character and player.Character:FindFirstChild("HumanoidRootPart") and player.Character:FindFirstChildOfClass("Tool") and player.Character:FindFirstChildOfClass("Tool"):FindFirstChild("Handle") then
  8. -- Tool
  9. local tool = player.Character:FindFirstChildOfClass("Tool")
  10. local traps = {}
  11. -- Grab
  12. local plrs = game.Players:GetPlayers()
  13. for i = 2, #plrs do local v = plrs[i].Character
  14. if v and not v:FindFirstChild("ForceField") and v:FindFirstChild("Head") and v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") and v.Humanoid.Health > 0 then
  15. table.insert(traps,v)
  16. end
  17. end
  18. -- Sort
  19. table.sort(traps,function(a,b)
  20. return a.Humanoid.Health < b.Humanoid.Health
  21. end)
  22. -- Attack
  23. pcall(function()
  24. tool:Activate()
  25. firetouchinterest(tool.Handle,traps[1].Head,0)
  26. firetouchinterest(tool.Handle,traps[1].Head,1)
  27. end)
  28. end
  29. wait()
  30. end
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