Advertisement
Guest User

Untitled

a guest
Feb 29th, 2020
149
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 431.13 KB | None | 0 0
  1. Initialize engine version: 2018.4.14f1 (05119b33d0b7)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.1]
  5. Renderer: Intel(R) HD Graphics 620 (ID=0x5916)
  6. Vendor: (null)
  7. VRAM: 2111 MB
  8. Driver: 26.20.100.6913
  9. Begin MonoManager ReloadAssembly
  10. - Completed reload, in 9.236 seconds
  11. <RI> Initializing input.
  12.  
  13. <RI> Input initialized.
  14.  
  15. <RI> Initialized touch support.
  16.  
  17. UnloadTime: 0.407500 ms
  18. Bootstrap: Loading profile.
  19.  
  20. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  21.  
  22. Profile paths: C:/Users/trevo/AppData/LocalLow/Dinosaur Polo Club/Mini Metro/localProfile.json, C:/Users/trevo/AppData/LocalLow/Dinosaur Polo Club/Mini Metro/profile.json
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  25.  
  26. Profile: Loading profile JSON 'C:/Users/trevo/AppData/LocalLow/Dinosaur Polo Club/Mini Metro/localProfile.json'.
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  29.  
  30. Bootstrap: Selecting resolution.
  31.  
  32. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  33.  
  34. Resolution: Rebuilding resolutions from Unity's list (19 resolutions found).
  35.  
  36. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  37.  
  38. Resolution: Found 320x200.
  39.  
  40. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  41.  
  42. Resolution: Found 320x240.
  43.  
  44. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  45.  
  46. Resolution: Found 400x300.
  47.  
  48. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  49.  
  50. Resolution: Found 512x384.
  51.  
  52. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  53.  
  54. Resolution: Found 640x400.
  55.  
  56. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  57.  
  58. Resolution: Found 640x480.
  59.  
  60. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  61.  
  62. Resolution: Found 800x600.
  63.  
  64. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  65.  
  66. Resolution: Found 1024x768.
  67.  
  68. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  69.  
  70. Resolution: Found 1280x720.
  71.  
  72. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  73.  
  74. Resolution: Found 1280x768.
  75.  
  76. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  77.  
  78. Resolution: Found 1280x800.
  79.  
  80. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  81.  
  82. Resolution: Found 1280x1024.
  83.  
  84. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  85.  
  86. Resolution: Found 1360x768.
  87.  
  88. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  89.  
  90. Resolution: Found 1366x768.
  91.  
  92. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  93.  
  94. Resolution: Found 1400x1050.
  95.  
  96. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  97.  
  98. Resolution: Found 1440x900.
  99.  
  100. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  101.  
  102. Resolution: Found 1600x900.
  103.  
  104. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  105.  
  106. Resolution: Found 1680x1050.
  107.  
  108. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  109.  
  110. Resolution: Found 1920x1080.
  111.  
  112. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  113.  
  114. Bootstrap: Found 1 display. Active display is 0, selected display is 0.
  115.  
  116. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  117.  
  118. Bootstrap: Desired resolution is 1680x1050 window on display 0.
  119.  
  120. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  121.  
  122. Bootstrap: Switching to 1680x1050 window within 1920x1080 desktop.
  123.  
  124. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  125.  
  126. ResolutionChange: Switching to resolution (1680x1050 windowed on display -1) from (1658x994, False).
  127.  
  128. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  129.  
  130. ResolutionChange: Setting resolution to 1680x1050 windowed on frame 3 ...
  131.  
  132. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  133.  
  134. ResolutionChange: ... new resolution is 1658x994 windowed.
  135.  
  136. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  137.  
  138. ResolutionChange: Validating new resolution as 1680x1050 windowed on frame 4.
  139.  
  140. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  141.  
  142. Bootstrap: Loading 'metro' scene on frame 4.
  143.  
  144. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  145.  
  146. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  147. UnloadTime: 0.224200 ms
  148. RemoteApi: Sending secure ping to https://api.dinopoloclub.com/1/ping/.
  149.  
  150. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  151.  
  152. Version: 201912182125 (release-41)
  153.  
  154. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  155.  
  156. Main: Starting platform.
  157.  
  158. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  159.  
  160. Platform: LeaderboardState = WaitingOnInitialization.
  161.  
  162. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  163.  
  164. Main: Starting Futile.
  165.  
  166. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  167.  
  168. LocaleDatabase: Default locale is en_US.
  169.  
  170. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  171.  
  172. DailyChallenge: Loading challenge from HandleLocaleChanged().
  173.  
  174. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  175.  
  176. LocaleDatabase: Loaded locales in 0.1192044s.
  177.  
  178. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  179.  
  180. Main: resourceSuffix = 1440
  181.  
  182. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  183.  
  184. Loaded Atlases/desktop/1440/fonts-0
  185.  
  186. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  187.  
  188. Loaded Atlases/desktop/1440/fonts-1
  189.  
  190. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  191.  
  192. Loaded Atlases/desktop/1440/fonts-2
  193.  
  194. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  195.  
  196. FontDatabase: Loaded fonts for resource suffix '1440' in 0.300082s.
  197.  
  198. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  199.  
  200. Main: DSP time: 9.92
  201.  
  202. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  203.  
  204. AudioSystem: Starting. Sample rate: 48000 kHz.
  205.  
  206. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  207.  
  208. AudioDataBank: Loaded compressed bank 'core' in 0.03727037s.
  209.  
  210. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  211.  
  212. AudioLoadout: Activating loadout ui.
  213.  
  214. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  215.  
  216. AudioLoadout: Activating loadout common.
  217.  
  218. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  219.  
  220. AudioDatabase: Failed to parse mod loadout C:/Users/trevo/Desktop/Mini Metro/Mini Metro_Data/../mod/audio/loadout/.DS_Store.
  221.  
  222. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  223.  
  224. ThemeDatabase: Loaded Casablanca.
  225.  
  226. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  227.  
  228. ThemeDatabase: Loaded Dnieper.
  229.  
  230. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  231.  
  232. ThemeDatabase: Loaded DonValley.
  233.  
  234. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  235.  
  236. ThemeDatabase: Loaded fabrykant.
  237.  
  238. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  239.  
  240. ThemeDatabase: Loaded Guanabara.
  241.  
  242. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  243.  
  244. ThemeDatabase: Loaded Jiaozhou.
  245.  
  246. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  247.  
  248. ThemeDatabase: Loaded lake-michigan-chicago.
  249.  
  250. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  251.  
  252. ThemeDatabase: Loaded llobregat.
  253.  
  254. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  255.  
  256. ThemeDatabase: Loaded massachusetts-bay.
  257.  
  258. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  259.  
  260. ThemeDatabase: Loaded pacific-seattle.
  261.  
  262. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  263.  
  264. ThemeDatabase: Loaded RhoneSaone.
  265.  
  266. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  267.  
  268. CityDefinition: Loading london.
  269.  
  270. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  271.  
  272. CityDefinition: Loading menu-desktop.
  273.  
  274. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  275.  
  276. CityDefinition: Loading tutorial.
  277.  
  278. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  279.  
  280. CityDefinition: Loading auckland.
  281.  
  282. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  283.  
  284. CityDefinition: Loading barcelona.
  285.  
  286. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  287.  
  288. CityDefinition: Loading berlin.
  289.  
  290. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  291.  
  292. CityDefinition: Loading cairo.
  293.  
  294. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  295.  
  296. CityDefinition: Loading guangzhou.
  297.  
  298. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  299.  
  300. CityDefinition: Loading hongkong.
  301.  
  302. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  303.  
  304. CityDefinition: Loading istanbul.
  305.  
  306. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  307.  
  308. CityDefinition: Loading melbourne.
  309.  
  310. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  311.  
  312. CityDefinition: Loading montreal.
  313.  
  314. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  315.  
  316. CityDefinition: Loading mumbai.
  317.  
  318. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  319.  
  320. CityDefinition: Loading nyc.
  321.  
  322. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  323.  
  324. CityDefinition: Loading nyc1972.
  325.  
  326. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  327.  
  328. CityDefinition: Loading osaka.
  329.  
  330. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  331.  
  332. CityDefinition: Loading paris.
  333.  
  334. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  335.  
  336. CityDefinition: Loading paris1937.
  337.  
  338. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  339.  
  340. CityDefinition: Loading sanfrancisco.
  341.  
  342. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  343.  
  344. CityDefinition: Loading seoul.
  345.  
  346. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  347.  
  348. CityDefinition: Loading shanghai.
  349.  
  350. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  351.  
  352. CityDefinition: Loading singapore.
  353.  
  354. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  355.  
  356. CityDefinition: Loading stockholm.
  357.  
  358. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  359.  
  360. CityDefinition: Loading stpetersburg.
  361.  
  362. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  363.  
  364. CityDefinition: Loading saopaulo.
  365.  
  366. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  367.  
  368. CityDefinition: Loading washingtondc.
  369.  
  370. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  371.  
  372. CityDefinition: Loading london1960.
  373.  
  374. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  375.  
  376. CityDefinition: Loading canberra.
  377.  
  378. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  379.  
  380. CityDefinition: Loading faq.
  381.  
  382. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  383.  
  384. CityDatabase: Loaded cities in 0.1943081s.
  385.  
  386. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  387.  
  388. CityDefinition.FromJSON: Loading boston-mmm from JSON.
  389.  
  390. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  391.  
  392. Assertion failed!
  393.  
  394. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  395.  
  396. at System.Environment.get_StackTrace()
  397. at Metro.Debug.Assert(Boolean condition)
  398. at LineSegment.Update()
  399. at LineSegment..ctor(Vector2 start, Vector2 end)
  400. at ObstacleHull.FromJSON(.Array jsonArray)
  401. at CityDefinition.FromJSON(.Dictionary jsonDictionary)
  402. at CityDatabase.Load(Boolean loadCache)
  403. at Main.Begin()
  404. at Main.Awake()
  405.  
  406. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  407.  
  408. Assertion failed!
  409.  
  410. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  411.  
  412. at System.Environment.get_StackTrace()
  413. at Metro.Debug.Assert(Boolean condition)
  414. at LineSegment.Update()
  415. at LineSegment..ctor(Vector2 start, Vector2 end)
  416. at ObstacleHull.FromJSON(.Array jsonArray)
  417. at CityDefinition.FromJSON(.Dictionary jsonDictionary)
  418. at CityDatabase.Load(Boolean loadCache)
  419. at Main.Begin()
  420. at Main.Awake()
  421.  
  422. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  423.  
  424. WARNING: Failed to clip all ears.
  425.  
  426. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  427.  
  428. CityDefinition.FromJSON: Loading casablanca from JSON.
  429.  
  430. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  431.  
  432. CityDefinition.FromJSON: Loading chicago-mmm from JSON.
  433.  
  434. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  435.  
  436. CityDefinition.FromJSON: Loading barcelona from JSON.
  437.  
  438. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  439.  
  440. CityDefinition.FromJSON: Loading kyiv from JSON.
  441.  
  442. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  443.  
  444. CityDefinition.FromJSON: Loading lodz from JSON.
  445.  
  446. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  447.  
  448. CityDefinition.FromJSON: Loading lyon from JSON.
  449.  
  450. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  451.  
  452. WARNING: Failed to clip all ears.
  453.  
  454. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  455.  
  456. CityDefinition.FromJSON: Loading qingdao-demo from JSON.
  457.  
  458. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  459.  
  460. CityDefinition.FromJSON: Loading rio-centro from JSON.
  461.  
  462. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  463.  
  464. CityDefinition.FromJSON: Loading seattle-mmm from JSON.
  465.  
  466. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  467.  
  468. WARNING: Failed to clip all ears.
  469.  
  470. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  471.  
  472. CityDefinition.FromJSON: Loading toronto from JSON.
  473.  
  474. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  475.  
  476. WARNING: Failed to clip all ears.
  477.  
  478. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  479.  
  480. CityDatabase: Loaded mod cities in 6.219574s.
  481.  
  482. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  483.  
  484. AchievementDatabase: Loading achievements Achievements/achievements.
  485.  
  486. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  487.  
  488. ScenarioDatabase: Loading scenarios.
  489.  
  490. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  491.  
  492. ScenarioDatabase: Loading scenario 'Scenarios/tutorial'.
  493.  
  494. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  495.  
  496. Profile: Opened game archive at local path C:/Users/trevo/AppData/LocalLow/Dinosaur Polo Club/Mini Metro/savegame.dat.
  497.  
  498. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  499.  
  500. Profile: Loaded game archive.
  501.  
  502. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  503.  
  504. Profile: Loading profile JSON 'C:/Users/trevo/AppData/LocalLow/Dinosaur Polo Club/MiniMetro/profile.json'.
  505.  
  506. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  507.  
  508. Profile: Profile not found.
  509.  
  510. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  511.  
  512. Profile: Loading profile JSON 'C:/Users/trevo/AppData/LocalLow/Dinosaur Polo Club/Mini Metro/profile.json'.
  513.  
  514. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  515.  
  516. DailyChallenge: Loading challenge from Main.Start().
  517.  
  518. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  519.  
  520. PostFx: Initialised in 0.06817055s.
  521.  
  522. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  523.  
  524. MenuController: Starting menu.
  525.  
  526. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  527.  
  528. AudioLoadout: Activating loadout menu.
  529.  
  530. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  531.  
  532. DailyChallengeScreen: DailyChallenge.State = PollingWebsite, IsLoaded = False.
  533.  
  534. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  535.  
  536. AudioLoadout: Activating loadout faq.
  537.  
  538. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  539.  
  540. CityPlanner: Generation stations for faq, from hour -1.
  541.  
  542. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  543.  
  544. CityPlanner: Processing next station schedule, containing 5 stations.
  545.  
  546. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  547.  
  548. CityPlanner: Failed to open station CIRCLE.
  549.  
  550. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  551.  
  552. CityPlanner: Add peep boost at hour 27.
  553.  
  554. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  555.  
  556. CityPlanner: Add peep boost at hour 33.
  557.  
  558. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  559.  
  560. CityPlanner: Add peep boost at hour 39.
  561.  
  562. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  563.  
  564. CityPlanner: Add peep boost at hour 45.
  565.  
  566. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  567.  
  568. CityPlanner: Add peep boost at hour 51.
  569.  
  570. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  571.  
  572. CityPlanner: Failed to open station CIRCLE.
  573.  
  574. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  575.  
  576. CityPlanner: At maximum zoom. No more CIRCLE stations can be opened.
  577.  
  578. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  579.  
  580. CityPlanner: Add peep boost at hour 57.
  581.  
  582. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  583.  
  584. CityPlanner: Add peep boost at hour 63.
  585.  
  586. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  587.  
  588. CityPlanner: Add peep boost at hour 69.
  589.  
  590. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  591.  
  592. CityPlanner: Add peep boost at hour 75.
  593.  
  594. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  595.  
  596. CityPlanner: Add peep boost at hour 81.
  597.  
  598. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  599.  
  600. CityPlanner: Skipping already failed station CIRCLE.
  601.  
  602. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  603.  
  604. CityPlanner: Add peep boost at hour 93.
  605.  
  606. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  607.  
  608. CityPlanner: Add peep boost at hour 99.
  609.  
  610. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  611.  
  612. CityPlanner: Add peep boost at hour 105.
  613.  
  614. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  615.  
  616. CityPlanner: Add peep boost at hour 111.
  617.  
  618. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  619.  
  620. CityPlanner: Add peep boost at hour 117.
  621.  
  622. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  623.  
  624. CityPlanner: Failed to open station TRIANGLE.
  625.  
  626. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  627.  
  628. CityPlanner: At maximum zoom. No more TRIANGLE stations can be opened.
  629.  
  630. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  631.  
  632. CityPlanner: Add peep boost at hour 123.
  633.  
  634. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  635.  
  636. CityPlanner: Add peep boost at hour 129.
  637.  
  638. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  639.  
  640. CityPlanner: Add peep boost at hour 135.
  641.  
  642. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  643.  
  644. CityPlanner: Add peep boost at hour 141.
  645.  
  646. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  647.  
  648. CityPlanner: Add peep boost at hour 147.
  649.  
  650. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  651.  
  652. CityPlanner: Skipping already failed station TRIANGLE.
  653.  
  654. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  655.  
  656. CityPlanner: Skipped 4 / 5 stations in this schedule.
  657.  
  658. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  659.  
  660. CityPlanner: Processing next station schedule, containing 9 stations.
  661.  
  662. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  663.  
  664. CityPlanner: Add peep boost at hour 159.
  665.  
  666. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  667.  
  668. CityPlanner: Add peep boost at hour 165.
  669.  
  670. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  671.  
  672. CityPlanner: Add peep boost at hour 171.
  673.  
  674. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  675.  
  676. CityPlanner: Add peep boost at hour 177.
  677.  
  678. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  679.  
  680. CityPlanner: Add peep boost at hour 183.
  681.  
  682. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  683.  
  684. CityPlanner: Skipping already failed station CIRCLE.
  685.  
  686. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  687.  
  688. CityPlanner: Add peep boost at hour 190.
  689.  
  690. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  691.  
  692. CityPlanner: Add peep boost at hour 196.
  693.  
  694. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  695.  
  696. CityPlanner: Add peep boost at hour 202.
  697.  
  698. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  699.  
  700. CityPlanner: Add peep boost at hour 208.
  701.  
  702. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  703.  
  704. CityPlanner: Add peep boost at hour 214.
  705.  
  706. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  707.  
  708. CityPlanner: Add peep boost at hour 220.
  709.  
  710. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  711.  
  712. CityPlanner: Add peep boost at hour 226.
  713.  
  714. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  715.  
  716. CityPlanner: Add peep boost at hour 232.
  717.  
  718. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  719.  
  720. CityPlanner: Add peep boost at hour 238.
  721.  
  722. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  723.  
  724. CityPlanner: Failed to open station SPECIAL.
  725.  
  726. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  727.  
  728. CityPlanner: At maximum zoom. No more SPECIAL stations can be opened.
  729.  
  730. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  731.  
  732. CityPlanner: Add peep boost at hour 244.
  733.  
  734. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  735.  
  736. CityPlanner: Add peep boost at hour 250.
  737.  
  738. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  739.  
  740. CityPlanner: Add peep boost at hour 256.
  741.  
  742. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  743.  
  744. CityPlanner: Add peep boost at hour 262.
  745.  
  746. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  747.  
  748. CityPlanner: Skipping already failed station CIRCLE.
  749.  
  750. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  751.  
  752. CityPlanner: Add peep boost at hour 271.
  753.  
  754. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  755.  
  756. CityPlanner: Add peep boost at hour 277.
  757.  
  758. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  759.  
  760. CityPlanner: Add peep boost at hour 283.
  761.  
  762. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  763.  
  764. CityPlanner: Add peep boost at hour 289.
  765.  
  766. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  767.  
  768. CityPlanner: Skipping already failed station TRIANGLE.
  769.  
  770. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  771.  
  772. CityPlanner: Add peep boost at hour 297.
  773.  
  774. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  775.  
  776. CityPlanner: Add peep boost at hour 303.
  777.  
  778. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  779.  
  780. CityPlanner: Add peep boost at hour 309.
  781.  
  782. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  783.  
  784. CityPlanner: Add peep boost at hour 315.
  785.  
  786. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  787.  
  788. CityPlanner: Add peep boost at hour 321.
  789.  
  790. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  791.  
  792. CityPlanner: Add peep boost at hour 327.
  793.  
  794. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  795.  
  796. CityPlanner: Add peep boost at hour 333.
  797.  
  798. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  799.  
  800. CityPlanner: Add peep boost at hour 339.
  801.  
  802. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  803.  
  804. CityPlanner: Skipping already failed station CIRCLE.
  805.  
  806. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  807.  
  808. CityPlanner: Add peep boost at hour 349.
  809.  
  810. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  811.  
  812. CityPlanner: Add peep boost at hour 355.
  813.  
  814. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  815.  
  816. CityPlanner: Add peep boost at hour 361.
  817.  
  818. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  819.  
  820. CityPlanner: Add peep boost at hour 367.
  821.  
  822. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  823.  
  824. CityPlanner: Add peep boost at hour 373.
  825.  
  826. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  827.  
  828. CityPlanner: Skipping already failed station TRIANGLE.
  829.  
  830. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  831.  
  832. CityPlanner: Add peep boost at hour 380.
  833.  
  834. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  835.  
  836. CityPlanner: Add peep boost at hour 386.
  837.  
  838. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  839.  
  840. CityPlanner: Add peep boost at hour 392.
  841.  
  842. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  843.  
  844. CityPlanner: Add peep boost at hour 398.
  845.  
  846. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  847.  
  848. CityPlanner: Failed to open station SQUARE.
  849.  
  850. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  851.  
  852. CityPlanner: At maximum zoom. No more SQUARE stations can be opened.
  853.  
  854. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  855.  
  856. CityPlanner: Add peep boost at hour 404.
  857.  
  858. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  859.  
  860. CityPlanner: Add peep boost at hour 410.
  861.  
  862. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  863.  
  864. CityPlanner: Add peep boost at hour 416.
  865.  
  866. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  867.  
  868. CityPlanner: Add peep boost at hour 422.
  869.  
  870. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  871.  
  872. CityPlanner: Add peep boost at hour 428.
  873.  
  874. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  875.  
  876. CityPlanner: Skipping already failed station CIRCLE.
  877.  
  878. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  879.  
  880. CityPlanner: Add peep boost at hour 438.
  881.  
  882. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  883.  
  884. CityPlanner: Add peep boost at hour 444.
  885.  
  886. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  887.  
  888. CityPlanner: Add peep boost at hour 450.
  889.  
  890. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  891.  
  892. CityPlanner: Add peep boost at hour 456.
  893.  
  894. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  895.  
  896. CityPlanner: Skipping already failed station CIRCLE.
  897.  
  898. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  899.  
  900. CityPlanner: Skipped 9 / 9 stations in this schedule.
  901.  
  902. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  903.  
  904. Menu: Setting option to Home.
  905.  
  906. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  907.  
  908. Main: Controller started in 0.3306675s.
  909.  
  910. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  911.  
  912. Main: Startup complete in 7.462445s.
  913.  
  914. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  915.  
  916.  
  917. Unloading 263 unused Assets to reduce memory usage. Loaded Objects now: 1765.
  918. Total: 18.453200 ms (FindLiveObjects: 0.228600 ms CreateObjectMapping: 0.071500 ms MarkObjects: 18.056800 ms DeleteObjects: 0.095600 ms)
  919.  
  920. RemoteApi: Ping response received in 0.0127315s. API url set to https://api.dinopoloclub.com.
  921.  
  922. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  923.  
  924. DailyChallenge: LoadChallenge(), isGettingChallenge = False.
  925.  
  926. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  927.  
  928. DailyChallenge: State = PollingWebsite
  929.  
  930. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  931.  
  932. DailyChallenge: Querying daily challenge from https://api.dinopoloclub.com/1/minimetro/challenge/desktop/.
  933.  
  934. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  935.  
  936. Platform: Remote version is 201803281444 (gamma35a), local version is 201912182125 (release-41).
  937.  
  938. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  939.  
  940. DailyChallenge: DayIndex: 5. Expiry: 1583020800 (current timestamp: 1582993445, 27355 seconds remaining).
  941.  
  942. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  943.  
  944. DailyChallenge: Loading city london on seed 370954619.
  945.  
  946. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  947.  
  948. DailyChallenge: PollLeaderboard()
  949.  
  950. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  951.  
  952. DailyChallenge: State = PollingLeaderboard
  953.  
  954. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  955.  
  956. DailyChallengeScreen: DailyChallenge.State = PollingLeaderboard, IsLoaded = True.
  957.  
  958. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  959.  
  960. DailyChallenge: State = WaitingOnPlatform
  961.  
  962. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  963.  
  964. DailyChallengeScreen: DailyChallenge.State = WaitingOnPlatform, IsLoaded = True.
  965.  
  966. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  967.  
  968. DRMFreePlatform: OnFacebookStateChange(Unconnected)
  969.  
  970. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  971.  
  972. Platform: LeaderboardState = NotLoggedIn.
  973.  
  974. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  975.  
  976. DailyChallenge: State = WaitingOnPlatform
  977.  
  978. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  979.  
  980. DailyChallenge: State = WaitingOnPlatform
  981.  
  982. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  983.  
  984. Facebook: No access token, not attempting auto-connect.
  985.  
  986. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  987.  
  988. Menu: Setting option to City.
  989.  
  990. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  991.  
  992. Assertion failed!
  993.  
  994. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  995.  
  996. at System.Environment.get_StackTrace()
  997. at Metro.Debug.Assert(Boolean condition)
  998. at LineSegment.Update()
  999. at LineSegment..ctor(Vector2 start, Vector2 end)
  1000. at UI.CityPreview..ctor(.CityDefinition cityDefinition, Vector2 dimensions)
  1001. at UI.CityButtonSkin..ctor(.Theme theme, .CityDefinition city, Boolean isAlternate)
  1002. at UI.CityButton..ctor(.Theme theme, .CityDefinition city, UI.ButtonContext context)
  1003. at UI.Panel.AddCityButton(.CityDefinition city, UI.TouchEventDelegate signalDelegate)
  1004. at CityScreen.HandleTransitionIn(UI.Screen previousScreen)
  1005. at Menu.SetOption(MenuOption option, Boolean tween, Boolean handleTransition)
  1006. at Menu.set_Option(MenuOption value)
  1007. at HomeScreen.OnPlay(UI.Button button, .FTouch position)
  1008. at UI.Button.HandleSingleTouchEnded(.FTouch touch)
  1009. at FTouchManager.Update()
  1010. at Futile.Update()
  1011.  
  1012. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1013.  
  1014. Assertion failed!
  1015.  
  1016. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1017.  
  1018. at System.Environment.get_StackTrace()
  1019. at Metro.Debug.Assert(Boolean condition)
  1020. at LineSegment.Update()
  1021. at LineSegment..ctor(Vector2 start, Vector2 end)
  1022. at UI.CityPreview..ctor(.CityDefinition cityDefinition, Vector2 dimensions)
  1023. at UI.CityButtonSkin..ctor(.Theme theme, .CityDefinition city, Boolean isAlternate)
  1024. at UI.CityButton..ctor(.Theme theme, .CityDefinition city, UI.ButtonContext context)
  1025. at UI.Panel.AddCityButton(.CityDefinition city, UI.TouchEventDelegate signalDelegate)
  1026. at CityScreen.HandleTransitionIn(UI.Screen previousScreen)
  1027. at Menu.SetOption(MenuOption option, Boolean tween, Boolean handleTransition)
  1028. at Menu.set_Option(MenuOption value)
  1029. at HomeScreen.OnPlay(UI.Button button, .FTouch position)
  1030. at UI.Button.HandleSingleTouchEnded(.FTouch touch)
  1031. at FTouchManager.Update()
  1032. at Futile.Update()
  1033.  
  1034. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1035.  
  1036. Assertion failed!
  1037.  
  1038. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1039.  
  1040. at System.Environment.get_StackTrace()
  1041. at Metro.Debug.Assert(Boolean condition)
  1042. at LineSegment.Update()
  1043. at LineSegment..ctor(Vector2 start, Vector2 end)
  1044. at UI.CityPreview..ctor(.CityDefinition cityDefinition, Vector2 dimensions)
  1045. at UI.CityButtonSkin..ctor(.Theme theme, .CityDefinition city, Boolean isAlternate)
  1046. at UI.CityButton..ctor(.Theme theme, .CityDefinition city, UI.ButtonContext context)
  1047. at UI.Panel.AddCityButton(.CityDefinition city, UI.TouchEventDelegate signalDelegate)
  1048. at CityScreen.HandleTransitionIn(UI.Screen previousScreen)
  1049. at Menu.SetOption(MenuOption option, Boolean tween, Boolean handleTransition)
  1050. at Menu.set_Option(MenuOption value)
  1051. at HomeScreen.OnPlay(UI.Button button, .FTouch position)
  1052. at UI.Button.HandleSingleTouchEnded(.FTouch touch)
  1053. at FTouchManager.Update()
  1054. at Futile.Update()
  1055.  
  1056. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1057.  
  1058. Assertion failed!
  1059.  
  1060. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1061.  
  1062. at System.Environment.get_StackTrace()
  1063. at Metro.Debug.Assert(Boolean condition)
  1064. at LineSegment.Update()
  1065. at LineSegment..ctor(Vector2 start, Vector2 end)
  1066. at UI.CityPreview..ctor(.CityDefinition cityDefinition, Vector2 dimensions)
  1067. at UI.CityButtonSkin..ctor(.Theme theme, .CityDefinition city, Boolean isAlternate)
  1068. at UI.CityButton..ctor(.Theme theme, .CityDefinition city, UI.ButtonContext context)
  1069. at UI.Panel.AddCityButton(.CityDefinition city, UI.TouchEventDelegate signalDelegate)
  1070. at CityScreen.HandleTransitionIn(UI.Screen previousScreen)
  1071. at Menu.SetOption(MenuOption option, Boolean tween, Boolean handleTransition)
  1072. at Menu.set_Option(MenuOption value)
  1073. at HomeScreen.OnPlay(UI.Button button, .FTouch position)
  1074. at UI.Button.HandleSingleTouchEnded(.FTouch touch)
  1075. at FTouchManager.Update()
  1076. at Futile.Update()
  1077.  
  1078. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1079.  
  1080. Assertion failed!
  1081.  
  1082. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1083.  
  1084. at System.Environment.get_StackTrace()
  1085. at Metro.Debug.Assert(Boolean condition)
  1086. at LineSegment.Update()
  1087. at LineSegment..ctor(Vector2 start, Vector2 end)
  1088. at UI.CityPreview..ctor(.CityDefinition cityDefinition, Vector2 dimensions)
  1089. at UI.CityButtonSkin..ctor(.Theme theme, .CityDefinition city, Boolean isAlternate)
  1090. at UI.CityButton..ctor(.Theme theme, .CityDefinition city, UI.ButtonContext context)
  1091. at UI.Panel.AddCityButton(.CityDefinition city, UI.TouchEventDelegate signalDelegate)
  1092. at CityScreen.HandleTransitionIn(UI.Screen previousScreen)
  1093. at Menu.SetOption(MenuOption option, Boolean tween, Boolean handleTransition)
  1094. at Menu.set_Option(MenuOption value)
  1095. at HomeScreen.OnPlay(UI.Button button, .FTouch position)
  1096. at UI.Button.HandleSingleTouchEnded(.FTouch touch)
  1097. at FTouchManager.Update()
  1098. at Futile.Update()
  1099.  
  1100. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1101.  
  1102. Assertion failed!
  1103.  
  1104. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1105.  
  1106. at System.Environment.get_StackTrace()
  1107. at Metro.Debug.Assert(Boolean condition)
  1108. at LineSegment.Update()
  1109. at LineSegment..ctor(Vector2 start, Vector2 end)
  1110. at UI.CityPreview..ctor(.CityDefinition cityDefinition, Vector2 dimensions)
  1111. at UI.CityButtonSkin..ctor(.Theme theme, .CityDefinition city, Boolean isAlternate)
  1112. at UI.CityButton..ctor(.Theme theme, .CityDefinition city, UI.ButtonContext context)
  1113. at UI.Panel.AddCityButton(.CityDefinition city, UI.TouchEventDelegate signalDelegate)
  1114. at CityScreen.HandleTransitionIn(UI.Screen previousScreen)
  1115. at Menu.SetOption(MenuOption option, Boolean tween, Boolean handleTransition)
  1116. at Menu.set_Option(MenuOption value)
  1117. at HomeScreen.OnPlay(UI.Button button, .FTouch position)
  1118. at UI.Button.HandleSingleTouchEnded(.FTouch touch)
  1119. at FTouchManager.Update()
  1120. at Futile.Update()
  1121.  
  1122. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1123.  
  1124. Font helvetica-18-regular-sc cannot find '青' (38738) for string '青岛'
  1125.  
  1126. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1127.  
  1128. Font helvetica-18-regular-sc cannot find '岛' (23707) for string '青岛'
  1129.  
  1130. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1131.  
  1132. Assertion failed!
  1133.  
  1134. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1135.  
  1136. at System.Environment.get_StackTrace()
  1137. at Metro.Debug.Assert(Boolean condition)
  1138. at LineSegment.Update()
  1139. at LineSegment..ctor(Vector2 start, Vector2 end)
  1140. at UI.CityPreview..ctor(.CityDefinition cityDefinition, Vector2 dimensions)
  1141. at UI.CityButtonSkin..ctor(.Theme theme, .CityDefinition city, Boolean isAlternate)
  1142. at UI.CityButton..ctor(.Theme theme, .CityDefinition city, UI.ButtonContext context)
  1143. at UI.Panel.AddCityButton(.CityDefinition city, UI.TouchEventDelegate signalDelegate)
  1144. at CityScreen.HandleTransitionIn(UI.Screen previousScreen)
  1145. at Menu.SetOption(MenuOption option, Boolean tween, Boolean handleTransition)
  1146. at Menu.set_Option(MenuOption value)
  1147. at HomeScreen.OnPlay(UI.Button button, .FTouch position)
  1148. at UI.Button.HandleSingleTouchEnded(.FTouch touch)
  1149. at FTouchManager.Update()
  1150. at Futile.Update()
  1151.  
  1152. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1153.  
  1154. Assertion failed!
  1155.  
  1156. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1157.  
  1158. at System.Environment.get_StackTrace()
  1159. at Metro.Debug.Assert(Boolean condition)
  1160. at LineSegment.Update()
  1161. at LineSegment..ctor(Vector2 start, Vector2 end)
  1162. at UI.CityPreview..ctor(.CityDefinition cityDefinition, Vector2 dimensions)
  1163. at UI.CityButtonSkin..ctor(.Theme theme, .CityDefinition city, Boolean isAlternate)
  1164. at UI.CityButton..ctor(.Theme theme, .CityDefinition city, UI.ButtonContext context)
  1165. at UI.Panel.AddCityButton(.CityDefinition city, UI.TouchEventDelegate signalDelegate)
  1166. at CityScreen.HandleTransitionIn(UI.Screen previousScreen)
  1167. at Menu.SetOption(MenuOption option, Boolean tween, Boolean handleTransition)
  1168. at Menu.set_Option(MenuOption value)
  1169. at HomeScreen.OnPlay(UI.Button button, .FTouch position)
  1170. at UI.Button.HandleSingleTouchEnded(.FTouch touch)
  1171. at FTouchManager.Update()
  1172. at Futile.Update()
  1173.  
  1174. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1175.  
  1176. Assertion failed!
  1177.  
  1178. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1179.  
  1180. at System.Environment.get_StackTrace()
  1181. at Metro.Debug.Assert(Boolean condition)
  1182. at LineSegment.Update()
  1183. at LineSegment..ctor(Vector2 start, Vector2 end)
  1184. at UI.CityPreview..ctor(.CityDefinition cityDefinition, Vector2 dimensions)
  1185. at UI.CityButtonSkin..ctor(.Theme theme, .CityDefinition city, Boolean isAlternate)
  1186. at UI.CityButton..ctor(.Theme theme, .CityDefinition city, UI.ButtonContext context)
  1187. at UI.Panel.AddCityButton(.CityDefinition city, UI.TouchEventDelegate signalDelegate)
  1188. at CityScreen.HandleTransitionIn(UI.Screen previousScreen)
  1189. at Menu.SetOption(MenuOption option, Boolean tween, Boolean handleTransition)
  1190. at Menu.set_Option(MenuOption value)
  1191. at HomeScreen.OnPlay(UI.Button button, .FTouch position)
  1192. at UI.Button.HandleSingleTouchEnded(.FTouch touch)
  1193. at FTouchManager.Update()
  1194. at Futile.Update()
  1195.  
  1196. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1197.  
  1198. Assertion failed!
  1199.  
  1200. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1201.  
  1202. at System.Environment.get_StackTrace()
  1203. at Metro.Debug.Assert(Boolean condition)
  1204. at LineSegment.Update()
  1205. at LineSegment..ctor(Vector2 start, Vector2 end)
  1206. at UI.CityPreview..ctor(.CityDefinition cityDefinition, Vector2 dimensions)
  1207. at UI.CityButtonSkin..ctor(.Theme theme, .CityDefinition city, Boolean isAlternate)
  1208. at UI.CityButton..ctor(.Theme theme, .CityDefinition city, UI.ButtonContext context)
  1209. at UI.Panel.AddCityButton(.CityDefinition city, UI.TouchEventDelegate signalDelegate)
  1210. at CityScreen.HandleTransitionIn(UI.Screen previousScreen)
  1211. at Menu.SetOption(MenuOption option, Boolean tween, Boolean handleTransition)
  1212. at Menu.set_Option(MenuOption value)
  1213. at HomeScreen.OnPlay(UI.Button button, .FTouch position)
  1214. at UI.Button.HandleSingleTouchEnded(.FTouch touch)
  1215. at FTouchManager.Update()
  1216. at Futile.Update()
  1217.  
  1218. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1219.  
  1220. AudioLoadout: Activating loadout london.
  1221.  
  1222. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1223.  
  1224. CityPlanner: Generation stations for toronto, from hour -1.
  1225.  
  1226. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1227.  
  1228. CityPlanner: Processing next station schedule, containing 4 stations.
  1229.  
  1230. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1231.  
  1232. CityPlanner: Opening station CIRCLE at hour 32.
  1233.  
  1234. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1235.  
  1236. CityPlanner: Opening station CIRCLE at hour 86.
  1237.  
  1238. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1239.  
  1240. CityPlanner: Opening station TRIANGLE at hour 140.
  1241.  
  1242. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1243.  
  1244. CityPlanner: Opening station TRIANGLE at hour 194.
  1245.  
  1246. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1247.  
  1248. CityPlanner: Skipped 0 / 4 stations in this schedule.
  1249.  
  1250. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1251.  
  1252. CityPlanner: Processing next station schedule, containing 6 stations.
  1253.  
  1254. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1255.  
  1256. CityPlanner: Opening station CIRCLE at hour 245.
  1257.  
  1258. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1259.  
  1260. CityPlanner: Opening station CIRCLE at hour 293.
  1261.  
  1262. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1263.  
  1264. CityPlanner: Opening station CIRCLE at hour 341.
  1265.  
  1266. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1267.  
  1268. CityPlanner: Opening station TRIANGLE at hour 389.
  1269.  
  1270. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1271.  
  1272. CityPlanner: Opening station TRIANGLE at hour 437.
  1273.  
  1274. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1275.  
  1276. CityPlanner: Opening station CIRCLE at hour 485.
  1277.  
  1278. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1279.  
  1280. CityPlanner: Skipped 0 / 6 stations in this schedule.
  1281.  
  1282. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1283.  
  1284. CityPlanner: Processing next station schedule, containing 7 stations.
  1285.  
  1286. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1287.  
  1288. CityPlanner: Failed to open station SPECIAL.
  1289.  
  1290. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1291.  
  1292. CityPlanner: Add peep boost at hour 539.
  1293.  
  1294. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1295.  
  1296. CityPlanner: Add peep boost at hour 545.
  1297.  
  1298. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1299.  
  1300. CityPlanner: Add peep boost at hour 551.
  1301.  
  1302. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1303.  
  1304. CityPlanner: Add peep boost at hour 557.
  1305.  
  1306. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1307.  
  1308. CityPlanner: Add peep boost at hour 563.
  1309.  
  1310. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1311.  
  1312. CityPlanner: Add peep boost at hour 569.
  1313.  
  1314. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1315.  
  1316. CityPlanner: Add peep boost at hour 575.
  1317.  
  1318. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1319.  
  1320. CityPlanner: Opening station TRIANGLE at hour 581.
  1321.  
  1322. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1323.  
  1324. CityPlanner: Opening station CIRCLE at hour 629.
  1325.  
  1326. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1327.  
  1328. CityPlanner: Opening station CIRCLE at hour 677.
  1329.  
  1330. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1331.  
  1332. CityPlanner: Opening station TRIANGLE at hour 725.
  1333.  
  1334. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1335.  
  1336. CityPlanner: Opening station TRIANGLE at hour 773.
  1337.  
  1338. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1339.  
  1340. CityPlanner: Opening station CIRCLE at hour 821.
  1341.  
  1342. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1343.  
  1344. CityPlanner: Skipped 0 / 7 stations in this schedule.
  1345.  
  1346. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1347.  
  1348. CityPlanner: Processing next station schedule, containing 8 stations.
  1349.  
  1350. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1351.  
  1352. CityPlanner: Failed to open station SQUARE.
  1353.  
  1354. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1355.  
  1356. CityPlanner: Add peep boost at hour 873.
  1357.  
  1358. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1359.  
  1360. CityPlanner: Add peep boost at hour 879.
  1361.  
  1362. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1363.  
  1364. CityPlanner: Add peep boost at hour 885.
  1365.  
  1366. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1367.  
  1368. CityPlanner: Add peep boost at hour 891.
  1369.  
  1370. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1371.  
  1372. CityPlanner: Add peep boost at hour 897.
  1373.  
  1374. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1375.  
  1376. CityPlanner: Add peep boost at hour 903.
  1377.  
  1378. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1379.  
  1380. CityPlanner: Add peep boost at hour 909.
  1381.  
  1382. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1383.  
  1384. CityPlanner: Opening station CIRCLE at hour 912.
  1385.  
  1386. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1387.  
  1388. CityPlanner: Opening station CIRCLE at hour 957.
  1389.  
  1390. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1391.  
  1392. CityPlanner: Opening station TRIANGLE at hour 1002.
  1393.  
  1394. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1395.  
  1396. CityPlanner: Opening station TRIANGLE at hour 1047.
  1397.  
  1398. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1399.  
  1400. CityPlanner: Opening station TRIANGLE at hour 1092.
  1401.  
  1402. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1403.  
  1404. CityPlanner: Opening station CIRCLE at hour 1137.
  1405.  
  1406. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1407.  
  1408. CityPlanner: Opening station SPECIAL at hour 1182.
  1409.  
  1410. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1411.  
  1412. CityPlanner: Skipped 0 / 8 stations in this schedule.
  1413.  
  1414. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1415.  
  1416. CityPlanner: Processing next station schedule, containing 9 stations.
  1417.  
  1418. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1419.  
  1420. CityPlanner: Opening station CIRCLE at hour 1227.
  1421.  
  1422. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1423.  
  1424. CityPlanner: Opening station TRIANGLE at hour 1272.
  1425.  
  1426. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1427.  
  1428. CityPlanner: Opening station CIRCLE at hour 1317.
  1429.  
  1430. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1431.  
  1432. CityPlanner: Failed to open station SQUARE.
  1433.  
  1434. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1435.  
  1436. CityPlanner: At maximum zoom. No more SQUARE stations can be opened.
  1437.  
  1438. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1439.  
  1440. CityPlanner: Add peep boost at hour 1368.
  1441.  
  1442. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1443.  
  1444. CityPlanner: Add peep boost at hour 1374.
  1445.  
  1446. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1447.  
  1448. CityPlanner: Add peep boost at hour 1380.
  1449.  
  1450. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1451.  
  1452. CityPlanner: Add peep boost at hour 1386.
  1453.  
  1454. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1455.  
  1456. CityPlanner: Add peep boost at hour 1392.
  1457.  
  1458. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1459.  
  1460. CityPlanner: Add peep boost at hour 1398.
  1461.  
  1462. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1463.  
  1464. CityPlanner: Add peep boost at hour 1404.
  1465.  
  1466. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1467.  
  1468. CityPlanner: Opening station SPECIAL at hour 1407.
  1469.  
  1470. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1471.  
  1472. CityPlanner: Opening station TRIANGLE at hour 1452.
  1473.  
  1474. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1475.  
  1476. CityPlanner: Opening station CIRCLE at hour 1497.
  1477.  
  1478. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1479.  
  1480. CityPlanner: Opening station TRIANGLE at hour 1542.
  1481.  
  1482. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1483.  
  1484. CityPlanner: Opening station CIRCLE at hour 1587.
  1485.  
  1486. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1487.  
  1488. CityPlanner: Skipped 1 / 9 stations in this schedule.
  1489.  
  1490. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1491.  
  1492. CityPlanner: Processing next station schedule, containing 9 stations.
  1493.  
  1494. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1495.  
  1496. CityPlanner: Opening station CIRCLE at hour 1632.
  1497.  
  1498. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1499.  
  1500. CityPlanner: Opening station TRIANGLE at hour 1677.
  1501.  
  1502. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1503.  
  1504. CityPlanner: Skipping already failed station SQUARE.
  1505.  
  1506. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1507.  
  1508. CityPlanner: Add peep boost at hour 1728.
  1509.  
  1510. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1511.  
  1512. CityPlanner: Add peep boost at hour 1734.
  1513.  
  1514. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1515.  
  1516. CityPlanner: Add peep boost at hour 1740.
  1517.  
  1518. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1519.  
  1520. CityPlanner: Add peep boost at hour 1746.
  1521.  
  1522. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1523.  
  1524. CityPlanner: Add peep boost at hour 1752.
  1525.  
  1526. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1527.  
  1528. CityPlanner: Add peep boost at hour 1758.
  1529.  
  1530. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1531.  
  1532. CityPlanner: Add peep boost at hour 1764.
  1533.  
  1534. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1535.  
  1536. CityPlanner: Opening station CIRCLE at hour 1767.
  1537.  
  1538. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1539.  
  1540. CityPlanner: Opening station CIRCLE at hour 1812.
  1541.  
  1542. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1543.  
  1544. CityPlanner: Opening station CIRCLE at hour 1857.
  1545.  
  1546. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1547.  
  1548. CityPlanner: Opening station TRIANGLE at hour 1902.
  1549.  
  1550. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1551.  
  1552. CityPlanner: Opening station SPECIAL at hour 1947.
  1553.  
  1554. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1555.  
  1556. CityPlanner: Opening station TRIANGLE at hour 1992.
  1557.  
  1558. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1559.  
  1560. CityPlanner: Skipped 1 / 9 stations in this schedule.
  1561.  
  1562. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1563.  
  1564. CityPlanner: Processing next station schedule, containing 9 stations.
  1565.  
  1566. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1567.  
  1568. CityPlanner: Opening station TRIANGLE at hour 2037.
  1569.  
  1570. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1571.  
  1572. CityPlanner: Opening station CIRCLE at hour 2082.
  1573.  
  1574. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1575.  
  1576. CityPlanner: Opening station TRIANGLE at hour 2127.
  1577.  
  1578. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1579.  
  1580. CityPlanner: Skipping already failed station SQUARE.
  1581.  
  1582. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1583.  
  1584. CityPlanner: Add peep boost at hour 2178.
  1585.  
  1586. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1587.  
  1588. CityPlanner: Add peep boost at hour 2184.
  1589.  
  1590. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1591.  
  1592. CityPlanner: Add peep boost at hour 2190.
  1593.  
  1594. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1595.  
  1596. CityPlanner: Add peep boost at hour 2196.
  1597.  
  1598. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1599.  
  1600. CityPlanner: Add peep boost at hour 2202.
  1601.  
  1602. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1603.  
  1604. CityPlanner: Add peep boost at hour 2208.
  1605.  
  1606. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1607.  
  1608. CityPlanner: Add peep boost at hour 2214.
  1609.  
  1610. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1611.  
  1612. CityPlanner: Opening station SPECIAL at hour 2217.
  1613.  
  1614. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1615.  
  1616. CityPlanner: Opening station TRIANGLE at hour 2262.
  1617.  
  1618. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1619.  
  1620. CityPlanner: Opening station CIRCLE at hour 2307.
  1621.  
  1622. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1623.  
  1624. CityPlanner: Opening station CIRCLE at hour 2352.
  1625.  
  1626. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1627.  
  1628. CityPlanner: Opening station CIRCLE at hour 2397.
  1629.  
  1630. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1631.  
  1632. CityPlanner: Skipped 1 / 9 stations in this schedule.
  1633.  
  1634. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1635.  
  1636. CityPlanner: Processing next station schedule, containing 9 stations.
  1637.  
  1638. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1639.  
  1640. CityPlanner: Opening station TRIANGLE at hour 2442.
  1641.  
  1642. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1643.  
  1644. CityPlanner: Opening station TRIANGLE at hour 2487.
  1645.  
  1646. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1647.  
  1648. CityPlanner: Opening station CIRCLE at hour 2532.
  1649.  
  1650. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1651.  
  1652. CityPlanner: Skipping already failed station SQUARE.
  1653.  
  1654. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1655.  
  1656. CityPlanner: Add peep boost at hour 2583.
  1657.  
  1658. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1659.  
  1660. CityPlanner: Add peep boost at hour 2589.
  1661.  
  1662. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1663.  
  1664. CityPlanner: Add peep boost at hour 2595.
  1665.  
  1666. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1667.  
  1668. CityPlanner: Add peep boost at hour 2601.
  1669.  
  1670. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1671.  
  1672. CityPlanner: Add peep boost at hour 2607.
  1673.  
  1674. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1675.  
  1676. CityPlanner: Add peep boost at hour 2613.
  1677.  
  1678. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1679.  
  1680. CityPlanner: Add peep boost at hour 2619.
  1681.  
  1682. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1683.  
  1684. CityPlanner: Opening station CIRCLE at hour 2622.
  1685.  
  1686. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1687.  
  1688. CityPlanner: Opening station CIRCLE at hour 2667.
  1689.  
  1690. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1691.  
  1692. CityPlanner: Failed to open station TRIANGLE.
  1693.  
  1694. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1695.  
  1696. CityPlanner: At maximum zoom. No more TRIANGLE stations can be opened.
  1697.  
  1698. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1699.  
  1700. CityPlanner: Add peep boost at hour 2718.
  1701.  
  1702. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1703.  
  1704. CityPlanner: Add peep boost at hour 2724.
  1705.  
  1706. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1707.  
  1708. CityPlanner: Add peep boost at hour 2730.
  1709.  
  1710. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1711.  
  1712. CityPlanner: Add peep boost at hour 2736.
  1713.  
  1714. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1715.  
  1716. CityPlanner: Add peep boost at hour 2742.
  1717.  
  1718. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1719.  
  1720. CityPlanner: Add peep boost at hour 2748.
  1721.  
  1722. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1723.  
  1724. CityPlanner: Add peep boost at hour 2754.
  1725.  
  1726. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1727.  
  1728. CityPlanner: Opening station SPECIAL at hour 2757.
  1729.  
  1730. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1731.  
  1732. CityPlanner: Failed to open station CIRCLE.
  1733.  
  1734. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1735.  
  1736. CityPlanner: At maximum zoom. No more CIRCLE stations can be opened.
  1737.  
  1738. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1739.  
  1740. CityPlanner: Skipped 3 / 9 stations in this schedule.
  1741.  
  1742. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1743.  
  1744. CityPlanner: Processing next station schedule, containing 8 stations.
  1745.  
  1746. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1747.  
  1748. CityPlanner: Add peep boost at hour 2808.
  1749.  
  1750. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1751.  
  1752. CityPlanner: Add peep boost at hour 2814.
  1753.  
  1754. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1755.  
  1756. CityPlanner: Add peep boost at hour 2820.
  1757.  
  1758. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1759.  
  1760. CityPlanner: Add peep boost at hour 2826.
  1761.  
  1762. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1763.  
  1764. CityPlanner: Add peep boost at hour 2832.
  1765.  
  1766. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1767.  
  1768. CityPlanner: Add peep boost at hour 2838.
  1769.  
  1770. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1771.  
  1772. CityPlanner: Add peep boost at hour 2844.
  1773.  
  1774. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1775.  
  1776. CityPlanner: Skipping already failed station CIRCLE.
  1777.  
  1778. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1779.  
  1780. CityPlanner: Add peep boost at hour 2851.
  1781.  
  1782. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1783.  
  1784. CityPlanner: Add peep boost at hour 2857.
  1785.  
  1786. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1787.  
  1788. CityPlanner: Add peep boost at hour 2863.
  1789.  
  1790. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1791.  
  1792. CityPlanner: Add peep boost at hour 2869.
  1793.  
  1794. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1795.  
  1796. CityPlanner: Add peep boost at hour 2875.
  1797.  
  1798. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1799.  
  1800. CityPlanner: Add peep boost at hour 2881.
  1801.  
  1802. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1803.  
  1804. CityPlanner: Skipping already failed station CIRCLE.
  1805.  
  1806. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1807.  
  1808. CityPlanner: Add peep boost at hour 2891.
  1809.  
  1810. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1811.  
  1812. CityPlanner: Add peep boost at hour 2897.
  1813.  
  1814. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1815.  
  1816. CityPlanner: Add peep boost at hour 2903.
  1817.  
  1818. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1819.  
  1820. CityPlanner: Add peep boost at hour 2909.
  1821.  
  1822. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1823.  
  1824. CityPlanner: Add peep boost at hour 2915.
  1825.  
  1826. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1827.  
  1828. CityPlanner: Add peep boost at hour 2921.
  1829.  
  1830. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1831.  
  1832. CityPlanner: Skipping already failed station TRIANGLE.
  1833.  
  1834. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1835.  
  1836. CityPlanner: Add peep boost at hour 2931.
  1837.  
  1838. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1839.  
  1840. CityPlanner: Add peep boost at hour 2937.
  1841.  
  1842. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1843.  
  1844. CityPlanner: Add peep boost at hour 2943.
  1845.  
  1846. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1847.  
  1848. CityPlanner: Add peep boost at hour 2949.
  1849.  
  1850. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1851.  
  1852. CityPlanner: Add peep boost at hour 2955.
  1853.  
  1854. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1855.  
  1856. CityPlanner: Add peep boost at hour 2961.
  1857.  
  1858. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1859.  
  1860. CityPlanner: Skipping already failed station CIRCLE.
  1861.  
  1862. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1863.  
  1864. CityPlanner: Add peep boost at hour 2971.
  1865.  
  1866. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1867.  
  1868. CityPlanner: Add peep boost at hour 2977.
  1869.  
  1870. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1871.  
  1872. CityPlanner: Add peep boost at hour 2983.
  1873.  
  1874. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1875.  
  1876. CityPlanner: Add peep boost at hour 2989.
  1877.  
  1878. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1879.  
  1880. CityPlanner: Add peep boost at hour 2995.
  1881.  
  1882. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1883.  
  1884. CityPlanner: Add peep boost at hour 3001.
  1885.  
  1886. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1887.  
  1888. CityPlanner: Skipping already failed station SQUARE.
  1889.  
  1890. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1891.  
  1892. CityPlanner: Add peep boost at hour 3011.
  1893.  
  1894. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1895.  
  1896. CityPlanner: Add peep boost at hour 3017.
  1897.  
  1898. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1899.  
  1900. CityPlanner: Add peep boost at hour 3023.
  1901.  
  1902. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1903.  
  1904. CityPlanner: Add peep boost at hour 3029.
  1905.  
  1906. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1907.  
  1908. CityPlanner: Add peep boost at hour 3035.
  1909.  
  1910. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1911.  
  1912. CityPlanner: Add peep boost at hour 3041.
  1913.  
  1914. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1915.  
  1916. CityPlanner: Skipping already failed station TRIANGLE.
  1917.  
  1918. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1919.  
  1920. CityPlanner: Add peep boost at hour 3051.
  1921.  
  1922. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1923.  
  1924. CityPlanner: Add peep boost at hour 3057.
  1925.  
  1926. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1927.  
  1928. CityPlanner: Add peep boost at hour 3063.
  1929.  
  1930. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1931.  
  1932. CityPlanner: Add peep boost at hour 3069.
  1933.  
  1934. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1935.  
  1936. CityPlanner: Add peep boost at hour 3075.
  1937.  
  1938. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1939.  
  1940. CityPlanner: Add peep boost at hour 3081.
  1941.  
  1942. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1943.  
  1944. CityPlanner: Skipping already failed station CIRCLE.
  1945.  
  1946. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1947.  
  1948. CityPlanner: Add peep boost at hour 3091.
  1949.  
  1950. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1951.  
  1952. CityPlanner: Add peep boost at hour 3097.
  1953.  
  1954. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1955.  
  1956. CityPlanner: Add peep boost at hour 3103.
  1957.  
  1958. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1959.  
  1960. CityPlanner: Add peep boost at hour 3109.
  1961.  
  1962. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1963.  
  1964. CityPlanner: Add peep boost at hour 3115.
  1965.  
  1966. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1967.  
  1968. CityPlanner: Add peep boost at hour 3121.
  1969.  
  1970. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1971.  
  1972. CityPlanner: Skipping already failed station TRIANGLE.
  1973.  
  1974. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1975.  
  1976. CityPlanner: Skipped 8 / 8 stations in this schedule.
  1977.  
  1978. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1979.  
  1980. AudioLoadout: Deactivating loadout menu.
  1981.  
  1982. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1983.  
  1984. GameController: Starting ZEN game on toronto.
  1985.  
  1986. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1987.  
  1988. Futile: Warning! You're probably trying to use GlobalToLocal/LocalToLocal with an object that isn't currently part of the display list
  1989.  
  1990. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1991.  
  1992. Futile: Warning! You're probably trying to use GlobalToLocal/LocalToLocal with an object that isn't currently part of the display list
  1993.  
  1994. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1995.  
  1996. AssetDatabase: ConsumeAsset(Line), 2 remaining.
  1997.  
  1998. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  1999.  
  2000. AssetDatabase: ConsumeAsset(Tram), 2 remaining.
  2001.  
  2002. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2003.  
  2004. New minimum Crossing / Line: 0.
  2005.  
  2006. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2007.  
  2008. New minimum Crossing / Global: 0.
  2009.  
  2010. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2011.  
  2012. New minimum Hub / Global: 3.
  2013.  
  2014. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2015.  
  2016. New maximum Hub / Global: 3.
  2017.  
  2018. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2019.  
  2020. New minimum Line / Global: 1.
  2021.  
  2022. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2023.  
  2024. New maximum Line / Global: 1.
  2025.  
  2026. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2027.  
  2028. New minimum Line / Square: 1.
  2029.  
  2030. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2031.  
  2032. New maximum Line / Square: 1.
  2033.  
  2034. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2035.  
  2036. New minimum Line / Crossing: 0.
  2037.  
  2038. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2039.  
  2040. New minimum Locomotive / Line: 1.
  2041.  
  2042. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2043.  
  2044. New maximum Locomotive / Line: 1.
  2045.  
  2046. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2047.  
  2048. New minimum Locomotive / Global: 1.
  2049.  
  2050. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2051.  
  2052. New maximum Locomotive / Global: 1.
  2053.  
  2054. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2055.  
  2056. New minimum Loop / Line: 0.
  2057.  
  2058. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2059.  
  2060. New minimum Loop / Global: 0.
  2061.  
  2062. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2063.  
  2064. New minimum Station / Line: 3.
  2065.  
  2066. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2067.  
  2068. New maximum Station / Line: 3.
  2069.  
  2070. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2071.  
  2072. New minimum Carriage / Train: 0.
  2073.  
  2074. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2075.  
  2076. New minimum Carriage / Line: 0.
  2077.  
  2078. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2079.  
  2080. New minimum Carriage / Global: 0.
  2081.  
  2082. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2083.  
  2084. Futile: Warning! You're probably trying to use GlobalToLocal/LocalToLocal with an object that isn't currently part of the display list
  2085.  
  2086. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2087.  
  2088. AssetDatabase: ConsumeAsset(Line), 1 remaining.
  2089.  
  2090. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2091.  
  2092. AssetDatabase: ConsumeAsset(Tram), 1 remaining.
  2093.  
  2094. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2095.  
  2096. New minimum Hub / Global: 2.
  2097.  
  2098. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2099.  
  2100. New maximum Line / Global: 2.
  2101.  
  2102. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2103.  
  2104. New maximum Line / Square: 2.
  2105.  
  2106. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2107.  
  2108. New maximum Locomotive / Global: 2.
  2109.  
  2110. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2111.  
  2112. New minimum Hub / Global: 1.
  2113.  
  2114. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2115.  
  2116. AssetDatabase: ConsumeAsset(Crossing), 1 remaining.
  2117.  
  2118. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2119.  
  2120. AssetDatabase: ReleaseAsset(Crossing), 1 available.
  2121.  
  2122. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2123.  
  2124. RAM: 236MiB
  2125.  
  2126. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2127.  
  2128. FTriangleLayer: 4 unused meshes (3900 vertices).
  2129. allocated 13 meshes (26700 vertices)
  2130. released 0 meshes (0 vertices).
  2131.  
  2132. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2133.  
  2134. FQuadLayer: 3 unused meshes (14400 vertices).
  2135. allocated 7 meshes (15208 vertices)
  2136. released 0 meshes (0 vertices).
  2137.  
  2138. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2139.  
  2140. AudioDataBank: 0 bytes allocated for playing samples, 0 bytes allocated for 0 free sample buffers.
  2141. 0 bytes allocated in total.
  2142.  
  2143. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2144.  
  2145. New maximum Station / Line: 4.
  2146.  
  2147. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2148.  
  2149. New maximum Station / Line: 5.
  2150.  
  2151. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2152.  
  2153. AssetBuilder: NewAsset(Tram, 6, (-228.0, -350.1), )
  2154.  
  2155. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2156.  
  2157. AssetBuilder: ReleaseAsset()
  2158.  
  2159. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2160.  
  2161. ... null asset.
  2162.  
  2163. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2164.  
  2165. AssetBuilder: ApplyAsset((-626.0, -175.9))
  2166.  
  2167. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2168.  
  2169. AssetDatabase: ConsumeAsset(Tram), 2 remaining.
  2170.  
  2171. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2172.  
  2173. ... success!
  2174.  
  2175. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2176.  
  2177. RAM: 201MiB
  2178.  
  2179. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2180.  
  2181. FTriangleLayer: 5 unused meshes (5400 vertices).
  2182. allocated 0 meshes (0 vertices)
  2183. released 0 meshes (0 vertices).
  2184.  
  2185. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2186.  
  2187. FQuadLayer: 2 unused meshes (2400 vertices).
  2188. allocated 0 meshes (0 vertices)
  2189. released 1 meshes (12000 vertices).
  2190.  
  2191. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2192.  
  2193. AudioDataBank: 0 bytes allocated for playing samples, 0 bytes allocated for 0 free sample buffers.
  2194. 0 bytes allocated in total.
  2195.  
  2196. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2197.  
  2198. AssetDatabase: ConsumeAsset(Crossing), 3 remaining.
  2199.  
  2200. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2201.  
  2202. New maximum Crossing / Line: 1.
  2203.  
  2204. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2205.  
  2206. New maximum Crossing / Global: 1.
  2207.  
  2208. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2209.  
  2210. New maximum Line / Crossing: 1.
  2211.  
  2212. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2213.  
  2214. New maximum Locomotive / Line: 2.
  2215.  
  2216. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2217.  
  2218. New maximum Locomotive / Global: 3.
  2219.  
  2220. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2221.  
  2222. New maximum Station / Line: 6.
  2223.  
  2224. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2225.  
  2226. AssetBuilder: NewAsset(Tram, 6, (-208.7, -350.9), )
  2227.  
  2228. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2229.  
  2230. AssetBuilder: ReleaseAsset()
  2231.  
  2232. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2233.  
  2234. ... null asset.
  2235.  
  2236. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2237.  
  2238. AssetBuilder: ApplyAsset((-659.4, 105.3))
  2239.  
  2240. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2241.  
  2242. AssetDatabase: ConsumeAsset(Tram), 1 remaining.
  2243.  
  2244. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2245.  
  2246. ... success!
  2247.  
  2248. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2249.  
  2250. RAM: 252MiB
  2251.  
  2252. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2253.  
  2254. FTriangleLayer: 5 unused meshes (3900 vertices).
  2255. allocated 0 meshes (0 vertices)
  2256. released 0 meshes (0 vertices).
  2257.  
  2258. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2259.  
  2260. FQuadLayer: 2 unused meshes (2400 vertices).
  2261. allocated 0 meshes (0 vertices)
  2262. released 0 meshes (0 vertices).
  2263.  
  2264. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2265.  
  2266. AudioDataBank: 0 bytes allocated for playing samples, 0 bytes allocated for 0 free sample buffers.
  2267. 0 bytes allocated in total.
  2268.  
  2269. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2270.  
  2271. New maximum Locomotive / Global: 4.
  2272.  
  2273. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2274.  
  2275. AssetBuilder: NewAsset(Interchange, 6, (-221.8, -356.3), )
  2276.  
  2277. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2278.  
  2279. AssetBuilder: ReleaseAsset()
  2280.  
  2281. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2282.  
  2283. ... null asset.
  2284.  
  2285. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2286.  
  2287. AssetBuilder: ApplyAsset((-296.5, -140.1))
  2288.  
  2289. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2290.  
  2291. AssetDatabase: ConsumeAsset(Interchange), 0 remaining.
  2292.  
  2293. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2294.  
  2295. ... success!
  2296.  
  2297. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2298.  
  2299. AssetDatabase: ConsumeAsset(Line), 2 remaining.
  2300.  
  2301. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2302.  
  2303. AssetDatabase: ConsumeAsset(Crossing), 2 remaining.
  2304.  
  2305. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2306.  
  2307. AssetDatabase: ConsumeAsset(Tram), 1 remaining.
  2308.  
  2309. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2310.  
  2311. New maximum Crossing / Global: 2.
  2312.  
  2313. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2314.  
  2315. New minimum Hub / Global: 0.
  2316.  
  2317. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2318.  
  2319. New maximum Line / Global: 3.
  2320.  
  2321. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2322.  
  2323. New maximum Line / Crossing: 2.
  2324.  
  2325. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2326.  
  2327. New maximum Locomotive / Global: 5.
  2328.  
  2329. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2330.  
  2331. AssetBuilder: NewAsset(Tram, 6, (-282.1, -344.7), )
  2332.  
  2333. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2334.  
  2335. AssetBuilder: ReleaseAsset()
  2336.  
  2337. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2338.  
  2339. ... null asset.
  2340.  
  2341. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2342.  
  2343. AssetBuilder: ApplyAsset((-244.8, 125.9))
  2344.  
  2345. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2346.  
  2347. AssetDatabase: ConsumeAsset(Tram), 0 remaining.
  2348.  
  2349. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2350.  
  2351. ... success!
  2352.  
  2353. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2354.  
  2355. New maximum Locomotive / Global: 6.
  2356.  
  2357. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2358.  
  2359. New maximum Station / Line: 7.
  2360.  
  2361. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2362.  
  2363. RAM: 190MiB
  2364.  
  2365. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2366.  
  2367. FTriangleLayer: 6 unused meshes (6900 vertices).
  2368. allocated 1 meshes (3000 vertices)
  2369. released 0 meshes (0 vertices).
  2370.  
  2371. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2372.  
  2373. FQuadLayer: 2 unused meshes (2400 vertices).
  2374. allocated 0 meshes (0 vertices)
  2375. released 0 meshes (0 vertices).
  2376.  
  2377. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2378.  
  2379. AudioDataBank: 0 bytes allocated for playing samples, 0 bytes allocated for 0 free sample buffers.
  2380. 0 bytes allocated in total.
  2381.  
  2382. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2383.  
  2384. AssetDatabase: ReleaseAsset(Crossing), 2 available.
  2385.  
  2386. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2387.  
  2388. AssetDatabase: ConsumeAsset(Crossing), 2 remaining.
  2389.  
  2390. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2391.  
  2392. AssetDatabase: ReleaseAsset(Crossing), 2 available.
  2393.  
  2394. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2395.  
  2396. AssetDatabase: ReleaseAsset(Line), 2 available.
  2397.  
  2398. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2399.  
  2400. AssetDatabase: ReleaseAsset(Crossing), 3 available.
  2401.  
  2402. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2403.  
  2404. AssetDatabase: ConsumeAsset(Crossing), 3 remaining.
  2405.  
  2406. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2407.  
  2408. AssetDatabase: ReleaseAsset(Crossing), 3 available.
  2409.  
  2410. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2411.  
  2412. AssetDatabase: ConsumeAsset(Line), 2 remaining.
  2413.  
  2414. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2415.  
  2416. AssetDatabase: ReleaseAsset(Line), 2 available.
  2417.  
  2418. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2419.  
  2420. AssetDatabase: ConsumeAsset(Line), 2 remaining.
  2421.  
  2422. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2423.  
  2424. AssetDatabase: ConsumeAsset(Tram), 0 remaining.
  2425.  
  2426. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2427.  
  2428. AssetDatabase: ConsumeAsset(Line), 1 remaining.
  2429.  
  2430. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2431.  
  2432. AssetDatabase: ConsumeAsset(Crossing), 3 remaining.
  2433.  
  2434. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2435.  
  2436. AssetDatabase: ConsumeAsset(Crossing), 2 remaining.
  2437.  
  2438. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2439.  
  2440. AssetDatabase: ReleaseAsset(Crossing), 2 available.
  2441.  
  2442. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2443.  
  2444. AssetDatabase: ConsumeAsset(Locomotive), 1 remaining.
  2445.  
  2446. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2447.  
  2448. AssetDatabase: ReleaseAsset(Line), 1 available.
  2449.  
  2450. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2451.  
  2452. AssetBuilder: NewAsset(Locomotive, 6, (-418.9, -337.0), )
  2453.  
  2454. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2455.  
  2456. AssetBuilder: ReleaseAsset()
  2457.  
  2458. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2459.  
  2460. ... null asset.
  2461.  
  2462. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2463.  
  2464. AssetBuilder: ApplyAsset((-654.2, 101.5))
  2465.  
  2466. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2467.  
  2468. AssetDatabase: ConsumeAsset(Locomotive), 0 remaining.
  2469.  
  2470. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2471.  
  2472. ... success!
  2473.  
  2474. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2475.  
  2476. New maximum Station / Line: 8.
  2477.  
  2478. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2479.  
  2480. AssetDatabase: ReleaseAsset(Tram), 0 available.
  2481.  
  2482. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2483.  
  2484. AssetDatabase: ReleaseAsset(Tram), 1 available.
  2485.  
  2486. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2487.  
  2488. AssetDatabase: ReleaseAsset(Tram), 2 available.
  2489.  
  2490. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2491.  
  2492. AssetBuilder: NewAsset(Carriage, 6, (-282.9, -348.5), )
  2493.  
  2494. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2495.  
  2496. AssetBuilder: ReleaseAsset()
  2497.  
  2498. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2499.  
  2500. ... null asset.
  2501.  
  2502. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2503.  
  2504. AssetBuilder: ApplyAsset((-605.1, 87.5))
  2505.  
  2506. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2507.  
  2508. AssetDatabase: ConsumeAsset(Carriage), 3 remaining.
  2509.  
  2510. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2511.  
  2512. ... success!
  2513.  
  2514. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2515.  
  2516. New maximum Carriage / Train: 1.
  2517.  
  2518. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2519.  
  2520. New maximum Carriage / Line: 1.
  2521.  
  2522. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2523.  
  2524. New maximum Carriage / Global: 1.
  2525.  
  2526. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2527.  
  2528. AssetBuilder: NewAsset(Carriage, 6, (-286.7, -354.7), )
  2529.  
  2530. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2531.  
  2532. AssetBuilder: ReleaseAsset()
  2533.  
  2534. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2535.  
  2536. ... null asset.
  2537.  
  2538. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2539.  
  2540. AssetBuilder: ApplyAsset((-239.7, -297.4))
  2541.  
  2542. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2543.  
  2544. AssetDatabase: ConsumeAsset(Carriage), 2 remaining.
  2545.  
  2546. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2547.  
  2548. ... success!
  2549.  
  2550. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2551.  
  2552. New maximum Carriage / Line: 2.
  2553.  
  2554. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2555.  
  2556. New maximum Carriage / Global: 2.
  2557.  
  2558. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2559.  
  2560. AssetDatabase: ReleaseAsset(Crossing), 3 available.
  2561.  
  2562. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2563.  
  2564. AssetDatabase: ConsumeAsset(Crossing), 3 remaining.
  2565.  
  2566. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2567.  
  2568. AssetDatabase: ReleaseAsset(Crossing), 3 available.
  2569.  
  2570. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2571.  
  2572. AssetDatabase: ConsumeAsset(Crossing), 3 remaining.
  2573.  
  2574. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2575.  
  2576. AssetDatabase: ReleaseAsset(Crossing), 3 available.
  2577.  
  2578. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2579.  
  2580. AssetDatabase: ConsumeAsset(Crossing), 3 remaining.
  2581.  
  2582. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2583.  
  2584. AssetDatabase: ReleaseAsset(Crossing), 3 available.
  2585.  
  2586. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2587.  
  2588. AssetDatabase: ConsumeAsset(Crossing), 3 remaining.
  2589.  
  2590. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2591.  
  2592. AssetDatabase: ConsumeAsset(Crossing), 2 remaining.
  2593.  
  2594. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2595.  
  2596. AssetDatabase: ReleaseAsset(Crossing), 2 available.
  2597.  
  2598. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2599.  
  2600. AssetDatabase: ConsumeAsset(Crossing), 2 remaining.
  2601.  
  2602. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2603.  
  2604. New maximum Line / Square: 3.
  2605.  
  2606. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2607.  
  2608. RAM: 175MiB
  2609.  
  2610. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2611.  
  2612. FTriangleLayer: 7 unused meshes (6900 vertices).
  2613. allocated 1 meshes (1500 vertices)
  2614. released 0 meshes (0 vertices).
  2615.  
  2616. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2617.  
  2618. FQuadLayer: 2 unused meshes (2400 vertices).
  2619. allocated 0 meshes (0 vertices)
  2620. released 0 meshes (0 vertices).
  2621.  
  2622. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2623.  
  2624. AudioDataBank: 0 bytes allocated for playing samples, 0 bytes allocated for 0 free sample buffers.
  2625. 0 bytes allocated in total.
  2626.  
  2627. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2628.  
  2629. NullReferenceException: Object reference not set to an instance of an object
  2630. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  2631. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  2632. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  2633. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  2634. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  2635. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  2636. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  2637. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2638. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2639. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2640. at Futile.Update () [0x00000] in <filename unknown>:0
  2641.  
  2642. (Filename: Line: -1)
  2643.  
  2644. NullReferenceException: Object reference not set to an instance of an object
  2645. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  2646. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  2647. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  2648. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  2649. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  2650. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  2651. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  2652. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2653. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2654. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2655. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2656. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2657. at Futile.Update () [0x00000] in <filename unknown>:0
  2658.  
  2659. (Filename: Line: -1)
  2660.  
  2661. NullReferenceException: Object reference not set to an instance of an object
  2662. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  2663. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  2664. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  2665. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  2666. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  2667. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  2668. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  2669. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2670. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2671. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2672. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2673. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2674. at Futile.Update () [0x00000] in <filename unknown>:0
  2675.  
  2676. (Filename: Line: -1)
  2677.  
  2678. NullReferenceException: Object reference not set to an instance of an object
  2679. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  2680. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  2681. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  2682. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  2683. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  2684. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  2685. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  2686. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2687. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2688. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2689. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2690. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2691. at Futile.Update () [0x00000] in <filename unknown>:0
  2692.  
  2693. (Filename: Line: -1)
  2694.  
  2695. NullReferenceException: Object reference not set to an instance of an object
  2696. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  2697. at NewAssetScreen.OnAsset (.NewAssetButton button) [0x00000] in <filename unknown>:0
  2698. at NewAssetPanel.OnAsset (UI.Button button, .FTouch touch) [0x00000] in <filename unknown>:0
  2699. at UI.Button.HandleSingleTouchEnded (.FTouch touch) [0x00000] in <filename unknown>:0
  2700. at FTouchManager.Update () [0x00000] in <filename unknown>:0
  2701. at Futile.Update () [0x00000] in <filename unknown>:0
  2702.  
  2703. (Filename: Line: -1)
  2704.  
  2705. NullReferenceException: Object reference not set to an instance of an object
  2706. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  2707. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  2708. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  2709. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  2710. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  2711. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  2712. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  2713. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2714. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2715. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2716. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2717. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2718. at Futile.Update () [0x00000] in <filename unknown>:0
  2719.  
  2720. (Filename: Line: -1)
  2721.  
  2722. NullReferenceException: Object reference not set to an instance of an object
  2723. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  2724. at NewAssetScreen.OnAsset (.NewAssetButton button) [0x00000] in <filename unknown>:0
  2725. at NewAssetPanel.OnAsset (UI.Button button, .FTouch touch) [0x00000] in <filename unknown>:0
  2726. at UI.Button.HandleSingleTouchEnded (.FTouch touch) [0x00000] in <filename unknown>:0
  2727. at FTouchManager.Update () [0x00000] in <filename unknown>:0
  2728. at Futile.Update () [0x00000] in <filename unknown>:0
  2729.  
  2730. (Filename: Line: -1)
  2731.  
  2732. NullReferenceException: Object reference not set to an instance of an object
  2733. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  2734. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  2735. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  2736. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  2737. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  2738. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  2739. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  2740. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2741. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2742. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2743. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2744. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2745. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2746. at Futile.Update () [0x00000] in <filename unknown>:0
  2747.  
  2748. (Filename: Line: -1)
  2749.  
  2750. NullReferenceException: Object reference not set to an instance of an object
  2751. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  2752. at NewAssetScreen.OnAsset (.NewAssetButton button) [0x00000] in <filename unknown>:0
  2753. at NewAssetPanel.OnAsset (UI.Button button, .FTouch touch) [0x00000] in <filename unknown>:0
  2754. at UI.Button.HandleSingleTouchEnded (.FTouch touch) [0x00000] in <filename unknown>:0
  2755. at FTouchManager.Update () [0x00000] in <filename unknown>:0
  2756. at Futile.Update () [0x00000] in <filename unknown>:0
  2757.  
  2758. (Filename: Line: -1)
  2759.  
  2760. NullReferenceException: Object reference not set to an instance of an object
  2761. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  2762. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  2763. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  2764. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  2765. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  2766. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  2767. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  2768. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2769. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2770. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2771. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2772. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2773. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2774. at Futile.Update () [0x00000] in <filename unknown>:0
  2775.  
  2776. (Filename: Line: -1)
  2777.  
  2778. NullReferenceException: Object reference not set to an instance of an object
  2779. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  2780. at NewAssetScreen.OnAsset (.NewAssetButton button) [0x00000] in <filename unknown>:0
  2781. at NewAssetPanel.OnAsset (UI.Button button, .FTouch touch) [0x00000] in <filename unknown>:0
  2782. at UI.Button.HandleSingleTouchEnded (.FTouch touch) [0x00000] in <filename unknown>:0
  2783. at FTouchManager.Update () [0x00000] in <filename unknown>:0
  2784. at Futile.Update () [0x00000] in <filename unknown>:0
  2785.  
  2786. (Filename: Line: -1)
  2787.  
  2788. NullReferenceException: Object reference not set to an instance of an object
  2789. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  2790. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  2791. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  2792. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  2793. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  2794. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  2795. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  2796. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2797. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2798. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2799. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2800. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2801. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2802. at Futile.Update () [0x00000] in <filename unknown>:0
  2803.  
  2804. (Filename: Line: -1)
  2805.  
  2806. NullReferenceException: Object reference not set to an instance of an object
  2807. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  2808. at NewAssetScreen.OnAsset (.NewAssetButton button) [0x00000] in <filename unknown>:0
  2809. at NewAssetPanel.OnAsset (UI.Button button, .FTouch touch) [0x00000] in <filename unknown>:0
  2810. at UI.Button.HandleSingleTouchEnded (.FTouch touch) [0x00000] in <filename unknown>:0
  2811. at FTouchManager.Update () [0x00000] in <filename unknown>:0
  2812. at Futile.Update () [0x00000] in <filename unknown>:0
  2813.  
  2814. (Filename: Line: -1)
  2815.  
  2816. NullReferenceException: Object reference not set to an instance of an object
  2817. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  2818. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  2819. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  2820. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  2821. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  2822. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  2823. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  2824. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2825. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2826. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2827. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2828. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2829. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2830. at Futile.Update () [0x00000] in <filename unknown>:0
  2831.  
  2832. (Filename: Line: -1)
  2833.  
  2834. NullReferenceException: Object reference not set to an instance of an object
  2835. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  2836. at NewAssetScreen.OnAsset (.NewAssetButton button) [0x00000] in <filename unknown>:0
  2837. at NewAssetPanel.OnAsset (UI.Button button, .FTouch touch) [0x00000] in <filename unknown>:0
  2838. at UI.Button.HandleSingleTouchEnded (.FTouch touch) [0x00000] in <filename unknown>:0
  2839. at FTouchManager.Update () [0x00000] in <filename unknown>:0
  2840. at Futile.Update () [0x00000] in <filename unknown>:0
  2841.  
  2842. (Filename: Line: -1)
  2843.  
  2844. NullReferenceException: Object reference not set to an instance of an object
  2845. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  2846. at NewAssetScreen.OnAsset (.NewAssetButton button) [0x00000] in <filename unknown>:0
  2847. at NewAssetPanel.OnAsset (UI.Button button, .FTouch touch) [0x00000] in <filename unknown>:0
  2848. at UI.Button.HandleSingleTouchEnded (.FTouch touch) [0x00000] in <filename unknown>:0
  2849. at FTouchManager.Update () [0x00000] in <filename unknown>:0
  2850. at Futile.Update () [0x00000] in <filename unknown>:0
  2851.  
  2852. (Filename: Line: -1)
  2853.  
  2854. NullReferenceException: Object reference not set to an instance of an object
  2855. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  2856. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  2857. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  2858. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  2859. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  2860. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  2861. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  2862. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2863. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2864. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2865. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2866. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2867. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2868. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2869. at Futile.Update () [0x00000] in <filename unknown>:0
  2870.  
  2871. (Filename: Line: -1)
  2872.  
  2873. NullReferenceException: Object reference not set to an instance of an object
  2874. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  2875. at NewAssetScreen.OnAsset (.NewAssetButton button) [0x00000] in <filename unknown>:0
  2876. at NewAssetPanel.OnAsset (UI.Button button, .FTouch touch) [0x00000] in <filename unknown>:0
  2877. at UI.Button.HandleSingleTouchEnded (.FTouch touch) [0x00000] in <filename unknown>:0
  2878. at FTouchManager.Update () [0x00000] in <filename unknown>:0
  2879. at Futile.Update () [0x00000] in <filename unknown>:0
  2880.  
  2881. (Filename: Line: -1)
  2882.  
  2883. NullReferenceException: Object reference not set to an instance of an object
  2884. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  2885. at NewAssetScreen.OnAsset (.NewAssetButton button) [0x00000] in <filename unknown>:0
  2886. at NewAssetPanel.OnAsset (UI.Button button, .FTouch touch) [0x00000] in <filename unknown>:0
  2887. at UI.Button.HandleSingleTouchEnded (.FTouch touch) [0x00000] in <filename unknown>:0
  2888. at FTouchManager.Update () [0x00000] in <filename unknown>:0
  2889. at Futile.Update () [0x00000] in <filename unknown>:0
  2890.  
  2891. (Filename: Line: -1)
  2892.  
  2893. NullReferenceException: Object reference not set to an instance of an object
  2894. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  2895. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  2896. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  2897. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  2898. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  2899. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  2900. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  2901. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2902. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2903. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2904. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2905. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2906. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2907. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2908. at Futile.Update () [0x00000] in <filename unknown>:0
  2909.  
  2910. (Filename: Line: -1)
  2911.  
  2912. NullReferenceException: Object reference not set to an instance of an object
  2913. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  2914. at NewAssetScreen.OnAsset (.NewAssetButton button) [0x00000] in <filename unknown>:0
  2915. at NewAssetPanel.OnAsset (UI.Button button, .FTouch touch) [0x00000] in <filename unknown>:0
  2916. at UI.Button.HandleSingleTouchEnded (.FTouch touch) [0x00000] in <filename unknown>:0
  2917. at FTouchManager.Update () [0x00000] in <filename unknown>:0
  2918. at Futile.Update () [0x00000] in <filename unknown>:0
  2919.  
  2920. (Filename: Line: -1)
  2921.  
  2922. NullReferenceException: Object reference not set to an instance of an object
  2923. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  2924. at NewAssetScreen.OnAsset (.NewAssetButton button) [0x00000] in <filename unknown>:0
  2925. at NewAssetPanel.OnAsset (UI.Button button, .FTouch touch) [0x00000] in <filename unknown>:0
  2926. at UI.Button.HandleSingleTouchEnded (.FTouch touch) [0x00000] in <filename unknown>:0
  2927. at FTouchManager.Update () [0x00000] in <filename unknown>:0
  2928. at Futile.Update () [0x00000] in <filename unknown>:0
  2929.  
  2930. (Filename: Line: -1)
  2931.  
  2932. NullReferenceException: Object reference not set to an instance of an object
  2933. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  2934. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  2935. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  2936. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  2937. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  2938. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  2939. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  2940. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2941. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2942. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2943. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2944. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2945. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2946. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2947. at Futile.Update () [0x00000] in <filename unknown>:0
  2948.  
  2949. (Filename: Line: -1)
  2950.  
  2951. NullReferenceException: Object reference not set to an instance of an object
  2952. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  2953. at NewAssetScreen.OnAsset (.NewAssetButton button) [0x00000] in <filename unknown>:0
  2954. at NewAssetPanel.OnAsset (UI.Button button, .FTouch touch) [0x00000] in <filename unknown>:0
  2955. at UI.Button.HandleSingleTouchEnded (.FTouch touch) [0x00000] in <filename unknown>:0
  2956. at FTouchManager.Update () [0x00000] in <filename unknown>:0
  2957. at Futile.Update () [0x00000] in <filename unknown>:0
  2958.  
  2959. (Filename: Line: -1)
  2960.  
  2961. NullReferenceException: Object reference not set to an instance of an object
  2962. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  2963. at NewAssetScreen.OnAsset (.NewAssetButton button) [0x00000] in <filename unknown>:0
  2964. at NewAssetPanel.OnAsset (UI.Button button, .FTouch touch) [0x00000] in <filename unknown>:0
  2965. at UI.Button.HandleSingleTouchEnded (.FTouch touch) [0x00000] in <filename unknown>:0
  2966. at FTouchManager.Update () [0x00000] in <filename unknown>:0
  2967. at Futile.Update () [0x00000] in <filename unknown>:0
  2968.  
  2969. (Filename: Line: -1)
  2970.  
  2971. NullReferenceException: Object reference not set to an instance of an object
  2972. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  2973. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  2974. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  2975. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  2976. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  2977. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  2978. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  2979. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2980. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2981. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2982. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2983. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2984. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2985. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  2986. at Futile.Update () [0x00000] in <filename unknown>:0
  2987.  
  2988. (Filename: Line: -1)
  2989.  
  2990. NullReferenceException: Object reference not set to an instance of an object
  2991. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  2992. at NewAssetScreen.OnAsset (.NewAssetButton button) [0x00000] in <filename unknown>:0
  2993. at NewAssetPanel.OnAsset (UI.Button button, .FTouch touch) [0x00000] in <filename unknown>:0
  2994. at UI.Button.HandleSingleTouchEnded (.FTouch touch) [0x00000] in <filename unknown>:0
  2995. at FTouchManager.Update () [0x00000] in <filename unknown>:0
  2996. at Futile.Update () [0x00000] in <filename unknown>:0
  2997.  
  2998. (Filename: Line: -1)
  2999.  
  3000. NullReferenceException: Object reference not set to an instance of an object
  3001. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3002. at NewAssetScreen.OnAsset (.NewAssetButton button) [0x00000] in <filename unknown>:0
  3003. at NewAssetPanel.OnAsset (UI.Button button, .FTouch touch) [0x00000] in <filename unknown>:0
  3004. at UI.Button.HandleSingleTouchEnded (.FTouch touch) [0x00000] in <filename unknown>:0
  3005. at FTouchManager.Update () [0x00000] in <filename unknown>:0
  3006. at Futile.Update () [0x00000] in <filename unknown>:0
  3007.  
  3008. (Filename: Line: -1)
  3009.  
  3010. NullReferenceException: Object reference not set to an instance of an object
  3011. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3012. at NewAssetScreen.OnAsset (.NewAssetButton button) [0x00000] in <filename unknown>:0
  3013. at NewAssetPanel.OnAsset (UI.Button button, .FTouch touch) [0x00000] in <filename unknown>:0
  3014. at UI.Button.HandleSingleTouchEnded (.FTouch touch) [0x00000] in <filename unknown>:0
  3015. at FTouchManager.Update () [0x00000] in <filename unknown>:0
  3016. at Futile.Update () [0x00000] in <filename unknown>:0
  3017.  
  3018. (Filename: Line: -1)
  3019.  
  3020. NullReferenceException: Object reference not set to an instance of an object
  3021. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3022. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  3023. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  3024. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  3025. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3026. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3027. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  3028. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3029. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3030. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3031. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3032. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3033. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3034. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3035. at Futile.Update () [0x00000] in <filename unknown>:0
  3036.  
  3037. (Filename: Line: -1)
  3038.  
  3039. NullReferenceException: Object reference not set to an instance of an object
  3040. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3041. at NewAssetScreen.OnAsset (.NewAssetButton button) [0x00000] in <filename unknown>:0
  3042. at NewAssetPanel.OnAsset (UI.Button button, .FTouch touch) [0x00000] in <filename unknown>:0
  3043. at UI.Button.HandleSingleTouchEnded (.FTouch touch) [0x00000] in <filename unknown>:0
  3044. at FTouchManager.Update () [0x00000] in <filename unknown>:0
  3045. at Futile.Update () [0x00000] in <filename unknown>:0
  3046.  
  3047. (Filename: Line: -1)
  3048.  
  3049. NullReferenceException: Object reference not set to an instance of an object
  3050. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3051. at NewAssetScreen.OnAsset (.NewAssetButton button) [0x00000] in <filename unknown>:0
  3052. at NewAssetPanel.OnAsset (UI.Button button, .FTouch touch) [0x00000] in <filename unknown>:0
  3053. at UI.Button.HandleSingleTouchEnded (.FTouch touch) [0x00000] in <filename unknown>:0
  3054. at FTouchManager.Update () [0x00000] in <filename unknown>:0
  3055. at Futile.Update () [0x00000] in <filename unknown>:0
  3056.  
  3057. (Filename: Line: -1)
  3058.  
  3059. NullReferenceException: Object reference not set to an instance of an object
  3060. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3061. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  3062. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  3063. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  3064. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3065. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3066. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  3067. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3068. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3069. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3070. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3071. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3072. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3073. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3074. at Futile.Update () [0x00000] in <filename unknown>:0
  3075.  
  3076. (Filename: Line: -1)
  3077.  
  3078. NullReferenceException: Object reference not set to an instance of an object
  3079. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3080. at NewAssetScreen.OnAsset (.NewAssetButton button) [0x00000] in <filename unknown>:0
  3081. at NewAssetPanel.OnAsset (UI.Button button, .FTouch touch) [0x00000] in <filename unknown>:0
  3082. at UI.Button.HandleSingleTouchEnded (.FTouch touch) [0x00000] in <filename unknown>:0
  3083. at FTouchManager.Update () [0x00000] in <filename unknown>:0
  3084. at Futile.Update () [0x00000] in <filename unknown>:0
  3085.  
  3086. (Filename: Line: -1)
  3087.  
  3088. NullReferenceException: Object reference not set to an instance of an object
  3089. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3090. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  3091. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  3092. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  3093. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3094. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3095. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  3096. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3097. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3098. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3099. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3100. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3101. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3102. at Futile.Update () [0x00000] in <filename unknown>:0
  3103.  
  3104. (Filename: Line: -1)
  3105.  
  3106. NullReferenceException: Object reference not set to an instance of an object
  3107. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3108. at NewAssetScreen.OnAsset (.NewAssetButton button) [0x00000] in <filename unknown>:0
  3109. at NewAssetPanel.OnAsset (UI.Button button, .FTouch touch) [0x00000] in <filename unknown>:0
  3110. at UI.Button.HandleSingleTouchEnded (.FTouch touch) [0x00000] in <filename unknown>:0
  3111. at FTouchManager.Update () [0x00000] in <filename unknown>:0
  3112. at Futile.Update () [0x00000] in <filename unknown>:0
  3113.  
  3114. (Filename: Line: -1)
  3115.  
  3116. NullReferenceException: Object reference not set to an instance of an object
  3117. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3118. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  3119. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  3120. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  3121. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3122. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3123. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  3124. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3125. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3126. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3127. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3128. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3129. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3130. at Futile.Update () [0x00000] in <filename unknown>:0
  3131.  
  3132. (Filename: Line: -1)
  3133.  
  3134. NullReferenceException: Object reference not set to an instance of an object
  3135. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3136. at NewAssetScreen.OnAsset (.NewAssetButton button) [0x00000] in <filename unknown>:0
  3137. at NewAssetPanel.OnAsset (UI.Button button, .FTouch touch) [0x00000] in <filename unknown>:0
  3138. at UI.Button.HandleSingleTouchEnded (.FTouch touch) [0x00000] in <filename unknown>:0
  3139. at FTouchManager.Update () [0x00000] in <filename unknown>:0
  3140. at Futile.Update () [0x00000] in <filename unknown>:0
  3141.  
  3142. (Filename: Line: -1)
  3143.  
  3144. NullReferenceException: Object reference not set to an instance of an object
  3145. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3146. at NewAssetScreen.OnAsset (.NewAssetButton button) [0x00000] in <filename unknown>:0
  3147. at NewAssetPanel.OnAsset (UI.Button button, .FTouch touch) [0x00000] in <filename unknown>:0
  3148. at UI.Button.HandleSingleTouchEnded (.FTouch touch) [0x00000] in <filename unknown>:0
  3149. at FTouchManager.Update () [0x00000] in <filename unknown>:0
  3150. at Futile.Update () [0x00000] in <filename unknown>:0
  3151.  
  3152. (Filename: Line: -1)
  3153.  
  3154. NullReferenceException: Object reference not set to an instance of an object
  3155. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3156. at NewAssetScreen.OnAsset (.NewAssetButton button) [0x00000] in <filename unknown>:0
  3157. at NewAssetPanel.OnAsset (UI.Button button, .FTouch touch) [0x00000] in <filename unknown>:0
  3158. at UI.Button.HandleSingleTouchEnded (.FTouch touch) [0x00000] in <filename unknown>:0
  3159. at FTouchManager.Update () [0x00000] in <filename unknown>:0
  3160. at Futile.Update () [0x00000] in <filename unknown>:0
  3161.  
  3162. (Filename: Line: -1)
  3163.  
  3164. NullReferenceException: Object reference not set to an instance of an object
  3165. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3166. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  3167. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  3168. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  3169. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3170. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3171. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  3172. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3173. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3174. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3175. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3176. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3177. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3178. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3179. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3180. at Futile.Update () [0x00000] in <filename unknown>:0
  3181.  
  3182. (Filename: Line: -1)
  3183.  
  3184. NullReferenceException: Object reference not set to an instance of an object
  3185. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3186. at NewAssetScreen.OnAsset (.NewAssetButton button) [0x00000] in <filename unknown>:0
  3187. at NewAssetPanel.OnAsset (UI.Button button, .FTouch touch) [0x00000] in <filename unknown>:0
  3188. at UI.Button.HandleSingleTouchEnded (.FTouch touch) [0x00000] in <filename unknown>:0
  3189. at FTouchManager.Update () [0x00000] in <filename unknown>:0
  3190. at Futile.Update () [0x00000] in <filename unknown>:0
  3191.  
  3192. (Filename: Line: -1)
  3193.  
  3194. NullReferenceException: Object reference not set to an instance of an object
  3195. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3196. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  3197. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  3198. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  3199. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3200. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3201. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  3202. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3203. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3204. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3205. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3206. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3207. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3208. at Futile.Update () [0x00000] in <filename unknown>:0
  3209.  
  3210. (Filename: Line: -1)
  3211.  
  3212. NullReferenceException: Object reference not set to an instance of an object
  3213. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3214. at NewAssetScreen.OnAsset (.NewAssetButton button) [0x00000] in <filename unknown>:0
  3215. at NewAssetPanel.OnAsset (UI.Button button, .FTouch touch) [0x00000] in <filename unknown>:0
  3216. at UI.Button.HandleSingleTouchEnded (.FTouch touch) [0x00000] in <filename unknown>:0
  3217. at FTouchManager.Update () [0x00000] in <filename unknown>:0
  3218. at Futile.Update () [0x00000] in <filename unknown>:0
  3219.  
  3220. (Filename: Line: -1)
  3221.  
  3222. NullReferenceException: Object reference not set to an instance of an object
  3223. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3224. at NewAssetScreen.OnAsset (.NewAssetButton button) [0x00000] in <filename unknown>:0
  3225. at NewAssetPanel.OnAsset (UI.Button button, .FTouch touch) [0x00000] in <filename unknown>:0
  3226. at UI.Button.HandleSingleTouchEnded (.FTouch touch) [0x00000] in <filename unknown>:0
  3227. at FTouchManager.Update () [0x00000] in <filename unknown>:0
  3228. at Futile.Update () [0x00000] in <filename unknown>:0
  3229.  
  3230. (Filename: Line: -1)
  3231.  
  3232. NullReferenceException: Object reference not set to an instance of an object
  3233. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3234. at NewAssetScreen.OnAsset (.NewAssetButton button) [0x00000] in <filename unknown>:0
  3235. at NewAssetPanel.OnAsset (UI.Button button, .FTouch touch) [0x00000] in <filename unknown>:0
  3236. at UI.Button.HandleSingleTouchEnded (.FTouch touch) [0x00000] in <filename unknown>:0
  3237. at FTouchManager.Update () [0x00000] in <filename unknown>:0
  3238. at Futile.Update () [0x00000] in <filename unknown>:0
  3239.  
  3240. (Filename: Line: -1)
  3241.  
  3242. NullReferenceException: Object reference not set to an instance of an object
  3243. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3244. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  3245. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  3246. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  3247. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3248. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3249. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  3250. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3251. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3252. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3253. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3254. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3255. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3256. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3257. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3258. at Futile.Update () [0x00000] in <filename unknown>:0
  3259.  
  3260. (Filename: Line: -1)
  3261.  
  3262. NullReferenceException: Object reference not set to an instance of an object
  3263. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3264. at NewAssetScreen.OnAsset (.NewAssetButton button) [0x00000] in <filename unknown>:0
  3265. at NewAssetPanel.OnAsset (UI.Button button, .FTouch touch) [0x00000] in <filename unknown>:0
  3266. at UI.Button.HandleSingleTouchEnded (.FTouch touch) [0x00000] in <filename unknown>:0
  3267. at FTouchManager.Update () [0x00000] in <filename unknown>:0
  3268. at Futile.Update () [0x00000] in <filename unknown>:0
  3269.  
  3270. (Filename: Line: -1)
  3271.  
  3272. NullReferenceException: Object reference not set to an instance of an object
  3273. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3274. at NewAssetScreen.OnAsset (.NewAssetButton button) [0x00000] in <filename unknown>:0
  3275. at NewAssetPanel.OnAsset (UI.Button button, .FTouch touch) [0x00000] in <filename unknown>:0
  3276. at UI.Button.HandleSingleTouchEnded (.FTouch touch) [0x00000] in <filename unknown>:0
  3277. at FTouchManager.Update () [0x00000] in <filename unknown>:0
  3278. at Futile.Update () [0x00000] in <filename unknown>:0
  3279.  
  3280. (Filename: Line: -1)
  3281.  
  3282. NullReferenceException: Object reference not set to an instance of an object
  3283. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3284. at NewAssetScreen.OnAsset (.NewAssetButton button) [0x00000] in <filename unknown>:0
  3285. at NewAssetPanel.OnAsset (UI.Button button, .FTouch touch) [0x00000] in <filename unknown>:0
  3286. at UI.Button.HandleSingleTouchEnded (.FTouch touch) [0x00000] in <filename unknown>:0
  3287. at FTouchManager.Update () [0x00000] in <filename unknown>:0
  3288. at Futile.Update () [0x00000] in <filename unknown>:0
  3289.  
  3290. (Filename: Line: -1)
  3291.  
  3292. NullReferenceException: Object reference not set to an instance of an object
  3293. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3294. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  3295. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  3296. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  3297. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3298. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3299. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  3300. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3301. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3302. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3303. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3304. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3305. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3306. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3307. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3308. at Futile.Update () [0x00000] in <filename unknown>:0
  3309.  
  3310. (Filename: Line: -1)
  3311.  
  3312. NullReferenceException: Object reference not set to an instance of an object
  3313. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3314. at NewAssetScreen.OnAsset (.NewAssetButton button) [0x00000] in <filename unknown>:0
  3315. at NewAssetPanel.OnAsset (UI.Button button, .FTouch touch) [0x00000] in <filename unknown>:0
  3316. at UI.Button.HandleSingleTouchEnded (.FTouch touch) [0x00000] in <filename unknown>:0
  3317. at FTouchManager.Update () [0x00000] in <filename unknown>:0
  3318. at Futile.Update () [0x00000] in <filename unknown>:0
  3319.  
  3320. (Filename: Line: -1)
  3321.  
  3322. NullReferenceException: Object reference not set to an instance of an object
  3323. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3324. at NewAssetScreen.OnAsset (.NewAssetButton button) [0x00000] in <filename unknown>:0
  3325. at NewAssetPanel.OnAsset (UI.Button button, .FTouch touch) [0x00000] in <filename unknown>:0
  3326. at UI.Button.HandleSingleTouchEnded (.FTouch touch) [0x00000] in <filename unknown>:0
  3327. at FTouchManager.Update () [0x00000] in <filename unknown>:0
  3328. at Futile.Update () [0x00000] in <filename unknown>:0
  3329.  
  3330. (Filename: Line: -1)
  3331.  
  3332. NullReferenceException: Object reference not set to an instance of an object
  3333. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3334. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  3335. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  3336. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  3337. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3338. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3339. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  3340. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3341. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3342. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3343. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3344. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3345. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3346. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3347. at Futile.Update () [0x00000] in <filename unknown>:0
  3348.  
  3349. (Filename: Line: -1)
  3350.  
  3351. NullReferenceException: Object reference not set to an instance of an object
  3352. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3353. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  3354. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  3355. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  3356. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3357. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3358. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  3359. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3360. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3361. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3362. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3363. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3364. at Futile.Update () [0x00000] in <filename unknown>:0
  3365.  
  3366. (Filename: Line: -1)
  3367.  
  3368. NullReferenceException: Object reference not set to an instance of an object
  3369. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3370. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  3371. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  3372. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  3373. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3374. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3375. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  3376. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3377. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3378. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3379. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3380. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3381. at Futile.Update () [0x00000] in <filename unknown>:0
  3382.  
  3383. (Filename: Line: -1)
  3384.  
  3385. NullReferenceException: Object reference not set to an instance of an object
  3386. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3387. at NewAssetScreen.OnAsset (.NewAssetButton button) [0x00000] in <filename unknown>:0
  3388. at NewAssetPanel.OnAsset (UI.Button button, .FTouch touch) [0x00000] in <filename unknown>:0
  3389. at UI.Button.HandleSingleTouchEnded (.FTouch touch) [0x00000] in <filename unknown>:0
  3390. at FTouchManager.Update () [0x00000] in <filename unknown>:0
  3391. at Futile.Update () [0x00000] in <filename unknown>:0
  3392.  
  3393. (Filename: Line: -1)
  3394.  
  3395. NullReferenceException: Object reference not set to an instance of an object
  3396. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3397. at NewAssetScreen.OnAsset (.NewAssetButton button) [0x00000] in <filename unknown>:0
  3398. at NewAssetPanel.OnAsset (UI.Button button, .FTouch touch) [0x00000] in <filename unknown>:0
  3399. at UI.Button.HandleSingleTouchEnded (.FTouch touch) [0x00000] in <filename unknown>:0
  3400. at FTouchManager.Update () [0x00000] in <filename unknown>:0
  3401. at Futile.Update () [0x00000] in <filename unknown>:0
  3402.  
  3403. (Filename: Line: -1)
  3404.  
  3405. NullReferenceException: Object reference not set to an instance of an object
  3406. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3407. at NewAssetScreen.OnAsset (.NewAssetButton button) [0x00000] in <filename unknown>:0
  3408. at NewAssetPanel.OnAsset (UI.Button button, .FTouch touch) [0x00000] in <filename unknown>:0
  3409. at UI.Button.HandleSingleTouchEnded (.FTouch touch) [0x00000] in <filename unknown>:0
  3410. at FTouchManager.Update () [0x00000] in <filename unknown>:0
  3411. at Futile.Update () [0x00000] in <filename unknown>:0
  3412.  
  3413. (Filename: Line: -1)
  3414.  
  3415. NullReferenceException: Object reference not set to an instance of an object
  3416. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3417. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  3418. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  3419. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  3420. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3421. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3422. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  3423. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3424. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3425. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3426. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3427. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3428. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3429. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3430. at Futile.Update () [0x00000] in <filename unknown>:0
  3431.  
  3432. (Filename: Line: -1)
  3433.  
  3434. NullReferenceException: Object reference not set to an instance of an object
  3435. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3436. at NewAssetScreen.OnAsset (.NewAssetButton button) [0x00000] in <filename unknown>:0
  3437. at NewAssetPanel.OnAsset (UI.Button button, .FTouch touch) [0x00000] in <filename unknown>:0
  3438. at UI.Button.HandleSingleTouchEnded (.FTouch touch) [0x00000] in <filename unknown>:0
  3439. at FTouchManager.Update () [0x00000] in <filename unknown>:0
  3440. at Futile.Update () [0x00000] in <filename unknown>:0
  3441.  
  3442. (Filename: Line: -1)
  3443.  
  3444. NullReferenceException: Object reference not set to an instance of an object
  3445. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3446. at NewAssetScreen.OnAsset (.NewAssetButton button) [0x00000] in <filename unknown>:0
  3447. at NewAssetPanel.OnAsset (UI.Button button, .FTouch touch) [0x00000] in <filename unknown>:0
  3448. at UI.Button.HandleSingleTouchEnded (.FTouch touch) [0x00000] in <filename unknown>:0
  3449. at FTouchManager.Update () [0x00000] in <filename unknown>:0
  3450. at Futile.Update () [0x00000] in <filename unknown>:0
  3451.  
  3452. (Filename: Line: -1)
  3453.  
  3454. NullReferenceException: Object reference not set to an instance of an object
  3455. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3456. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  3457. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  3458. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  3459. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3460. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3461. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  3462. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3463. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3464. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3465. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3466. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3467. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3468. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3469. at Futile.Update () [0x00000] in <filename unknown>:0
  3470.  
  3471. (Filename: Line: -1)
  3472.  
  3473. NullReferenceException: Object reference not set to an instance of an object
  3474. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3475. at NewAssetScreen.OnAsset (.NewAssetButton button) [0x00000] in <filename unknown>:0
  3476. at NewAssetPanel.OnAsset (UI.Button button, .FTouch touch) [0x00000] in <filename unknown>:0
  3477. at UI.Button.HandleSingleTouchEnded (.FTouch touch) [0x00000] in <filename unknown>:0
  3478. at FTouchManager.Update () [0x00000] in <filename unknown>:0
  3479. at Futile.Update () [0x00000] in <filename unknown>:0
  3480.  
  3481. (Filename: Line: -1)
  3482.  
  3483. NullReferenceException: Object reference not set to an instance of an object
  3484. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3485. at NewAssetScreen.OnAsset (.NewAssetButton button) [0x00000] in <filename unknown>:0
  3486. at NewAssetPanel.OnAsset (UI.Button button, .FTouch touch) [0x00000] in <filename unknown>:0
  3487. at UI.Button.HandleSingleTouchEnded (.FTouch touch) [0x00000] in <filename unknown>:0
  3488. at FTouchManager.Update () [0x00000] in <filename unknown>:0
  3489. at Futile.Update () [0x00000] in <filename unknown>:0
  3490.  
  3491. (Filename: Line: -1)
  3492.  
  3493. NullReferenceException: Object reference not set to an instance of an object
  3494. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3495. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  3496. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  3497. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  3498. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3499. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3500. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  3501. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3502. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3503. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3504. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3505. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3506. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3507. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3508. at Futile.Update () [0x00000] in <filename unknown>:0
  3509.  
  3510. (Filename: Line: -1)
  3511.  
  3512. NullReferenceException: Object reference not set to an instance of an object
  3513. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3514. at NewAssetScreen.OnAsset (.NewAssetButton button) [0x00000] in <filename unknown>:0
  3515. at NewAssetPanel.OnAsset (UI.Button button, .FTouch touch) [0x00000] in <filename unknown>:0
  3516. at UI.Button.HandleSingleTouchEnded (.FTouch touch) [0x00000] in <filename unknown>:0
  3517. at FTouchManager.Update () [0x00000] in <filename unknown>:0
  3518. at Futile.Update () [0x00000] in <filename unknown>:0
  3519.  
  3520. (Filename: Line: -1)
  3521.  
  3522. NullReferenceException: Object reference not set to an instance of an object
  3523. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3524. at NewAssetScreen.OnAsset (.NewAssetButton button) [0x00000] in <filename unknown>:0
  3525. at NewAssetPanel.OnAsset (UI.Button button, .FTouch touch) [0x00000] in <filename unknown>:0
  3526. at UI.Button.HandleSingleTouchEnded (.FTouch touch) [0x00000] in <filename unknown>:0
  3527. at FTouchManager.Update () [0x00000] in <filename unknown>:0
  3528. at Futile.Update () [0x00000] in <filename unknown>:0
  3529.  
  3530. (Filename: Line: -1)
  3531.  
  3532. NullReferenceException: Object reference not set to an instance of an object
  3533. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3534. at NewAssetScreen.OnAsset (.NewAssetButton button) [0x00000] in <filename unknown>:0
  3535. at NewAssetPanel.OnAsset (UI.Button button, .FTouch touch) [0x00000] in <filename unknown>:0
  3536. at UI.Button.HandleSingleTouchEnded (.FTouch touch) [0x00000] in <filename unknown>:0
  3537. at FTouchManager.Update () [0x00000] in <filename unknown>:0
  3538. at Futile.Update () [0x00000] in <filename unknown>:0
  3539.  
  3540. (Filename: Line: -1)
  3541.  
  3542. NullReferenceException: Object reference not set to an instance of an object
  3543. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3544. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  3545. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  3546. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  3547. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3548. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3549. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  3550. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3551. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3552. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3553. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3554. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3555. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3556. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3557. at Futile.Update () [0x00000] in <filename unknown>:0
  3558.  
  3559. (Filename: Line: -1)
  3560.  
  3561. NullReferenceException: Object reference not set to an instance of an object
  3562. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3563. at NewAssetScreen.OnAsset (.NewAssetButton button) [0x00000] in <filename unknown>:0
  3564. at NewAssetPanel.OnAsset (UI.Button button, .FTouch touch) [0x00000] in <filename unknown>:0
  3565. at UI.Button.HandleSingleTouchEnded (.FTouch touch) [0x00000] in <filename unknown>:0
  3566. at FTouchManager.Update () [0x00000] in <filename unknown>:0
  3567. at Futile.Update () [0x00000] in <filename unknown>:0
  3568.  
  3569. (Filename: Line: -1)
  3570.  
  3571. NullReferenceException: Object reference not set to an instance of an object
  3572. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3573. at NewAssetScreen.OnAsset (.NewAssetButton button) [0x00000] in <filename unknown>:0
  3574. at NewAssetPanel.OnAsset (UI.Button button, .FTouch touch) [0x00000] in <filename unknown>:0
  3575. at UI.Button.HandleSingleTouchEnded (.FTouch touch) [0x00000] in <filename unknown>:0
  3576. at FTouchManager.Update () [0x00000] in <filename unknown>:0
  3577. at Futile.Update () [0x00000] in <filename unknown>:0
  3578.  
  3579. (Filename: Line: -1)
  3580.  
  3581. NullReferenceException: Object reference not set to an instance of an object
  3582. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3583. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  3584. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  3585. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  3586. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3587. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3588. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  3589. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3590. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3591. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3592. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3593. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3594. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3595. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3596. at Futile.Update () [0x00000] in <filename unknown>:0
  3597.  
  3598. (Filename: Line: -1)
  3599.  
  3600. NullReferenceException: Object reference not set to an instance of an object
  3601. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3602. at NewAssetScreen.OnAsset (.NewAssetButton button) [0x00000] in <filename unknown>:0
  3603. at NewAssetPanel.OnAsset (UI.Button button, .FTouch touch) [0x00000] in <filename unknown>:0
  3604. at UI.Button.HandleSingleTouchEnded (.FTouch touch) [0x00000] in <filename unknown>:0
  3605. at FTouchManager.Update () [0x00000] in <filename unknown>:0
  3606. at Futile.Update () [0x00000] in <filename unknown>:0
  3607.  
  3608. (Filename: Line: -1)
  3609.  
  3610. NullReferenceException: Object reference not set to an instance of an object
  3611. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3612. at NewAssetScreen.OnAsset (.NewAssetButton button) [0x00000] in <filename unknown>:0
  3613. at NewAssetPanel.OnAsset (UI.Button button, .FTouch touch) [0x00000] in <filename unknown>:0
  3614. at UI.Button.HandleSingleTouchEnded (.FTouch touch) [0x00000] in <filename unknown>:0
  3615. at FTouchManager.Update () [0x00000] in <filename unknown>:0
  3616. at Futile.Update () [0x00000] in <filename unknown>:0
  3617.  
  3618. (Filename: Line: -1)
  3619.  
  3620. NullReferenceException: Object reference not set to an instance of an object
  3621. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3622. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  3623. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  3624. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  3625. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3626. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3627. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  3628. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3629. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3630. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3631. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3632. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3633. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3634. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3635. at Futile.Update () [0x00000] in <filename unknown>:0
  3636.  
  3637. (Filename: Line: -1)
  3638.  
  3639. NullReferenceException: Object reference not set to an instance of an object
  3640. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3641. at NewAssetScreen.OnAsset (.NewAssetButton button) [0x00000] in <filename unknown>:0
  3642. at NewAssetPanel.OnAsset (UI.Button button, .FTouch touch) [0x00000] in <filename unknown>:0
  3643. at UI.Button.HandleSingleTouchEnded (.FTouch touch) [0x00000] in <filename unknown>:0
  3644. at FTouchManager.Update () [0x00000] in <filename unknown>:0
  3645. at Futile.Update () [0x00000] in <filename unknown>:0
  3646.  
  3647. (Filename: Line: -1)
  3648.  
  3649. NullReferenceException: Object reference not set to an instance of an object
  3650. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3651. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  3652. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  3653. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  3654. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3655. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3656. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  3657. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3658. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3659. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3660. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3661. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3662. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3663. at Futile.Update () [0x00000] in <filename unknown>:0
  3664.  
  3665. (Filename: Line: -1)
  3666.  
  3667. NullReferenceException: Object reference not set to an instance of an object
  3668. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3669. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  3670. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  3671. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  3672. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3673. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3674. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  3675. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3676. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3677. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3678. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3679. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3680. at Futile.Update () [0x00000] in <filename unknown>:0
  3681.  
  3682. (Filename: Line: -1)
  3683.  
  3684. NullReferenceException: Object reference not set to an instance of an object
  3685. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3686. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  3687. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  3688. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  3689. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3690. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3691. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  3692. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3693. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3694. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3695. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3696. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3697. at Futile.Update () [0x00000] in <filename unknown>:0
  3698.  
  3699. (Filename: Line: -1)
  3700.  
  3701. NullReferenceException: Object reference not set to an instance of an object
  3702. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3703. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  3704. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  3705. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  3706. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3707. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3708. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  3709. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3710. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3711. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3712. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3713. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3714. at Futile.Update () [0x00000] in <filename unknown>:0
  3715.  
  3716. (Filename: Line: -1)
  3717.  
  3718. NullReferenceException: Object reference not set to an instance of an object
  3719. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3720. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  3721. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  3722. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  3723. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3724. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3725. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  3726. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3727. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3728. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3729. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3730. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3731. at Futile.Update () [0x00000] in <filename unknown>:0
  3732.  
  3733. (Filename: Line: -1)
  3734.  
  3735. NullReferenceException: Object reference not set to an instance of an object
  3736. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3737. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  3738. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  3739. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  3740. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3741. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3742. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  3743. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3744. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3745. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3746. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3747. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3748. at Futile.Update () [0x00000] in <filename unknown>:0
  3749.  
  3750. (Filename: Line: -1)
  3751.  
  3752. NullReferenceException: Object reference not set to an instance of an object
  3753. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3754. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  3755. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  3756. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  3757. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3758. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3759. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  3760. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3761. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3762. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3763. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3764. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3765. at Futile.Update () [0x00000] in <filename unknown>:0
  3766.  
  3767. (Filename: Line: -1)
  3768.  
  3769. NullReferenceException: Object reference not set to an instance of an object
  3770. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3771. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  3772. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  3773. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  3774. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3775. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3776. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  3777. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3778. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3779. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3780. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3781. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3782. at Futile.Update () [0x00000] in <filename unknown>:0
  3783.  
  3784. (Filename: Line: -1)
  3785.  
  3786. NullReferenceException: Object reference not set to an instance of an object
  3787. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3788. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  3789. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  3790. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  3791. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3792. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3793. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  3794. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3795. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3796. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3797. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3798. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3799. at Futile.Update () [0x00000] in <filename unknown>:0
  3800.  
  3801. (Filename: Line: -1)
  3802.  
  3803. NullReferenceException: Object reference not set to an instance of an object
  3804. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3805. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  3806. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  3807. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  3808. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3809. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3810. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  3811. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3812. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3813. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3814. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3815. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3816. at Futile.Update () [0x00000] in <filename unknown>:0
  3817.  
  3818. (Filename: Line: -1)
  3819.  
  3820. NullReferenceException: Object reference not set to an instance of an object
  3821. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3822. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  3823. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  3824. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  3825. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3826. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3827. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  3828. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3829. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3830. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3831. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3832. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3833. at Futile.Update () [0x00000] in <filename unknown>:0
  3834.  
  3835. (Filename: Line: -1)
  3836.  
  3837. NullReferenceException: Object reference not set to an instance of an object
  3838. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3839. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  3840. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  3841. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  3842. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3843. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3844. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  3845. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3846. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3847. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3848. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3849. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3850. at Futile.Update () [0x00000] in <filename unknown>:0
  3851.  
  3852. (Filename: Line: -1)
  3853.  
  3854. NullReferenceException: Object reference not set to an instance of an object
  3855. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3856. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  3857. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  3858. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  3859. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3860. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3861. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  3862. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3863. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3864. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3865. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3866. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3867. at Futile.Update () [0x00000] in <filename unknown>:0
  3868.  
  3869. (Filename: Line: -1)
  3870.  
  3871. NullReferenceException: Object reference not set to an instance of an object
  3872. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3873. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  3874. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  3875. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  3876. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3877. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3878. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  3879. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3880. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3881. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3882. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3883. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3884. at Futile.Update () [0x00000] in <filename unknown>:0
  3885.  
  3886. (Filename: Line: -1)
  3887.  
  3888. NullReferenceException: Object reference not set to an instance of an object
  3889. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3890. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  3891. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  3892. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  3893. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3894. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3895. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  3896. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3897. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3898. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3899. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3900. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3901. at Futile.Update () [0x00000] in <filename unknown>:0
  3902.  
  3903. (Filename: Line: -1)
  3904.  
  3905. NullReferenceException: Object reference not set to an instance of an object
  3906. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3907. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  3908. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  3909. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  3910. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3911. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3912. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  3913. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3914. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3915. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3916. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3917. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3918. at Futile.Update () [0x00000] in <filename unknown>:0
  3919.  
  3920. (Filename: Line: -1)
  3921.  
  3922. NullReferenceException: Object reference not set to an instance of an object
  3923. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3924. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  3925. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  3926. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  3927. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3928. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3929. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  3930. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3931. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3932. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3933. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3934. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3935. at Futile.Update () [0x00000] in <filename unknown>:0
  3936.  
  3937. (Filename: Line: -1)
  3938.  
  3939. NullReferenceException: Object reference not set to an instance of an object
  3940. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3941. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  3942. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  3943. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  3944. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3945. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3946. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  3947. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3948. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3949. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3950. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3951. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3952. at Futile.Update () [0x00000] in <filename unknown>:0
  3953.  
  3954. (Filename: Line: -1)
  3955.  
  3956. NullReferenceException: Object reference not set to an instance of an object
  3957. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3958. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  3959. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  3960. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  3961. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3962. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3963. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  3964. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3965. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3966. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3967. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3968. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3969. at Futile.Update () [0x00000] in <filename unknown>:0
  3970.  
  3971. (Filename: Line: -1)
  3972.  
  3973. NullReferenceException: Object reference not set to an instance of an object
  3974. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3975. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  3976. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  3977. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  3978. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3979. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3980. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  3981. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3982. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3983. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3984. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3985. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3986. at Futile.Update () [0x00000] in <filename unknown>:0
  3987.  
  3988. (Filename: Line: -1)
  3989.  
  3990. NullReferenceException: Object reference not set to an instance of an object
  3991. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  3992. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  3993. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  3994. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  3995. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3996. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  3997. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  3998. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  3999. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4000. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4001. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4002. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4003. at Futile.Update () [0x00000] in <filename unknown>:0
  4004.  
  4005. (Filename: Line: -1)
  4006.  
  4007. NullReferenceException: Object reference not set to an instance of an object
  4008. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  4009. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  4010. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  4011. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  4012. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4013. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4014. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  4015. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4016. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4017. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4018. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4019. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4020. at Futile.Update () [0x00000] in <filename unknown>:0
  4021.  
  4022. (Filename: Line: -1)
  4023.  
  4024. NullReferenceException: Object reference not set to an instance of an object
  4025. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  4026. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  4027. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  4028. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  4029. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4030. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4031. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  4032. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4033. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4034. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4035. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4036. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4037. at Futile.Update () [0x00000] in <filename unknown>:0
  4038.  
  4039. (Filename: Line: -1)
  4040.  
  4041. NullReferenceException: Object reference not set to an instance of an object
  4042. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  4043. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  4044. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  4045. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  4046. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4047. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4048. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  4049. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4050. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4051. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4052. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4053. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4054. at Futile.Update () [0x00000] in <filename unknown>:0
  4055.  
  4056. (Filename: Line: -1)
  4057.  
  4058. NullReferenceException: Object reference not set to an instance of an object
  4059. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  4060. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  4061. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  4062. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  4063. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4064. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4065. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  4066. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4067. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4068. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4069. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4070. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4071. at Futile.Update () [0x00000] in <filename unknown>:0
  4072.  
  4073. (Filename: Line: -1)
  4074.  
  4075. NullReferenceException: Object reference not set to an instance of an object
  4076. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  4077. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  4078. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  4079. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  4080. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4081. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4082. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  4083. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4084. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4085. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4086. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4087. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4088. at Futile.Update () [0x00000] in <filename unknown>:0
  4089.  
  4090. (Filename: Line: -1)
  4091.  
  4092. NullReferenceException: Object reference not set to an instance of an object
  4093. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  4094. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  4095. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  4096. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  4097. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4098. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4099. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  4100. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4101. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4102. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4103. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4104. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4105. at Futile.Update () [0x00000] in <filename unknown>:0
  4106.  
  4107. (Filename: Line: -1)
  4108.  
  4109. NullReferenceException: Object reference not set to an instance of an object
  4110. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  4111. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  4112. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  4113. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  4114. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4115. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4116. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  4117. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4118. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4119. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4120. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4121. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4122. at Futile.Update () [0x00000] in <filename unknown>:0
  4123.  
  4124. (Filename: Line: -1)
  4125.  
  4126. NullReferenceException: Object reference not set to an instance of an object
  4127. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  4128. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  4129. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  4130. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  4131. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4132. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4133. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  4134. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4135. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4136. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4137. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4138. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4139. at Futile.Update () [0x00000] in <filename unknown>:0
  4140.  
  4141. (Filename: Line: -1)
  4142.  
  4143. NullReferenceException: Object reference not set to an instance of an object
  4144. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  4145. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  4146. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  4147. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  4148. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4149. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4150. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  4151. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4152. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4153. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4154. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4155. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4156. at Futile.Update () [0x00000] in <filename unknown>:0
  4157.  
  4158. (Filename: Line: -1)
  4159.  
  4160. NullReferenceException: Object reference not set to an instance of an object
  4161. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  4162. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  4163. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  4164. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  4165. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4166. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4167. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  4168. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4169. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4170. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4171. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4172. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4173. at Futile.Update () [0x00000] in <filename unknown>:0
  4174.  
  4175. (Filename: Line: -1)
  4176.  
  4177. NullReferenceException: Object reference not set to an instance of an object
  4178. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  4179. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  4180. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  4181. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  4182. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4183. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4184. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  4185. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4186. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4187. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4188. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4189. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4190. at Futile.Update () [0x00000] in <filename unknown>:0
  4191.  
  4192. (Filename: Line: -1)
  4193.  
  4194. NullReferenceException: Object reference not set to an instance of an object
  4195. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  4196. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  4197. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  4198. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  4199. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4200. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4201. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  4202. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4203. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4204. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4205. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4206. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4207. at Futile.Update () [0x00000] in <filename unknown>:0
  4208.  
  4209. (Filename: Line: -1)
  4210.  
  4211. NullReferenceException: Object reference not set to an instance of an object
  4212. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  4213. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  4214. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  4215. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  4216. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4217. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4218. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  4219. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4220. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4221. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4222. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4223. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4224. at Futile.Update () [0x00000] in <filename unknown>:0
  4225.  
  4226. (Filename: Line: -1)
  4227.  
  4228. NullReferenceException: Object reference not set to an instance of an object
  4229. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  4230. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  4231. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  4232. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  4233. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4234. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4235. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  4236. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4237. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4238. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4239. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4240. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4241. at Futile.Update () [0x00000] in <filename unknown>:0
  4242.  
  4243. (Filename: Line: -1)
  4244.  
  4245. NullReferenceException: Object reference not set to an instance of an object
  4246. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  4247. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  4248. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  4249. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  4250. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4251. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4252. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  4253. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4254. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4255. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4256. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4257. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4258. at Futile.Update () [0x00000] in <filename unknown>:0
  4259.  
  4260. (Filename: Line: -1)
  4261.  
  4262. NullReferenceException: Object reference not set to an instance of an object
  4263. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  4264. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  4265. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  4266. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  4267. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4268. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4269. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  4270. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4271. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4272. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4273. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4274. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4275. at Futile.Update () [0x00000] in <filename unknown>:0
  4276.  
  4277. (Filename: Line: -1)
  4278.  
  4279. NullReferenceException: Object reference not set to an instance of an object
  4280. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  4281. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  4282. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  4283. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  4284. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4285. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4286. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  4287. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4288. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4289. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4290. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4291. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4292. at Futile.Update () [0x00000] in <filename unknown>:0
  4293.  
  4294. (Filename: Line: -1)
  4295.  
  4296. NullReferenceException: Object reference not set to an instance of an object
  4297. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  4298. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  4299. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  4300. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  4301. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4302. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4303. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  4304. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4305. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4306. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4307. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4308. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4309. at Futile.Update () [0x00000] in <filename unknown>:0
  4310.  
  4311. (Filename: Line: -1)
  4312.  
  4313. NullReferenceException: Object reference not set to an instance of an object
  4314. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  4315. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  4316. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  4317. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  4318. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4319. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4320. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  4321. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4322. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4323. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4324. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4325. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4326. at Futile.Update () [0x00000] in <filename unknown>:0
  4327.  
  4328. (Filename: Line: -1)
  4329.  
  4330. NullReferenceException: Object reference not set to an instance of an object
  4331. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  4332. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  4333. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  4334. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  4335. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4336. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4337. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  4338. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4339. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4340. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4341. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4342. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4343. at Futile.Update () [0x00000] in <filename unknown>:0
  4344.  
  4345. (Filename: Line: -1)
  4346.  
  4347. NullReferenceException: Object reference not set to an instance of an object
  4348. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  4349. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  4350. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  4351. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  4352. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4353. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4354. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  4355. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4356. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4357. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4358. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4359. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4360. at Futile.Update () [0x00000] in <filename unknown>:0
  4361.  
  4362. (Filename: Line: -1)
  4363.  
  4364. NullReferenceException: Object reference not set to an instance of an object
  4365. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  4366. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  4367. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  4368. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  4369. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4370. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4371. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  4372. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4373. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4374. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4375. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4376. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4377. at Futile.Update () [0x00000] in <filename unknown>:0
  4378.  
  4379. (Filename: Line: -1)
  4380.  
  4381. NullReferenceException: Object reference not set to an instance of an object
  4382. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  4383. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  4384. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  4385. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  4386. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4387. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4388. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  4389. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4390. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4391. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4392. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4393. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4394. at Futile.Update () [0x00000] in <filename unknown>:0
  4395.  
  4396. (Filename: Line: -1)
  4397.  
  4398. NullReferenceException: Object reference not set to an instance of an object
  4399. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  4400. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  4401. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  4402. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  4403. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4404. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4405. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  4406. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4407. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4408. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4409. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4410. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4411. at Futile.Update () [0x00000] in <filename unknown>:0
  4412.  
  4413. (Filename: Line: -1)
  4414.  
  4415. NullReferenceException: Object reference not set to an instance of an object
  4416. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  4417. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  4418. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  4419. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  4420. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4421. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4422. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  4423. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4424. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4425. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4426. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4427. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4428. at Futile.Update () [0x00000] in <filename unknown>:0
  4429.  
  4430. (Filename: Line: -1)
  4431.  
  4432. NullReferenceException: Object reference not set to an instance of an object
  4433. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  4434. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  4435. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  4436. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  4437. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4438. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4439. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  4440. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4441. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4442. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4443. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4444. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4445. at Futile.Update () [0x00000] in <filename unknown>:0
  4446.  
  4447. (Filename: Line: -1)
  4448.  
  4449. NullReferenceException: Object reference not set to an instance of an object
  4450. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  4451. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  4452. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  4453. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  4454. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4455. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4456. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  4457. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4458. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4459. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4460. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4461. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4462. at Futile.Update () [0x00000] in <filename unknown>:0
  4463.  
  4464. (Filename: Line: -1)
  4465.  
  4466. NullReferenceException: Object reference not set to an instance of an object
  4467. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  4468. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  4469. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  4470. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  4471. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4472. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4473. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  4474. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4475. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4476. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4477. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4478. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4479. at Futile.Update () [0x00000] in <filename unknown>:0
  4480.  
  4481. (Filename: Line: -1)
  4482.  
  4483. NullReferenceException: Object reference not set to an instance of an object
  4484. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  4485. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  4486. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  4487. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  4488. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4489. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4490. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  4491. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4492. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4493. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4494. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4495. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4496. at Futile.Update () [0x00000] in <filename unknown>:0
  4497.  
  4498. (Filename: Line: -1)
  4499.  
  4500. NullReferenceException: Object reference not set to an instance of an object
  4501. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  4502. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  4503. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  4504. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  4505. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4506. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4507. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  4508. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4509. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4510. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4511. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4512. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4513. at Futile.Update () [0x00000] in <filename unknown>:0
  4514.  
  4515. (Filename: Line: -1)
  4516.  
  4517. NullReferenceException: Object reference not set to an instance of an object
  4518. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  4519. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  4520. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  4521. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  4522. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4523. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4524. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  4525. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4526. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4527. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4528. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4529. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4530. at Futile.Update () [0x00000] in <filename unknown>:0
  4531.  
  4532. (Filename: Line: -1)
  4533.  
  4534. NullReferenceException: Object reference not set to an instance of an object
  4535. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  4536. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  4537. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  4538. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  4539. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4540. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4541. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  4542. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4543. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4544. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4545. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4546. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4547. at Futile.Update () [0x00000] in <filename unknown>:0
  4548.  
  4549. (Filename: Line: -1)
  4550.  
  4551. NullReferenceException: Object reference not set to an instance of an object
  4552. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  4553. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  4554. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  4555. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  4556. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4557. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4558. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  4559. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4560. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4561. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4562. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4563. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4564. at Futile.Update () [0x00000] in <filename unknown>:0
  4565.  
  4566. (Filename: Line: -1)
  4567.  
  4568. NullReferenceException: Object reference not set to an instance of an object
  4569. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  4570. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  4571. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  4572. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  4573. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4574. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4575. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  4576. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4577. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4578. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4579. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4580. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4581. at Futile.Update () [0x00000] in <filename unknown>:0
  4582.  
  4583. (Filename: Line: -1)
  4584.  
  4585. NullReferenceException: Object reference not set to an instance of an object
  4586. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  4587. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  4588. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  4589. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  4590. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4591. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4592. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  4593. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4594. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4595. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4596. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4597. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4598. at Futile.Update () [0x00000] in <filename unknown>:0
  4599.  
  4600. (Filename: Line: -1)
  4601.  
  4602. NullReferenceException: Object reference not set to an instance of an object
  4603. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  4604. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  4605. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  4606. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  4607. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4608. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4609. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  4610. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4611. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4612. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4613. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4614. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4615. at Futile.Update () [0x00000] in <filename unknown>:0
  4616.  
  4617. (Filename: Line: -1)
  4618.  
  4619. NullReferenceException: Object reference not set to an instance of an object
  4620. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  4621. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  4622. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  4623. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  4624. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4625. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4626. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  4627. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4628. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4629. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4630. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4631. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4632. at Futile.Update () [0x00000] in <filename unknown>:0
  4633.  
  4634. (Filename: Line: -1)
  4635.  
  4636. NullReferenceException: Object reference not set to an instance of an object
  4637. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  4638. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  4639. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  4640. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  4641. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4642. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4643. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  4644. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4645. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4646. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4647. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4648. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4649. at Futile.Update () [0x00000] in <filename unknown>:0
  4650.  
  4651. (Filename: Line: -1)
  4652.  
  4653. NullReferenceException: Object reference not set to an instance of an object
  4654. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  4655. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  4656. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  4657. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  4658. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4659. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4660. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  4661. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4662. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4663. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4664. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4665. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4666. at Futile.Update () [0x00000] in <filename unknown>:0
  4667.  
  4668. (Filename: Line: -1)
  4669.  
  4670. NullReferenceException: Object reference not set to an instance of an object
  4671. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  4672. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  4673. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  4674. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  4675. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4676. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4677. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  4678. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4679. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4680. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4681. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4682. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4683. at Futile.Update () [0x00000] in <filename unknown>:0
  4684.  
  4685. (Filename: Line: -1)
  4686.  
  4687. NullReferenceException: Object reference not set to an instance of an object
  4688. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  4689. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  4690. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  4691. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  4692. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4693. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4694. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  4695. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4696. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4697. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4698. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4699. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4700. at Futile.Update () [0x00000] in <filename unknown>:0
  4701.  
  4702. (Filename: Line: -1)
  4703.  
  4704. NullReferenceException: Object reference not set to an instance of an object
  4705. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  4706. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  4707. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  4708. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  4709. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4710. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4711. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  4712. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4713. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4714. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4715. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4716. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4717. at Futile.Update () [0x00000] in <filename unknown>:0
  4718.  
  4719. (Filename: Line: -1)
  4720.  
  4721. NullReferenceException: Object reference not set to an instance of an object
  4722. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  4723. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  4724. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  4725. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  4726. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4727. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4728. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  4729. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4730. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4731. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4732. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4733. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4734. at Futile.Update () [0x00000] in <filename unknown>:0
  4735.  
  4736. (Filename: Line: -1)
  4737.  
  4738. NullReferenceException: Object reference not set to an instance of an object
  4739. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  4740. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  4741. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  4742. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  4743. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4744. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4745. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  4746. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4747. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4748. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4749. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4750. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4751. at Futile.Update () [0x00000] in <filename unknown>:0
  4752.  
  4753. (Filename: Line: -1)
  4754.  
  4755. NullReferenceException: Object reference not set to an instance of an object
  4756. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  4757. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  4758. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  4759. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  4760. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4761. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4762. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  4763. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4764. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4765. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4766. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4767. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4768. at Futile.Update () [0x00000] in <filename unknown>:0
  4769.  
  4770. (Filename: Line: -1)
  4771.  
  4772. NullReferenceException: Object reference not set to an instance of an object
  4773. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  4774. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  4775. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  4776. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  4777. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4778. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4779. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  4780. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4781. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4782. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4783. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4784. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4785. at Futile.Update () [0x00000] in <filename unknown>:0
  4786.  
  4787. (Filename: Line: -1)
  4788.  
  4789. NullReferenceException: Object reference not set to an instance of an object
  4790. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  4791. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  4792. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  4793. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  4794. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4795. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4796. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  4797. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4798. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4799. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4800. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4801. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4802. at Futile.Update () [0x00000] in <filename unknown>:0
  4803.  
  4804. (Filename: Line: -1)
  4805.  
  4806. NullReferenceException: Object reference not set to an instance of an object
  4807. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  4808. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  4809. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  4810. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  4811. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4812. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4813. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  4814. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4815. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4816. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4817. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4818. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4819. at Futile.Update () [0x00000] in <filename unknown>:0
  4820.  
  4821. (Filename: Line: -1)
  4822.  
  4823. NullReferenceException: Object reference not set to an instance of an object
  4824. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  4825. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  4826. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  4827. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  4828. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4829. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4830. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  4831. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4832. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4833. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4834. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4835. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4836. at Futile.Update () [0x00000] in <filename unknown>:0
  4837.  
  4838. (Filename: Line: -1)
  4839.  
  4840. NullReferenceException: Object reference not set to an instance of an object
  4841. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  4842. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  4843. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  4844. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  4845. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4846. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4847. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  4848. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4849. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4850. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4851. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4852. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4853. at Futile.Update () [0x00000] in <filename unknown>:0
  4854.  
  4855. (Filename: Line: -1)
  4856.  
  4857. NullReferenceException: Object reference not set to an instance of an object
  4858. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  4859. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  4860. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  4861. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  4862. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4863. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4864. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  4865. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4866. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4867. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4868. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4869. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4870. at Futile.Update () [0x00000] in <filename unknown>:0
  4871.  
  4872. (Filename: Line: -1)
  4873.  
  4874. NullReferenceException: Object reference not set to an instance of an object
  4875. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  4876. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  4877. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  4878. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  4879. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4880. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4881. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  4882. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4883. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4884. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4885. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4886. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4887. at Futile.Update () [0x00000] in <filename unknown>:0
  4888.  
  4889. (Filename: Line: -1)
  4890.  
  4891. NullReferenceException: Object reference not set to an instance of an object
  4892. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  4893. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  4894. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  4895. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  4896. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4897. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4898. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  4899. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4900. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4901. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4902. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4903. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4904. at Futile.Update () [0x00000] in <filename unknown>:0
  4905.  
  4906. (Filename: Line: -1)
  4907.  
  4908. NullReferenceException: Object reference not set to an instance of an object
  4909. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  4910. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  4911. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  4912. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  4913. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4914. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4915. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  4916. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4917. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4918. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4919. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4920. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4921. at Futile.Update () [0x00000] in <filename unknown>:0
  4922.  
  4923. (Filename: Line: -1)
  4924.  
  4925. NullReferenceException: Object reference not set to an instance of an object
  4926. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  4927. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  4928. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  4929. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  4930. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4931. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4932. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  4933. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4934. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4935. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4936. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4937. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4938. at Futile.Update () [0x00000] in <filename unknown>:0
  4939.  
  4940. (Filename: Line: -1)
  4941.  
  4942. NullReferenceException: Object reference not set to an instance of an object
  4943. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  4944. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  4945. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  4946. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  4947. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4948. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4949. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  4950. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4951. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4952. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4953. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4954. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4955. at Futile.Update () [0x00000] in <filename unknown>:0
  4956.  
  4957. (Filename: Line: -1)
  4958.  
  4959. NullReferenceException: Object reference not set to an instance of an object
  4960. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  4961. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  4962. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  4963. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  4964. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4965. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4966. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  4967. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4968. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4969. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4970. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4971. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4972. at Futile.Update () [0x00000] in <filename unknown>:0
  4973.  
  4974. (Filename: Line: -1)
  4975.  
  4976. NullReferenceException: Object reference not set to an instance of an object
  4977. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  4978. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  4979. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  4980. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  4981. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4982. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4983. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  4984. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4985. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4986. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4987. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4988. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  4989. at Futile.Update () [0x00000] in <filename unknown>:0
  4990.  
  4991. (Filename: Line: -1)
  4992.  
  4993. NullReferenceException: Object reference not set to an instance of an object
  4994. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  4995. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  4996. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  4997. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  4998. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  4999. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5000. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  5001. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5002. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5003. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5004. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5005. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5006. at Futile.Update () [0x00000] in <filename unknown>:0
  5007.  
  5008. (Filename: Line: -1)
  5009.  
  5010. NullReferenceException: Object reference not set to an instance of an object
  5011. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  5012. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  5013. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  5014. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  5015. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5016. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5017. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  5018. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5019. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5020. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5021. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5022. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5023. at Futile.Update () [0x00000] in <filename unknown>:0
  5024.  
  5025. (Filename: Line: -1)
  5026.  
  5027. NullReferenceException: Object reference not set to an instance of an object
  5028. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  5029. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  5030. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  5031. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  5032. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5033. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5034. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  5035. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5036. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5037. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5038. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5039. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5040. at Futile.Update () [0x00000] in <filename unknown>:0
  5041.  
  5042. (Filename: Line: -1)
  5043.  
  5044. NullReferenceException: Object reference not set to an instance of an object
  5045. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  5046. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  5047. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  5048. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  5049. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5050. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5051. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  5052. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5053. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5054. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5055. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5056. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5057. at Futile.Update () [0x00000] in <filename unknown>:0
  5058.  
  5059. (Filename: Line: -1)
  5060.  
  5061. NullReferenceException: Object reference not set to an instance of an object
  5062. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  5063. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  5064. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  5065. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  5066. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5067. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5068. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  5069. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5070. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5071. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5072. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5073. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5074. at Futile.Update () [0x00000] in <filename unknown>:0
  5075.  
  5076. (Filename: Line: -1)
  5077.  
  5078. NullReferenceException: Object reference not set to an instance of an object
  5079. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  5080. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  5081. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  5082. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  5083. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5084. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5085. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  5086. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5087. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5088. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5089. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5090. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5091. at Futile.Update () [0x00000] in <filename unknown>:0
  5092.  
  5093. (Filename: Line: -1)
  5094.  
  5095. NullReferenceException: Object reference not set to an instance of an object
  5096. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  5097. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  5098. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  5099. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  5100. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5101. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5102. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  5103. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5104. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5105. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5106. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5107. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5108. at Futile.Update () [0x00000] in <filename unknown>:0
  5109.  
  5110. (Filename: Line: -1)
  5111.  
  5112. NullReferenceException: Object reference not set to an instance of an object
  5113. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  5114. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  5115. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  5116. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  5117. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5118. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5119. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  5120. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5121. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5122. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5123. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5124. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5125. at Futile.Update () [0x00000] in <filename unknown>:0
  5126.  
  5127. (Filename: Line: -1)
  5128.  
  5129. NullReferenceException: Object reference not set to an instance of an object
  5130. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  5131. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  5132. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  5133. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  5134. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5135. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5136. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  5137. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5138. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5139. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5140. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5141. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5142. at Futile.Update () [0x00000] in <filename unknown>:0
  5143.  
  5144. (Filename: Line: -1)
  5145.  
  5146. NullReferenceException: Object reference not set to an instance of an object
  5147. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  5148. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  5149. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  5150. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  5151. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5152. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5153. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  5154. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5155. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5156. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5157. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5158. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5159. at Futile.Update () [0x00000] in <filename unknown>:0
  5160.  
  5161. (Filename: Line: -1)
  5162.  
  5163. NullReferenceException: Object reference not set to an instance of an object
  5164. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  5165. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  5166. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  5167. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  5168. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5169. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5170. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  5171. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5172. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5173. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5174. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5175. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5176. at Futile.Update () [0x00000] in <filename unknown>:0
  5177.  
  5178. (Filename: Line: -1)
  5179.  
  5180. NullReferenceException: Object reference not set to an instance of an object
  5181. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  5182. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  5183. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  5184. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  5185. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5186. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5187. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  5188. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5189. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5190. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5191. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5192. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5193. at Futile.Update () [0x00000] in <filename unknown>:0
  5194.  
  5195. (Filename: Line: -1)
  5196.  
  5197. NullReferenceException: Object reference not set to an instance of an object
  5198. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  5199. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  5200. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  5201. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  5202. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5203. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5204. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  5205. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5206. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5207. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5208. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5209. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5210. at Futile.Update () [0x00000] in <filename unknown>:0
  5211.  
  5212. (Filename: Line: -1)
  5213.  
  5214. NullReferenceException: Object reference not set to an instance of an object
  5215. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  5216. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  5217. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  5218. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  5219. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5220. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5221. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  5222. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5223. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5224. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5225. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5226. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5227. at Futile.Update () [0x00000] in <filename unknown>:0
  5228.  
  5229. (Filename: Line: -1)
  5230.  
  5231. NullReferenceException: Object reference not set to an instance of an object
  5232. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  5233. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  5234. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  5235. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  5236. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5237. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5238. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  5239. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5240. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5241. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5242. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5243. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5244. at Futile.Update () [0x00000] in <filename unknown>:0
  5245.  
  5246. (Filename: Line: -1)
  5247.  
  5248. NullReferenceException: Object reference not set to an instance of an object
  5249. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  5250. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  5251. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  5252. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  5253. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5254. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5255. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  5256. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5257. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5258. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5259. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5260. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5261. at Futile.Update () [0x00000] in <filename unknown>:0
  5262.  
  5263. (Filename: Line: -1)
  5264.  
  5265. NullReferenceException: Object reference not set to an instance of an object
  5266. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  5267. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  5268. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  5269. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  5270. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5271. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5272. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  5273. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5274. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5275. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5276. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5277. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5278. at Futile.Update () [0x00000] in <filename unknown>:0
  5279.  
  5280. (Filename: Line: -1)
  5281.  
  5282. NullReferenceException: Object reference not set to an instance of an object
  5283. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  5284. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  5285. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  5286. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  5287. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5288. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5289. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  5290. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5291. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5292. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5293. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5294. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5295. at Futile.Update () [0x00000] in <filename unknown>:0
  5296.  
  5297. (Filename: Line: -1)
  5298.  
  5299. NullReferenceException: Object reference not set to an instance of an object
  5300. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  5301. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  5302. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  5303. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  5304. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5305. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5306. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  5307. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5308. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5309. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5310. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5311. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5312. at Futile.Update () [0x00000] in <filename unknown>:0
  5313.  
  5314. (Filename: Line: -1)
  5315.  
  5316. NullReferenceException: Object reference not set to an instance of an object
  5317. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  5318. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  5319. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  5320. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  5321. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5322. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5323. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  5324. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5325. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5326. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5327. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5328. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5329. at Futile.Update () [0x00000] in <filename unknown>:0
  5330.  
  5331. (Filename: Line: -1)
  5332.  
  5333. NullReferenceException: Object reference not set to an instance of an object
  5334. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  5335. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  5336. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  5337. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  5338. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5339. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5340. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  5341. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5342. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5343. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5344. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5345. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5346. at Futile.Update () [0x00000] in <filename unknown>:0
  5347.  
  5348. (Filename: Line: -1)
  5349.  
  5350. NullReferenceException: Object reference not set to an instance of an object
  5351. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  5352. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  5353. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  5354. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  5355. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5356. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5357. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  5358. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5359. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5360. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5361. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5362. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5363. at Futile.Update () [0x00000] in <filename unknown>:0
  5364.  
  5365. (Filename: Line: -1)
  5366.  
  5367. NullReferenceException: Object reference not set to an instance of an object
  5368. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  5369. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  5370. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  5371. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  5372. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5373. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5374. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  5375. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5376. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5377. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5378. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5379. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5380. at Futile.Update () [0x00000] in <filename unknown>:0
  5381.  
  5382. (Filename: Line: -1)
  5383.  
  5384. NullReferenceException: Object reference not set to an instance of an object
  5385. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  5386. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  5387. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  5388. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  5389. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5390. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5391. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  5392. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5393. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5394. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5395. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5396. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5397. at Futile.Update () [0x00000] in <filename unknown>:0
  5398.  
  5399. (Filename: Line: -1)
  5400.  
  5401. NullReferenceException: Object reference not set to an instance of an object
  5402. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  5403. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  5404. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  5405. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  5406. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5407. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5408. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  5409. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5410. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5411. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5412. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5413. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5414. at Futile.Update () [0x00000] in <filename unknown>:0
  5415.  
  5416. (Filename: Line: -1)
  5417.  
  5418. NullReferenceException: Object reference not set to an instance of an object
  5419. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  5420. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  5421. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  5422. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  5423. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5424. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5425. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  5426. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5427. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5428. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5429. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5430. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5431. at Futile.Update () [0x00000] in <filename unknown>:0
  5432.  
  5433. (Filename: Line: -1)
  5434.  
  5435. NullReferenceException: Object reference not set to an instance of an object
  5436. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  5437. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  5438. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  5439. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  5440. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5441. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5442. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  5443. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5444. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5445. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5446. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5447. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5448. at Futile.Update () [0x00000] in <filename unknown>:0
  5449.  
  5450. (Filename: Line: -1)
  5451.  
  5452. NullReferenceException: Object reference not set to an instance of an object
  5453. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  5454. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  5455. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  5456. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  5457. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5458. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5459. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  5460. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5461. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5462. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5463. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5464. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5465. at Futile.Update () [0x00000] in <filename unknown>:0
  5466.  
  5467. (Filename: Line: -1)
  5468.  
  5469. NullReferenceException: Object reference not set to an instance of an object
  5470. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  5471. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  5472. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  5473. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  5474. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5475. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5476. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  5477. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5478. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5479. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5480. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5481. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5482. at Futile.Update () [0x00000] in <filename unknown>:0
  5483.  
  5484. (Filename: Line: -1)
  5485.  
  5486. NullReferenceException: Object reference not set to an instance of an object
  5487. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  5488. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  5489. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  5490. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  5491. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5492. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5493. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  5494. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5495. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5496. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5497. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5498. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5499. at Futile.Update () [0x00000] in <filename unknown>:0
  5500.  
  5501. (Filename: Line: -1)
  5502.  
  5503. NullReferenceException: Object reference not set to an instance of an object
  5504. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  5505. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  5506. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  5507. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  5508. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5509. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5510. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  5511. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5512. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5513. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5514. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5515. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5516. at Futile.Update () [0x00000] in <filename unknown>:0
  5517.  
  5518. (Filename: Line: -1)
  5519.  
  5520. NullReferenceException: Object reference not set to an instance of an object
  5521. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  5522. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  5523. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  5524. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  5525. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5526. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5527. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  5528. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5529. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5530. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5531. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5532. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5533. at Futile.Update () [0x00000] in <filename unknown>:0
  5534.  
  5535. (Filename: Line: -1)
  5536.  
  5537. NullReferenceException: Object reference not set to an instance of an object
  5538. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  5539. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  5540. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  5541. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  5542. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5543. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5544. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  5545. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5546. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5547. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5548. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5549. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5550. at Futile.Update () [0x00000] in <filename unknown>:0
  5551.  
  5552. (Filename: Line: -1)
  5553.  
  5554. RAM: 227MiB
  5555.  
  5556. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5557.  
  5558. FTriangleLayer: 6 unused meshes (6900 vertices).
  5559. allocated 0 meshes (0 vertices)
  5560. released 0 meshes (0 vertices).
  5561.  
  5562. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5563.  
  5564. FQuadLayer: 1 unused meshes (2000 vertices).
  5565. allocated 0 meshes (0 vertices)
  5566. released 0 meshes (0 vertices).
  5567.  
  5568. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5569.  
  5570. AudioDataBank: 0 bytes allocated for playing samples, 0 bytes allocated for 0 free sample buffers.
  5571. 0 bytes allocated in total.
  5572.  
  5573. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  5574.  
  5575. NullReferenceException: Object reference not set to an instance of an object
  5576. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  5577. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  5578. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  5579. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  5580. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5581. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5582. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  5583. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5584. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5585. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5586. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5587. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5588. at Futile.Update () [0x00000] in <filename unknown>:0
  5589.  
  5590. (Filename: Line: -1)
  5591.  
  5592. NullReferenceException: Object reference not set to an instance of an object
  5593. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  5594. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  5595. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  5596. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  5597. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5598. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5599. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  5600. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5601. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5602. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5603. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5604. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5605. at Futile.Update () [0x00000] in <filename unknown>:0
  5606.  
  5607. (Filename: Line: -1)
  5608.  
  5609. NullReferenceException: Object reference not set to an instance of an object
  5610. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  5611. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  5612. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  5613. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  5614. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5615. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5616. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  5617. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5618. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5619. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5620. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5621. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5622. at Futile.Update () [0x00000] in <filename unknown>:0
  5623.  
  5624. (Filename: Line: -1)
  5625.  
  5626. NullReferenceException: Object reference not set to an instance of an object
  5627. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  5628. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  5629. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  5630. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  5631. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5632. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5633. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  5634. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5635. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5636. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5637. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5638. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5639. at Futile.Update () [0x00000] in <filename unknown>:0
  5640.  
  5641. (Filename: Line: -1)
  5642.  
  5643. NullReferenceException: Object reference not set to an instance of an object
  5644. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  5645. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  5646. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  5647. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  5648. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5649. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5650. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  5651. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5652. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5653. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5654. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5655. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5656. at Futile.Update () [0x00000] in <filename unknown>:0
  5657.  
  5658. (Filename: Line: -1)
  5659.  
  5660. NullReferenceException: Object reference not set to an instance of an object
  5661. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  5662. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  5663. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  5664. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  5665. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5666. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5667. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  5668. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5669. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5670. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5671. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5672. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5673. at Futile.Update () [0x00000] in <filename unknown>:0
  5674.  
  5675. (Filename: Line: -1)
  5676.  
  5677. NullReferenceException: Object reference not set to an instance of an object
  5678. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  5679. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  5680. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  5681. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  5682. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5683. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5684. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  5685. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5686. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5687. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5688. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5689. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5690. at Futile.Update () [0x00000] in <filename unknown>:0
  5691.  
  5692. (Filename: Line: -1)
  5693.  
  5694. NullReferenceException: Object reference not set to an instance of an object
  5695. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  5696. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  5697. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  5698. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  5699. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5700. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5701. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  5702. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5703. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5704. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5705. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5706. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5707. at Futile.Update () [0x00000] in <filename unknown>:0
  5708.  
  5709. (Filename: Line: -1)
  5710.  
  5711. NullReferenceException: Object reference not set to an instance of an object
  5712. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  5713. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  5714. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  5715. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  5716. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5717. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5718. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  5719. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5720. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5721. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5722. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5723. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5724. at Futile.Update () [0x00000] in <filename unknown>:0
  5725.  
  5726. (Filename: Line: -1)
  5727.  
  5728. NullReferenceException: Object reference not set to an instance of an object
  5729. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  5730. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  5731. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  5732. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  5733. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5734. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5735. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  5736. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5737. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5738. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5739. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5740. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5741. at Futile.Update () [0x00000] in <filename unknown>:0
  5742.  
  5743. (Filename: Line: -1)
  5744.  
  5745. NullReferenceException: Object reference not set to an instance of an object
  5746. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  5747. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  5748. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  5749. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  5750. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5751. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5752. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  5753. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5754. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5755. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5756. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5757. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5758. at Futile.Update () [0x00000] in <filename unknown>:0
  5759.  
  5760. (Filename: Line: -1)
  5761.  
  5762. NullReferenceException: Object reference not set to an instance of an object
  5763. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  5764. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  5765. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  5766. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  5767. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5768. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5769. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  5770. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5771. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5772. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5773. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5774. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5775. at Futile.Update () [0x00000] in <filename unknown>:0
  5776.  
  5777. (Filename: Line: -1)
  5778.  
  5779. NullReferenceException: Object reference not set to an instance of an object
  5780. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  5781. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  5782. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  5783. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  5784. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5785. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5786. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  5787. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5788. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5789. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5790. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5791. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5792. at Futile.Update () [0x00000] in <filename unknown>:0
  5793.  
  5794. (Filename: Line: -1)
  5795.  
  5796. NullReferenceException: Object reference not set to an instance of an object
  5797. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  5798. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  5799. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  5800. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  5801. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5802. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5803. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  5804. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5805. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5806. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5807. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5808. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5809. at Futile.Update () [0x00000] in <filename unknown>:0
  5810.  
  5811. (Filename: Line: -1)
  5812.  
  5813. NullReferenceException: Object reference not set to an instance of an object
  5814. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  5815. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  5816. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  5817. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  5818. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5819. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5820. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  5821. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5822. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5823. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5824. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5825. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5826. at Futile.Update () [0x00000] in <filename unknown>:0
  5827.  
  5828. (Filename: Line: -1)
  5829.  
  5830. NullReferenceException: Object reference not set to an instance of an object
  5831. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  5832. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  5833. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  5834. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  5835. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5836. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5837. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  5838. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5839. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5840. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5841. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5842. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5843. at Futile.Update () [0x00000] in <filename unknown>:0
  5844.  
  5845. (Filename: Line: -1)
  5846.  
  5847. NullReferenceException: Object reference not set to an instance of an object
  5848. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  5849. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  5850. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  5851. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  5852. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5853. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5854. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  5855. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5856. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5857. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5858. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5859. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5860. at Futile.Update () [0x00000] in <filename unknown>:0
  5861.  
  5862. (Filename: Line: -1)
  5863.  
  5864. NullReferenceException: Object reference not set to an instance of an object
  5865. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  5866. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  5867. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  5868. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  5869. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5870. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5871. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  5872. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5873. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5874. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5875. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5876. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5877. at Futile.Update () [0x00000] in <filename unknown>:0
  5878.  
  5879. (Filename: Line: -1)
  5880.  
  5881. NullReferenceException: Object reference not set to an instance of an object
  5882. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  5883. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  5884. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  5885. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  5886. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5887. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5888. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  5889. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5890. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5891. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5892. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5893. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5894. at Futile.Update () [0x00000] in <filename unknown>:0
  5895.  
  5896. (Filename: Line: -1)
  5897.  
  5898. NullReferenceException: Object reference not set to an instance of an object
  5899. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  5900. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  5901. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  5902. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  5903. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5904. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5905. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  5906. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5907. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5908. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5909. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5910. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5911. at Futile.Update () [0x00000] in <filename unknown>:0
  5912.  
  5913. (Filename: Line: -1)
  5914.  
  5915. NullReferenceException: Object reference not set to an instance of an object
  5916. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  5917. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  5918. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  5919. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  5920. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5921. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5922. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  5923. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5924. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5925. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5926. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5927. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5928. at Futile.Update () [0x00000] in <filename unknown>:0
  5929.  
  5930. (Filename: Line: -1)
  5931.  
  5932. NullReferenceException: Object reference not set to an instance of an object
  5933. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  5934. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  5935. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  5936. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  5937. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5938. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5939. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  5940. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5941. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5942. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5943. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5944. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5945. at Futile.Update () [0x00000] in <filename unknown>:0
  5946.  
  5947. (Filename: Line: -1)
  5948.  
  5949. NullReferenceException: Object reference not set to an instance of an object
  5950. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  5951. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  5952. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  5953. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  5954. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5955. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5956. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  5957. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5958. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5959. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5960. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5961. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5962. at Futile.Update () [0x00000] in <filename unknown>:0
  5963.  
  5964. (Filename: Line: -1)
  5965.  
  5966. NullReferenceException: Object reference not set to an instance of an object
  5967. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  5968. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  5969. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  5970. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  5971. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5972. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5973. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  5974. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5975. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5976. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5977. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5978. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5979. at Futile.Update () [0x00000] in <filename unknown>:0
  5980.  
  5981. (Filename: Line: -1)
  5982.  
  5983. NullReferenceException: Object reference not set to an instance of an object
  5984. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  5985. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  5986. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  5987. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  5988. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5989. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  5990. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  5991. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5992. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5993. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5994. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5995. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  5996. at Futile.Update () [0x00000] in <filename unknown>:0
  5997.  
  5998. (Filename: Line: -1)
  5999.  
  6000. NullReferenceException: Object reference not set to an instance of an object
  6001. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  6002. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  6003. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  6004. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  6005. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6006. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6007. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  6008. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6009. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6010. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6011. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6012. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6013. at Futile.Update () [0x00000] in <filename unknown>:0
  6014.  
  6015. (Filename: Line: -1)
  6016.  
  6017. NullReferenceException: Object reference not set to an instance of an object
  6018. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  6019. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  6020. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  6021. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  6022. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6023. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6024. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  6025. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6026. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6027. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6028. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6029. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6030. at Futile.Update () [0x00000] in <filename unknown>:0
  6031.  
  6032. (Filename: Line: -1)
  6033.  
  6034. NullReferenceException: Object reference not set to an instance of an object
  6035. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  6036. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  6037. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  6038. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  6039. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6040. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6041. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  6042. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6043. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6044. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6045. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6046. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6047. at Futile.Update () [0x00000] in <filename unknown>:0
  6048.  
  6049. (Filename: Line: -1)
  6050.  
  6051. NullReferenceException: Object reference not set to an instance of an object
  6052. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  6053. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  6054. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  6055. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  6056. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6057. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6058. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  6059. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6060. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6061. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6062. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6063. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6064. at Futile.Update () [0x00000] in <filename unknown>:0
  6065.  
  6066. (Filename: Line: -1)
  6067.  
  6068. NullReferenceException: Object reference not set to an instance of an object
  6069. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  6070. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  6071. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  6072. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  6073. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6074. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6075. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  6076. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6077. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6078. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6079. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6080. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6081. at Futile.Update () [0x00000] in <filename unknown>:0
  6082.  
  6083. (Filename: Line: -1)
  6084.  
  6085. NullReferenceException: Object reference not set to an instance of an object
  6086. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  6087. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  6088. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  6089. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  6090. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6091. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6092. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  6093. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6094. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6095. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6096. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6097. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6098. at Futile.Update () [0x00000] in <filename unknown>:0
  6099.  
  6100. (Filename: Line: -1)
  6101.  
  6102. NullReferenceException: Object reference not set to an instance of an object
  6103. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  6104. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  6105. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  6106. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  6107. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6108. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6109. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  6110. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6111. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6112. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6113. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6114. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6115. at Futile.Update () [0x00000] in <filename unknown>:0
  6116.  
  6117. (Filename: Line: -1)
  6118.  
  6119. NullReferenceException: Object reference not set to an instance of an object
  6120. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  6121. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  6122. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  6123. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  6124. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6125. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6126. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  6127. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6128. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6129. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6130. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6131. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6132. at Futile.Update () [0x00000] in <filename unknown>:0
  6133.  
  6134. (Filename: Line: -1)
  6135.  
  6136. NullReferenceException: Object reference not set to an instance of an object
  6137. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  6138. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  6139. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  6140. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  6141. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6142. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6143. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  6144. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6145. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6146. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6147. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6148. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6149. at Futile.Update () [0x00000] in <filename unknown>:0
  6150.  
  6151. (Filename: Line: -1)
  6152.  
  6153. NullReferenceException: Object reference not set to an instance of an object
  6154. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  6155. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  6156. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  6157. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  6158. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6159. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6160. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  6161. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6162. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6163. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6164. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6165. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6166. at Futile.Update () [0x00000] in <filename unknown>:0
  6167.  
  6168. (Filename: Line: -1)
  6169.  
  6170. NullReferenceException: Object reference not set to an instance of an object
  6171. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  6172. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  6173. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  6174. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  6175. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6176. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6177. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  6178. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6179. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6180. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6181. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6182. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6183. at Futile.Update () [0x00000] in <filename unknown>:0
  6184.  
  6185. (Filename: Line: -1)
  6186.  
  6187. NullReferenceException: Object reference not set to an instance of an object
  6188. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  6189. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  6190. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  6191. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  6192. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6193. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6194. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  6195. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6196. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6197. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6198. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6199. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6200. at Futile.Update () [0x00000] in <filename unknown>:0
  6201.  
  6202. (Filename: Line: -1)
  6203.  
  6204. NullReferenceException: Object reference not set to an instance of an object
  6205. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  6206. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  6207. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  6208. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  6209. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6210. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6211. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  6212. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6213. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6214. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6215. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6216. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6217. at Futile.Update () [0x00000] in <filename unknown>:0
  6218.  
  6219. (Filename: Line: -1)
  6220.  
  6221. NullReferenceException: Object reference not set to an instance of an object
  6222. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  6223. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  6224. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  6225. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  6226. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6227. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6228. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  6229. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6230. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6231. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6232. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6233. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6234. at Futile.Update () [0x00000] in <filename unknown>:0
  6235.  
  6236. (Filename: Line: -1)
  6237.  
  6238. NullReferenceException: Object reference not set to an instance of an object
  6239. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  6240. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  6241. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  6242. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  6243. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6244. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6245. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  6246. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6247. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6248. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6249. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6250. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6251. at Futile.Update () [0x00000] in <filename unknown>:0
  6252.  
  6253. (Filename: Line: -1)
  6254.  
  6255. NullReferenceException: Object reference not set to an instance of an object
  6256. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  6257. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  6258. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  6259. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  6260. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6261. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6262. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  6263. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6264. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6265. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6266. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6267. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6268. at Futile.Update () [0x00000] in <filename unknown>:0
  6269.  
  6270. (Filename: Line: -1)
  6271.  
  6272. NullReferenceException: Object reference not set to an instance of an object
  6273. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  6274. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  6275. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  6276. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  6277. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6278. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6279. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  6280. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6281. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6282. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6283. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6284. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6285. at Futile.Update () [0x00000] in <filename unknown>:0
  6286.  
  6287. (Filename: Line: -1)
  6288.  
  6289. NullReferenceException: Object reference not set to an instance of an object
  6290. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  6291. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  6292. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  6293. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  6294. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6295. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6296. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  6297. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6298. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6299. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6300. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6301. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6302. at Futile.Update () [0x00000] in <filename unknown>:0
  6303.  
  6304. (Filename: Line: -1)
  6305.  
  6306. NullReferenceException: Object reference not set to an instance of an object
  6307. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  6308. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  6309. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  6310. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  6311. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6312. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6313. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  6314. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6315. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6316. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6317. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6318. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6319. at Futile.Update () [0x00000] in <filename unknown>:0
  6320.  
  6321. (Filename: Line: -1)
  6322.  
  6323. NullReferenceException: Object reference not set to an instance of an object
  6324. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  6325. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  6326. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  6327. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  6328. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6329. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6330. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  6331. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6332. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6333. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6334. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6335. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6336. at Futile.Update () [0x00000] in <filename unknown>:0
  6337.  
  6338. (Filename: Line: -1)
  6339.  
  6340. NullReferenceException: Object reference not set to an instance of an object
  6341. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  6342. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  6343. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  6344. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  6345. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6346. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6347. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  6348. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6349. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6350. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6351. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6352. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6353. at Futile.Update () [0x00000] in <filename unknown>:0
  6354.  
  6355. (Filename: Line: -1)
  6356.  
  6357. NullReferenceException: Object reference not set to an instance of an object
  6358. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  6359. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  6360. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  6361. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  6362. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6363. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6364. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  6365. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6366. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6367. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6368. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6369. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6370. at Futile.Update () [0x00000] in <filename unknown>:0
  6371.  
  6372. (Filename: Line: -1)
  6373.  
  6374. NullReferenceException: Object reference not set to an instance of an object
  6375. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  6376. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  6377. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  6378. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  6379. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6380. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6381. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  6382. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6383. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6384. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6385. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6386. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6387. at Futile.Update () [0x00000] in <filename unknown>:0
  6388.  
  6389. (Filename: Line: -1)
  6390.  
  6391. NullReferenceException: Object reference not set to an instance of an object
  6392. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  6393. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  6394. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  6395. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  6396. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6397. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6398. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  6399. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6400. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6401. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6402. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6403. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6404. at Futile.Update () [0x00000] in <filename unknown>:0
  6405.  
  6406. (Filename: Line: -1)
  6407.  
  6408. NullReferenceException: Object reference not set to an instance of an object
  6409. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  6410. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  6411. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  6412. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  6413. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6414. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6415. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  6416. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6417. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6418. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6419. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6420. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6421. at Futile.Update () [0x00000] in <filename unknown>:0
  6422.  
  6423. (Filename: Line: -1)
  6424.  
  6425. NullReferenceException: Object reference not set to an instance of an object
  6426. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  6427. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  6428. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  6429. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  6430. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6431. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6432. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  6433. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6434. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6435. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6436. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6437. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6438. at Futile.Update () [0x00000] in <filename unknown>:0
  6439.  
  6440. (Filename: Line: -1)
  6441.  
  6442. NullReferenceException: Object reference not set to an instance of an object
  6443. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  6444. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  6445. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  6446. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  6447. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6448. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6449. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  6450. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6451. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6452. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6453. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6454. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6455. at Futile.Update () [0x00000] in <filename unknown>:0
  6456.  
  6457. (Filename: Line: -1)
  6458.  
  6459. NullReferenceException: Object reference not set to an instance of an object
  6460. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  6461. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  6462. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  6463. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  6464. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6465. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6466. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  6467. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6468. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6469. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6470. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6471. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6472. at Futile.Update () [0x00000] in <filename unknown>:0
  6473.  
  6474. (Filename: Line: -1)
  6475.  
  6476. NullReferenceException: Object reference not set to an instance of an object
  6477. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  6478. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  6479. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  6480. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  6481. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6482. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6483. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  6484. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6485. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6486. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6487. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6488. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6489. at Futile.Update () [0x00000] in <filename unknown>:0
  6490.  
  6491. (Filename: Line: -1)
  6492.  
  6493. NullReferenceException: Object reference not set to an instance of an object
  6494. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  6495. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  6496. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  6497. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  6498. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6499. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6500. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  6501. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6502. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6503. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6504. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6505. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6506. at Futile.Update () [0x00000] in <filename unknown>:0
  6507.  
  6508. (Filename: Line: -1)
  6509.  
  6510. NullReferenceException: Object reference not set to an instance of an object
  6511. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  6512. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  6513. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  6514. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  6515. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6516. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6517. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  6518. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6519. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6520. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6521. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6522. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6523. at Futile.Update () [0x00000] in <filename unknown>:0
  6524.  
  6525. (Filename: Line: -1)
  6526.  
  6527. NullReferenceException: Object reference not set to an instance of an object
  6528. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  6529. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  6530. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  6531. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  6532. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6533. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6534. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  6535. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6536. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6537. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6538. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6539. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6540. at Futile.Update () [0x00000] in <filename unknown>:0
  6541.  
  6542. (Filename: Line: -1)
  6543.  
  6544. NullReferenceException: Object reference not set to an instance of an object
  6545. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  6546. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  6547. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  6548. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  6549. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6550. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6551. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  6552. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6553. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6554. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6555. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6556. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6557. at Futile.Update () [0x00000] in <filename unknown>:0
  6558.  
  6559. (Filename: Line: -1)
  6560.  
  6561. NullReferenceException: Object reference not set to an instance of an object
  6562. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  6563. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  6564. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  6565. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  6566. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6567. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6568. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  6569. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6570. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6571. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6572. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6573. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6574. at Futile.Update () [0x00000] in <filename unknown>:0
  6575.  
  6576. (Filename: Line: -1)
  6577.  
  6578. NullReferenceException: Object reference not set to an instance of an object
  6579. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  6580. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  6581. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  6582. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  6583. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6584. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6585. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  6586. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6587. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6588. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6589. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6590. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6591. at Futile.Update () [0x00000] in <filename unknown>:0
  6592.  
  6593. (Filename: Line: -1)
  6594.  
  6595. NullReferenceException: Object reference not set to an instance of an object
  6596. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  6597. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  6598. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  6599. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  6600. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6601. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6602. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  6603. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6604. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6605. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6606. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6607. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6608. at Futile.Update () [0x00000] in <filename unknown>:0
  6609.  
  6610. (Filename: Line: -1)
  6611.  
  6612. NullReferenceException: Object reference not set to an instance of an object
  6613. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  6614. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  6615. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  6616. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  6617. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6618. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6619. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  6620. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6621. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6622. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6623. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6624. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6625. at Futile.Update () [0x00000] in <filename unknown>:0
  6626.  
  6627. (Filename: Line: -1)
  6628.  
  6629. NullReferenceException: Object reference not set to an instance of an object
  6630. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  6631. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  6632. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  6633. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  6634. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6635. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6636. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  6637. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6638. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6639. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6640. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6641. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6642. at Futile.Update () [0x00000] in <filename unknown>:0
  6643.  
  6644. (Filename: Line: -1)
  6645.  
  6646. NullReferenceException: Object reference not set to an instance of an object
  6647. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  6648. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  6649. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  6650. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  6651. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6652. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6653. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  6654. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6655. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6656. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6657. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6658. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6659. at Futile.Update () [0x00000] in <filename unknown>:0
  6660.  
  6661. (Filename: Line: -1)
  6662.  
  6663. NullReferenceException: Object reference not set to an instance of an object
  6664. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  6665. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  6666. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  6667. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  6668. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6669. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6670. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  6671. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6672. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6673. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6674. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6675. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6676. at Futile.Update () [0x00000] in <filename unknown>:0
  6677.  
  6678. (Filename: Line: -1)
  6679.  
  6680. NullReferenceException: Object reference not set to an instance of an object
  6681. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  6682. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  6683. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  6684. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  6685. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6686. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6687. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  6688. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6689. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6690. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6691. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6692. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6693. at Futile.Update () [0x00000] in <filename unknown>:0
  6694.  
  6695. (Filename: Line: -1)
  6696.  
  6697. NullReferenceException: Object reference not set to an instance of an object
  6698. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  6699. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  6700. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  6701. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  6702. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6703. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6704. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  6705. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6706. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6707. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6708. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6709. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6710. at Futile.Update () [0x00000] in <filename unknown>:0
  6711.  
  6712. (Filename: Line: -1)
  6713.  
  6714. NullReferenceException: Object reference not set to an instance of an object
  6715. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  6716. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  6717. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  6718. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  6719. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6720. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6721. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  6722. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6723. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6724. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6725. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6726. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6727. at Futile.Update () [0x00000] in <filename unknown>:0
  6728.  
  6729. (Filename: Line: -1)
  6730.  
  6731. NullReferenceException: Object reference not set to an instance of an object
  6732. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  6733. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  6734. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  6735. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  6736. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6737. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6738. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  6739. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6740. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6741. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6742. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6743. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6744. at Futile.Update () [0x00000] in <filename unknown>:0
  6745.  
  6746. (Filename: Line: -1)
  6747.  
  6748. NullReferenceException: Object reference not set to an instance of an object
  6749. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  6750. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  6751. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  6752. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  6753. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6754. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6755. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  6756. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6757. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6758. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6759. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6760. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6761. at Futile.Update () [0x00000] in <filename unknown>:0
  6762.  
  6763. (Filename: Line: -1)
  6764.  
  6765. NullReferenceException: Object reference not set to an instance of an object
  6766. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  6767. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  6768. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  6769. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  6770. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6771. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6772. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  6773. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6774. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6775. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6776. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6777. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6778. at Futile.Update () [0x00000] in <filename unknown>:0
  6779.  
  6780. (Filename: Line: -1)
  6781.  
  6782. NullReferenceException: Object reference not set to an instance of an object
  6783. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  6784. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  6785. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  6786. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  6787. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6788. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6789. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  6790. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6791. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6792. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6793. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6794. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6795. at Futile.Update () [0x00000] in <filename unknown>:0
  6796.  
  6797. (Filename: Line: -1)
  6798.  
  6799. NullReferenceException: Object reference not set to an instance of an object
  6800. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  6801. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  6802. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  6803. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  6804. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6805. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6806. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  6807. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6808. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6809. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6810. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6811. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6812. at Futile.Update () [0x00000] in <filename unknown>:0
  6813.  
  6814. (Filename: Line: -1)
  6815.  
  6816. NullReferenceException: Object reference not set to an instance of an object
  6817. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  6818. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  6819. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  6820. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  6821. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6822. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6823. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  6824. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6825. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6826. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6827. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6828. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6829. at Futile.Update () [0x00000] in <filename unknown>:0
  6830.  
  6831. (Filename: Line: -1)
  6832.  
  6833. NullReferenceException: Object reference not set to an instance of an object
  6834. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  6835. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  6836. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  6837. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  6838. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6839. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6840. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  6841. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6842. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6843. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6844. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6845. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6846. at Futile.Update () [0x00000] in <filename unknown>:0
  6847.  
  6848. (Filename: Line: -1)
  6849.  
  6850. NullReferenceException: Object reference not set to an instance of an object
  6851. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  6852. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  6853. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  6854. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  6855. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6856. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6857. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  6858. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6859. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6860. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6861. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6862. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6863. at Futile.Update () [0x00000] in <filename unknown>:0
  6864.  
  6865. (Filename: Line: -1)
  6866.  
  6867. NullReferenceException: Object reference not set to an instance of an object
  6868. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  6869. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  6870. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  6871. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  6872. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6873. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6874. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  6875. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6876. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6877. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6878. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6879. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6880. at Futile.Update () [0x00000] in <filename unknown>:0
  6881.  
  6882. (Filename: Line: -1)
  6883.  
  6884. NullReferenceException: Object reference not set to an instance of an object
  6885. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  6886. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  6887. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  6888. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  6889. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6890. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6891. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  6892. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6893. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6894. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6895. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6896. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6897. at Futile.Update () [0x00000] in <filename unknown>:0
  6898.  
  6899. (Filename: Line: -1)
  6900.  
  6901. NullReferenceException: Object reference not set to an instance of an object
  6902. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  6903. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  6904. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  6905. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  6906. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6907. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6908. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  6909. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6910. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6911. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6912. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6913. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6914. at Futile.Update () [0x00000] in <filename unknown>:0
  6915.  
  6916. (Filename: Line: -1)
  6917.  
  6918. NullReferenceException: Object reference not set to an instance of an object
  6919. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  6920. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  6921. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  6922. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  6923. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6924. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6925. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  6926. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6927. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6928. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6929. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6930. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6931. at Futile.Update () [0x00000] in <filename unknown>:0
  6932.  
  6933. (Filename: Line: -1)
  6934.  
  6935. NullReferenceException: Object reference not set to an instance of an object
  6936. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  6937. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  6938. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  6939. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  6940. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6941. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6942. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  6943. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6944. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6945. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6946. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6947. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6948. at Futile.Update () [0x00000] in <filename unknown>:0
  6949.  
  6950. (Filename: Line: -1)
  6951.  
  6952. NullReferenceException: Object reference not set to an instance of an object
  6953. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  6954. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  6955. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  6956. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  6957. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6958. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6959. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  6960. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6961. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6962. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6963. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6964. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6965. at Futile.Update () [0x00000] in <filename unknown>:0
  6966.  
  6967. (Filename: Line: -1)
  6968.  
  6969. NullReferenceException: Object reference not set to an instance of an object
  6970. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  6971. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  6972. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  6973. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  6974. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6975. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6976. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  6977. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6978. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6979. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6980. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6981. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6982. at Futile.Update () [0x00000] in <filename unknown>:0
  6983.  
  6984. (Filename: Line: -1)
  6985.  
  6986. NullReferenceException: Object reference not set to an instance of an object
  6987. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  6988. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  6989. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  6990. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  6991. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6992. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  6993. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  6994. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6995. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6996. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6997. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6998. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  6999. at Futile.Update () [0x00000] in <filename unknown>:0
  7000.  
  7001. (Filename: Line: -1)
  7002.  
  7003. NullReferenceException: Object reference not set to an instance of an object
  7004. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  7005. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  7006. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  7007. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  7008. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7009. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7010. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  7011. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7012. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7013. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7014. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7015. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7016. at Futile.Update () [0x00000] in <filename unknown>:0
  7017.  
  7018. (Filename: Line: -1)
  7019.  
  7020. NullReferenceException: Object reference not set to an instance of an object
  7021. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  7022. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  7023. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  7024. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  7025. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7026. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7027. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  7028. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7029. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7030. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7031. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7032. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7033. at Futile.Update () [0x00000] in <filename unknown>:0
  7034.  
  7035. (Filename: Line: -1)
  7036.  
  7037. NullReferenceException: Object reference not set to an instance of an object
  7038. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  7039. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  7040. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  7041. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  7042. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7043. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7044. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  7045. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7046. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7047. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7048. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7049. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7050. at Futile.Update () [0x00000] in <filename unknown>:0
  7051.  
  7052. (Filename: Line: -1)
  7053.  
  7054. NullReferenceException: Object reference not set to an instance of an object
  7055. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  7056. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  7057. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  7058. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  7059. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7060. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7061. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  7062. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7063. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7064. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7065. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7066. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7067. at Futile.Update () [0x00000] in <filename unknown>:0
  7068.  
  7069. (Filename: Line: -1)
  7070.  
  7071. NullReferenceException: Object reference not set to an instance of an object
  7072. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  7073. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  7074. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  7075. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  7076. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7077. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7078. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  7079. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7080. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7081. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7082. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7083. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7084. at Futile.Update () [0x00000] in <filename unknown>:0
  7085.  
  7086. (Filename: Line: -1)
  7087.  
  7088. NullReferenceException: Object reference not set to an instance of an object
  7089. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  7090. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  7091. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  7092. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  7093. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7094. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7095. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  7096. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7097. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7098. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7099. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7100. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7101. at Futile.Update () [0x00000] in <filename unknown>:0
  7102.  
  7103. (Filename: Line: -1)
  7104.  
  7105. NullReferenceException: Object reference not set to an instance of an object
  7106. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  7107. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  7108. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  7109. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  7110. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7111. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7112. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  7113. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7114. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7115. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7116. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7117. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7118. at Futile.Update () [0x00000] in <filename unknown>:0
  7119.  
  7120. (Filename: Line: -1)
  7121.  
  7122. NullReferenceException: Object reference not set to an instance of an object
  7123. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  7124. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  7125. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  7126. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  7127. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7128. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7129. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  7130. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7131. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7132. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7133. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7134. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7135. at Futile.Update () [0x00000] in <filename unknown>:0
  7136.  
  7137. (Filename: Line: -1)
  7138.  
  7139. NullReferenceException: Object reference not set to an instance of an object
  7140. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  7141. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  7142. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  7143. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  7144. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7145. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7146. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  7147. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7148. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7149. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7150. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7151. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7152. at Futile.Update () [0x00000] in <filename unknown>:0
  7153.  
  7154. (Filename: Line: -1)
  7155.  
  7156. NullReferenceException: Object reference not set to an instance of an object
  7157. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  7158. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  7159. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  7160. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  7161. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7162. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7163. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  7164. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7165. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7166. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7167. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7168. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7169. at Futile.Update () [0x00000] in <filename unknown>:0
  7170.  
  7171. (Filename: Line: -1)
  7172.  
  7173. NullReferenceException: Object reference not set to an instance of an object
  7174. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  7175. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  7176. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  7177. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  7178. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7179. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7180. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  7181. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7182. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7183. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7184. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7185. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7186. at Futile.Update () [0x00000] in <filename unknown>:0
  7187.  
  7188. (Filename: Line: -1)
  7189.  
  7190. NullReferenceException: Object reference not set to an instance of an object
  7191. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  7192. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  7193. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  7194. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  7195. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7196. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7197. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  7198. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7199. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7200. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7201. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7202. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7203. at Futile.Update () [0x00000] in <filename unknown>:0
  7204.  
  7205. (Filename: Line: -1)
  7206.  
  7207. NullReferenceException: Object reference not set to an instance of an object
  7208. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  7209. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  7210. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  7211. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  7212. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7213. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7214. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  7215. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7216. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7217. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7218. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7219. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7220. at Futile.Update () [0x00000] in <filename unknown>:0
  7221.  
  7222. (Filename: Line: -1)
  7223.  
  7224. NullReferenceException: Object reference not set to an instance of an object
  7225. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  7226. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  7227. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  7228. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  7229. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7230. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7231. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  7232. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7233. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7234. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7235. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7236. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7237. at Futile.Update () [0x00000] in <filename unknown>:0
  7238.  
  7239. (Filename: Line: -1)
  7240.  
  7241. NullReferenceException: Object reference not set to an instance of an object
  7242. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  7243. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  7244. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  7245. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  7246. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7247. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7248. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  7249. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7250. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7251. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7252. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7253. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7254. at Futile.Update () [0x00000] in <filename unknown>:0
  7255.  
  7256. (Filename: Line: -1)
  7257.  
  7258. NullReferenceException: Object reference not set to an instance of an object
  7259. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  7260. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  7261. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  7262. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  7263. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7264. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7265. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  7266. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7267. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7268. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7269. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7270. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7271. at Futile.Update () [0x00000] in <filename unknown>:0
  7272.  
  7273. (Filename: Line: -1)
  7274.  
  7275. NullReferenceException: Object reference not set to an instance of an object
  7276. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  7277. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  7278. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  7279. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  7280. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7281. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7282. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  7283. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7284. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7285. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7286. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7287. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7288. at Futile.Update () [0x00000] in <filename unknown>:0
  7289.  
  7290. (Filename: Line: -1)
  7291.  
  7292. NullReferenceException: Object reference not set to an instance of an object
  7293. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  7294. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  7295. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  7296. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  7297. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7298. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7299. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  7300. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7301. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7302. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7303. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7304. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7305. at Futile.Update () [0x00000] in <filename unknown>:0
  7306.  
  7307. (Filename: Line: -1)
  7308.  
  7309. NullReferenceException: Object reference not set to an instance of an object
  7310. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  7311. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  7312. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  7313. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  7314. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7315. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7316. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  7317. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7318. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7319. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7320. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7321. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7322. at Futile.Update () [0x00000] in <filename unknown>:0
  7323.  
  7324. (Filename: Line: -1)
  7325.  
  7326. NullReferenceException: Object reference not set to an instance of an object
  7327. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  7328. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  7329. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  7330. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  7331. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7332. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7333. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  7334. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7335. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7336. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7337. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7338. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7339. at Futile.Update () [0x00000] in <filename unknown>:0
  7340.  
  7341. (Filename: Line: -1)
  7342.  
  7343. NullReferenceException: Object reference not set to an instance of an object
  7344. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  7345. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  7346. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  7347. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  7348. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7349. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7350. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  7351. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7352. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7353. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7354. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7355. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7356. at Futile.Update () [0x00000] in <filename unknown>:0
  7357.  
  7358. (Filename: Line: -1)
  7359.  
  7360. NullReferenceException: Object reference not set to an instance of an object
  7361. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  7362. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  7363. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  7364. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  7365. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7366. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7367. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  7368. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7369. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7370. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7371. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7372. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7373. at Futile.Update () [0x00000] in <filename unknown>:0
  7374.  
  7375. (Filename: Line: -1)
  7376.  
  7377. NullReferenceException: Object reference not set to an instance of an object
  7378. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  7379. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  7380. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  7381. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  7382. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7383. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7384. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  7385. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7386. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7387. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7388. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7389. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7390. at Futile.Update () [0x00000] in <filename unknown>:0
  7391.  
  7392. (Filename: Line: -1)
  7393.  
  7394. NullReferenceException: Object reference not set to an instance of an object
  7395. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  7396. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  7397. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  7398. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  7399. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7400. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7401. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  7402. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7403. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7404. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7405. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7406. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7407. at Futile.Update () [0x00000] in <filename unknown>:0
  7408.  
  7409. (Filename: Line: -1)
  7410.  
  7411. NullReferenceException: Object reference not set to an instance of an object
  7412. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  7413. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  7414. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  7415. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  7416. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7417. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7418. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  7419. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7420. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7421. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7422. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7423. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7424. at Futile.Update () [0x00000] in <filename unknown>:0
  7425.  
  7426. (Filename: Line: -1)
  7427.  
  7428. NullReferenceException: Object reference not set to an instance of an object
  7429. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  7430. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  7431. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  7432. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  7433. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7434. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7435. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  7436. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7437. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7438. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7439. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7440. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7441. at Futile.Update () [0x00000] in <filename unknown>:0
  7442.  
  7443. (Filename: Line: -1)
  7444.  
  7445. NullReferenceException: Object reference not set to an instance of an object
  7446. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  7447. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  7448. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  7449. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  7450. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7451. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7452. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  7453. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7454. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7455. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7456. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7457. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7458. at Futile.Update () [0x00000] in <filename unknown>:0
  7459.  
  7460. (Filename: Line: -1)
  7461.  
  7462. NullReferenceException: Object reference not set to an instance of an object
  7463. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  7464. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  7465. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  7466. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  7467. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7468. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7469. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  7470. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7471. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7472. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7473. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7474. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7475. at Futile.Update () [0x00000] in <filename unknown>:0
  7476.  
  7477. (Filename: Line: -1)
  7478.  
  7479. NullReferenceException: Object reference not set to an instance of an object
  7480. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  7481. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  7482. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  7483. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  7484. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7485. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7486. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  7487. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7488. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7489. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7490. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7491. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7492. at Futile.Update () [0x00000] in <filename unknown>:0
  7493.  
  7494. (Filename: Line: -1)
  7495.  
  7496. NullReferenceException: Object reference not set to an instance of an object
  7497. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  7498. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  7499. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  7500. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  7501. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7502. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7503. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  7504. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7505. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7506. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7507. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7508. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7509. at Futile.Update () [0x00000] in <filename unknown>:0
  7510.  
  7511. (Filename: Line: -1)
  7512.  
  7513. NullReferenceException: Object reference not set to an instance of an object
  7514. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  7515. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  7516. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  7517. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  7518. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7519. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7520. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  7521. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7522. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7523. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7524. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7525. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7526. at Futile.Update () [0x00000] in <filename unknown>:0
  7527.  
  7528. (Filename: Line: -1)
  7529.  
  7530. NullReferenceException: Object reference not set to an instance of an object
  7531. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  7532. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  7533. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  7534. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  7535. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7536. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7537. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  7538. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7539. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7540. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7541. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7542. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7543. at Futile.Update () [0x00000] in <filename unknown>:0
  7544.  
  7545. (Filename: Line: -1)
  7546.  
  7547. NullReferenceException: Object reference not set to an instance of an object
  7548. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  7549. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  7550. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  7551. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  7552. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7553. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7554. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  7555. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7556. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7557. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7558. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7559. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7560. at Futile.Update () [0x00000] in <filename unknown>:0
  7561.  
  7562. (Filename: Line: -1)
  7563.  
  7564. NullReferenceException: Object reference not set to an instance of an object
  7565. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  7566. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  7567. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  7568. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  7569. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7570. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7571. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  7572. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7573. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7574. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7575. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7576. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7577. at Futile.Update () [0x00000] in <filename unknown>:0
  7578.  
  7579. (Filename: Line: -1)
  7580.  
  7581. NullReferenceException: Object reference not set to an instance of an object
  7582. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  7583. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  7584. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  7585. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  7586. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7587. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7588. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  7589. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7590. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7591. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7592. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7593. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7594. at Futile.Update () [0x00000] in <filename unknown>:0
  7595.  
  7596. (Filename: Line: -1)
  7597.  
  7598. NullReferenceException: Object reference not set to an instance of an object
  7599. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  7600. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  7601. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  7602. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  7603. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7604. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7605. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  7606. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7607. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7608. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7609. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7610. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7611. at Futile.Update () [0x00000] in <filename unknown>:0
  7612.  
  7613. (Filename: Line: -1)
  7614.  
  7615. NullReferenceException: Object reference not set to an instance of an object
  7616. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  7617. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  7618. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  7619. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  7620. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7621. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7622. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  7623. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7624. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7625. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7626. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7627. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7628. at Futile.Update () [0x00000] in <filename unknown>:0
  7629.  
  7630. (Filename: Line: -1)
  7631.  
  7632. NullReferenceException: Object reference not set to an instance of an object
  7633. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  7634. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  7635. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  7636. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  7637. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7638. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7639. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  7640. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7641. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7642. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7643. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7644. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7645. at Futile.Update () [0x00000] in <filename unknown>:0
  7646.  
  7647. (Filename: Line: -1)
  7648.  
  7649. NullReferenceException: Object reference not set to an instance of an object
  7650. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  7651. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  7652. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  7653. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  7654. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7655. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7656. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  7657. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7658. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7659. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7660. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7661. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7662. at Futile.Update () [0x00000] in <filename unknown>:0
  7663.  
  7664. (Filename: Line: -1)
  7665.  
  7666. NullReferenceException: Object reference not set to an instance of an object
  7667. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  7668. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  7669. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  7670. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  7671. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7672. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7673. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  7674. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7675. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7676. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7677. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7678. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7679. at Futile.Update () [0x00000] in <filename unknown>:0
  7680.  
  7681. (Filename: Line: -1)
  7682.  
  7683. NullReferenceException: Object reference not set to an instance of an object
  7684. at NewAssetScreen.get_AvailableLocomotives () [0x00000] in <filename unknown>:0
  7685. at NewAssetScreen.ConfigureLocomotiveChoices (Int32 newAssetCount) [0x00000] in <filename unknown>:0
  7686. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  7687. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  7688. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7689. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7690. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  7691. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7692. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7693. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7694. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7695. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7696. at Futile.Update () [0x00000] in <filename unknown>:0
  7697.  
  7698. (Filename: Line: -1)
  7699.  
  7700. Main.OnApplicationQuit().
  7701.  
  7702. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  7703.  
  7704. DRMFreePlatform: OnFacebookStateChange(Unconnected)
  7705.  
  7706. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  7707.  
  7708. Platform: LeaderboardState = WaitingOnInitialization.
  7709.  
  7710. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  7711.  
  7712. DailyChallenge: State = WaitingOnPlatform
  7713.  
  7714. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  7715.  
  7716. DailyChallenge: State = WaitingOnPlatform
  7717.  
  7718. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  7719.  
  7720. NullReferenceException: Object reference not set to an instance of an object
  7721. at Go.addTween (.AbstractGoTween tween) [0x00000] in <filename unknown>:0
  7722. at Go.to (System.Object target, Single duration, .GoTweenConfig config) [0x00000] in <filename unknown>:0
  7723. at PostFx.ConfigureBlur (Single strength, MaskState maskState, Single levelsStrength, Single tweenDuration, Single delay) [0x00000] in <filename unknown>:0
  7724. at BlurredInGameScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  7725. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  7726. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  7727. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7728. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7729. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  7730. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7731. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7732. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7733. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7734. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7735. at Futile.Update () [0x00000] in <filename unknown>:0
  7736.  
  7737. (Filename: Line: -1)
  7738.  
  7739. NullReferenceException: Object reference not set to an instance of an object
  7740. at Go.addTween (.AbstractGoTween tween) [0x00000] in <filename unknown>:0
  7741. at Go.to (System.Object target, Single duration, .GoTweenConfig config) [0x00000] in <filename unknown>:0
  7742. at PostFx.ConfigureBlur (Single strength, MaskState maskState, Single levelsStrength, Single tweenDuration, Single delay) [0x00000] in <filename unknown>:0
  7743. at BlurredInGameScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  7744. at NewAssetScreen.HandleTransitionIn (UI.Screen previousScreen) [0x00000] in <filename unknown>:0
  7745. at Game.set_Screen (GameScreen value) [0x00000] in <filename unknown>:0
  7746. at Game.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7747. at GameController.Update (Single deltaTime) [0x00000] in <filename unknown>:0
  7748. at Main.FutileUpdate () [0x00000] in <filename unknown>:0
  7749. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7750. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7751. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7752. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7753. at (wrapper delegate-invoke) GAudio.GATPlayer/OnPlayerAction:invoke_void__this__ ()
  7754. at Futile.Update () [0x00000] in <filename unknown>:0
  7755.  
  7756. (Filename: Line: -1)
  7757.  
  7758. Main.OnApplicationQuit().
  7759.  
  7760. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  7761.  
  7762. Setting up 2 worker threads for Enlighten.
  7763. Thread -> id: 41e4 -> priority: 1
  7764. Thread -> id: 4d0 -> priority: 1
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement