Advertisement
daipon0512

Untitled

Feb 16th, 2018
107
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 202.63 KB | None | 0 0
  1. VSS:
  2. Item_Information:
  3. Item_Name: "&5VSS"
  4. Item_Type: 273
  5. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■□□□□□□|&7*弾速 ■■■■■■■■■□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■■□□|&7HeadShot(+3)|&7---------------&c説明&7---------------|&7セミオートスナイパーライフル |&7反動が少なく扱いやすい。|&7----------------------------------"
  6. Melee_Mode: false
  7. Skip_Name_Check: false
  8. Remove_Unused_Tag: false
  9. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  10. Hidden_From_List: false
  11. Shooting:
  12. Disable: false
  13. Dual_Wield: false
  14. Right_Click_To_Shoot: true
  15. Cancel_Left_Click_Block_Damage: true
  16. Cancel_Right_Click_Interactions: true
  17. Delay_Between_Shots: 10
  18. Recoil_Amount: 3
  19. Projectile_Amount: 1
  20. Projectile_Type: snowball
  21. Remove_Arrows_On_Impact: false
  22. Remove_Bullet_Drop: false
  23. Removal_Or_Drag_Delay: false
  24. Projectile_Speed: 90
  25. Projectile_Damage: 8
  26. Projectile_Flames: false
  27. Projectile_Incendiary:
  28. Enable: false
  29. Duration: 0
  30. Bullet_Spread: 3
  31. Reset_Fall_Distance: true
  32. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  33. Sneak:
  34. Enable: true
  35. No_Recoil: false
  36. Bullet_Spread: 0.8
  37. Sneak_Before_Shooting: false
  38. Burstfire:
  39. Enable: false
  40. Shots_Per_Burst: 1
  41. Delay_Between_Shots_In_Burst: 10
  42. Ammo:
  43. Enable: true
  44. Ammo_Item_ID: 371
  45. Take_Ammo_Per_Shot: true
  46. Ammo_Name_Check: "&eAmmo"
  47. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  48. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  49. Reload:
  50. Enable: true
  51. Reload_Amount: 8
  52. Reload_With_Mouse: false
  53. Starting_Amount: 8
  54. Reload_Bullets_Individually: false
  55. Take_Ammo_On_Reload: false
  56. Take_Ammo_As_Magazine: false
  57. Reload_Duration: 180
  58. Reload_Shoot_Delay: 20
  59. Destroy_When_Empty: false
  60. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  61. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  62. Scope:
  63. Enable: true
  64. Night_Vision: true
  65. Zoom_Amount: 8
  66. Zoom_Bullet_Spread: 0.1
  67. Zoom_Before_Shooting: false
  68. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  69. Custom_Death_Message:
  70. Normal: "&9<shooter>&r &6>>> &5[VSS] &6>>> &r&2<victim> "
  71. Headshot:
  72. Enable: true
  73. Bonus_Damage: 3
  74. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  75. Abilities:
  76. Reset_Hit_Cooldown: true
  77. No_Vertical_Recoil: true
  78. Knockback: 2
  79. Hit_Events:
  80. Enable: true
  81. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  82. Extras:
  83. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  84.  
  85. KNIFE:
  86. Item_Information:
  87. Item_Name: "&8Survival Knife"
  88. Item_Type: 267
  89. Item_Lore: "&7Type:Knife|&7*攻撃力 ■■□□□□□□□□|&7*装填時間 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7無いよりはマシ?なんかしょぼい近接武器 |&7弾がなくなったらこれに頼るしかない...|&7----------------------------------"
  90. Melee_Mode: false
  91. Skip_Name_Check: false
  92. Remove_Unused_Tag: false
  93. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  94. Hidden_From_List: false
  95. Shooting:
  96. Disable: false
  97. Dual_Wield: false
  98. Right_Click_To_Shoot: false
  99. Cancel_Left_Click_Block_Damage: true
  100. Cancel_Right_Click_Interactions: true
  101. Delay_Between_Shots: 30
  102. Recoil_Amount: 0
  103. Projectile_Amount: 1
  104. Projectile_Type: snowball
  105. Remove_Arrows_On_Impact: false
  106. Remove_Bullet_Drop: false
  107. Removal_Or_Drag_Delay: 2-true
  108. Projectile_Speed: 30
  109. Projectile_Damage: 5
  110. Projectile_Flames: false
  111. Projectile_Incendiary:
  112. Enable: false
  113. Duration: 0
  114. Bullet_Spread: 0
  115. Reset_Fall_Distance: true
  116. Sounds_Shoot: ENTITY_PLAYER_ATTACK_SWEEP-1-1-0
  117. Sneak:
  118. Enable: true
  119. No_Recoil: true
  120. Bullet_Spread: 0
  121. Sneak_Before_Shooting: false
  122. Burstfire:
  123. Enable: false
  124. Shots_Per_Burst: 1
  125. Delay_Between_Shots_In_Burst: 10
  126. Ammo:
  127. Enable: false
  128. Ammo_Item_ID: 371
  129. Take_Ammo_Per_Shot: true
  130. Ammo_Name_Check: "&eAmmo"
  131. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  132. Reload:
  133. Enable: true
  134. Reload_Amount: 1
  135. Reload_With_Mouse: false
  136. Starting_Amount: 1
  137. Reload_Bullets_Individually: false
  138. Take_Ammo_On_Reload: false
  139. Take_Ammo_As_Magazine: false
  140. Reload_Duration: 20
  141. Reload_Shoot_Delay: 0
  142. Destroy_When_Empty: false
  143. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  144. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  145. Scope:
  146. Enable: false
  147. Night_Vision: true
  148. Zoom_Amount: 8
  149. Zoom_Bullet_Spread: 0
  150. Zoom_Before_Shooting: false
  151. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  152. Custom_Death_Message:
  153. Normal: "&9<shooter> &6>>> &8[Survial Knife] &6>>> &r&2<victim> "
  154. Headshot:
  155. Enable: false
  156. Bonus_Damage: 2
  157. Message_Shooter: "&3HeadShot!"
  158. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  159. Extras:
  160. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  161.  
  162. BARRET:
  163. Item_Information:
  164. Item_Name: "&7Barret-M82A1"
  165. Item_Type: 278
  166. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■□□□□□□□□|&7*命中率 ■■■■□□□□□□|&7HeadShot(+5)|&7---------------&c説明&7---------------|&7セミオートスナイパーライフル |&7威力が高いが反動と命中率が難点。|&7----------------------------------"
  167. Melee_Mode: false
  168. Skip_Name_Check: false
  169. Remove_Unused_Tag: false
  170. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  171. Hidden_From_List: false
  172. Shooting:
  173. Disable: false
  174. Dual_Wield: false
  175. Right_Click_To_Shoot: true
  176. Cancel_Left_Click_Block_Damage: true
  177. Cancel_Right_Click_Interactions: true
  178. Delay_Between_Shots: 50
  179. Recoil_Amount: 5
  180. Projectile_Amount: 1
  181. Projectile_Type: snowball
  182. Remove_Arrows_On_Impact: false
  183. Remove_Bullet_Drop: false
  184. Removal_Or_Drag_Delay: false
  185. Projectile_Speed: 80
  186. Projectile_Damage: 12
  187. Projectile_Flames: false
  188. Projectile_Incendiary:
  189. Enable: false
  190. Duration: 0
  191. Bullet_Spread: 3
  192. Reset_Fall_Distance: true
  193. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  194. Sneak:
  195. Enable: true
  196. No_Recoil: false
  197. Bullet_Spread: 2
  198. Sneak_Before_Shooting: false
  199. Burstfire:
  200. Enable: false
  201. Shots_Per_Burst: 1
  202. Delay_Between_Shots_In_Burst: 10
  203. Ammo:
  204. Enable: true
  205. Ammo_Item_ID: 371
  206. Take_Ammo_Per_Shot: true
  207. Ammo_Name_Check: "&eAmmo"
  208. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  209. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  210. Reload:
  211. Enable: true
  212. Reload_Amount: 5
  213. Reload_With_Mouse: false
  214. Starting_Amount: 5
  215. Reload_Bullets_Individually: false
  216. Take_Ammo_On_Reload: false
  217. Take_Ammo_As_Magazine: false
  218. Reload_Duration: 220
  219. Reload_Shoot_Delay: 30
  220. Destroy_When_Empty: false
  221. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  222. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  223. Scope:
  224. Enable: true
  225. Night_Vision: true
  226. Zoom_Amount: 8
  227. Zoom_Bullet_Spread: 0.22
  228. Zoom_Before_Shooting: false
  229. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  230. Custom_Death_Message:
  231. Normal: "&9<shooter>&r &6>>> &5[Barret-M82A1] &6>>> &r&2<victim>"
  232. Headshot:
  233. Enable: true
  234. Bonus_Damage: 4
  235. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  236. Abilities:
  237. Reset_Hit_Cooldown: true
  238. No_Vertical_Recoil: true
  239. Knockback: 4
  240. Hit_Events:
  241. Enable: true
  242. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  243. Extras:
  244. Run_Console_Command: "scoreboard players add <shooter> hoge 12"
  245.  
  246.  
  247. M1911:
  248. Item_Information:
  249. Item_Name: "&6M1911"
  250. Item_Type: 292
  251. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■□□□□□□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7安定した性能のハンドガン |&7威力は低いが精度が高い。|&7----------------------------------"
  252. Melee_Mode: false
  253. Skip_Name_Check: false
  254. Remove_Unused_Tag: false
  255. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  256. Hidden_From_List: false
  257. Shooting:
  258. Disable: false
  259. Dual_Wield: false
  260. Right_Click_To_Shoot: true
  261. Cancel_Left_Click_Block_Damage: true
  262. Cancel_Right_Click_Interactions: true
  263. Delay_Between_Shots: 7
  264. Recoil_Amount: 0
  265. Projectile_Amount: 1
  266. Projectile_Type: snowball
  267. Remove_Arrows_On_Impact: false
  268. Remove_Bullet_Drop: false
  269. Removal_Or_Drag_Delay: false
  270. Projectile_Speed: 40
  271. Projectile_Damage: 3
  272. Projectile_Flames: false
  273. Projectile_Incendiary:
  274. Enable: false
  275. Duration: 0
  276. Bullet_Spread: 0.4
  277. Reset_Fall_Distance: true
  278. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  279. Sneak:
  280. Enable: true
  281. No_Recoil: true
  282. Bullet_Spread: 0.1
  283. Sneak_Before_Shooting: false
  284. Burstfire:
  285. Enable:
  286. Shots_Per_Burst: 1
  287. Delay_Between_Shots_In_Burst: 10
  288. Ammo:
  289. Enable: true
  290. Ammo_Item_ID: 371
  291. Take_Ammo_Per_Shot: true
  292. Ammo_Name_Check: "&eAmmo"
  293. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  294. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  295. Firearm_Action:
  296. Type: slide
  297. Reload:
  298. Enable: true
  299. Reload_Amount: 8
  300. Reload_With_Mouse: false
  301. Starting_Amount: 8
  302. Reload_Bullets_Individually: false
  303. Take_Ammo_On_Reload: false
  304. Take_Ammo_As_Magazine: false
  305. Reload_Duration: 60
  306. Reload_Shoot_Delay: 10
  307. Destroy_When_Empty: false
  308. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  309. Sounds_Reloading: ENTITY_FIREWORK_BLAST_FAR-1-2-4,ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  310. Scope:
  311. Enable: false
  312. Night_Vision: true
  313. Zoom_Amount: 8
  314. Zoom_Bullet_Spread: 0
  315. Zoom_Before_Shooting: false
  316. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  317. Custom_Death_Message:
  318. Normal: "&9<shooter>&r &6>>> &6[M1911] &6>>> &r&2<victim>"
  319. Headshot:
  320. Enable: false
  321. Bonus_Damage: 1
  322. Message_Shooter: "&3HeadShot!"
  323. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  324. Abilities:
  325. Reset_Hit_Cooldown: true
  326. No_Vertical_Recoil: true
  327. Knockback: 0
  328. Hit_Events:
  329. Enable: true
  330. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  331. Extras:
  332. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  333.  
  334. MAC:
  335. Item_Information:
  336. Item_Name: "&3MAC-10"
  337. Item_Type: 284
  338. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■□□□□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■■■■■■■■□□|&7*命中率 ■■■■□□□□□□|&7---------------&c説明&7---------------|&7かなり小型な軽機関銃 |&7連射が速いため残弾数に注意。|&7----------------------------------"
  339. Melee_Mode: false
  340. Skip_Name_Check: false
  341. Remove_Unused_Tag: false
  342. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  343. Hidden_From_List: false
  344. Shooting:
  345. Disable: false
  346. Dual_Wield: false
  347. Right_Click_To_Shoot: true
  348. Cancel_Left_Click_Block_Damage: true
  349. Cancel_Right_Click_Interactions: true
  350. Recoil_Amount: 1
  351. Projectile_Amount: 1
  352. Projectile_Type: snowball
  353. Remove_Arrows_On_Impact: false
  354. Remove_Bullet_Drop: false
  355. Removal_Or_Drag_Delay: false
  356. Projectile_Speed: 70
  357. Projectile_Damage: 3
  358. Projectile_Flames: false
  359. Projectile_Incendiary:
  360. Enable: false
  361. Duration: 0
  362. Bullet_Spread: 1.1
  363. Reset_Fall_Distance: true
  364. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  365. Fully_Automatic:
  366. Enable: true
  367. Fire_Rate: 8
  368. Sneak:
  369. Enable: true
  370. No_Recoil: true
  371. Bullet_Spread: 0.45
  372. Sneak_Before_Shooting: false
  373. Burstfire:
  374. Enable: false
  375. Shots_Per_Burst: 1
  376. Delay_Between_Shots_In_Burst: 10
  377. Ammo:
  378. Enable: true
  379. Ammo_Item_ID: 371
  380. Take_Ammo_Per_Shot: true
  381. Ammo_Name_Check: "&eAmmo"
  382. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  383. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  384. Reload:
  385. Enable: true
  386. Reload_Amount: 32
  387. Reload_With_Mouse: false
  388. Starting_Amount: 32
  389. Reload_Bullets_Individually: false
  390. Take_Ammo_On_Reload: false
  391. Take_Ammo_As_Magazine: false
  392. Reload_Duration: 100
  393. Reload_Shoot_Delay: 10
  394. Destroy_When_Empty: false
  395. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  396. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  397. Scope:
  398. Enable: false
  399. Night_Vision: true
  400. Zoom_Amount: 8
  401. Zoom_Bullet_Spread: 0
  402. Zoom_Before_Shooting: false
  403. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  404. Custom_Death_Message:
  405. Normal: "&9<shooter>&r &6>>> &3[MAC-10] &6>>> &r&2<victim> "
  406. Headshot:
  407. Enable: true
  408. Bonus_Damage: 1
  409. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  410. Abilities:
  411. Reset_Hit_Cooldown: true
  412. No_Vertical_Recoil: true
  413. Knockback: 0
  414. Hit_Events:
  415. Enable: true
  416. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  417. Extras:
  418. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  419.  
  420. M16:
  421. Item_Information:
  422. Item_Name: "&9M16"
  423. Item_Type: 271
  424. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&73点バーストアサルトライフル |&7反動が少なく安定性が高い。|&7----------------------------------"
  425. Melee_Mode: false
  426. Skip_Name_Check: false
  427. Remove_Unused_Tag: false
  428. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  429. Hidden_From_List: false
  430. Shooting:
  431. Disable: false
  432. Dual_Wield: false
  433. Right_Click_To_Shoot: true
  434. Cancel_Left_Click_Block_Damage: true
  435. Cancel_Right_Click_Interactions: true
  436. Delay_Between_Shots: 20
  437. Recoil_Amount: 1
  438. Projectile_Amount: 1
  439. Projectile_Type: snowball
  440. Remove_Arrows_On_Impact: false
  441. Remove_Bullet_Drop: false
  442. Removal_Or_Drag_Delay: false
  443. Projectile_Speed: 47
  444. Projectile_Damage: 3
  445. Projectile_Flames: false
  446. Projectile_Incendiary:
  447. Enable: false
  448. Duration: 0
  449. Bullet_Spread: 0.7
  450. Reset_Fall_Distance: true
  451. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  452. Fully_Automatic:
  453. Enable: false
  454. Fire_Rate: 6
  455. Sneak:
  456. Enable: true
  457. No_Recoil: true
  458. Bullet_Spread: 0.2
  459. Sneak_Before_Shooting: false
  460. Burstfire:
  461. Enable: true
  462. Shots_Per_Burst: 3
  463. Delay_Between_Shots_In_Burst: 2
  464. Ammo:
  465. Enable: true
  466. Ammo_Item_ID: 371
  467. Take_Ammo_Per_Shot: true
  468. Ammo_Name_Check: "&eAmmo"
  469. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  470. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  471. Reload:
  472. Enable: true
  473. Reload_Amount: 30
  474. Reload_With_Mouse: false
  475. Starting_Amount: 30
  476. Reload_Bullets_Individually: false
  477. Take_Ammo_On_Reload: false
  478. Take_Ammo_As_Magazine: false
  479. Reload_Duration: 120
  480. Reload_Shoot_Delay: 10
  481. Destroy_When_Empty: false
  482. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  483. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  484. Scope:
  485. Enable: false
  486. Night_Vision: true
  487. Zoom_Amount: 8
  488. Zoom_Bullet_Spread: 0
  489. Zoom_Before_Shooting: false
  490. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  491. Custom_Death_Message:
  492. Normal: "&9<shooter>&r &6>>> &3[M16] &6>>> &r&2<victim> "
  493. Headshot:
  494. Enable: false
  495. Bonus_Damage: 2
  496. Message_Shooter: "&3HeadShot!"
  497. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  498. Abilities:
  499. Reset_Hit_Cooldown: true
  500. No_Vertical_Recoil: true
  501. Knockback: 0
  502. Hit_Events:
  503. Enable: true
  504. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  505. Extras:
  506. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  507.  
  508. MP5:
  509. Item_Information:
  510. Item_Name: "&3MP5"
  511. Item_Type: 277
  512. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■■■□□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■■■■■□□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7某HK社により開発された軽機関銃 |&7精度と連射速度に優れている。|&7----------------------------------"
  513. Melee_Mode: false
  514. Skip_Name_Check: false
  515. Remove_Unused_Tag: false
  516. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  517. Hidden_From_List: false
  518. Shooting:
  519. Disable: false
  520. Dual_Wield: false
  521. Right_Click_To_Shoot: true
  522. Cancel_Left_Click_Block_Damage: true
  523. Cancel_Right_Click_Interactions: true
  524. Recoil_Amount: 1
  525. Projectile_Amount: 1
  526. Projectile_Type: snowball
  527. Remove_Arrows_On_Impact: false
  528. Remove_Bullet_Drop: false
  529. Removal_Or_Drag_Delay: false
  530. Projectile_Speed: 60
  531. Projectile_Damage: 3
  532. Projectile_Flames: false
  533. Projectile_Incendiary:
  534. Enable: false
  535. Duration: 0
  536. Bullet_Spread: 0.8
  537. Reset_Fall_Distance: true
  538. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  539. Fully_Automatic:
  540. Enable: true
  541. Fire_Rate: 4
  542. Sneak:
  543. Enable: true
  544. No_Recoil: true
  545. Bullet_Spread: 0.35
  546. Sneak_Before_Shooting: false
  547. Burstfire:
  548. Enable: false
  549. Shots_Per_Burst: 1
  550. Delay_Between_Shots_In_Burst: 10
  551. Ammo:
  552. Enable: true
  553. Ammo_Item_ID: 371
  554. Take_Ammo_Per_Shot: true
  555. Ammo_Name_Check: "&eAmmo"
  556. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  557. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  558. Reload:
  559. Enable: true
  560. Reload_Amount: 30
  561. Reload_With_Mouse: false
  562. Starting_Amount: 30
  563. Reload_Bullets_Individually: false
  564. Take_Ammo_On_Reload: false
  565. Take_Ammo_As_Magazine: false
  566. Reload_Duration: 100
  567. Reload_Shoot_Delay: 10
  568. Destroy_When_Empty: false
  569. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  570. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  571. Scope:
  572. Enable: false
  573. Night_Vision: true
  574. Zoom_Amount: 8
  575. Zoom_Bullet_Spread: 0
  576. Zoom_Before_Shooting: false
  577. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  578. Custom_Death_Message:
  579. Normal: "&9<shooter>&r &6>>> &3[MP5] &6>>> &r&2<victim> "
  580. Headshot:
  581. Enable: false
  582. Bonus_Damage: 2
  583. Message_Shooter: "&3HeadShot!"
  584. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  585. Abilities:
  586. Reset_Hit_Cooldown: true
  587. No_Vertical_Recoil: true
  588. Knockback: 0
  589. Hit_Events:
  590. Enable: true
  591. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  592. Extras:
  593. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  594.  
  595. DESERT:
  596. Item_Information:
  597. Item_Name: "&6Desert Eagle"
  598. Item_Type: 294
  599. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■□□□□□□|&7*弾速 ■■■□□□□□□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■□□□□□□|&7---------------&c説明&7---------------|&7大口径マグナム自動拳銃 |&7威力は高いが精度と反動が難。|&7----------------------------------"
  600. Melee_Mode: false
  601. Skip_Name_Check: false
  602. Remove_Unused_Tag: false
  603. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  604. Hidden_From_List: false
  605. Shooting:
  606. Disable: false
  607. Dual_Wield: false
  608. Right_Click_To_Shoot: true
  609. Cancel_Left_Click_Block_Damage: true
  610. Cancel_Right_Click_Interactions: true
  611. Delay_Between_Shots: 8
  612. Recoil_Amount: 2
  613. Projectile_Amount: 1
  614. Projectile_Type: snowball
  615. Remove_Arrows_On_Impact: false
  616. Remove_Bullet_Drop: false
  617. Removal_Or_Drag_Delay: false
  618. Projectile_Speed: 30
  619. Projectile_Damage: 5
  620. Projectile_Flames: false
  621. Projectile_Incendiary:
  622. Enable: false
  623. Duration: 0
  624. Bullet_Spread: 1.0
  625. Reset_Fall_Distance: true
  626. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  627. Sneak:
  628. Enable: true
  629. No_Recoil: false
  630. Bullet_Spread: 0.45
  631. Sneak_Before_Shooting: false
  632. Burstfire:
  633. Enable: false
  634. Shots_Per_Burst: 1
  635. Delay_Between_Shots_In_Burst: 10
  636. Ammo:
  637. Enable: true
  638. Ammo_Item_ID: 371
  639. Take_Ammo_Per_Shot: true
  640. Ammo_Name_Check: "&eAmmo"
  641. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  642. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  643. Firearm_Action:
  644. Type: slide
  645. Reload:
  646. Enable: true
  647. Reload_Amount: 7
  648. Reload_With_Mouse: false
  649. Starting_Amount: 7
  650. Reload_Bullets_Individually: false
  651. Take_Ammo_On_Reload: false
  652. Take_Ammo_As_Magazine: false
  653. Reload_Duration: 80
  654. Reload_Shoot_Delay: 10
  655. Destroy_When_Empty: false
  656. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  657. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  658. Scope:
  659. Enable: false
  660. Night_Vision: true
  661. Zoom_Amount: 8
  662. Zoom_Bullet_Spread: 0
  663. Zoom_Before_Shooting: false
  664. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  665. Custom_Death_Message:
  666. Normal: "&9<shooter>&r &6>>> &6[Desert Eagle] &6>>> &r&2<victim>"
  667. Headshot:
  668. Enable: false
  669. Bonus_Damage: 1
  670. Message_Shooter: "&3HeadShot!"
  671. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  672. Abilities:
  673. Reset_Hit_Cooldown: true
  674. No_Vertical_Recoil: true
  675. Knockback: 1
  676. Hit_Events:
  677. Enable: true
  678. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  679. Extras:
  680. Run_Console_Command: "scoreboard players add <shooter> hoge 5"
  681.  
  682. SPAS:
  683. Item_Information:
  684. Item_Name: "&cSPAS-15"
  685. Item_Type: 274
  686. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7セミオートショットガン |&7一括リロード可能で威力が高い。|&7----------------------------------"
  687. Melee_Mode: false
  688. Skip_Name_Check: false
  689. Remove_Unused_Tag: false
  690. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  691. Hidden_From_List: false
  692. Shooting:
  693. Disable: false
  694. Dual_Wield: false
  695. Right_Click_To_Shoot: true
  696. Cancel_Left_Click_Block_Damage: true
  697. Cancel_Right_Click_Interactions: true
  698. Delay_Between_Shots: 10
  699. Recoil_Amount: 2
  700. Projectile_Amount: 7
  701. Projectile_Type: snowball
  702. Remove_Arrows_On_Impact: false
  703. Remove_Bullet_Drop: false
  704. Removal_Or_Drag_Delay: 7-true
  705. Projectile_Speed: 35
  706. Projectile_Damage: 3
  707. Projectile_Flames: false
  708. Projectile_Incendiary:
  709. Enable: false
  710. Duration: 0
  711. Bullet_Spread: 1.5
  712. Reset_Fall_Distance: true
  713. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  714. Sneak:
  715. Enable: true
  716. No_Recoil: false
  717. Bullet_Spread: 1.1
  718. Sneak_Before_Shooting: false
  719. Burstfire:
  720. Enable: false
  721. Shots_Per_Burst: 1
  722. Delay_Between_Shots_In_Burst: 10
  723. Ammo:
  724. Enable: true
  725. Ammo_Item_ID: 371
  726. Take_Ammo_Per_Shot: true
  727. Ammo_Name_Check: "&eAmmo"
  728. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  729. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  730. Firearm_Action:
  731. Type: slide
  732. Reload:
  733. Enable: true
  734. Reload_Amount: 6
  735. Reload_With_Mouse: false
  736. Starting_Amount: 6
  737. Reload_Bullets_Individually: false
  738. Take_Ammo_On_Reload: false
  739. Take_Ammo_As_Magazine: false
  740. Reload_Duration: 120
  741. Reload_Shoot_Delay: 10
  742. Destroy_When_Empty: false
  743. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  744. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  745. Scope:
  746. Enable: false
  747. Night_Vision: true
  748. Zoom_Amount: 8
  749. Zoom_Bullet_Spread: 0
  750. Zoom_Before_Shooting: false
  751. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  752. Custom_Death_Message:
  753. Normal: "&9<shooter>&r &6>>> &4[SPAS-15] &6>>> &r&2<victim>"
  754. Headshot:
  755. Enable: false
  756. Bonus_Damage: 1
  757. Message_Shooter: "&3HeadShot!"
  758. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  759. Abilities:
  760. Reset_Hit_Cooldown: true
  761. No_Vertical_Recoil: true
  762. Knockback: 0
  763. Hit_Events:
  764. Enable: true
  765. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  766. Extras:
  767. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  768.  
  769. STRIKER:
  770. Item_Information:
  771. Item_Name: "&cStriker-12"
  772. Item_Type: 256
  773. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■□□□□□□□|&7*連射速度 ■■■■■□□□□□|&7*命中率 ■■■■□□□□□□|&7---------------&c説明&7---------------|&7回転式弾倉を用いたショットガン |&7連射が速く制圧射撃に優れる。|&7----------------------------------"
  774. Melee_Mode: false
  775. Skip_Name_Check: false
  776. Remove_Unused_Tag: false
  777. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  778. Hidden_From_List: false
  779. Shooting:
  780. Disable: false
  781. Dual_Wield: false
  782. Right_Click_To_Shoot: true
  783. Cancel_Left_Click_Block_Damage: true
  784. Cancel_Right_Click_Interactions: true
  785. Delay_Between_Shots: 5
  786. Recoil_Amount: 1
  787. Projectile_Amount: 6
  788. Projectile_Type: snowball
  789. Remove_Arrows_On_Impact: false
  790. Remove_Bullet_Drop: false
  791. Removal_Or_Drag_Delay: 6-true
  792. Projectile_Speed: 30
  793. Projectile_Damage: 2
  794. Projectile_Flames: false
  795. Projectile_Incendiary:
  796. Enable: false
  797. Duration: 0
  798. Bullet_Spread: 1.6
  799. Reset_Fall_Distance: true
  800. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  801. Sneak:
  802. Enable: true
  803. No_Recoil: false
  804. Bullet_Spread: 1.4
  805. Sneak_Before_Shooting: false
  806. Burstfire:
  807. Enable: false
  808. Shots_Per_Burst: 1
  809. Delay_Between_Shots_In_Burst: 10
  810. Ammo:
  811. Enable: true
  812. Ammo_Item_ID: 371
  813. Take_Ammo_Per_Shot: true
  814. Ammo_Name_Check: "&eAmmo"
  815. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  816. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  817. Firearm_Action:
  818. Type: slide
  819. Reload:
  820. Enable: true
  821. Reload_Amount: 12
  822. Reload_With_Mouse: false
  823. Starting_Amount: 12
  824. Reload_Bullets_Individually: true
  825. Take_Ammo_On_Reload: false
  826. Take_Ammo_As_Magazine: false
  827. Reload_Duration: 15
  828. Reload_Shoot_Delay: 10
  829. Destroy_When_Empty: false
  830. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  831. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  832. Scope:
  833. Enable: false
  834. Night_Vision: true
  835. Zoom_Amount: 8
  836. Zoom_Bullet_Spread: 0
  837. Zoom_Before_Shooting: false
  838. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  839. Custom_Death_Message:
  840. Normal: "&9<shooter>&r &6>>> &c[Striker12] &6>>> &r&2<victim>"
  841. Headshot:
  842. Enable: false
  843. Bonus_Damage: 1
  844. Message_Shooter: "&3HeadShot!"
  845. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  846. Abilities:
  847. Reset_Hit_Cooldown: true
  848. No_Vertical_Recoil: true
  849. Knockback: 0
  850. Hit_Events:
  851. Enable: true
  852. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  853. Extras:
  854. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  855.  
  856. MG3:
  857. Item_Information:
  858. Item_Name: "&aMG3"
  859. Item_Type: 293
  860. Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■□□□□□□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&7弾数に優れる機関銃 |&7持ち前の段数で相手を寄せ付けない。|&7----------------------------------"
  861. Melee_Mode: false
  862. Skip_Name_Check: false
  863. Remove_Unused_Tag: false
  864. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  865. Hidden_From_List: false
  866. Shooting:
  867. Disable: false
  868. Dual_Wield: false
  869. Right_Click_To_Shoot: true
  870. Cancel_Left_Click_Block_Damage: true
  871. Cancel_Right_Click_Interactions: true
  872. Recoil_Amount: 1
  873. Projectile_Amount: 1
  874. Projectile_Type: snowball
  875. Remove_Arrows_On_Impact: false
  876. Remove_Bullet_Drop: false
  877. Removal_Or_Drag_Delay: false
  878. Projectile_Speed: 40
  879. Projectile_Damage: 3
  880. Projectile_Flames: false
  881. Projectile_Incendiary:
  882. Enable: false
  883. Duration: 0
  884. Bullet_Spread: 1.2
  885. Reset_Fall_Distance: true
  886. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  887. Sneak:
  888. Enable: true
  889. No_Recoil: false
  890. Bullet_Spread: 0.4
  891. Sneak_Before_Shooting: false
  892. Fully_Automatic:
  893. Enable: true
  894. Fire_Rate: 1
  895. Burstfire:
  896. Enable: false
  897. Shots_Per_Burst: 1
  898. Delay_Between_Shots_In_Burst: 10
  899. Ammo:
  900. Enable: true
  901. Ammo_Item_ID: 371
  902. Take_Ammo_Per_Shot: true
  903. Ammo_Name_Check: "&eAmmo"
  904. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  905. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  906. Firearm_Action:
  907. Type: slide
  908. Reload:
  909. Enable: true
  910. Reload_Amount: 120
  911. Reload_With_Mouse: false
  912. Starting_Amount: 120
  913. Reload_Bullets_Individually: true
  914. Take_Ammo_On_Reload: false
  915. Take_Ammo_As_Magazine: false
  916. Reload_Duration: 300
  917. Reload_Shoot_Delay: 10
  918. Destroy_When_Empty: false
  919. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  920. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  921. Scope:
  922. Enable: false
  923. Night_Vision: true
  924. Zoom_Amount: 8
  925. Zoom_Bullet_Spread: 0
  926. Zoom_Before_Shooting: false
  927. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  928. Custom_Death_Message:
  929. Normal: "&9<shooter>&r &6>>> &a[MG3] &6>>> &r&2<victim>"
  930. Headshot:
  931. Enable: false
  932. Bonus_Damage: 1
  933. Message_Shooter: "&3HeadShot!"
  934. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  935. Abilities:
  936. Reset_Hit_Cooldown: true
  937. No_Vertical_Recoil: true
  938. Knockback: 0
  939. Hit_Events:
  940. Enable: true
  941. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  942. Extras:
  943. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  944.  
  945. WA2000:
  946. Item_Information:
  947. Item_Name: "&6WA2000"
  948. Item_Type: 285
  949. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■□□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■■□□|&7HeadShot(+5)|&7---------------&c説明&7---------------|&7セミオートスナイパーライフル |&7安定したダメージを敵に与える。|&7----------------------------------"
  950. Melee_Mode: false
  951. Skip_Name_Check: false
  952. Remove_Unused_Tag: false
  953. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  954. Hidden_From_List: false
  955. Shooting:
  956. Disable: false
  957. Dual_Wield: false
  958. Right_Click_To_Shoot: true
  959. Cancel_Left_Click_Block_Damage: true
  960. Cancel_Right_Click_Interactions: true
  961. Delay_Between_Shots: 40
  962. Recoil_Amount: 4
  963. Projectile_Amount: 1
  964. Projectile_Type: snowball
  965. Remove_Arrows_On_Impact: false
  966. Remove_Bullet_Drop: false
  967. Removal_Or_Drag_Delay: false
  968. Projectile_Speed: 80
  969. Projectile_Damage: 11
  970. Projectile_Flames: false
  971. Projectile_Incendiary:
  972. Enable: false
  973. Duration: 0
  974. Bullet_Spread: 3
  975. Reset_Fall_Distance: true
  976. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  977. Sneak:
  978. Enable: true
  979. No_Recoil: false
  980. Bullet_Spread: 2
  981. Sneak_Before_Shooting: false
  982. Burstfire:
  983. Enable: false
  984. Shots_Per_Burst: 1
  985. Delay_Between_Shots_In_Burst: 10
  986. Ammo:
  987. Enable: true
  988. Ammo_Item_ID: 371
  989. Take_Ammo_Per_Shot: true
  990. Ammo_Name_Check: "&eAmmo"
  991. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  992. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  993. Reload:
  994. Enable: true
  995. Reload_Amount: 6
  996. Reload_With_Mouse: false
  997. Starting_Amount: 6
  998. Reload_Bullets_Individually: false
  999. Take_Ammo_On_Reload: false
  1000. Take_Ammo_As_Magazine: false
  1001. Reload_Duration: 180
  1002. Reload_Shoot_Delay: 30
  1003. Destroy_When_Empty: false
  1004. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1005. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1006. Scope:
  1007. Enable: true
  1008. Night_Vision: true
  1009. Zoom_Amount: 10
  1010. Zoom_Bullet_Spread: 0.2
  1011. Zoom_Before_Shooting: false
  1012. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1013. Custom_Death_Message:
  1014. Normal: "&9<shooter>&r &6>>> &6[WA2000] &6>>> &r&2<victim>"
  1015. Headshot:
  1016. Enable: true
  1017. Bonus_Damage: 5
  1018. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1019. Abilities:
  1020. Reset_Hit_Cooldown: true
  1021. No_Vertical_Recoil: true
  1022. Knockback: 4
  1023. Hit_Events:
  1024. Enable: true
  1025. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1026. Extras:
  1027. Run_Console_Command: "scoreboard players add <shooter> hoge 10"
  1028.  
  1029. MK5:
  1030. Item_Information:
  1031. Item_Name: "&9MK5"
  1032. Item_Type: 291
  1033. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■■■□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&73点バーストピストル |&7バースト間隔が短く扱いやすい。|&7----------------------------------"
  1034. Melee_Mode: false
  1035. Skip_Name_Check: false
  1036. Remove_Unused_Tag: false
  1037. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1038. Hidden_From_List: false
  1039. Shooting:
  1040. Disable: false
  1041. Dual_Wield: false
  1042. Right_Click_To_Shoot: true
  1043. Cancel_Left_Click_Block_Damage: true
  1044. Cancel_Right_Click_Interactions: true
  1045. Delay_Between_Shots: 10
  1046. Recoil_Amount: 1
  1047. Projectile_Amount: 1
  1048. Projectile_Type: snowball
  1049. Remove_Arrows_On_Impact: false
  1050. Remove_Bullet_Drop: false
  1051. Removal_Or_Drag_Delay: false
  1052. Projectile_Speed: 40
  1053. Projectile_Damage: 2
  1054. Projectile_Flames: false
  1055. Projectile_Incendiary:
  1056. Enable: false
  1057. Duration: 0
  1058. Bullet_Spread: 0.8
  1059. Reset_Fall_Distance: true
  1060. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1061. Fully_Automatic:
  1062. Enable: false
  1063. Fire_Rate: 6
  1064. Sneak:
  1065. Enable: true
  1066. No_Recoil: false
  1067. Bullet_Spread: 0.2
  1068. Sneak_Before_Shooting: false
  1069. Burstfire:
  1070. Enable: true
  1071. Shots_Per_Burst: 3
  1072. Delay_Between_Shots_In_Burst: 2
  1073. Ammo:
  1074. Enable: true
  1075. Ammo_Item_ID: 371
  1076. Take_Ammo_Per_Shot: true
  1077. Ammo_Name_Check: "&eAmmo"
  1078. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1079. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1080. Reload:
  1081. Enable: true
  1082. Reload_Amount: 15
  1083. Reload_With_Mouse: false
  1084. Starting_Amount: 15
  1085. Reload_Bullets_Individually: false
  1086. Take_Ammo_On_Reload: false
  1087. Take_Ammo_As_Magazine: false
  1088. Reload_Duration: 80
  1089. Reload_Shoot_Delay: 10
  1090. Destroy_When_Empty: false
  1091. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1092. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1093. Scope:
  1094. Enable: false
  1095. Night_Vision: true
  1096. Zoom_Amount: 8
  1097. Zoom_Bullet_Spread: 0
  1098. Zoom_Before_Shooting: false
  1099. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1100. Custom_Death_Message:
  1101. Normal: "&9<shooter>&r &6>>> &3[MK5] &6>>> &r&2<victim> "
  1102. Headshot:
  1103. Enable: false
  1104. Bonus_Damage: 2
  1105. Message_Shooter: "&3HeadShot!"
  1106. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1107. Abilities:
  1108. Reset_Hit_Cooldown: true
  1109. No_Vertical_Recoil: true
  1110. Knockback: 0
  1111. Hit_Events:
  1112. Enable: true
  1113. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1114. Extras:
  1115. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  1116.  
  1117. AK:
  1118. Item_Information:
  1119. Item_Name: "&6AK-47"
  1120. Item_Type: 284
  1121. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■□□□□□□|&7---------------&c説明&7---------------|&7とても平凡なライフル |&7安定の威力・連射速度を誇る。|&7----------------------------------"
  1122. Melee_Mode: false
  1123. Skip_Name_Check: false
  1124. Remove_Unused_Tag: false
  1125. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1126. Hidden_From_List: false
  1127. Shooting:
  1128. Disable: false
  1129. Dual_Wield: false
  1130. Right_Click_To_Shoot: true
  1131. Cancel_Left_Click_Block_Damage: true
  1132. Cancel_Right_Click_Interactions: true
  1133. Recoil_Amount: 1
  1134. Projectile_Amount: 1
  1135. Projectile_Type: snowball
  1136. Remove_Arrows_On_Impact: false
  1137. Remove_Bullet_Drop: false
  1138. Removal_Or_Drag_Delay: false
  1139. Projectile_Speed: 48
  1140. Projectile_Damage: 2
  1141. Projectile_Flames: false
  1142. Projectile_Incendiary:
  1143. Enable: false
  1144. Duration: 0
  1145. Bullet_Spread: 0.75
  1146. Reset_Fall_Distance: true
  1147. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1148. Fully_Automatic:
  1149. Enable: true
  1150. Fire_Rate: 2
  1151. Sneak:
  1152. Enable: true
  1153. No_Recoil: true
  1154. Bullet_Spread: 0.40
  1155. Sneak_Before_Shooting: false
  1156. Burstfire:
  1157. Enable: false
  1158. Shots_Per_Burst: 1
  1159. Delay_Between_Shots_In_Burst: 10
  1160. Ammo:
  1161. Enable: true
  1162. Ammo_Item_ID: 371
  1163. Take_Ammo_Per_Shot: true
  1164. Ammo_Name_Check: "&eAmmo"
  1165. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1166. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1167. Reload:
  1168. Enable: true
  1169. Reload_Amount: 30
  1170. Reload_With_Mouse: false
  1171. Starting_Amount: 30
  1172. Reload_Bullets_Individually: false
  1173. Take_Ammo_On_Reload: false
  1174. Take_Ammo_As_Magazine: false
  1175. Reload_Duration: 90
  1176. Reload_Shoot_Delay: 10
  1177. Destroy_When_Empty: false
  1178. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1179. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1180. Scope:
  1181. Enable: false
  1182. Night_Vision: true
  1183. Zoom_Amount: 8
  1184. Zoom_Bullet_Spread: 0
  1185. Zoom_Before_Shooting: false
  1186. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1187. Custom_Death_Message:
  1188. Normal: "&9<shooter>&r &6>>> &6[AK-47] &6>>> &r&2<victim> "
  1189. Headshot:
  1190. Enable: false
  1191. Bonus_Damage: 2
  1192. Message_Shooter: "&3HeadShot!"
  1193. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1194. Abilities:
  1195. Reset_Hit_Cooldown: true
  1196. No_Vertical_Recoil: true
  1197. Knockback: 0
  1198. Extras:
  1199. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  1200. Hit_Events:
  1201. Enable: true
  1202. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1203.  
  1204. STRIKER2:
  1205. Item_Information:
  1206. Item_Name: "&cStriker-12 Dual"
  1207. Item_Type: 256
  1208. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■□□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■□□□□□□□|&7*連射速度 ■■■■■□□□□□|&7*命中率 ■■■□□□□□□□|&7---------------&c説明&7---------------|&7回転式弾倉を用いたショットガン |&7Dual仕様により反動と装填時間が増加した。|&7----------------------------------"
  1209. Melee_Mode: false
  1210. Skip_Name_Check: false
  1211. Remove_Unused_Tag: false
  1212. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1213. Hidden_From_List: false
  1214. Shooting:
  1215. Disable: false
  1216. Dual_Wield: true
  1217. Right_Click_To_Shoot: true
  1218. Cancel_Left_Click_Block_Damage: true
  1219. Cancel_Right_Click_Interactions: true
  1220. Delay_Between_Shots: 5
  1221. Recoil_Amount: 1
  1222. Projectile_Amount: 6
  1223. Projectile_Type: snowball
  1224. Remove_Arrows_On_Impact: false
  1225. Remove_Bullet_Drop: false
  1226. Removal_Or_Drag_Delay: 5-true
  1227. Projectile_Speed: 30
  1228. Projectile_Damage: 2
  1229. Projectile_Flames: false
  1230. Projectile_Incendiary:
  1231. Enable: false
  1232. Duration: 0
  1233. Bullet_Spread: 1.8
  1234. Reset_Fall_Distance: true
  1235. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1236. Sneak:
  1237. Enable: true
  1238. No_Recoil: false
  1239. Bullet_Spread: 1.6
  1240. Sneak_Before_Shooting: false
  1241. Burstfire:
  1242. Enable: false
  1243. Shots_Per_Burst: 1
  1244. Delay_Between_Shots_In_Burst: 10
  1245. Ammo:
  1246. Enable: true
  1247. Ammo_Item_ID: 371
  1248. Take_Ammo_Per_Shot: true
  1249. Ammo_Name_Check: "&eAmmo"
  1250. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1251. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1252. Firearm_Action:
  1253. Type: slide
  1254. Reload:
  1255. Enable: true
  1256. Reload_Amount: 12
  1257. Reload_With_Mouse: false
  1258. Starting_Amount: 12
  1259. Reload_Bullets_Individually: true
  1260. Take_Ammo_On_Reload: false
  1261. Take_Ammo_As_Magazine: false
  1262. Reload_Duration: 15
  1263. Reload_Shoot_Delay: 10
  1264. Destroy_When_Empty: false
  1265. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1266. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1267. Scope:
  1268. Enable: false
  1269. Night_Vision: true
  1270. Zoom_Amount: 8
  1271. Zoom_Bullet_Spread: 0
  1272. Zoom_Before_Shooting: false
  1273. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1274. Custom_Death_Message:
  1275. Normal: "&9<shooter>&r &6>>> &6[Desert Eagle] &6>>> &r&2<victim>"
  1276. Headshot:
  1277. Enable: false
  1278. Bonus_Damage: 1
  1279. Message_Shooter: "&3HeadShot!"
  1280. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1281. Abilities:
  1282. Reset_Hit_Cooldown: true
  1283. No_Vertical_Recoil: true
  1284. Knockback: 0
  1285. Hit_Events:
  1286. Enable: true
  1287. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1288. Extras:
  1289. Run_Console_Command: "scoreboard players add <shooter> hoge 4"
  1290.  
  1291. GALIL:
  1292. Item_Information:
  1293. Item_Name: "&9Galil"
  1294. Item_Type: 277
  1295. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■□□□□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7IWI社により生産された歩兵用小銃 |&7高威力を誇るが反動が大きい。|&7----------------------------------"
  1296. Melee_Mode: false
  1297. Skip_Name_Check: false
  1298. Remove_Unused_Tag: false
  1299. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1300. Hidden_From_List: false
  1301. Shooting:
  1302. Disable: false
  1303. Dual_Wield: false
  1304. Right_Click_To_Shoot: true
  1305. Cancel_Left_Click_Block_Damage: true
  1306. Cancel_Right_Click_Interactions: true
  1307. Recoil_Amount: 1
  1308. Projectile_Amount: 1
  1309. Projectile_Type: snowball
  1310. Remove_Arrows_On_Impact: false
  1311. Remove_Bullet_Drop: false
  1312. Removal_Or_Drag_Delay: false
  1313. Projectile_Speed: 50
  1314. Projectile_Damage: 4
  1315. Projectile_Flames: false
  1316. Projectile_Incendiary:
  1317. Enable: false
  1318. Duration: 0
  1319. Bullet_Spread: 2
  1320. Reset_Fall_Distance: true
  1321. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1322. Fully_Automatic:
  1323. Enable: true
  1324. Fire_Rate: 3
  1325. Sneak:
  1326. Enable: true
  1327. No_Recoil: false
  1328. Bullet_Spread: 1.0
  1329. Sneak_Before_Shooting: false
  1330. Burstfire:
  1331. Enable: false
  1332. Shots_Per_Burst: 1
  1333. Delay_Between_Shots_In_Burst: 10
  1334. Ammo:
  1335. Enable: true
  1336. Ammo_Item_ID: 371
  1337. Take_Ammo_Per_Shot: true
  1338. Ammo_Name_Check: "&eAmmo"
  1339. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1340. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1341. Reload:
  1342. Enable: true
  1343. Reload_Amount: 30
  1344. Reload_With_Mouse: false
  1345. Starting_Amount: 30
  1346. Reload_Bullets_Individually: false
  1347. Take_Ammo_On_Reload: false
  1348. Take_Ammo_As_Magazine: false
  1349. Reload_Duration: 120
  1350. Reload_Shoot_Delay: 10
  1351. Destroy_When_Empty: false
  1352. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1353. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1354. Scope:
  1355. Enable: false
  1356. Night_Vision: true
  1357. Zoom_Amount: 8
  1358. Zoom_Bullet_Spread: 0
  1359. Zoom_Before_Shooting: false
  1360. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1361. Custom_Death_Message:
  1362. Normal: "&9<shooter>&r &6>>> &9[Galil] &6>>> &r&2<victim> "
  1363. Headshot:
  1364. Enable: false
  1365. Bonus_Damage: 2
  1366. Message_Shooter: "&3HeadShot!"
  1367. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1368. Abilities:
  1369. Reset_Hit_Cooldown: true
  1370. No_Vertical_Recoil: true
  1371. Knockback: 0
  1372. Hit_Events:
  1373. Enable: true
  1374. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1375. Extras:
  1376. Run_Console_Command: "scoreboard players add <shooter> hoge 4"
  1377.  
  1378. OTS:
  1379. Item_Information:
  1380. Item_Name: "&9OTs-14"
  1381. Item_Type: 284
  1382. Item_Lore: "&7Type:AssultRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■■□|&7---------------&c説明&7---------------|&7プルパップ式アサルトライフル |&7弾のブレがほとんどない。|&7----------------------------------"
  1383. Melee_Mode: false
  1384. Skip_Name_Check: false
  1385. Remove_Unused_Tag: false
  1386. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1387. Hidden_From_List: false
  1388. Shooting:
  1389. Disable: false
  1390. Dual_Wield: false
  1391. Right_Click_To_Shoot: true
  1392. Cancel_Left_Click_Block_Damage: true
  1393. Cancel_Right_Click_Interactions: true
  1394. Recoil_Amount: 0
  1395. Projectile_Amount: 1
  1396. Projectile_Type: snowball
  1397. Remove_Arrows_On_Impact: false
  1398. Remove_Bullet_Drop: false
  1399. Removal_Or_Drag_Delay: false
  1400. Projectile_Speed: 43
  1401. Projectile_Damage: 4
  1402. Projectile_Flames: false
  1403. Projectile_Incendiary:
  1404. Enable: false
  1405. Duration: 0
  1406. Bullet_Spread: 0.25
  1407. Reset_Fall_Distance: true
  1408. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1409. Fully_Automatic:
  1410. Enable: true
  1411. Fire_Rate: 2
  1412. Sneak:
  1413. Enable: false
  1414. No_Recoil: true
  1415. Bullet_Spread: 0.05
  1416. Sneak_Before_Shooting: false
  1417. Burstfire:
  1418. Enable: false
  1419. Shots_Per_Burst: 1
  1420. Delay_Between_Shots_In_Burst: 10
  1421. Ammo:
  1422. Enable: true
  1423. Ammo_Item_ID: 371
  1424. Take_Ammo_Per_Shot: true
  1425. Ammo_Name_Check: "&eAmmo"
  1426. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1427. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1428. Reload:
  1429. Enable: true
  1430. Reload_Amount: 20
  1431. Reload_With_Mouse: false
  1432. Starting_Amount: 20
  1433. Reload_Bullets_Individually: false
  1434. Take_Ammo_On_Reload: false
  1435. Take_Ammo_As_Magazine: false
  1436. Reload_Duration: 110
  1437. Reload_Shoot_Delay: 10
  1438. Destroy_When_Empty: false
  1439. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1440. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1441. Scope:
  1442. Enable: false
  1443. Night_Vision: true
  1444. Zoom_Amount: 8
  1445. Zoom_Bullet_Spread: 0
  1446. Zoom_Before_Shooting: false
  1447. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1448. Custom_Death_Message:
  1449. Normal: "&9<shooter>&r &6>>> &5[OTs-14] &6>>> &r&2<victim> "
  1450. Headshot:
  1451. Enable: false
  1452. Bonus_Damage: 2
  1453. Message_Shooter: "&3HeadShot!"
  1454. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1455. Abilities:
  1456. Reset_Hit_Cooldown: true
  1457. No_Vertical_Recoil: true
  1458. Knockback: 0
  1459. Hit_Events:
  1460. Enable: true
  1461. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1462. Extras:
  1463. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  1464.  
  1465. M870:
  1466. Item_Information:
  1467. Item_Name: "&eM870"
  1468. Item_Type: 2256
  1469. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■□□□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&7信頼性が高いポンプアクション式 |&7安定した性能で相手を制圧する。|&7---------------------------------"
  1470. Melee_Mode: false
  1471. Skip_Name_Check: false
  1472. Remove_Unused_Tag: false
  1473. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1474. Hidden_From_List: false
  1475. Shooting:
  1476. Disable: false
  1477. Dual_Wield: false
  1478. Right_Click_To_Shoot: true
  1479. Cancel_Left_Click_Block_Damage: true
  1480. Cancel_Right_Click_Interactions: true
  1481. Delay_Between_Shots: 30
  1482. Recoil_Amount: 2
  1483. Projectile_Amount: 8
  1484. Projectile_Type: snowball
  1485. Remove_Arrows_On_Impact: false
  1486. Remove_Bullet_Drop: false
  1487. Removal_Or_Drag_Delay: 5-true
  1488. Projectile_Speed: 50
  1489. Projectile_Damage: 3
  1490. Projectile_Flames: false
  1491. Projectile_Incendiary:
  1492. Enable: false
  1493. Duration: 0
  1494. Bullet_Spread: 1.8
  1495. Reset_Fall_Distance: true
  1496. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1497. Sneak:
  1498. Enable: true
  1499. No_Recoil: false
  1500. Bullet_Spread: 1.2
  1501. Sneak_Before_Shooting: false
  1502. Burstfire:
  1503. Enable:
  1504. Shots_Per_Burst: 1
  1505. Delay_Between_Shots_In_Burst: 10
  1506. Ammo:
  1507. Enable: true
  1508. Ammo_Item_ID: 371
  1509. Take_Ammo_Per_Shot: true
  1510. Ammo_Name_Check: "&eAmmo"
  1511. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1512. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1513. Firearm_Action:
  1514. Type: slide
  1515. Reload:
  1516. Enable: true
  1517. Reload_Amount: 8
  1518. Reload_With_Mouse: false
  1519. Starting_Amount: 8
  1520. Reload_Bullets_Individually: true
  1521. Take_Ammo_On_Reload: false
  1522. Take_Ammo_As_Magazine: false
  1523. Reload_Duration: 25
  1524. Reload_Shoot_Delay: 10
  1525. Destroy_When_Empty: false
  1526. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1527. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1528. Scope:
  1529. Enable: false
  1530. Night_Vision: true
  1531. Zoom_Amount: 8
  1532. Zoom_Bullet_Spread: 0
  1533. Zoom_Before_Shooting: false
  1534. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1535. Custom_Death_Message:
  1536. Normal: "&9<shooter>&r &6>>> &8[M870] &6>>> &r&2<victim>"
  1537. Headshot:
  1538. Enable: false
  1539. Bonus_Damage: 1
  1540. Message_Shooter: "&3HeadShot!"
  1541. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1542. Abilities:
  1543. Reset_Hit_Cooldown: true
  1544. No_Vertical_Recoil: true
  1545. Knockback: 0
  1546. Extras:
  1547. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  1548.  
  1549. APS:
  1550. Item_Information:
  1551. Item_Name: "&6StechkinAPS"
  1552. Item_Type: 338
  1553. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■□□□□□□|&7*装填時間 ■■■■■■■□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■■■■■■□□|&7*命中率 ■■■■□□□□□□|&7---------------&c説明&7---------------|&7拳銃にしては大柄なマシンピストル |&7軽機関銃に劣らない性能を持つ。|&7----------------------------------"
  1554. Melee_Mode: false
  1555. Skip_Name_Check: false
  1556. Remove_Unused_Tag: false
  1557. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1558. Hidden_From_List: false
  1559. Shooting:
  1560. Disable: false
  1561. Dual_Wield: false
  1562. Right_Click_To_Shoot: true
  1563. Cancel_Left_Click_Block_Damage: true
  1564. Cancel_Right_Click_Interactions: true
  1565. Recoil_Amount: 1
  1566. Projectile_Amount: 1
  1567. Projectile_Type: snowball
  1568. Remove_Arrows_On_Impact: false
  1569. Remove_Bullet_Drop: false
  1570. Removal_Or_Drag_Delay: false
  1571. Projectile_Speed: 55
  1572. Projectile_Damage: 3
  1573. Projectile_Flames: false
  1574. Projectile_Incendiary:
  1575. Enable: false
  1576. Duration: 0
  1577. Bullet_Spread: 0.85
  1578. Reset_Fall_Distance: true
  1579. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1580. Fully_Automatic:
  1581. Enable: true
  1582. Fire_Rate: 9
  1583. Sneak:
  1584. Enable: true
  1585. No_Recoil: false
  1586. Bullet_Spread: 0.75
  1587. Sneak_Before_Shooting: false
  1588. Burstfire:
  1589. Enable: false
  1590. Shots_Per_Burst: 0
  1591. Delay_Between_Shots_In_Burst: 10
  1592. Ammo:
  1593. Enable: true
  1594. Ammo_Item_ID: 371
  1595. Take_Ammo_Per_Shot: true
  1596. Ammo_Name_Check: "&eAmmo"
  1597. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1598. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1599. Firearm_Action:
  1600. Type: slide
  1601. Reload:
  1602. Enable: true
  1603. Reload_Amount: 22
  1604. Reload_With_Mouse: false
  1605. Starting_Amount: 22
  1606. Reload_Bullets_Individually: false
  1607. Take_Ammo_On_Reload: false
  1608. Take_Ammo_As_Magazine: false
  1609. Reload_Duration: 70
  1610. Reload_Shoot_Delay: 10
  1611. Destroy_When_Empty: false
  1612. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1613. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1614. Scope:
  1615. Enable: false
  1616. Night_Vision: true
  1617. Zoom_Amount: 8
  1618. Zoom_Bullet_Spread: 0
  1619. Zoom_Before_Shooting: false
  1620. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1621. Custom_Death_Message:
  1622. Normal: "&9<shooter>&r &6>>> &6[StechkinAPS] &6>>> &r&2<victim>"
  1623. Headshot:
  1624. Enable: false
  1625. Bonus_Damage: 1
  1626. Message_Shooter: "&3HeadShot!"
  1627. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1628. Abilities:
  1629. Reset_Hit_Cooldown: true
  1630. No_Vertical_Recoil: true
  1631. Knockback: 1
  1632. Hit_Events:
  1633. Enable: true
  1634. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1635. Extras:
  1636. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  1637.  
  1638. M40A3:
  1639. Item_Information:
  1640. Item_Name: "&7M40A3"
  1641. Item_Type: 269
  1642. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■□□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■□□□|&7HeadShot(+3)|&7---------------&c説明&7---------------|&7ボルトアクション式狙撃銃 |&7弾数が多く安定している。|&7----------------------------------"
  1643. Melee_Mode: false
  1644. Skip_Name_Check: false
  1645. Remove_Unused_Tag: false
  1646. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1647. Hidden_From_List: false
  1648. Shooting:
  1649. Disable: false
  1650. Dual_Wield: false
  1651. Right_Click_To_Shoot: true
  1652. Cancel_Left_Click_Block_Damage: true
  1653. Cancel_Right_Click_Interactions: true
  1654. Delay_Between_Shots: 40
  1655. Recoil_Amount: 4
  1656. Projectile_Amount: 1
  1657. Projectile_Type: snowball
  1658. Remove_Arrows_On_Impact: false
  1659. Remove_Bullet_Drop: false
  1660. Removal_Or_Drag_Delay: false
  1661. Projectile_Speed: 85
  1662. Projectile_Damage: 8
  1663. Projectile_Flames: false
  1664. Projectile_Incendiary:
  1665. Enable: false
  1666. Duration: 0
  1667. Bullet_Spread: 3
  1668. Reset_Fall_Distance: true
  1669. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1670. Fully_Automatic:
  1671. Enable: false
  1672. Fire_Rate: 8
  1673. Sneak:
  1674. Enable: true
  1675. No_Recoil: false
  1676. Bullet_Spread: 2
  1677. Sneak_Before_Shooting: false
  1678. Burstfire:
  1679. Enable: false
  1680. Shots_Per_Burst: 0
  1681. Delay_Between_Shots_In_Burst: 10
  1682. Ammo:
  1683. Enable: true
  1684. Ammo_Item_ID: 371
  1685. Take_Ammo_Per_Shot: true
  1686. Ammo_Name_Check: "&eAmmo"
  1687. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1688. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1689. Firearm_Action:
  1690. Type: slide
  1691. Reload:
  1692. Enable: true
  1693. Reload_Amount: 8
  1694. Reload_With_Mouse: false
  1695. Starting_Amount: 8
  1696. Reload_Bullets_Individually: false
  1697. Take_Ammo_On_Reload: false
  1698. Take_Ammo_As_Magazine: false
  1699. Reload_Duration: 180
  1700. Reload_Shoot_Delay: 20
  1701. Destroy_When_Empty: false
  1702. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1703. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1704. Scope:
  1705. Enable: true
  1706. Night_Vision: true
  1707. Zoom_Amount: 8
  1708. Zoom_Bullet_Spread: 0.3
  1709. Zoom_Before_Shooting: false
  1710. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1711. Custom_Death_Message:
  1712. Normal: "&9<shooter>&r &6>>> &7[M40A3] &6>>> &r&2<victim>"
  1713. Headshot:
  1714. Enable: true
  1715. Bonus_Damage: 3
  1716. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1717. Abilities:
  1718. Reset_Hit_Cooldown: true
  1719. No_Vertical_Recoil: true
  1720. Knockback: 3
  1721. Hit_Events:
  1722. Enable: true
  1723. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1724. Run_Console_Command:
  1725. -"scoreboard players add <shooter> hoge <damage>"
  1726.  
  1727. PYTHON:
  1728. Item_Information:
  1729. Item_Name: "&5Python"
  1730. Item_Type: 2257
  1731. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■■■□□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■□□□□□□□□|&7*命中率 ■■■■□□□□□□|&7HeadShot(+2)|&7---------------&c説明&7---------------|&7絶大な威力を誇る回転式拳銃 |&7反動が高く扱いが難しい。|&7----------------------------------"
  1732. Melee_Mode: false
  1733. Skip_Name_Check: false
  1734. Remove_Unused_Tag: false
  1735. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1736. Hidden_From_List: false
  1737. Shooting:
  1738. Disable: false
  1739. Dual_Wield: false
  1740. Right_Click_To_Shoot: true
  1741. Cancel_Left_Click_Block_Damage: true
  1742. Cancel_Right_Click_Interactions: true
  1743. Delay_Between_Shots: 25
  1744. Recoil_Amount: 3
  1745. Projectile_Amount: 1
  1746. Projectile_Type: snowball
  1747. Remove_Arrows_On_Impact: false
  1748. Remove_Bullet_Drop: false
  1749. Removal_Or_Drag_Delay: false
  1750. Projectile_Speed: 35
  1751. Projectile_Damage: 7
  1752. Projectile_Flames: false
  1753. Projectile_Incendiary:
  1754. Enable: false
  1755. Duration: 0
  1756. Bullet_Spread: 1.0
  1757. Reset_Fall_Distance: true
  1758. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1759. Sneak:
  1760. Enable: true
  1761. No_Recoil: true
  1762. Bullet_Spread: 0.5
  1763. Sneak_Before_Shooting: false
  1764. Burstfire:
  1765. Enable:
  1766. Shots_Per_Burst: 1
  1767. Delay_Between_Shots_In_Burst: 10
  1768. Ammo:
  1769. Enable: true
  1770. Ammo_Item_ID: 371
  1771. Take_Ammo_Per_Shot: true
  1772. Ammo_Name_Check: "&eAmmo"
  1773. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1774. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1775. Firearm_Action:
  1776. Type: slide
  1777. Reload:
  1778. Enable: true
  1779. Reload_Amount: 6
  1780. Reload_With_Mouse: false
  1781. Starting_Amount: 6
  1782. Reload_Bullets_Individually: true
  1783. Take_Ammo_On_Reload: false
  1784. Take_Ammo_As_Magazine: false
  1785. Reload_Duration: 30
  1786. Reload_Shoot_Delay: 10
  1787. Destroy_When_Empty: false
  1788. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1789. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1790. Scope:
  1791. Enable: false
  1792. Night_Vision: true
  1793. Zoom_Amount: 8
  1794. Zoom_Bullet_Spread: 0
  1795. Zoom_Before_Shooting: false
  1796. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1797. Custom_Death_Message:
  1798. Normal: "&9<shooter>&r &6>>> &5[Python] &6>>> &r&2<victim>"
  1799. Headshot:
  1800. Enable: true
  1801. Bonus_Damage: 2
  1802. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1803. Abilities:
  1804. Reset_Hit_Cooldown: true
  1805. No_Vertical_Recoil: true
  1806. Knockback: 3
  1807. Hit_Events:
  1808. Enable: true
  1809. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1810. Extras:
  1811. Run_Console_Command: "scoreboard players add <shooter> hoge 6"
  1812.  
  1813. DSR:
  1814. Item_Information:
  1815. Item_Name: "&aDSR-1"
  1816. Item_Type: 2258
  1817. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■■□□|&7HeadShot(+4)|&7---------------&c説明&7---------------|&7ボルトアクション式狙撃銃 |&7威力は最高レベルだが扱いが難しい。|&7----------------------------------"
  1818. Melee_Mode: false
  1819. Skip_Name_Check: false
  1820. Remove_Unused_Tag: false
  1821. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1822. Hidden_From_List: false
  1823. Shooting:
  1824. Disable: false
  1825. Dual_Wield: false
  1826. Right_Click_To_Shoot: true
  1827. Cancel_Left_Click_Block_Damage: true
  1828. Cancel_Right_Click_Interactions: true
  1829. Delay_Between_Shots: 60
  1830. Recoil_Amount: 6
  1831. Projectile_Amount: 1
  1832. Projectile_Type: snowball
  1833. Remove_Arrows_On_Impact: false
  1834. Remove_Bullet_Drop: false
  1835. Removal_Or_Drag_Delay: false
  1836. Projectile_Speed: 70
  1837. Projectile_Damage: 15
  1838. Projectile_Flames: false
  1839. Projectile_Incendiary:
  1840. Enable: false
  1841. Duration: 0
  1842. Bullet_Spread: 3
  1843. Reset_Fall_Distance: true
  1844. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1845. Fully_Automatic:
  1846. Enable: false
  1847. Fire_Rate: 8
  1848. Sneak:
  1849. Enable: true
  1850. No_Recoil: false
  1851. Bullet_Spread: 2
  1852. Sneak_Before_Shooting: false
  1853. Burstfire:
  1854. Enable: false
  1855. Shots_Per_Burst: 0
  1856. Delay_Between_Shots_In_Burst: 10
  1857. Ammo:
  1858. Enable: true
  1859. Ammo_Item_ID: 371
  1860. Take_Ammo_Per_Shot: true
  1861. Ammo_Name_Check: "&eAmmo"
  1862. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1863. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1864. Firearm_Action:
  1865. Type: slide
  1866. Reload:
  1867. Enable: true
  1868. Reload_Amount: 4
  1869. Reload_With_Mouse: false
  1870. Starting_Amount: 4
  1871. Reload_Bullets_Individually: false
  1872. Take_Ammo_On_Reload: false
  1873. Take_Ammo_As_Magazine: false
  1874. Reload_Duration: 210
  1875. Reload_Shoot_Delay: 20
  1876. Destroy_When_Empty: false
  1877. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1878. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1879. Scope:
  1880. Enable: true
  1881. Night_Vision: true
  1882. Zoom_Amount: 10
  1883. Zoom_Bullet_Spread: 0.25
  1884. Zoom_Before_Shooting: false
  1885. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1886. Custom_Death_Message:
  1887. Normal: "&9<shooter>&r &6>>> &3[DSR-1] &6>>> &r&2<victim>"
  1888. Headshot:
  1889. Enable: true
  1890. Bonus_Damage: 4
  1891. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1892. Abilities:
  1893. Reset_Hit_Cooldown: true
  1894. No_Vertical_Recoil: true
  1895. Knockback: 6
  1896. Hit_Events:
  1897. Enable: true
  1898. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1899. Extras:
  1900. Run_Console_Command: "scoreboard players add <shooter> hoge 15"
  1901.  
  1902. SVD:
  1903. Item_Information:
  1904. Item_Name: "&aSVD"
  1905. Item_Type: 2259
  1906. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■■□□□|&7HeadShot(+3)|&7---------------&c説明&7---------------|&7セミオートスナイパーライフル |&7頭部射撃で安定したダメージを狙える。|&7----------------------------------"
  1907. Melee_Mode: false
  1908. Skip_Name_Check: false
  1909. Remove_Unused_Tag: false
  1910. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1911. Hidden_From_List: false
  1912. Shooting:
  1913. Disable: false
  1914. Dual_Wield: false
  1915. Right_Click_To_Shoot: true
  1916. Cancel_Left_Click_Block_Damage: true
  1917. Cancel_Right_Click_Interactions: true
  1918. Delay_Between_Shots: 8
  1919. Recoil_Amount: 2
  1920. Projectile_Amount: 1
  1921. Projectile_Type: snowball
  1922. Remove_Arrows_On_Impact: false
  1923. Remove_Bullet_Drop: false
  1924. Removal_Or_Drag_Delay: false
  1925. Projectile_Speed: 65
  1926. Projectile_Damage: 6
  1927. Projectile_Flames: false
  1928. Projectile_Incendiary:
  1929. Enable: false
  1930. Duration: 0
  1931. Bullet_Spread: 3
  1932. Reset_Fall_Distance: true
  1933. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1934. Fully_Automatic:
  1935. Enable: false
  1936. Fire_Rate: 8
  1937. Sneak:
  1938. Enable: true
  1939. No_Recoil: false
  1940. Bullet_Spread: 3
  1941. Sneak_Before_Shooting: false
  1942. Burstfire:
  1943. Enable: false
  1944. Shots_Per_Burst: 0
  1945. Delay_Between_Shots_In_Burst: 10
  1946. Ammo:
  1947. Enable: true
  1948. Ammo_Item_ID: 371
  1949. Take_Ammo_Per_Shot: true
  1950. Ammo_Name_Check: "&eAmmo"
  1951. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1952. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1953. Firearm_Action:
  1954. Type: slide
  1955. Reload:
  1956. Enable: true
  1957. Reload_Amount: 10
  1958. Reload_With_Mouse: false
  1959. Starting_Amount: 10
  1960. Reload_Bullets_Individually: false
  1961. Take_Ammo_On_Reload: false
  1962. Take_Ammo_As_Magazine: false
  1963. Reload_Duration: 160
  1964. Reload_Shoot_Delay: 20
  1965. Destroy_When_Empty: false
  1966. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1967. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1968. Scope:
  1969. Enable: true
  1970. Night_Vision: true
  1971. Zoom_Amount: 10
  1972. Zoom_Bullet_Spread: 0.15
  1973. Zoom_Before_Shooting: false
  1974. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1975. Custom_Death_Message:
  1976. Normal: "&9<shooter>&r &6>>> &a[SVD] &6>>> &r&2<victim>"
  1977. Headshot:
  1978. Enable: true
  1979. Bonus_Damage: 3
  1980. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1981. Abilities:
  1982. Reset_Hit_Cooldown: true
  1983. No_Vertical_Recoil: true
  1984. Knockback: 3
  1985. Hit_Events:
  1986. Enable: true
  1987. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1988. Extras:
  1989. Run_Console_Command: "scoreboard players add <shooter> hoge 6"
  1990.  
  1991. AUG:
  1992. Item_Information:
  1993. Item_Name: "&3Aug"
  1994. Item_Type: 2260
  1995. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■■□□□|&7Critical 15%(+2)|&7---------------&c説明&7---------------|&7特徴的な形のアサルトライフル |&7クリティカルで大ダメージが狙える。|&7----------------------------------"
  1996. Melee_Mode: false
  1997. Skip_Name_Check: false
  1998. Remove_Unused_Tag: false
  1999. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2000. Hidden_From_List: false
  2001. Shooting:
  2002. Disable: false
  2003. Dual_Wield: false
  2004. Right_Click_To_Shoot: true
  2005. Cancel_Left_Click_Block_Damage: true
  2006. Cancel_Right_Click_Interactions: true
  2007. Recoil_Amount: 1
  2008. Projectile_Amount: 1
  2009. Projectile_Type: snowball
  2010. Remove_Arrows_On_Impact: false
  2011. Remove_Bullet_Drop: false
  2012. Removal_Or_Drag_Delay: false
  2013. Projectile_Speed: 55
  2014. Projectile_Damage: 3
  2015. Projectile_Flames: false
  2016. Projectile_Incendiary:
  2017. Enable: false
  2018. Duration: 0
  2019. Bullet_Spread: 1
  2020. Reset_Fall_Distance: true
  2021. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2022. Fully_Automatic:
  2023. Enable: true
  2024. Fire_Rate: 4
  2025. Sneak:
  2026. Enable: true
  2027. No_Recoil: false
  2028. Bullet_Spread: 0.55
  2029. Sneak_Before_Shooting: false
  2030. Burstfire:
  2031. Enable: false
  2032. Shots_Per_Burst: 1
  2033. Delay_Between_Shots_In_Burst: 10
  2034. Ammo:
  2035. Enable: true
  2036. Ammo_Item_ID: 371
  2037. Take_Ammo_Per_Shot: true
  2038. Ammo_Name_Check: "&eAmmo"
  2039. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2040. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2041. Reload:
  2042. Enable: true
  2043. Reload_Amount: 30
  2044. Reload_With_Mouse: false
  2045. Starting_Amount: 30
  2046. Reload_Bullets_Individually: false
  2047. Take_Ammo_On_Reload: false
  2048. Take_Ammo_As_Magazine: false
  2049. Reload_Duration: 120
  2050. Reload_Shoot_Delay: 10
  2051. Destroy_When_Empty: false
  2052. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2053. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2054. Scope:
  2055. Enable: false
  2056. Night_Vision: true
  2057. Zoom_Amount: 8
  2058. Zoom_Bullet_Spread: 0
  2059. Zoom_Before_Shooting: false
  2060. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2061. Custom_Death_Message:
  2062. Normal: "&9<shooter>&r &6>>> &9[Aug] &6>>> &r&2<victim> "
  2063. Headshot:
  2064. Enable: false
  2065. Bonus_Damage: 2
  2066. Message_Shooter: "&3HeadShot!"
  2067. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2068. Abilities:
  2069. Reset_Hit_Cooldown: true
  2070. No_Vertical_Recoil: true
  2071. Knockback: 0
  2072. Hit_Events:
  2073. Enable: true
  2074. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2075. Extras:
  2076. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  2077. Critical_Hits:
  2078. Enable: true
  2079. Bonus_Damage: 2
  2080. Chance: 15
  2081. Message_Shooter: "&6Critical!"
  2082.  
  2083.  
  2084. BUMBLEBEE:
  2085. Item_Information:
  2086. Item_Name: "&3Bumblebee"
  2087. Item_Type: 2261
  2088. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■□□□□|&7*装填時間 ■■■■□□□□□□|&7*弾速 ■■■□□□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7一度に2発発射するオリジナル武器 |&7装弾数に注意を怠るな。|&7----------------------------------"
  2089. Melee_Mode: false
  2090. Skip_Name_Check: false
  2091. Remove_Unused_Tag: false
  2092. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2093. Hidden_From_List: false
  2094. Shooting:
  2095. Disable: false
  2096. Dual_Wield: false
  2097. Right_Click_To_Shoot: true
  2098. Cancel_Left_Click_Block_Damage: true
  2099. Cancel_Right_Click_Interactions: true
  2100. Recoil_Amount: 2
  2101. Projectile_Amount: 2
  2102. Projectile_Type: snowball
  2103. Remove_Arrows_On_Impact: false
  2104. Remove_Bullet_Drop: false
  2105. Removal_Or_Drag_Delay: false
  2106. Projectile_Speed: 45
  2107. Projectile_Damage: 2
  2108. Projectile_Flames: false
  2109. Projectile_Incendiary:
  2110. Enable: false
  2111. Duration: 0
  2112. Bullet_Spread: 1
  2113. Reset_Fall_Distance: true
  2114. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2115. Fully_Automatic:
  2116. Enable: true
  2117. Fire_Rate: 2
  2118. Sneak:
  2119. Enable: true
  2120. No_Recoil: false
  2121. Bullet_Spread: 0.35
  2122. Sneak_Before_Shooting: false
  2123. Burstfire:
  2124. Enable: false
  2125. Shots_Per_Burst: 1
  2126. Delay_Between_Shots_In_Burst: 10
  2127. Ammo:
  2128. Enable: true
  2129. Ammo_Item_ID: 371
  2130. Take_Ammo_Per_Shot: true
  2131. Ammo_Name_Check: "&eAmmo"
  2132. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2133. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2134. Reload:
  2135. Enable: true
  2136. Reload_Amount: 20
  2137. Reload_With_Mouse: false
  2138. Starting_Amount: 20
  2139. Reload_Bullets_Individually: false
  2140. Take_Ammo_On_Reload: false
  2141. Take_Ammo_As_Magazine: false
  2142. Reload_Duration: 160
  2143. Reload_Shoot_Delay: 10
  2144. Destroy_When_Empty: false
  2145. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2146. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2147. Scope:
  2148. Enable: false
  2149. Night_Vision: true
  2150. Zoom_Amount: 8
  2151. Zoom_Bullet_Spread: 0
  2152. Zoom_Before_Shooting: false
  2153. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2154. Custom_Death_Message:
  2155. Normal: "&9<shooter>&r &6>>> &6[Bumblebee] &6>>> &r&2<victim> "
  2156. Headshot:
  2157. Enable: false
  2158. Bonus_Damage: 2
  2159. Message_Shooter: "&3HeadShot!"
  2160. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2161. Abilities:
  2162. Reset_Hit_Cooldown: true
  2163. No_Vertical_Recoil: true
  2164. Knockback: 0
  2165. Extras:
  2166. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  2167.  
  2168. M1:
  2169. Item_Information:
  2170. Item_Name: "&6M1 Garand"
  2171. Item_Type: 2262
  2172. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■■□□|&7Critical 25%(+3) HeadShot(+2)|&7---------------&c説明&7---------------|&7セミオートアサルトライフル |&7単発射撃により反動が少ない。|&7----------------------------------"
  2173. Melee_Mode: false
  2174. Skip_Name_Check: false
  2175. Remove_Unused_Tag: false
  2176. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2177. Hidden_From_List: false
  2178. Shooting:
  2179. Disable: false
  2180. Dual_Wield: false
  2181. Right_Click_To_Shoot: true
  2182. Cancel_Left_Click_Block_Damage: true
  2183. Cancel_Right_Click_Interactions: true
  2184. Delay_Between_Shots: 6
  2185. Recoil_Amount: 1
  2186. Projectile_Amount: 1
  2187. Projectile_Type: snowball
  2188. Remove_Arrows_On_Impact: false
  2189. Remove_Bullet_Drop: false
  2190. Removal_Or_Drag_Delay: false
  2191. Projectile_Speed: 60
  2192. Projectile_Damage: 6
  2193. Projectile_Flames: false
  2194. Projectile_Incendiary:
  2195. Enable: false
  2196. Duration: 0
  2197. Bullet_Spread: 1.2
  2198. Reset_Fall_Distance: true
  2199. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2200. Fully_Automatic:
  2201. Enable: false
  2202. Fire_Rate: 2
  2203. Sneak:
  2204. Enable: true
  2205. No_Recoil: true
  2206. Bullet_Spread: 0.15
  2207. Sneak_Before_Shooting: false
  2208. Burstfire:
  2209. Enable: false
  2210. Shots_Per_Burst: 1
  2211. Delay_Between_Shots_In_Burst: 10
  2212. Ammo:
  2213. Enable: true
  2214. Ammo_Item_ID: 371
  2215. Take_Ammo_Per_Shot: true
  2216. Ammo_Name_Check: "&eAmmo"
  2217. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2218. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2219. Reload:
  2220. Enable: true
  2221. Reload_Amount: 8
  2222. Reload_With_Mouse: false
  2223. Starting_Amount: 8
  2224. Reload_Bullets_Individually: false
  2225. Take_Ammo_On_Reload: false
  2226. Take_Ammo_As_Magazine: false
  2227. Reload_Duration: 180
  2228. Reload_Shoot_Delay: 10
  2229. Destroy_When_Empty: false
  2230. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2231. Sounds_Reloading: ENTITY_GENERIC_EXPLODE-2-2-0,ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2232. Scope:
  2233. Enable: true
  2234. Night_Vision: true
  2235. Zoom_Amount: 8
  2236. Zoom_Bullet_Spread: 0.12
  2237. Zoom_Before_Shooting: false
  2238. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2239. Custom_Death_Message:
  2240. Normal: "&9<shooter>&r &6>>> &6[M1 Garand] &6>>> &r&2<victim> "
  2241. Headshot:
  2242. Enable: true
  2243. Bonus_Damage: 2
  2244. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2245. Abilities:
  2246. Reset_Hit_Cooldown: true
  2247. No_Vertical_Recoil: true
  2248. Knockback: 2
  2249. Hit_Events:
  2250. Enable: true
  2251. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2252. Extras:
  2253. Run_Console_Command: "scoreboard players add <shooter> hoge 6"
  2254. Critical_Hits:
  2255. Enable: true
  2256. Bonus_Damage: 3
  2257. Chance: 25
  2258. Message_Shooter: "&6Critical!"
  2259.  
  2260. VECTOR:
  2261. Item_Information:
  2262. Item_Name: "&6Kriss-Vector"
  2263. Item_Type: 275
  2264. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■■■■■■■□|&7*命中率 ■■■□□□□□□□|&7---------------&c説明&7---------------|&7高レートを誇る軽機関銃 |&7距離減衰があるため近距離が有効。|&7----------------------------------"
  2265. Melee_Mode: false
  2266. Skip_Name_Check: false
  2267. Remove_Unused_Tag: false
  2268. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2269. Hidden_From_List: false
  2270. Shooting:
  2271. Disable: false
  2272. Dual_Wield: false
  2273. Right_Click_To_Shoot: true
  2274. Cancel_Left_Click_Block_Damage: true
  2275. Cancel_Right_Click_Interactions: true
  2276. Recoil_Amount: 2
  2277. Projectile_Amount: 1
  2278. Projectile_Type: snowball
  2279. Remove_Arrows_On_Impact: false
  2280. Remove_Bullet_Drop: false
  2281. Removal_Or_Drag_Delay: false
  2282. Projectile_Speed: 55
  2283. Projectile_Damage: 4
  2284. Projectile_Flames: false
  2285. Projectile_Incendiary:
  2286. Enable: false
  2287. Duration: 0
  2288. Bullet_Spread: 1.3
  2289. Reset_Fall_Distance: true
  2290. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2291. Fully_Automatic:
  2292. Enable: true
  2293. Fire_Rate: 12
  2294. Sneak:
  2295. Enable: true
  2296. No_Recoil: true
  2297. Bullet_Spread: 0.45
  2298. Sneak_Before_Shooting: false
  2299. Burstfire:
  2300. Enable: false
  2301. Shots_Per_Burst: 1
  2302. Delay_Between_Shots_In_Burst: 10
  2303. Ammo:
  2304. Enable: true
  2305. Ammo_Item_ID: 371
  2306. Take_Ammo_Per_Shot: true
  2307. Ammo_Name_Check: "&eAmmo"
  2308. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2309. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2310. Reload:
  2311. Enable: true
  2312. Reload_Amount: 30
  2313. Reload_With_Mouse: false
  2314. Starting_Amount: 30
  2315. Reload_Bullets_Individually: false
  2316. Take_Ammo_On_Reload: false
  2317. Take_Ammo_As_Magazine: false
  2318. Reload_Duration: 80
  2319. Reload_Shoot_Delay: 10
  2320. Destroy_When_Empty: false
  2321. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2322. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2323. Scope:
  2324. Enable: false
  2325. Night_Vision: true
  2326. Zoom_Amount: 8
  2327. Zoom_Bullet_Spread: 0
  2328. Zoom_Before_Shooting: false
  2329. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2330. Custom_Death_Message:
  2331. Normal: "&9<shooter>&r &6>>> &6[Kriss-Vector] &6>>> &r&2<victim> "
  2332. Headshot:
  2333. Enable: false
  2334. Bonus_Damage: 2
  2335. Message_Shooter: "&3HeadShot!"
  2336. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2337. Abilities:
  2338. Reset_Hit_Cooldown: true
  2339. No_Vertical_Recoil: true
  2340. Knockback: 0
  2341. Hit_Events:
  2342. Enable: true
  2343. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2344. Extras:
  2345. Run_Console_Command: "scoreboard players add <shooter> hoge 4"
  2346.  
  2347. WINCHESTER:
  2348. Item_Information:
  2349. Item_Name: "&9Winchester ShotGun"
  2350. Item_Type: 337
  2351. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■□□□□□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&7ダブルバレルショットガン |&72発ごとに装填が必要だが高威力。|&7----------------------------------"
  2352. Melee_Mode: false
  2353. Skip_Name_Check: false
  2354. Remove_Unused_Tag: false
  2355. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2356. Hidden_From_List: false
  2357. Shooting:
  2358. Disable: false
  2359. Dual_Wield: false
  2360. Right_Click_To_Shoot: true
  2361. Cancel_Left_Click_Block_Damage: true
  2362. Cancel_Right_Click_Interactions: true
  2363. Delay_Between_Shots: 15
  2364. Recoil_Amount: 3
  2365. Projectile_Amount: 10
  2366. Projectile_Type: snowball
  2367. Remove_Arrows_On_Impact: false
  2368. Remove_Bullet_Drop: false
  2369. Removal_Or_Drag_Delay: 3-true
  2370. Projectile_Speed: 50
  2371. Projectile_Damage: 4
  2372. Projectile_Flames: false
  2373. Projectile_Incendiary:
  2374. Enable: false
  2375. Duration: 0
  2376. Bullet_Spread: 1.6
  2377. Reset_Fall_Distance: true
  2378. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,MOB_ZOMNIE_METAL-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2379. Fully_Automatic:
  2380. Enable: false
  2381. Fire_Rate: 12
  2382. Sneak:
  2383. Enable: true
  2384. No_Recoil: false
  2385. Bullet_Spread: 1.2
  2386. Sneak_Before_Shooting: false
  2387. Burstfire:
  2388. Enable: false
  2389. Shots_Per_Burst: 1
  2390. Delay_Between_Shots_In_Burst: 10
  2391. Ammo:
  2392. Enable: true
  2393. Ammo_Item_ID: 371
  2394. Take_Ammo_Per_Shot: true
  2395. Ammo_Name_Check: "&eAmmo"
  2396. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2397. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2398. Reload:
  2399. Enable: true
  2400. Reload_Amount: 2
  2401. Reload_With_Mouse: false
  2402. Starting_Amount: 2
  2403. Reload_Bullets_Individually: true
  2404. Take_Ammo_On_Reload: false
  2405. Take_Ammo_As_Magazine: false
  2406. Reload_Duration: 45
  2407. Reload_Shoot_Delay: 10
  2408. Destroy_When_Empty: false
  2409. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2410. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2411. Scope:
  2412. Enable: false
  2413. Night_Vision: true
  2414. Zoom_Amount: 8
  2415. Zoom_Bullet_Spread: 0
  2416. Zoom_Before_Shooting: false
  2417. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2418. Custom_Death_Message:
  2419. Normal: "&9<shooter>&r &6>>> &9[2Winchester ShotGun] &6>>> &r&2<victim> "
  2420. Headshot:
  2421. Enable: false
  2422. Bonus_Damage: 2
  2423. Message_Shooter: "&3HeadShot!"
  2424. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2425. Abilities:
  2426. Reset_Hit_Cooldown: true
  2427. No_Vertical_Recoil: true
  2428. Knockback: 1
  2429. Hit_Events:
  2430. Enable: true
  2431. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2432. Extras:
  2433. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  2434.  
  2435. RAIL:
  2436. Item_Information:
  2437. Item_Name: "&3RailGun"
  2438. Item_Type: 277
  2439. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■■■■|&7*装填時間 ■□□□□□□□□|&7*弾速 ■■■■■■■■■■|&7*連射速度 ■□□□□□□□□□|&7*命中率 ■■■■■■■■|&7---------------&c説明&7---------------|&7現代の技術を集結させて作られた |&7超高威力電磁投射砲。|&7----------------------------------"
  2440. Melee_Mode: false
  2441. Skip_Name_Check: false
  2442. Remove_Unused_Tag: false
  2443. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2444. Hidden_From_List: false
  2445. Shooting:
  2446. Disable: false
  2447. Dual_Wield: false
  2448. Right_Click_To_Shoot: true
  2449. Cancel_Left_Click_Block_Damage: true
  2450. Cancel_Right_Click_Interactions: true
  2451. Delay_Between_Shots: 15
  2452. Recoil_Amount: 3
  2453. Projectile_Amount: 1
  2454. Projectile_Type: snowball
  2455. Remove_Arrows_On_Impact: false
  2456. Remove_Bullet_Drop: false
  2457. Removal_Or_Drag_Delay: 3-true
  2458. Projectile_Speed: 80
  2459. Projectile_Damage: 10
  2460. Projectile_Flames: false
  2461. Projectile_Incendiary:
  2462. Enable: false
  2463. Duration: 0
  2464. Bullet_Spread: 1
  2465. Reset_Fall_Distance: true
  2466. Sounds_Shoot: ENTITY_FIREWORK_BLAST_FAR-1-2-0,EXTITY_VEX_AMBIENT-1-2-5ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2467. Fully_Automatic:
  2468. Enable: false
  2469. Fire_Rate: 12
  2470. Sneak:
  2471. Enable: true
  2472. No_Recoil: false
  2473. Bullet_Spread: 0
  2474. Sneak_Before_Shooting: false
  2475. Burstfire:
  2476. Enable: true
  2477. Shots_Per_Burst: 10
  2478. Delay_Between_Shots_In_Burst: 1
  2479. Ammo:
  2480. Enable: true
  2481. Ammo_Item_ID: 371
  2482. Take_Ammo_Per_Shot: true
  2483. Ammo_Name_Check: "&eAmmo"
  2484. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2485. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2486. Reload:
  2487. Enable: true
  2488. Reload_Amount: 10
  2489. Reload_With_Mouse: false
  2490. Starting_Amount: 1
  2491. Reload_Bullets_Individually: true
  2492. Take_Ammo_On_Reload: false
  2493. Take_Ammo_As_Magazine: false
  2494. Reload_Duration: 40
  2495. Reload_Shoot_Delay: 20
  2496. Destroy_When_Empty: false
  2497. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2498. Sounds_Reloading: BLOCK_ENCHANTMENT_TABLE_USE-2-2-4,BLOCK_NOTE_BASEDRUM-1-1-4
  2499. Scope:
  2500. Enable: true
  2501. Night_Vision: true
  2502. Zoom_Amount: 8
  2503. Zoom_Bullet_Spread: 0
  2504. Zoom_Before_Shooting: false
  2505. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2506. Custom_Death_Message:
  2507. Normal: "&9<shooter>&r &6>>> &3[RailGun] &6>>> &r&2<victim> "
  2508. Headshot:
  2509. Enable: false
  2510. Bonus_Damage: 2
  2511. Message_Shooter: "&3HeadShot!"
  2512. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2513. Abilities:
  2514. Reset_Hit_Cooldown: true
  2515. No_Vertical_Recoil: true
  2516. Knockback: 2
  2517. Hit_Events:
  2518. Enable: true
  2519. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2520. Extras:
  2521. Run_Console_Command: "scoreboard players add <shooter> hoge 10"
  2522.  
  2523. M19112:
  2524. Item_Information:
  2525. Item_Name: "&6M1911-Dual"
  2526. Item_Type: 292
  2527. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■□□□□□□□|&7*装填時間 ■■■■■■■□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■■■□□□□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&72丁拳銃化したM1911 |&7安定性が少し減少した。|&7----------------------------------"
  2528. Melee_Mode: false
  2529. Skip_Name_Check: false
  2530. Remove_Unused_Tag: false
  2531. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2532. Hidden_From_List: false
  2533. Shooting:
  2534. Disable: false
  2535. Dual_Wield: true
  2536. Right_Click_To_Shoot: true
  2537. Cancel_Left_Click_Block_Damage: true
  2538. Cancel_Right_Click_Interactions: true
  2539. Delay_Between_Shots: 7
  2540. Recoil_Amount: 0
  2541. Projectile_Amount: 1
  2542. Projectile_Type: snowball
  2543. Remove_Arrows_On_Impact: false
  2544. Remove_Bullet_Drop: false
  2545. Removal_Or_Drag_Delay: false
  2546. Projectile_Speed: 40
  2547. Projectile_Damage: 3
  2548. Projectile_Flames: false
  2549. Projectile_Incendiary:
  2550. Enable: false
  2551. Duration: 0
  2552. Bullet_Spread: 1
  2553. Reset_Fall_Distance: true
  2554. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2555. Sneak:
  2556. Enable: true
  2557. No_Recoil: true
  2558. Bullet_Spread: 0
  2559. Sneak_Before_Shooting: false
  2560. Burstfire:
  2561. Enable:
  2562. Shots_Per_Burst: 1
  2563. Delay_Between_Shots_In_Burst: 10
  2564. Ammo:
  2565. Enable: true
  2566. Ammo_Item_ID: 371
  2567. Take_Ammo_Per_Shot: true
  2568. Ammo_Name_Check: "&eAmmo"
  2569. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2570. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2571. Firearm_Action:
  2572. Type: slide
  2573. Reload:
  2574. Enable: true
  2575. Reload_Amount: 8
  2576. Reload_With_Mouse: false
  2577. Starting_Amount: 8
  2578. Reload_Bullets_Individually: false
  2579. Take_Ammo_On_Reload: false
  2580. Take_Ammo_As_Magazine: false
  2581. Reload_Duration: 60
  2582. Reload_Shoot_Delay: 10
  2583. Destroy_When_Empty: false
  2584. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2585. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2586. Scope:
  2587. Enable: false
  2588. Night_Vision: true
  2589. Zoom_Amount: 8
  2590. Zoom_Bullet_Spread: 0
  2591. Zoom_Before_Shooting: false
  2592. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2593. Custom_Death_Message:
  2594. Normal: "&9<shooter>&r &6>>> &6[M1911] &6>>> &r&2<victim>"
  2595. Headshot:
  2596. Enable: false
  2597. Bonus_Damage: 1
  2598. Message_Shooter: "&3HeadShot!"
  2599. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2600. Abilities:
  2601. Reset_Hit_Cooldown: true
  2602. No_Vertical_Recoil: true
  2603. Knockback: 0
  2604. Hit_Events:
  2605. Enable: true
  2606. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2607. Extras:
  2608. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  2609.  
  2610. MP7:
  2611. Item_Information:
  2612. Item_Name: "&3MP7"
  2613. Item_Type: 277
  2614. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■■■■□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7高い安定性を誇る軽機関銃 |&7装填がとても速く安定性が高い。|&7----------------------------------"
  2615. Melee_Mode: false
  2616. Skip_Name_Check: false
  2617. Remove_Unused_Tag: false
  2618. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2619. Hidden_From_List: false
  2620. Shooting:
  2621. Disable: false
  2622. Dual_Wield: false
  2623. Right_Click_To_Shoot: true
  2624. Cancel_Left_Click_Block_Damage: true
  2625. Cancel_Right_Click_Interactions: true
  2626. Recoil_Amount: 0
  2627. Projectile_Amount: 1
  2628. Projectile_Type: snowball
  2629. Remove_Arrows_On_Impact: false
  2630. Remove_Bullet_Drop: false
  2631. Removal_Or_Drag_Delay: false
  2632. Projectile_Speed: 60
  2633. Projectile_Damage: 3
  2634. Projectile_Flames: false
  2635. Projectile_Incendiary:
  2636. Enable: false
  2637. Duration: 0
  2638. Bullet_Spread: 0.7
  2639. Reset_Fall_Distance: true
  2640. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2641. Fully_Automatic:
  2642. Enable: true
  2643. Fire_Rate: 4
  2644. Sneak:
  2645. Enable: true
  2646. No_Recoil: true
  2647. Bullet_Spread: 0.30
  2648. Sneak_Before_Shooting: false
  2649. Burstfire:
  2650. Enable: false
  2651. Shots_Per_Burst: 1
  2652. Delay_Between_Shots_In_Burst: 10
  2653. Ammo:
  2654. Enable: true
  2655. Ammo_Item_ID: 371
  2656. Take_Ammo_Per_Shot: true
  2657. Ammo_Name_Check: "&eAmmo"
  2658. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2659. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2660. Reload:
  2661. Enable: true
  2662. Reload_Amount: 20
  2663. Reload_With_Mouse: false
  2664. Starting_Amount: 30
  2665. Reload_Bullets_Individually: false
  2666. Take_Ammo_On_Reload: false
  2667. Take_Ammo_As_Magazine: false
  2668. Reload_Duration: 70
  2669. Reload_Shoot_Delay: 10
  2670. Destroy_When_Empty: false
  2671. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2672. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2673. Scope:
  2674. Enable: false
  2675. Night_Vision: true
  2676. Zoom_Amount: 8
  2677. Zoom_Bullet_Spread: 0
  2678. Zoom_Before_Shooting: false
  2679. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2680. Custom_Death_Message:
  2681. Normal: "&9<shooter>&r &6>>> &3[MP7] &6>>> &r&2<victim> "
  2682. Headshot:
  2683. Enable: false
  2684. Bonus_Damage: 2
  2685. Message_Shooter: "&3HeadShot!"
  2686. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2687. Abilities:
  2688. Knockback: 0
  2689. Abilities:
  2690. Reset_Hit_Cooldown: true
  2691. No_Vertical_Recoil: true
  2692. Knockback: 0
  2693. Hit_Events:
  2694. Enable: true
  2695. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2696. Extras:
  2697. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  2698.  
  2699. AKS:
  2700. Item_Information:
  2701. Item_Name: "&6AKS-74U"
  2702. Item_Type: 284
  2703. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&7AK-47を改良して作られた。 |&7全体的に性能が従来より優れている。|&7----------------------------------"
  2704. Melee_Mode: false
  2705. Skip_Name_Check: false
  2706. Remove_Unused_Tag: false
  2707. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2708. Hidden_From_List: false
  2709. Shooting:
  2710. Disable: false
  2711. Dual_Wield: false
  2712. Right_Click_To_Shoot: true
  2713. Cancel_Left_Click_Block_Damage: true
  2714. Cancel_Right_Click_Interactions: true
  2715. Recoil_Amount: 1
  2716. Projectile_Amount: 1
  2717. Projectile_Type: snowball
  2718. Remove_Arrows_On_Impact: false
  2719. Remove_Bullet_Drop: false
  2720. Removal_Or_Drag_Delay: false
  2721. Projectile_Speed: 45
  2722. Projectile_Damage: 3
  2723. Projectile_Flames: false
  2724. Projectile_Incendiary:
  2725. Enable: false
  2726. Duration: 0
  2727. Bullet_Spread: 1.3
  2728. Reset_Fall_Distance: true
  2729. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2730. Fully_Automatic:
  2731. Enable: true
  2732. Fire_Rate: 3
  2733. Sneak:
  2734. Enable: true
  2735. No_Recoil: true
  2736. Bullet_Spread: 0.35
  2737. Sneak_Before_Shooting: false
  2738. Burstfire:
  2739. Enable: false
  2740. Shots_Per_Burst: 1
  2741. Delay_Between_Shots_In_Burst: 10
  2742. Ammo:
  2743. Enable: true
  2744. Ammo_Item_ID: 371
  2745. Take_Ammo_Per_Shot: true
  2746. Ammo_Name_Check: "&eAmmo"
  2747. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2748. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2749. Reload:
  2750. Enable: true
  2751. Reload_Amount: 30
  2752. Reload_With_Mouse: false
  2753. Starting_Amount: 30
  2754. Reload_Bullets_Individually: false
  2755. Take_Ammo_On_Reload: false
  2756. Take_Ammo_As_Magazine: false
  2757. Reload_Duration: 120
  2758. Reload_Shoot_Delay: 10
  2759. Destroy_When_Empty: false
  2760. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2761. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2762. Scope:
  2763. Enable: false
  2764. Night_Vision: true
  2765. Zoom_Amount: 8
  2766. Zoom_Bullet_Spread: 0
  2767. Zoom_Before_Shooting: false
  2768. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2769. Custom_Death_Message:
  2770. Normal: "&9<shooter>&r &6>>> &6[AK-47] &6>>> &r&2<victim> "
  2771. Headshot:
  2772. Enable: false
  2773. Bonus_Damage: 2
  2774. Message_Shooter: "&3HeadShot!"
  2775. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2776. Abilities:
  2777. Reset_Hit_Cooldown: true
  2778. No_Vertical_Recoil: true
  2779. Knockback: 0
  2780. Extras:
  2781. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  2782. Hit_Events:
  2783. Enable: true
  2784. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2785.  
  2786. GLOCK:
  2787. Item_Information:
  2788. Item_Name: "&7Glock17"
  2789. Item_Type: 290
  2790. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■□□□□□□□|&7*装填時間 ■■■■■■■■□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7初期から使用可能な拳銃 |&7誰でも使える安心性能。|&7----------------------------------"
  2791. Melee_Mode: false
  2792. Skip_Name_Check: false
  2793. Remove_Unused_Tag: false
  2794. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2795. Hidden_From_List: false
  2796. Shooting:
  2797. Disable: false
  2798. Dual_Wield: false
  2799. Right_Click_To_Shoot: true
  2800. Cancel_Left_Click_Block_Damage: true
  2801. Cancel_Right_Click_Interactions: true
  2802. Delay_Between_Shots: 8
  2803. Recoil_Amount: 0
  2804. Projectile_Amount: 1
  2805. Projectile_Type: snowball
  2806. Remove_Arrows_On_Impact: false
  2807. Remove_Bullet_Drop: false
  2808. Removal_Or_Drag_Delay: false
  2809. Projectile_Speed: 50
  2810. Projectile_Damage: 2
  2811. Projectile_Flames: false
  2812. Projectile_Incendiary:
  2813. Enable: false
  2814. Duration: 0
  2815. Bullet_Spread: 0.4
  2816. Reset_Fall_Distance: true
  2817. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2818. Sneak:
  2819. Enable: true
  2820. No_Recoil: true
  2821. Bullet_Spread: 0.1
  2822. Sneak_Before_Shooting: false
  2823. Burstfire:
  2824. Enable:
  2825. Shots_Per_Burst: 1
  2826. Delay_Between_Shots_In_Burst: 10
  2827. Ammo:
  2828. Enable: true
  2829. Ammo_Item_ID: 371
  2830. Take_Ammo_Per_Shot: true
  2831. Ammo_Name_Check: "&eAmmo"
  2832. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2833. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2834. Firearm_Action:
  2835. Type: slide
  2836. Reload:
  2837. Enable: true
  2838. Reload_Amount: 10
  2839. Reload_With_Mouse: false
  2840. Starting_Amount: 10
  2841. Reload_Bullets_Individually: false
  2842. Take_Ammo_On_Reload: false
  2843. Take_Ammo_As_Magazine: false
  2844. Reload_Duration: 40
  2845. Reload_Shoot_Delay: 5
  2846. Destroy_When_Empty: false
  2847. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2848. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2849. Scope:
  2850. Enable: false
  2851. Night_Vision: true
  2852. Zoom_Amount: 8
  2853. Zoom_Bullet_Spread: 0
  2854. Zoom_Before_Shooting: false
  2855. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2856. Custom_Death_Message:
  2857. Normal: "&9<shooter>&r &6>>> &7[Glock17] &6>>> &r&2<victim>"
  2858. Headshot:
  2859. Enable: false
  2860. Bonus_Damage: 1
  2861. Message_Shooter: "&3HeadShot!"
  2862. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2863. Abilities:
  2864. Reset_Hit_Cooldown: true
  2865. No_Vertical_Recoil: true
  2866. Knockback: 0
  2867. Hit_Events:
  2868. Enable: true
  2869. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2870. Extras:
  2871. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  2872.  
  2873. PPSH:
  2874. Item_Information:
  2875. Item_Name: "&6PPSh-41"
  2876. Item_Type: 2263
  2877. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■□□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■■■■■□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7ドラムマガジンを用いた軽機関銃 |&7弾数と連射速度に優れている。|&7----------------------------------"
  2878. Melee_Mode: false
  2879. Skip_Name_Check: false
  2880. Remove_Unused_Tag: false
  2881. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2882. Hidden_From_List: false
  2883. Shooting:
  2884. Disable: false
  2885. Dual_Wield: false
  2886. Right_Click_To_Shoot: true
  2887. Cancel_Left_Click_Block_Damage: true
  2888. Cancel_Right_Click_Interactions: true
  2889. Recoil_Amount: 1
  2890. Projectile_Amount: 1
  2891. Projectile_Type: snowball
  2892. Remove_Arrows_On_Impact: false
  2893. Remove_Bullet_Drop: false
  2894. Removal_Or_Drag_Delay: false
  2895. Projectile_Speed: 45
  2896. Projectile_Damage: 2
  2897. Projectile_Flames: false
  2898. Projectile_Incendiary:
  2899. Enable: false
  2900. Duration: 0
  2901. Bullet_Spread: 1.5
  2902. Reset_Fall_Distance: true
  2903. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2904. Fully_Automatic:
  2905. Enable: true
  2906. Fire_Rate: 6
  2907. Sneak:
  2908. Enable: true
  2909. No_Recoil: true
  2910. Bullet_Spread: 0.45
  2911. Sneak_Before_Shooting: false
  2912. Burstfire:
  2913. Enable: false
  2914. Shots_Per_Burst: 1
  2915. Delay_Between_Shots_In_Burst: 10
  2916. Ammo:
  2917. Enable: true
  2918. Ammo_Item_ID: 371
  2919. Take_Ammo_Per_Shot: true
  2920. Ammo_Name_Check: "&eAmmo"
  2921. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2922. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2923. Reload:
  2924. Enable: true
  2925. Reload_Amount: 71
  2926. Reload_With_Mouse: false
  2927. Starting_Amount: 71
  2928. Reload_Bullets_Individually: false
  2929. Take_Ammo_On_Reload: false
  2930. Take_Ammo_As_Magazine: false
  2931. Reload_Duration: 90
  2932. Reload_Shoot_Delay: 10
  2933. Destroy_When_Empty: false
  2934. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2935. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2936. Scope:
  2937. Enable: false
  2938. Night_Vision: true
  2939. Zoom_Amount: 8
  2940. Zoom_Bullet_Spread: 0
  2941. Zoom_Before_Shooting: false
  2942. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2943. Custom_Death_Message:
  2944. Normal: "&9<shooter>&r &6>>> &6[AK-47] &6>>> &r&2<victim> "
  2945. Headshot:
  2946. Enable: false
  2947. Bonus_Damage: 2
  2948. Message_Shooter: "&3HeadShot!"
  2949. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2950. Abilities:
  2951. Reset_Hit_Cooldown: true
  2952. No_Vertical_Recoil: true
  2953. Knockback: 0
  2954. Extras:
  2955. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  2956. Hit_Events:
  2957. Enable: true
  2958. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2959.  
  2960. MG34:
  2961. Item_Information:
  2962. Item_Name: "&cMG34"
  2963. Item_Type: 288
  2964. Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&7幅広く使われている機関銃 |&7装填時間が長いが高性能である。|&7----------------------------------"
  2965. Melee_Mode: false
  2966. Skip_Name_Check: false
  2967. Remove_Unused_Tag: false
  2968. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2969. Hidden_From_List: false
  2970. Shooting:
  2971. Disable: false
  2972. Dual_Wield: false
  2973. Right_Click_To_Shoot: true
  2974. Cancel_Left_Click_Block_Damage: true
  2975. Cancel_Right_Click_Interactions: true
  2976. Recoil_Amount: 2
  2977. Projectile_Amount: 1
  2978. Projectile_Type: snowball
  2979. Remove_Arrows_On_Impact: false
  2980. Remove_Bullet_Drop: false
  2981. Removal_Or_Drag_Delay: false
  2982. Projectile_Speed: 45
  2983. Projectile_Damage: 3
  2984. Projectile_Flames: false
  2985. Projectile_Incendiary:
  2986. Enable: false
  2987. Duration: 0
  2988. Bullet_Spread: 1.2
  2989. Reset_Fall_Distance: true
  2990. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2991. Fully_Automatic:
  2992. Enable: true
  2993. Fire_Rate: 5
  2994. Sneak:
  2995. Enable: true
  2996. No_Recoil: false
  2997. Bullet_Spread: 0.25
  2998. Sneak_Before_Shooting: false
  2999. Burstfire:
  3000. Enable: false
  3001. Shots_Per_Burst: 1
  3002. Delay_Between_Shots_In_Burst: 10
  3003. Ammo:
  3004. Enable: true
  3005. Ammo_Item_ID: 371
  3006. Take_Ammo_Per_Shot: true
  3007. Ammo_Name_Check: "&eAmmo"
  3008. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3009. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3010. Reload:
  3011. Enable: true
  3012. Reload_Amount: 50
  3013. Reload_With_Mouse: false
  3014. Starting_Amount: 50
  3015. Reload_Bullets_Individually: false
  3016. Take_Ammo_On_Reload: false
  3017. Take_Ammo_As_Magazine: false
  3018. Reload_Duration: 200
  3019. Reload_Shoot_Delay: 10
  3020. Destroy_When_Empty: false
  3021. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3022. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3023. Scope:
  3024. Enable: false
  3025. Night_Vision: true
  3026. Zoom_Amount: 8
  3027. Zoom_Bullet_Spread: 0
  3028. Zoom_Before_Shooting: false
  3029. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3030. Custom_Death_Message:
  3031. Normal: "&9<shooter>&r &6>>> &6[AK-47] &6>>> &r&2<victim> "
  3032. Headshot:
  3033. Enable: false
  3034. Bonus_Damage: 2
  3035. Message_Shooter: "&3HeadShot!"
  3036. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3037. Abilities:
  3038. Reset_Hit_Cooldown: true
  3039. No_Vertical_Recoil: true
  3040. Knockback: 1
  3041. Extras:
  3042. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  3043. Hit_Events:
  3044. Enable: true
  3045. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3046.  
  3047. HINAWA:
  3048. Item_Information:
  3049. Item_Name: "&6火縄銃"
  3050. Item_Type: 348
  3051. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■■■■|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■□□□□□□□□□|&7*命中率 ■■■■■■■■■□|&7HeadShot(+8)|&7---------------&c説明&7---------------|&7日本に伝わる最古の銃火器 |&71発ごとに装填がいるが威力は最高峰である。|&7----------------------------------"
  3052. Melee_Mode: false
  3053. Skip_Name_Check: false
  3054. Remove_Unused_Tag: false
  3055. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3056. Hidden_From_List: false
  3057. Shooting:
  3058. Disable: false
  3059. Dual_Wield: false
  3060. Right_Click_To_Shoot: true
  3061. Cancel_Left_Click_Block_Damage: true
  3062. Cancel_Right_Click_Interactions: true
  3063. Delay_Between_Shots: 10
  3064. Recoil_Amount: 2
  3065. Projectile_Amount: 1
  3066. Projectile_Type: snowball
  3067. Remove_Arrows_On_Impact: false
  3068. Remove_Bullet_Drop: false
  3069. Removal_Or_Drag_Delay: false
  3070. Projectile_Speed: 75
  3071. Projectile_Damage: 18
  3072. Projectile_Flames: false
  3073. Projectile_Incendiary:
  3074. Enable: false
  3075. Duration: 0
  3076. Bullet_Spread: 0.4
  3077. Reset_Fall_Distance: true
  3078. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3079. Fully_Automatic:
  3080. Enable: false
  3081. Fire_Rate: 5
  3082. Sneak:
  3083. Enable: true
  3084. No_Recoil: false
  3085. Bullet_Spread: 0.05
  3086. Sneak_Before_Shooting: false
  3087. Burstfire:
  3088. Enable: false
  3089. Shots_Per_Burst: 1
  3090. Delay_Between_Shots_In_Burst: 10
  3091. Ammo:
  3092. Enable: true
  3093. Ammo_Item_ID: 371
  3094. Take_Ammo_Per_Shot: true
  3095. Ammo_Name_Check: "&eAmmo"
  3096. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3097. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3098. Reload:
  3099. Enable: true
  3100. Reload_Amount: 1
  3101. Reload_With_Mouse: false
  3102. Starting_Amount: 1
  3103. Reload_Bullets_Individually: false
  3104. Take_Ammo_On_Reload: false
  3105. Take_Ammo_As_Magazine: false
  3106. Reload_Duration: 60
  3107. Reload_Shoot_Delay: 10
  3108. Destroy_When_Empty: false
  3109. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3110. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38,ENTITY_TNT_PRIMED-2-2-40
  3111. Scope:
  3112. Enable: true
  3113. Night_Vision: true
  3114. Zoom_Amount: 8
  3115. Zoom_Bullet_Spread: 0.1
  3116. Zoom_Before_Shooting: false
  3117. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3118. Custom_Death_Message:
  3119. Normal: "&9<shooter>&r &6>>> &6[Hinawa Gun] &6>>> &r&2<victim> "
  3120. Headshot:
  3121. Enable: true
  3122. Bonus_Damage: 8
  3123. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3124. Abilities:
  3125. Reset_Hit_Cooldown: true
  3126. No_Vertical_Recoil: true
  3127. Knockback: 3
  3128. Extras:
  3129. Run_Console_Command: "scoreboard players add <shooter> hoge 7"
  3130. Hit_Events:
  3131. Enable: true
  3132. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3133.  
  3134. BOW:
  3135. Item_Information:
  3136. Item_Name: "&9X-Bow"
  3137. Item_Type: 279
  3138. Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■■■■|&7Critical 35%(+6) HeadShot(+4)|&7---------------&c説明&7---------------|&7高い威力を持つクロスボウ |&7高確率でクリティカルを狙える。|&7----------------------------------"
  3139. Melee_Mode: false
  3140. Skip_Name_Check: false
  3141. Remove_Unused_Tag: false
  3142. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3143. Hidden_From_List: false
  3144. Shooting:
  3145. Disable: false
  3146. Dual_Wield: false
  3147. Right_Click_To_Shoot: true
  3148. Cancel_Left_Click_Block_Damage: true
  3149. Cancel_Right_Click_Interactions: true
  3150. Delay_Between_Shots: 10
  3151. Recoil_Amount: 0
  3152. Projectile_Amount: 1
  3153. Projectile_Type: arrow
  3154. Remove_Arrows_On_Impact: false
  3155. Remove_Bullet_Drop: true
  3156. Removal_Or_Drag_Delay: false
  3157. Projectile_Speed: 20
  3158. Projectile_Damage: 8
  3159. Projectile_Flames: false
  3160. Projectile_Incendiary:
  3161. Enable: false
  3162. Duration: 0
  3163. Bullet_Spread: 0
  3164. Reset_Fall_Distance: true
  3165. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3166. Fully_Automatic:
  3167. Enable: false
  3168. Fire_Rate: 5
  3169. Sneak:
  3170. Enable: true
  3171. No_Recoil: false
  3172. Bullet_Spread: 0
  3173. Sneak_Before_Shooting: false
  3174. Burstfire:
  3175. Enable: false
  3176. Shots_Per_Burst: 1
  3177. Delay_Between_Shots_In_Burst: 10
  3178. Ammo:
  3179. Enable: true
  3180. Ammo_Item_ID: 371
  3181. Take_Ammo_Per_Shot: true
  3182. Ammo_Name_Check: "&eAmmo"
  3183. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3184. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3185. Reload:
  3186. Enable: true
  3187. Reload_Amount: 1
  3188. Reload_With_Mouse: false
  3189. Starting_Amount: 1
  3190. Reload_Bullets_Individually: false
  3191. Take_Ammo_On_Reload: false
  3192. Take_Ammo_As_Magazine: false
  3193. Reload_Duration: 25
  3194. Reload_Shoot_Delay: 10
  3195. Destroy_When_Empty: false
  3196. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3197. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3198. Scope:
  3199. Enable: false
  3200. Night_Vision: true
  3201. Zoom_Amount: 8
  3202. Zoom_Bullet_Spread: 0
  3203. Zoom_Before_Shooting: false
  3204. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3205. Custom_Death_Message:
  3206. Normal: "&9<shooter>&r &6>>> &9[X-Bow] &6>>> &r&2<victim> "
  3207. Headshot:
  3208. Enable: true
  3209. Bonus_Damage: 6
  3210. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3211. Abilities:
  3212. Reset_Hit_Cooldown: true
  3213. No_Vertical_Recoil: true
  3214. Knockback: 3
  3215. Extras:
  3216. Run_Console_Command: "scoreboard players add <shooter> hoge 7"
  3217. Hit_Events:
  3218. Enable: true
  3219. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3220. Critical_Hits:
  3221. Enable: true
  3222. Bonus_Damage: 6
  3223. Chance: 35
  3224. Message_Shooter: "&6Critical!"
  3225.  
  3226.  
  3227. SHORTY:
  3228. Item_Information:
  3229. Item_Name: "&5Super-Shorty"
  3230. Item_Type: 2264
  3231. Item_Lore: "&7HandShotGun|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7コンパクトショットガン |&7サブ武器でありながら高威力を誇る。|&7----------------------------------"
  3232. Melee_Mode: false
  3233. Skip_Name_Check: false
  3234. Remove_Unused_Tag: false
  3235. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3236. Hidden_From_List: false
  3237. Shooting:
  3238. Disable: false
  3239. Dual_Wield: false
  3240. Right_Click_To_Shoot: true
  3241. Cancel_Left_Click_Block_Damage: true
  3242. Cancel_Right_Click_Interactions: true
  3243. Delay_Between_Shots: 15
  3244. Recoil_Amount: 3
  3245. Projectile_Amount: 6
  3246. Projectile_Type: snowball
  3247. Remove_Arrows_On_Impact: false
  3248. Remove_Bullet_Drop: false
  3249. Removal_Or_Drag_Delay: 3-true
  3250. Projectile_Speed: 45
  3251. Projectile_Damage: 2
  3252. Projectile_Flames: false
  3253. Projectile_Incendiary:
  3254. Enable: false
  3255. Duration: 0
  3256. Bullet_Spread: 1.7
  3257. Reset_Fall_Distance: true
  3258. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,MOB_ZOMNIE_METAL-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3259. Fully_Automatic:
  3260. Enable: false
  3261. Fire_Rate: 12
  3262. Sneak:
  3263. Enable: true
  3264. No_Recoil: false
  3265. Bullet_Spread: 1.3
  3266. Sneak_Before_Shooting: false
  3267. Burstfire:
  3268. Enable: false
  3269. Shots_Per_Burst: 1
  3270. Delay_Between_Shots_In_Burst: 10
  3271. Ammo:
  3272. Enable: true
  3273. Ammo_Item_ID: 371
  3274. Take_Ammo_Per_Shot: true
  3275. Ammo_Name_Check: "&eAmmo"
  3276. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3277. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3278. Reload:
  3279. Enable: true
  3280. Reload_Amount: 3
  3281. Reload_With_Mouse: false
  3282. Starting_Amount: 3
  3283. Reload_Bullets_Individually: true
  3284. Take_Ammo_On_Reload: false
  3285. Take_Ammo_As_Magazine: false
  3286. Reload_Duration: 50
  3287. Reload_Shoot_Delay: 10
  3288. Destroy_When_Empty: false
  3289. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3290. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3291. Scope:
  3292. Enable: false
  3293. Night_Vision: true
  3294. Zoom_Amount: 8
  3295. Zoom_Bullet_Spread: 0
  3296. Zoom_Before_Shooting: false
  3297. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3298. Custom_Death_Message:
  3299. Normal: "&9<shooter>&r &6>>> &9[2Winchester ShotGun] &6>>> &r&2<victim> "
  3300. Headshot:
  3301. Enable: false
  3302. Bonus_Damage: 2
  3303. Message_Shooter: "&3HeadShot!"
  3304. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3305. Abilities:
  3306. Reset_Hit_Cooldown: true
  3307. No_Vertical_Recoil: true
  3308. Knockback: 1
  3309. Hit_Events:
  3310. Enable: true
  3311. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3312. Extras:
  3313. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  3314.  
  3315. SCAR:
  3316. Item_Information:
  3317. Item_Name: "&9SCAR-L"
  3318. Item_Type: 284
  3319. Item_Lore: "&7Type:AssultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■□□□□□|&7---------------&c説明&7---------------|&7人気の高いアサルトライフル |&7反動が大きいが威力が高い。|&7----------------------------------"
  3320. Melee_Mode: false
  3321. Skip_Name_Check: false
  3322. Remove_Unused_Tag: false
  3323. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3324. Hidden_From_List: false
  3325. Shooting:
  3326. Disable: false
  3327. Dual_Wield: false
  3328. Right_Click_To_Shoot: true
  3329. Cancel_Left_Click_Block_Damage: true
  3330. Cancel_Right_Click_Interactions: true
  3331. Recoil_Amount: 2
  3332. Projectile_Amount: 1
  3333. Projectile_Type: snowball
  3334. Remove_Arrows_On_Impact: false
  3335. Remove_Bullet_Drop: false
  3336. Removal_Or_Drag_Delay: false
  3337. Projectile_Speed: 43
  3338. Projectile_Damage: 4
  3339. Projectile_Flames: false
  3340. Projectile_Incendiary:
  3341. Enable: false
  3342. Duration: 0
  3343. Bullet_Spread: 0.35
  3344. Reset_Fall_Distance: true
  3345. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3346. Fully_Automatic:
  3347. Enable: true
  3348. Fire_Rate: 1
  3349. Sneak:
  3350. Enable: false
  3351. No_Recoil: false
  3352. Bullet_Spread: 0.2
  3353. Sneak_Before_Shooting: false
  3354. Burstfire:
  3355. Enable: false
  3356. Shots_Per_Burst: 1
  3357. Delay_Between_Shots_In_Burst: 10
  3358. Ammo:
  3359. Enable: true
  3360. Ammo_Item_ID: 371
  3361. Take_Ammo_Per_Shot: true
  3362. Ammo_Name_Check: "&eAmmo"
  3363. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3364. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3365. Reload:
  3366. Enable: true
  3367. Reload_Amount: 20
  3368. Reload_With_Mouse: false
  3369. Starting_Amount: 20
  3370. Reload_Bullets_Individually: false
  3371. Take_Ammo_On_Reload: false
  3372. Take_Ammo_As_Magazine: false
  3373. Reload_Duration: 120
  3374. Reload_Shoot_Delay: 10
  3375. Destroy_When_Empty: false
  3376. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3377. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3378. Scope:
  3379. Enable: false
  3380. Night_Vision: true
  3381. Zoom_Amount: 8
  3382. Zoom_Bullet_Spread: 0
  3383. Zoom_Before_Shooting: false
  3384. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3385. Custom_Death_Message:
  3386. Normal: "&9<shooter>&r &6>>> &5[OTs-14] &6>>> &r&2<victim> "
  3387. Headshot:
  3388. Enable: false
  3389. Bonus_Damage: 2
  3390. Message_Shooter: "&3HeadShot!"
  3391. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3392. Abilities:
  3393. Reset_Hit_Cooldown: true
  3394. Knockback: 0
  3395. Hit_Events:
  3396. Enable: true
  3397. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3398. Extras:
  3399. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  3400.  
  3401. M79:
  3402. Item_Information:
  3403. Item_Name: "&9M79 Granado-Launcher"
  3404. Item_Type: 258
  3405. Item_Lore: "&7Type:Launcher|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■□□□□□□□□□|&7*連射速度 ■□□□□□□□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7グレネードランチャー |&7爆発で広範囲の敵にダメージを与える。|&7----------------------------------"
  3406. Melee_Mode: false
  3407. Skip_Name_Check: false
  3408. Remove_Unused_Tag: false
  3409. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3410. Hidden_From_List: false
  3411. Shooting:
  3412. Disable: false
  3413. Dual_Wield: false
  3414. Right_Click_To_Shoot: true
  3415. Cancel_Left_Click_Block_Damage: true
  3416. Cancel_Right_Click_Interactions: true
  3417. Recoil_Amount: 2
  3418. Projectile_Amount: 1
  3419. Projectile_Type: snowball
  3420. Remove_Arrows_On_Impact: false
  3421. Remove_Bullet_Drop: false
  3422. Removal_Or_Drag_Delay: false
  3423. Projectile_Speed: 15
  3424. Projectile_Damage: 8
  3425. Projectile_Flames: false
  3426. Projectile_Incendiary:
  3427. Enable: false
  3428. Duration: 0
  3429. Bullet_Spread: 0.05
  3430. Reset_Fall_Distance: true
  3431. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3432. Fully_Automatic:
  3433. Enable: false
  3434. Fire_Rate: 1
  3435. Sneak:
  3436. Enable: false
  3437. No_Recoil: false
  3438. Bullet_Spread: 0.05
  3439. Sneak_Before_Shooting: false
  3440. Burstfire:
  3441. Enable: false
  3442. Shots_Per_Burst: 1
  3443. Delay_Between_Shots_In_Burst: 10
  3444. Ammo:
  3445. Enable: true
  3446. Ammo_Item_ID: 371
  3447. Take_Ammo_Per_Shot: true
  3448. Ammo_Name_Check: "&eAmmo"
  3449. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3450. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3451. Reload:
  3452. Enable: true
  3453. Reload_Amount: 1
  3454. Reload_With_Mouse: false
  3455. Starting_Amount: 1
  3456. Reload_Bullets_Individually: false
  3457. Take_Ammo_On_Reload: false
  3458. Take_Ammo_As_Magazine: false
  3459. Reload_Duration: 80
  3460. Reload_Shoot_Delay: 10
  3461. Destroy_When_Empty: false
  3462. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3463. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3464. Scope:
  3465. Enable: false
  3466. Night_Vision: true
  3467. Zoom_Amount: 8
  3468. Zoom_Bullet_Spread: 0
  3469. Zoom_Before_Shooting: false
  3470. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3471. Custom_Death_Message:
  3472. Normal: "&9<shooter>&r &6>>> &5[OTs-14] &6>>> &r&2<victim> "
  3473. Headshot:
  3474. Enable: false
  3475. Bonus_Damage: 2
  3476. Message_Shooter: "&3HeadShot!"
  3477. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3478. Abilities:
  3479. Reset_Hit_Cooldown: true
  3480. Knockback: 0
  3481. Hit_Events:
  3482. Enable: true
  3483. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3484. Extras:
  3485. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  3486. Explosions:
  3487. Enable: true
  3488. Knockback: 1
  3489. Ignite_Victims: 0
  3490. Damage_Multiplier: 65
  3491. Enable_Friendly_Fire: false
  3492. Enable_Owner_Immunity: true
  3493. Explosion_No_Damage: false
  3494. Explosion_No_Grief: true
  3495. Explosion_Radius: 4
  3496. Explosion_Incendiary: false
  3497. On_Impact_With_Anything: true
  3498. Projectile_Activation_Time: 10
  3499. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3500.  
  3501. UZI:
  3502. Item_Information:
  3503. Item_Name: "&7UZI-Dual"
  3504. Item_Type: 290
  3505. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■■■□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■■■■■■■■□□|&7*命中率 ■■■□□□□□□□|&7---------------&c説明&7---------------|&7コンパクトマシンガンDual仕様 |&7高い連射とDualを活かし相手を追い込む。|&7----------------------------------"
  3506. Melee_Mode: false
  3507. Skip_Name_Check: false
  3508. Remove_Unused_Tag: false
  3509. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3510. Hidden_From_List: false
  3511. Shooting:
  3512. Disable: false
  3513. Dual_Wield: true
  3514. Right_Click_To_Shoot: true
  3515. Cancel_Left_Click_Block_Damage: true
  3516. Cancel_Right_Click_Interactions: true
  3517. Recoil_Amount: 1
  3518. Projectile_Amount: 1
  3519. Projectile_Type: snowball
  3520. Remove_Arrows_On_Impact: false
  3521. Remove_Bullet_Drop: false
  3522. Removal_Or_Drag_Delay: false
  3523. Projectile_Speed: 60
  3524. Projectile_Damage: 3
  3525. Projectile_Flames: false
  3526. Projectile_Incendiary:
  3527. Enable: false
  3528. Duration: 0
  3529. Bullet_Spread: 0.9
  3530. Reset_Fall_Distance: true
  3531. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3532. Fully_Automatic:
  3533. Enable: true
  3534. Fire_Rate: 8
  3535. Sneak:
  3536. Enable: true
  3537. No_Recoil: false
  3538. Bullet_Spread: 0.65
  3539. Sneak_Before_Shooting: false
  3540. Burstfire:
  3541. Enable: false
  3542. Shots_Per_Burst: 0
  3543. Delay_Between_Shots_In_Burst: 10
  3544. Ammo:
  3545. Enable: true
  3546. Ammo_Item_ID: 371
  3547. Take_Ammo_Per_Shot: true
  3548. Ammo_Name_Check: "&eAmmo"
  3549. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3550. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3551. Firearm_Action:
  3552. Type: slide
  3553. Reload:
  3554. Enable: true
  3555. Reload_Amount: 32
  3556. Reload_With_Mouse: false
  3557. Starting_Amount: 32
  3558. Reload_Bullets_Individually: false
  3559. Take_Ammo_On_Reload: false
  3560. Take_Ammo_As_Magazine: false
  3561. Reload_Duration: 70
  3562. Reload_Shoot_Delay: 10
  3563. Destroy_When_Empty: false
  3564. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3565. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3566. Scope:
  3567. Enable: false
  3568. Night_Vision: true
  3569. Zoom_Amount: 8
  3570. Zoom_Bullet_Spread: 0
  3571. Zoom_Before_Shooting: false
  3572. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3573. Custom_Death_Message:
  3574. Normal: "&9<shooter>&r &6>>> &6[StechkinAPS] &6>>> &r&2<victim>"
  3575. Headshot:
  3576. Enable: false
  3577. Bonus_Damage: 1
  3578. Message_Shooter: "&3HeadShot!"
  3579. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3580. Abilities:
  3581. Reset_Hit_Cooldown: true
  3582. No_Vertical_Recoil: true
  3583. Knockback: 1
  3584. Hit_Events:
  3585. Enable: true
  3586. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3587. Extras:
  3588. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  3589.  
  3590. BARRET2:
  3591. Item_Information:
  3592. Item_Name: "&8Barret-M82"
  3593. Item_Type: 257
  3594. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■■■■□|&7*装填時間 ■□□□□□□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■□□□□□□□□□|&7*命中率 ■■■■■■■■□□|&7Critical 10%(+5) HeadShot(+5)|&7---------------&c説明&7---------------|&7M82A1の次世代仕様 |&7癖が強く熟練でないと扱えない。|&7----------------------------------"
  3595. Melee_Mode: false
  3596. Skip_Name_Check: false
  3597. Remove_Unused_Tag: false
  3598. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3599. Hidden_From_List: false
  3600. Shooting:
  3601. Disable: false
  3602. Dual_Wield: false
  3603. Right_Click_To_Shoot: true
  3604. Cancel_Left_Click_Block_Damage: true
  3605. Cancel_Right_Click_Interactions: true
  3606. Delay_Between_Shots: 50
  3607. Recoil_Amount: 6
  3608. Projectile_Amount: 1
  3609. Projectile_Type: snowball
  3610. Remove_Arrows_On_Impact: false
  3611. Remove_Bullet_Drop: false
  3612. Removal_Or_Drag_Delay: false
  3613. Projectile_Speed: 85
  3614. Projectile_Damage: 16
  3615. Projectile_Flames: false
  3616. Projectile_Incendiary:
  3617. Enable: false
  3618. Duration: 0
  3619. Bullet_Spread: 3
  3620. Reset_Fall_Distance: true
  3621. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3622. Sneak:
  3623. Enable: true
  3624. No_Recoil: false
  3625. Bullet_Spread: 2
  3626. Sneak_Before_Shooting: false
  3627. Burstfire:
  3628. Enable: false
  3629. Shots_Per_Burst: 1
  3630. Delay_Between_Shots_In_Burst: 10
  3631. Ammo:
  3632. Enable: true
  3633. Ammo_Item_ID: 371
  3634. Take_Ammo_Per_Shot: true
  3635. Ammo_Name_Check: "&eAmmo"
  3636. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3637. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3638. Reload:
  3639. Enable: true
  3640. Reload_Amount: 5
  3641. Reload_With_Mouse: false
  3642. Starting_Amount: 5
  3643. Reload_Bullets_Individually: false
  3644. Take_Ammo_On_Reload: false
  3645. Take_Ammo_As_Magazine: false
  3646. Reload_Duration: 220
  3647. Reload_Shoot_Delay: 20
  3648. Destroy_When_Empty: false
  3649. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3650. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3651. Scope:
  3652. Enable: true
  3653. Night_Vision: true
  3654. Zoom_Amount: 8
  3655. Zoom_Bullet_Spread: 0.05
  3656. Zoom_Before_Shooting: false
  3657. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3658. Custom_Death_Message:
  3659. Normal: "&9<shooter>&r &6>>> &5[Barret-M82A1] &6>>> &r&2<victim>"
  3660. Headshot:
  3661. Enable: true
  3662. Bonus_Damage: 5
  3663. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3664. Abilities:
  3665. Reset_Hit_Cooldown: true
  3666. No_Vertical_Recoil: true
  3667. Knockback: 7
  3668. Hit_Events:
  3669. Enable: true
  3670. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3671. Extras:
  3672. Run_Console_Command: "scoreboard players add <shooter> hoge 15"
  3673. Critical_Hits:
  3674. Enable: true
  3675. Bonus_Damage: 5
  3676. Chance: 10
  3677. Message_Shooter: "&6Critical!"
  3678.  
  3679. P90:
  3680. Item_Information:
  3681. Item_Name: "&3P90"
  3682. Item_Type: 2260
  3683. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■□□□□□□|&7*装填時間 ■■■■■■■□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■■■■■■■□□|&7*命中率 ■■■■■■■■□□|&7Critical 5%(+2)|&7---------------&c説明&7---------------|&7連射と弾速が売りのサブマシンガン |&7性能が安定していて初心者でも扱える。|&7----------------------------------"
  3684. Melee_Mode: false
  3685. Skip_Name_Check: false
  3686. Remove_Unused_Tag: false
  3687. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3688. Hidden_From_List: false
  3689. Shooting:
  3690. Disable: false
  3691. Dual_Wield: false
  3692. Right_Click_To_Shoot: true
  3693. Cancel_Left_Click_Block_Damage: true
  3694. Cancel_Right_Click_Interactions: true
  3695. Recoil_Amount: 1
  3696. Projectile_Amount: 1
  3697. Projectile_Type: snowball
  3698. Remove_Arrows_On_Impact: false
  3699. Remove_Bullet_Drop: false
  3700. Removal_Or_Drag_Delay: false
  3701. Projectile_Speed: 75
  3702. Projectile_Damage: 2
  3703. Projectile_Flames: false
  3704. Projectile_Incendiary:
  3705. Enable: false
  3706. Duration: 0
  3707. Bullet_Spread: 0.45
  3708. Reset_Fall_Distance: true
  3709. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3710. Fully_Automatic:
  3711. Enable: true
  3712. Fire_Rate: 6
  3713. Sneak:
  3714. Enable: true
  3715. No_Recoil: true
  3716. Bullet_Spread: 0.1
  3717. Sneak_Before_Shooting: false
  3718. Burstfire:
  3719. Enable: false
  3720. Shots_Per_Burst: 1
  3721. Delay_Between_Shots_In_Burst: 10
  3722. Ammo:
  3723. Enable: true
  3724. Ammo_Item_ID: 371
  3725. Take_Ammo_Per_Shot: true
  3726. Ammo_Name_Check: "&eAmmo"
  3727. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3728. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3729. Reload:
  3730. Enable: true
  3731. Reload_Amount: 50
  3732. Reload_With_Mouse: false
  3733. Starting_Amount: 50
  3734. Reload_Bullets_Individually: false
  3735. Take_Ammo_On_Reload: false
  3736. Take_Ammo_As_Magazine: false
  3737. Reload_Duration: 65
  3738. Reload_Shoot_Delay: 10
  3739. Destroy_When_Empty: false
  3740. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3741. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3742. Scope:
  3743. Enable: false
  3744. Night_Vision: true
  3745. Zoom_Amount: 8
  3746. Zoom_Bullet_Spread: 0
  3747. Zoom_Before_Shooting: false
  3748. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3749. Custom_Death_Message:
  3750. Normal: "&9<shooter>&r &6>>> &3[P90] &6>>> &r&2<victim> "
  3751. Headshot:
  3752. Enable: false
  3753. Bonus_Damage: 2
  3754. Message_Shooter: "&3HeadShot!"
  3755. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3756. Abilities:
  3757. Reset_Hit_Cooldown: true
  3758. No_Vertical_Recoil: true
  3759. Knockback: 0
  3760. Hit_Events:
  3761. Enable: true
  3762. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3763. Extras:
  3764. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  3765. Critical_Hits:
  3766. Enable: true
  3767. Bonus_Damage: 2
  3768. Chance: 5
  3769. Message_Shooter: "&6Critical!"
  3770.  
  3771. CAMRS:
  3772. Item_Information:
  3773. Item_Name: "&7CAMRS"
  3774. Item_Type: 275
  3775. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■■□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■■■□|&7Critical 8%(+3)|&7---------------&c説明&7---------------|&7セミオートアサルトライフル |&7単発射撃により精度が高い。|&7----------------------------------"
  3776. Melee_Mode: false
  3777. Skip_Name_Check: false
  3778. Remove_Unused_Tag: false
  3779. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3780. Hidden_From_List: false
  3781. Shooting:
  3782. Disable: false
  3783. Dual_Wield: false
  3784. Right_Click_To_Shoot: true
  3785. Cancel_Left_Click_Block_Damage: true
  3786. Cancel_Right_Click_Interactions: true
  3787. Delay_Between_Shots: 5
  3788. Recoil_Amount: 1
  3789. Projectile_Amount: 1
  3790. Projectile_Type: snowball
  3791. Remove_Arrows_On_Impact: false
  3792. Remove_Bullet_Drop: false
  3793. Removal_Or_Drag_Delay: false
  3794. Projectile_Speed: 65
  3795. Projectile_Damage: 5
  3796. Projectile_Flames: false
  3797. Projectile_Incendiary:
  3798. Enable: false
  3799. Duration: 0
  3800. Bullet_Spread: 0.35
  3801. Reset_Fall_Distance: true
  3802. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3803. Fully_Automatic:
  3804. Enable: false
  3805. Fire_Rate: 6
  3806. Sneak:
  3807. Enable: true
  3808. No_Recoil: true
  3809. Bullet_Spread: 0.15
  3810. Sneak_Before_Shooting: false
  3811. Burstfire:
  3812. Enable: false
  3813. Shots_Per_Burst: 1
  3814. Delay_Between_Shots_In_Burst: 10
  3815. Ammo:
  3816. Enable: true
  3817. Ammo_Item_ID: 371
  3818. Take_Ammo_Per_Shot: true
  3819. Ammo_Name_Check: "&eAmmo"
  3820. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3821. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3822. Reload:
  3823. Enable: true
  3824. Reload_Amount: 20
  3825. Reload_With_Mouse: false
  3826. Starting_Amount: 20
  3827. Reload_Bullets_Individually: false
  3828. Take_Ammo_On_Reload: false
  3829. Take_Ammo_As_Magazine: false
  3830. Reload_Duration: 140
  3831. Reload_Shoot_Delay: 10
  3832. Destroy_When_Empty: false
  3833. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3834. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3835. Scope:
  3836. Enable: false
  3837. Night_Vision: true
  3838. Zoom_Amount: 8
  3839. Zoom_Bullet_Spread: 0
  3840. Zoom_Before_Shooting: false
  3841. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3842. Custom_Death_Message:
  3843. Normal: "&9<shooter>&r &6>>> &7[CAMRS] &6>>> &r&2<victim> "
  3844. Headshot:
  3845. Enable: false
  3846. Bonus_Damage: 2
  3847. Message_Shooter: "&3HeadShot!"
  3848. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3849. Abilities:
  3850. Reset_Hit_Cooldown: true
  3851. No_Vertical_Recoil: true
  3852. Knockback: 0
  3853. Hit_Events:
  3854. Enable: true
  3855. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3856. Extras:
  3857. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  3858. Critical_Hits:
  3859. Enable: true
  3860. Bonus_Damage: 3
  3861. Chance: 8
  3862. Message_Shooter: "&6Critical!"
  3863.  
  3864. BOW2:
  3865. Item_Information:
  3866. Item_Name: "&9X-Bow.Mk2"
  3867. Item_Type: 279
  3868. Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■■□□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■■■|&7Critical 30%(+4) HeadShot(+5)|&7---------------&c説明&7---------------|&7X-Bowを改良して作られた |&7装弾数が増え性能が向上した。|&7----------------------------------"
  3869. Melee_Mode: false
  3870. Skip_Name_Check: false
  3871. Remove_Unused_Tag: false
  3872. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3873. Hidden_From_List: false
  3874. Shooting:
  3875. Disable: false
  3876. Dual_Wield: false
  3877. Right_Click_To_Shoot: true
  3878. Cancel_Left_Click_Block_Damage: true
  3879. Cancel_Right_Click_Interactions: true
  3880. Delay_Between_Shots: 15
  3881. Recoil_Amount: 0
  3882. Projectile_Amount: 1
  3883. Projectile_Type: arrow
  3884. Remove_Arrows_On_Impact: false
  3885. Remove_Bullet_Drop: true
  3886. Removal_Or_Drag_Delay: false
  3887. Projectile_Speed: 20
  3888. Projectile_Damage: 7
  3889. Projectile_Flames: false
  3890. Projectile_Incendiary:
  3891. Enable: false
  3892. Duration: 0
  3893. Bullet_Spread: 0
  3894. Reset_Fall_Distance: true
  3895. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3896. Fully_Automatic:
  3897. Enable: false
  3898. Fire_Rate: 5
  3899. Sneak:
  3900. Enable: true
  3901. No_Recoil: false
  3902. Bullet_Spread: 0
  3903. Sneak_Before_Shooting: false
  3904. Burstfire:
  3905. Enable: false
  3906. Shots_Per_Burst: 1
  3907. Delay_Between_Shots_In_Burst: 10
  3908. Ammo:
  3909. Enable: true
  3910. Ammo_Item_ID: 371
  3911. Take_Ammo_Per_Shot: true
  3912. Ammo_Name_Check: "&eAmmo"
  3913. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3914. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3915. Reload:
  3916. Enable: true
  3917. Reload_Amount: 3
  3918. Reload_With_Mouse: false
  3919. Starting_Amount: 3
  3920. Reload_Bullets_Individually: true
  3921. Take_Ammo_On_Reload: false
  3922. Take_Ammo_As_Magazine: false
  3923. Reload_Duration: 35
  3924. Reload_Shoot_Delay: 10
  3925. Destroy_When_Empty: false
  3926. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3927. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3928. Scope:
  3929. Enable: false
  3930. Night_Vision: true
  3931. Zoom_Amount: 8
  3932. Zoom_Bullet_Spread: 0
  3933. Zoom_Before_Shooting: false
  3934. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3935. Custom_Death_Message:
  3936. Normal: "&9<shooter>&r &6>>> &9[X-Bow.Mk.2] &6>>> &r&2<victim> "
  3937. Headshot:
  3938. Enable: true
  3939. Bonus_Damage: 5
  3940. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3941. Abilities:
  3942. Reset_Hit_Cooldown: true
  3943. No_Vertical_Recoil: true
  3944. Knockback: 2
  3945. Extras:
  3946. Run_Console_Command: "scoreboard players add <shooter> hoge 7"
  3947. Hit_Events:
  3948. Enable: true
  3949. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3950. Critical_Hits:
  3951. Enable: true
  3952. Bonus_Damage: 4
  3953. Chance: 30
  3954. Message_Shooter: "&6Critical!"
  3955.  
  3956. BOW3:
  3957. Item_Information:
  3958. Item_Name: "&9X-Bow.Mk3"
  3959. Item_Type: 279
  3960. Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■■■|&7Critical 30%(+4) HeadShot(+5)|&7---------------&c説明&7---------------|&7X-Bow.Mk.2を改良して作られた |&7装弾数が増え性能が更に向上した。|&7----------------------------------"
  3961. Melee_Mode: false
  3962. Skip_Name_Check: false
  3963. Remove_Unused_Tag: false
  3964. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3965. Hidden_From_List: false
  3966. Shooting:
  3967. Disable: false
  3968. Dual_Wield: false
  3969. Right_Click_To_Shoot: true
  3970. Cancel_Left_Click_Block_Damage: true
  3971. Cancel_Right_Click_Interactions: true
  3972. Delay_Between_Shots: 10
  3973. Recoil_Amount: 0
  3974. Projectile_Amount: 1
  3975. Projectile_Type: arrow
  3976. Remove_Arrows_On_Impact: false
  3977. Remove_Bullet_Drop: true
  3978. Removal_Or_Drag_Delay: false
  3979. Projectile_Speed: 20
  3980. Projectile_Damage: 5
  3981. Projectile_Flames: false
  3982. Projectile_Incendiary:
  3983. Enable: false
  3984. Duration: 0
  3985. Bullet_Spread: 0
  3986. Reset_Fall_Distance: true
  3987. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3988. Fully_Automatic:
  3989. Enable: false
  3990. Fire_Rate: 5
  3991. Sneak:
  3992. Enable: true
  3993. No_Recoil: false
  3994. Bullet_Spread: 0
  3995. Sneak_Before_Shooting: false
  3996. Burstfire:
  3997. Enable: false
  3998. Shots_Per_Burst: 1
  3999. Delay_Between_Shots_In_Burst: 10
  4000. Ammo:
  4001. Enable: true
  4002. Ammo_Item_ID: 371
  4003. Take_Ammo_Per_Shot: true
  4004. Ammo_Name_Check: "&eAmmo"
  4005. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4006. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4007. Reload:
  4008. Enable: true
  4009. Reload_Amount: 6
  4010. Reload_With_Mouse: false
  4011. Starting_Amount: 6
  4012. Reload_Bullets_Individually: true
  4013. Take_Ammo_On_Reload: false
  4014. Take_Ammo_As_Magazine: false
  4015. Reload_Duration: 30
  4016. Reload_Shoot_Delay: 10
  4017. Destroy_When_Empty: false
  4018. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4019. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4020. Scope:
  4021. Enable: false
  4022. Night_Vision: true
  4023. Zoom_Amount: 8
  4024. Zoom_Bullet_Spread: 0
  4025. Zoom_Before_Shooting: false
  4026. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4027. Custom_Death_Message:
  4028. Normal: "&9<shooter>&r &6>>> &6[X-Bow.Mk.3] &6>>> &r&2<victim> "
  4029. Headshot:
  4030. Enable: true
  4031. Bonus_Damage: 5
  4032. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4033. Abilities:
  4034. Reset_Hit_Cooldown: true
  4035. No_Vertical_Recoil: true
  4036. Knockback: 2
  4037. Extras:
  4038. Run_Console_Command: "scoreboard players add <shooter> hoge 7"
  4039. Hit_Events:
  4040. Enable: true
  4041. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4042. Critical_Hits:
  4043. Enable: true
  4044. Bonus_Damage: 4
  4045. Chance: 30
  4046. Message_Shooter: "&6Critical!"
  4047.  
  4048. war:
  4049. Item_Information:
  4050. Item_Name: "&9War-Machine"
  4051. Item_Type: 318
  4052. Item_Lore: "&7Type:Launcher|&7*攻撃力 ■■■■■■■□□□ |&7*装填時間 ■■■□□□□□□□|&7*弾速 ■□□□□□□□□□|&7*連射速度 ■■□□□□□□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&76連式グレネードランチャー |&7鬼神の如く連爆で敵を蹴散らす。|&7----------------------------------"
  4053. Melee_Mode: false
  4054. Skip_Name_Check: false
  4055. Remove_Unused_Tag: false
  4056. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4057. Hidden_From_List: false
  4058. Shooting:
  4059. Disable: false
  4060. Dual_Wield: false
  4061. Right_Click_To_Shoot: true
  4062. Cancel_Left_Click_Block_Damage: true
  4063. Cancel_Right_Click_Interactions: true
  4064. Delay_Between_Shots: 20
  4065. Recoil_Amount: 1
  4066. Projectile_Amount: 1
  4067. Projectile_Type: snowball
  4068. Remove_Arrows_On_Impact: false
  4069. Remove_Bullet_Drop: false
  4070. Removal_Or_Drag_Delay: false
  4071. Projectile_Speed: 12
  4072. Projectile_Damage: 8
  4073. Projectile_Flames: false
  4074. Projectile_Incendiary:
  4075. Enable: false
  4076. Duration: 0
  4077. Bullet_Spread: 0.05
  4078. Reset_Fall_Distance: true
  4079. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4080. Fully_Automatic:
  4081. Enable: false
  4082. Fire_Rate: 1
  4083. Sneak:
  4084. Enable: false
  4085. No_Recoil: false
  4086. Bullet_Spread: 0.05
  4087. Sneak_Before_Shooting: false
  4088. Burstfire:
  4089. Enable: false
  4090. Shots_Per_Burst: 1
  4091. Delay_Between_Shots_In_Burst: 10
  4092. Ammo:
  4093. Enable: true
  4094. Ammo_Item_ID: 371
  4095. Take_Ammo_Per_Shot: true
  4096. Ammo_Name_Check: "&eAmmo"
  4097. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4098. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4099. Reload:
  4100. Enable: true
  4101. Reload_Amount: 6
  4102. Reload_With_Mouse: false
  4103. Starting_Amount: 6
  4104. Reload_Bullets_Individually: false
  4105. Take_Ammo_On_Reload: false
  4106. Take_Ammo_As_Magazine: false
  4107. Reload_Duration: 170
  4108. Reload_Shoot_Delay: 10
  4109. Destroy_When_Empty: false
  4110. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4111. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4112. Scope:
  4113. Enable: false
  4114. Night_Vision: true
  4115. Zoom_Amount: 8
  4116. Zoom_Bullet_Spread: 0
  4117. Zoom_Before_Shooting: false
  4118. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4119. Custom_Death_Message:
  4120. Normal: "&9<shooter>&r &6>>> &5[OTs-14] &6>>> &r&2<victim> "
  4121. Headshot:
  4122. Enable: false
  4123. Bonus_Damage: 2
  4124. Message_Shooter: "&3HeadShot!"
  4125. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4126. Abilities:
  4127. Reset_Hit_Cooldown: true
  4128. Knockback: 0
  4129. Hit_Events:
  4130. Enable: true
  4131. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4132. Extras:
  4133. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  4134. Explosions:
  4135. Enable: true
  4136. Knockback: 1
  4137. Ignite_Victims: 0
  4138. Damage_Multiplier: 55
  4139. Enable_Friendly_Fire: false
  4140. Enable_Owner_Immunity: true
  4141. Explosion_No_Damage: false
  4142. Explosion_Delay: 50
  4143. Explosion_No_Grief: true
  4144. Explosion_Radius: 4
  4145. Explosion_Incendiary: false
  4146. On_Impact_With_Anything: true
  4147. Projectile_Activation_Time: 10
  4148. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4149. Cluster_Bombs:
  4150. Enable: true
  4151. Bomblet_Type: 46
  4152.  
  4153. M134:
  4154. Item_Information:
  4155. Item_Name: "&5M134"
  4156. Item_Type: 419
  4157. Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■■■■■■|&7*装填時間 ■□□□□□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■■■■■■■■|&7*命中率 ■■■■□□□□□□|&7---------------&c説明&7---------------|&7規格外の装弾数と破壊力で |&7あらゆる敵を近づくことさえも許さない。|&7----------------------------------"
  4158. Melee_Mode: false
  4159. Skip_Name_Check: false
  4160. Remove_Unused_Tag: false
  4161. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4162. Hidden_From_List: false
  4163. Shooting:
  4164. Disable: false
  4165. Dual_Wield: false
  4166. Right_Click_To_Shoot: true
  4167. Cancel_Left_Click_Block_Damage: true
  4168. Cancel_Right_Click_Interactions: true
  4169. Recoil_Amount: 1
  4170. Projectile_Amount: 1
  4171. Projectile_Type: snowball
  4172. Remove_Arrows_On_Impact: false
  4173. Remove_Bullet_Drop: false
  4174. Removal_Or_Drag_Delay: false
  4175. Projectile_Speed: 65
  4176. Projectile_Damage: 1
  4177. Projectile_Flames: false
  4178. Projectile_Incendiary:
  4179. Enable: false
  4180. Duration: 0
  4181. Bullet_Spread: 1.4
  4182. Reset_Fall_Distance: true
  4183. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4184. Fully_Automatic:
  4185. Enable: true
  4186. Fire_Rate: 14
  4187. Sneak:
  4188. Enable: true
  4189. No_Recoil: true
  4190. Bullet_Spread: 0.35
  4191. Sneak_Before_Shooting: false
  4192. Burstfire:
  4193. Enable: false
  4194. Shots_Per_Burst: 1
  4195. Delay_Between_Shots_In_Burst: 10
  4196. Ammo:
  4197. Enable: true
  4198. Ammo_Item_ID: 371
  4199. Take_Ammo_Per_Shot: true
  4200. Ammo_Name_Check: "&eAmmo"
  4201. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4202. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4203. Reload:
  4204. Enable: true
  4205. Reload_Amount: 500
  4206. Reload_With_Mouse: false
  4207. Starting_Amount: 500
  4208. Reload_Bullets_Individually: false
  4209. Take_Ammo_On_Reload: false
  4210. Take_Ammo_As_Magazine: false
  4211. Reload_Duration: 280
  4212. Reload_Shoot_Delay: 10
  4213. Destroy_When_Empty: false
  4214. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4215. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4216. Scope:
  4217. Enable: false
  4218. Night_Vision: true
  4219. Zoom_Amount: 8
  4220. Zoom_Bullet_Spread: 0
  4221. Zoom_Before_Shooting: false
  4222. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4223. Custom_Death_Message:
  4224. Normal: "&9<shooter>&r &6>>> &5[M134] &6>>> &r&2<victim> "
  4225. Headshot:
  4226. Enable: false
  4227. Bonus_Damage: 2
  4228. Message_Shooter: "&3HeadShot!"
  4229. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4230. Abilities:
  4231. Reset_Hit_Cooldown: true
  4232. No_Vertical_Recoil: true
  4233. Knockback: 1
  4234. Extras:
  4235. Run_Console_Command: "scoreboard players add <shooter> hoge 1"
  4236. Hit_Events:
  4237. Enable: true
  4238. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4239.  
  4240. RPG:
  4241. Item_Information:
  4242. Item_Name: "&6RPG-7"
  4243. Item_Type: 418
  4244. Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■■■■■□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■□□□□□□□□|&7*連射速度 ■□□□□□□□□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7みんな大好きロケットランチャー |&7着弾時大爆発を起こす。|&7----------------------------------"
  4245. Melee_Mode: false
  4246. Skip_Name_Check: false
  4247. Remove_Unused_Tag: false
  4248. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4249. Hidden_From_List: false
  4250. Shooting:
  4251. Disable: false
  4252. Dual_Wield: false
  4253. Right_Click_To_Shoot: true
  4254. Cancel_Left_Click_Block_Damage: true
  4255. Cancel_Right_Click_Interactions: true
  4256. Delay_Between_Shots: 10
  4257. Recoil_Amount: 3
  4258. Projectile_Amount: 1
  4259. Projectile_Type: fireball
  4260. Remove_Arrows_On_Impact: false
  4261. Remove_Bullet_Drop: true
  4262. Removal_Or_Drag_Delay: false
  4263. Projectile_Speed: 20
  4264. Projectile_Damage: 7
  4265. Projectile_Flames: false
  4266. Projectile_Incendiary:
  4267. Enable: false
  4268. Duration: 0
  4269. Bullet_Spread: 0
  4270. Reset_Fall_Distance: true
  4271. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4272. Fully_Automatic:
  4273. Enable: false
  4274. Fire_Rate: 5
  4275. Sneak:
  4276. Enable: true
  4277. No_Recoil: false
  4278. Bullet_Spread: 0
  4279. Sneak_Before_Shooting: false
  4280. Burstfire:
  4281. Enable: false
  4282. Shots_Per_Burst: 1
  4283. Delay_Between_Shots_In_Burst: 10
  4284. Ammo:
  4285. Enable: true
  4286. Ammo_Item_ID: 371
  4287. Take_Ammo_Per_Shot: true
  4288. Ammo_Name_Check: "&eAmmo"
  4289. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4290. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4291. Reload:
  4292. Enable: true
  4293. Reload_Amount: 1
  4294. Reload_With_Mouse: false
  4295. Starting_Amount: 1
  4296. Reload_Bullets_Individually: false
  4297. Take_Ammo_On_Reload: false
  4298. Take_Ammo_As_Magazine: false
  4299. Reload_Duration: 80
  4300. Reload_Shoot_Delay: 10
  4301. Destroy_When_Empty: false
  4302. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4303. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4304. Scope:
  4305. Enable: true
  4306. Night_Vision: true
  4307. Zoom_Amount: 8
  4308. Zoom_Bullet_Spread: 0
  4309. Zoom_Before_Shooting: false
  4310. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4311. Custom_Death_Message:
  4312. Normal: "&9<shooter>&r &6>>> &6[RPG-7] &6>>> &r&2<victim> "
  4313. Headshot:
  4314. Enable: true
  4315. Bonus_Damage: 6
  4316. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4317. Abilities:
  4318. Reset_Hit_Cooldown: true
  4319. No_Vertical_Recoil: true
  4320. Knockback: 3
  4321. Extras:
  4322. Run_Console_Command: "scoreboard players add <shooter> hoge 7"
  4323. Hit_Events:
  4324. Enable: true
  4325. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4326. Critical_Hits:
  4327. Enable: true
  4328. Bonus_Damage: 6
  4329. Chance: 35
  4330. Message_Shooter: "&6Critical!"
  4331. Explosions:
  4332. Enable: true
  4333. Knockback: 3
  4334. Ignite_Victims: 0
  4335. Damage_Multiplier: 75
  4336. Enable_Friendly_Fire: false
  4337. Enable_Owner_Immunity: true
  4338. Explosion_No_Damage: false
  4339. Explosion_No_Grief: true
  4340. Explosion_Radius: 3
  4341. Explosion_Incendiary: false
  4342. On_Impact_With_Anything: true
  4343. Projectile_Activation_Time: 5
  4344. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4345.  
  4346. katana:
  4347. Item_Information:
  4348. Item_Name: "&8日本刀"
  4349. Item_Type: 283
  4350. Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■■■■■□|&7*装填時間 ■■■■■■■■■□|&7Critical 20%(+12)|&7---------------&c説明&7---------------|&7日本古来より伝わりし武器 |&7鋭い刃で如何なるものでも切断する|&7----------------------------------"
  4351. Melee_Mode: false
  4352. Skip_Name_Check: false
  4353. Remove_Unused_Tag: false
  4354. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4355. Hidden_From_List: false
  4356. Shooting:
  4357. Disable: false
  4358. Dual_Wield: false
  4359. Right_Click_To_Shoot: false
  4360. Cancel_Left_Click_Block_Damage: true
  4361. Cancel_Right_Click_Interactions: true
  4362. Delay_Between_Shots: 10
  4363. Recoil_Amount: 0
  4364. Projectile_Amount: 1
  4365. Projectile_Type: snowball
  4366. Remove_Arrows_On_Impact: false
  4367. Remove_Bullet_Drop: false
  4368. Removal_Or_Drag_Delay: 15-true
  4369. Projectile_Speed: 30
  4370. Projectile_Damage: 8
  4371. Projectile_Flames: false
  4372. Projectile_Incendiary:
  4373. Enable: false
  4374. Duration: 0
  4375. Bullet_Spread: 0
  4376. Reset_Fall_Distance: true
  4377. Sounds_Shoot: ENTITY_PLAYER_ATTACK_SWEEP-1-1-0
  4378. Sneak:
  4379. Enable: true
  4380. No_Recoil: true
  4381. Bullet_Spread: 0
  4382. Sneak_Before_Shooting: false
  4383. Burstfire:
  4384. Enable: false
  4385. Shots_Per_Burst: 1
  4386. Delay_Between_Shots_In_Burst: 10
  4387. Ammo:
  4388. Enable: false
  4389. Ammo_Item_ID: 371
  4390. Take_Ammo_Per_Shot: true
  4391. Ammo_Name_Check: "&eAmmo"
  4392. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4393. Reload:
  4394. Enable: true
  4395. Reload_Amount: 1
  4396. Reload_With_Mouse: false
  4397. Starting_Amount: 1
  4398. Reload_Bullets_Individually: false
  4399. Take_Ammo_On_Reload: false
  4400. Take_Ammo_As_Magazine: falsee
  4401. Reload_Duration: 20
  4402. Reload_Shoot_Delay: 0
  4403. Destroy_When_Empty: false
  4404. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4405. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4406. Scope:
  4407. Enable: false
  4408. Night_Vision: true
  4409. Zoom_Amount: 8
  4410. Zoom_Bullet_Spread: 0
  4411. Zoom_Before_Shooting: false
  4412. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4413. Custom_Death_Message:
  4414. Normal: "&9<shooter> &6>>> &8[Survial Knife] &6>>> &r&2<victim> "
  4415. Headshot:
  4416. Enable: false
  4417. Bonus_Damage: 2
  4418. Message_Shooter: "&3HeadShot!"
  4419. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4420. Extras:
  4421. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  4422. Critical_Hits:
  4423. Enable: true
  4424. Bonus_Damage: 12
  4425. Chance: 20
  4426. Message_Shooter: "&6Critical!"
  4427.  
  4428. flame:
  4429. Item_Information:
  4430. Item_Name: "&4火&c炎&4放&c射&4器"
  4431. Item_Type: 417
  4432. Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■□□□□□□□|&7*連射速度 ■■■■■■■■□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7近距離周囲の敵を焼き払う武器 |&7相手を炎上させる効果を持つ。|&7----------------------------------"
  4433. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  4434. Shooting:
  4435. Cancel_Left_Click_Block_Damage: false
  4436. Right_Click_To_Shoot: true
  4437. Cancel_Right_Click_Interactions: false
  4438. Recoil_Amount: 0
  4439. Projectile_Amount: 1
  4440. Projectile_Type: egg
  4441. Removal_Or_Drag_Delay: 20-true
  4442. Projectile_Speed: 10
  4443. Projectile_Damage: 2
  4444. Projectile_Flames: true
  4445. Projectile_Incendiary:
  4446. Enable: true
  4447. Duration: 60
  4448. Bullet_Spread: 2.4
  4449. Reset_Fall_Distance: true
  4450. Sounds_Shoot: GHAST_FIREBALL-1-1-0,ENTITY_BLAZE_HURT-1-1-0
  4451. Sneak:
  4452. Enable: true
  4453. No_Recoil: true
  4454. Bullet_Spread: 1.8
  4455. Reload:
  4456. Enable: true
  4457. Reload_Amount: 100
  4458. Reload_Bullets_Individually: false
  4459. Reload_Duration: 140
  4460. Sounds_Reloading: NOTE_STICKS-1-1-0,NOTE_SNARE_DRUM-1-6-1
  4461. Firearm_Action:
  4462. Type: break
  4463. Open_Duration: 10
  4464. Close_Duration: 15
  4465. Sound_Open: DOOR_OPEN-1-2-0
  4466. Sound_Close: DOOR_CLOSE-1-2-0
  4467. Abilities:
  4468. Reset_Hit_Cooldown: true
  4469. No_Fall_Damage: true
  4470. Hit_Events:
  4471. Enable: true
  4472. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4473. Particles:
  4474. Enable: true
  4475. Particle_Player_Shoot: FLAMES-1
  4476. Extras:
  4477. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  4478. Fully_Automatic:
  4479. Enable: true
  4480. Fire_Rate: 10
  4481. Ammo:
  4482. Enable: true
  4483. Ammo_Item_ID: 371
  4484. Take_Ammo_Per_Shot: true
  4485. Ammo_Name_Check: "&eAmmo"
  4486. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4487. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4488.  
  4489. Bizon:
  4490. Item_Information:
  4491. Item_Name: "&5PP-19 Bizon"
  4492. Item_Type: 2265
  4493. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■□□□□□□□|&7*装填時間 ■■■■■■■□□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■■■■■□□|&7*命中率 ■■■■■■■■■□|&7Critical 2%(+1) HeadShot(+1)|&7---------------&c説明&7---------------|&764発弾倉を装着した特徴を持つ短機関銃 |&7威力は低いもののブレがほぼなく、精度が高い。|&7----------------------------------"
  4494. Melee_Mode: false
  4495. Skip_Name_Check: false
  4496. Remove_Unused_Tag: false
  4497. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4498. Hidden_From_List: false
  4499. Shooting:
  4500. Disable: false
  4501. Dual_Wield: false
  4502. Right_Click_To_Shoot: true
  4503. Cancel_Left_Click_Block_Damage: true
  4504. Cancel_Right_Click_Interactions: true
  4505. Recoil_Amount: 1
  4506. Projectile_Amount: 1
  4507. Projectile_Type: snowball
  4508. Remove_Arrows_On_Impact: false
  4509. Remove_Bullet_Drop: false
  4510. Removal_Or_Drag_Delay: false
  4511. Projectile_Speed: 55
  4512. Projectile_Damage: 1
  4513. Projectile_Flames: false
  4514. Projectile_Incendiary:
  4515. Enable: false
  4516. Duration: 0
  4517. Bullet_Spread: 0.55
  4518. Reset_Fall_Distance: true
  4519. Sounds_Shoot: ENTITY_IRONGOLEM_THROW-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4520. Fully_Automatic:
  4521. Enable: true
  4522. Fire_Rate: 5
  4523. Sneak:
  4524. Enable: true
  4525. No_Recoil: true
  4526. Bullet_Spread: 0.35
  4527. Sneak_Before_Shooting: false
  4528. Burstfire:
  4529. Enable: false
  4530. Shots_Per_Burst: 1
  4531. Delay_Between_Shots_In_Burst: 10
  4532. Ammo:
  4533. Enable: true
  4534. Ammo_Item_ID: 371
  4535. Take_Ammo_Per_Shot: true
  4536. Ammo_Name_Check: "&eAmmo"
  4537. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4538. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4539. Reload:
  4540. Enable: true
  4541. Reload_Amount: 64
  4542. Reload_With_Mouse: false
  4543. Starting_Amount: 64
  4544. Reload_Bullets_Individually: false
  4545. Take_Ammo_On_Reload: false
  4546. Take_Ammo_As_Magazine: false
  4547. Reload_Duration: 85
  4548. Reload_Shoot_Delay: 10
  4549. Destroy_When_Empty: false
  4550. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4551. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4552. Scope:
  4553. Enable: false
  4554. Night_Vision: true
  4555. Zoom_Amount: 8
  4556. Zoom_Bullet_Spread: 0
  4557. Zoom_Before_Shooting: false
  4558. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4559. Custom_Death_Message:
  4560. Normal: "&9<shooter>&r &6>>> &5[PP-19 Bizon] &6>>> &r&2<victim> "
  4561. Headshot:
  4562. Enable: true
  4563. Bonus_Damage: 1
  4564. Sounds_Shooter: BLOCK_ANVIL_PLACE-1-1-0
  4565. Abilities:
  4566. Reset_Hit_Cooldown: true
  4567. No_Vertical_Recoil: true
  4568. Knockback: 0
  4569. Hit_Events:
  4570. Enable: true
  4571. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4572. Extras:
  4573. Run_Console_Command: "scoreboard players add <shooter> hoge 1"
  4574. Critical_Hits:
  4575. Enable: true
  4576. Bonus_Damage: 1
  4577. Chance: 5
  4578. Message_Shooter: "&6Critical!"
  4579. SFW:
  4580. Item_Information:
  4581. Item_Name: "&6C8-SFW"
  4582. Item_Type: 270
  4583. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■■□□□□□|&7*命中率 ■■■■■■■■□□|&7HeadShot(+1)|&7---------------&c説明&7---------------|&7アンダーバレルショットガンが搭載した |&7M4の次世代仕様のライフル。|&7----------------------------------"
  4584. Attachments:
  4585. Type: main
  4586. Info: "under"
  4587. Toggle_Delay: 5
  4588. Sounds_Toggle: NOTE_STICKS-1-2-0
  4589. Melee_Mode: false
  4590. Skip_Name_Check: false
  4591. Remove_Unused_Tag: false
  4592. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4593. Hidden_From_List: false
  4594. Shooting:
  4595. Disable: false
  4596. Dual_Wield: false
  4597. Right_Click_To_Shoot: true
  4598. Cancel_Left_Click_Block_Damage: true
  4599. Cancel_Right_Click_Interactions: true
  4600. Recoil_Amount: 1
  4601. Projectile_Amount: 1
  4602. Projectile_Type: snowball
  4603. Remove_Arrows_On_Impact: false
  4604. Remove_Bullet_Drop: false
  4605. Removal_Or_Drag_Delay: false
  4606. Projectile_Speed: 50
  4607. Projectile_Damage: 3
  4608. Projectile_Flames: false
  4609. Projectile_Incendiary:
  4610. Enable: false
  4611. Duration: 0
  4612. Bullet_Spread: 0.45
  4613. Reset_Fall_Distance: true
  4614. Sounds_Shoot: ENTITY_IRONGOLEM_THROW-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4615. Fully_Automatic:
  4616. Enable: true
  4617. Fire_Rate: 4
  4618. Sneak:
  4619. Enable: true
  4620. No_Recoil: true
  4621. Bullet_Spread: 0.20
  4622. Sneak_Before_Shooting: false
  4623. Burstfire:
  4624. Enable: false
  4625. Shots_Per_Burst: 1
  4626. Delay_Between_Shots_In_Burst: 10
  4627. Ammo:
  4628. Enable: true
  4629. Ammo_Item_ID: 371
  4630. Take_Ammo_Per_Shot: true
  4631. Ammo_Name_Check: "&eAmmo"
  4632. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4633. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4634. Reload:
  4635. Enable: true
  4636. Reload_Amount: 30
  4637. Reload_With_Mouse: false
  4638. Starting_Amount: 30
  4639. Reload_Bullets_Individually: false
  4640. Take_Ammo_On_Reload: false
  4641. Take_Ammo_As_Magazine: false
  4642. Reload_Duration: 95
  4643. Reload_Shoot_Delay: 10
  4644. Destroy_When_Empty: false
  4645. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4646. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4647. Scope:
  4648. Enable: true
  4649. Night_Vision: true
  4650. Zoom_Amount: 8
  4651. Zoom_Bullet_Spread: 0.20
  4652. Zoom_Before_Shooting: false
  4653. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4654. Custom_Death_Message:
  4655. Normal: "&9<shooter>&r &6>>> &6[C8-SFW] &6>>> &r&2<victim> "
  4656. Headshot:
  4657. Enable: false
  4658. Bonus_Damage: 1
  4659. Message_Shooter: "&3HeadShot!"
  4660. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4661. Abilities:
  4662. Reset_Hit_Cooldown: true
  4663. No_Vertical_Recoil: true
  4664. Knockback: 0
  4665. Hit_Events:
  4666. Enable: true
  4667. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4668. Extras:
  4669. Run_Console_Command: "scoreboard players add <shooter> hoge 1"
  4670. Critical_Hits:
  4671. Enable: false
  4672. Bonus_Damage: 2
  4673. Chance: 5
  4674. Message_Shooter: "&6Critical!"
  4675.  
  4676. under:
  4677. Item_Information:
  4678. Attachments:
  4679. Type: accessory
  4680. Toggle_Delay: 5
  4681. Sounds_Toggle: NOTE_STICKS-1-2-0
  4682. Shooting:
  4683. Disable: false
  4684. Dual_Wield: false
  4685. Right_Click_To_Shoot: true
  4686. Cancel_Left_Click_Block_Damage: true
  4687. Cancel_Right_Click_Interactions: true
  4688. Delay_Between_Shots: 8
  4689. Recoil_Amount: 2
  4690. Projectile_Amount: 5
  4691. Projectile_Type: snowball
  4692. Remove_Arrows_On_Impact: false
  4693. Remove_Bullet_Drop: false
  4694. Removal_Or_Drag_Delay: 4-true
  4695. Projectile_Speed: 45
  4696. Projectile_Damage: 2
  4697. Projectile_Flames: false
  4698. Projectile_Incendiary:
  4699. Enable: false
  4700. Duration: 0
  4701. Bullet_Spread: 1.6
  4702. Reset_Fall_Distance: true
  4703. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,MOB_ZOMNIE_METAL-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4704. Fully_Automatic:
  4705. Enable: false
  4706. Fire_Rate: 12
  4707. Sneak:
  4708. Enable: true
  4709. No_Recoil: false
  4710. Bullet_Spread: 1.2
  4711. Sneak_Before_Shooting: false
  4712. Burstfire:
  4713. Enable: false
  4714. Shots_Per_Burst: 1
  4715. Delay_Between_Shots_In_Burst: 10
  4716. Ammo:
  4717. Enable: true
  4718. Ammo_Item_ID: 371
  4719. Take_Ammo_Per_Shot: true
  4720. Ammo_Name_Check: "&eAmmo"
  4721. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4722. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4723. Reload:
  4724. Enable: true
  4725. Reload_Amount: 5
  4726. Reload_With_Mouse: false
  4727. Starting_Amount: 5
  4728. Reload_Bullets_Individually: false
  4729. Take_Ammo_On_Reload: false
  4730. Take_Ammo_As_Magazine: false
  4731. Reload_Duration: 90
  4732. Reload_Shoot_Delay: 10
  4733. Destroy_When_Empty: false
  4734. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4735. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4736. Scope:
  4737. Enable: false
  4738. Night_Vision: true
  4739. Zoom_Amount: 8
  4740. Zoom_Bullet_Spread: 0
  4741. Zoom_Before_Shooting: false
  4742. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4743. Custom_Death_Message:
  4744. Normal: "&9<shooter>&r &6>>> &9[2Winchester ShotGun] &6>>> &r&2<victim> "
  4745. Headshot:
  4746. Enable: false
  4747. Bonus_Damage: 2
  4748. Message_Shooter: "&3HeadShot!"
  4749. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4750. Abilities:
  4751. Reset_Hit_Cooldown: true
  4752. No_Vertical_Recoil: true
  4753. Knockback: 1
  4754. Hit_Events:
  4755. Enable: true
  4756. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4757. Extras:
  4758. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  4759.  
  4760. mosin:
  4761. Item_Information:
  4762. Item_Name: "&6Mosin-Nagant"
  4763. Item_Type: 433
  4764. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■□□□□□□□□|&7*命中率 ■■■■■□|&7HeadShot(+3) BackStab(+10)|&7---------------&c説明&7---------------|&7セミオートスナイパーライフル |&7背後からの攻撃で大ダメージを与える。|&7----------------------------------"
  4765. Melee_Mode: false
  4766. Skip_Name_Check: false
  4767. Remove_Unused_Tag: false
  4768. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4769. Hidden_From_List: false
  4770. Shooting:
  4771. Disable: false
  4772. Dual_Wield: false
  4773. Right_Click_To_Shoot: true
  4774. Cancel_Left_Click_Block_Damage: true
  4775. Cancel_Right_Click_Interactions: true
  4776. Delay_Between_Shots: 30
  4777. Recoil_Amount: 4
  4778. Projectile_Amount: 1
  4779. Projectile_Type: snowball
  4780. Remove_Arrows_On_Impact: false
  4781. Remove_Bullet_Drop: false
  4782. Removal_Or_Drag_Delay: false
  4783. Projectile_Speed: 80
  4784. Projectile_Damage: 10
  4785. Projectile_Flames: false
  4786. Projectile_Incendiary:
  4787. Enable: false
  4788. Duration: 0
  4789. Bullet_Spread: 3
  4790. Reset_Fall_Distance: true
  4791. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4792. Sneak:
  4793. Enable: true
  4794. No_Recoil: false
  4795. Bullet_Spread: 2
  4796. Sneak_Before_Shooting: false
  4797. Burstfire:
  4798. Enable: false
  4799. Shots_Per_Burst: 1
  4800. Delay_Between_Shots_In_Burst: 10
  4801. Ammo:
  4802. Enable: true
  4803. Ammo_Item_ID: 371
  4804. Take_Ammo_Per_Shot: true
  4805. Ammo_Name_Check: "&eAmmo"
  4806. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4807. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4808. Reload:
  4809. Enable: true
  4810. Reload_Amount: 5
  4811. Reload_With_Mouse: false
  4812. Starting_Amount: 5
  4813. Reload_Bullets_Individually: false
  4814. Take_Ammo_On_Reload: false
  4815. Take_Ammo_As_Magazine: false
  4816. Reload_Duration: 220
  4817. Reload_Shoot_Delay: 30
  4818. Destroy_When_Empty: false
  4819. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4820. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4821. Scope:
  4822. Enable: true
  4823. Night_Vision: true
  4824. Zoom_Amount: 8
  4825. Zoom_Bullet_Spread: 0.05
  4826. Zoom_Before_Shooting: false
  4827. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4828. Custom_Death_Message:
  4829. Normal: "&9<shooter>&r &6>>> &5[Mosin-Nagant] &6>>> &r&2<victim>"
  4830. Headshot:
  4831. Enable: true
  4832. Bonus_Damage: 4
  4833. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4834. Abilities:
  4835. Reset_Hit_Cooldown: true
  4836. No_Vertical_Recoil: true
  4837. Knockback: 4
  4838. Hit_Events:
  4839. Enable: true
  4840. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4841. Extras:
  4842. Run_Console_Command: "scoreboard players add <shooter> hoge 12"
  4843. Backstab:
  4844. Enable: true
  4845. Bonus_Damage: 10
  4846. Sounds_Shooter: BLOCK_ANVIL_HIT-1-1-0
  4847. 64:
  4848. Item_Information:
  4849. Item_Name: "&d64式小銃"
  4850. Item_Type: 334
  4851. Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■■□|&7BackStab(+4)|&7---------------&c説明&7---------------|&7命中精度がいい日本製の小銃 |&7背後からの攻撃でダメージが2倍になる。|&7----------------------------------"
  4852. Melee_Mode: false
  4853. Skip_Name_Check: false
  4854. Remove_Unused_Tag: false
  4855. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4856. Hidden_From_List: false
  4857. Shooting:
  4858. Disable: false
  4859. Dual_Wield: false
  4860. Right_Click_To_Shoot: true
  4861. Cancel_Left_Click_Block_Damage: true
  4862. Cancel_Right_Click_Interactions: true
  4863. Recoil_Amount: 1
  4864. Projectile_Amount: 1
  4865. Projectile_Type: snowball
  4866. Remove_Arrows_On_Impact: false
  4867. Remove_Bullet_Drop: false
  4868. Removal_Or_Drag_Delay: false
  4869. Projectile_Speed: 45
  4870. Projectile_Damage: 4
  4871. Projectile_Flames: false
  4872. Projectile_Incendiary:
  4873. Enable: false
  4874. Duration: 0
  4875. Bullet_Spread: 0.7
  4876. Reset_Fall_Distance: true
  4877. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4878. Fully_Automatic:
  4879. Enable: true
  4880. Fire_Rate: 5
  4881. Sneak:
  4882. Enable: true
  4883. No_Recoil: false
  4884. Bullet_Spread: 0.15
  4885. Sneak_Before_Shooting: false
  4886. Burstfire:
  4887. Enable: false
  4888. Shots_Per_Burst: 1
  4889. Delay_Between_Shots_In_Burst: 10
  4890. Ammo:
  4891. Enable: true
  4892. Ammo_Item_ID: 371
  4893. Take_Ammo_Per_Shot: true
  4894. Ammo_Name_Check: "&eAmmo"
  4895. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4896. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4897. Reload:
  4898. Enable: true
  4899. Reload_Amount: 20
  4900. Reload_With_Mouse: false
  4901. Starting_Amount: 20
  4902. Reload_Bullets_Individually: false
  4903. Take_Ammo_On_Reload: false
  4904. Take_Ammo_As_Magazine: false
  4905. Reload_Duration: 180
  4906. Reload_Shoot_Delay: 10
  4907. Destroy_When_Empty: false
  4908. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4909. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4910. Scope:
  4911. Enable: false
  4912. Night_Vision: true
  4913. Zoom_Amount: 8
  4914. Zoom_Bullet_Spread: 0
  4915. Zoom_Before_Shooting: false
  4916. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4917. Custom_Death_Message:
  4918. Normal: "&9<shooter>&r &6>>> &6[64式小銃] &6>>> &r&2<victim> "
  4919. Headshot:
  4920. Enable: false
  4921. Bonus_Damage: 2
  4922. Message_Shooter: "&3HeadShot!"
  4923. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4924. Abilities:
  4925. Reset_Hit_Cooldown: true
  4926. No_Vertical_Recoil: true
  4927. Knockback: 2
  4928. Extras:
  4929. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  4930. Hit_Events:
  4931. Enable: true
  4932. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4933. Backstab:
  4934. Enable: true
  4935. Bonus_Damage: 4
  4936. Sounds_Shooter: BLOCK_ANVIL_HIT-1-1-0
  4937.  
  4938. X95:
  4939. Item_Information:
  4940. Item_Name: "&9X95"
  4941. Item_Type: 287
  4942. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■■■■■■■□□|&7*命中率 ■■■■■■■■□□|&7BackStab(+9)|&7---------------&c説明&7---------------|&7IMI社により生産されたアサルトライフル |&7背後からのみダメージを与えられる。|&7----------------------------------"
  4943. Melee_Mode: false
  4944. Skip_Name_Check: false
  4945. Remove_Unused_Tag: false
  4946. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4947. Hidden_From_List: false
  4948. Shooting:
  4949. Disable: false
  4950. Dual_Wield: false
  4951. Right_Click_To_Shoot: true
  4952. Cancel_Left_Click_Block_Damage: true
  4953. Cancel_Right_Click_Interactions: true
  4954. Recoil_Amount: 0
  4955. Projectile_Amount: 1
  4956. Projectile_Type: snowball
  4957. Remove_Arrows_On_Impact: false
  4958. Remove_Bullet_Drop: false
  4959. Removal_Or_Drag_Delay: false
  4960. Projectile_Speed: 55
  4961. Projectile_Damage: 0
  4962. Projectile_Flames: false
  4963. Projectile_Incendiary:
  4964. Enable: false
  4965. Duration: 0
  4966. Bullet_Spread: 0.8
  4967. Reset_Fall_Distance: true
  4968. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4969. Fully_Automatic:
  4970. Enable: true
  4971. Fire_Rate: 6
  4972. Sneak:
  4973. Enable: true
  4974. No_Recoil: false
  4975. Bullet_Spread: 0.45
  4976. Sneak_Before_Shooting: false
  4977. Burstfire:
  4978. Enable: false
  4979. Shots_Per_Burst: 1
  4980. Delay_Between_Shots_In_Burst: 10
  4981. Ammo:
  4982. Enable: true
  4983. Ammo_Item_ID: 371
  4984. Take_Ammo_Per_Shot: true
  4985. Ammo_Name_Check: "&eAmmo"
  4986. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4987. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4988. Reload:
  4989. Enable: true
  4990. Reload_Amount: 30
  4991. Reload_With_Mouse: false
  4992. Starting_Amount: 30
  4993. Reload_Bullets_Individually: false
  4994. Take_Ammo_On_Reload: false
  4995. Take_Ammo_As_Magazine: false
  4996. Reload_Duration: 75
  4997. Reload_Shoot_Delay: 10
  4998. Destroy_When_Empty: false
  4999. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5000. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5001. Scope:
  5002. Enable: false
  5003. Night_Vision: true
  5004. Zoom_Amount: 8
  5005. Zoom_Bullet_Spread: 0
  5006. Zoom_Before_Shooting: false
  5007. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5008. Custom_Death_Message:
  5009. Normal: "&9<shooter>&r &6>>> &9[Galil] &6>>> &r&2<victim> "
  5010. Headshot:
  5011. Enable: false
  5012. Bonus_Damage: 2
  5013. Message_Shooter: "&3HeadShot!"
  5014. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5015. Abilities:
  5016. Reset_Hit_Cooldown: true
  5017. No_Vertical_Recoil: true
  5018. Knockback: 1
  5019. Extras:
  5020. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  5021. Backstab:
  5022. Enable: true
  5023. Bonus_Damage: 8
  5024. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement