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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Model1 = Instance.new("Model")
- Part2 = Instance.new("Part")
- BillboardGui3 = Instance.new("BillboardGui")
- TextLabel4 = Instance.new("TextBox")
- Part5 = Instance.new("Part")
- Part6 = Instance.new("Part")
- Part7 = Instance.new("Part")
- Part8 = Instance.new("Part")
- Part9 = Instance.new("Part")
- Part10 = Instance.new("Part")
- Part11 = Instance.new("Part")
- Part12 = Instance.new("Part")
- Part13 = Instance.new("Part")
- Part14 = Instance.new("Part")
- Part15 = Instance.new("Part")
- Part16 = Instance.new("Part")
- Part17 = Instance.new("Part")
- Part18 = Instance.new("Part")
- Part19 = Instance.new("Part")
- Part20 = Instance.new("Part")
- Part21 = Instance.new("Part")
- Part22 = Instance.new("Part")
- Part23 = Instance.new("Part")
- Part24 = Instance.new("Part")
- Part25 = Instance.new("Part")
- Part26 = Instance.new("Part")
- Part27 = Instance.new("Part")
- Part28 = Instance.new("Part")
- ClickDetector29 = Instance.new("ClickDetector")
- Part30 = Instance.new("Part")
- Part31 = Instance.new("Part")
- Part32 = Instance.new("Part")
- Part33 = Instance.new("Part")
- Part34 = Instance.new("Part")
- Part35 = Instance.new("Part")
- Part36 = Instance.new("Part")
- Part37 = Instance.new("Part")
- Model38 = Instance.new("Model")
- Part39 = Instance.new("Part")
- Part40 = Instance.new("Part")
- Part41 = Instance.new("Part")
- Part42 = Instance.new("Part")
- Part43 = Instance.new("Part")
- Part44 = Instance.new("Part")
- Part45 = Instance.new("Part")
- Part46 = Instance.new("Part")
- Part47 = Instance.new("Part")
- Model0.Name = "Radio"
- Model0.Parent = mas
- Model1.Parent = Model0
- Part2.Name = "SoundP"
- Part2.Parent = Model1
- Part2.CFrame = CFrame.new(38.9588394, 3.05733418, -11.6370735, -5.96044387e-08, 0.999994874, 4.96794712e-08, 1.21709093e-07, -4.96794463e-08, 1, 0.999994874, 5.96044423e-08, -1.21709263e-07)
- Part2.Orientation = Vector3.new(-90, -90, 0)
- Part2.Position = Vector3.new(38.9588394, 3.05733418, -11.6370735)
- Part2.Rotation = Vector3.new(-90, 0, -90)
- Part2.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part2.Size = Vector3.new(1.5, 1, 0.75)
- Part2.Anchored = true
- Part2.BottomSurface = Enum.SurfaceType.Smooth
- Part2.BrickColor = BrickColor.new("Dirt brown")
- Part2.Locked = true
- Part2.Material = Enum.Material.Wood
- Part2.TopSurface = Enum.SurfaceType.Smooth
- Part2.brickColor = BrickColor.new("Dirt brown")
- BillboardGui3.Parent = Part2
- BillboardGui3.LightInfluence = 1
- BillboardGui3.Size = UDim2.new(0, 200, 0, 50)
- BillboardGui3.Active = true
- BillboardGui3.ClipsDescendants = true
- BillboardGui3.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- BillboardGui3.StudsOffset = Vector3.new(0, 2, 0)
- TextLabel4.Parent = BillboardGui3
- TextLabel4.Size = UDim2.new(0, 200, 0, 50)
- TextLabel4.BackgroundColor = BrickColor.new("Dark taupe")
- TextLabel4.BackgroundColor3 = Color3.new(0.294118, 0.294118, 0.294118)
- TextLabel4.BackgroundTransparency = 0.5
- TextLabel4.Font = Enum.Font.SourceSans
- TextLabel4.FontSize = Enum.FontSize.Size14
- TextLabel4.TextColor = BrickColor.new("Really black")
- TextLabel4.TextColor3 = Color3.new(0, 0, 0)
- TextLabel4.TextScaled = true
- TextLabel4.TextSize = 14
- TextLabel4.TextWrap = true
- TextLabel4.TextWrapped = true
- TextLabel4.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel4.TextYAlignment = Enum.TextYAlignment.Top
- Part5.Parent = Model1
- Part5.CFrame = CFrame.new(38.9588432, 2.85733247, -10.8370819, -2.09184048e-08, 0.999994814, -1.49011115e-08, -1, -2.09182414e-08, 8.06338107e-08, 8.06342086e-08, 1.49011079e-08, 0.999994814)
- Part5.Orientation = Vector3.new(0, 0, -90)
- Part5.Position = Vector3.new(38.9588432, 2.85733247, -10.8370819)
- Part5.Rotation = Vector3.new(0, 0, -90)
- Part5.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part5.Size = Vector3.new(0.150000021, 1.20000005, 1.60000014)
- Part5.Anchored = true
- Part5.BottomSurface = Enum.SurfaceType.Smooth
- Part5.BrickColor = BrickColor.new("Black")
- Part5.Locked = true
- Part5.Material = Enum.Material.SmoothPlastic
- Part5.TopSurface = Enum.SurfaceType.Smooth
- Part5.brickColor = BrickColor.new("Black")
- Part5.Shape = Enum.PartType.Cylinder
- Part6.Parent = Model1
- Part6.CFrame = CFrame.new(38.9588432, 3.45733571, -10.8370819, -2.09184048e-08, 0.999994814, -1.49011115e-08, -1, -2.09182414e-08, 8.06338107e-08, 8.06342086e-08, 1.49011079e-08, 0.999994814)
- Part6.Orientation = Vector3.new(0, 0, -90)
- Part6.Position = Vector3.new(38.9588432, 3.45733571, -10.8370819)
- Part6.Rotation = Vector3.new(0, 0, -90)
- Part6.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part6.Size = Vector3.new(0.150000021, 1.20000005, 1.60000014)
- Part6.Anchored = true
- Part6.BottomSurface = Enum.SurfaceType.Smooth
- Part6.BrickColor = BrickColor.new("Black")
- Part6.Locked = true
- Part6.Material = Enum.Material.SmoothPlastic
- Part6.TopSurface = Enum.SurfaceType.Smooth
- Part6.brickColor = BrickColor.new("Black")
- Part6.Shape = Enum.PartType.Cylinder
- Part7.Parent = Model1
- Part7.CFrame = CFrame.new(38.9588394, 3.45733571, -11.6370735, -5.96044387e-08, 0.999994874, 4.96794712e-08, 1.21709093e-07, -4.96794463e-08, 1, 0.999994874, 5.96044423e-08, -1.21709263e-07)
- Part7.Orientation = Vector3.new(-90, -90, 0)
- Part7.Position = Vector3.new(38.9588394, 3.45733571, -11.6370735)
- Part7.Rotation = Vector3.new(-90, 0, -90)
- Part7.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part7.Size = Vector3.new(1.60000002, 1.20000005, 0.150000021)
- Part7.Anchored = true
- Part7.BottomSurface = Enum.SurfaceType.Smooth
- Part7.BrickColor = BrickColor.new("Black")
- Part7.Locked = true
- Part7.Material = Enum.Material.SmoothPlastic
- Part7.TopSurface = Enum.SurfaceType.Smooth
- Part7.brickColor = BrickColor.new("Black")
- Part8.Parent = Model1
- Part8.CFrame = CFrame.new(38.958847, 3.45733571, -12.4370708, -2.09184048e-08, 0.999994814, -1.49011115e-08, -1, -2.09182414e-08, 8.06338107e-08, 8.06342086e-08, 1.49011079e-08, 0.999994814)
- Part8.Orientation = Vector3.new(0, 0, -90)
- Part8.Position = Vector3.new(38.958847, 3.45733571, -12.4370708)
- Part8.Rotation = Vector3.new(0, 0, -90)
- Part8.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part8.Size = Vector3.new(0.150000021, 1.20000005, 1.60000014)
- Part8.Anchored = true
- Part8.BottomSurface = Enum.SurfaceType.Smooth
- Part8.BrickColor = BrickColor.new("Black")
- Part8.Locked = true
- Part8.Material = Enum.Material.SmoothPlastic
- Part8.TopSurface = Enum.SurfaceType.Smooth
- Part8.brickColor = BrickColor.new("Black")
- Part8.Shape = Enum.PartType.Cylinder
- Part9.Parent = Model1
- Part9.CFrame = CFrame.new(38.958847, 2.85733247, -12.4370708, -2.09184048e-08, 0.999994814, -1.49011115e-08, -1, -2.09182414e-08, 8.06338107e-08, 8.06342086e-08, 1.49011079e-08, 0.999994814)
- Part9.Orientation = Vector3.new(0, 0, -90)
- Part9.Position = Vector3.new(38.958847, 2.85733247, -12.4370708)
- Part9.Rotation = Vector3.new(0, 0, -90)
- Part9.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part9.Size = Vector3.new(0.150000021, 1.20000005, 1.60000014)
- Part9.Anchored = true
- Part9.BottomSurface = Enum.SurfaceType.Smooth
- Part9.BrickColor = BrickColor.new("Black")
- Part9.Locked = true
- Part9.Material = Enum.Material.SmoothPlastic
- Part9.TopSurface = Enum.SurfaceType.Smooth
- Part9.brickColor = BrickColor.new("Black")
- Part9.Shape = Enum.PartType.Cylinder
- Part10.Parent = Model1
- Part10.CFrame = CFrame.new(38.8088341, 3.1573298, -11.9870663, -5.96044387e-08, 0.999994874, 4.96794712e-08, 1.21709093e-07, -4.96794463e-08, 1, 0.999994874, 5.96044423e-08, -1.21709263e-07)
- Part10.Orientation = Vector3.new(-90, -90, 0)
- Part10.Position = Vector3.new(38.8088341, 3.1573298, -11.9870663)
- Part10.Rotation = Vector3.new(-90, 0, -90)
- Part10.Color = Color3.new(0.337255, 0.141176, 0.141176)
- Part10.Size = Vector3.new(0.299999803, 0.899999976, 0.350000024)
- Part10.Anchored = true
- Part10.BottomSurface = Enum.SurfaceType.Smooth
- Part10.BrickColor = BrickColor.new("Cocoa")
- Part10.Locked = true
- Part10.Material = Enum.Material.Wood
- Part10.TopSurface = Enum.SurfaceType.Smooth
- Part10.brickColor = BrickColor.new("Cocoa")
- Part11.Parent = Model1
- Part11.CFrame = CFrame.new(38.8088341, 3.30733418, -11.6370716, -5.96044387e-08, 0.999994874, 4.96794712e-08, 1.21709093e-07, -4.96794463e-08, 1, 0.999994874, 5.96044423e-08, -1.21709263e-07)
- Part11.Orientation = Vector3.new(-90, -90, 0)
- Part11.Position = Vector3.new(38.8088341, 3.30733418, -11.6370716)
- Part11.Rotation = Vector3.new(-90, 0, -90)
- Part11.Color = Color3.new(0.337255, 0.141176, 0.141176)
- Part11.Size = Vector3.new(0.399999797, 0.899999976, 0.0500000343)
- Part11.Anchored = true
- Part11.BottomSurface = Enum.SurfaceType.Smooth
- Part11.BrickColor = BrickColor.new("Cocoa")
- Part11.Locked = true
- Part11.Material = Enum.Material.Wood
- Part11.TopSurface = Enum.SurfaceType.Smooth
- Part11.brickColor = BrickColor.new("Cocoa")
- Part12.Parent = Model1
- Part12.CFrame = CFrame.new(38.958847, 3.05733418, -12.3870735, -2.09184048e-08, 0.999994814, -1.49011115e-08, -1, -2.09182414e-08, 8.06338107e-08, 8.06342086e-08, 1.49011079e-08, 0.999994814)
- Part12.Orientation = Vector3.new(0, 0, -90)
- Part12.Position = Vector3.new(38.958847, 3.05733418, -12.3870735)
- Part12.Rotation = Vector3.new(0, 0, -90)
- Part12.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part12.Size = Vector3.new(0.75, 1, 1)
- Part12.Anchored = true
- Part12.BottomSurface = Enum.SurfaceType.Smooth
- Part12.BrickColor = BrickColor.new("Dirt brown")
- Part12.Locked = true
- Part12.Material = Enum.Material.Wood
- Part12.TopSurface = Enum.SurfaceType.Smooth
- Part12.brickColor = BrickColor.new("Dirt brown")
- Part12.Shape = Enum.PartType.Cylinder
- Part13.Name = "stop"
- Part13.Parent = Model1
- Part13.CFrame = CFrame.new(38.8088341, 3.05733037, -11.4870892, -5.96044387e-08, 0.999994874, 4.96794712e-08, 1.21709093e-07, -4.96794463e-08, 1, 0.999994874, 5.96044423e-08, -1.21709263e-07)
- Part13.Orientation = Vector3.new(-90, -90, 0)
- Part13.Position = Vector3.new(38.8088341, 3.05733037, -11.4870892)
- Part13.Rotation = Vector3.new(-90, 0, -90)
- Part13.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part13.Size = Vector3.new(0.100000009, 0.899999976, 0.0500000343)
- Part13.Anchored = true
- Part13.BottomSurface = Enum.SurfaceType.Smooth
- Part13.BrickColor = BrickColor.new("Lily white")
- Part13.Locked = true
- Part13.Material = Enum.Material.Neon
- Part13.TopSurface = Enum.SurfaceType.Smooth
- Part13.brickColor = BrickColor.new("Lily white")
- Part14.Parent = Model1
- Part14.CFrame = CFrame.new(38.9588394, 3.43233418, -11.6370735, -5.96044387e-08, 0.999994874, 4.96794712e-08, 1.21709093e-07, -4.96794463e-08, 1, 0.999994874, 5.96044423e-08, -1.21709263e-07)
- Part14.Orientation = Vector3.new(-90, -90, 0)
- Part14.Position = Vector3.new(38.9588394, 3.43233418, -11.6370735)
- Part14.Rotation = Vector3.new(-90, 0, -90)
- Part14.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part14.Size = Vector3.new(1.5, 1, 1)
- Part14.Anchored = true
- Part14.BottomSurface = Enum.SurfaceType.Smooth
- Part14.BrickColor = BrickColor.new("Dirt brown")
- Part14.Locked = true
- Part14.Material = Enum.Material.Wood
- Part14.TopSurface = Enum.SurfaceType.Smooth
- Part14.brickColor = BrickColor.new("Dirt brown")
- Part14.Shape = Enum.PartType.Cylinder
- Part15.Parent = Model1
- Part15.CFrame = CFrame.new(38.8088379, 3.18233037, -11.6370907, -5.96044387e-08, 0.999994874, 4.96794712e-08, 1.21709093e-07, -4.96794463e-08, 1, 0.999994874, 5.96044423e-08, -1.21709263e-07)
- Part15.Orientation = Vector3.new(-90, -90, 0)
- Part15.Position = Vector3.new(38.8088379, 3.18233037, -11.6370907)
- Part15.Rotation = Vector3.new(-90, 0, -90)
- Part15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part15.Size = Vector3.new(0.300000012, 0.899999976, 0.100000039)
- Part15.Anchored = true
- Part15.BottomSurface = Enum.SurfaceType.Smooth
- Part15.BrickColor = BrickColor.new("Really black")
- Part15.Locked = true
- Part15.Material = Enum.Material.Neon
- Part15.TopSurface = Enum.SurfaceType.Smooth
- Part15.brickColor = BrickColor.new("Really black")
- Part16.Name = "next"
- Part16.Parent = Model1
- Part16.CFrame = CFrame.new(38.8088379, 3.05733037, -11.6370907, -5.96044387e-08, 0.999994874, 4.96794712e-08, 1.21709093e-07, -4.96794463e-08, 1, 0.999994874, 5.96044423e-08, -1.21709263e-07)
- Part16.Orientation = Vector3.new(-90, -90, 0)
- Part16.Position = Vector3.new(38.8088379, 3.05733037, -11.6370907)
- Part16.Rotation = Vector3.new(-90, 0, -90)
- Part16.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part16.Size = Vector3.new(0.100000009, 0.899999976, 0.0500000343)
- Part16.Anchored = true
- Part16.BottomSurface = Enum.SurfaceType.Smooth
- Part16.BrickColor = BrickColor.new("Lily white")
- Part16.Locked = true
- Part16.Material = Enum.Material.Neon
- Part16.TopSurface = Enum.SurfaceType.Smooth
- Part16.brickColor = BrickColor.new("Lily white")
- Part17.Parent = Model1
- Part17.CFrame = CFrame.new(38.958847, 3.43233418, -12.3870735, 7.84405358e-08, 0.999994814, 1.49011079e-08, 1, -7.8440678e-08, -1.62784346e-07, -1.62784332e-07, 1.49011177e-08, -0.999994814)
- Part17.Orientation = Vector3.new(0, 180, 90)
- Part17.Position = Vector3.new(38.958847, 3.43233418, -12.3870735)
- Part17.Rotation = Vector3.new(180, 0, -90)
- Part17.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part17.Size = Vector3.new(1, 1, 1)
- Part17.Anchored = true
- Part17.BottomSurface = Enum.SurfaceType.Smooth
- Part17.BrickColor = BrickColor.new("Dirt brown")
- Part17.Locked = true
- Part17.Material = Enum.Material.Wood
- Part17.TopSurface = Enum.SurfaceType.Smooth
- Part17.brickColor = BrickColor.new("Dirt brown")
- Part17.Shape = Enum.PartType.Ball
- Part18.Parent = Model1
- Part18.CFrame = CFrame.new(38.3810844, 3.15733075, -12.2620716, 0.999994934, 1.34109982e-07, 4.96794712e-08, -4.96794392e-08, -1.21709121e-07, 1, 1.34109982e-07, -0.999994934, -1.21709263e-07)
- Part18.Orientation = Vector3.new(-90, 0, 0)
- Part18.Position = Vector3.new(38.3810844, 3.15733075, -12.2620716)
- Part18.Rotation = Vector3.new(-90, 0, 0)
- Part18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part18.Transparency = -0.029999999329448
- Part18.Size = Vector3.new(0.150000006, 0.450000018, 0.550000012)
- Part18.Anchored = true
- Part18.BottomSurface = Enum.SurfaceType.Smooth
- Part18.BrickColor = BrickColor.new("Really black")
- Part18.Locked = true
- Part18.TopSurface = Enum.SurfaceType.Smooth
- Part18.brickColor = BrickColor.new("Really black")
- Part18.Shape = Enum.PartType.Cylinder
- Part19.Parent = Model1
- Part19.CFrame = CFrame.new(38.8088303, 3.18233037, -11.8120823, -5.96044387e-08, 0.999994874, 4.96794712e-08, 1.21709093e-07, -4.96794463e-08, 1, 0.999994874, 5.96044423e-08, -1.21709263e-07)
- Part19.Orientation = Vector3.new(-90, -90, 0)
- Part19.Position = Vector3.new(38.8088303, 3.18233037, -11.8120823)
- Part19.Rotation = Vector3.new(-90, 0, -90)
- Part19.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part19.Size = Vector3.new(0.0500000007, 0.899999976, 0.100000039)
- Part19.Anchored = true
- Part19.BottomSurface = Enum.SurfaceType.Smooth
- Part19.BrickColor = BrickColor.new("Black")
- Part19.Locked = true
- Part19.Material = Enum.Material.SmoothPlastic
- Part19.TopSurface = Enum.SurfaceType.Smooth
- Part19.brickColor = BrickColor.new("Black")
- Part20.Parent = Model1
- Part20.CFrame = CFrame.new(38.8088341, 3.25733399, -11.6370754, -5.96044387e-08, 0.999994874, 4.96794712e-08, 1.21709093e-07, -4.96794463e-08, 1, 0.999994874, 5.96044423e-08, -1.21709263e-07)
- Part20.Orientation = Vector3.new(-90, -90, 0)
- Part20.Position = Vector3.new(38.8088341, 3.25733399, -11.6370754)
- Part20.Rotation = Vector3.new(-90, 0, -90)
- Part20.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part20.Size = Vector3.new(0.400000036, 0.899999976, 0.0500000343)
- Part20.Anchored = true
- Part20.BottomSurface = Enum.SurfaceType.Smooth
- Part20.BrickColor = BrickColor.new("Black")
- Part20.Locked = true
- Part20.Material = Enum.Material.SmoothPlastic
- Part20.TopSurface = Enum.SurfaceType.Smooth
- Part20.brickColor = BrickColor.new("Black")
- Part21.Parent = Model1
- Part21.CFrame = CFrame.new(38.8088341, 3.05733037, -11.5620842, -5.96044387e-08, 0.999994874, 4.96794712e-08, 1.21709093e-07, -4.96794463e-08, 1, 0.999994874, 5.96044423e-08, -1.21709263e-07)
- Part21.Orientation = Vector3.new(-90, -90, 0)
- Part21.Position = Vector3.new(38.8088341, 3.05733037, -11.5620842)
- Part21.Rotation = Vector3.new(-90, 0, -90)
- Part21.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part21.Size = Vector3.new(0.0500000007, 0.899999976, 0.0500000343)
- Part21.Anchored = true
- Part21.BottomSurface = Enum.SurfaceType.Smooth
- Part21.BrickColor = BrickColor.new("Black")
- Part21.Locked = true
- Part21.Material = Enum.Material.SmoothPlastic
- Part21.TopSurface = Enum.SurfaceType.Smooth
- Part21.brickColor = BrickColor.new("Black")
- Part22.Parent = Model1
- Part22.CFrame = CFrame.new(38.9588432, 3.1573298, -10.8370819, -2.09184048e-08, 0.999994814, -1.49011115e-08, -1, -2.09182414e-08, 8.06338107e-08, 8.06342086e-08, 1.49011079e-08, 0.999994814)
- Part22.Orientation = Vector3.new(0, 0, -90)
- Part22.Position = Vector3.new(38.9588432, 3.1573298, -10.8370819)
- Part22.Rotation = Vector3.new(0, 0, -90)
- Part22.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part22.Size = Vector3.new(0.150000021, 1.20000005, 1.60000014)
- Part22.Anchored = true
- Part22.BottomSurface = Enum.SurfaceType.Smooth
- Part22.BrickColor = BrickColor.new("Black")
- Part22.Locked = true
- Part22.Material = Enum.Material.SmoothPlastic
- Part22.TopSurface = Enum.SurfaceType.Smooth
- Part22.brickColor = BrickColor.new("Black")
- Part22.Shape = Enum.PartType.Cylinder
- Part23.Parent = Model1
- Part23.CFrame = CFrame.new(39.3088608, 3.1573298, -11.6370697, -5.96044387e-08, 0.999994874, 4.96794712e-08, 1.21709093e-07, -4.96794463e-08, 1, 0.999994874, 5.96044423e-08, -1.21709263e-07)
- Part23.Orientation = Vector3.new(-90, -90, 0)
- Part23.Position = Vector3.new(39.3088608, 3.1573298, -11.6370697)
- Part23.Rotation = Vector3.new(-90, 0, -90)
- Part23.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part23.Size = Vector3.new(1.60000002, 0.499999911, 0.150000021)
- Part23.Anchored = true
- Part23.BottomSurface = Enum.SurfaceType.Smooth
- Part23.BrickColor = BrickColor.new("Black")
- Part23.Locked = true
- Part23.TopSurface = Enum.SurfaceType.Smooth
- Part23.brickColor = BrickColor.new("Black")
- Part24.Parent = Model1
- Part24.CFrame = CFrame.new(38.958847, 3.1573298, -12.4370708, -2.09184048e-08, 0.999994814, -1.49011115e-08, -1, -2.09182414e-08, 8.06338107e-08, 8.06342086e-08, 1.49011079e-08, 0.999994814)
- Part24.Orientation = Vector3.new(0, 0, -90)
- Part24.Position = Vector3.new(38.958847, 3.1573298, -12.4370708)
- Part24.Rotation = Vector3.new(0, 0, -90)
- Part24.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part24.Size = Vector3.new(0.150000021, 1.20000005, 1.60000014)
- Part24.Anchored = true
- Part24.BottomSurface = Enum.SurfaceType.Smooth
- Part24.BrickColor = BrickColor.new("Black")
- Part24.Locked = true
- Part24.Material = Enum.Material.SmoothPlastic
- Part24.TopSurface = Enum.SurfaceType.Smooth
- Part24.brickColor = BrickColor.new("Black")
- Part24.Shape = Enum.PartType.Cylinder
- Part25.Parent = Model1
- Part25.CFrame = CFrame.new(38.958847, 3.43233418, -10.8870792, 7.84405358e-08, 0.999994814, 1.49011079e-08, 1, -7.8440678e-08, -1.62784346e-07, -1.62784332e-07, 1.49011177e-08, -0.999994814)
- Part25.Orientation = Vector3.new(0, 180, 90)
- Part25.Position = Vector3.new(38.958847, 3.43233418, -10.8870792)
- Part25.Rotation = Vector3.new(180, 0, -90)
- Part25.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part25.Size = Vector3.new(1, 1, 1)
- Part25.Anchored = true
- Part25.BottomSurface = Enum.SurfaceType.Smooth
- Part25.BrickColor = BrickColor.new("Dirt brown")
- Part25.Locked = true
- Part25.Material = Enum.Material.Wood
- Part25.TopSurface = Enum.SurfaceType.Smooth
- Part25.brickColor = BrickColor.new("Dirt brown")
- Part25.Shape = Enum.PartType.Ball
- Part26.Parent = Model1
- Part26.CFrame = CFrame.new(38.8088341, 3.10733151, -11.6370754, -5.96044387e-08, 0.999994874, 4.96794712e-08, 1.21709093e-07, -4.96794463e-08, 1, 0.999994874, 5.96044423e-08, -1.21709263e-07)
- Part26.Orientation = Vector3.new(-90, -90, 0)
- Part26.Position = Vector3.new(38.8088341, 3.10733151, -11.6370754)
- Part26.Rotation = Vector3.new(-90, 0, -90)
- Part26.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part26.Size = Vector3.new(0.400000036, 0.899999976, 0.0500000343)
- Part26.Anchored = true
- Part26.BottomSurface = Enum.SurfaceType.Smooth
- Part26.BrickColor = BrickColor.new("Black")
- Part26.Locked = true
- Part26.Material = Enum.Material.SmoothPlastic
- Part26.TopSurface = Enum.SurfaceType.Smooth
- Part26.brickColor = BrickColor.new("Black")
- Part27.Parent = Model1
- Part27.CFrame = CFrame.new(38.8088379, 3.18233037, -11.4620953, -5.96044387e-08, 0.999994874, 4.96794712e-08, 1.21709093e-07, -4.96794463e-08, 1, 0.999994874, 5.96044423e-08, -1.21709263e-07)
- Part27.Orientation = Vector3.new(-90, -90, 0)
- Part27.Position = Vector3.new(38.8088379, 3.18233037, -11.4620953)
- Part27.Rotation = Vector3.new(-90, 0, -90)
- Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part27.Size = Vector3.new(0.0500000007, 0.899999976, 0.100000039)
- Part27.Anchored = true
- Part27.BottomSurface = Enum.SurfaceType.Smooth
- Part27.BrickColor = BrickColor.new("Black")
- Part27.Locked = true
- Part27.Material = Enum.Material.SmoothPlastic
- Part27.TopSurface = Enum.SurfaceType.Smooth
- Part27.brickColor = BrickColor.new("Black")
- Part28.Name = "back"
- Part28.Parent = Model1
- Part28.CFrame = CFrame.new(38.8088341, 3.05733037, -11.7870865, -5.96044387e-08, 0.999994874, 4.96794712e-08, 1.21709093e-07, -4.96794463e-08, 1, 0.999994874, 5.96044423e-08, -1.21709263e-07)
- Part28.Orientation = Vector3.new(-90, -90, 0)
- Part28.Position = Vector3.new(38.8088341, 3.05733037, -11.7870865)
- Part28.Rotation = Vector3.new(-90, 0, -90)
- Part28.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part28.Size = Vector3.new(0.100000009, 0.899999976, 0.0500000343)
- Part28.Anchored = true
- Part28.BottomSurface = Enum.SurfaceType.Smooth
- Part28.BrickColor = BrickColor.new("Lily white")
- Part28.Locked = true
- Part28.Material = Enum.Material.Neon
- Part28.TopSurface = Enum.SurfaceType.Smooth
- Part28.brickColor = BrickColor.new("Lily white")
- ClickDetector29.Parent = Part28
- Part30.Parent = Model1
- Part30.CFrame = CFrame.new(38.958847, 3.05733418, -10.8870792, -2.09184048e-08, 0.999994814, -1.49011115e-08, -1, -2.09182414e-08, 8.06338107e-08, 8.06342086e-08, 1.49011079e-08, 0.999994814)
- Part30.Orientation = Vector3.new(0, 0, -90)
- Part30.Position = Vector3.new(38.958847, 3.05733418, -10.8870792)
- Part30.Rotation = Vector3.new(0, 0, -90)
- Part30.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part30.Size = Vector3.new(0.75, 1, 1)
- Part30.Anchored = true
- Part30.BottomSurface = Enum.SurfaceType.Smooth
- Part30.BrickColor = BrickColor.new("Dirt brown")
- Part30.Locked = true
- Part30.Material = Enum.Material.Wood
- Part30.TopSurface = Enum.SurfaceType.Smooth
- Part30.brickColor = BrickColor.new("Dirt brown")
- Part30.Shape = Enum.PartType.Cylinder
- Part31.Parent = Model1
- Part31.CFrame = CFrame.new(38.8088379, 3.05733037, -11.7120819, -5.96044387e-08, 0.999994874, 4.96794712e-08, 1.21709093e-07, -4.96794463e-08, 1, 0.999994874, 5.96044423e-08, -1.21709263e-07)
- Part31.Orientation = Vector3.new(-90, -90, 0)
- Part31.Position = Vector3.new(38.8088379, 3.05733037, -11.7120819)
- Part31.Rotation = Vector3.new(-90, 0, -90)
- Part31.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part31.Size = Vector3.new(0.0500000007, 0.899999976, 0.0500000343)
- Part31.Anchored = true
- Part31.BottomSurface = Enum.SurfaceType.Smooth
- Part31.BrickColor = BrickColor.new("Black")
- Part31.Locked = true
- Part31.Material = Enum.Material.SmoothPlastic
- Part31.TopSurface = Enum.SurfaceType.Smooth
- Part31.brickColor = BrickColor.new("Black")
- Part32.Parent = Model1
- Part32.CFrame = CFrame.new(38.8088341, 3.00732732, -11.6370716, -5.96044387e-08, 0.999994874, 4.96794712e-08, 1.21709093e-07, -4.96794463e-08, 1, 0.999994874, 5.96044423e-08, -1.21709263e-07)
- Part32.Orientation = Vector3.new(-90, -90, 0)
- Part32.Position = Vector3.new(38.8088341, 3.00732732, -11.6370716)
- Part32.Rotation = Vector3.new(-90, 0, -90)
- Part32.Color = Color3.new(0.337255, 0.141176, 0.141176)
- Part32.Size = Vector3.new(0.399999797, 0.899999976, 0.0500000343)
- Part32.Anchored = true
- Part32.BottomSurface = Enum.SurfaceType.Smooth
- Part32.BrickColor = BrickColor.new("Cocoa")
- Part32.Locked = true
- Part32.Material = Enum.Material.Wood
- Part32.TopSurface = Enum.SurfaceType.Smooth
- Part32.brickColor = BrickColor.new("Cocoa")
- Part33.Parent = Model1
- Part33.CFrame = CFrame.new(38.9588394, 2.85733247, -11.6370735, -5.96044387e-08, 0.999994874, 4.96794712e-08, 1.21709093e-07, -4.96794463e-08, 1, 0.999994874, 5.96044423e-08, -1.21709263e-07)
- Part33.Orientation = Vector3.new(-90, -90, 0)
- Part33.Position = Vector3.new(38.9588394, 2.85733247, -11.6370735)
- Part33.Rotation = Vector3.new(-90, 0, -90)
- Part33.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part33.Size = Vector3.new(1.60000002, 1.20000005, 0.150000021)
- Part33.Anchored = true
- Part33.BottomSurface = Enum.SurfaceType.Smooth
- Part33.BrickColor = BrickColor.new("Black")
- Part33.Locked = true
- Part33.Material = Enum.Material.SmoothPlastic
- Part33.TopSurface = Enum.SurfaceType.Smooth
- Part33.brickColor = BrickColor.new("Black")
- Part34.Parent = Model1
- Part34.CFrame = CFrame.new(38.8088417, 3.1573298, -11.2870827, -5.96044387e-08, 0.999994874, 4.96794712e-08, 1.21709093e-07, -4.96794463e-08, 1, 0.999994874, 5.96044423e-08, -1.21709263e-07)
- Part34.Orientation = Vector3.new(-90, -90, 0)
- Part34.Position = Vector3.new(38.8088417, 3.1573298, -11.2870827)
- Part34.Rotation = Vector3.new(-90, 0, -90)
- Part34.Color = Color3.new(0.337255, 0.141176, 0.141176)
- Part34.Size = Vector3.new(0.299999803, 0.899999976, 0.350000024)
- Part34.Anchored = true
- Part34.BottomSurface = Enum.SurfaceType.Smooth
- Part34.BrickColor = BrickColor.new("Cocoa")
- Part34.Locked = true
- Part34.Material = Enum.Material.Wood
- Part34.TopSurface = Enum.SurfaceType.Smooth
- Part34.brickColor = BrickColor.new("Cocoa")
- Part35.Parent = Model1
- Part35.CFrame = CFrame.new(38.4838448, 3.15733075, -12.2620716, 1, 4.96796986e-08, -1.34110181e-07, -4.96796808e-08, 1, 1.21710215e-07, 1.34110181e-07, -1.21710201e-07, 1)
- Part35.Position = Vector3.new(38.4838448, 3.15733075, -12.2620716)
- Part35.Color = Color3.new(0.337255, 0.141176, 0.141176)
- Part35.Size = Vector3.new(0.350000024, 0.650000036, 0.75)
- Part35.Anchored = true
- Part35.BottomSurface = Enum.SurfaceType.Smooth
- Part35.BrickColor = BrickColor.new("Cocoa")
- Part35.Locked = true
- Part35.Material = Enum.Material.Wood
- Part35.TopSurface = Enum.SurfaceType.Smooth
- Part35.brickColor = BrickColor.new("Cocoa")
- Part35.Shape = Enum.PartType.Cylinder
- Part36.Parent = Model1
- Part36.CFrame = CFrame.new(38.403492, 3.15733075, -11.0104904, 0.999994934, 1.34109982e-07, 4.96794712e-08, -4.96794392e-08, -1.21709121e-07, 1, 1.34109982e-07, -0.999994934, -1.21709263e-07)
- Part36.Orientation = Vector3.new(-90, 0, 0)
- Part36.Position = Vector3.new(38.403492, 3.15733075, -11.0104904)
- Part36.Rotation = Vector3.new(-90, 0, 0)
- Part36.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part36.Transparency = -0.029999999329448
- Part36.Size = Vector3.new(0.205214471, 0.449999988, 0.550000012)
- Part36.Anchored = true
- Part36.BottomSurface = Enum.SurfaceType.Smooth
- Part36.BrickColor = BrickColor.new("Really black")
- Part36.Locked = true
- Part36.TopSurface = Enum.SurfaceType.Smooth
- Part36.brickColor = BrickColor.new("Really black")
- Part36.Shape = Enum.PartType.Cylinder
- Part37.Parent = Model1
- Part37.CFrame = CFrame.new(38.4838448, 3.15733075, -11.0104904, 1, -4.96797057e-08, 1.34111147e-07, -4.96796879e-08, -1, -1.21710229e-07, 1.34111147e-07, 1.21710215e-07, -1)
- Part37.Orientation = Vector3.new(0, 180, -180)
- Part37.Position = Vector3.new(38.4838448, 3.15733075, -11.0104904)
- Part37.Rotation = Vector3.new(180, 0, 0)
- Part37.Color = Color3.new(0.337255, 0.141176, 0.141176)
- Part37.Size = Vector3.new(0.350000024, 0.650000036, 0.75)
- Part37.Anchored = true
- Part37.BottomSurface = Enum.SurfaceType.Smooth
- Part37.BrickColor = BrickColor.new("Cocoa")
- Part37.Locked = true
- Part37.Material = Enum.Material.Wood
- Part37.TopSurface = Enum.SurfaceType.Smooth
- Part37.brickColor = BrickColor.new("Cocoa")
- Part37.Shape = Enum.PartType.Cylinder
- Model38.Parent = Model0
- Part39.Parent = Model38
- Part39.CFrame = CFrame.new(40.3838577, 2.60002971, -11.6370773, -4.37113883e-08, -1, 0, 1, -4.37113883e-08, 0, 0, 0, 1)
- Part39.Orientation = Vector3.new(0, 0, 90)
- Part39.Position = Vector3.new(40.3838577, 2.60002971, -11.6370773)
- Part39.Rotation = Vector3.new(0, 0, 90)
- Part39.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part39.Size = Vector3.new(0.200000077, 0.0999996886, 3.549999)
- Part39.Anchored = true
- Part39.BottomSurface = Enum.SurfaceType.Smooth
- Part39.BrickColor = BrickColor.new("Dirt brown")
- Part39.Locked = true
- Part39.Material = Enum.Material.Wood
- Part39.TopSurface = Enum.SurfaceType.Smooth
- Part39.brickColor = BrickColor.new("Dirt brown")
- Part40.Parent = Model38
- Part40.CFrame = CFrame.new(37.6839027, 1.25003183, -13.3870964, -4.37113883e-08, -1, 0, 1, -4.37113883e-08, 0, 0, 0, 1)
- Part40.Orientation = Vector3.new(0, 0, 90)
- Part40.Position = Vector3.new(37.6839027, 1.25003183, -13.3870964)
- Part40.Rotation = Vector3.new(0, 0, 90)
- Part40.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part40.Size = Vector3.new(2.5, 0.5, 0.25)
- Part40.Anchored = true
- Part40.BottomSurface = Enum.SurfaceType.Smooth
- Part40.BrickColor = BrickColor.new("Dirt brown")
- Part40.Locked = true
- Part40.Material = Enum.Material.Wood
- Part40.TopSurface = Enum.SurfaceType.Smooth
- Part40.brickColor = BrickColor.new("Dirt brown")
- Part41.Parent = Model38
- Part41.CFrame = CFrame.new(38.9338493, 2.60002971, -13.4620781, -4.37113883e-08, -1, 0, 1, -4.37113883e-08, 0, 0, 0, 1)
- Part41.Orientation = Vector3.new(0, 0, 90)
- Part41.Position = Vector3.new(38.9338493, 2.60002971, -13.4620781)
- Part41.Rotation = Vector3.new(0, 0, 90)
- Part41.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part41.Size = Vector3.new(0.200000077, 2.99999952, 0.100000001)
- Part41.Anchored = true
- Part41.BottomSurface = Enum.SurfaceType.Smooth
- Part41.BrickColor = BrickColor.new("Dirt brown")
- Part41.Locked = true
- Part41.Material = Enum.Material.Wood
- Part41.TopSurface = Enum.SurfaceType.Smooth
- Part41.brickColor = BrickColor.new("Dirt brown")
- Part42.Parent = Model38
- Part42.CFrame = CFrame.new(38.9338493, 2.60002971, -9.8120842, -4.37113883e-08, -1, 0, 1, -4.37113883e-08, 0, 0, 0, 1)
- Part42.Orientation = Vector3.new(0, 0, 90)
- Part42.Position = Vector3.new(38.9338493, 2.60002971, -9.8120842)
- Part42.Rotation = Vector3.new(0, 0, 90)
- Part42.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part42.Size = Vector3.new(0.200000077, 2.99999952, 0.100000001)
- Part42.Anchored = true
- Part42.BottomSurface = Enum.SurfaceType.Smooth
- Part42.BrickColor = BrickColor.new("Dirt brown")
- Part42.Locked = true
- Part42.Material = Enum.Material.Wood
- Part42.TopSurface = Enum.SurfaceType.Smooth
- Part42.brickColor = BrickColor.new("Dirt brown")
- Part43.Parent = Model38
- Part43.CFrame = CFrame.new(37.4838753, 2.60002971, -11.6370773, -4.37113883e-08, -1, 0, 1, -4.37113883e-08, 0, 0, 0, 1)
- Part43.Orientation = Vector3.new(0, 0, 90)
- Part43.Position = Vector3.new(37.4838753, 2.60002971, -11.6370773)
- Part43.Rotation = Vector3.new(0, 0, 90)
- Part43.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part43.Size = Vector3.new(0.200000077, 0.0999996886, 3.549999)
- Part43.Anchored = true
- Part43.BottomSurface = Enum.SurfaceType.Smooth
- Part43.BrickColor = BrickColor.new("Dirt brown")
- Part43.Locked = true
- Part43.Material = Enum.Material.Wood
- Part43.TopSurface = Enum.SurfaceType.Smooth
- Part43.brickColor = BrickColor.new("Dirt brown")
- Part44.Parent = Model38
- Part44.CFrame = CFrame.new(40.1839027, 1.25003183, -13.3870964, -4.37113883e-08, -1, 0, 1, -4.37113883e-08, 0, 0, 0, 1)
- Part44.Orientation = Vector3.new(0, 0, 90)
- Part44.Position = Vector3.new(40.1839027, 1.25003183, -13.3870964)
- Part44.Rotation = Vector3.new(0, 0, 90)
- Part44.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part44.Size = Vector3.new(2.5, 0.5, 0.25)
- Part44.Anchored = true
- Part44.BottomSurface = Enum.SurfaceType.Smooth
- Part44.BrickColor = BrickColor.new("Dirt brown")
- Part44.Locked = true
- Part44.Material = Enum.Material.Wood
- Part44.TopSurface = Enum.SurfaceType.Smooth
- Part44.brickColor = BrickColor.new("Dirt brown")
- Part45.Parent = Model38
- Part45.CFrame = CFrame.new(38.9338493, 2.60002971, -11.6370773, -4.37113883e-08, -1, 0, 1, -4.37113883e-08, 0, 0, 0, 1)
- Part45.Orientation = Vector3.new(0, 0, 90)
- Part45.Position = Vector3.new(38.9338493, 2.60002971, -11.6370773)
- Part45.Rotation = Vector3.new(0, 0, 90)
- Part45.Color = Color3.new(0.337255, 0.141176, 0.141176)
- Part45.Size = Vector3.new(0.200000077, 2.79999971, 3.549999)
- Part45.Anchored = true
- Part45.BottomSurface = Enum.SurfaceType.Smooth
- Part45.BrickColor = BrickColor.new("Cocoa")
- Part45.Locked = true
- Part45.Material = Enum.Material.Wood
- Part45.TopSurface = Enum.SurfaceType.Smooth
- Part45.brickColor = BrickColor.new("Cocoa")
- Part46.Parent = Model38
- Part46.CFrame = CFrame.new(37.6839027, 1.25003183, -9.88709641, -4.37113883e-08, -1, 0, 1, -4.37113883e-08, 0, 0, 0, 1)
- Part46.Orientation = Vector3.new(0, 0, 90)
- Part46.Position = Vector3.new(37.6839027, 1.25003183, -9.88709641)
- Part46.Rotation = Vector3.new(0, 0, 90)
- Part46.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part46.Size = Vector3.new(2.5, 0.5, 0.25)
- Part46.Anchored = true
- Part46.BottomSurface = Enum.SurfaceType.Smooth
- Part46.BrickColor = BrickColor.new("Dirt brown")
- Part46.Locked = true
- Part46.Material = Enum.Material.Wood
- Part46.TopSurface = Enum.SurfaceType.Smooth
- Part46.brickColor = BrickColor.new("Dirt brown")
- Part47.Parent = Model38
- Part47.CFrame = CFrame.new(40.1839027, 1.25003183, -9.88709641, -4.37113883e-08, -1, 0, 1, -4.37113883e-08, 0, 0, 0, 1)
- Part47.Orientation = Vector3.new(0, 0, 90)
- Part47.Position = Vector3.new(40.1839027, 1.25003183, -9.88709641)
- Part47.Rotation = Vector3.new(0, 0, 90)
- Part47.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part47.Size = Vector3.new(2.5, 0.5, 0.25)
- Part47.Anchored = true
- Part47.BottomSurface = Enum.SurfaceType.Smooth
- Part47.BrickColor = BrickColor.new("Dirt brown")
- Part47.Locked = true
- Part47.Material = Enum.Material.Wood
- Part47.TopSurface = Enum.SurfaceType.Smooth
- Part47.brickColor = BrickColor.new("Dirt brown")
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = script
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
- Model0.PrimaryPart = Part2
- BillboardGui3.Size = UDim2.new(5,0,2,0)
- BillboardGui3.DistanceLowerLimit = 0
- BillboardGui3.DistanceUpperLimit = 0
- BillboardGui3.MaxDistance = 100
- TextLabel4.Text = "Hello, I am a billboard"
- TextLabel4.Size = UDim2.new(1,0,1,0)
- BillboardGui3.Enabled = false
- local Sound = Instance.new("Sound",Part2)
- Sound.Volume = 2
- Sound.RollOffMaxDistance = 65
- Sound.RollOffMode = Enum.RollOffMode.Linear
- local SoundID
- function refreshInformation()
- if SoundID == nil then
- TextLabel4.Text = "No song playing"..string.char(10)..string.char(10).."Current volume: "..Sound.Volume
- else
- TextLabel4.Text = "Current song playing: "..game:GetService("MarketplaceService"):GetProductInfo(SoundID).Name..string.char(10)..string.char(10).."Current volume: "..Sound.Volume
- end
- end
- function soundplay()
- Sound.SoundId = "rbxassetid://3852379313"
- Sound:Play()
- SoundID = 3852379313
- refreshInformation()
- end
- function soundplay2()
- Sound.SoundId = "rbxassetid://399956799"
- Sound:Play()
- SoundID = 399956799
- refreshInformation()
- end
- function soundplay3()
- Sound.SoundId = "rbxassetid://1609674440"
- Sound:Play()
- SoundID = 1609674440
- refreshInformation()
- end
- function soundplay4()
- Sound.SoundId = "rbxassetid://4546685302"
- Sound:Play()
- SoundID = 4546685302
- refreshInformation()
- end
- function soundplay5()
- Sound.SoundId = "rbxassetid://2999107131"
- Sound:Play()
- SoundID = 2999107131
- refreshInformation()
- end
- function soundplay6()
- Sound.SoundId = "rbxassetid://146330520"
- Sound:Play()
- SoundID = 146330520
- refreshInformation()
- end
- function soundplay7()
- Sound.SoundId = "rbxassetid://5302326478"
- Sound:Play()
- SoundID = 5302326478
- refreshInformation()
- end
- function soundplay8()
- Sound.SoundId = "rbxassetid://196547258"
- Sound:Play()
- SoundID = 196547258
- refreshInformation()
- end
- function loop()
- Sound.Looped = true
- print("Looping")
- end
- function loopEnd()
- Sound.Looped = false
- print("Loop ended")
- end
- local msg = nil -- put this near the top of your script
- owner.Chatted:Connect(function(msg)
- msg = string.lower(msg)
- local function volume()
- local num
- local fullNum = " "
- for i=1,string.len(msg)-1 do
- num = string.sub(msg,i)
- if tonumber(num) ~= nil then
- fullNum = fullNum..num
- end
- end
- fullNum = tonumber(num)
- Sound.Volume = fullNum
- refreshInformation()
- if SoundID == nil then
- refreshInformation()
- end
- end
- local function customSound()
- local id = string.sub(msg,7)
- Sound.SoundId = "rbxassetid://"..id
- SoundID = id
- Sound:Play()
- refreshInformation()
- end
- if msg == ";iga" then
- soundplay()
- print("Played")
- elseif msg == ";dtl" then
- soundplay2()
- print("Played")
- elseif msg == ";hh" then
- soundplay3()
- print("Played")
- elseif msg == ";buttercup" then
- soundplay4()
- print("Played")
- elseif msg == ";uxie" then
- soundplay5()
- print("Played")
- elseif msg == ";kotor" then
- soundplay6()
- print("Played")
- elseif msg == ";wilfre" then
- soundplay7()
- print("Played")
- elseif msg == ";magma" then
- soundplay8()
- print("Played")
- elseif string.sub(msg,1,6) == ";play " then
- customSound()
- print("Played")
- elseif string.sub(msg,1,7) == ";volume" then
- volume()
- elseif msg == ";stop" then
- stop()
- elseif msg == ";loop" then
- loop()
- elseif msg == ";loopEnd" then
- loopEnd()
- elseif msg == ";summon" then
- Model0:SetPrimaryPartCFrame(game.Workspace.Food2004.Torso.CFrame)
- Model0:SetPrimaryPartCFrame(Model0:GetPrimaryPartCFrame() * CFrame.Angles(math.rad(270),0,0) * CFrame.new(0,4,0))
- --Model0:MoveTo((owner.Character.Head.CFrame * CFrame.new(0,-5,-4).Position))
- end
- end)
- function stop()
- Sound:Stop()
- end
- local informationClick = ClickDetector29
- local isInformationDisplayActive = false
- function displayInformation()
- if isInformationDisplayActive == true then
- BillboardGui3.Enabled = false
- isInformationDisplayActive = false
- Part28.BrickColor = BrickColor.new("Lily white")
- else
- BillboardGui3.Enabled = true
- isInformationDisplayActive = true
- refreshInformation()
- Part28.BrickColor = BrickColor.new("Bright green")
- end
- end
- informationClick.MouseClick:connect(displayInformation)
- while true do
- wait(.1)
- local currentPosition = Sound.TimePosition
- if Sound.Parent == nil then
- Sound.Parent = Part2
- Sound.TimePosition = currentPosition
- Sound:Play()
- end
- end
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