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- on join:
- set join message to "&6%player%が参加しました!"
- execute command "/clear %player%"
- give 1 nether star named "<gold>メニュー" to player
- execute command "/tp %player% 0.5 4 28.5"
- on quit:
- set the quit message to "<gold>%player%が退出しました。"
- on damage:
- {dc} is 1
- damage cause is fall
- cancel event
- command /damagecontroll <text>:
- permission: op
- trigger:
- if arg is "on":
- set {dc} to 1
- else if arg is "off":
- set {dc} to 0
- else:
- message "<aqua>please enter ""on"" or ""off"""
- command /crash <player>:
- permission: op
- trigger:
- send "You crashed %arg%."
- execute console command "/particle witchMagic %floor(x-coordinate of arg)% %floor(y-coordinate of arg)% %floor(z-coordinate of arg)% 1 1 1 1 100000000 force %arg%"
- on rightclick with nether star:
- open chest with 3 row named "<gold><bold>Menu" to player
- wait 1 tick
- format slot 13 of player with nether star named "&aロビーにTP" to close then run "tp %player% 0.5 4 28.5"
- on rightclick with wood hoe:
- cancel event
- shoot a fireball from player at speed 5
- command /fb <int>:
- permission: op
- trigger:
- set {fb} to arg
- on explode:
- event-entity is large fireball
- if {fb} is not set:
- set {fb} to 1
- cancel event
- create an explosion of force {fb} at the event-entity
- wait 5 tick
- execute command "/kill @e[type=item]"
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