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- blaze-connecting-messages = true
- Occlusion:
- NormalViewDistance = 400
- TerrainViewDistance = 2000
- MaxTriangleCount = 30000
- vfs:
- _VERSION = VFS 1.0.0
- _COPYRIGHT = Copyright (C) 2007 EA DICE
- files = function: 00000000002FDE70
- _DESCRIPTION = Reading files in TnT.Core VFS
- open = function: 00000000002FE330
- __tostring = function: 00000000002FE1F0
- tostring = function: 00000000003DC810
- Minimap:
- TileFadeOutSpeed = 16
- TileFadeInSpeed = 8
- NetworkSettings:
- MaxClientCount = 64
- Version = V0.0
- TitleId = 4
- ClientPort = 1001
- MaxGhostCount = 1024
- ServerPort = 1003
- ProtocolVersion = 0
- detectedGpuCount = 1
- BFServer:
- ServerType = OFFICIAL
- DefaultVoiceChannel = Squad
- MaxNumSoldierCorpses = 10
- NoInteractivityTimeoutTime = 300
- NoInteractivityThresholdLimit = 0.1
- AlwaysAllowedToSpectate = true
- tableToString = function: 0000000001CAEA60
- Deploy:
- PCNavigationEnabled = true
- assert = function: 00000000003DB4A0
- tonumber = function: 00000000003DC840
- availableMemory = 12120346624
- load = function: 00000000003DB5F0
- TerrainStreaming:
- MaskAtlasSampleCountYFactor = 1
- MaskAtlasSampleCountXFactor = 1
- DataLoadJobCount = 192
- HeightfieldAtlasSampleCountYFactor = 1
- HeightfieldAtlasSampleCountXFactor = 1
- ColorAtlasSampleCountYFactor = 1
- ColorAtlasSampleCountXFactor = 1
- AnisotropicFilter:
- DebugRender:
- TextQueueMaxLineCount = 10
- DxMaxVertexCount = 262144
- TextQueueTimeVisible = 10.0
- Enlighten:
- CubeMapsEnable = 0
- JobCount = 4
- SpotLightShadowsEnable = false
- MaxPerFrameSolveTime = 3.0
- adapterName = Intel(R) HD Graphics 4000
- ragdoll-settle-angularvelocity = 0.05
- coroutine:
- resume = function: 00000000003DCB40
- yield = function: 00000000003DD8E0
- status = function: 00000000003DCBA0
- wrap = function: 00000000003DD880
- create = function: 00000000003DCA50
- running = function: 00000000003DCAE0
- defaultFullscreenWidth = 1920
- PostProcess:
- DofMethod = DofMethod_Gaussian
- BloomQuarterResEnable = 1
- IronsightsDofEnable = 0
- BlurMethod = BlurMethod_Gaussian
- DynamicAOEnable = 0
- HbaoHalfResEnable = 1
- SpriteDofEnable = 0
- UIBrightnessNorm = 0.5
- levelList:
- Physics:
- SingleStepCharacter = true
- RemoveRagdollWhenWoken = false
- RemoveFromWorldOnCollisionOverflow = false
- EnableFollowWheelRaycasts = true
- HeightfieldRSXStreaming = true
- EnableASyncWheelRaycasts = true
- UILevelComp:
- UnlockAllSpLevels = false
- loadstring = function: 00000000003DB620
- Memory:
- DrawStats = true
- Juice:
- AlternativeNamingScheme = true
- VisualTerrain:
- MeshScatteringInvisibleCellFovFactor = 1
- TextureRenderJobCount = 1
- DxTessellatedTriWidth = 12
- MeshScatteringInstancesPerCellMax = 2048
- TextureAtlasSampleCountXFactor = 1
- DxDisplacementMappingEnable = 0
- Decal3dFarDrawDistanceScaleFactor = 1.0
- DecalOffsetY = 0.04
- OccludedMinDistance = 128
- MeshScatteringQualityLevel = Low
- TextureSkipMipSpeed = 20
- MeshScatteringDistanceScaleFactor = 1
- MeshScatteringDensityScaleFactor = 1
- TextureAtlasSampleCountYFactor = 1
- MeshScatteringBuildChannelsLaunchedPerFrameCountMax = 1
- VertexBufferHeightsEnable = 0
- MeshScatteringBuildChannelCount = 2
- LodScale = 1.0
- PatchSlotCount = 736
- TextureRenderJobsLaunchedPerFrameCountMax = 1
- allowCommandlineSettings = false
- MeshStreaming:
- PoolSize = 135000
- string:
- sub = function: 0000000001CA65B0
- upper = function: 0000000001CA68E0
- len = function: 0000000001CA6940
- gfind = function: 0000000001CA6DF0
- rep = function: 0000000001CA6E20
- find = function: 00000000003DD610
- match = function: 0000000001CA6AF0
- char = function: 0000000001CA5900
- dump = function: 00000000003DB2C0
- gmatch = function: 0000000001CA6DF0
- reverse = function: 0000000001CA6F10
- byte = function: 0000000001CA5450
- format = function: 00000000003DEB30
- gsub = function: 0000000001CA6B50
- lower = function: 0000000001CA6EE0
- Origin:
- ForceLogin = true
- AutoLogin = false
- Enabled = true
- print = function: 0000000001CAD0E0
- detectedCpuFreq = 3.50000024
- table:
- setn = function: 00000000003DEE30
- insert = function: 00000000003DEF20
- getn = function: 00000000003DDCA0
- foreachi = function: 00000000003DD820
- maxn = function: 00000000003DD850
- foreach = function: 00000000003DDBB0
- concat = function: 00000000003DDC70
- sort = function: 00000000003DEAD0
- remove = function: 00000000003DE8F0
- defaultVSyncEnabled = false
- Client:
- RenderTags = false
- SkipFastLevelLoad = 1
- DrawNetworkStats = false
- UseMouseAndKeyboardSystem = true
- EffectsEnabled = true
- AllowOverrideInternetSimulation = true
- IncomingInternetSimulation:
- LatencyMax = 0.100
- LatencyVariance = 0.25
- Enable = false
- CorruptRatioMin = 0.0
- DuplicateRatioMin = 0.0
- DuplicateRatioMax = 0.0
- SizeRatioMin = 0.0
- SizeRatioMax = 0.0
- CorruptRatioMax = 0.0
- SpikeDurationVariance = 0.0
- ReorderRatioMin = 0.0
- DropRatioMax = 0.010
- DropRatioMin = 0.002
- SpikeDurationMin = 0.0
- SpikeDurationMax = 0.0
- LatencyMin = 0.020
- SpikeCooldownMax = 0.0
- SpikeCooldownMin = 0.0
- ReorderRatioMax = 0.0
- SpikeCooldownVariance = 0.0
- HavokVisualDebugger = false
- OutgoingInternetSimulation:
- LatencyMax = 0.100
- LatencyVariance = 0.25
- Enable = false
- CorruptRatioMin = 0.0
- DuplicateRatioMin = 0.0
- DuplicateRatioMax = 0.0
- SizeRatioMin = 0.0
- SizeRatioMax = 0.0
- CorruptRatioMax = 0.0
- SpikeDurationVariance = 0.0
- ReorderRatioMin = 0.0
- DropRatioMax = 0.010
- DropRatioMin = 0.002
- SpikeDurationMin = 0.0
- SpikeDurationMax = 0.0
- LatencyMin = 0.020
- SpikeCooldownMax = 0.0
- SpikeCooldownMin = 0.0
- ReorderRatioMax = 0.0
- SpikeCooldownVariance = 0.0
- HavokVDBShowsEffectsWorld = false
- WaterPhysicsEnabled = true
- Scheme1FlipY = false
- IngameTimeOut = 15
- LoadingTimeOut = 15
- DrawStats = false
- DebrisClusterEnabled = true
- PauseGameOnStartUp = false
- OverrideRemoteInternetSimulation = false
- IncomingRate = 128000
- AimScale = 1.0
- SampleInputEveryVisualFrame = true
- IgnoreClientFireRateMultiplier = true
- Team = 0
- DrawFpsStats = true
- LoadMenu = 0
- OnDamageSpottingEnabled = false
- IncomingFrequency = 15.0
- LoadedTimeOut = 15
- AsyncClientBulletEntity = true
- VisualFrameInterpolation = true
- InvertPitch = false
- UseDebugSocket = false
- Scheme0FlipY = false
- TerrainEnabled = true
- IsSpectator = false
- ThreadedLoadingEnable = true
- EmittersEnabled = true
- OutgoingRate = 64000
- Kit = 0
- InvertPadPcRightStick = false
- DrawObjectLimits = true
- OccludersEnabled = true
- Texture:
- SkipMipmapCount = 1
- applySettings = function: 0000000080BFC610
- Network:
- MaxGhostCount = 8192
- MaxClientCount = 70
- ConnectTimeout = 15
- ProtocolVersion = 4201
- TitleId = 5
- ClientPort = 25100
- UseFrameManager = true
- ServerPort = 25200
- MaxServerFrameSize = 4096
- Terrain:
- ModifierSlopeMax = 0.7
- ModifierDepthFactor = 1
- ipairs = function: 00000000002FDFF0
- loadNextLevel = function: 00000000D1430950
- currentLevelIndex = 0
- EmitterSystem:
- QuadHalfResEnable = 1
- UpdateJobEnable = false
- CollisionRayCastMaxCount = 50
- MeshMaxCount = 2000
- EmitterQualityLevel = Low
- QuadGroupsJoinNiceAndSimple = true
- QuadMaxCount = 6000
- defaultSettings:
- Render:
- -1:
- LightingQuality = 0
- TextureQuality = 0
- AmbientOcclusion = 0
- TextureFiltering = 0
- MeshQuality = 0
- AntiAliasingDeferred = 0
- AntiAliasingPost = 0
- EffectsQuality = 0
- MotionBlurEnabled = 0
- AnisotropicFilter = 1
- UndergrowthQuality = 0
- PostProcessQuality = 0
- TerrainQuality = 0
- 1:
- LightingQuality = 1
- TextureQuality = 1
- MotionBlurEnabled = 0
- TextureFiltering = 1
- MeshQuality = 1
- AntiAliasingDeferred = 0
- AntiAliasingPost = 2
- AmbientOcclusion = 1
- PostProcessQuality = 1
- AnisotropicFilter = 2
- UndergrowthQuality = 1
- EffectsQuality = 1
- TerrainQuality = 1
- 2:
- LightingQuality = 2
- TextureQuality = 2
- MotionBlurEnabled = 1
- TextureFiltering = 2
- MeshQuality = 2
- AntiAliasingDeferred = 0
- AntiAliasingPost = 3
- AmbientOcclusion = 2
- PostProcessQuality = 2
- AnisotropicFilter = 4
- UndergrowthQuality = 2
- EffectsQuality = 2
- TerrainQuality = 2
- 0:
- LightingQuality = 0
- TextureQuality = 0
- MotionBlurEnabled = 0
- TextureFiltering = 0
- MeshQuality = 0
- AntiAliasingDeferred = 0
- AntiAliasingPost = 0
- AmbientOcclusion = 0
- PostProcessQuality = 0
- AnisotropicFilter = 1
- UndergrowthQuality = 0
- EffectsQuality = 0
- TerrainQuality = 0
- 3:
- LightingQuality = 3
- TextureQuality = 3
- MotionBlurEnabled = 1
- TextureFiltering = 3
- MeshQuality = 3
- AntiAliasingDeferred = 2
- AntiAliasingPost = 3
- AmbientOcclusion = 2
- PostProcessQuality = 3
- AnisotropicFilter = 4
- UndergrowthQuality = 3
- EffectsQuality = 3
- TerrainQuality = 3
- 4:
- OverallGraphicsQuality = 5
- logging:
- FATAL = FATAL
- ERROR = ERROR
- _PACKAGE = Frost.
- WARN = WARN
- tostring = function: 0000000001CB5230
- INFO = INFO
- ingameConsole = function: 0000000001CACFC0
- DEBUG = DEBUG
- console = function: 0000000001CAC9F0
- prepareLogMsg = function: 0000000001CADDA0
- _M = table: 0000000001CB4D30
- _NAME = Frost.Logging
- new = function: 0000000001CB4790
- ragdoll-settle-linearvelocity = 0.05
- SoldierDecalComponent:
- SpawnSplashOnDamageEnabled = true
- SpawnSplashOnDamageCooldown = 3.0
- Render:
- ResolutionScale = 1
- XenonBufferTwoFramesEnable = 1
- EdgeModelViewDistance = 50
- NearPlane = 0.06
- DrawFpsMethod = 1
- dice:
- getCurrentPlatformName = function: 0000000001CAD350
- controllableEntityJobsEnabled = true
- Window:
- Minimized = 1
- WaterInteract:
- GridCount = 16
- WaterQualityLevel = Low
- detectedCpuCount = 8
- Server_ListLevels = function: 00000000D1430E30
- antDebug:
- MemoryBudgetSize = 20
- applyQualitySettings = function: 0000000080BFC010
- math:
- log = function: 0000000001CA6520
- max = function: 0000000001CA65E0
- acos = function: 0000000001CA6760
- huge = 1.#INF
- ldexp = function: 0000000001CA6A60
- pi = 3.1415926535898
- cos = function: 0000000001CA6820
- tanh = function: 0000000001CA7300
- pow = function: 0000000001CA6D90
- deg = function: 0000000001CA7060
- tan = function: 0000000001CA7360
- cosh = function: 0000000001CA7030
- sinh = function: 0000000001CA70F0
- random = function: 0000000001CA71E0
- randomseed = function: 0000000001CA7450
- frexp = function: 0000000001CA6C10
- ceil = function: 0000000001CA67F0
- floor = function: 0000000001CA6E80
- rad = function: 0000000001CA73F0
- abs = function: 0000000001CA6BB0
- sqrt = function: 0000000001CA7330
- modf = function: 0000000001CA6D30
- asin = function: 0000000001CA6790
- min = function: 0000000001CA6C70
- mod = function: 0000000001CA69A0
- fmod = function: 0000000001CA69A0
- log10 = function: 0000000001CA6AC0
- atan2 = function: 0000000001CA6910
- exp = function: 0000000001CA7090
- sin = function: 0000000001CA7120
- atan = function: 0000000001CA6B80
- pcall = function: 00000000003DB770
- SoldierTest:
- spawnEnabled = false
- scriptsEnabled = false
- type = function: 00000000003DC690
- detectedDeviceId = 354
- ragdoll-settle-minactivetime = 5
- gpuCount = 1
- kickPlayer = function: 00000000D1431160
- ShaderSystem:
- DebugNonFiniteColor:
- y = 0
- x = 0
- z = 0
- MaxAnisotropyMedium = 1
- MaxAnisotropyHigh = 2
- MaxAnisotropyUltra = 4
- FrameMemoryBufferSize = 33554432
- ShaderQualityLevel = QualityLevel_Low
- MaxAnisotropyLow = 1
- loadfile = function: 00000000003DB1D0
- Session_PlayerAuthenticated = function: 00000000D1430FE0
- log:
- log = function: 0000000001CB1C20
- debug = function: 0000000001CACAE0
- warn = function: 0000000001CACF60
- fatal = function: 0000000001CAD2C0
- setLevel = function: 0000000001CB4880
- info = function: 0000000001CAD080
- append = function: 0000000001CAD500
- level = DEBUG
- error = function: 0000000001CAD140
- ServerMapSequencer:
- DebugOutput = true
- ingamePrint = function: 0000000001CACE70
- banList:
- detectedVendorId = 32902
- gcinfo = function: 00000000003DB470
- Blaze:
- ServerAutoAccountCreation = true
- ClientAutoAccountCreation = true
- deviceSettings:
- baseQualityLevel = 0
- dump_table = function: 00000000D8D7C550
- UIMessageComp:
- debugRendering = false
- DisplayUnlocalizedSubtitles = 1
- dofile = function: 0000000001CACB70
- levelName = Levels/MP/MP_Playground/MP_Playground
- Server_ScriptTick = function: 00000000D1430B90
- getfenv = function: 00000000003DB8C0
- Session_PlayerJoined = function: 00000000D1430A10
- Server_UnloadLevel = function: 00000000D1430AD0
- DisplayMapMarkers = false;
- Server_LoadLevel = function: 00000000D1430E90
- getCpuQuality = function: 0000000001CBCC70
- Server_RemoveLevel = function: 00000000D1431280
- Explosion:
- SecondaryMaterialImpactRaycastsEnabled = true
- Server_AddLevel = function: 00000000D1430A70
- AmbientOcclusion:
- Online:
- ClientIsPresenceEnabled = true
- PingSite = ams
- FairFightEnabled = true
- ServerIsPresenceEnabled = true
- PunkBusterActivateClient = true
- EnableSnowroller = 1
- Environment = OnlineEnvironment_Production
- BlazeLogLevel = 1
- PunkBusterActivateServer = true
- Server_LoadNextLevel = function: 00000000D1430CE0
- Customization:
- dropGearVelocityScale = 0.7
- Soldier:
- cameraLagEffect = 0
- animate3pWhenIn1p = true
- Server_ListBans = function: 00000000D14310D0
- currentSettings = table: 0000000072942EF0
- Server_UnbanPlayer = function: 00000000D14311C0
- module = function: 00000000003DDB20
- DebugMenu:
- ToggleFreeFlying = true
- defaultFullscreenOutputIndex = -1
- ticks = 29207
- detectedAdapterName = Intel(R) HD Graphics 4000
- _G = table: 00000000002F67A0
- Server_LevelLoaded = function: 00000000D1431040
- writeServerData = function: 00000000D1430EC0
- defaultFullscreenEnabled = 1
- Frost:
- Core:
- parseKeyValueCfgLine = function: 00000000D1430F80
- _NAME = Frost.Core
- _PACKAGE = Frost.
- readKeyValueCfg = function: 000000009D0408F0
- _M = table: 0000000001CB46F0
- parseKeyValueCfgString = function: 00000000D1430BF0
- import = function: 00000000D1431370
- Logging = table: 0000000001CB4D30
- maxLevelIndex = 0
- getGpuQuality = function: 0000000001CBCC40
- makeConstant = function: 00000000728CC600
- gpuQuality = 1
- Startup = function: 00000000D1430B60
- Quality:
- serverSaveFilePath = serverAdminSave.lua
- EffectSystem:
- EffectQualityLevel = Low
- DynamicTextureAtlas:
- EmitterBaseWidth = 4096
- EmitterBaseSkipmipsCount = 1
- EmitterBaseMipmapCount = 5
- EmitterNormalSkipmipsCount = 1
- EmitterNormalHeight = 1024
- EmitterBaseHeight = 4096
- EmitterNormalWidth = 1024
- EmitterNormalMipmapCount = 3
- VegetationSystem:
- MaxActiveDistance = 100
- SimulationMemKbClient = 2048
- UseShadowLodOffset = 1
- MaxPreSimsPerJob = 2
- Mesh:
- CastSunShadowQualityLevel = Low
- CastDynamicEnvmapQualityLevel = Low
- CastPlanarReflectionQualityLevel = Low
- ShadowDistanceScale = 1
- TessellationEnable = 0
- GlobalLodScale = 1
- Session_PlayerLeft = function: 00000000D1430FB0
- bind = function: 000000007297D270
- vfs_loadfile = function: 000000007297CBB0
- UI:
- PostProcessEnable = true
- RenderTargetMipmapGenEnable = true
- FontCacheTextureHeight = 1024
- OnScreenTraces = false
- VerboseOutputEnabled = false
- AmpPort = 7534
- PostProcessMipmapgenEnable = false
- AmpServerEnabled = false
- PostProcessSystemEnable = true
- RenderCommandBufferSize = 327680
- Language = LanguageFormat_Undefined
- BatchingEnable = true
- OutputEnabled = false
- ConstructibleList = Objects/Constructibles/Constructibles
- MaxMinimapIconsConsole = 64
- OnScreenGlyphCache = false
- DisableMoviesOnConsoles = true
- MaxMinimapIconsPc = 256
- AmpWaitForServerConnection = false
- FontCacheTextureWidth = 1024
- RenderPcBufferScale = 4
- ShowDebugStringTag = false
- RenderIndexBufferSize = 98304
- RenderVertexBufferSize = 360448
- MaxVertexCount = 32768
- config = retail
- setmetatable = function: 00000000003DC660
- Shutdown = function: 00000000D1431220
- hardwareCpuBias = 0
- Game:
- IsGodMode = false
- FastStartupEnable = true
- LogFileEnable = true
- IsJesusMode = false
- CurrentSKU = WW
- DifficultyIndex = -1
- MaxSpectatorCount = 4
- HasUnlimitedAmmo = false
- useSingleWeaponSelector = true
- MaxPlayerCount = 70
- AutoAimEnabled = false
- AwardsTracking = true
- HasUnlimitedMags = false
- Level = Levels/MP/MP_Damage/MP_Damage
- UseSpeedBasedDetailedCollision = true
- LogFileCollisionMode = LFCM_Rotate
- cpuQuality = 16.10000168
- cpuCount = 8
- specs:
- availableMemory = 12120346624
- adapterName = Intel(R) HD Graphics 4000
- availableGpuMemory = 234881024
- deviceSettings = table: 0000000072941AF0
- cpuCount = 8
- adapterQuality = 1
- cpuQuality = 16.10000168
- gpuCount = 1
- Ant:
- AllowVariableTickLength = true
- EnableJobs = true
- UseCameraFov = false
- MaxInterpolationSlots = 100
- BlockOnJobs = true
- LeanSignalScale = 1.2
- LeanSignalClamp = 2
- TrajectoryOnlyInterpolationDistance = 100.0
- CheckGiantSoldiers = 0.0
- ReducedInterpolationDistance = 10.0
- InterpolatePoses = true
- UseWeaponFov = false
- ClientEmulatesServer = false
- tab_find_exists = function: 00000000C4BB8590
- package:
- preload:
- loadlib = function: 00000000003DD790
- loaded:
- string = table: 00000000002F6DE0
- vfs = table: 00000000002F60C0
- Frost.Core = table: 0000000001CB46F0
- package = table: 00000000002F67F0
- _G = table: 00000000002F67A0
- os:
- exit = function: 0000000001CA55A0
- setlocale = function: 0000000001CA5330
- date = function: 0000000001CA5510
- getenv = function: 0000000001CA56F0
- difftime = function: 0000000001CA5420
- remove = function: 0000000001CA5720
- time = function: 0000000001CA54B0
- clock = function: 0000000001CA56C0
- tmpname = function: 0000000001CA5870
- rename = function: 0000000001CA5300
- execute = function: 0000000001CA53C0
- table = table: 00000000002F6570
- math = table: 00000000002F6B10
- coroutine = table: 00000000002F6C50
- debug:
- getupvalue = function: 0000000001CA8160
- debug = function: 0000000001CA8070
- sethook = function: 0000000001CA7E90
- getmetatable = function: 0000000001CA83A0
- gethook = function: 0000000001CA80A0
- setmetatable = function: 0000000001CA82B0
- setlocal = function: 0000000001CA7A70
- traceback = function: 0000000001CA8010
- setfenv = function: 0000000001CA7E60
- getinfo = function: 0000000001CA7AD0
- setupvalue = function: 0000000001CA7B60
- getlocal = function: 0000000001CA7A40
- getregistry = function: 0000000001CA82E0
- getfenv = function: 0000000001CA8370
- io:
- lines = function: 00000000003DEE90
- write = function: 0000000001CA5360
- close = function: 00000000003DEAA0
- flush = function: 00000000003DEDA0
- open = function: 00000000003DE980
- output = function: 00000000003DEA10
- type = function: 0000000001CA5240
- read = function: 0000000001CA57B0
- stderr = file (00007FFD58961600)
- stdin = file (00007FFD589615A0)
- input = function: 00000000003DE830
- stdout = file (00007FFD589615D0)
- popen = function: 00000000003DEA70
- tmpfile = function: 0000000001CA5540
- Frost.Logging = table: 0000000001CB4D30
- loaders:
- 1 = function: 00000000002FDEF0
- cpath = .\?.dll;D:\Origin\Battlefield 4\?.dll;D:\Origin\Battlefield 4\loadall.dll
- config = \
- ;
- ?
- !
- -
- path = /data/Scripts/Packages/?.lua
- seeall = function: 00000000003DD7F0
- getDeviceSettings = function: 00000000728CB970
- _VERSION = Lua 5.1
- detectedAvailableMemory = 12120346624
- WorldRender:
- DynamicEnvmapResolution = 128
- MotionBlurEnable = 0
- ShadowmapQuality = 0
- CullScreenAreaScale = 1
- TransparencyShadowmapsEnable = 0
- ShadowmapAccumEnable = 1
- GBufferAlphaTestSimpleSmoothness = 0.3
- ShadowmapViewDistance = 140
- PostProcessAntialiasingMode = PostProcessAAMode_None
- MotionBlurScale = 0
- ShadowmapResolution = 700
- MultisampleCount = 1
- SubSurfaceScatteringEnable = 0
- FastHdrEnable = 1
- SpotLightsAsConeLightsLevel = QualityLevel_Low
- SpotLightShadowmapLevel = QualityLevel_Low
- SpotLightShadowmapEnable = 1
- HalfResLensFlaresEnable = 1
- DistortionEnable = 0
- ShadowmapsEnable = true
- DynamicEnvmapEnable = 0
- ShadowmapSliceCount = 3
- SkyEnvmapResolution = 128
- RenderScaleResampleMode = ScaleResampleMode_Linear
- SpotLightShadowmapResolution = 1024
- currentGameLevel = Levels/MP/MP_Playground/MP_Playground
- AntiAliasingDeferred:
- unpack = function: 00000000003DC750
- hardwareProfile = 0
- MotionBlur:
- require = function: 00000000003DD7C0
- AntiAliasingPost:
- defaultFullscreenRefreshRate = 0
- VeniceOnline:
- ServiceNameOverride = null
- EnableQoS = false
- EnableSnowroller = 1
- ClientGameConfigurationOverride = null
- Audio:
- ReverbAllocSize = 983040
- AudioCoreCpuLoadLimit = 50
- DelayLineAllocSize = 5242880
- MaxAudibleSoundCount = 15
- AudioCoreThread = 7
- DataManagerCacheSize = 104857600
- next = function: 00000000003DB6B0
- defaultFullscreenHeight = 1080
- io = table: 00000000002F6CA0
- RenderDevice:
- Fullscreen = 0
- FullscreenOutputIndex = 0
- FullscreenWidth = 1920
- MinDriverRequired = 0
- StereoEnable = 0
- StereoDepth = 1
- FullscreenRefreshRate = 59.94006
- FullscreenHeight = 1080
- VSyncEnable = 0
- os = table: 00000000002F6340
- core = table: 0000000001CB46F0
- isX86 = 0
- rawequal = function: 00000000003DC9C0
- enable-category-lookup-error-trigger = false
- GameTime:
- EnableSinglePlayerFixedTick = 0
- debug = table: 00000000002F64D0
- getmetatable = function: 00000000003DB860
- proximity-interact-distance = 4.0
- DebrisSystem:
- DebrisPoolSize = 4096
- TextureStreaming:
- PoolSize = 230000
- MinTextureSize = 50000
- OnDemandPoolSize = 16000
- Enable = 1
- Decal:
- DebugWarningsEnable = false
- StaticBufferMaxVertexCount = 16384
- RingBufferMaxVertexCount = 8192
- detectedAvailableGpuMemory = 234881024
- PerformanceTracker:
- Enabled = false
- rawset = function: 00000000003DCC30
- uiqueue-delay = 10
- pairs = function: 00000000002FE2F0
- Server_LevelUnloaded = function: 00000000D14313D0
- kill-message-delay = 0
- settings:
- WeaponDOF = 0
- CrouchToggle = 1
- PhysicsQuality = 1
- LeaningEnabled = 0
- MantleEnabled = 0
- ChatLog = 1
- TransparentShadows = 1
- SpectatorShowBattledash = 1
- Scheme0Sticks = 0
- MotionBlurEnabled = 0
- ResolutionWidth = 1920
- Scheme1Buttons = 0
- AnisotropicFilter = 1
- EffectsQuality = 0
- OverallGraphicsQuality = 0
- FullscreenRefreshRate = 59.94006
- StereoConvergence = 1
- ReloadHint = 0
- TerrainQuality = 0
- LightingQuality = 0
- FullscreenScreen = 0
- Contrast = 0.5
- AnimationQuality = 1
- SoldierZoomSensitivityLongRange = 1.000000
- EnableSubtitles = 1
- Scheme3FlipCameraY = 0
- PostProcessQuality = 0
- SpectatorShowSquads = 0
- MusicVolume = 0.7
- MouseRawInput = 1
- FieldOfViewScaleADS = 1
- AudioQuality = 1
- DialogueVolume = 0.7
- Volume = 0.44
- ConsoleAntiAlias = 1
- DoubleTapSprint = 1
- SprintHold = 1
- Stereoscopy = 0
- SoldierZoomSensitivityCloseRange = 1.000000
- InputMethod = 0
- UndergrowthQuality = 0
- FieldOfView = 70
- ResolutionHertz = 0
- ShaderQuality = 2
- MotionBlur = 0
- Scheme0Sensitivity = 1
- LeaningSensitivity = 0.5
- ScreenSafeAreaWidth = 1
- SpeechRecognitionDialect = 0
- Vibration = 1
- Scheme1Sticks = 0
- SpectatorShowSelectorBar = 1
- NPXEnabled = 0
- CriticalMessagesOn = 1
- AntiAliasingDeferred = 0
- EnableTelemetry = 1
- TextureQuality = 0
- SoundSystemSize = 20
- SoldierZoomSensitivityAll = 1.000000
- VOLanguage = 0
- AmbientOcclusion = 0
- VehicleAimRelativeControl = 1
- ResolutionScale = 1
- YourSoundSystem = 2
- FullscreenMode = 1
- AwardsWidgetOn = 1
- TextureFiltering = 0
- MeshQuality = 0
- UserFrequencyFactor = 0.5
- ResolutionHeight = 1080
- CarRadio = 0
- SpeechRecognitionEnabledEnum = 0
- Scheme2Buttons = 0
- DeadzoneCenter = 0.22
- AudioLanguage = 0
- MicrophoneVolume = 0.5
- AntiAliasingPost = 0
- AllowCreateFriendSquad = 1
- HUDScale = 0.5
- MinimapType = 0
- Scheme1Sensitivity = 1
- VSyncEnabled = 0
- SoldierZoomSensitivityCloseMagnRange = 1.000000
- Scheme2FlipY = 0
- DoubleTapBoost = 0
- MouseSensitivity = 0.03
- AimAssist = 1
- FreelookSensitivity = 0.5
- Scheme2FlipCameraY = 0
- SoldierUniformAiming = 0
- SoldierZoomSensitivityVeryLongRange = 1.000000
- Scheme2Sticks = 0
- Deadzone = 0.3
- HintSystem = 0
- HoldForBreathControl = 1
- Scheme3Sticks = 0
- HeadtrackingEnabled = 1
- Scheme1FlipY = 0
- IsRightHanded = 1
- MinimapTextureOpacity = 0.8
- VOIPVolume = 0.5
- SpeechRecognitionEnabled = 1
- StereoMode = 0
- SpectatorShow1pHUD = 1
- Scheme1FlipCameraY = 0
- Scheme3Buttons = 0
- Scheme0FlipCameraY = 0
- MouseSensitivityVehicle = 0.3
- SpectatorShowScoreBar = 1
- FullscreenEnabled = 0
- UserContent = 1
- Scheme0Buttons = 0
- Scheme3FlipY = 0
- SoldierZoomSensitivityMediumRange = 1.000000
- HoldButtonToZoom = 0
- KillLog = 1
- Scheme0FlipY = 0
- SpectatorShowPlayerCard = 1
- ShowBattledash = 1
- VoipOn = 1
- ZoomToggle = 1
- Scheme2Sensitivity = 1
- ScreenSafeAreaHeight = 1
- Enlighten = 1
- VoipVolumeReduce = 1
- Brightness = 0.5
- ShadowQuality = 2
- ColorBlindMode = 0
- Server_PlayerBanned = function: 00000000D14309E0
- DisplayObjective = false;
- dx10 = 0
- GameAnimation:
- TemporalLoddingSecondDistance = 10000.0
- TemporalLoddingFirstDistance = 10000.0
- TemporalLoddingFirstDeltaTime = = 0.02
- UseAnimationDrivenCharacter = true
- TemporalLoddingSixthDistance = 10000.0
- TemporalLoddingThirdDistance = 10000.0
- TemporalLoddingThirdDeltaTime = = 0.06
- TemporalLoddingSixthDeltaTime = = 0.12
- TemporalLoddingFifthDistance = 10000.0
- TemporalLoddingFourthDeltaTime = = 0.08
- TemporalLoddingFourthDistance = 10000.0
- TemporalLoddingFifthDeltaTime = = 0.10
- TemporalLoddingSecondDeltaTime = = 0.04
- RespawnOnResourceReload = false
- Server:
- forceCurrentMapOnLoad = true
- Playlist = DefaultPlayList
- AllowOverrideInternetSimulation = false
- IsAiEnabled = true
- IncomingInternetSimulation:
- LatencyMax = 0.100
- LatencyVariance = 0.25
- Enable = true
- CorruptRatioMin = 0.0
- DuplicateRatioMin = 0.0
- DuplicateRatioMax = 0.0
- SizeRatioMin = 0.0
- SizeRatioMax = 0.0
- CorruptRatioMax = 0.0
- SpikeDurationVariance = 0.0
- ReorderRatioMin = 0.0
- DropRatioMax = 0.010
- DropRatioMin = 0.002
- SpikeDurationMin = 0.0
- SpikeDurationMax = 0.0
- LatencyMin = 0.020
- SpikeCooldownMax = 0.0
- SpikeCooldownMin = 0.0
- ReorderRatioMax = 0.0
- SpikeCooldownVariance = 0.0
- HavokVisualDebugger = false
- OutgoingInternetSimulation:
- LatencyMax = 0.100
- LatencyVariance = 0.25
- Enable = true
- CorruptRatioMin = 0.0
- DuplicateRatioMin = 0.0
- DuplicateRatioMax = 0.0
- SizeRatioMin = 0.0
- SizeRatioMax = 0.0
- CorruptRatioMax = 0.0
- SpikeDurationVariance = 0.0
- ReorderRatioMin = 0.0
- DropRatioMax = 0.010
- DropRatioMin = 0.002
- SpikeDurationMin = 0.0
- SpikeDurationMax = 0.0
- LatencyMin = 0.020
- SpikeCooldownMax = 0.0
- SpikeCooldownMin = 0.0
- ReorderRatioMax = 0.0
- SpikeCooldownVariance = 0.0
- WaterPhysicsEnabled = true
- ShowTriggerDebugText = false
- IsRenderDamageEvents = false
- IngameTimeOut = 15
- AILooksIntoCamera = false
- LoadingTimeOut = 15
- DebrisClusterEnabled = true
- ThreadedLoadingEnable = true
- TimeoutTime = 9999.0
- IncomingRate = 64000
- IsStatsEnabled = false
- JobEnable = true
- IsSoldierDetailedCollisionEnabled = true
- forceStartMapOnLoad = false
- OutgoingFrequency = 10.0
- FallBackToSquadSpawn = false
- UseDebugSocket = false
- OutgoingRate = 128000
- IsTreeDestructionEnabled = true
- IsSoldierAnimationEnabled = true
- OverrideRemoteInternetSimulation = false
- IsDestructionEnabled = true
- IsNetworkStatsEnabled = false
- DisableCutscenes = false
- SaveGameVersion = 8
- TimeoutGame = false
- IsDesertingAllowed = 1
- xpcall = function: 00000000003DC6C0
- platform = Win32
- availableGpuMemory = 234881024
- collectgarbage = function: 00000000003DB500
- select = function: 00000000003DC4E0
- newproxy = function: 00000000002FE170
- hardwareGpuBias = 0
- rawget = function: 00000000003DC4B0
- cmdLineOption = function: 0000000001CBC5E0
- Player:
- ignoreLevelWarmUpTimers = true
- UICoopComp:
- UnlockAllLevels = false
- setfenv = function: 00000000003DC780
- Persistence:
- AllUnlocksAlwaysUnlocked = 1
- Core:
- JuiceLogLevel = Info
- InitSeed = xa37dd45ffe100bfffcc9753aabac325f07cb3fa231144fe2e33ae4783feead2b8a73ff021fac326df0ef9753ab9cdf6573ddff0312fab0b0ff39779eaff312a4f5de65892ffee33a44569bebf21f66d22e54a22347efd375981188743afd99baacc342d88a99321235798725fedcbf43252669dade32415fee89da543bf23d4ex
- LogLevel = Info
- JuiceServerIP = 10.20.96.118
- EnableMemoryDump = false
- HardwareProfile = Hardware_AutoDetect
- DisplayAsserts = 0
- MemoryStatsEnabled = true
- GameConfigurationName = gameconfigurations/warsaw
- BugSubmitTool = BST_B4Bug
- CrashOnFatalErrors = true
- ProfileDirectoryName = Battlefield 4
- HeartbeatInterval = 2
- EnableJuice = false
- Heartbeat = false
- AvailableLanguages = *
- EnableDbErrorPolicy = true
- error = function: 00000000003DB890
- hardwareSpecs:
- 1:
- availableMemory = 536870912
- adapterName = Faked Low
- availableGpuMemory = 536870912
- deviceSettings:
- consoleOverrides =
- baseQualityLevel = 0
- defaultSettings:
- cpuCount = 8
- adapterQuality = 0
- cpuQuality = 1.1
- gpuCount = 1
- 2:
- availableMemory = 1073741824
- adapterName = Faked Medium
- availableGpuMemory = 805306368
- deviceSettings:
- consoleOverrides =
- baseQualityLevel = 1
- defaultSettings:
- cpuCount = 8
- adapterQuality = 1
- cpuQuality = 1.8
- gpuCount = 1
- 0 = table: 00000000729424F0
- 3:
- availableMemory = 1610612736
- adapterName = Faked High
- availableGpuMemory = 1073741824
- deviceSettings:
- consoleOverrides =
- baseQualityLevel = 2
- defaultSettings:
- cpuCount = 8
- adapterQuality = 3
- cpuQuality = 5.4
- gpuCount = 1
- 4:
- availableMemory = 2147483648
- adapterName = Faked Ultra
- availableGpuMemory = 2147483648
- deviceSettings:
- consoleOverrides =
- baseQualityLevel = 3
- defaultSettings:
- cpuCount = 8
- adapterQuality = 4
- cpuQuality = 12.6
- gpuCount = 2
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