Advertisement
Guest User

Untitled

a guest
Feb 17th, 2020
92
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 4.46 KB | None | 0 0
  1. Mono path[0] = 'E:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'E:/SteamLibrary/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: Radeon RX 570 Series (ID=0x67df)
  8. Vendor:
  9. VRAM: 4076 MB
  10. Driver: 26.20.15011.5007
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.213 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 3.267300 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 2/17/2020 9:44:45 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.12
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 2 worker threads for Enlighten.
  31. Thread -> id: 514 -> priority: 1
  32. Thread -> id: 1c8c -> priority: 1
  33. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  34. Fallback handler could not load library E:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
  35. Fallback handler could not load library E:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  36. Fallback handler could not load library E:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
  37.  
  38. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 178926.
  39. Total: 724.444500 ms (FindLiveObjects: 12.694900 ms CreateObjectMapping: 23.333500 ms MarkObjects: 687.508000 ms DeleteObjects: 0.907500 ms)
  40.  
  41. Tamer ID: 956697
  42.  
  43. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  44.  
  45. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  46.  
  47. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 179614.
  48. Total: 400.778500 ms (FindLiveObjects: 11.963500 ms CreateObjectMapping: 25.349400 ms MarkObjects: 363.113100 ms DeleteObjects: 0.352200 ms)
  49.  
  50. Unloading 8 Unused Serialized files (Serialized files now loaded: 1)
  51.  
  52. Unloading 188 unused Assets to reduce memory usage. Loaded Objects now: 187457.
  53. Total: 371.862400 ms (FindLiveObjects: 10.529500 ms CreateObjectMapping: 19.157300 ms MarkObjects: 341.422300 ms DeleteObjects: 0.752900 ms)
  54.  
  55. Unloading 7 Unused Serialized files (Serialized files now loaded: 1)
  56.  
  57. Unloading 815 unused Assets to reduce memory usage. Loaded Objects now: 200461.
  58. Total: 387.255700 ms (FindLiveObjects: 11.781300 ms CreateObjectMapping: 24.857200 ms MarkObjects: 349.620900 ms DeleteObjects: 0.996000 ms)
  59.  
  60. Unloading 10 Unused Serialized files (Serialized files now loaded: 3)
  61.  
  62. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 202291.
  63. Total: 389.717900 ms (FindLiveObjects: 12.551500 ms CreateObjectMapping: 22.009800 ms MarkObjects: 354.848900 ms DeleteObjects: 0.307300 ms)
  64.  
  65. Unloading 8 Unused Serialized files (Serialized files now loaded: 3)
  66.  
  67. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 203440.
  68. Total: 401.272700 ms (FindLiveObjects: 11.845600 ms CreateObjectMapping: 24.149200 ms MarkObjects: 364.977900 ms DeleteObjects: 0.299700 ms)
  69.  
  70. Unloading 10 Unused Serialized files (Serialized files now loaded: 3)
  71.  
  72. Unloading 234 unused Assets to reduce memory usage. Loaded Objects now: 211291.
  73. Total: 391.336700 ms (FindLiveObjects: 13.775100 ms CreateObjectMapping: 24.049000 ms MarkObjects: 352.619500 ms DeleteObjects: 0.892700 ms)
  74.  
  75. Unloading 10 Unused Serialized files (Serialized files now loaded: 4)
  76.  
  77. Unloading 678 unused Assets to reduce memory usage. Loaded Objects now: 222592.
  78. Total: 395.382700 ms (FindLiveObjects: 12.170500 ms CreateObjectMapping: 25.933300 ms MarkObjects: 356.170000 ms DeleteObjects: 1.108500 ms)
  79.  
  80. Unloading 1 Unused Serialized files (Serialized files now loaded: 6)
  81.  
  82. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 222592.
  83. Total: 396.617800 ms (FindLiveObjects: 14.178800 ms CreateObjectMapping: 23.720800 ms MarkObjects: 358.202700 ms DeleteObjects: 0.515000 ms)
  84.  
  85. Unloading 0 Unused Serialized files (Serialized files now loaded: 6)
  86.  
  87. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 222592.
  88. Total: 394.223200 ms (FindLiveObjects: 14.899700 ms CreateObjectMapping: 27.434700 ms MarkObjects: 351.527700 ms DeleteObjects: 0.360500 ms)
  89.  
  90. Close Time: 2/17/2020 9:45:41 PM
  91.  
  92. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement