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Sonickool

tr3

Nov 29th, 2018
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  1. function EquinoxOrbs()
  2. hum.WalkSpeed = 0
  3. attack = true
  4. for i = 0,1,0.1 do
  5. swait()
  6. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20)),.2)
  7. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20)),.2)
  8. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5)*angles(math.rad(90),math.rad(0),math.rad(0)),.2)
  9. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17),math.rad(0),math.rad(0)),.2)
  10. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(5),math.rad(40)),.3)
  11. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-5),math.rad(-40)),.3)
  12. end
  13. --sphere2(5,"Add",root.CFrame,vt(1,1,1),1.5,1.5,1.5,MAINRUINCOLOR)
  14. --sphere2(5,"Add",root.CFrame,vt(1,1,1),1,1,1,MAINRUINCOLOR)
  15. for i = 0, 24 do
  16. --slash(math.random(10,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),math.rad(0)),vt(0.01,0.01,0.01),math.random(100,400)/250,BrickColor.new("White"))
  17. end
  18. CFuncs["Sound"].Create("rbxassetid://763716870", root, 8,1)
  19. CFuncs["Sound"].Create("rbxassetid://782353443", root, 10,0.8)
  20. CFuncs["Sound"].Create("rbxassetid://782225570", root, 9,0.5)
  21. CFuncs["Sound"].Create("rbxassetid://763717569", root, 8,0.9)
  22. for i = 0,4,0.1 do
  23. swait()
  24. root.CFrame = root.CFrame + root.CFrame.lookVector*7.5
  25. local dis = CreateParta(char,0.25,1,"Neon",MAINRUINCOLOR)
  26. CreateMesh(dis,"Sphere",1,1,1)
  27. dis.Anchored = true
  28. dis.CFrame = larm.CFrame*CFrame.new(0,-3,0)
  29. local dis2 = CreateParta(char,0.25,1,"Neon",BrickColor.new("Really black"))
  30. CreateMesh(dis2,"Sphere",1,1,1)
  31. dis2.Anchored = true
  32. dis2.CFrame = rarm.CFrame*CFrame.new(0,-3,0)
  33. --sphere2(5,"Add",dis.CFrame,vt(1,1,1),0.1,0.1,0.1,dis.BrickColor,dis.Color)
  34. --sphere2(5,"Add",dis2.CFrame,vt(1,1,1),0.1,0.1,0.1,dis2.BrickColor,dis2.Color)
  35. coroutine.resume(coroutine.create(function()
  36. swait(60)
  37. dis.Transparency = 1
  38. dis2.Transparency = 1
  39. coroutine.resume(coroutine.create(function()
  40. for i = 0, 19 do
  41. swait()
  42. hum.CameraOffset = vt(math.random(-10,10)/40,math.random(-10,10)/40,math.random(-10,10)/40)
  43. end
  44. hum.CameraOffset = vt(0,0,0)
  45. end))
  46. coroutine.resume(coroutine.create(function()
  47. local eff = Instance.new("ParticleEmitter",dis)
  48. eff.Texture = "rbxassetid://2273224484"
  49. eff.LightEmission = 1
  50. eff.Color = ColorSequence.new(dis.Color)
  51. eff.Rate = 500000
  52. eff.Lifetime = NumberRange.new(0.5,2)
  53. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
  54. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  55. eff.Speed = NumberRange.new(50,450)
  56. eff.Drag = 5
  57. eff.Rotation = NumberRange.new(-500,500)
  58. eff.VelocitySpread = 9000
  59. eff.RotSpeed = NumberRange.new(-50,50)
  60. local eff2 = eff:Clone()
  61. eff2.Parent = dis2
  62. eff2.LightEmission = 0
  63. eff2.Color = ColorSequence.new(dis2.Color)
  64. wait(0.25)
  65. eff.Enabled = false
  66. eff2.Enabled = false
  67. end))
  68. MagniDamage(dis, 55, 89,219788936, 0, "Normal")
  69. MagniDamage(dis2, 55, 89,219788936, 0, "Normal")
  70. CFuncs["Sound"].Create("rbxassetid://782353117", dis, 1,0.75)
  71. CFuncs["Sound"].Create("rbxassetid://782353117", dis2, 1,0.75)
  72. CFuncs["Sound"].Create("rbxassetid://1666361078", dis, 1,1.25)
  73. CFuncs["Sound"].Create("rbxassetid://1666361078", dis2, 1,1.25)
  74. CFuncs["Sound"].Create("rbxassetid://782353443", dis, 2,1.15)
  75. CFuncs["Sound"].Create("rbxassetid://782353443", dis2, 2,1.15)
  76. sphere2(3,"Add",dis.CFrame,vt(1,1,1),0.8,0.8,0.8,dis.BrickColor,dis.Color)
  77. sphere2(3,"Add",dis2.CFrame,vt(1,1,1),0.8,0.8,0.8,dis2.BrickColor,dis2.Color)
  78. end))
  79. game:GetService("Debris"):AddItem(dis, 5)
  80. game:GetService("Debris"):AddItem(dis2, 5)
  81. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20)),.2)
  82. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20)),.2)
  83. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5)*angles(math.rad(90),math.rad(0),math.rad(0)),.2)
  84. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17),math.rad(0),math.rad(0)),.2)
  85. RW.C0=clerp(RW.C0,cf(1.4,1.5,0)*angles(math.rad(0),math.rad(5),math.rad(210)),.1)
  86. LW.C0=clerp(LW.C0,cf(-1.4,1.5,0)*angles(math.rad(0),math.rad(-5),math.rad(-210)),.1)
  87. end
  88. attack = false
  89. hum.WalkSpeed = storehumanoidWS
  90. end
  91. function FallenDEMISE()
  92. attack = true
  93. hum.WalkSpeed = 0
  94. local keptcolor = MAINRUINCOLOR
  95. --bosschatfunc("ALL OF YOUR EXISTANCE WILL BE GONE.",MAINRUINCOLOR.Color,3)
  96. CFuncs["Sound"].Create("rbxassetid://289315275", char, 2.5,0.75)
  97. CFuncs["Sound"].Create("rbxassetid://136007472", char, 2,0.5)
  98. for i = 0, 15, 0.1 do
  99. swait()
  100. local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR)
  101. dis.CFrame = root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  102. local at1 = Instance.new("Attachment",dis)
  103. at1.Position = vt(-25000,0,0)
  104. local at2 = Instance.new("Attachment",dis)
  105. at2.Position = vt(25000,0,0)
  106. local trl = Instance.new('Trail',dis)
  107. trl.Attachment0 = at1
  108. trl.FaceCamera = true
  109. trl.Attachment1 = at2
  110. trl.Texture = "rbxassetid://1049219073"
  111. trl.LightEmission = 1
  112. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  113. trl.Color = ColorSequence.new(dis.Color)
  114. trl.Lifetime = 5
  115. local bv = Instance.new("BodyVelocity")
  116. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  117. bv.velocity = dis.CFrame.lookVector*math.random(500,2500)
  118. bv.Parent = dis
  119. game:GetService("Debris"):AddItem(dis, 1)
  120. sphere2(15,"Add",root.CFrame,vt(8,8,8),2,2,2,MAINRUINCOLOR)
  121. --slash(math.random(30,150)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(1,0.01,1),math.random(100,500)/250,BrickColor.new("Toothpaste"))
  122. --slash(math.random(30,150)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(1,0.01,1),math.random(100,500)/250,BrickColor.new("Deep orange"))
  123. RH.C0=clerp(RH.C0,cf(1,-0.35,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-35)),.1)
  124. LH.C0=clerp(LH.C0,cf(-1,-0.45,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(35)),.1)
  125. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(5),math.rad(0),math.rad(0)),.1)
  126. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  127. RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(92),math.rad(0),math.rad(-67)),.1)
  128. LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(68)),.1)
  129. end
  130. CFuncs["Sound"].Create("rbxassetid://294188875", char, 10,1)
  131. for i = 0, 30, 0.1 do
  132. swait()
  133. coroutine.resume(coroutine.create(function()
  134. for i, v in pairs(FindNearestHead(root.CFrame.p, 10000000)) do
  135. if v:FindFirstChild('Head') then
  136. dmg(v)
  137. end
  138. end
  139. end))
  140. local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR)
  141. dis.CFrame = root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  142. local at1 = Instance.new("Attachment",dis)
  143. at1.Position = vt(-50000,0,0)
  144. local at2 = Instance.new("Attachment",dis)
  145. at2.Position = vt(50000,0,0)
  146. local trl = Instance.new('Trail',dis)
  147. trl.Attachment0 = at1
  148. trl.FaceCamera = true
  149. trl.Attachment1 = at2
  150. trl.Texture = "rbxassetid://1049219073"
  151. trl.LightEmission = 1
  152. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  153. trl.Color = ColorSequence.new(dis.Color)
  154. trl.Lifetime = 10
  155. local bv = Instance.new("BodyVelocity")
  156. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  157. bv.velocity = dis.CFrame.lookVector*math.random(1500,10000)
  158. bv.Parent = dis
  159. game:GetService("Debris"):AddItem(dis, math.random(1,4))
  160. --sphere2(15,"Add",root.CFrame,vt(8,80000,8),5,1,5,MAINRUINCOLOR)
  161. --sphere2(15,"Add",root.CFrame,vt(8,8,8),8,8,8,MAINRUINCOLOR)
  162. --sphere2(2,"Add",root.CFrame*CFrame.new(math.random(-2000,2000),math.random(-2000,2000),math.random(-2000,2000)),vt(0,0,0),5,5,5,BrickColor.new("Deep orange"))
  163. --sphere2(2,"Add",root.CFrame*CFrame.new(math.random(-2000,2000),math.random(-2000,2000),math.random(-2000,2000)),vt(0,0,0),5,5,5,BrickColor.new("Toothpaste"))
  164. --slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(5,0.01,5),math.random(500,5000)/250,BrickColor.new("Deep orange"))
  165. --slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(5,0.01,5),math.random(500,5000)/250,BrickColor.new("Toothpaste"))
  166. for i = 0, 2 do
  167. --slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,math.random(-3,1000),0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(2,0.01,2),math.random(250,750)/250,MAINRUINCOLOR)
  168. end
  169. RH.C0=clerp(RH.C0,cf(1,-0.35,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-35)),.1)
  170. LH.C0=clerp(LH.C0,cf(-1,-0.45,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(35)),.1)
  171. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(5),math.rad(0),math.rad(0)),.1)
  172. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  173. RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(92),math.rad(0),math.rad(-67)),.1)
  174. LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(68)),.1)
  175. end
  176. attack = false
  177. hum.WalkSpeed = storehumanoidWS
  178. end
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