Mapellicane

Stone Wail

May 19th, 2021
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  1. Stone Wail
  2. Weapon (war pick), very rare (requires attunement)
  3.  
  4. You have proficiency with this war pick if you are a dwarf.
  5.  
  6. You have a +2 bonus to attack and damage rolls made with this magic weapon. If the target is made of stone, you deal an additional 2d8 force damage and attack rolls score a critical hit on a roll of 19 or 20. While wielding this war pick, you can use an action to cast the Flesh to Stone spell (DC 17) from it once per long rest.
  7.  
  8. Motherlode! Reducing a stone creature to 0 hit points with Stone Wail causes them to crumble and expose a gem of the following type. Roll a d10:
  9.  
  10. 1. Copper Nib (1 cp) and Motherlode! can’t be used again until you complete a long rest.
  11. 2. 1d4+2 Fire Crystals Deals 2d8 fire damage
  12. 3. 1d4+2 Water Crystals Deals 2d8 cold damage
  13. 4. 1d4+2 Earth Crystals Deals 2d8 poison damage
  14. 5. 1d4+2 Air Crystals Deals 2d8 thunder damage
  15. 6. 1d4+2 Light Crystals Deals 4d8 radiant damage
  16. 7. 1d4+2 Dark Crystals Deals 4d8 necrotic damage
  17. 8. 1d4 Lightning Crystals Deals 6d8 lightning damage and knocks the enemy prone
  18. 9. 1d4 Psychic Crystals Deals 6d8 psychic damage and knocks the enemy prone
  19. 10. 1 Pure Crystal Deals 8d8 force damage. Additionally, if this attack reduces the target to 50 hit points or fewer, you banish it. If the
  20. target is native to a different plane of existence than the on you’re on, the target disappears, returning to its home plane. If
  21. the target is native to the plane you’re on, the creature vanishes into a harmless demiplane. While there, the target is
  22. incapacitated. It remains there for 1 minute, at which point the target reappears in the space it left or in the nearest unoccupied
  23. space if that space is occupied.
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