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PhantomFood4

Radio

Jul 8th, 2020 (edited)
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  1.  
  2. --Converted with ttyyuu12345's model to script plugin v4
  3. function sandbox(var,func)
  4. local env = getfenv(func)
  5. local newenv = setmetatable({},{
  6. __index = function(self,k)
  7. if k=="script" then
  8. return var
  9. else
  10. return env[k]
  11. end
  12. end,
  13. })
  14. setfenv(func,newenv)
  15. return func
  16. end
  17. cors = {}
  18. mas = Instance.new("Model",game:GetService("Lighting"))
  19. Model0 = Instance.new("Model")
  20. Model1 = Instance.new("Model")
  21. Part2 = Instance.new("Part")
  22. BillboardGui3 = Instance.new("BillboardGui")
  23. TextLabel4 = Instance.new("TextBox")
  24. Part5 = Instance.new("Part")
  25. Part6 = Instance.new("Part")
  26. Part7 = Instance.new("Part")
  27. Part8 = Instance.new("Part")
  28. Part9 = Instance.new("Part")
  29. Part10 = Instance.new("Part")
  30. Part11 = Instance.new("Part")
  31. Part12 = Instance.new("Part")
  32. Part13 = Instance.new("Part")
  33. Part14 = Instance.new("Part")
  34. Part15 = Instance.new("Part")
  35. Part16 = Instance.new("Part")
  36. Part17 = Instance.new("Part")
  37. Part18 = Instance.new("Part")
  38. Part19 = Instance.new("Part")
  39. Part20 = Instance.new("Part")
  40. Part21 = Instance.new("Part")
  41. Part22 = Instance.new("Part")
  42. Part23 = Instance.new("Part")
  43. Part24 = Instance.new("Part")
  44. Part25 = Instance.new("Part")
  45. Part26 = Instance.new("Part")
  46. Part27 = Instance.new("Part")
  47. Part28 = Instance.new("Part")
  48. ClickDetector29 = Instance.new("ClickDetector")
  49. Part30 = Instance.new("Part")
  50. Part31 = Instance.new("Part")
  51. Part32 = Instance.new("Part")
  52. Part33 = Instance.new("Part")
  53. Part34 = Instance.new("Part")
  54. Part35 = Instance.new("Part")
  55. Part36 = Instance.new("Part")
  56. Part37 = Instance.new("Part")
  57. Model38 = Instance.new("Model")
  58. Part39 = Instance.new("Part")
  59. Part40 = Instance.new("Part")
  60. Part41 = Instance.new("Part")
  61. Part42 = Instance.new("Part")
  62. Part43 = Instance.new("Part")
  63. Part44 = Instance.new("Part")
  64. Part45 = Instance.new("Part")
  65. Part46 = Instance.new("Part")
  66. Part47 = Instance.new("Part")
  67. Model0.Name = "Radio"
  68. Model0.Parent = mas
  69. Model1.Parent = Model0
  70. Part2.Name = "SoundP"
  71. Part2.Parent = Model1
  72. Part2.CFrame = CFrame.new(38.9588394, 3.05733418, -11.6370735, -5.96044387e-08, 0.999994874, 4.96794712e-08, 1.21709093e-07, -4.96794463e-08, 1, 0.999994874, 5.96044423e-08, -1.21709263e-07)
  73. Part2.Orientation = Vector3.new(-90, -90, 0)
  74. Part2.Position = Vector3.new(38.9588394, 3.05733418, -11.6370735)
  75. Part2.Rotation = Vector3.new(-90, 0, -90)
  76. Part2.Color = Color3.new(0.337255, 0.258824, 0.211765)
  77. Part2.Size = Vector3.new(1.5, 1, 0.75)
  78. Part2.Anchored = true
  79. Part2.BottomSurface = Enum.SurfaceType.Smooth
  80. Part2.BrickColor = BrickColor.new("Dirt brown")
  81. Part2.Locked = true
  82. Part2.Material = Enum.Material.Wood
  83. Part2.TopSurface = Enum.SurfaceType.Smooth
  84. Part2.brickColor = BrickColor.new("Dirt brown")
  85. BillboardGui3.Parent = Part2
  86. BillboardGui3.LightInfluence = 1
  87. BillboardGui3.Size = UDim2.new(0, 200, 0, 50)
  88. BillboardGui3.Active = true
  89. BillboardGui3.ClipsDescendants = true
  90. BillboardGui3.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
  91. BillboardGui3.StudsOffset = Vector3.new(0, 2, 0)
  92. TextLabel4.Parent = BillboardGui3
  93. TextLabel4.Size = UDim2.new(0, 200, 0, 50)
  94. TextLabel4.BackgroundColor = BrickColor.new("Dark taupe")
  95. TextLabel4.BackgroundColor3 = Color3.new(0.294118, 0.294118, 0.294118)
  96. TextLabel4.BackgroundTransparency = 0.5
  97. TextLabel4.Font = Enum.Font.SourceSans
  98. TextLabel4.FontSize = Enum.FontSize.Size14
  99. TextLabel4.TextColor = BrickColor.new("Really black")
  100. TextLabel4.TextColor3 = Color3.new(0, 0, 0)
  101. TextLabel4.TextScaled = true
  102. TextLabel4.TextSize = 14
  103. TextLabel4.TextWrap = true
  104. TextLabel4.TextWrapped = true
  105. TextLabel4.TextXAlignment = Enum.TextXAlignment.Left
  106. TextLabel4.TextYAlignment = Enum.TextYAlignment.Top
  107. Part5.Parent = Model1
  108. Part5.CFrame = CFrame.new(38.9588432, 2.85733247, -10.8370819, -2.09184048e-08, 0.999994814, -1.49011115e-08, -1, -2.09182414e-08, 8.06338107e-08, 8.06342086e-08, 1.49011079e-08, 0.999994814)
  109. Part5.Orientation = Vector3.new(0, 0, -90)
  110. Part5.Position = Vector3.new(38.9588432, 2.85733247, -10.8370819)
  111. Part5.Rotation = Vector3.new(0, 0, -90)
  112. Part5.Color = Color3.new(0.105882, 0.164706, 0.207843)
  113. Part5.Size = Vector3.new(0.150000021, 1.20000005, 1.60000014)
  114. Part5.Anchored = true
  115. Part5.BottomSurface = Enum.SurfaceType.Smooth
  116. Part5.BrickColor = BrickColor.new("Black")
  117. Part5.Locked = true
  118. Part5.Material = Enum.Material.SmoothPlastic
  119. Part5.TopSurface = Enum.SurfaceType.Smooth
  120. Part5.brickColor = BrickColor.new("Black")
  121. Part5.Shape = Enum.PartType.Cylinder
  122. Part6.Parent = Model1
  123. Part6.CFrame = CFrame.new(38.9588432, 3.45733571, -10.8370819, -2.09184048e-08, 0.999994814, -1.49011115e-08, -1, -2.09182414e-08, 8.06338107e-08, 8.06342086e-08, 1.49011079e-08, 0.999994814)
  124. Part6.Orientation = Vector3.new(0, 0, -90)
  125. Part6.Position = Vector3.new(38.9588432, 3.45733571, -10.8370819)
  126. Part6.Rotation = Vector3.new(0, 0, -90)
  127. Part6.Color = Color3.new(0.105882, 0.164706, 0.207843)
  128. Part6.Size = Vector3.new(0.150000021, 1.20000005, 1.60000014)
  129. Part6.Anchored = true
  130. Part6.BottomSurface = Enum.SurfaceType.Smooth
  131. Part6.BrickColor = BrickColor.new("Black")
  132. Part6.Locked = true
  133. Part6.Material = Enum.Material.SmoothPlastic
  134. Part6.TopSurface = Enum.SurfaceType.Smooth
  135. Part6.brickColor = BrickColor.new("Black")
  136. Part6.Shape = Enum.PartType.Cylinder
  137. Part7.Parent = Model1
  138. Part7.CFrame = CFrame.new(38.9588394, 3.45733571, -11.6370735, -5.96044387e-08, 0.999994874, 4.96794712e-08, 1.21709093e-07, -4.96794463e-08, 1, 0.999994874, 5.96044423e-08, -1.21709263e-07)
  139. Part7.Orientation = Vector3.new(-90, -90, 0)
  140. Part7.Position = Vector3.new(38.9588394, 3.45733571, -11.6370735)
  141. Part7.Rotation = Vector3.new(-90, 0, -90)
  142. Part7.Color = Color3.new(0.105882, 0.164706, 0.207843)
  143. Part7.Size = Vector3.new(1.60000002, 1.20000005, 0.150000021)
  144. Part7.Anchored = true
  145. Part7.BottomSurface = Enum.SurfaceType.Smooth
  146. Part7.BrickColor = BrickColor.new("Black")
  147. Part7.Locked = true
  148. Part7.Material = Enum.Material.SmoothPlastic
  149. Part7.TopSurface = Enum.SurfaceType.Smooth
  150. Part7.brickColor = BrickColor.new("Black")
  151. Part8.Parent = Model1
  152. Part8.CFrame = CFrame.new(38.958847, 3.45733571, -12.4370708, -2.09184048e-08, 0.999994814, -1.49011115e-08, -1, -2.09182414e-08, 8.06338107e-08, 8.06342086e-08, 1.49011079e-08, 0.999994814)
  153. Part8.Orientation = Vector3.new(0, 0, -90)
  154. Part8.Position = Vector3.new(38.958847, 3.45733571, -12.4370708)
  155. Part8.Rotation = Vector3.new(0, 0, -90)
  156. Part8.Color = Color3.new(0.105882, 0.164706, 0.207843)
  157. Part8.Size = Vector3.new(0.150000021, 1.20000005, 1.60000014)
  158. Part8.Anchored = true
  159. Part8.BottomSurface = Enum.SurfaceType.Smooth
  160. Part8.BrickColor = BrickColor.new("Black")
  161. Part8.Locked = true
  162. Part8.Material = Enum.Material.SmoothPlastic
  163. Part8.TopSurface = Enum.SurfaceType.Smooth
  164. Part8.brickColor = BrickColor.new("Black")
  165. Part8.Shape = Enum.PartType.Cylinder
  166. Part9.Parent = Model1
  167. Part9.CFrame = CFrame.new(38.958847, 2.85733247, -12.4370708, -2.09184048e-08, 0.999994814, -1.49011115e-08, -1, -2.09182414e-08, 8.06338107e-08, 8.06342086e-08, 1.49011079e-08, 0.999994814)
  168. Part9.Orientation = Vector3.new(0, 0, -90)
  169. Part9.Position = Vector3.new(38.958847, 2.85733247, -12.4370708)
  170. Part9.Rotation = Vector3.new(0, 0, -90)
  171. Part9.Color = Color3.new(0.105882, 0.164706, 0.207843)
  172. Part9.Size = Vector3.new(0.150000021, 1.20000005, 1.60000014)
  173. Part9.Anchored = true
  174. Part9.BottomSurface = Enum.SurfaceType.Smooth
  175. Part9.BrickColor = BrickColor.new("Black")
  176. Part9.Locked = true
  177. Part9.Material = Enum.Material.SmoothPlastic
  178. Part9.TopSurface = Enum.SurfaceType.Smooth
  179. Part9.brickColor = BrickColor.new("Black")
  180. Part9.Shape = Enum.PartType.Cylinder
  181. Part10.Parent = Model1
  182. Part10.CFrame = CFrame.new(38.8088341, 3.1573298, -11.9870663, -5.96044387e-08, 0.999994874, 4.96794712e-08, 1.21709093e-07, -4.96794463e-08, 1, 0.999994874, 5.96044423e-08, -1.21709263e-07)
  183. Part10.Orientation = Vector3.new(-90, -90, 0)
  184. Part10.Position = Vector3.new(38.8088341, 3.1573298, -11.9870663)
  185. Part10.Rotation = Vector3.new(-90, 0, -90)
  186. Part10.Color = Color3.new(0.337255, 0.141176, 0.141176)
  187. Part10.Size = Vector3.new(0.299999803, 0.899999976, 0.350000024)
  188. Part10.Anchored = true
  189. Part10.BottomSurface = Enum.SurfaceType.Smooth
  190. Part10.BrickColor = BrickColor.new("Cocoa")
  191. Part10.Locked = true
  192. Part10.Material = Enum.Material.Wood
  193. Part10.TopSurface = Enum.SurfaceType.Smooth
  194. Part10.brickColor = BrickColor.new("Cocoa")
  195. Part11.Parent = Model1
  196. Part11.CFrame = CFrame.new(38.8088341, 3.30733418, -11.6370716, -5.96044387e-08, 0.999994874, 4.96794712e-08, 1.21709093e-07, -4.96794463e-08, 1, 0.999994874, 5.96044423e-08, -1.21709263e-07)
  197. Part11.Orientation = Vector3.new(-90, -90, 0)
  198. Part11.Position = Vector3.new(38.8088341, 3.30733418, -11.6370716)
  199. Part11.Rotation = Vector3.new(-90, 0, -90)
  200. Part11.Color = Color3.new(0.337255, 0.141176, 0.141176)
  201. Part11.Size = Vector3.new(0.399999797, 0.899999976, 0.0500000343)
  202. Part11.Anchored = true
  203. Part11.BottomSurface = Enum.SurfaceType.Smooth
  204. Part11.BrickColor = BrickColor.new("Cocoa")
  205. Part11.Locked = true
  206. Part11.Material = Enum.Material.Wood
  207. Part11.TopSurface = Enum.SurfaceType.Smooth
  208. Part11.brickColor = BrickColor.new("Cocoa")
  209. Part12.Parent = Model1
  210. Part12.CFrame = CFrame.new(38.958847, 3.05733418, -12.3870735, -2.09184048e-08, 0.999994814, -1.49011115e-08, -1, -2.09182414e-08, 8.06338107e-08, 8.06342086e-08, 1.49011079e-08, 0.999994814)
  211. Part12.Orientation = Vector3.new(0, 0, -90)
  212. Part12.Position = Vector3.new(38.958847, 3.05733418, -12.3870735)
  213. Part12.Rotation = Vector3.new(0, 0, -90)
  214. Part12.Color = Color3.new(0.337255, 0.258824, 0.211765)
  215. Part12.Size = Vector3.new(0.75, 1, 1)
  216. Part12.Anchored = true
  217. Part12.BottomSurface = Enum.SurfaceType.Smooth
  218. Part12.BrickColor = BrickColor.new("Dirt brown")
  219. Part12.Locked = true
  220. Part12.Material = Enum.Material.Wood
  221. Part12.TopSurface = Enum.SurfaceType.Smooth
  222. Part12.brickColor = BrickColor.new("Dirt brown")
  223. Part12.Shape = Enum.PartType.Cylinder
  224. Part13.Name = "stop"
  225. Part13.Parent = Model1
  226. Part13.CFrame = CFrame.new(38.8088341, 3.05733037, -11.4870892, -5.96044387e-08, 0.999994874, 4.96794712e-08, 1.21709093e-07, -4.96794463e-08, 1, 0.999994874, 5.96044423e-08, -1.21709263e-07)
  227. Part13.Orientation = Vector3.new(-90, -90, 0)
  228. Part13.Position = Vector3.new(38.8088341, 3.05733037, -11.4870892)
  229. Part13.Rotation = Vector3.new(-90, 0, -90)
  230. Part13.Color = Color3.new(0.929412, 0.917647, 0.917647)
  231. Part13.Size = Vector3.new(0.100000009, 0.899999976, 0.0500000343)
  232. Part13.Anchored = true
  233. Part13.BottomSurface = Enum.SurfaceType.Smooth
  234. Part13.BrickColor = BrickColor.new("Lily white")
  235. Part13.Locked = true
  236. Part13.Material = Enum.Material.Neon
  237. Part13.TopSurface = Enum.SurfaceType.Smooth
  238. Part13.brickColor = BrickColor.new("Lily white")
  239. Part14.Parent = Model1
  240. Part14.CFrame = CFrame.new(38.9588394, 3.43233418, -11.6370735, -5.96044387e-08, 0.999994874, 4.96794712e-08, 1.21709093e-07, -4.96794463e-08, 1, 0.999994874, 5.96044423e-08, -1.21709263e-07)
  241. Part14.Orientation = Vector3.new(-90, -90, 0)
  242. Part14.Position = Vector3.new(38.9588394, 3.43233418, -11.6370735)
  243. Part14.Rotation = Vector3.new(-90, 0, -90)
  244. Part14.Color = Color3.new(0.337255, 0.258824, 0.211765)
  245. Part14.Size = Vector3.new(1.5, 1, 1)
  246. Part14.Anchored = true
  247. Part14.BottomSurface = Enum.SurfaceType.Smooth
  248. Part14.BrickColor = BrickColor.new("Dirt brown")
  249. Part14.Locked = true
  250. Part14.Material = Enum.Material.Wood
  251. Part14.TopSurface = Enum.SurfaceType.Smooth
  252. Part14.brickColor = BrickColor.new("Dirt brown")
  253. Part14.Shape = Enum.PartType.Cylinder
  254. Part15.Parent = Model1
  255. Part15.CFrame = CFrame.new(38.8088379, 3.18233037, -11.6370907, -5.96044387e-08, 0.999994874, 4.96794712e-08, 1.21709093e-07, -4.96794463e-08, 1, 0.999994874, 5.96044423e-08, -1.21709263e-07)
  256. Part15.Orientation = Vector3.new(-90, -90, 0)
  257. Part15.Position = Vector3.new(38.8088379, 3.18233037, -11.6370907)
  258. Part15.Rotation = Vector3.new(-90, 0, -90)
  259. Part15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  260. Part15.Size = Vector3.new(0.300000012, 0.899999976, 0.100000039)
  261. Part15.Anchored = true
  262. Part15.BottomSurface = Enum.SurfaceType.Smooth
  263. Part15.BrickColor = BrickColor.new("Really black")
  264. Part15.Locked = true
  265. Part15.Material = Enum.Material.Neon
  266. Part15.TopSurface = Enum.SurfaceType.Smooth
  267. Part15.brickColor = BrickColor.new("Really black")
  268. Part16.Name = "next"
  269. Part16.Parent = Model1
  270. Part16.CFrame = CFrame.new(38.8088379, 3.05733037, -11.6370907, -5.96044387e-08, 0.999994874, 4.96794712e-08, 1.21709093e-07, -4.96794463e-08, 1, 0.999994874, 5.96044423e-08, -1.21709263e-07)
  271. Part16.Orientation = Vector3.new(-90, -90, 0)
  272. Part16.Position = Vector3.new(38.8088379, 3.05733037, -11.6370907)
  273. Part16.Rotation = Vector3.new(-90, 0, -90)
  274. Part16.Color = Color3.new(0.929412, 0.917647, 0.917647)
  275. Part16.Size = Vector3.new(0.100000009, 0.899999976, 0.0500000343)
  276. Part16.Anchored = true
  277. Part16.BottomSurface = Enum.SurfaceType.Smooth
  278. Part16.BrickColor = BrickColor.new("Lily white")
  279. Part16.Locked = true
  280. Part16.Material = Enum.Material.Neon
  281. Part16.TopSurface = Enum.SurfaceType.Smooth
  282. Part16.brickColor = BrickColor.new("Lily white")
  283. Part17.Parent = Model1
  284. Part17.CFrame = CFrame.new(38.958847, 3.43233418, -12.3870735, 7.84405358e-08, 0.999994814, 1.49011079e-08, 1, -7.8440678e-08, -1.62784346e-07, -1.62784332e-07, 1.49011177e-08, -0.999994814)
  285. Part17.Orientation = Vector3.new(0, 180, 90)
  286. Part17.Position = Vector3.new(38.958847, 3.43233418, -12.3870735)
  287. Part17.Rotation = Vector3.new(180, 0, -90)
  288. Part17.Color = Color3.new(0.337255, 0.258824, 0.211765)
  289. Part17.Size = Vector3.new(1, 1, 1)
  290. Part17.Anchored = true
  291. Part17.BottomSurface = Enum.SurfaceType.Smooth
  292. Part17.BrickColor = BrickColor.new("Dirt brown")
  293. Part17.Locked = true
  294. Part17.Material = Enum.Material.Wood
  295. Part17.TopSurface = Enum.SurfaceType.Smooth
  296. Part17.brickColor = BrickColor.new("Dirt brown")
  297. Part17.Shape = Enum.PartType.Ball
  298. Part18.Parent = Model1
  299. Part18.CFrame = CFrame.new(38.3810844, 3.15733075, -12.2620716, 0.999994934, 1.34109982e-07, 4.96794712e-08, -4.96794392e-08, -1.21709121e-07, 1, 1.34109982e-07, -0.999994934, -1.21709263e-07)
  300. Part18.Orientation = Vector3.new(-90, 0, 0)
  301. Part18.Position = Vector3.new(38.3810844, 3.15733075, -12.2620716)
  302. Part18.Rotation = Vector3.new(-90, 0, 0)
  303. Part18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  304. Part18.Transparency = -0.029999999329448
  305. Part18.Size = Vector3.new(0.150000006, 0.450000018, 0.550000012)
  306. Part18.Anchored = true
  307. Part18.BottomSurface = Enum.SurfaceType.Smooth
  308. Part18.BrickColor = BrickColor.new("Really black")
  309. Part18.Locked = true
  310. Part18.TopSurface = Enum.SurfaceType.Smooth
  311. Part18.brickColor = BrickColor.new("Really black")
  312. Part18.Shape = Enum.PartType.Cylinder
  313. Part19.Parent = Model1
  314. Part19.CFrame = CFrame.new(38.8088303, 3.18233037, -11.8120823, -5.96044387e-08, 0.999994874, 4.96794712e-08, 1.21709093e-07, -4.96794463e-08, 1, 0.999994874, 5.96044423e-08, -1.21709263e-07)
  315. Part19.Orientation = Vector3.new(-90, -90, 0)
  316. Part19.Position = Vector3.new(38.8088303, 3.18233037, -11.8120823)
  317. Part19.Rotation = Vector3.new(-90, 0, -90)
  318. Part19.Color = Color3.new(0.105882, 0.164706, 0.207843)
  319. Part19.Size = Vector3.new(0.0500000007, 0.899999976, 0.100000039)
  320. Part19.Anchored = true
  321. Part19.BottomSurface = Enum.SurfaceType.Smooth
  322. Part19.BrickColor = BrickColor.new("Black")
  323. Part19.Locked = true
  324. Part19.Material = Enum.Material.SmoothPlastic
  325. Part19.TopSurface = Enum.SurfaceType.Smooth
  326. Part19.brickColor = BrickColor.new("Black")
  327. Part20.Parent = Model1
  328. Part20.CFrame = CFrame.new(38.8088341, 3.25733399, -11.6370754, -5.96044387e-08, 0.999994874, 4.96794712e-08, 1.21709093e-07, -4.96794463e-08, 1, 0.999994874, 5.96044423e-08, -1.21709263e-07)
  329. Part20.Orientation = Vector3.new(-90, -90, 0)
  330. Part20.Position = Vector3.new(38.8088341, 3.25733399, -11.6370754)
  331. Part20.Rotation = Vector3.new(-90, 0, -90)
  332. Part20.Color = Color3.new(0.105882, 0.164706, 0.207843)
  333. Part20.Size = Vector3.new(0.400000036, 0.899999976, 0.0500000343)
  334. Part20.Anchored = true
  335. Part20.BottomSurface = Enum.SurfaceType.Smooth
  336. Part20.BrickColor = BrickColor.new("Black")
  337. Part20.Locked = true
  338. Part20.Material = Enum.Material.SmoothPlastic
  339. Part20.TopSurface = Enum.SurfaceType.Smooth
  340. Part20.brickColor = BrickColor.new("Black")
  341. Part21.Parent = Model1
  342. Part21.CFrame = CFrame.new(38.8088341, 3.05733037, -11.5620842, -5.96044387e-08, 0.999994874, 4.96794712e-08, 1.21709093e-07, -4.96794463e-08, 1, 0.999994874, 5.96044423e-08, -1.21709263e-07)
  343. Part21.Orientation = Vector3.new(-90, -90, 0)
  344. Part21.Position = Vector3.new(38.8088341, 3.05733037, -11.5620842)
  345. Part21.Rotation = Vector3.new(-90, 0, -90)
  346. Part21.Color = Color3.new(0.105882, 0.164706, 0.207843)
  347. Part21.Size = Vector3.new(0.0500000007, 0.899999976, 0.0500000343)
  348. Part21.Anchored = true
  349. Part21.BottomSurface = Enum.SurfaceType.Smooth
  350. Part21.BrickColor = BrickColor.new("Black")
  351. Part21.Locked = true
  352. Part21.Material = Enum.Material.SmoothPlastic
  353. Part21.TopSurface = Enum.SurfaceType.Smooth
  354. Part21.brickColor = BrickColor.new("Black")
  355. Part22.Parent = Model1
  356. Part22.CFrame = CFrame.new(38.9588432, 3.1573298, -10.8370819, -2.09184048e-08, 0.999994814, -1.49011115e-08, -1, -2.09182414e-08, 8.06338107e-08, 8.06342086e-08, 1.49011079e-08, 0.999994814)
  357. Part22.Orientation = Vector3.new(0, 0, -90)
  358. Part22.Position = Vector3.new(38.9588432, 3.1573298, -10.8370819)
  359. Part22.Rotation = Vector3.new(0, 0, -90)
  360. Part22.Color = Color3.new(0.105882, 0.164706, 0.207843)
  361. Part22.Size = Vector3.new(0.150000021, 1.20000005, 1.60000014)
  362. Part22.Anchored = true
  363. Part22.BottomSurface = Enum.SurfaceType.Smooth
  364. Part22.BrickColor = BrickColor.new("Black")
  365. Part22.Locked = true
  366. Part22.Material = Enum.Material.SmoothPlastic
  367. Part22.TopSurface = Enum.SurfaceType.Smooth
  368. Part22.brickColor = BrickColor.new("Black")
  369. Part22.Shape = Enum.PartType.Cylinder
  370. Part23.Parent = Model1
  371. Part23.CFrame = CFrame.new(39.3088608, 3.1573298, -11.6370697, -5.96044387e-08, 0.999994874, 4.96794712e-08, 1.21709093e-07, -4.96794463e-08, 1, 0.999994874, 5.96044423e-08, -1.21709263e-07)
  372. Part23.Orientation = Vector3.new(-90, -90, 0)
  373. Part23.Position = Vector3.new(39.3088608, 3.1573298, -11.6370697)
  374. Part23.Rotation = Vector3.new(-90, 0, -90)
  375. Part23.Color = Color3.new(0.105882, 0.164706, 0.207843)
  376. Part23.Size = Vector3.new(1.60000002, 0.499999911, 0.150000021)
  377. Part23.Anchored = true
  378. Part23.BottomSurface = Enum.SurfaceType.Smooth
  379. Part23.BrickColor = BrickColor.new("Black")
  380. Part23.Locked = true
  381. Part23.TopSurface = Enum.SurfaceType.Smooth
  382. Part23.brickColor = BrickColor.new("Black")
  383. Part24.Parent = Model1
  384. Part24.CFrame = CFrame.new(38.958847, 3.1573298, -12.4370708, -2.09184048e-08, 0.999994814, -1.49011115e-08, -1, -2.09182414e-08, 8.06338107e-08, 8.06342086e-08, 1.49011079e-08, 0.999994814)
  385. Part24.Orientation = Vector3.new(0, 0, -90)
  386. Part24.Position = Vector3.new(38.958847, 3.1573298, -12.4370708)
  387. Part24.Rotation = Vector3.new(0, 0, -90)
  388. Part24.Color = Color3.new(0.105882, 0.164706, 0.207843)
  389. Part24.Size = Vector3.new(0.150000021, 1.20000005, 1.60000014)
  390. Part24.Anchored = true
  391. Part24.BottomSurface = Enum.SurfaceType.Smooth
  392. Part24.BrickColor = BrickColor.new("Black")
  393. Part24.Locked = true
  394. Part24.Material = Enum.Material.SmoothPlastic
  395. Part24.TopSurface = Enum.SurfaceType.Smooth
  396. Part24.brickColor = BrickColor.new("Black")
  397. Part24.Shape = Enum.PartType.Cylinder
  398. Part25.Parent = Model1
  399. Part25.CFrame = CFrame.new(38.958847, 3.43233418, -10.8870792, 7.84405358e-08, 0.999994814, 1.49011079e-08, 1, -7.8440678e-08, -1.62784346e-07, -1.62784332e-07, 1.49011177e-08, -0.999994814)
  400. Part25.Orientation = Vector3.new(0, 180, 90)
  401. Part25.Position = Vector3.new(38.958847, 3.43233418, -10.8870792)
  402. Part25.Rotation = Vector3.new(180, 0, -90)
  403. Part25.Color = Color3.new(0.337255, 0.258824, 0.211765)
  404. Part25.Size = Vector3.new(1, 1, 1)
  405. Part25.Anchored = true
  406. Part25.BottomSurface = Enum.SurfaceType.Smooth
  407. Part25.BrickColor = BrickColor.new("Dirt brown")
  408. Part25.Locked = true
  409. Part25.Material = Enum.Material.Wood
  410. Part25.TopSurface = Enum.SurfaceType.Smooth
  411. Part25.brickColor = BrickColor.new("Dirt brown")
  412. Part25.Shape = Enum.PartType.Ball
  413. Part26.Parent = Model1
  414. Part26.CFrame = CFrame.new(38.8088341, 3.10733151, -11.6370754, -5.96044387e-08, 0.999994874, 4.96794712e-08, 1.21709093e-07, -4.96794463e-08, 1, 0.999994874, 5.96044423e-08, -1.21709263e-07)
  415. Part26.Orientation = Vector3.new(-90, -90, 0)
  416. Part26.Position = Vector3.new(38.8088341, 3.10733151, -11.6370754)
  417. Part26.Rotation = Vector3.new(-90, 0, -90)
  418. Part26.Color = Color3.new(0.105882, 0.164706, 0.207843)
  419. Part26.Size = Vector3.new(0.400000036, 0.899999976, 0.0500000343)
  420. Part26.Anchored = true
  421. Part26.BottomSurface = Enum.SurfaceType.Smooth
  422. Part26.BrickColor = BrickColor.new("Black")
  423. Part26.Locked = true
  424. Part26.Material = Enum.Material.SmoothPlastic
  425. Part26.TopSurface = Enum.SurfaceType.Smooth
  426. Part26.brickColor = BrickColor.new("Black")
  427. Part27.Parent = Model1
  428. Part27.CFrame = CFrame.new(38.8088379, 3.18233037, -11.4620953, -5.96044387e-08, 0.999994874, 4.96794712e-08, 1.21709093e-07, -4.96794463e-08, 1, 0.999994874, 5.96044423e-08, -1.21709263e-07)
  429. Part27.Orientation = Vector3.new(-90, -90, 0)
  430. Part27.Position = Vector3.new(38.8088379, 3.18233037, -11.4620953)
  431. Part27.Rotation = Vector3.new(-90, 0, -90)
  432. Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
  433. Part27.Size = Vector3.new(0.0500000007, 0.899999976, 0.100000039)
  434. Part27.Anchored = true
  435. Part27.BottomSurface = Enum.SurfaceType.Smooth
  436. Part27.BrickColor = BrickColor.new("Black")
  437. Part27.Locked = true
  438. Part27.Material = Enum.Material.SmoothPlastic
  439. Part27.TopSurface = Enum.SurfaceType.Smooth
  440. Part27.brickColor = BrickColor.new("Black")
  441. Part28.Name = "back"
  442. Part28.Parent = Model1
  443. Part28.CFrame = CFrame.new(38.8088341, 3.05733037, -11.7870865, -5.96044387e-08, 0.999994874, 4.96794712e-08, 1.21709093e-07, -4.96794463e-08, 1, 0.999994874, 5.96044423e-08, -1.21709263e-07)
  444. Part28.Orientation = Vector3.new(-90, -90, 0)
  445. Part28.Position = Vector3.new(38.8088341, 3.05733037, -11.7870865)
  446. Part28.Rotation = Vector3.new(-90, 0, -90)
  447. Part28.Color = Color3.new(0.929412, 0.917647, 0.917647)
  448. Part28.Size = Vector3.new(0.100000009, 0.899999976, 0.0500000343)
  449. Part28.Anchored = true
  450. Part28.BottomSurface = Enum.SurfaceType.Smooth
  451. Part28.BrickColor = BrickColor.new("Lily white")
  452. Part28.Locked = true
  453. Part28.Material = Enum.Material.Neon
  454. Part28.TopSurface = Enum.SurfaceType.Smooth
  455. Part28.brickColor = BrickColor.new("Lily white")
  456. ClickDetector29.Parent = Part28
  457. Part30.Parent = Model1
  458. Part30.CFrame = CFrame.new(38.958847, 3.05733418, -10.8870792, -2.09184048e-08, 0.999994814, -1.49011115e-08, -1, -2.09182414e-08, 8.06338107e-08, 8.06342086e-08, 1.49011079e-08, 0.999994814)
  459. Part30.Orientation = Vector3.new(0, 0, -90)
  460. Part30.Position = Vector3.new(38.958847, 3.05733418, -10.8870792)
  461. Part30.Rotation = Vector3.new(0, 0, -90)
  462. Part30.Color = Color3.new(0.337255, 0.258824, 0.211765)
  463. Part30.Size = Vector3.new(0.75, 1, 1)
  464. Part30.Anchored = true
  465. Part30.BottomSurface = Enum.SurfaceType.Smooth
  466. Part30.BrickColor = BrickColor.new("Dirt brown")
  467. Part30.Locked = true
  468. Part30.Material = Enum.Material.Wood
  469. Part30.TopSurface = Enum.SurfaceType.Smooth
  470. Part30.brickColor = BrickColor.new("Dirt brown")
  471. Part30.Shape = Enum.PartType.Cylinder
  472. Part31.Parent = Model1
  473. Part31.CFrame = CFrame.new(38.8088379, 3.05733037, -11.7120819, -5.96044387e-08, 0.999994874, 4.96794712e-08, 1.21709093e-07, -4.96794463e-08, 1, 0.999994874, 5.96044423e-08, -1.21709263e-07)
  474. Part31.Orientation = Vector3.new(-90, -90, 0)
  475. Part31.Position = Vector3.new(38.8088379, 3.05733037, -11.7120819)
  476. Part31.Rotation = Vector3.new(-90, 0, -90)
  477. Part31.Color = Color3.new(0.105882, 0.164706, 0.207843)
  478. Part31.Size = Vector3.new(0.0500000007, 0.899999976, 0.0500000343)
  479. Part31.Anchored = true
  480. Part31.BottomSurface = Enum.SurfaceType.Smooth
  481. Part31.BrickColor = BrickColor.new("Black")
  482. Part31.Locked = true
  483. Part31.Material = Enum.Material.SmoothPlastic
  484. Part31.TopSurface = Enum.SurfaceType.Smooth
  485. Part31.brickColor = BrickColor.new("Black")
  486. Part32.Parent = Model1
  487. Part32.CFrame = CFrame.new(38.8088341, 3.00732732, -11.6370716, -5.96044387e-08, 0.999994874, 4.96794712e-08, 1.21709093e-07, -4.96794463e-08, 1, 0.999994874, 5.96044423e-08, -1.21709263e-07)
  488. Part32.Orientation = Vector3.new(-90, -90, 0)
  489. Part32.Position = Vector3.new(38.8088341, 3.00732732, -11.6370716)
  490. Part32.Rotation = Vector3.new(-90, 0, -90)
  491. Part32.Color = Color3.new(0.337255, 0.141176, 0.141176)
  492. Part32.Size = Vector3.new(0.399999797, 0.899999976, 0.0500000343)
  493. Part32.Anchored = true
  494. Part32.BottomSurface = Enum.SurfaceType.Smooth
  495. Part32.BrickColor = BrickColor.new("Cocoa")
  496. Part32.Locked = true
  497. Part32.Material = Enum.Material.Wood
  498. Part32.TopSurface = Enum.SurfaceType.Smooth
  499. Part32.brickColor = BrickColor.new("Cocoa")
  500. Part33.Parent = Model1
  501. Part33.CFrame = CFrame.new(38.9588394, 2.85733247, -11.6370735, -5.96044387e-08, 0.999994874, 4.96794712e-08, 1.21709093e-07, -4.96794463e-08, 1, 0.999994874, 5.96044423e-08, -1.21709263e-07)
  502. Part33.Orientation = Vector3.new(-90, -90, 0)
  503. Part33.Position = Vector3.new(38.9588394, 2.85733247, -11.6370735)
  504. Part33.Rotation = Vector3.new(-90, 0, -90)
  505. Part33.Color = Color3.new(0.105882, 0.164706, 0.207843)
  506. Part33.Size = Vector3.new(1.60000002, 1.20000005, 0.150000021)
  507. Part33.Anchored = true
  508. Part33.BottomSurface = Enum.SurfaceType.Smooth
  509. Part33.BrickColor = BrickColor.new("Black")
  510. Part33.Locked = true
  511. Part33.Material = Enum.Material.SmoothPlastic
  512. Part33.TopSurface = Enum.SurfaceType.Smooth
  513. Part33.brickColor = BrickColor.new("Black")
  514. Part34.Parent = Model1
  515. Part34.CFrame = CFrame.new(38.8088417, 3.1573298, -11.2870827, -5.96044387e-08, 0.999994874, 4.96794712e-08, 1.21709093e-07, -4.96794463e-08, 1, 0.999994874, 5.96044423e-08, -1.21709263e-07)
  516. Part34.Orientation = Vector3.new(-90, -90, 0)
  517. Part34.Position = Vector3.new(38.8088417, 3.1573298, -11.2870827)
  518. Part34.Rotation = Vector3.new(-90, 0, -90)
  519. Part34.Color = Color3.new(0.337255, 0.141176, 0.141176)
  520. Part34.Size = Vector3.new(0.299999803, 0.899999976, 0.350000024)
  521. Part34.Anchored = true
  522. Part34.BottomSurface = Enum.SurfaceType.Smooth
  523. Part34.BrickColor = BrickColor.new("Cocoa")
  524. Part34.Locked = true
  525. Part34.Material = Enum.Material.Wood
  526. Part34.TopSurface = Enum.SurfaceType.Smooth
  527. Part34.brickColor = BrickColor.new("Cocoa")
  528. Part35.Parent = Model1
  529. Part35.CFrame = CFrame.new(38.4838448, 3.15733075, -12.2620716, 1, 4.96796986e-08, -1.34110181e-07, -4.96796808e-08, 1, 1.21710215e-07, 1.34110181e-07, -1.21710201e-07, 1)
  530. Part35.Position = Vector3.new(38.4838448, 3.15733075, -12.2620716)
  531. Part35.Color = Color3.new(0.337255, 0.141176, 0.141176)
  532. Part35.Size = Vector3.new(0.350000024, 0.650000036, 0.75)
  533. Part35.Anchored = true
  534. Part35.BottomSurface = Enum.SurfaceType.Smooth
  535. Part35.BrickColor = BrickColor.new("Cocoa")
  536. Part35.Locked = true
  537. Part35.Material = Enum.Material.Wood
  538. Part35.TopSurface = Enum.SurfaceType.Smooth
  539. Part35.brickColor = BrickColor.new("Cocoa")
  540. Part35.Shape = Enum.PartType.Cylinder
  541. Part36.Parent = Model1
  542. Part36.CFrame = CFrame.new(38.403492, 3.15733075, -11.0104904, 0.999994934, 1.34109982e-07, 4.96794712e-08, -4.96794392e-08, -1.21709121e-07, 1, 1.34109982e-07, -0.999994934, -1.21709263e-07)
  543. Part36.Orientation = Vector3.new(-90, 0, 0)
  544. Part36.Position = Vector3.new(38.403492, 3.15733075, -11.0104904)
  545. Part36.Rotation = Vector3.new(-90, 0, 0)
  546. Part36.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  547. Part36.Transparency = -0.029999999329448
  548. Part36.Size = Vector3.new(0.205214471, 0.449999988, 0.550000012)
  549. Part36.Anchored = true
  550. Part36.BottomSurface = Enum.SurfaceType.Smooth
  551. Part36.BrickColor = BrickColor.new("Really black")
  552. Part36.Locked = true
  553. Part36.TopSurface = Enum.SurfaceType.Smooth
  554. Part36.brickColor = BrickColor.new("Really black")
  555. Part36.Shape = Enum.PartType.Cylinder
  556. Part37.Parent = Model1
  557. Part37.CFrame = CFrame.new(38.4838448, 3.15733075, -11.0104904, 1, -4.96797057e-08, 1.34111147e-07, -4.96796879e-08, -1, -1.21710229e-07, 1.34111147e-07, 1.21710215e-07, -1)
  558. Part37.Orientation = Vector3.new(0, 180, -180)
  559. Part37.Position = Vector3.new(38.4838448, 3.15733075, -11.0104904)
  560. Part37.Rotation = Vector3.new(180, 0, 0)
  561. Part37.Color = Color3.new(0.337255, 0.141176, 0.141176)
  562. Part37.Size = Vector3.new(0.350000024, 0.650000036, 0.75)
  563. Part37.Anchored = true
  564. Part37.BottomSurface = Enum.SurfaceType.Smooth
  565. Part37.BrickColor = BrickColor.new("Cocoa")
  566. Part37.Locked = true
  567. Part37.Material = Enum.Material.Wood
  568. Part37.TopSurface = Enum.SurfaceType.Smooth
  569. Part37.brickColor = BrickColor.new("Cocoa")
  570. Part37.Shape = Enum.PartType.Cylinder
  571. Model38.Parent = Model0
  572. Part39.Parent = Model38
  573. Part39.CFrame = CFrame.new(40.3838577, 2.60002971, -11.6370773, -4.37113883e-08, -1, 0, 1, -4.37113883e-08, 0, 0, 0, 1)
  574. Part39.Orientation = Vector3.new(0, 0, 90)
  575. Part39.Position = Vector3.new(40.3838577, 2.60002971, -11.6370773)
  576. Part39.Rotation = Vector3.new(0, 0, 90)
  577. Part39.Color = Color3.new(0.337255, 0.258824, 0.211765)
  578. Part39.Size = Vector3.new(0.200000077, 0.0999996886, 3.549999)
  579. Part39.Anchored = true
  580. Part39.BottomSurface = Enum.SurfaceType.Smooth
  581. Part39.BrickColor = BrickColor.new("Dirt brown")
  582. Part39.Locked = true
  583. Part39.Material = Enum.Material.Wood
  584. Part39.TopSurface = Enum.SurfaceType.Smooth
  585. Part39.brickColor = BrickColor.new("Dirt brown")
  586. Part40.Parent = Model38
  587. Part40.CFrame = CFrame.new(37.6839027, 1.25003183, -13.3870964, -4.37113883e-08, -1, 0, 1, -4.37113883e-08, 0, 0, 0, 1)
  588. Part40.Orientation = Vector3.new(0, 0, 90)
  589. Part40.Position = Vector3.new(37.6839027, 1.25003183, -13.3870964)
  590. Part40.Rotation = Vector3.new(0, 0, 90)
  591. Part40.Color = Color3.new(0.337255, 0.258824, 0.211765)
  592. Part40.Size = Vector3.new(2.5, 0.5, 0.25)
  593. Part40.Anchored = true
  594. Part40.BottomSurface = Enum.SurfaceType.Smooth
  595. Part40.BrickColor = BrickColor.new("Dirt brown")
  596. Part40.Locked = true
  597. Part40.Material = Enum.Material.Wood
  598. Part40.TopSurface = Enum.SurfaceType.Smooth
  599. Part40.brickColor = BrickColor.new("Dirt brown")
  600. Part41.Parent = Model38
  601. Part41.CFrame = CFrame.new(38.9338493, 2.60002971, -13.4620781, -4.37113883e-08, -1, 0, 1, -4.37113883e-08, 0, 0, 0, 1)
  602. Part41.Orientation = Vector3.new(0, 0, 90)
  603. Part41.Position = Vector3.new(38.9338493, 2.60002971, -13.4620781)
  604. Part41.Rotation = Vector3.new(0, 0, 90)
  605. Part41.Color = Color3.new(0.337255, 0.258824, 0.211765)
  606. Part41.Size = Vector3.new(0.200000077, 2.99999952, 0.100000001)
  607. Part41.Anchored = true
  608. Part41.BottomSurface = Enum.SurfaceType.Smooth
  609. Part41.BrickColor = BrickColor.new("Dirt brown")
  610. Part41.Locked = true
  611. Part41.Material = Enum.Material.Wood
  612. Part41.TopSurface = Enum.SurfaceType.Smooth
  613. Part41.brickColor = BrickColor.new("Dirt brown")
  614. Part42.Parent = Model38
  615. Part42.CFrame = CFrame.new(38.9338493, 2.60002971, -9.8120842, -4.37113883e-08, -1, 0, 1, -4.37113883e-08, 0, 0, 0, 1)
  616. Part42.Orientation = Vector3.new(0, 0, 90)
  617. Part42.Position = Vector3.new(38.9338493, 2.60002971, -9.8120842)
  618. Part42.Rotation = Vector3.new(0, 0, 90)
  619. Part42.Color = Color3.new(0.337255, 0.258824, 0.211765)
  620. Part42.Size = Vector3.new(0.200000077, 2.99999952, 0.100000001)
  621. Part42.Anchored = true
  622. Part42.BottomSurface = Enum.SurfaceType.Smooth
  623. Part42.BrickColor = BrickColor.new("Dirt brown")
  624. Part42.Locked = true
  625. Part42.Material = Enum.Material.Wood
  626. Part42.TopSurface = Enum.SurfaceType.Smooth
  627. Part42.brickColor = BrickColor.new("Dirt brown")
  628. Part43.Parent = Model38
  629. Part43.CFrame = CFrame.new(37.4838753, 2.60002971, -11.6370773, -4.37113883e-08, -1, 0, 1, -4.37113883e-08, 0, 0, 0, 1)
  630. Part43.Orientation = Vector3.new(0, 0, 90)
  631. Part43.Position = Vector3.new(37.4838753, 2.60002971, -11.6370773)
  632. Part43.Rotation = Vector3.new(0, 0, 90)
  633. Part43.Color = Color3.new(0.337255, 0.258824, 0.211765)
  634. Part43.Size = Vector3.new(0.200000077, 0.0999996886, 3.549999)
  635. Part43.Anchored = true
  636. Part43.BottomSurface = Enum.SurfaceType.Smooth
  637. Part43.BrickColor = BrickColor.new("Dirt brown")
  638. Part43.Locked = true
  639. Part43.Material = Enum.Material.Wood
  640. Part43.TopSurface = Enum.SurfaceType.Smooth
  641. Part43.brickColor = BrickColor.new("Dirt brown")
  642. Part44.Parent = Model38
  643. Part44.CFrame = CFrame.new(40.1839027, 1.25003183, -13.3870964, -4.37113883e-08, -1, 0, 1, -4.37113883e-08, 0, 0, 0, 1)
  644. Part44.Orientation = Vector3.new(0, 0, 90)
  645. Part44.Position = Vector3.new(40.1839027, 1.25003183, -13.3870964)
  646. Part44.Rotation = Vector3.new(0, 0, 90)
  647. Part44.Color = Color3.new(0.337255, 0.258824, 0.211765)
  648. Part44.Size = Vector3.new(2.5, 0.5, 0.25)
  649. Part44.Anchored = true
  650. Part44.BottomSurface = Enum.SurfaceType.Smooth
  651. Part44.BrickColor = BrickColor.new("Dirt brown")
  652. Part44.Locked = true
  653. Part44.Material = Enum.Material.Wood
  654. Part44.TopSurface = Enum.SurfaceType.Smooth
  655. Part44.brickColor = BrickColor.new("Dirt brown")
  656. Part45.Parent = Model38
  657. Part45.CFrame = CFrame.new(38.9338493, 2.60002971, -11.6370773, -4.37113883e-08, -1, 0, 1, -4.37113883e-08, 0, 0, 0, 1)
  658. Part45.Orientation = Vector3.new(0, 0, 90)
  659. Part45.Position = Vector3.new(38.9338493, 2.60002971, -11.6370773)
  660. Part45.Rotation = Vector3.new(0, 0, 90)
  661. Part45.Color = Color3.new(0.337255, 0.141176, 0.141176)
  662. Part45.Size = Vector3.new(0.200000077, 2.79999971, 3.549999)
  663. Part45.Anchored = true
  664. Part45.BottomSurface = Enum.SurfaceType.Smooth
  665. Part45.BrickColor = BrickColor.new("Cocoa")
  666. Part45.Locked = true
  667. Part45.Material = Enum.Material.Wood
  668. Part45.TopSurface = Enum.SurfaceType.Smooth
  669. Part45.brickColor = BrickColor.new("Cocoa")
  670. Part46.Parent = Model38
  671. Part46.CFrame = CFrame.new(37.6839027, 1.25003183, -9.88709641, -4.37113883e-08, -1, 0, 1, -4.37113883e-08, 0, 0, 0, 1)
  672. Part46.Orientation = Vector3.new(0, 0, 90)
  673. Part46.Position = Vector3.new(37.6839027, 1.25003183, -9.88709641)
  674. Part46.Rotation = Vector3.new(0, 0, 90)
  675. Part46.Color = Color3.new(0.337255, 0.258824, 0.211765)
  676. Part46.Size = Vector3.new(2.5, 0.5, 0.25)
  677. Part46.Anchored = true
  678. Part46.BottomSurface = Enum.SurfaceType.Smooth
  679. Part46.BrickColor = BrickColor.new("Dirt brown")
  680. Part46.Locked = true
  681. Part46.Material = Enum.Material.Wood
  682. Part46.TopSurface = Enum.SurfaceType.Smooth
  683. Part46.brickColor = BrickColor.new("Dirt brown")
  684. Part47.Parent = Model38
  685. Part47.CFrame = CFrame.new(40.1839027, 1.25003183, -9.88709641, -4.37113883e-08, -1, 0, 1, -4.37113883e-08, 0, 0, 0, 1)
  686. Part47.Orientation = Vector3.new(0, 0, 90)
  687. Part47.Position = Vector3.new(40.1839027, 1.25003183, -9.88709641)
  688. Part47.Rotation = Vector3.new(0, 0, 90)
  689. Part47.Color = Color3.new(0.337255, 0.258824, 0.211765)
  690. Part47.Size = Vector3.new(2.5, 0.5, 0.25)
  691. Part47.Anchored = true
  692. Part47.BottomSurface = Enum.SurfaceType.Smooth
  693. Part47.BrickColor = BrickColor.new("Dirt brown")
  694. Part47.Locked = true
  695. Part47.Material = Enum.Material.Wood
  696. Part47.TopSurface = Enum.SurfaceType.Smooth
  697. Part47.brickColor = BrickColor.new("Dirt brown")
  698. for i,v in pairs(mas:GetChildren()) do
  699. v.Parent = script
  700. pcall(function() v:MakeJoints() end)
  701. end
  702. mas:Destroy()
  703. for i,v in pairs(cors) do
  704. spawn(function()
  705. pcall(v)
  706. end)
  707. end
  708.  
  709. Model0.PrimaryPart = Part2
  710.  
  711.  
  712.  
  713. BillboardGui3.Size = UDim2.new(5,0,2,0)
  714. BillboardGui3.DistanceLowerLimit = 0
  715. BillboardGui3.DistanceUpperLimit = 0
  716. BillboardGui3.MaxDistance = 100
  717. TextLabel4.Text = "Hello, I am a billboard"
  718. TextLabel4.Size = UDim2.new(1,0,1,0)
  719. BillboardGui3.Enabled = false
  720.  
  721. local Sound = Instance.new("Sound",Part2)
  722. Sound.Volume = 2
  723. Sound.RollOffMaxDistance = 65
  724. Sound.RollOffMode = Enum.RollOffMode.Linear
  725. local SoundID
  726.  
  727.  
  728.  
  729. function refreshInformation()
  730. if SoundID == nil then
  731. TextLabel4.Text = "No song playing"..string.char(10)..string.char(10).."Current volume: "..Sound.Volume
  732. else
  733. TextLabel4.Text = "Current song playing: "..game:GetService("MarketplaceService"):GetProductInfo(SoundID).Name..string.char(10)..string.char(10).."Current volume: "..Sound.Volume
  734. end
  735. end
  736.  
  737. function soundplay()
  738. Sound.SoundId = "rbxassetid://3852379313"
  739. Sound:Play()
  740. SoundID = 3852379313
  741. refreshInformation()
  742. end
  743.  
  744. function soundplay2()
  745. Sound.SoundId = "rbxassetid://399956799"
  746. Sound:Play()
  747. SoundID = 399956799
  748. refreshInformation()
  749. end
  750.  
  751. function soundplay3()
  752. Sound.SoundId = "rbxassetid://1609674440"
  753. Sound:Play()
  754. SoundID = 1609674440
  755. refreshInformation()
  756. end
  757.  
  758. function soundplay4()
  759. Sound.SoundId = "rbxassetid://4546685302"
  760. Sound:Play()
  761. SoundID = 4546685302
  762. refreshInformation()
  763. end
  764.  
  765. function soundplay5()
  766. Sound.SoundId = "rbxassetid://2999107131"
  767. Sound:Play()
  768. SoundID = 2999107131
  769. refreshInformation()
  770. end
  771.  
  772. function soundplay6()
  773. Sound.SoundId = "rbxassetid://146330520"
  774. Sound:Play()
  775. SoundID = 146330520
  776. refreshInformation()
  777. end
  778.  
  779. function soundplay7()
  780. Sound.SoundId = "rbxassetid://5302326478"
  781. Sound:Play()
  782. SoundID = 5302326478
  783. refreshInformation()
  784. end
  785.  
  786. function soundplay8()
  787. Sound.SoundId = "rbxassetid://196547258"
  788. Sound:Play()
  789. SoundID = 196547258
  790. refreshInformation()
  791. end
  792.  
  793. function loop()
  794. Sound.Looped = true
  795. print("Looping")
  796. end
  797.  
  798. function loopEnd()
  799. Sound.Looped = false
  800. print("Loop ended")
  801. end
  802.  
  803. local msg = nil -- put this near the top of your script
  804.  
  805. owner.Chatted:Connect(function(msg)
  806. msg = string.lower(msg)
  807.  
  808. local function volume()
  809. local num
  810. local fullNum = " "
  811. for i=1,string.len(msg)-1 do
  812. num = string.sub(msg,i)
  813. if tonumber(num) ~= nil then
  814. fullNum = fullNum..num
  815. end
  816. end
  817. fullNum = tonumber(num)
  818. Sound.Volume = fullNum
  819. refreshInformation()
  820. if SoundID == nil then
  821. refreshInformation()
  822. end
  823. end
  824.  
  825. local function customSound()
  826. local id = string.sub(msg,7)
  827. Sound.SoundId = "rbxassetid://"..id
  828. SoundID = id
  829. Sound:Play()
  830. refreshInformation()
  831. end
  832.  
  833.  
  834. if msg == ";iga" then
  835. soundplay()
  836. print("Played")
  837. elseif msg == ";dtl" then
  838. soundplay2()
  839. print("Played")
  840. elseif msg == ";hh" then
  841. soundplay3()
  842. print("Played")
  843. elseif msg == ";buttercup" then
  844. soundplay4()
  845. print("Played")
  846. elseif msg == ";uxie" then
  847. soundplay5()
  848. print("Played")
  849. elseif msg == ";kotor" then
  850. soundplay6()
  851. print("Played")
  852. elseif msg == ";wilfre" then
  853. soundplay7()
  854. print("Played")
  855. elseif msg == ";magma" then
  856. soundplay8()
  857. print("Played")
  858. elseif string.sub(msg,1,6) == ";play " then
  859. customSound()
  860. print("Played")
  861. elseif string.sub(msg,1,7) == ";volume" then
  862. volume()
  863. elseif msg == ";stop" then
  864. stop()
  865. elseif msg == ";loop" then
  866. loop()
  867. elseif msg == ";loopEnd" then
  868. loopEnd()
  869. elseif msg == ";summon" then
  870. Model0:SetPrimaryPartCFrame(game.Workspace.Food2004.Torso.CFrame)
  871. Model0:SetPrimaryPartCFrame(Model0:GetPrimaryPartCFrame() * CFrame.Angles(math.rad(270),0,0) * CFrame.new(0,4,0))
  872. --Model0:MoveTo((owner.Character.Head.CFrame * CFrame.new(0,-5,-4).Position))
  873. end
  874. end)
  875.  
  876. function stop()
  877. Sound:Stop()
  878. end
  879.  
  880. local informationClick = ClickDetector29
  881. local isInformationDisplayActive = false
  882.  
  883. function displayInformation()
  884. if isInformationDisplayActive == true then
  885. BillboardGui3.Enabled = false
  886. isInformationDisplayActive = false
  887.  
  888. Part28.BrickColor = BrickColor.new("Lily white")
  889. else
  890. BillboardGui3.Enabled = true
  891. isInformationDisplayActive = true
  892.  
  893. refreshInformation()
  894.  
  895. Part28.BrickColor = BrickColor.new("Bright green")
  896. end
  897. end
  898.  
  899. informationClick.MouseClick:connect(displayInformation)
  900.  
  901. while true do
  902. wait(.1)
  903. local currentPosition = Sound.TimePosition
  904. if Sound.Parent == nil then
  905. Sound.Parent = Part2
  906. Sound.TimePosition = currentPosition
  907. Sound:Play()
  908. end
  909. end
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