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- ToT 1.16.2 Notes
- ================
- - (1.16.2.1) Fixed milestone bug when starting new game after loading old save
- General/Balance
- ===============
- - Adjusted combat UI to take less space and show more statuses
- - Inflated version number due to a publishing flub by Bo (lol)
- - Fixed some contextual skills (eg. Swan stare) not going first
- - Slightly reduced lag from some VFX (still investigating)
- - Various typo fixes
- - Added bonus rewards upon certain milestones
- - First Victory/S-Rank against most foes (EXP)
- - (Dr. Swan is exempt as she is not a villainess)
- - (Old saves will need to redo S-ranks due to new tracking)
- - Various optional events
- - Redeem Lily (EXP)
- - Karen "Good End" (Full Level)
- - Complete Claus Maze (Full Level)
- - Escape The Crow (Resolve Skill or Full Level)
- - Jessica Mirror Fix (EXP)
- - This should normalize levels and reduce grind somewhat
- - Early floors may need buffs to compensate
- - Balance feedback is always welcome
- - [Grab Block] is now learned at Level 2
- - Meant to introduce milestones, shouldn't affect progression
- - Also increased skill book cost to avoid accidents
- - [Blaze Palm] is now learned at Level 5
- - Shouldn't affect progression due to milestones
- - Can now crit (and still has an 80% damage variance; YEET)
- - Will probably regret/retune this, but enjoy for now!
- - Added [Focus], learned at Level 10
- - Buffs ATK for next attack, stacking up to 3 times
- - No time limit, but only works for one attack
- - Lost when restrained (Stun, Grabs, etc.)
- - [Insulation] tooltip adjusted
- - No longer claims blanket stun immunity
- - All stuns it doesn't cover now use a different icon
- - Please report any missed cases
- - [Prayer] now heals a mix of flat and % Max HP
- - Up to 100 HP at 100 TP
- - Up to 60% Max HP at 100 TP
- - Now has 4T Cooldown
- - [Tide Wall] now buffs DEF for its duration
- - Same stacking as Blue Potions
- - [Mist Clone] code is now less janky, also adjusted balance
- - Fix: Prevents damage outright rather than zany DEF trickery
- - Fix/Buff: Now preserves Guard, Grab Block, and Insulation duration
- - Nerf: Cost increased to 40 TP
- - [Last Laugh] adjusted
- - Buff: ATK increased to 30 (from 20)
- - Buff: No longer affects AGI (mostly relevant for Potion speed)
- - Fix/Nerf: Now properly slows all attacks
- - Some otherwise-swift (eg. Ember) attacks may no longer go first
- - [Twin Punch] and Defensive/Contextual skills still always go first
- - Please report any jank (most likely with counter or contextual moves)
- - [Abyss Strap] buffed
- - Now ensures minimum 25 TP at battle start
- - Now increases AGI by 20%
- - (Still Preserves TP above 25 and has its hidden effect)
- - [Duality] buffed
- - Now also increases TP gain from damage taken
- - (Still boosts TP upon failing QTEs)
- Abyss Tent (Jessica)
- ====================
- - Fixed Jessica saying you defeated her too early
- - Fixed slave outfit not properly influencing some text
- - Fixed room objects counting as scene when resisted
- - Fixed room objects audio balance
- - Meeting Jessica now only requires unlocking 6F
- - (ie. defeat Lily once and go down any stairs)
- - (You no longer have to actually enter 6F)
- - Minor submission route adjustments
- - Surrender truncated prior to first submission scene
- - Submission scenes are now easier to trigger
- - Only requires Inverted Space to have been used, not active
- - No longer cancelled when Surrendering
- - Must still be wearing Jester Set
- - Adjusted bare foot room scene unlock
- - Must lick feet or socks three times
- - Can be from surrender or loss service
- - May need to be re-unlocked due to new tracking
- - Made mirror shards more obvious in Mirror Room
- - Minor combat balance adjustments
- - Slightly nerfed ATK and DEF at levels 1 and 2
- - Level 3 has same stats as 1.16.0
- - Jessica no longer has artificially low AGI
- - 25/35/45 at levels 1/2/3
- - Be careful on her counter turns!
- - Ballbusting attacks now deal fallback %MHP damage
- - 5% MHP per kick for multiple kicks
- - 30% MHP for knee strike
- - Still uses ATK/DEF formula instead if that result was higher
- - Final damage is still affected by Guard (ie. 2.5%/kick or 15%/knee)
- - Adjusted arousal (heart debuff) in battle
- - Seduction is now less of an automatic loss
- - Fix: No longer applies debilitating Swan debuff
- - Nerf: No longer automatically applies a heart stack
- - Nerf: Heart stack increases much less quickly during animation
- - Buff: Breaking seduction now requires a QTE, however
- - Sniffing her pits/soles can now be avoided (QTE)
- - Added potential heart stack to her Scissor/Thigh holds
- - Maxed stack now results in cum loss
- - Similar effect of holding pantyhose
- - Mostly flavor change as max stacks was already deadly
- - Added some combat variations to Jessica
- - Added some flavor text to Ballbust attacks
- - Added additional flavor/qte to Armpit and Face Trample
- - New Heavy Attack after room panties scene
- - New Scissor hold followup after room panties scene
- - New Thigh hold followup after room trample scene
- - Various aesthetic tweaks
- - Added combat variations when mind-broken (her slave and in outfit)
- - Ballbust can now loop up to ~20 kicks
- - Seduction can occur earlier and requires QTE to decline
- - Different oufits cause a different penalty
- - Sissy/Clown/Cowl = cannot stop looping ballbust
- - Puppy = cannot decline seduction
- - Gimp = cannot resist pit/sole sniff
- - Added some scene replay to Jessica's [Talk] after full submission
- - [Invisible Silk] will now always drop on first S-Rank
- - Should help telegraph that it's in the drop pool
- - (Drop rate otherwise unchanged)
- - Added [Cloud Bandage] and [Abyss Bandage] to crafts
- - Essentially potions that purely restore % Max HP
- - Will be more effective than Potions A/B at high levels
- - Potions A/B remain more effective at low levels
- - [Jester Shoes] text change
- - AGI reduced to 101
- - Aesthetic change only (you'll still out-speed Jessica)
- 6F South (Swan/Crow)
- ====================
- - Fixed materials not being consumed when upgrading Fume Hood
- - Fixed crash when licking The Crow's boots via Omega potion
- - Completing the Fume Hood now requires consulting Swan
- - (Due to potential early Copper from Jessica)
- - Nerfed The Crow's fortify/sharpening bonuses
- - Bonuses are now soft capped based on her EX level
- - Initial cap (ie. before escaping) is 10 at EX 0
- - Bonuses beyond the cap decay by 1 each night
- - Scaling reduced to 2% per point (from 3%)
- - Bonuses can now be reset after reaching 1 Flame
- - Accessed via Sword/Armor piles above her booze
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