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RimWorld open colony save issue

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Jul 29th, 2017
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  1. Initialize engine version: 5.4.1f1 (649f48bbbf0f)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 9.0c [nvldumd.dll 22.21.13.8205]
  5. Renderer: NVIDIA GeForce GTX 1070
  6. Vendor: NVIDIA
  7. VRAM: 3072 MB (via DXGI)
  8. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  13. Loading C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  14. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  15. Loading C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  16. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  17. Loading C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  18. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  19. Loading C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  20. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\System.Xml.Linq.dll (this message is harmless)
  21. Loading C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\System.Xml.Linq.dll into Unity Child Domain
  22. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\NAudio.dll (this message is harmless)
  23. Loading C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  24. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\NVorbis.dll (this message is harmless)
  25. Loading C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  26. - Completed reload, in 0.050 seconds
  27. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\System.Core.dll (this message is harmless)
  28. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\System.dll (this message is harmless)
  29. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\System.Xml.dll (this message is harmless)
  30. <RI> Initializing input.
  31.  
  32. <RI> Input initialized.
  33.  
  34. desktop: 3840x2160 60Hz; virtual: 3840x2160 at 0,0
  35. <RI> Initialized touch support.
  36.  
  37. UnloadTime: 0.876129 ms
  38. RimWorld 0.17.1557 rev1153
  39.  
  40. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  41.  
  42. Mods config data is from build -1 while we are at build 1557. Resetting.
  43.  
  44. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  45.  
  46. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  47. UnloadTime: 0.990686 ms
  48.  
  49. Unloading 43 unused Assets to reduce memory usage. Loaded Objects now: 6943.
  50. Total: 16.388115 ms (FindLiveObjects: 0.232913 ms CreateObjectMapping: 0.446247 ms MarkObjects: 15.664242 ms DeleteObjects: 0.043835 ms)
  51.  
  52. Loading game from file Nexts-99 with mods Core
  53.  
  54. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  55.  
  56. Exception from asynchronous event: System.IndexOutOfRangeException: Array index is out of range.
  57. at RimWorld.Planet.WorldPathFinder.FloodPathsWithCost (System.Collections.Generic.List`1 startTiles, System.Func`3 costFunc, System.Func`2 impassable, System.Func`3 terminator) [0x00000] in <filename unknown>:0
  58. at RimWorld.Planet.WorldGenStep_Roads.GenerateProspectiveLinks (System.Collections.Generic.List`1 indexToTile) [0x00000] in <filename unknown>:0
  59. at RimWorld.Planet.WorldGenStep_Roads.GenerateRoadNetwork () [0x00000] in <filename unknown>:0
  60. at RimWorld.Planet.WorldGenStep_Roads.GenerateFromScribe (System.String seed) [0x00000] in <filename unknown>:0
  61. at RimWorld.Planet.World.ExposeData () [0x00000] in <filename unknown>:0
  62. at Verse.Game.LoadGame () [0x00000] in <filename unknown>:0
  63. at Verse.SavedGameLoader.LoadGameFromSaveFile (System.String fileName) [0x00000] in <filename unknown>:0
  64. at Verse.Root_Play.<Start>m__84F () [0x00000] in <filename unknown>:0
  65. at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action action) [0x00000] in <filename unknown>:0
  66.  
  67. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  68.  
  69. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  70.  
  71. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6947.
  72. Total: 55.240849 ms (FindLiveObjects: 0.330521 ms CreateObjectMapping: 0.440986 ms MarkObjects: 54.455894 ms DeleteObjects: 0.011981 ms)
  73.  
  74. Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
  75. UnloadTime: 0.626850 ms
  76.  
  77. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 6936.
  78. Total: 15.659858 ms (FindLiveObjects: 0.243726 ms CreateObjectMapping: 0.634740 ms MarkObjects: 14.766195 ms DeleteObjects: 0.014027 ms)
  79.  
  80. Setting up 1 worker threads for Enlighten.
  81. Thread -> id: 2e70 -> priority: 1
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