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- ====================================================================================================
- [12/10/2015 3:40:53 PM.226] Started new log on 12/10/2015 3:40:53 PM.088
- [12/10/2015 3:40:53 PM.227] ====================================================================================================
- [12/10/2015 3:40:53 PM.085] Log path: G:\SteamLibrary\GrandTheftAuto V\steamapps\common\Grand Theft Auto V\RagePluginHook.log
- [12/10/2015 3:40:53 PM.228] Log verbosity: Verbose
- [12/10/2015 3:40:53 PM.230] Initializing input system
- [12/10/2015 3:40:53 PM.235] Initializing game console
- [12/10/2015 3:40:53 PM.243] Console key has been set to F4 (key code: 115)
- [12/10/2015 3:40:53 PM.316] Initializing console variable "SkipGameIntro".
- [12/10/2015 3:40:53 PM.317] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
- [12/10/2015 3:40:53 PM.321] Read value: <null>
- [12/10/2015 3:40:53 PM.321] Initializing console variable "DisableRenderVersionText".
- [12/10/2015 3:40:53 PM.322] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
- [12/10/2015 3:40:53 PM.330] Read value: False
- [12/10/2015 3:40:53 PM.330] Setting value of console variable "DisableRenderVersionText" to stored value.
- [12/10/2015 3:40:53 PM.330] Initializing console variable "ConsoleKey".
- [12/10/2015 3:40:53 PM.331] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
- [12/10/2015 3:40:53 PM.333] Read value: F4
- [12/10/2015 3:40:53 PM.333] Setting value of console variable "ConsoleKey" to stored value.
- [12/10/2015 3:40:53 PM.334] Console key has been set to F4 (key code: 115)
- [12/10/2015 3:40:53 PM.334] Initializing console variable "PluginTimeoutThreshold".
- [12/10/2015 3:40:53 PM.335] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
- [12/10/2015 3:40:53 PM.336] Read value: 10000
- [12/10/2015 3:40:53 PM.337] Setting value of console variable "PluginTimeoutThreshold" to stored value.
- [12/10/2015 3:40:53 PM.337] Initializing console variable "AlwaysShowConsoleOutput".
- [12/10/2015 3:40:53 PM.338] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
- [12/10/2015 3:40:53 PM.339] Read value: <null>
- [12/10/2015 3:40:53 PM.339] Initializing console variable "StartWithDeveloperModeEnabledId".
- [12/10/2015 3:40:53 PM.340] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
- [12/10/2015 3:40:53 PM.341] Read value: <null>
- [12/10/2015 3:40:53 PM.341] Initializing console variable "PluginVerificationSystemDisableId".
- [12/10/2015 3:40:53 PM.342] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
- [12/10/2015 3:40:53 PM.343] Read value: qx19anE6c0Y655Q7SPeZmgteaX371p0MI6T6A2ToT1N6Y2RU
- [12/10/2015 3:40:53 PM.343] Setting value of console variable "PluginVerificationSystemDisableId" to stored value.
- [12/10/2015 3:40:53 PM.344] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
- [12/10/2015 3:40:53 PM.345] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
- [12/10/2015 3:40:53 PM.346] Read value: <null>
- [12/10/2015 3:40:53 PM.346] Initializing console variable "ShowOnScreenWarnings".
- [12/10/2015 3:40:53 PM.347] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
- [12/10/2015 3:40:53 PM.347] Read value: <null>
- [12/10/2015 3:40:53 PM.348] Console initialized
- [12/10/2015 3:40:53 PM.348] Initializing forms manager
- [12/10/2015 3:40:53 PM.352] Version: RAGE Plugin Hook v0.28.766.5281 PUBLIC ALPHA for Grand Theft Auto V
- [12/10/2015 3:40:53 PM.363] ================ RAGE Plugin Hook ================
- [12/10/2015 3:40:53 PM.373] Checking game support
- [12/10/2015 3:40:53 PM.532] Product name: Grand Theft Auto V
- [12/10/2015 3:40:53 PM.532] Product version: 1.0.505.2
- [12/10/2015 3:40:53 PM.533] Is steam version: True
- [12/10/2015 3:40:53 PM.534] Initializing DirectX
- [12/10/2015 3:40:53 PM.540] Initializing Direct3D
- [12/10/2015 3:40:53 PM.541] Loading C:\WINDOWS\system32\d3d11.dll
- [12/10/2015 3:40:53 PM.543] Loaded at 0x7FF824640000
- [12/10/2015 3:40:53 PM.544] D3D11CreateDeviceAndSwapChain at 0x7FF824658100
- [12/10/2015 3:40:53 PM.545] Creating Direct3D 11 device and swap chain
- [12/10/2015 3:40:53 PM.563] Swap Chain created: 0x8940C0CC00
- [12/10/2015 3:40:53 PM.564] Swap Chain VTable: 0x8940C0CC00
- [12/10/2015 3:40:53 PM.565] Swap Chain VTable_2: 0x7FFFF93396B8
- [12/10/2015 3:40:53 PM.565] 0xC74850EC83485641;0x48FFFFFFFE202444;0x246C894860245C89
- [12/10/2015 3:40:53 PM.566] D3D11Present: 0x7FFFF922A080
- [12/10/2015 3:40:53 PM.566] D3D11ResizeBuffers: 0x7FFFF922A2B0
- [12/10/2015 3:40:53 PM.567] D3D11ResizeTarget: 0x7FFFF922A8B0
- [12/10/2015 3:40:53 PM.567] D3D11SetFullscreenState: 0x7FFFF922A150
- [12/10/2015 3:40:53 PM.572] Direct3D initialized
- [12/10/2015 3:40:53 PM.573] Initialized DirectX
- [12/10/2015 3:40:53 PM.574] Direct3D watcher thread spawned
- [12/10/2015 3:40:55 PM.088] Getting device
- [12/10/2015 3:40:55 PM.089] Retrieved device
- [12/10/2015 3:40:55 PM.090] Creating wrapper
- [12/10/2015 3:40:55 PM.201] Wrapper created
- [12/10/2015 3:40:55 PM.208] Effect created
- [12/10/2015 3:40:55 PM.209] Creating buffer
- [12/10/2015 3:40:55 PM.209] Created buffer
- [12/10/2015 3:40:55 PM.210] Creating blend state
- [12/10/2015 3:40:55 PM.210] Created blend state
- [12/10/2015 3:40:55 PM.211] Done with creation
- [12/10/2015 3:40:55 PM.516] Initializing texture system.
- [12/10/2015 3:40:55 PM.517] Initializing texture system; phase 1
- [12/10/2015 3:40:55 PM.517] Initializing texture system; phase 2
- [12/10/2015 3:40:55 PM.576] Initializing texture system; phase 3
- [12/10/2015 3:40:55 PM.576] Initializing texture system; phase 4
- [12/10/2015 3:40:55 PM.585] Initializing texture system; phase 5
- [12/10/2015 3:40:55 PM.607] Initializing texture system; phase 6
- [12/10/2015 3:40:55 PM.608] Initializing texture system; phase 7
- [12/10/2015 3:40:55 PM.611] Initializing texture system; phase 8
- [12/10/2015 3:40:55 PM.611] Initializing texture system; phase 9
- [12/10/2015 3:40:55 PM.613] Initializing texture system; phase 10
- [12/10/2015 3:40:55 PM.616] Initializing texture system; phase 11
- [12/10/2015 3:40:55 PM.616] Initializing texture system; phase 12
- [12/10/2015 3:40:55 PM.617] Initializing texture system; phase 13
- [12/10/2015 3:40:55 PM.618] Initializing texture system; phase 14
- [12/10/2015 3:40:58 PM.575] Direct3D watcher thread ended
- [12/10/2015 3:41:41 PM.713] Initializing game support
- [12/10/2015 3:41:42 PM.170] Compatibility level: 0
- [12/10/2015 3:41:42 PM.171] Supported version detected
- [12/10/2015 3:41:42 PM.171] ==================================================
- [12/10/2015 3:41:42 PM.423] Patched IsDebuggerPresent
- [12/10/2015 3:41:42 PM.674] Waiting for game initialization
- [12/10/2015 3:41:43 PM.025] Initializing hook
- [12/10/2015 3:41:43 PM.276] Completing interoperability
- [12/10/2015 3:41:43 PM.277] Initialization code 1.
- [12/10/2015 3:41:43 PM.277] Initialization code 2.
- [12/10/2015 3:41:43 PM.278] Initialization code 3.
- [12/10/2015 3:41:43 PM.281] 1 Address: 0x00007FF669AC99A4
- [12/10/2015 3:41:43 PM.281] Calling func 1
- [12/10/2015 3:41:43 PM.287] 2 Address: 0x00007FF66A56F1CE
- [12/10/2015 3:41:43 PM.288] 3 Address: 0x00007FF669105C36
- [12/10/2015 3:41:43 PM.293] Address: 0x00007FF66A56F16C
- [12/10/2015 3:41:43 PM.294] Unknown var: 0x00007FF66B435160
- [12/10/2015 3:41:43 PM.295] Initialization code 4.
- [12/10/2015 3:41:43 PM.295] Completing interoperability, phase 1
- [12/10/2015 3:41:43 PM.296] Completing interoperability, phase 2
- [12/10/2015 3:41:43 PM.296] Completing interoperability, phase 3
- [12/10/2015 3:41:43 PM.297] Completing interoperability, phase 4
- [12/10/2015 3:41:43 PM.297] Completing interoperability, phase 5
- [12/10/2015 3:41:43 PM.298] Completing interoperability, phase 6
- [12/10/2015 3:41:43 PM.299] Completing interoperability, phase 7
- [12/10/2015 3:41:59 PM.465] Initializing console variable "TimeScale".
- [12/10/2015 3:41:59 PM.466] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
- [12/10/2015 3:41:59 PM.467] Read value: <null>
- [12/10/2015 3:42:02 PM.650]
- [12/10/2015 3:42:02 PM.652] Plugin verification is disabled. Allowing plugin to run.
- [12/10/2015 3:42:02 PM.653] Loading plugin from path: G:\SteamLibrary\GrandTheftAuto V\steamapps\common\Grand Theft Auto V\Plugins\CopHolster.dll
- [12/10/2015 3:42:05 PM.772] <UNLOADED PLUGIN>: Initializing input system
- [12/10/2015 3:42:05 PM.777] <UNLOADED PLUGIN>: Initializing game console
- [12/10/2015 3:42:05 PM.781] <UNLOADED PLUGIN>: Initializing forms manager
- [12/10/2015 3:42:05 PM.880] Plugin "Cop Holster" was loaded from "CopHolster.dll".
- [12/10/2015 3:42:05 PM.882]
- [12/10/2015 3:42:05 PM.884] Plugin verification is disabled. Allowing plugin to run.
- [12/10/2015 3:42:05 PM.885] Loading plugin from path: G:\SteamLibrary\GrandTheftAuto V\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
- [12/10/2015 3:42:09 PM.028] <UNLOADED PLUGIN>: Initializing input system
- [12/10/2015 3:42:09 PM.032] <UNLOADED PLUGIN>: Initializing game console
- [12/10/2015 3:42:09 PM.036] <UNLOADED PLUGIN>: Initializing forms manager
- [12/10/2015 3:42:09 PM.058] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
- [12/10/2015 3:42:09 PM.060]
- [12/10/2015 3:42:09 PM.062] Plugin verification is disabled. Allowing plugin to run.
- [12/10/2015 3:42:09 PM.062] Loading plugin from path: G:\SteamLibrary\GrandTheftAuto V\steamapps\common\Grand Theft Auto V\Plugins\MoreControlV.dll
- [12/10/2015 3:42:12 PM.204] <UNLOADED PLUGIN>: Initializing input system
- [12/10/2015 3:42:12 PM.208] <UNLOADED PLUGIN>: Initializing game console
- [12/10/2015 3:42:12 PM.213] <UNLOADED PLUGIN>: Initializing forms manager
- [12/10/2015 3:42:12 PM.244] Plugin "MoreControlV" was loaded from "MoreControlV.dll".
- [12/10/2015 3:42:12 PM.246]
- [12/10/2015 3:42:12 PM.248] Plugin verification is disabled. Allowing plugin to run.
- [12/10/2015 3:42:12 PM.249] Loading plugin from path: G:\SteamLibrary\GrandTheftAuto V\steamapps\common\Grand Theft Auto V\Plugins\SpeedRadar.dll
- [12/10/2015 3:42:15 PM.354] <UNLOADED PLUGIN>: Initializing input system
- [12/10/2015 3:42:15 PM.358] <UNLOADED PLUGIN>: Initializing game console
- [12/10/2015 3:42:15 PM.362] <UNLOADED PLUGIN>: Initializing forms manager
- [12/10/2015 3:42:15 PM.372] Plugin "SpeedRadar" was loaded from "SpeedRadar.dll".
- [12/10/2015 3:42:15 PM.374]
- [12/10/2015 3:42:15 PM.376] Plugin verification is disabled. Allowing plugin to run.
- [12/10/2015 3:42:15 PM.377] Loading plugin from path: G:\SteamLibrary\GrandTheftAuto V\steamapps\common\Grand Theft Auto V\Plugins\Spike Strips V.dll
- [12/10/2015 3:42:18 PM.465] <UNLOADED PLUGIN>: Initializing input system
- [12/10/2015 3:42:18 PM.469] <UNLOADED PLUGIN>: Initializing game console
- [12/10/2015 3:42:18 PM.473] <UNLOADED PLUGIN>: Initializing forms manager
- [12/10/2015 3:42:18 PM.483] Plugin "Spike Strips V" was loaded from "Spike Strips V.dll".
- [12/10/2015 3:42:18 PM.485]
- [12/10/2015 3:42:18 PM.487] Plugin verification is disabled. Allowing plugin to run.
- [12/10/2015 3:42:18 PM.487] Loading plugin from path: G:\SteamLibrary\GrandTheftAuto V\steamapps\common\Grand Theft Auto V\Plugins\Spotlight.dll
- [12/10/2015 3:42:21 PM.556] <UNLOADED PLUGIN>: Initializing input system
- [12/10/2015 3:42:21 PM.561] <UNLOADED PLUGIN>: Initializing game console
- [12/10/2015 3:42:21 PM.565] <UNLOADED PLUGIN>: Initializing forms manager
- [12/10/2015 3:42:21 PM.578] Plugin "Spotlight Mod" was loaded from "Spotlight.dll".
- [12/10/2015 3:42:21 PM.581]
- [12/10/2015 3:42:21 PM.583] Plugin verification is disabled. Allowing plugin to run.
- [12/10/2015 3:42:21 PM.584] Loading plugin from path: G:\SteamLibrary\GrandTheftAuto V\steamapps\common\Grand Theft Auto V\Plugins\TrafficControl.dll
- [12/10/2015 3:42:24 PM.667] <UNLOADED PLUGIN>: Initializing input system
- [12/10/2015 3:42:24 PM.672] <UNLOADED PLUGIN>: Initializing game console
- [12/10/2015 3:42:24 PM.675] <UNLOADED PLUGIN>: Initializing forms manager
- [12/10/2015 3:42:24 PM.868] Plugin "Traffic Control" was loaded from "TrafficControl.dll".
- [12/10/2015 3:42:24 PM.871]
- [12/10/2015 3:42:24 PM.872] Plugin verification is disabled. Allowing plugin to run.
- [12/10/2015 3:42:24 PM.873] Loading plugin from path: G:\SteamLibrary\GrandTheftAuto V\steamapps\common\Grand Theft Auto V\Plugins\VehicleSearch.dll
- [12/10/2015 3:42:27 PM.994] <UNLOADED PLUGIN>: Initializing input system
- [12/10/2015 3:42:27 PM.998] <UNLOADED PLUGIN>: Initializing game console
- [12/10/2015 3:42:28 PM.002] <UNLOADED PLUGIN>: Initializing forms manager
- [12/10/2015 3:42:28 PM.035] Plugin "Vehicle Search v2.0.5" was loaded from "VehicleSearch.dll".
- [12/10/2015 3:42:28 PM.642] ---------------------------------------------------------------------
- [12/10/2015 3:42:28 PM.642] LSPD FIRST RESPONSE
- [12/10/2015 3:42:28 PM.642] Version 0.2b
- [12/10/2015 3:42:28 PM.642] A G17 Media Modification
- [12/10/2015 3:42:28 PM.642] - Developed by LMS & Sam
- [12/10/2015 3:42:28 PM.642] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
- [12/10/2015 3:42:28 PM.642] © Copyright 2015, G17 Media, www.lspdfr.com
- [12/10/2015 3:42:28 PM.642] ---------------------------------------------------------------------
- [12/10/2015 3:42:28 PM.642] LSPD First Response: Running LSPD First Response 0.2b
- [12/10/2015 3:42:28 PM.643] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
- [12/10/2015 3:42:28 PM.963] Cached police
- [12/10/2015 3:42:28 PM.963] Cached police2
- [12/10/2015 3:42:28 PM.963] Cached policet
- [12/10/2015 3:42:28 PM.963] Cached sheriff2
- [12/10/2015 3:42:28 PM.963] Cached sheriff
- [12/10/2015 3:42:28 PM.963] Cached police4
- [12/10/2015 3:42:28 PM.963] Cached policeb
- [12/10/2015 3:42:28 PM.963] Cached policeb
- [12/10/2015 3:42:28 PM.963] Cached policeb
- [12/10/2015 3:42:28 PM.963] Cached fbi2
- [12/10/2015 3:42:28 PM.963] Cached policeold1
- [12/10/2015 3:42:28 PM.963] Cached policeold2
- [12/10/2015 3:42:28 PM.963] Cached policeold2
- [12/10/2015 3:42:28 PM.963] Cached buzzard
- [12/10/2015 3:42:28 PM.963] Cached polmav
- [12/10/2015 3:42:28 PM.963] Cached frogger2
- [12/10/2015 3:42:28 PM.963] Cached ambulance
- [12/10/2015 3:42:28 PM.964] Cached firetruk
- [12/10/2015 3:42:29 PM.064] LSPD First Response: Folder is G:\SteamLibrary\GrandTheftAuto V\steamapps\common\Grand Theft Auto V\plugins\lspdfr
- [12/10/2015 3:42:29 PM.199] LSPD First Response: Albo1125.Common, Version=2.5.0.0, Culture=neutral, PublicKeyToken=null
- [12/10/2015 3:42:29 PM.208] LSPD First Response: Arrest Manager, Version=4.2.0.0, Culture=neutral, PublicKeyToken=null
- [12/10/2015 3:42:29 PM.210] LSPD First Response: PoliceRadio, Version=0.40.0.0, Culture=neutral, PublicKeyToken=null
- [12/10/2015 3:42:29 PM.212] LSPD First Response: Traffic Policer, Version=5.1.9.0, Culture=neutral, PublicKeyToken=null
- [12/10/2015 3:42:29 PM.215] LSPD First Response: Creating plugin: Albo1125.Common.Main
- [12/10/2015 3:42:29 PM.216] LSPD First Response: Creating plugin: MoreJailPoints.Main
- [12/10/2015 3:42:29 PM.310] LSPD First Response: Creating plugin: PoliceRadio.Main
- [12/10/2015 3:42:29 PM.397] LSPD First Response: Creating plugin: Traffic_Policer.Main
- [12/10/2015 3:42:29 PM.488] LSPD First Response: Albo1125.Common 2.5 initialised.
- [12/10/2015 3:42:29 PM.489] LSPD First Response: Traffic Policer INI found.
- [12/10/2015 3:42:29 PM.490] LSPD First Response: Arrest Manager INI found.
- [12/10/2015 3:42:29 PM.492] Arrest Manager 4.2, developed by Albo1125, loaded successfully!
- [12/10/2015 3:42:29 PM.494] Please go on duty to start Arrest Manager.
- [12/10/2015 3:42:29 PM.495] LSPD First Response: Police Radio Loaded
- [12/10/2015 3:42:29 PM.496] LSPD First Response: Traffic Policer 5.1.9, developed by Albo1125, has been initialised.
- [12/10/2015 3:42:29 PM.497] LSPD First Response: Go on duty to start Traffic Policer.
- [12/10/2015 3:42:29 PM.497] LSPD First Response: We have 1 callouts registered
- [12/10/2015 3:42:29 PM.498] LSPD First Response: CalloutManager initialized
- [12/10/2015 3:42:29 PM.572] ==================================================
- [12/10/2015 3:42:29 PM.572] [MoreControlV] Loading Plugin: MoreControlV.dll
- [12/10/2015 3:42:29 PM.573] [MoreControlV] Developed By: LukeD
- [12/10/2015 3:42:29 PM.580] [MoreControlV] Configuration file has loaded with 0 errors.
- [12/10/2015 3:42:29 PM.580] [MoreControlV] MoreControlV is now running, version: 0.6.0.8
- [12/10/2015 3:42:29 PM.580] ==================================================
- [12/10/2015 3:42:29 PM.961] ================================================= Spike Strips V =================================================
- [12/10/2015 3:42:29 PM.961] Created by: alexguirre
- [12/10/2015 3:42:29 PM.971] Version: 0.7.0.38647
- [12/10/2015 3:42:29 PM.972] RPH Version: 0.28.766.5281
- [12/10/2015 3:42:29 PM.972]
- [12/10/2015 3:42:29 PM.972] Report any issues you have in the comments section and include the RagePluginHook.log
- [12/10/2015 3:42:29 PM.972] Enjoy!
- [12/10/2015 3:42:29 PM.972] ================================================= Spike Strips V =================================================
- [12/10/2015 3:42:30 PM.337] Spotlight Mod: [Spotlight] Loaded
- [12/10/2015 3:42:30 PM.348] Spotlight Mod: [Spotlight] Version: 0.9.0.40319
- [12/10/2015 3:42:30 PM.808] Traffic Control: [Traffic Control] Loaded Traffic Control v0.5.0.0
- [12/10/2015 3:42:31 PM.433] Vehicle Search v2.0.5: System.ArgumentException: The specified type is not an Enum type.
- [12/10/2015 3:42:31 PM.435] Vehicle Search v2.0.5: System.ArgumentException: The specified type is not an Enum type.
- [12/10/2015 3:42:31 PM.440] Vehicle Search v2.0.5: [WARNING] Items list from .ini is empty, using default list.
- [12/10/2015 3:42:33 PM.423] LSPD First Response: Police Radio detected RAGEPluginHook version: 0.28
- [12/10/2015 3:42:33 PM.427] ______________________________________________________________________________________________
- [12/10/2015 3:42:33 PM.427] [Loaded Police Radio 0.40 - Intended use RageHook 28]
- [12/10/2015 3:42:33 PM.427] [Created by : FinKone]
- [12/10/2015 3:42:33 PM.427] [Special thanks to Albo1125 and DCP1293 for maintaining and updating the code]
- [12/10/2015 3:42:33 PM.427]
- [12/10/2015 3:42:33 PM.427] If you run into any issues, include a LOG! 'RagePluginHook.log' is in the main directory.
- [12/10/2015 3:42:33 PM.452] Audio loaded...
- [12/10/2015 3:42:33 PM.613] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1920 1080
- [12/10/2015 3:42:33 PM.884] LSPD First Response: Not checking for Traffic Policer updates, 6.
- [12/10/2015 3:42:33 PM.892] LSPD First Response: Not checking for Arrest Manager updates, 6.
- [12/10/2015 3:50:57 PM.797] Weapon asset with hash 0x1b06d571 could not be loaded within a reasonable time. It may be invalid
- [12/10/2015 3:50:57 PM.838] RagePluginHook
- [12/10/2015 3:50:57 PM.848] at Rage.WeaponAsset.LoadAndWait()
- [12/10/2015 3:50:57 PM.848] at Rage.Ped.GiveNewWeapon(WeaponAsset asset, Int32 ammoCount, Boolean equipNow)
- [12/10/2015 3:50:57 PM.848] at LSPD_First_Response.Duty.ToggleDuty()
- [12/10/2015 3:50:57 PM.848] at LSPD_First_Response.Duty.?()
- [12/10/2015 3:50:57 PM.848] at ?.?()
- [12/10/2015 3:58:15 PM.176]
- [12/10/2015 3:58:15 PM.179] Plugin verification is disabled. Allowing plugin to run.
- [12/10/2015 3:58:15 PM.180] Loading plugin from path: G:\SteamLibrary\GrandTheftAuto V\steamapps\common\Grand Theft Auto V\Plugins\PoliceToolbox.dll
- [12/10/2015 3:58:18 PM.279] <UNLOADED PLUGIN>: Initializing input system
- [12/10/2015 3:58:18 PM.285] <UNLOADED PLUGIN>: Initializing game console
- [12/10/2015 3:58:18 PM.288] <UNLOADED PLUGIN>: Initializing forms manager
- [12/10/2015 3:58:18 PM.437] Plugin "PoliceToolbox" was loaded from "PoliceToolbox.dll".
- [12/10/2015 3:58:18 PM.538] Loading PoliceToolbox, version 2.1. Prepare to be a hero today.
- [12/10/2015 3:58:18 PM.676] _____________________________________________________________________
- [12/10/2015 3:58:18 PM.676] >>> PoliceToolbox v2.1 <<<
- [12/10/2015 3:58:18 PM.676] PoliceToolbox 2 is loading.
- [12/10/2015 3:58:18 PM.676] PoliceToolbox is authored by DemNinjas. You do not have the right to redistribute this file.
- [12/10/2015 3:58:18 PM.676] Plugin is in version 2.1. Be sure to check out LCPDFR.com regularly to keep the plugin updated.
- [12/10/2015 3:58:18 PM.676] Thank you to the beta-testing crew : Betarays, xShadowPro, Dexter11241, and some IRL friends you don't wanna meet.
- [12/10/2015 3:58:18 PM.676] ---------------------------------------------------------------------------------------------------------
- [12/10/2015 3:58:19 PM.643] Have fun, unit 1-ADAM-12 !
- [12/10/2015 3:58:19 PM.643] Or should I say, have fun Ethan ? ;)
- [12/10/2015 3:58:19 PM.643] ---------------------------------------------------------------------------------------------------------
- [12/10/2015 4:00:04 PM.904] PoliceToolbox: BALLER
- [12/10/2015 4:06:06 PM.030] Cop Holster (Pistol holstering/unholstering for cops) by PieRGud, loaded on 12/10/2015 3:42:02 PM
- [12/10/2015 4:06:06 PM.030] LSPD First Response (Los Santos Police Department First Response) by unknown developer, loaded on 12/10/2015 3:42:05 PM
- [12/10/2015 4:06:06 PM.030] MoreControlV (A series of fixes and changes to give the player more control) by LukeD, loaded on 12/10/2015 3:42:09 PM
- [12/10/2015 4:06:06 PM.030] SpeedRadar (Displays target vehicle speed.) by Straysify, loaded on 12/10/2015 3:42:12 PM
- [12/10/2015 4:06:06 PM.030] Spike Strips V (Allow you to deploy spike strips) by alexguirre, loaded on 12/10/2015 3:42:15 PM
- [12/10/2015 4:06:06 PM.030] Spotlight Mod (Spotlight) by alexguirre, loaded on 12/10/2015 3:42:18 PM
- [12/10/2015 4:06:06 PM.030] Traffic Control (Plugin to stop AI/NPC traffic around the player when dealing with a situation, such as an accident scene.) by Stealth22, loaded on 12/10/2015 3:42:21 PM
- [12/10/2015 4:06:06 PM.030] Vehicle Search v2.0.5 (Allows you to search vehicles.) by FtDLulz, loaded on 12/10/2015 3:42:24 PM
- [12/10/2015 4:06:06 PM.030] PoliceToolbox (Adds new exciting policing features to LSPDFR.) by DemNinjas, loaded on 12/10/2015 3:58:15 PM
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