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- - https://arstechnica.com/gaming/2022/03/putting-elden-rings-12-million-sales-in-context/
- - https://blog.playstation.com/2022/01/28/an-interview-with-fromsoftwares-hidetaka-miyazki/
- - https://caniplaythat.com/2022/03/04/elden-ring-director-talks-about-the-games-difficulty-and-studio-identity/
- - https://eldenring.fandom.com/wiki/Interviews
- - https://fextralife.com/elden-ring-gains-more-details-through-hidetaka-miyazaki-interview/
- - https://ftw.usatoday.com/2021/12/elden-ring-better-dark-souls
- - https://ftw.usatoday.com/2022/02/george-r-r-martin-elden-ring-development
- - https://gamerant.com/elden-ring-final-stages-development-almost-complete/
- - https://gamerant.com/elden-ring-open-world-miyazaki-wont-play-why/
- - https://hypebeast.com/2022/2/fromsoftware-elden-ring-game-difficulty-studio-identity
- - https://indianexpress.com/article/technology/gaming/elden-ring-director-talks-about-the-games-difficulty-level-in-new-interview-7749523/
- - https://kotaku.com/elden-rings-difficulty-dark-souls-hidetaka-miyazaki-1848442415
- - https://news.xbox.com/en-us/2019/06/09/hidetaka-miyazaki-and-george-rr-martin-present-elden-ring/
- - https://news.xbox.com/en-us/2022/05/27/from-softwares-hidetaka-miyazaki-on-the-secrets-of-elden-rings-development/
- - https://news.xbox.com/ja-jp/2022/05/26/elden-ring-interview/
- - https://nichegamer.com/miyazaki-making-difficult-games-is-fromsoftwares-identity/
- - https://screenrant.com/elden-ring-lotr-runequest-inspirations-hidetaka-miyazaki/
- - https://thebusinessofesports.com/2022/03/11/hidetaka-miyazaki-creator-of-elden-ring-feels-apologetic-to-anyone-frustrated-by-his-games/
- - https://us.millenium.gg/news/28778.html
- - https://www.4gamer.net/games/463/G046388/20220620079/
- - https://www.4players.de/4players.php/dispbericht/Allgemein/Vorschau/40800/84122/0/Elden%20Ring.html
- - https://www.4players.de/4players.php/dispbericht/Allgemein/Vorschau/40800/84122/1/Elden
- - https://www.eurogamer.net/hidetaka-miyazaki-just-dropped-a-huge-amount-of-elden-ring-information
- - https://www.famitsu.com/en/news/202201/27249109.html
- - https://www.famitsu.com/news/202106/14223605.html
- - https://www.frontlinejp.net/2021/06/17/elden-ring-director-interview-part-1-miyazaki-discusses-the-story-and-george-r-r-martins-involvement/
- - https://www.frontlinejp.net/2021/06/17/elden-ring-director-interview-part-2-miyazaki-discusses-the-gameplay/
- - https://www.frontlinejp.net/2022/03/05/elden-ring-release-interview-with-director-miyazaki-part-1/
- - https://www.frontlinejp.net/2022/03/08/discussing-design-philosophy-elden-ring-release-interview-with-director-miyazaki-part-2-2/
- - https://www.gamedeveloper.com/design/hidetaka-miyazaki-s-advice-for-challenging-game-design-trust-players-
- - https://www.gameinformer.com/2022/01/28/hidetaka-miyazaki-rediscovered-his-love-of-creating-poison-swamps-in-elden-ring
- - https://www.gamespot.com/articles/elden-ring-director-hidetaka-miyazaki-comments-on-game-difficulty/1100-6501104/
- - https://www.gamesradar.com/elden-ring-fromsoftware-hidetaka-miyazaki-interview/
- - https://www.gamesradar.com/heres-the-story-of-elden-ring-as-explained-by-director-miyazaki-himself/
- - https://www.gamesradar.com/sekiro-and-dark-souls-3-composer-yuka-kitamura-is-scoring-elden-ring/
- - https://www.gamingbible.com/news/elden-ring-developer-says-game-difficulty-is-part-of-its-identity-20220228
- - https://www.gematsu.com/2022/06/fromsoftware-unannounced-title-in-the-final-stages-of-development-next-title-directed-by-hidetaka-miyazaki-underway
- - https://www.ign.com/articles/2019/06/21/elden-ring-is-an-evolution-of-dark-souls-says-creator-a-e3-2019
- - https://www.ign.com/articles/armored-core-6-interview?utm_source=twitter
- - https://www.ign.com/articles/dark-souls-creator-miyazaki-explains-why-fromsoftware-likes-the-apocalyse-so-much
- - https://www.ign.com/articles/elden-ring-creator-is-looking-to-multiplayer-games-like-escape-from-tarkov-for-inspiration
- - https://www.ign.com/articles/elden-ring-director-hidetaka-miyazaki-influenced-zelda-breath-of-the-wild-elder-scrolls-witcher-3
- - https://www.ign.com/articles/elden-ring-george-rr-martin-contributions-writing-done-years-ago
- - https://www.ign.com/articles/elden-ring-in-game-text-miyazaki-george-martin
- - https://www.ign.com/articles/elden-ring-miyazaki-hidetaka-full-interview-summer-of-gaming
- - https://www.ign.com/articles/elden-ring-sells-16-million-copies
- - https://www.ign.com/articles/elden-ring-story-george-r-r-martin-character-focused-less-abstract-e3-2021
- - https://www.igromania.ru/article/31725/Pogovorili_sHidetakoy_Miyadzaki_ob_Elden_Ring.Otkrytyy_mir_multipleer_i_yadovitye_bolota.html
- - https://www.newyorker.com/culture/persons-of-interest/hidetaka-miyazaki-sees-death-as-a-feature-not-a-bug
- - https://www.nme.com/news/gaming-news/elden-ring-creator-hidetaka-miyazaki-wants-to-make-dying-in-games-enjoyable-3170114
- - https://www.nme.com/news/gaming-news/elden-ring-datamine-reveals-potential-colosseum-dlc-3176961
- - https://www.nme.com/news/gaming-news/fromsoftware-doesnt-have-the-technical-ability-to-create-non-apocalyptic-games-3366829#:~:text=%E2%80%9CI'd%20say%20that%20a,what%20we're%20used%20to.
- - https://www.pcgamer.com/dark-souls-director-hidetaka-miyazaki-the-world-is-generally-a-wasteland/
- - https://www.pcgamer.com/elden-ring-creator-feels-apologetic-to-anyone-frustrated-by-his-games/
- - https://www.pcgamer.com/elden-ring-has-officially-gone-gold/
- - https://www.pcgamer.com/its-a-tier-above-how-a-giant-cryptic-rpg-like-elden-ring-gets-translated/
- - https://www.pcgamer.com/miyazaki-likes-to-play-a-tough-elden-ring-characte-that-can-trade-blows/
- - https://www.pcgamer.com/miyazaki-likes-to-play-a-tough-elden-ring-character-that-can-trade-blows/
- - https://www.pcgamesn.com/elden-ring/hidetaka-miyazaki
- - https://www.polygon.com/e3/2019/6/9/18659098/elden-ring-details-e3-2019-hidetaka-miyazaki-interview-fantasy-rpg
- - https://www.resetera.com/threads/elden-ring-tiny-new-information-has-themes-of-politics-racism-being-helped-by-members-of-the-game-of-thrones-tv-crew-wide-open-areas.293138/
- - https://web.archive.org/web/20120618055130/http://www.edge-online.com/features/localising-dark-souls?page=2
- - https://www.rockpapershotgun.com/elden-ring-director-feels-apologetic-toward-anyone-who-finds-fromsoftware-games-too-hard
- - https://www.theguardian.com/technology/2015/mar/31/bloodborne-dark-souls-creator-hidetaka-miyazaki-interview
- - https://www.tomsguide.com/news/elden-ring-franchise-sales
- - https://www.videogameschronicle.com/news/hidetaka-miyazaki-says-elden-rings-release-was-not-a-very-pleasant-time/
- - https://www.videogameschronicle.com/news/hidetaka-miyazaki-says-hes-trying-not-to-get-distracted-by-elden-rings-success/
- - https://www.wepc.com/news/new-elden-ring-info/
- - https://www.westeros.org/News/Entry/Elden_Ring_Interview_with_Hidetaka_Miyazaki
- - https://www.xataka.com/videojuegos/hora-padre-dark-souls
- - https://jp.ign.com/elden-ring-shadow-of-the-erdtree/73569/interview/elden-ring-shadow-of-the-erdtree
- - https://nordic.ign.com/elden-ring/79128/feature/two-years-after-elden-ring-miyazaki-trusts-the-players-to-figure-it-all-out
- - https://www.eurogamer.net/elden-ring-boss-discusses-bloodborne-remake-benefits-of-waiting-for-new-hardware
- - https://www.eurogamer.net/elden-ring-creator-hidetaka-miyazaki-on-originating-the-soulslike-genre
- - https://www.eurogamer.net/elden-ring-shadow-of-the-erdtree-dlc-everything-we-know-9415
- - https://www.eurogamer.net/elden-ring-shadow-of-the-erdtree-is-fromsoftwares-largest-expansion-ever
- - https://www.famitsu.com/news/202402/22335199.html
- - https://www.ign.com/articles/elden-ring-shadow-of-erdtree-director-hidetaka-miyazaki-look-back-interview-profile
- - https://www.ign.com/articles/hidetaka-miyazaki-elden-ring-shadow-of-the-erdtree-interview
- - https://www.reddit.com/r/Eldenring/comments/1awzsrq/full_translation_of_the_famitsu_interview_with/
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