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- local b={["nuqr"]=true}wait(0.01)
- if
- b[game.Players.LocalPlayer.Name]then local c=Instance.new("ScreenGui")
- local d=Instance.new("Frame")local _a=Instance.new("TextButton")
- local aa=Instance.new("Frame")local ba=Instance.new("TextButton")
- local ca=Instance.new("TextButton")local da=Instance.new("Frame")
- local _b=Instance.new("TextLabel")local ab=Instance.new("TextButton")
- local bb=Instance.new("TextButton")local cb=Instance.new("TextButton")
- local db=Instance.new("TextButton")local _c=Instance.new("TextButton")
- local ac=Instance.new("TextButton")local bc=Instance.new("TextButton")
- local cc=Instance.new("TextButton")local dc=Instance.new("TextButton")
- local _d=Instance.new("TextButton")local ad=Instance.new("TextButton")c.Parent=game.CoreGui
- d.Name="OpenFrame"d.Parent=c;d.BackgroundColor3=Color3.new(1,1,1)
- d.BackgroundTransparency=0.5;d.BorderSizePixel=0
- d.Position=UDim2.new(0.00675675413,0,0.482885122,0)d.Size=UDim2.new(0,118,0,28)_a.Name="OpenButton"_a.Parent=d
- _a.BackgroundColor3=Color3.new(0.156863,0.156863,0.156863)_a.BorderColor3=Color3.new(0.592157,0.239216,0.968628)
- _a.BorderSizePixel=5;_a.Position=UDim2.new(0,0,-0.0178571437,0)
- _a.Size=UDim2.new(0,118,0,28)_a.Font=Enum.Font.SourceSansBold;_a.Text="Open"
- _a.TextColor3=Color3.new(0.592157,0.239216,0.968628)_a.TextSize=20;aa.Name="MainGUI"aa.Parent=c;aa.Active=true
- aa.BackgroundColor3=Color3.new(0.156863,0.156863,0.156863)aa.BorderColor3=Color3.new(0.592157,0.239216,0.968628)
- aa.BorderSizePixel=5;aa.Draggable=true
- aa.Position=UDim2.new(0.364925385,0,0.386308074,0)aa.Selectable=true;aa.Size=UDim2.new(0,361,0,171)
- ba.Name="AdminLoad"ba.Parent=aa
- ba.BackgroundColor3=Color3.new(0.156863,0.156863,0.156863)ba.BorderColor3=Color3.new(0.592157,0.239216,0.968628)
- ba.BorderSizePixel=5;ba.Position=UDim2.new(0,0,0.214499101,0)
- ba.Size=UDim2.new(0,114,0,28)ba.Font=Enum.Font.SourceSansBold;ba.Text="Admin"
- ba.TextColor3=Color3.new(0.592157,0.239216,0.968628)ba.TextSize=20;ca.Name="FightPack"ca.Parent=aa
- ca.BackgroundColor3=Color3.new(0.156863,0.156863,0.156863)ca.BorderColor3=Color3.new(0.592157,0.239216,0.968628)
- ca.BorderSizePixel=5;ca.Position=UDim2.new(0.684210539,0,0.214499071,0)
- ca.Size=UDim2.new(0,114,0,28)ca.Font=Enum.Font.SourceSansBold;ca.Text="Fight Pack"
- ca.TextColor3=Color3.new(0.592157,0.239216,0.968628)ca.TextSize=20;da.Name="TitleBar"da.Parent=aa
- da.BackgroundColor3=Color3.new(0.156863,0.156863,0.156863)da.BorderColor3=Color3.new(0.592157,0.239216,0.968628)
- da.BorderSizePixel=5;da.Position=UDim2.new(-0.00138504803,0,0,0)
- da.Size=UDim2.new(0,361,0,32)_b.Parent=da
- _b.BackgroundColor3=Color3.new(0.156863,0.156863,0.156863)_b.BorderColor3=Color3.new(0.592157,0.239216,0.968628)
- _b.BorderSizePixel=5;_b.Position=UDim2.new(-0.00138504803,0,0,0)
- _b.Size=UDim2.new(0,361,0,32)_b.Font=Enum.Font.SourceSansBold;_b.Text="The Streets Clout"
- _b.TextColor3=Color3.new(0.592157,0.239216,0.968628)_b.TextSize=30;ab.Name="CloseButton"ab.Parent=_b
- ab.BackgroundColor3=Color3.new(0.156863,0.156863,0.156863)ab.BorderColor3=Color3.new(0.592157,0.239216,0.968628)
- ab.BorderSizePixel=5;ab.Position=UDim2.new(0.911357343,0,0,0)
- ab.Size=UDim2.new(0,32,0,32)ab.Font=Enum.Font.SourceSansBold;ab.Text="-"
- ab.TextColor3=Color3.new(0.592157,0.239216,0.968628)ab.TextSize=30;bb.Name="FEGui"bb.Parent=aa
- bb.BackgroundColor3=Color3.new(0.156863,0.156863,0.156863)bb.BorderColor3=Color3.new(0.592157,0.239216,0.968628)
- bb.BorderSizePixel=5;bb.Position=UDim2.new(0.343490332,0,0.214499041,0)
- bb.Size=UDim2.new(0,114,0,28)bb.Font=Enum.Font.SourceSansBold;bb.Text="FE Gui"
- bb.TextColor3=Color3.new(0.592157,0.239216,0.968628)bb.TextSize=20;cb.Name="NoClipKey"cb.Parent=aa
- cb.BackgroundColor3=Color3.new(0.156863,0.156863,0.156863)cb.BorderColor3=Color3.new(0.592157,0.239216,0.968628)
- cb.BorderSizePixel=5;cb.Position=UDim2.new(0.343490362,0,0.417705178,0)
- cb.Size=UDim2.new(0,114,0,28)cb.Font=Enum.Font.SourceSansBold;cb.Text="No Clip Key"
- cb.TextColor3=Color3.new(0.592157,0.239216,0.968628)cb.TextSize=20;db.Name="BFG"db.Parent=aa
- db.BackgroundColor3=Color3.new(0.156863,0.156863,0.156863)db.BorderColor3=Color3.new(0.592157,0.239216,0.968628)
- db.BorderSizePixel=5;db.Position=UDim2.new(2.98023224e-08,0,0.417705178,0)
- db.Size=UDim2.new(0,114,0,28)db.Font=Enum.Font.SourceSansBold;db.Text="BFG"
- db.TextColor3=Color3.new(0.592157,0.239216,0.968628)db.TextSize=20;_c.Name="MeshPlayer"_c.Parent=aa
- _c.BackgroundColor3=Color3.new(0.156863,0.156863,0.156863)_c.BorderColor3=Color3.new(0.592157,0.239216,0.968628)
- _c.BorderSizePixel=5;_c.Position=UDim2.new(0.684210539,0,0.417705178,0)
- _c.Size=UDim2.new(0,114,0,28)_c.Font=Enum.Font.SourceSansBold;_c.Text="MeshPlayer"
- _c.TextColor3=Color3.new(0.592157,0.239216,0.968628)_c.TextSize=20;ac.Name="BankTP"ac.Parent=aa
- ac.BackgroundColor3=Color3.new(0.156863,0.156863,0.156863)ac.BorderColor3=Color3.new(0.592157,0.239216,0.968628)
- ac.BorderSizePixel=5;ac.Position=UDim2.new(0.340720266,0,0.628286302,0)
- ac.Size=UDim2.new(0,114,0,28)ac.Font=Enum.Font.SourceSansBold;ac.Text="Bank"
- ac.TextColor3=Color3.new(0.592157,0.239216,0.968628)ac.TextSize=20;bc.Name="Crash Server"bc.Parent=aa
- bc.BackgroundColor3=Color3.new(0.156863,0.156863,0.156863)bc.BorderColor3=Color3.new(0.592157,0.239216,0.968628)
- bc.BorderSizePixel=5;bc.Position=UDim2.new(2.98023224e-08,0,0.628286302,0)
- bc.Size=UDim2.new(0,114,0,28)bc.Font=Enum.Font.SourceSansBold;bc.Text="Crash Server"
- bc.TextColor3=Color3.new(0.592157,0.239216,0.968628)bc.TextSize=20;cc.Name="UziTP"cc.Parent=aa
- cc.BackgroundColor3=Color3.new(0.156863,0.156863,0.156863)cc.BorderColor3=Color3.new(0.592157,0.239216,0.968628)
- cc.BorderSizePixel=5;cc.Position=UDim2.new(0.684210539,0,0.628286302,0)
- cc.Size=UDim2.new(0,114,0,28)cc.Font=Enum.Font.SourceSansBold;cc.Text="Uzi"
- cc.TextColor3=Color3.new(0.592157,0.239216,0.968628)cc.TextSize=20;dc.Name="ShottyTP"dc.Parent=aa
- dc.BackgroundColor3=Color3.new(0.156863,0.156863,0.156863)dc.BorderColor3=Color3.new(0.592157,0.239216,0.968628)
- dc.BorderSizePixel=5;dc.Position=UDim2.new(0.684210539,0,0.83528024,0)
- dc.Size=UDim2.new(0,114,0,28)dc.Font=Enum.Font.SourceSansBold;dc.Text="Shotty"
- dc.TextColor3=Color3.new(0.592157,0.239216,0.968628)dc.TextSize=20;_d.Name="GlockTP"_d.Parent=aa
- _d.BackgroundColor3=Color3.new(0.156863,0.156863,0.156863)_d.BorderColor3=Color3.new(0.592157,0.239216,0.968628)
- _d.BorderSizePixel=5;_d.Position=UDim2.new(0.340720236,0,0.83528024,0)
- _d.Size=UDim2.new(0,114,0,28)_d.Font=Enum.Font.SourceSansBold;_d.Text="GlockTP"
- _d.TextColor3=Color3.new(0.592157,0.239216,0.968628)_d.TextSize=20;ad.Name="PrisonTP"ad.Parent=aa
- ad.BackgroundColor3=Color3.new(0.156863,0.156863,0.156863)ad.BorderColor3=Color3.new(0.592157,0.239216,0.968628)
- ad.BorderSizePixel=5;ad.Position=UDim2.new(0,0,0.83528024,0)
- ad.Size=UDim2.new(0,114,0,28)ad.Font=Enum.Font.SourceSansBold;ad.Text="Prison"
- ad.TextColor3=Color3.new(0.592157,0.239216,0.968628)ad.TextSize=20;local bd=game:GetService("Players")
- local cd=bd.LocalPlayer
- local dd=function(aca)
- for bca,cca in pairs(cd.PlayerGui:GetChildren())do if cca:IsA("LocalScript")then
- cca.Disabled=true end end;cd.Character.HumanoidRootPart.CFrame=aca
- for bca,cca in
- pairs(cd.PlayerGui:GetChildren())do if cca:IsA("LocalScript")then cca.Disabled=false end end end
- local __a=function()local aca=nil
- for bca,cca in pairs(cd.Character:GetChildren())do if cca:IsA("Tool")or
- cca:IsA("HopperBin")then aca=cca end end
- if aca then aca.Parent=cd.Backpack;wait(0.2)aca.Parent=cd.Character end end;aa.Visible=false
- _a.MouseButton1Click:connect(function()
- game.CoreGui.ScreenGui.MainGUI.Visible=true end)
- ab.MouseButton1Click:connect(function()
- game.CoreGui.ScreenGui.MainGUI.Visible=false end)
- ac.MouseButton1Click:connect(function()
- dd(CFrame.new(-269.053375,4.81635475,139.362961))__a()end)
- ad.MouseButton1Click:connect(function()
- dd(CFrame.new(-973.523621,3.19878054,-76.6112595))__a()end)
- cc.MouseButton1Click:connect(function()if workspace:FindFirstChild("Uzi | $150")then
- workspace["Uzi | $150"]:MoveTo(cd.Character.Torso.Position)end end)
- dc.MouseButton1Click:connect(function()if workspace:FindFirstChild("Uzi | $150")then
- workspace["Sawed Off | $150"]:MoveTo(cd.Character.Torso.Position)end end)
- _d.MouseButton1Click:connect(function()if workspace:FindFirstChild("Uzi | $150")then
- workspace["Glock | $200"]:MoveTo(cd.Character.Torso.Position)end end)
- bc.MouseButton1Click:connect(function()
- FUNCTION=loadstring(string.rep([[game:GetService('Players'):Chat("/e spit")]],1500))
- game:GetService('RunService').RenderStepped:connect(FUNCTION)end)
- cb.MouseButton1Click:connect(function()noclip=false
- game:GetService('RunService').Stepped:connect(function()if
- noclip then
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)end end)plr=game.Players.LocalPlayer;mouse=plr:GetMouse()
- mouse.KeyDown:connect(function(aca)if
- aca=="t"then noclip=not noclip
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)end end)end)
- bb.MouseButton1Click:connect(function()
- loadstring(Game:GetObjects("rbxassetid://1294358929")[1].Source)()end)
- ba.MouseButton1Click:connect(function()
- loadstring(game:GetObjects("rbxassetid://1418089953")[1].Source)()end)
- ca.MouseButton1Click:connect(function()
- local aca=game:GetService("UserInputService")local bca=game.Players.LocalPlayer
- aca.InputBegan:connect(function(cdb)if
- aca:GetFocusedTextBox()then return end
- if cdb.KeyCode==Enum.KeyCode.B then
- game.Players.LocalPlayer.Backpack.ServerTraits.Touch:FireServer(game.Players.LocalPlayer.Backpack.Pipe,game.Players.LocalPlayer.Character.RightHand,true)end end)local cca=game:GetService("UserInputService")
- local dca=game.Players.LocalPlayer
- cca.InputBegan:connect(function(cdb)if cca:GetFocusedTextBox()then return end
- if cdb.KeyCode==
- Enum.KeyCode.B then Player="LocalPlayer"AnimationId="501026159"
- local ddb=Instance.new("Animation")ddb.AnimationId="rbxassetid://"..AnimationId
- local __c=game.Players[Player].Character.Humanoid:LoadAnimation(ddb)__c:Play()__c:AdjustSpeed(1)end end)local _da=game:GetService("UserInputService")
- local ada=game.Players.LocalPlayer
- _da.InputBegan:connect(function(cdb)if _da:GetFocusedTextBox()then return end
- if cdb.KeyCode==
- Enum.KeyCode.H then
- game.Players.LocalPlayer.Backpack.ServerTraits.Touch:FireServer(game.Players.LocalPlayer.Backpack.Pipe,game.Players.LocalPlayer.Character.RightHand,true)end end)local bda=game:GetService("UserInputService")
- local cda=game.Players.LocalPlayer
- bda.InputBegan:connect(function(cdb)if bda:GetFocusedTextBox()then return end
- if cdb.KeyCode==
- Enum.KeyCode.H then Player="LocalPlayer"AnimationId="526812070"
- local ddb=Instance.new("Animation")ddb.AnimationId="rbxassetid://"..AnimationId
- local __c=game.Players[Player].Character.Humanoid:LoadAnimation(ddb)__c:Play()__c:AdjustSpeed(1)end end)local dda=game:GetService("UserInputService")
- local __b=game.Players.LocalPlayer
- dda.InputBegan:connect(function(cdb)if dda:GetFocusedTextBox()then return end
- if cdb.KeyCode==
- Enum.KeyCode.V then
- game.Players.LocalPlayer.Backpack.ServerTraits.Touch:FireServer(game.Players.LocalPlayer.Backpack.Pipe,game.Players.LocalPlayer.Character.RightHand,true)end end)local a_b=game:GetService("UserInputService")
- local b_b=game.Players.LocalPlayer
- a_b.InputBegan:connect(function(cdb)if a_b:GetFocusedTextBox()then return end
- if cdb.KeyCode==
- Enum.KeyCode.V then Player="LocalPlayer"AnimationId="255510150"
- local ddb=Instance.new("Animation")ddb.AnimationId="rbxassetid://"..AnimationId
- local __c=game.Players[Player].Character.Humanoid:LoadAnimation(ddb)__c:Play()__c:AdjustSpeed(1)end end)local c_b=game:GetService("UserInputService")
- local d_b=game.Players.LocalPlayer
- c_b.InputBegan:connect(function(cdb)if c_b:GetFocusedTextBox()then return end
- if cdb.KeyCode==
- Enum.KeyCode.C then
- game.Players.LocalPlayer.Backpack.ServerTraits.Touch:FireServer(game.Players.LocalPlayer.Backpack.Pipe,game.Players.LocalPlayer.Character.RightHand,true)end end)local _ab=game:GetService("UserInputService")
- local aab=game.Players.LocalPlayer
- _ab.InputBegan:connect(function(cdb)if _ab:GetFocusedTextBox()then return end
- if cdb.KeyCode==
- Enum.KeyCode.C then Player="LocalPlayer"AnimationId="255508668"
- local ddb=Instance.new("Animation")ddb.AnimationId="rbxassetid://"..AnimationId
- local __c=game.Players[Player].Character.Humanoid:LoadAnimation(ddb)__c:Play()__c:AdjustSpeed(1)end end)local bab=game:GetService("UserInputService")
- local cab=game.Players.LocalPlayer
- bab.InputBegan:connect(function(cdb)if bab:GetFocusedTextBox()then return end
- if cdb.KeyCode==
- Enum.KeyCode.X then
- game.Players.LocalPlayer.Backpack.ServerTraits.Touch:FireServer(game.Players.LocalPlayer.Backpack.Pipe,game.Players.LocalPlayer.Character.RightHand,true)end end)local dab=game:GetService("UserInputService")
- local _bb=game.Players.LocalPlayer
- dab.InputBegan:connect(function(cdb)if dab:GetFocusedTextBox()then return end
- if cdb.KeyCode==
- Enum.KeyCode.X then Player="LocalPlayer"AnimationId="255507798"
- local ddb=Instance.new("Animation")ddb.AnimationId="rbxassetid://"..AnimationId
- local __c=game.Players[Player].Character.Humanoid:LoadAnimation(ddb)__c:Play()__c:AdjustSpeed(1)end end)local abb=game:GetService("UserInputService")
- local bbb=game.Players.LocalPlayer
- abb.InputBegan:connect(function(cdb)if abb:GetFocusedTextBox()then return end
- if cdb.KeyCode==
- Enum.KeyCode.G then
- game.Players.LocalPlayer.Backpack.ServerTraits.Touch:FireServer(game.Players.LocalPlayer.Backpack.Pipe,game.Players.LocalPlayer.Character.RightHand,true)end end)local cbb=game:GetService("UserInputService")
- local dbb=game.Players.LocalPlayer
- cbb.InputBegan:connect(function(cdb)if cbb:GetFocusedTextBox()then return end
- if cdb.KeyCode==
- Enum.KeyCode.G then Player="LocalPlayer"AnimationId="400507769"
- local ddb=Instance.new("Animation")ddb.AnimationId="rbxassetid://"..AnimationId
- local __c=game.Players[Player].Character.Humanoid:LoadAnimation(ddb)__c:Play()__c:AdjustSpeed(1)end end)local _cb=game:GetService("UserInputService")
- local acb=game.Players.LocalPlayer
- _cb.InputBegan:connect(function(cdb)if _cb:GetFocusedTextBox()then return end
- if cdb.KeyCode==
- Enum.KeyCode.Z then
- game.Players.LocalPlayer.Backpack.ServerTraits.Touch:FireServer(game.Players.LocalPlayer.Backpack.Pipe,game.Players.LocalPlayer.Character.RightHand,true)end end)local bcb=game:GetService("UserInputService")
- local ccb=game.Players.LocalPlayer
- bcb.InputBegan:connect(function(cdb)if bcb:GetFocusedTextBox()then return end
- if cdb.KeyCode==
- Enum.KeyCode.Z then Player="LocalPlayer"AnimationId="163712992"
- local ddb=Instance.new("Animation")ddb.AnimationId="rbxassetid://"..AnimationId
- local __c=game.Players[Player].Character.Humanoid:LoadAnimation(ddb)__c:Play()__c:AdjustSpeed(1)end end)local dcb=game:GetService("UserInputService")
- local _db=game.Players.LocalPlayer
- dcb.InputBegan:connect(function(cdb)if dcb:GetFocusedTextBox()then return end
- if cdb.KeyCode==
- Enum.KeyCode.M then
- game.Players.LocalPlayer.Backpack.ServerTraits.Touch:FireServer(game.Players.LocalPlayer.Backpack.Pipe,game.Players.LocalPlayer.Character.RightHand,true)end end)local adb=game:GetService("UserInputService")
- local bdb=game.Players.LocalPlayer
- adb.InputBegan:connect(function(cdb)if adb:GetFocusedTextBox()then return end
- if cdb.KeyCode==
- Enum.KeyCode.M then Player="LocalPlayer"AnimationId="255614689"
- local ddb=Instance.new("Animation")ddb.AnimationId="rbxassetid://"..AnimationId
- local __c=game.Players[Player].Character.Humanoid:LoadAnimation(ddb)__c:Play()__c:AdjustSpeed(1)wait(1)__c:Stop()end end)end)
- db.MouseButton1Click:connect(function()local aca=game.Players.LocalPlayer
- local bca=aca:GetMouse()local cca=game:GetService("RunService").Heartbeat
- local dca=aca.Character.Humanoid;local _da=""local ada={}local bda=false
- aca.Chatted:connect(function(dda)dda=dda:lower()if
- dda==_da.."bfgaim"then bda=not bda end end)
- function addGuns()local dda=aca.Backpack:GetChildren()
- for __b,a_b in ipairs(dda)do if
- a_b.Name=="Uzi"or a_b.Name=="Shotty"or a_b.Name=="Glock"or a_b.Name=="Sawed Off"then
- table.insert(ada,a_b)end end end;function removeGuns()dca:UnequipTools()
- for dda,__b in ipairs(ada)do table.remove(ada,__b)end end;local cda=false
- aca.Chatted:connect(function(dda)
- dda=dda:lower()
- if dda==_da.."bfg"then if cda==false then cda=true;addGuns()elseif cda==true then cda=false
- removeGuns()end end end)
- bca.Button1Down:connect(function()if cda==true then for dda,__b in ipairs(ada)do
- __b.Fire:FireServer(bca.Hit)end end end)
- cca:connect(function()
- if bda==true then
- for dda,__b in ipairs(ada)do
- if __b and bca.Target then
- local a_b=bca.Target.Parent:FindFirstChild("Humanoid")
- if a_b then
- local b_b=game.Players:FindFirstChild(a_b.Parent.Name)if b_b then __b.Fire:FireServer(bca.Hit)end end end end end end)
- while true do cca:wait()if cda==true then
- for dda,__b in ipairs(ada)do __b.Parent=aca.Character end end end end)local a_a=game.Players.LocalPlayer;local b_a=a_a:GetMouse()
- local c_a=game:GetService("ContextActionService")local d_a=false
- a_a.CharacterAdded:connect(function()Speed()end)local _aa=Instance.new("ScreenGui",game.CoreGui)
- _aa.Name="Music"local aaa=Instance.new("TextBox",_aa)
- aaa.Size=UDim2.new(0.07,0,0.03,0)aaa.Position=UDim2.new(0.905,0,0.96,0)
- aaa.BackgroundColor3=Color3.new(0,0,0)aaa.BackgroundTransparency=0.5;aaa.Text="Enter Bypass Here"
- aaa.TextColor3=Color3.new(1,1,1)aaa.Font="Code"aaa.FontSize="Size14"aaa.BorderSizePixel=0
- local baa=Instance.new("TextButton",_aa)baa.Size=UDim2.new(0.02,0,0.03,0)
- baa.Position=UDim2.new(0.975,0,0.96,0)baa.BackgroundColor3=Color3.new(0,0,0)
- baa.BackgroundTransparency=0.5;baa.Text="Gya"baa.TextColor3=Color3.new(1,1,1)baa.Font="Code"
- baa.FontSize="Size14"baa.BorderSizePixel=0
- baa.MouseButton1Click:connect(function()
- if
- a_a.Character:FindFirstChild("BoomBox")~=nil then
- a_a.Character["BoomBox"].Remote:FireServer("PlaySong",aaa.Text)else aaa.Text="Equip Radio"end end)local caa=50;local daa=16;local _ba=25
- local aba=game.Players.LocalPlayer.Backpack.ServerTraits.Stam;local bba=game:service("ReplicatedStorage")
- setreadonly(getrawmetatable(game),false)local cba=getrawmetatable(game).__index
- local dba=getrawmetatable(game).__newindex;local _ca=getrawmetatable(game).__namecall
- getrawmetatable(game).__index=function(aca,bca)
- if
- aca==bba then if
- bca~="VoteKick"and bca~="SaveData"and bca~="SaveServer"then return end end;if aca==aba then return 100 end;if bca=="WalkSpeed"then
- if not checkcaller()then return 16 end end;if bca=="HipHeight"then
- if not checkcaller()then return 0 end end;if bca=="JumpPower"then
- if not checkcaller()then return 38 end end;if bca=="Gravity"then
- if not checkcaller()then return 196.1 end end;return cba(aca,bca)end
- getrawmetatable(game).__newindex=function(aca,bca,cca)if bca=="CFrame"then
- if aca==
- game.Players.LocalPlayer.Character.HumanoidRootPart then if not checkcaller()then return end end end
- if
- bca=="Gravity"or bca=="Health"then if not checkcaller()then return end end
- if bca=="WalkSpeed"then
- if not checkcaller()then
- if
- game:service("UserInputService"):IsKeyDown(Enum.KeyCode.LeftShift)and not
- game:service("UserInputService"):IsKeyDown(Enum.KeyCode.S)then return dba(aca,bca,caa)end
- if
- game:service("UserInputService"):IsKeyDown(Enum.KeyCode.LeftControl)then return dba(aca,bca,_ba)end;return dba(aca,bca,daa)end end;return dba(aca,bca,cca)end
- getrawmetatable(game).__namecall=function(aca,...)local bca={...}if
- bca[#bca]=="SetStateEnabled"or bca[#bca]=="BreakJoints"then if
- not checkcaller()then return end end
- if
- bca[#bca]=="Destroy"then if aca:IsA("HopperBin")then
- if not checkcaller()then return end end end;return _ca(aca,...)end end
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