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- //-------------------------------------------------------------
- // Dogdriller.cfg
- // HUD: Default
- // Settings: Mouse: Microsoft Wheel Mouse Optical 1.1a
- // -400dpi
- // -500hz
- // -Mousefix.reg : Yes
- // -40.9cm/360 with no accel
- // Mousepad: Razer Goliathus Control
- // Keyboard: Plu ML-G3000 NKRO
- // Audio : Beyerdynamic DT 770 Pro (80ohm)
- // Monitor : LG W2363D, 16:9, 120Hz, 1920x1080
- // OS : Windows XP
- // Date modified 2012/07/31
- //-------------------------------------------------------------
- //-------------------------------------------------------------
- // 00 - Contents
- //-----------------------------------
- // 01 - Autoexec
- // 02 - Player
- // 03 - Binds
- // 04 - Mouse
- // 05 - Net settings
- // 06 - Sound
- // 07 - Hud
- // 08 - Graphics
- // 09 - Violence
- // 10 - Misc Settings
- // 11 - Scripts
- // 12 - ESL Required Commands
- // 13 - End
- //-------------------------------------------------------------
- //-----------------------------------
- // 01 - Autoexec
- //-----------------------------------
- //exec dogdriller.cfg
- //-----------------------------------
- // 02 - Player
- //-----------------------------------
- name "DogDriller" //In game name
- model "scientist" //Sets your model in Half-Life
- cl_logofile "tiki" //Spray file
- bottomcolor "6" //Sets the top color of your model
- topcolor "30" //Sets the bottom color of your model
- //-----------------------------------
- // 03 - Binds
- //-----------------------------------
- unbindall
- //Binds
- bind "z" "slot1;cl_righthand 1" //slot1
- bind "x" "slot2;cl_righthand 1" //slot2
- bind "b" "slot3;cl_righthand 0" //slot3
- bind "shift" "use weapon_flashbang;cl_righthand 1" //flashbang
- bind "y" "use weapon_hegrenade;cl_righthand 1" //hegrenade
- bind "t" "use weapon_smokegrenade;cl_righthand 1" //smokegrenade
- bind "capslock" "slot5" //slot5
- bind "r" "+forward" //Move forward
- bind "d" "+moveleft" //Move left
- bind "f" "+back" //Move back
- bind "g" "+moveright" //Move right
- bind "mouse1" "+attack2" //Jump
- bind "a" "+speed" //Walk
- bind "s" "+reload" //Reload
- bind "e" "drop" //Drop weapon
- bind "h" "impulse 201" //Spray
- bind "u" "messagemode" //chat
- bind "i" "messagemode2" //teamchat
- bind "n" "say }3" //Say }3
- bind "mouse3" "+use" //Say nice one
- bind "m" "chooseteam" //chooseteam
- bind "mwheelup" "impulse 100" //Flashlight
- bind "j" "nightvision" //Enable Nightvision
- bind "ctrl" "+showscores" //Showscores
- bind "ESCAPE" "cancelselect" //Open menu
- bind "alt" "radio3" //Radio commands
- bind "MOUSE2" "+attack" //Attack
- bind "space" "+duck" //Secondary fire/zoom/silence
- bind "mwheeldown" "+jump" //Jump
- bind "`" "toggleconsole" //Toggle console
- bind "0" "slot10" //Slot1
- bind "1" "slot1" //Slot2
- bind "2" "slot2" //Slot3
- bind "3" "slot3" //Slot4
- bind "4" "slot4" //Slot5
- bind "5" "slot5" //Slot6
- bind "6" "slot6" //Slot7
- bind "7" "slot7" //Slot8
- bind "8" "slot8" //Slot9
- bind "9" "slot9" //Slot0
- bind "enter" "demorec"
- bind "backspace" "statuscap"
- bind "F12" "+net_graph" //Netgraph on hold
- bind "home" "exec dogdriller.cfg" //exec cfg
- //Buy
- bind "kp_plus" "buyammo1" //numpad +, buy primmary ammo
- bind "kp_enter" "buyammo2" //numpad enter, buy pistol ammo
- bind "kp_slash" "flash" //numpad /, buy flashbang
- bind "*" "hegren" //numpad *, buy nade
- bind "kp_minus" "sgren" //numpad -, buy smoke
- bind "kp_ins" "vesthelm;vest;slot0" //numpad 0, buy Kevlar
- bind "kp_del" "buy" //numpad del, buymenu
- bind "kp_end" "p228;defuser;slot1" //numpad 1, buy P228
- bind "kp_downarrow" "tmp;mac10;defuser;slot2" //numpad 2, buy machine pistol
- bind "kp_pgdn" "deagle;defuser;slot3" //numpad 3, buy Deagle
- bind "kp_leftarrow" "mp5;defuser;slot4" //numpad 4, buy MP5
- bind "kp_5" "galil;famas;defuser;slot5" //numpad 5, buy Galil/Famas
- bind "kp_rightarrow" "ak47;m4a1;defuser;slot6" //numpad 6, buy m4/ak
- bind "kp_home" "scout;defuser;slot7" //numpad 7, buy Scout
- bind "kp_uparrow" "awp;defuser;slot8" //numpad 8, buy AWP
- bind "kp_pgup" "g3sg1;sg550;defuser;slot9" //numpad 9, buy Autosniper
- bind "F1" "rebuy" //F1, rebuy previous
- //-----------------------------------
- // 04 - Mouse
- //-----------------------------------
- sensitivity "3.5" //Mouse sensitivity
- zoom_sensitivity_ratio "1" //Sensitivity ratio when zooming
- m_filter "1" //Sets mouse smoothing
- m_yaw "0.016" //Horizontal view movement sensitivity
- m_pitch "-0.028" //Vertical view movement sensitivity
- //-----------------------------------
- // 05- Net settings
- //-----------------------------------
- cl_cmdrate "70" //Maximum packets sent to the server per second.
- cl_updaterate "70 //The number of updates per second requested from the server.
- cl_cmdbackup "2" //Amount of times movement command packets are resent.
- cl_smoothtime "0.01" //Defines if prediction errors are smoothly corrected
- cl_dlmax "128" //Determines the fragment size for chunks of player decals downloaded whilst playing
- cl_allowdownload "0" //Allow downloading from servers before joining
- cl_resend "0" //Delay in seconds before the client will resend the 'connect' attempt
- rate "25000" //Server comunication command
- //-----------------------------------
- // 06 - Sound
- //-----------------------------------
- volume "0.05" //volume
- bgmvolume "0" //bgm volume
- hisound "1" //High quality sound
- suitvolume "0.250000" //Hl hev suit volume
- s_eax "0" //Enables EAX sound technology
- s_automax_distance "50" //max sound distance
- voice_enable "0" //In game voice com
- voice_recordtofile "0" //Records your voice to a file when to 1 and you talk on your microphone.
- voice_scale "0" //Disable voice com
- voice_modenable "0" //Disable voice com
- voice_scale "0.75" //Volume of other player voices
- MP3FadeTime "1.0" //Ammount of seconds a mp3 will take to fade completely
- MP3Volume "0.25" //MP3 volume level
- //-----------------------------------
- // 07 - Hud
- //-----------------------------------
- crosshair "1" //Toggle crosshair
- cl_crosshair_size "large" //Controls crosshair size
- cl_crosshair_color "50 250 50"
- cl_dynamiccrosshair "0" //Toggle Dynamic crosshair
- cl_crosshair_translucent "0" //Toggle tranulcent crosshair
- gl_spriteblend "0" //imp zoom x-hair
- hpk_maxsize "4" //Defines the maximum size of custom.hpk in your cstrike folder
- hud_centerid "1" //Centres player id's
- hud_draw "1" //Hud
- hud_saytext_internal "1" //Enables the in-game chat
- drawradar //Show radar
- cl_radartype "0" //Enables opaque radar
- cl_bob "0" //Controls weapon bob
- //-----------------------------------
- // 08 - Graphics
- //-----------------------------------
- gamma "3" //Sets the gamma value
- brightness "10" //Sets the brightness value.
- cl_corpsestay "0" //Time in seconds before dead bodies dissapear
- gl_texturemode "GL_LINEAR_MIPMAP_NEAREST" //Texture quality
- gl_affinemodels "0" //Applies opengl perspective correction hints
- gl_alphamin "0.25" //Controls how filtering of alpha-masked textures affects the appearance of edges.
- gl_clear "0" //"1" will clear the color-buffer
- gl_cull "1" //Enables opengl GL_CULL_FACE setting
- gl_dither "0" //Used to hide a lack of colour depth.
- gl_keeptjunctions "0" //If to 0 you will see cracks between some textures.
- gl_lightholes "0" //Controls whether to apply lighting to surfaces with "holes"
- gl_max_size "256" //The maximum pixel size which textures are loaded in.
- gl_palette_tex "0" //Enable/disable support for paletted textures
- gl_playermip "2" //Sets the rendering quality to the models
- gl_polyoff"0.1" //Amount of offto apply to decals on polygons
- gl_round_down "3" //When textures need to be resized they are rounded up or down depending of this.
- gl_wateramp "0" //Amplifies the water's waves
- gl_ztrick "1" //Enabling this might cause distant objects to flicker. If you want more fps, enable this.
- cl_himodels "0" //Low quality models
- cl_shadows "1" //Enable shadows
- gl_flipmatrix "0" //A fix for the crosshair 3dfx drivers for old video cards
- r_detailtextures "0" //Turn on/off the detailed textures in cobble
- gl_fog "0" //Turn On/Off the fog effect in de_inferno_cz
- cl_solid_players "0" //Toggle solid player models
- cl_weather "0" //Disable weather effects
- max_shells "0" //max bullet shells
- max_smokepuffs "0" //max smoke puffs
- fastsprites "2" //Defines quality of smokepuffs
- gunsmoke "0" //Controls smoke from guns
- viewsize "130" //Sets the size of your in-game screen in software mode
- mp_decals "50" //Controls max decals
- //-----------------------------------
- // 09 - Violence
- //-----------------------------------
- violence_agibs "1" //More blood
- violence_hgibs "1" //More blood
- violence_hblood "1" //More blood
- violence_ablood "1" //More blood
- //-----------------------------------
- // 10 - Misc Settings
- //-----------------------------------
- console "1" //Allows console
- fps_max "101" //Sets fps max (max 100)
- cl_forwardspeed "400" //Sets the speed using the forward key
- hud_fastswitch 1 //Fast weapon switch
- cl_minmodels "1" //Force player models
- setinfo "_vgui_menus" "0" //Faster team chooser
- developer "0" //Enables developer mode
- //-----------------------------------
- // 11 - Scripts
- //-----------------------------------
- //Demo Recorder
- alias statusshot "+showscores;status;wait;wait;wait;snapshot;toggleconsole;wait;wait;wait;snapshot;toggleconsole;escape"
- alias recording "statusshot;messagemode record;hudmsg1; motd_write [ Demo Recording ON! ]; hudmsg0;alias demorec recorded"
- alias recorded "hudmsg1; motd_write [ Demo Recording OFF! ];hudmsg0;statusshot;stop;alias demorec recording"
- alias statuscap "hudmsg1; motd_write [ Status Capped! ];hudmsg0;statusshot"
- alias demorec "recording"
- stop
- //Hud messages
- alias hudmsg1 "motdfile echo.txt"
- alias hudmsg0 "developer 1; motd; developer 0"
- //Usage Example:
- //"hudmsg1; motd_write hudmessage; hudmsg0"
- //Netgraph
- alias "+net_graph" "net_graph 1" //Netgraph script
- alias "-net_graph" "net_graph 0" //Netgraph script
- net_graphpos "1" //Netgraph position
- graphheight "420" //Netgraph height
- //-----------------------------------
- // 12 - ESL required commands
- //-----------------------------------
- cl_movespeedkey "0.52" //The speed at which you move when +speed is active
- cl_pitchspeed "225" //This is how fast your view loop up/look down using the commands +lookup/+lookdown
- cl_showevents "0" //Enables showing on events like weapon firing in cstrike/events
- cl_pmanstats "0" //It displays on your screen infos about particles
- cl_lc "1" //Enable lag compensation
- cl_lw "1" //Enable client side weapon firing prediction
- d_spriteskip "0" //Enables fast sprites rendering
- gl_monolights "0" //Fullbright
- gl_overbright "0" //Saturated lighting
- gl_picmip "0" //Sets the rendering quality
- gl_polyoff"0.1" //Amount of offto apply to decals on polygons
- s_show "0" //Shows on screen what sounds are played.
- s_a3d "0" //Enable A3D sound technology
- lightgamma "2.5" //Sets the in game lightgamma
- texgamma "2.0" //Sets the texture gamma amount
- net_graph "0" //It displays information about your settings
- cl_showerror "0" //Show the Prediction Errors on your screen
- //-----------------------------------
- // 13 - End
- //-----------------------------------
- echo Loaded DogDriller's CFG...
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