Bolodefchoco_LUAXML

#Grounds map translation

Mar 1st, 2017
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  1. [#en][p=center][img]http://i.imgur.com/cUENUEe.png[/img]
  2. [font=monospace][color=#6C77C1][size=16]REPORT MAPS [u][url=http://bit.ly/2mFqjMt][color=#6C77C1]HERE[/color][/url][/u][/size][/color][/font][/p][hr]
  3.  
  4. [img align=right]http://transformice.com/images/x_bouboum/x_skin/x_skin_23/x_illu_300.png[/img]
  5. [font=monospace][size=12][b][color=#009D9D]ㅤYour aim in this minigame is to collect the cheese the faster you can, using the effects each ground offers.[/color]
  6. [color=#CB546B]ㅤBefore sending your map, follow all the rules below while you create your map! Do not try to fool us, we will find it out![/color][/b][/size][/font]
  7.  
  8. [spoiler=[img]http://i.imgur.com/duPlp6u.png[/img] [size=20][b]Map Rules[/b][/size][size=11]
  9. • You may submit a total of [b]FIVE[/b] (5) maps per evaluation. If infringed, you will have all the other maps blacklisted in the review.
  10. • Post only the map code (@123456), images are not needed.
  11. • To discuss about a decision, send a private message [url=http://bit.ly/2ld6rU2]here[/url]. Avoid arguing on the topic.
  12. [/size]][hr][font=monospace][size=12][size=20][b]1.[/b][/size] [color=#CB546B]Your map must have at least one hole and one cheese;[/color]
  13. [size=20][b]2.[/b][/size] [color=#CB546B]If your map contains mechanisms, is recommended that you use JOINTS (JD, JP, JPL, JR) instead of NAILS, unless they are part of the concept or impossible to remake with joints;[/color]
  14. [size=20][b]3.[/b][/size] [color=#CB546B]Your map must not contain the following attributes:[/color]
  15.  [size=15][b]3.1.[/b][/size] [color=#CB546B]defilante="" - Prohibited due to a problem where people die after 800px;[/color]
  16.  [size=15][b]3.2.[/b][/size] [color=#CB546B]N="Night Mode", C="Collision", A="Soulmate" - Not allowed since they destroy the concept of the game.[/color]
  17.  [size=15][b]3.3.[/b][/size] [color=#CB546B]D="Image", d="Image" - Images are allowed when the background ground has the attribute that deactivates the ground effects, otherwise, prohibited.[/color]
  18. [size=20][b]4.[/b][/size] [color=#CB546B]Avoid cramped places;[/color]
  19. [size=20][b]5.[/b][/size] [color=#CB546B]Try not to keep the restitution of Lavas higher than 2;[/color]
  20. [size=20][b]6.[/b][/size] [color=#CB546B]It's preferable that all the grounds without powers, or those ones that mice won't touch, use the attribute [i]disablepower[/i];[/color]
  21. [/size][/font][hr][/spoiler]
  22.  
  23. [spoiler=[img]http://i.imgur.com/leW3zQ3.png[/img] [size=20][b]XML Parameters[/b][/size]]
  24.     [table]
  25.         [row]
  26.             [cel][spoiler=[img]http://transformice.com/images/x_transformice/x_interface/x_lettre.png[/img] [size=20]mapname[/size]]
  27.                 [b]Attribute :[/b] mapname
  28.                 [b]Parameter :[/b] title
  29.                 [b]What's it for :[/b] Gives a title for your map
  30.                 [b]Example :[/b] mapname="Hardest map"
  31.             [/spoiler][/cel]
  32.             [cel]ㅤ[/cel]
  33.             [cel][spoiler=[img]http://transformice.com/images/x_transformice/x_interface/x_icone_chamane/x_i_22.png[/img] [size=20]disablepower[/size]]
  34.                 In the parameters tag (<P />)
  35.                 ㅤㅤ[b]Attribute :[/b] disablepower
  36.                 ㅤㅤ[b]Parameter :[/b] Z ground index(es)
  37.                 ㅤㅤ[b]What's it for :[/b] Disables the power for the specified ground (Useful for non powerful grounds)
  38.                 ㅤㅤ[b]Example :[/b] disablepower="0,1,2,3"
  39.                 In the ground tag (<S />)
  40.                 ㅤㅤ[b]Attribute :[/b] disablepower
  41.                 ㅤㅤ[b]Example :[/b] disablepower=""
  42.             [/spoiler][/cel]
  43.             [cel][/cel]
  44.         [/row]
  45.        
  46.         [row]
  47.             [cel][spoiler=[img]http://transformice.com/images/x_transformice/x_evt/x_evt_11/ngporeje/PinteFromageB.png[/img] [size=20]cheese[/size]]
  48.                 [b]Attribute :[/b] cheese
  49.                 [b]What's it for :[/b] All the mice starts with cheese (So you don't need to put one in the map)
  50.                 [b]Example :[/b] cheese=""
  51.             [/spoiler][/cel]
  52.             [cel][/cel]
  53.             [cel][spoiler=[img]http://transformice.com/images/x_transformice/x_interface/x_icone_chamane/x_i_66.png[/img] [size=20]meep[/size]]
  54.                 [b]Attribute :[/b] meep
  55.                 [b]What's it for :[/b] All the mice starts with meep!
  56.                 [b]Example :[/b] meep=""
  57.             [/spoiler][/cel]
  58.             [cel]ㅤ[/cel]
  59.         [/row]
  60.  
  61.         [row]
  62.             [cel][spoiler=[img]http://transformice.com/images/x_transformice/x_inventaire/2259.jpg[/img] [size=20]addtime[/size]]
  63.                 [b]Attribute :[/b] addtime
  64.                 [b]Parameter :[/b] time in minutes to be added
  65.                 [b]What's it for :[/b] Adds more time for your map. It sums with the initial 3 minutes.
  66.                 [b]Example :[/b] addtime="1"
  67.             [/spoiler][/cel]
  68.             [cel][/cel]
  69.             [cel][spoiler=[img]http://transformice.com/images/x_transformice/x_evt/x_evt_05/yelfrdge/bocal.png[/img] [size=20]notwater[/size]]
  70.                 [b]Attribute :[/b] notwater
  71.                 [b]What's it for :[/b] If your map has water but you don't want it drowning mice, use this attribute.
  72.                 [b]Example :[/b] notwater=""
  73.             [/spoiler][/cel]
  74.             [cel][/cel]
  75.         [/row]
  76.  
  77.         [row]
  78.             [cel][spoiler=[img]http://transformice.com/images/x_transformice/x_badges/x_65.png[/img] [size=20]setvampire[/size]]
  79.                 [b]Attribute :[/b] setvampire
  80.                 [b]Parameter :[/b] x and y coordinates (Supports multiple spawns)
  81.                 [b]What's it for :[/b] Adds vampires in the round (random, 1 for each 4 mice).
  82.                 [b]Example :[/b] setvampire="200,350,400,350,600,350"
  83.             [/spoiler][/cel]
  84.         [/row]
  85.     [/table]
  86. [/spoiler]
  87.  
  88. [p=center][font=Tahoma][size=13]You can send maps from the categories P7, P9 and P17 for review![/size][/font]
  89. [img]http://i.imgur.com/r9So7Jp.png[/img][/p]
  90.  
  91. [/#en]
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