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Jul 31st, 2018
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  1. Complex-dust-clusterfuck:
  2.  
  3. --3.0--
  4. Added a standalone Manipulator (actor name "ManipulatorStandalone")
  5. Added Vexed Nemesis Revenant
  6. Added Hell Guardian
  7. Added Plagued Bruiser Demon
  8. Added Summoner (Complex v27 vile)
  9. Added Jorg, who acts as the first phase to fighting the Makron
  10. Added Insane Zombie (alternate jetpack zombie)
  11. Added Insane Sergeant (explosive SSG zombie)
  12. Added Insane Chaingunner (double explosive minigunner)
  13. Added Insanity Tech Imp
  14. Added Insane Annihilator Imp
  15. Added Rabid Fiend
  16. Added Insanity Knight
  17. Added Insanity Revenant
  18. Added Insanity Cybernoble
  19. Added Baby Insanity Spider
  20. Added Insanity Cacodemon
  21. Added Clockwork Cyberdemon
  22. Added Insanity Spider
  23. Added Insanity Arachnophyte
  24. Added Insanity Demolisher
  25. Added Insanity Sentient
  26. Nerfed Makron's health for compensation of adding Jorg
  27. Added stronger spawn options for Revenants, Arachnotrons, and Cacodemons
  28. Fixed the "killed all enemies" message from being glitchy in multiplayer
  29. Updated death effects for all 2hus
  30. Revamped the menu, credits to killerkouhai
  31. Changed the big font to the Simplicity font
  32. Changed the small font to the Miniplicity font
  33. Nemesis Soul can now spawn the "More Stuff" items in its XDeath
  34. Merged Raw Anger (is now enabled with an option in Mod Options)
  35. Removed invuln from Vexed Nemesis Zombie's rage attack
  36. Fixed Nemesis Imp's broken vexed timer
  37. Made sin-genjitsu's particles also affect serverside, because some people think it's funny to host a server with a patch that spawns her
  38.  
  39.  
  40. --2.30--
  41. Added Nemesis Sentient
  42. Added a taunt for Nemesis Cyberdemon if you are killed by him
  43. Also added a taunt for Maga-Reimu
  44. Added Utsuho and Hornet to the monster spawners
  45. Fixed some things in Makron
  46. Scrapped Mainyu, Azami, Legendary Crusader, Vexed Revenant, Nemesis Baby Sentient, and Nemesis Defiler
  47. Removed Dark Channeler
  48.  
  49.  
  50.  
  51.  
  52.  
  53.  
  54. ///////////////////////////////////
  55.  
  56. HEM-custom-CF:
  57. --3.0--
  58. Buffed Ebon Hound and Gore Carrier
  59. Made Gore Carrier spawn more often
  60.  
  61. --1.31pre1--
  62. Fixed backpacks not respawning
  63. Players now get a backpack on spawn if backpacks are turned on.
  64. StartWeapon is now given on start instead of by backpacks
  65. Reduced number of backpack spawns to 4
  66. Removed all unnecessary flags/properties/code from beacons
  67. Beacons now work underwater
  68. Beacons now only spawn a limited number of combat packs based on hemcf_beaconspawns
  69. Capacity backpack now increase max number of spring mines.
  70. Removed unnecessary flags from spring mines
  71. Fixed spring mines disappearing when thrown onto a moving platform Amazing Russian code
  72. Fixed spring mines disappearing when thrown too close to a wall Amazing Russian code
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