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- DWORD WINAPI XInputGetStateStub(DWORD, XINPUT_STATE*) { return 0; }
- DWORD (WINAPI * XInputGetState_)(DWORD, XINPUT_STATE*) = XInputGetStateStub;
- #define XInputGetState XInputGetState_
- #define X_INPUT_SET_STATE(name) DWORD WINAPI name(DWORD dwUserIndex, XINPUT_VIBRATION* pVibration)
- typedef X_INPUT_SET_STATE(x_input_set_state);
- X_INPUT_SET_STATE(XInputSetStateStub)
- {
- return 0;
- }
- global_variable x_input_set_state* XInputSetState_ = XInputSetStateStub;
- #define XInputSetState XInputSetState_
- internal_function void LoadXInput(void)
- {
- HMODULE xinputLib = LoadLibraryA("xinput1_3.dll");
- if (xinputLib)
- {
- // NOTE: xinput 1.3 "should be" on more computers than 1.4.
- XInputGetState_ = (DWORD(WINAPI *)(DWORD, XINPUT_STATE *))GetProcAddress(xinputLib, "XInputGetState");
- XInputSetState = (x_input_set_state*)GetProcAddress(xinputLib, "XInputSetState");
- }
- }
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