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May 25th, 2019
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  1. FastPlace:
  2. cancel_seconds: 1
  3. Exploits:
  4. check_ping_spoof: true
  5. FastBreak:
  6. cancel_seconds: 1
  7. check_surface_blocks: true
  8. EntityMove:
  9. check_speed: true
  10. check_vertical: true
  11. Clip:
  12. check_when_flying: false
  13. check_instant_movements: true
  14. check_inside_movements: true
  15. check_block_change: true
  16. check_pistons: false
  17. Criticals:
  18. check_location: true
  19. check_position: true
  20. check_mini_jump: true
  21. BoatMove:
  22. check_horizontal: true
  23. check_vertical: true
  24. check_stable: true
  25. check_packets: true
  26. compatibility_protection: true
  27. HitReach:
  28. horizontal_distance: 3.5
  29. vertical_distance: 4.0
  30. exempt_player_chasing: true
  31. Speed:
  32. check_sneaking: true
  33. check_walking: true
  34. Velocity:
  35. check_distance: true
  36. check_vertical: true
  37. check_horizontal: true
  38. check_combined: true
  39. check_extreme: true
  40. check_opposite: true
  41. check_direction: true
  42. FastClicks:
  43. cps_limit: 15
  44. check_cps: true
  45. check_click_time: true
  46. check_click_consistency: true
  47. ImpossibleActions:
  48. check_tower: true
  49. check_scaffold: true
  50. check_actions: true
  51. check_cactus: true
  52. check_item_usage: true
  53. cancel_seconds: 1
  54. Nuker:
  55. check_delay: true
  56. check_breaks_per_sec: true
  57. check_moves_in_between: true
  58. max_breaks_per_second: 40
  59. cancel_seconds: 2
  60. FastBow:
  61. check_bow_force: true
  62. check_bow_shots: true
  63. NoSwing:
  64. check_damage: true
  65. check_breaking: true
  66. ImpossibleInventory:
  67. check_sneaking: false
  68. check_sprinting: false
  69. check_sleeping: true
  70. check_walking: false
  71. check_dead: true
  72. check_sprint_jumping: true
  73. check_walk_jumping: true
  74. Sprint:
  75. check_food_sprinting: true
  76. check_omnidirectional_sprinting: true
  77. KillAura:
  78. detection:
  79. players: true
  80. entities: true
  81. check_overall: true
  82. check_accuracy: true
  83. check_angle: true
  84. check_block_raytrace: true
  85. check_combined: true
  86. check_direction: true
  87. check_entity_raytrace: true
  88. check_hits_per_second: true
  89. check_hit_time: true
  90. check_impossible_hits: true
  91. check_item_usage: false
  92. check_pitch_movement: true
  93. check_yaw_movement: true
  94. check_rapid_hits: true
  95. check_rotations: true
  96. check_hitbox: true
  97. check_aim_consistency: true
  98. check_aim_accuracy: true
  99. check_comparison: true
  100. check_modulo: true
  101. check_stability: true
  102. check_precision: true
  103. check_targeted_area: true
  104. GhostHand:
  105. check_block_breaking: true
  106. check_player_interactions: true
  107. IrregularMovements:
  108. check_combat: true
  109. check_step_hacking: true
  110. check_bouncing_blocks: true
  111. check_block_climbing: true
  112. check_hop_movement: true
  113. check_jump_movement: true
  114. Jesus:
  115. check_speed: true
  116. check_repeated_movement: true
  117. check_horizontal_movement: true
  118. check_swimming: true
  119. check_walking: true
  120. check_upwards_movement: true
  121. check_liquid_exit: true
  122. check_y_position: true
  123. Liquids:
  124. check_block_breaking: true
  125. check_block_placing: true
  126. Fly:
  127. check_fly: true
  128. check_glide: true
  129. ElytraMove:
  130. check_ratio: true
  131. check_speed: true
  132. check_fly: true
  133. NoFall:
  134. check_air: true
  135. check_landing: true
  136. check_pattern: true
  137. check_ratio: true
  138. NoSlowdown:
  139. check_item_usage: true
  140. check_bow_shots: true
  141. check_food_eating: true
  142. check_cobweb_movement: true
  143. MorePackets:
  144. check_timer: true
  145. check_blink: true
  146. check_overall: true
  147. check_difference: true
  148. check_delay: true
  149. check_instant: true
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