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- S- Cutscene. Any prerendered animation that doesn't involve gameplay
- Q- Quick Time Event. A part of gameplay that involves pressing specific buttons at the right time. Includes Last Chances, Finishers, and other gameplay QTEs
- M- Mission. Any objective given by the game, including secondary objective. If Talion gets the objective to get 5 headshots in 10 seconds, I count that as a feat. Includes story missions, Weapons Legends, and Outcast Missions. These will often have log stretches of gameplay compared to other feats
- E- Execution. Any special move that involves a unique kill animation. Includes Hit Streak Executions, Ground Executions, and Stealth Executions
- C- Counter. Similar to a QTE, whenever the player is prompted in gameplay to press a button to avoid an attack, usually by the marker over an enemy's head. Includes attacks to be countered (marked by the Y Button) and attacks to be dodged (Marked by the A Button)
- A- Appendices. Any supplemental information provided by the game. Includes bios on characters, enemies, and locations, as well as descriptions of game mechanics
- G- Gameplay. Various other feats that don't fall under a specific category. Includes regular attacks, movement options, skills, etc
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