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- ** Executing...
- ** Command: "D:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\bin\vbsp.exe"
- ** Parameters: -game "D:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike" "C:\Users\Ethan\Desktop\maptools\Maps\cityrp\help\rp_evocity_exhib_v3.vmf"
- Valve Software - vbsp.exe (Jun 14 2017)
- 4 threads
- materialPath: D:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Users\Ethan\Desktop\maptools\Maps\cityrp\help\rp_evocity_exhib_v3.vmf
- Can't find surfaceprop stone for material DE_TIDES/TIDES_FLOOR_COBBLE_1, using default
- Can't find surfaceprop stone for material STONE/INFWLLFTOP, using default
- Can't find surfaceprop stone for material DE_TIDES/TIDES_FLOOR_STONE_1, using default
- material "concrete/blendconcreterock001a" not found.
- Material not found!: CONCRETE/BLENDCONCRETEROCK001A
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Can't find surfaceprop lino for material MAPS/RP_EVOCITY_V33X_2REK/ENV/BRUSH/FLOORS/DIAMONDTILE_4468_10829_114, using default
- Can't find surfaceprop stone for material DE_TIDES/TIDES_BRICK_WALL_D, using default
- Can't find surfaceprop stone for material DE_TIDES/TIDES_FLOOR_STONE_2, using default
- material "realworldtextures/realworldtextures/newer/1/carpet_1_01" not found.
- Material not found!: REALWORLDTEXTURES/REALWORLDTEXTURES/NEWER/1/CARPET_1_01
- material "realworldtextures/realworldtextures/new/wall_a01" not found.
- Material not found!: REALWORLDTEXTURES/REALWORLDTEXTURES/NEW/WALL_A01
- Failed to load $include VMT file (materials/REALWORLDTEXTURES/REALWORLDTEXTURES/CEILING/QUATTRO.vmt)
- Failed to load $include VMT file (materials/REALWORLDTEXTURES/REALWORLDTEXTURES/CEILING/QUATTRO.vmt)
- "maps/rp_evocity_v33x_2rek/realworldtextures/realworldtextures/ceiling/quattro_-9672_-14705_280" - "materials/maps/rp_evocity_v33x_2rek/realworldtextures/realworldtextures/ceiling/quattro_-9672_-14705_280.vtf": cached version doesn't exist
- material "realworldtextures/new/carpetl5" not found.
- Material not found!: REALWORLDTEXTURES/NEW/CARPETL5
- material "realworldtextures/ceiling/ceiling_1_05" not found.
- Material not found!: REALWORLDTEXTURES/CEILING/CEILING_1_05
- material "fish/gtaivtex/dc_shopdoors_01" not found.
- Material not found!: FISH/GTAIVTEX/DC_SHOPDOORS_01
- Failed to load $include VMT file (materials/HIGHDEF/MASSEFFECT/ILOS/GROUP01/WALL04.vmt)
- Failed to load $include VMT file (materials/HIGHDEF/MASSEFFECT/ILOS/GROUP01/WALL04.vmt)
- "maps/rp_evocity_v33x_2rek/highdef/masseffect/ilos/group01/wall04_-7344_-14223_125" - "materials/maps/rp_evocity_v33x_2rek/highdef/masseffect/ilos/group01/wall04_-7344_-14223_125.vtf": cached version doesn't exist
- Failed to load $include VMT file (materials/HIGHDEF/MASSEFFECT/ILOS/GROUP01/WALL04.vmt)
- Failed to load $include VMT file (materials/HIGHDEF/MASSEFFECT/ILOS/GROUP01/WALL04.vmt)
- "maps/rp_evocity_v33x_2rek/highdef/masseffect/ilos/group01/wall04_-9672_-14705_280" - "materials/maps/rp_evocity_v33x_2rek/highdef/masseffect/ilos/group01/wall04_-9672_-14705_280.vtf": cached version doesn't exist
- Failed to load $include VMT file (materials/HIGHDEF/MASSEFFECT/ILOS/GROUP01/WALL04.vmt)
- Failed to load $include VMT file (materials/HIGHDEF/MASSEFFECT/ILOS/GROUP01/WALL04.vmt)
- "maps/rp_evocity_v33x_2rek/highdef/masseffect/ilos/group01/wall04_-7028_-13639_125" - "materials/maps/rp_evocity_v33x_2rek/highdef/masseffect/ilos/group01/wall04_-7028_-13639_125.vtf": cached version doesn't exist
- Failed to load $include VMT file (materials/HIGHDEF/MASSEFFECT/ILOS/GROUP01/WALL04.vmt)
- Failed to load $include VMT file (materials/HIGHDEF/MASSEFFECT/ILOS/GROUP01/WALL04.vmt)
- "maps/rp_evocity_v33x_2rek/highdef/masseffect/ilos/group01/wall04_-10508_-10529_138" - "materials/maps/rp_evocity_v33x_2rek/highdef/masseffect/ilos/group01/wall04_-10508_-10529_138.vtf": cached version doesn't exist
- Failed to load $include VMT file (materials/HIGHDEF/MASSEFFECT/ILOS/GROUP01/WALL04.vmt)
- Failed to load $include VMT file (materials/HIGHDEF/MASSEFFECT/ILOS/GROUP01/WALL04.vmt)
- "maps/rp_evocity_v33x_2rek/highdef/masseffect/ilos/group01/wall04_-7028_-13179_151" - "materials/maps/rp_evocity_v33x_2rek/highdef/masseffect/ilos/group01/wall04_-7028_-13179_151.vtf": cached version doesn't exist
- material "realworldtextures/realworldtextures/new/boycarpetblue" not found.
- Material not found!: REALWORLDTEXTURES/REALWORLDTEXTURES/NEW/BOYCARPETBLUE
- Can't find surfaceprop stone for material DE_TIDES/TIDES_BRICK_WALL_I, using default
- material "lights/blue001" not found.
- Material not found!: LIGHTS/BLUE001
- Can't find surfaceprop stone for material STONE/TIDSTAIRSAFRNT, using default
- Can't find surfaceprop stone for material STONE/INFWLLC, using default
- Could not locate 'GameData' key in d:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\gameinfo.txt
- Patching WVT material: maps/rp_evocity_exhib_v3/nature/blendgrassdirt01_wvt_patch
- Patching WVT material: maps/rp_evocity_exhib_v3/nature/blendgrassgrass001a_wvt_patch
- Patching WVT material: maps/rp_evocity_exhib_v3/nature/blendpavedirt01_wvt_patch
- Patching WVT material: maps/rp_evocity_exhib_v3/nature/blendgrassgravel001a_wvt_patch
- Patching WVT material: maps/rp_evocity_exhib_v3/nature/blenddirtlawn01_wvt_patch
- Patching WVT material: maps/rp_evocity_exhib_v3/nature/blendgrassdirt01_noprop_wvt_patch
- Patching WVT material: maps/rp_evocity_exhib_v3/nature/blendgrassgravel001b_wvt_patch
- Patching WVT material: maps/rp_evocity_exhib_v3/nature/blendgrassgravel01_wvt_patch
- Patching WVT material: maps/rp_evocity_exhib_v3/nature/blendgrassdirt001a_wvt_patch
- Patching WVT material: maps/rp_evocity_exhib_v3/nature/blendgrassdirt02_noprop_wvt_patch
- Patching WVT material: maps/rp_evocity_exhib_v3/nature/blendmilground008_2_plants_wvt_patch
- fixing up env_cubemap materials on brush sides...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Generated env_cubemap patch name : maps/rp_evocity_exhib_v3/MAPS/RP_EVOCITY_V33X_2REK/REALWORLDTEXTURES/REALWORLDTEXTURES/CEILING/QUATTRO_-9672_-14705_280_-9672_-14705_287 too long! (max = 128)
- ** Executing...
- ** Command: "D:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\bin\vvis.exe"
- ** Parameters: -game "D:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike" "C:\Users\Ethan\Desktop\maptools\Maps\cityrp\help\rp_evocity_exhib_v3"
- Valve Software - vvis.exe (Jun 14 2017)
- 4 threads
- reading c:\users\ethan\desktop\maptools\maps\cityrp\help\rp_evocity_exhib_v3.bsp
- reading c:\users\ethan\desktop\maptools\maps\cityrp\help\rp_evocity_exhib_v3.prt
- LoadPortals: couldn't read c:\users\ethan\desktop\maptools\maps\cityrp\help\rp_evocity_exhib_v3.prt
- ** Executing...
- ** Command: "D:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\bin\vrad.exe"
- ** Parameters: -game "D:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike" "C:\Users\Ethan\Desktop\maptools\Maps\cityrp\help\rp_evocity_exhib_v3"
- Valve Software - vrad.exe SSE (Jun 14 2017)
- Valve Radiosity Simulator
- 4 threads
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
- Loading c:\users\ethan\desktop\maptools\maps\cityrp\help\rp_evocity_exhib_v3.bsp
- Patch Sample Radius Clamped!
- Patch Sample Radius Clamped!
- Patch Sample Radius Clamped!
- Patch Sample Radius Clamped!
- Patch Sample Radius Clamped!
- Setting up ray-trace acceleration structure... Done (11.65 seconds)
- 30837 faces
- 2 degenerate faces
- 11008378 square feet [1585206400.00 square inches]
- 978 Displacements
- 3513641 Square Feet [505964320.00 Square Inches]
- 30835 patches before subdivision
- 617151 patches after subdivision
- sun extent from map=0.000000
- light has _fifty_percent_distance of 586.000000 but _zero_percent_distance of 0.000000
- light has _fifty_percent_distance of 586.000000 but _zero_percent_distance of 0.000000
- light has _fifty_percent_distance of 384.000000 but _zero_percent_distance of 0.000000
- light has _fifty_percent_distance of 384.000000 but _zero_percent_distance of 0.000000
- light has _fifty_percent_distance of 384.000000 but _zero_percent_distance of 0.000000
- light has _fifty_percent_distance of 384.000000 but _zero_percent_distance of 0.000000
- light has _fifty_percent_distance of 128.000000 but _zero_percent_distance of 0.000000
- light has _fifty_percent_distance of 128.000000 but _zero_percent_distance of 0.000000
- sun extent from map=0.000000
- 1430 direct lights
- BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (149)
- BuildVisLeafs: 0...1...2...3...4...5...6...7...8...9...10 (120)
- transfers 72468123, max 2084
- transfer lists: 552.9 megs
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #1 added RGB(1922891, 1726165, 1019213)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #2 added RGB(322788, 254439, 124133)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
- Bounce #3 added RGB(73307, 47271, 20108)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #4 added RGB(24348, 12931, 4567)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #5 added RGB(8581, 3691, 1106)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
- Bounce #6 added RGB(3356, 1195, 302)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #7 added RGB(1338, 389, 83)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
- Bounce #8 added RGB(561, 134, 24)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #9 added RGB(239, 46, 7)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #10 added RGB(106, 17, 2)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
- Bounce #11 added RGB(47, 6, 1)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #12 added RGB(22, 2, 0)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
- Bounce #13 added RGB(10, 1, 0)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #14 added RGB(5, 0, 0)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #15 added RGB(2, 0, 0)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
- Bounce #16 added RGB(1, 0, 0)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #17 added RGB(1, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.2646 sec>
- FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (28)
- FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (106)
- Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 196/1024 9408/49152 (19.1%)
- brushes 6240/8192 74880/98304 (76.2%)
- brushsides 42437/65536 339496/524288 (64.8%)
- planes 19854/65536 397080/1310720 (30.3%)
- vertexes 54724/65536 656688/786432 (83.5%) VERY FULL!
- nodes 21276/65536 680832/2097152 (32.5%)
- texinfos 7523/12288 541656/884736 (61.2%)
- texdata 663/2048 21216/65536 (32.4%)
- dispinfos 978/0 172128/0 ( 0.0%)
- disp_verts 93882/0 1877640/0 ( 0.0%)
- disp_tris 153696/0 307392/0 ( 0.0%)
- disp_lmsamples 6365266/0 6365266/0 ( 0.0%)
- faces 30837/65536 1726872/3670016 (47.1%)
- hdr faces 30837/65536 1726872/3670016 (47.1%)
- origfaces 17528/65536 981568/3670016 (26.7%)
- leaves 21473/65536 687136/2097152 (32.8%)
- leaffaces 38685/65536 77370/131072 (59.0%)
- leafbrushes 17111/65536 34222/131072 (26.1%)
- areas 17/256 136/2048 ( 6.6%)
- surfedges 218724/512000 874896/2048000 (42.7%)
- edges 138630/256000 554520/1024000 (54.2%)
- LDR worldlights 1429/8192 125752/720896 (17.4%)
- HDR worldlights 1429/8192 125752/720896 (17.4%)
- leafwaterdata 7/32768 84/393216 ( 0.0%)
- waterstrips 3575/32768 35750/327680 (10.9%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 63942/65536 127884/131072 (97.6%) VERY FULL!
- cubemapsamples 178/1024 2848/16384 (17.4%)
- overlays 139/512 48928/180224 (27.1%)
- LDR lightdata [variable] 38739788/0 ( 0.0%)
- HDR lightdata [variable] 38739788/0 ( 0.0%)
- visdata [variable] 6832854/16777216 (40.7%)
- entdata [variable] 836294/393216 (212.7%) VERY FULL!
- LDR ambient table 21473/65536 85892/262144 (32.8%)
- HDR ambient table 21473/65536 85892/262144 (32.8%)
- LDR leaf ambient 123541/65536 3459148/1835008 (188.5%) VERY FULL!
- HDR leaf ambient 122085/65536 3418380/1835008 (186.3%) VERY FULL!
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/255082 ( 0.0%)
- pakfile [variable] 25387761/0 ( 0.0%)
- physics [variable] 19583353/4194304 (466.9%) VERY FULL!
- physics terrain [variable] 0/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 86711
- Writing c:\users\ethan\desktop\maptools\maps\cityrp\help\rp_evocity_exhib_v3.bsp
- 7 minutes, 7 seconds elapsed
- ** Executing...
- ** Command: Copy File
- ** Parameters: "C:\Users\Ethan\Desktop\maptools\Maps\cityrp\help\rp_evocity_exhib_v3.bsp" "D:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\maps\rp_evocity_exhib_v3.bsp"
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