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May 12th, 2014
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  1. blaze-connecting-messages = true
  2. Occlusion:
  3. NormalViewDistance = 400
  4. TerrainViewDistance = 2000
  5. MaxTriangleCount = 30000
  6.  
  7. vfs:
  8. _VERSION = VFS 1.0.0
  9. _COPYRIGHT = Copyright (C) 2007 EA DICE
  10. files = function: 00000000002FDE70
  11. _DESCRIPTION = Reading files in TnT.Core VFS
  12. open = function: 00000000002FE330
  13. __tostring = function: 00000000002FE1F0
  14.  
  15. tostring = function: 00000000003DC810
  16. Minimap:
  17. TileFadeOutSpeed = 16
  18. TileFadeInSpeed = 8
  19.  
  20. NetworkSettings:
  21. MaxClientCount = 64
  22. Version = V0.0
  23. TitleId = 4
  24. ClientPort = 1001
  25. MaxGhostCount = 1024
  26. ServerPort = 1003
  27. ProtocolVersion = 0
  28.  
  29. detectedGpuCount = 1
  30. BFServer:
  31. ServerType = OFFICIAL
  32. DefaultVoiceChannel = Squad
  33. MaxNumSoldierCorpses = 10
  34. NoInteractivityTimeoutTime = 300
  35. NoInteractivityThresholdLimit = 0.1
  36. AlwaysAllowedToSpectate = true
  37.  
  38. tableToString = function: 0000000001CAEA60
  39. Deploy:
  40. PCNavigationEnabled = true
  41.  
  42. assert = function: 00000000003DB4A0
  43. tonumber = function: 00000000003DC840
  44. availableMemory = 12120346624
  45. load = function: 00000000003DB5F0
  46. TerrainStreaming:
  47. MaskAtlasSampleCountYFactor = 1
  48. MaskAtlasSampleCountXFactor = 1
  49. DataLoadJobCount = 192
  50. HeightfieldAtlasSampleCountYFactor = 1
  51. HeightfieldAtlasSampleCountXFactor = 1
  52. ColorAtlasSampleCountYFactor = 1
  53. ColorAtlasSampleCountXFactor = 1
  54.  
  55. AnisotropicFilter:
  56.  
  57. DebugRender:
  58. TextQueueMaxLineCount = 10
  59. DxMaxVertexCount = 262144
  60. TextQueueTimeVisible = 10.0
  61.  
  62. Enlighten:
  63. CubeMapsEnable = 0
  64. JobCount = 4
  65. SpotLightShadowsEnable = false
  66. MaxPerFrameSolveTime = 3.0
  67.  
  68. adapterName = Intel(R) HD Graphics 4000
  69. ragdoll-settle-angularvelocity = 0.05
  70. coroutine:
  71. resume = function: 00000000003DCB40
  72. yield = function: 00000000003DD8E0
  73. status = function: 00000000003DCBA0
  74. wrap = function: 00000000003DD880
  75. create = function: 00000000003DCA50
  76. running = function: 00000000003DCAE0
  77.  
  78. defaultFullscreenWidth = 1920
  79. PostProcess:
  80. DofMethod = DofMethod_Gaussian
  81. BloomQuarterResEnable = 1
  82. IronsightsDofEnable = 0
  83. BlurMethod = BlurMethod_Gaussian
  84. DynamicAOEnable = 0
  85. HbaoHalfResEnable = 1
  86. SpriteDofEnable = 0
  87. UIBrightnessNorm = 0.5
  88.  
  89. levelList:
  90.  
  91. Physics:
  92. SingleStepCharacter = true
  93. RemoveRagdollWhenWoken = false
  94. RemoveFromWorldOnCollisionOverflow = false
  95. EnableFollowWheelRaycasts = true
  96. HeightfieldRSXStreaming = true
  97. EnableASyncWheelRaycasts = true
  98.  
  99. UILevelComp:
  100. UnlockAllSpLevels = false
  101.  
  102. loadstring = function: 00000000003DB620
  103. Memory:
  104. DrawStats = true
  105.  
  106. Juice:
  107. AlternativeNamingScheme = true
  108.  
  109. VisualTerrain:
  110. MeshScatteringInvisibleCellFovFactor = 1
  111. TextureRenderJobCount = 1
  112. DxTessellatedTriWidth = 12
  113. MeshScatteringInstancesPerCellMax = 2048
  114. TextureAtlasSampleCountXFactor = 1
  115. DxDisplacementMappingEnable = 0
  116. Decal3dFarDrawDistanceScaleFactor = 1.0
  117. DecalOffsetY = 0.04
  118. OccludedMinDistance = 128
  119. MeshScatteringQualityLevel = Low
  120. TextureSkipMipSpeed = 20
  121. MeshScatteringDistanceScaleFactor = 1
  122. MeshScatteringDensityScaleFactor = 1
  123. TextureAtlasSampleCountYFactor = 1
  124. MeshScatteringBuildChannelsLaunchedPerFrameCountMax = 1
  125. VertexBufferHeightsEnable = 0
  126. MeshScatteringBuildChannelCount = 2
  127. LodScale = 1.0
  128. PatchSlotCount = 736
  129. TextureRenderJobsLaunchedPerFrameCountMax = 1
  130.  
  131. allowCommandlineSettings = false
  132. MeshStreaming:
  133. PoolSize = 135000
  134.  
  135. string:
  136. sub = function: 0000000001CA65B0
  137. upper = function: 0000000001CA68E0
  138. len = function: 0000000001CA6940
  139. gfind = function: 0000000001CA6DF0
  140. rep = function: 0000000001CA6E20
  141. find = function: 00000000003DD610
  142. match = function: 0000000001CA6AF0
  143. char = function: 0000000001CA5900
  144. dump = function: 00000000003DB2C0
  145. gmatch = function: 0000000001CA6DF0
  146. reverse = function: 0000000001CA6F10
  147. byte = function: 0000000001CA5450
  148. format = function: 00000000003DEB30
  149. gsub = function: 0000000001CA6B50
  150. lower = function: 0000000001CA6EE0
  151.  
  152. Origin:
  153. ForceLogin = true
  154. AutoLogin = false
  155. Enabled = true
  156.  
  157. print = function: 0000000001CAD0E0
  158. detectedCpuFreq = 3.50000024
  159. table:
  160. setn = function: 00000000003DEE30
  161. insert = function: 00000000003DEF20
  162. getn = function: 00000000003DDCA0
  163. foreachi = function: 00000000003DD820
  164. maxn = function: 00000000003DD850
  165. foreach = function: 00000000003DDBB0
  166. concat = function: 00000000003DDC70
  167. sort = function: 00000000003DEAD0
  168. remove = function: 00000000003DE8F0
  169.  
  170. defaultVSyncEnabled = false
  171. Client:
  172. RenderTags = false
  173. SkipFastLevelLoad = 1
  174. DrawNetworkStats = false
  175. UseMouseAndKeyboardSystem = true
  176. EffectsEnabled = true
  177. AllowOverrideInternetSimulation = true
  178. IncomingInternetSimulation:
  179. LatencyMax = 0.100
  180. LatencyVariance = 0.25
  181. Enable = false
  182. CorruptRatioMin = 0.0
  183. DuplicateRatioMin = 0.0
  184. DuplicateRatioMax = 0.0
  185. SizeRatioMin = 0.0
  186. SizeRatioMax = 0.0
  187. CorruptRatioMax = 0.0
  188. SpikeDurationVariance = 0.0
  189. ReorderRatioMin = 0.0
  190. DropRatioMax = 0.010
  191. DropRatioMin = 0.002
  192. SpikeDurationMin = 0.0
  193. SpikeDurationMax = 0.0
  194. LatencyMin = 0.020
  195. SpikeCooldownMax = 0.0
  196. SpikeCooldownMin = 0.0
  197. ReorderRatioMax = 0.0
  198. SpikeCooldownVariance = 0.0
  199.  
  200. HavokVisualDebugger = false
  201. OutgoingInternetSimulation:
  202. LatencyMax = 0.100
  203. LatencyVariance = 0.25
  204. Enable = false
  205. CorruptRatioMin = 0.0
  206. DuplicateRatioMin = 0.0
  207. DuplicateRatioMax = 0.0
  208. SizeRatioMin = 0.0
  209. SizeRatioMax = 0.0
  210. CorruptRatioMax = 0.0
  211. SpikeDurationVariance = 0.0
  212. ReorderRatioMin = 0.0
  213. DropRatioMax = 0.010
  214. DropRatioMin = 0.002
  215. SpikeDurationMin = 0.0
  216. SpikeDurationMax = 0.0
  217. LatencyMin = 0.020
  218. SpikeCooldownMax = 0.0
  219. SpikeCooldownMin = 0.0
  220. ReorderRatioMax = 0.0
  221. SpikeCooldownVariance = 0.0
  222.  
  223. HavokVDBShowsEffectsWorld = false
  224. WaterPhysicsEnabled = true
  225. Scheme1FlipY = false
  226. IngameTimeOut = 15
  227. LoadingTimeOut = 15
  228. DrawStats = false
  229. DebrisClusterEnabled = true
  230. PauseGameOnStartUp = false
  231. OverrideRemoteInternetSimulation = false
  232. IncomingRate = 128000
  233. AimScale = 1.0
  234. SampleInputEveryVisualFrame = true
  235. IgnoreClientFireRateMultiplier = true
  236. Team = 0
  237. DrawFpsStats = true
  238. LoadMenu = 0
  239. OnDamageSpottingEnabled = false
  240. IncomingFrequency = 15.0
  241. LoadedTimeOut = 15
  242. AsyncClientBulletEntity = true
  243. VisualFrameInterpolation = true
  244. InvertPitch = false
  245. UseDebugSocket = false
  246. Scheme0FlipY = false
  247. TerrainEnabled = true
  248. IsSpectator = false
  249. ThreadedLoadingEnable = true
  250. EmittersEnabled = true
  251. OutgoingRate = 64000
  252. Kit = 0
  253. InvertPadPcRightStick = false
  254. DrawObjectLimits = true
  255. OccludersEnabled = true
  256.  
  257. Texture:
  258. SkipMipmapCount = 1
  259.  
  260. applySettings = function: 0000000080BFC610
  261. Network:
  262. MaxGhostCount = 8192
  263. MaxClientCount = 70
  264. ConnectTimeout = 15
  265. ProtocolVersion = 4201
  266. TitleId = 5
  267. ClientPort = 25100
  268. UseFrameManager = true
  269. ServerPort = 25200
  270. MaxServerFrameSize = 4096
  271.  
  272. Terrain:
  273. ModifierSlopeMax = 0.7
  274. ModifierDepthFactor = 1
  275.  
  276. ipairs = function: 00000000002FDFF0
  277. loadNextLevel = function: 00000000D1430950
  278. currentLevelIndex = 0
  279. EmitterSystem:
  280. QuadHalfResEnable = 1
  281. UpdateJobEnable = false
  282. CollisionRayCastMaxCount = 50
  283. MeshMaxCount = 2000
  284. EmitterQualityLevel = Low
  285. QuadGroupsJoinNiceAndSimple = true
  286. QuadMaxCount = 6000
  287.  
  288. defaultSettings:
  289. Render:
  290. -1:
  291. LightingQuality = 0
  292. TextureQuality = 0
  293. AmbientOcclusion = 0
  294. TextureFiltering = 0
  295. MeshQuality = 0
  296. AntiAliasingDeferred = 0
  297. AntiAliasingPost = 0
  298. EffectsQuality = 0
  299. MotionBlurEnabled = 0
  300. AnisotropicFilter = 1
  301. UndergrowthQuality = 0
  302. PostProcessQuality = 0
  303. TerrainQuality = 0
  304.  
  305. 1:
  306. LightingQuality = 1
  307. TextureQuality = 1
  308. MotionBlurEnabled = 0
  309. TextureFiltering = 1
  310. MeshQuality = 1
  311. AntiAliasingDeferred = 0
  312. AntiAliasingPost = 2
  313. AmbientOcclusion = 1
  314. PostProcessQuality = 1
  315. AnisotropicFilter = 2
  316. UndergrowthQuality = 1
  317. EffectsQuality = 1
  318. TerrainQuality = 1
  319.  
  320. 2:
  321. LightingQuality = 2
  322. TextureQuality = 2
  323. MotionBlurEnabled = 1
  324. TextureFiltering = 2
  325. MeshQuality = 2
  326. AntiAliasingDeferred = 0
  327. AntiAliasingPost = 3
  328. AmbientOcclusion = 2
  329. PostProcessQuality = 2
  330. AnisotropicFilter = 4
  331. UndergrowthQuality = 2
  332. EffectsQuality = 2
  333. TerrainQuality = 2
  334.  
  335. 0:
  336. LightingQuality = 0
  337. TextureQuality = 0
  338. MotionBlurEnabled = 0
  339. TextureFiltering = 0
  340. MeshQuality = 0
  341. AntiAliasingDeferred = 0
  342. AntiAliasingPost = 0
  343. AmbientOcclusion = 0
  344. PostProcessQuality = 0
  345. AnisotropicFilter = 1
  346. UndergrowthQuality = 0
  347. EffectsQuality = 0
  348. TerrainQuality = 0
  349.  
  350. 3:
  351. LightingQuality = 3
  352. TextureQuality = 3
  353. MotionBlurEnabled = 1
  354. TextureFiltering = 3
  355. MeshQuality = 3
  356. AntiAliasingDeferred = 2
  357. AntiAliasingPost = 3
  358. AmbientOcclusion = 2
  359. PostProcessQuality = 3
  360. AnisotropicFilter = 4
  361. UndergrowthQuality = 3
  362. EffectsQuality = 3
  363. TerrainQuality = 3
  364.  
  365. 4:
  366. OverallGraphicsQuality = 5
  367.  
  368.  
  369.  
  370. logging:
  371. FATAL = FATAL
  372. ERROR = ERROR
  373. _PACKAGE = Frost.
  374. WARN = WARN
  375. tostring = function: 0000000001CB5230
  376. INFO = INFO
  377. ingameConsole = function: 0000000001CACFC0
  378. DEBUG = DEBUG
  379. console = function: 0000000001CAC9F0
  380. prepareLogMsg = function: 0000000001CADDA0
  381. _M = table: 0000000001CB4D30
  382. _NAME = Frost.Logging
  383. new = function: 0000000001CB4790
  384.  
  385. ragdoll-settle-linearvelocity = 0.05
  386. SoldierDecalComponent:
  387. SpawnSplashOnDamageEnabled = true
  388. SpawnSplashOnDamageCooldown = 3.0
  389.  
  390. Render:
  391. ResolutionScale = 1
  392. XenonBufferTwoFramesEnable = 1
  393. EdgeModelViewDistance = 50
  394. NearPlane = 0.06
  395. DrawFpsMethod = 1
  396.  
  397. dice:
  398. getCurrentPlatformName = function: 0000000001CAD350
  399.  
  400. controllableEntityJobsEnabled = true
  401. Window:
  402. Minimized = 1
  403.  
  404. WaterInteract:
  405. GridCount = 16
  406. WaterQualityLevel = Low
  407.  
  408. detectedCpuCount = 8
  409. Server_ListLevels = function: 00000000D1430E30
  410. antDebug:
  411. MemoryBudgetSize = 20
  412.  
  413. applyQualitySettings = function: 0000000080BFC010
  414. math:
  415. log = function: 0000000001CA6520
  416. max = function: 0000000001CA65E0
  417. acos = function: 0000000001CA6760
  418. huge = 1.#INF
  419. ldexp = function: 0000000001CA6A60
  420. pi = 3.1415926535898
  421. cos = function: 0000000001CA6820
  422. tanh = function: 0000000001CA7300
  423. pow = function: 0000000001CA6D90
  424. deg = function: 0000000001CA7060
  425. tan = function: 0000000001CA7360
  426. cosh = function: 0000000001CA7030
  427. sinh = function: 0000000001CA70F0
  428. random = function: 0000000001CA71E0
  429. randomseed = function: 0000000001CA7450
  430. frexp = function: 0000000001CA6C10
  431. ceil = function: 0000000001CA67F0
  432. floor = function: 0000000001CA6E80
  433. rad = function: 0000000001CA73F0
  434. abs = function: 0000000001CA6BB0
  435. sqrt = function: 0000000001CA7330
  436. modf = function: 0000000001CA6D30
  437. asin = function: 0000000001CA6790
  438. min = function: 0000000001CA6C70
  439. mod = function: 0000000001CA69A0
  440. fmod = function: 0000000001CA69A0
  441. log10 = function: 0000000001CA6AC0
  442. atan2 = function: 0000000001CA6910
  443. exp = function: 0000000001CA7090
  444. sin = function: 0000000001CA7120
  445. atan = function: 0000000001CA6B80
  446.  
  447. pcall = function: 00000000003DB770
  448. SoldierTest:
  449. spawnEnabled = false
  450. scriptsEnabled = false
  451.  
  452. type = function: 00000000003DC690
  453. detectedDeviceId = 354
  454. ragdoll-settle-minactivetime = 5
  455. gpuCount = 1
  456. kickPlayer = function: 00000000D1431160
  457. ShaderSystem:
  458. DebugNonFiniteColor:
  459. y = 0
  460. x = 0
  461. z = 0
  462.  
  463. MaxAnisotropyMedium = 1
  464. MaxAnisotropyHigh = 2
  465. MaxAnisotropyUltra = 4
  466. FrameMemoryBufferSize = 33554432
  467. ShaderQualityLevel = QualityLevel_Low
  468. MaxAnisotropyLow = 1
  469.  
  470. loadfile = function: 00000000003DB1D0
  471. Session_PlayerAuthenticated = function: 00000000D1430FE0
  472. log:
  473. log = function: 0000000001CB1C20
  474. debug = function: 0000000001CACAE0
  475. warn = function: 0000000001CACF60
  476. fatal = function: 0000000001CAD2C0
  477. setLevel = function: 0000000001CB4880
  478. info = function: 0000000001CAD080
  479. append = function: 0000000001CAD500
  480. level = DEBUG
  481. error = function: 0000000001CAD140
  482.  
  483. ServerMapSequencer:
  484. DebugOutput = true
  485.  
  486. ingamePrint = function: 0000000001CACE70
  487. banList:
  488.  
  489. detectedVendorId = 32902
  490. gcinfo = function: 00000000003DB470
  491. Blaze:
  492. ServerAutoAccountCreation = true
  493. ClientAutoAccountCreation = true
  494.  
  495. deviceSettings:
  496. baseQualityLevel = 0
  497.  
  498. dump_table = function: 00000000D8D7C550
  499. UIMessageComp:
  500. debugRendering = false
  501. DisplayUnlocalizedSubtitles = 1
  502.  
  503. dofile = function: 0000000001CACB70
  504. levelName = Levels/MP/MP_Playground/MP_Playground
  505. Server_ScriptTick = function: 00000000D1430B90
  506. getfenv = function: 00000000003DB8C0
  507. Session_PlayerJoined = function: 00000000D1430A10
  508. Server_UnloadLevel = function: 00000000D1430AD0
  509. DisplayMapMarkers = false;
  510. Server_LoadLevel = function: 00000000D1430E90
  511. getCpuQuality = function: 0000000001CBCC70
  512. Server_RemoveLevel = function: 00000000D1431280
  513. Explosion:
  514. SecondaryMaterialImpactRaycastsEnabled = true
  515.  
  516. Server_AddLevel = function: 00000000D1430A70
  517. AmbientOcclusion:
  518.  
  519. Online:
  520. ClientIsPresenceEnabled = true
  521. PingSite = ams
  522. FairFightEnabled = true
  523. ServerIsPresenceEnabled = true
  524. PunkBusterActivateClient = true
  525. EnableSnowroller = 1
  526. Environment = OnlineEnvironment_Production
  527. BlazeLogLevel = 1
  528. PunkBusterActivateServer = true
  529.  
  530. Server_LoadNextLevel = function: 00000000D1430CE0
  531. Customization:
  532. dropGearVelocityScale = 0.7
  533.  
  534. Soldier:
  535. cameraLagEffect = 0
  536. animate3pWhenIn1p = true
  537.  
  538. Server_ListBans = function: 00000000D14310D0
  539. currentSettings = table: 0000000072942EF0
  540. Server_UnbanPlayer = function: 00000000D14311C0
  541. module = function: 00000000003DDB20
  542. DebugMenu:
  543. ToggleFreeFlying = true
  544.  
  545. defaultFullscreenOutputIndex = -1
  546. ticks = 29207
  547. detectedAdapterName = Intel(R) HD Graphics 4000
  548. _G = table: 00000000002F67A0
  549. Server_LevelLoaded = function: 00000000D1431040
  550. writeServerData = function: 00000000D1430EC0
  551. defaultFullscreenEnabled = 1
  552. Frost:
  553. Core:
  554. parseKeyValueCfgLine = function: 00000000D1430F80
  555. _NAME = Frost.Core
  556. _PACKAGE = Frost.
  557. readKeyValueCfg = function: 000000009D0408F0
  558. _M = table: 0000000001CB46F0
  559. parseKeyValueCfgString = function: 00000000D1430BF0
  560. import = function: 00000000D1431370
  561.  
  562. Logging = table: 0000000001CB4D30
  563.  
  564. maxLevelIndex = 0
  565. getGpuQuality = function: 0000000001CBCC40
  566. makeConstant = function: 00000000728CC600
  567. gpuQuality = 1
  568. Startup = function: 00000000D1430B60
  569. Quality:
  570.  
  571. serverSaveFilePath = serverAdminSave.lua
  572. EffectSystem:
  573. EffectQualityLevel = Low
  574.  
  575. DynamicTextureAtlas:
  576. EmitterBaseWidth = 4096
  577. EmitterBaseSkipmipsCount = 1
  578. EmitterBaseMipmapCount = 5
  579. EmitterNormalSkipmipsCount = 1
  580. EmitterNormalHeight = 1024
  581. EmitterBaseHeight = 4096
  582. EmitterNormalWidth = 1024
  583. EmitterNormalMipmapCount = 3
  584.  
  585. VegetationSystem:
  586. MaxActiveDistance = 100
  587. SimulationMemKbClient = 2048
  588. UseShadowLodOffset = 1
  589. MaxPreSimsPerJob = 2
  590.  
  591. Mesh:
  592. CastSunShadowQualityLevel = Low
  593. CastDynamicEnvmapQualityLevel = Low
  594. CastPlanarReflectionQualityLevel = Low
  595. ShadowDistanceScale = 1
  596. TessellationEnable = 0
  597. GlobalLodScale = 1
  598.  
  599. Session_PlayerLeft = function: 00000000D1430FB0
  600. bind = function: 000000007297D270
  601. vfs_loadfile = function: 000000007297CBB0
  602. UI:
  603. PostProcessEnable = true
  604. RenderTargetMipmapGenEnable = true
  605. FontCacheTextureHeight = 1024
  606. OnScreenTraces = false
  607. VerboseOutputEnabled = false
  608. AmpPort = 7534
  609. PostProcessMipmapgenEnable = false
  610. AmpServerEnabled = false
  611. PostProcessSystemEnable = true
  612. RenderCommandBufferSize = 327680
  613. Language = LanguageFormat_Undefined
  614. BatchingEnable = true
  615. OutputEnabled = false
  616. ConstructibleList = Objects/Constructibles/Constructibles
  617. MaxMinimapIconsConsole = 64
  618. OnScreenGlyphCache = false
  619. DisableMoviesOnConsoles = true
  620. MaxMinimapIconsPc = 256
  621. AmpWaitForServerConnection = false
  622. FontCacheTextureWidth = 1024
  623. RenderPcBufferScale = 4
  624. ShowDebugStringTag = false
  625. RenderIndexBufferSize = 98304
  626. RenderVertexBufferSize = 360448
  627. MaxVertexCount = 32768
  628.  
  629. config = retail
  630. setmetatable = function: 00000000003DC660
  631. Shutdown = function: 00000000D1431220
  632. hardwareCpuBias = 0
  633. Game:
  634. IsGodMode = false
  635. FastStartupEnable = true
  636. LogFileEnable = true
  637. IsJesusMode = false
  638. CurrentSKU = WW
  639. DifficultyIndex = -1
  640. MaxSpectatorCount = 4
  641. HasUnlimitedAmmo = false
  642. useSingleWeaponSelector = true
  643. MaxPlayerCount = 70
  644. AutoAimEnabled = false
  645. AwardsTracking = true
  646. HasUnlimitedMags = false
  647. Level = Levels/MP/MP_Damage/MP_Damage
  648. UseSpeedBasedDetailedCollision = true
  649. LogFileCollisionMode = LFCM_Rotate
  650.  
  651. cpuQuality = 16.10000168
  652. cpuCount = 8
  653. specs:
  654. availableMemory = 12120346624
  655. adapterName = Intel(R) HD Graphics 4000
  656. availableGpuMemory = 234881024
  657. deviceSettings = table: 0000000072941AF0
  658. cpuCount = 8
  659. adapterQuality = 1
  660. cpuQuality = 16.10000168
  661. gpuCount = 1
  662.  
  663. Ant:
  664. AllowVariableTickLength = true
  665. EnableJobs = true
  666. UseCameraFov = false
  667. MaxInterpolationSlots = 100
  668. BlockOnJobs = true
  669. LeanSignalScale = 1.2
  670. LeanSignalClamp = 2
  671. TrajectoryOnlyInterpolationDistance = 100.0
  672. CheckGiantSoldiers = 0.0
  673. ReducedInterpolationDistance = 10.0
  674. InterpolatePoses = true
  675. UseWeaponFov = false
  676. ClientEmulatesServer = false
  677.  
  678. tab_find_exists = function: 00000000C4BB8590
  679. package:
  680. preload:
  681.  
  682. loadlib = function: 00000000003DD790
  683. loaded:
  684. string = table: 00000000002F6DE0
  685. vfs = table: 00000000002F60C0
  686. Frost.Core = table: 0000000001CB46F0
  687. package = table: 00000000002F67F0
  688. _G = table: 00000000002F67A0
  689. os:
  690. exit = function: 0000000001CA55A0
  691. setlocale = function: 0000000001CA5330
  692. date = function: 0000000001CA5510
  693. getenv = function: 0000000001CA56F0
  694. difftime = function: 0000000001CA5420
  695. remove = function: 0000000001CA5720
  696. time = function: 0000000001CA54B0
  697. clock = function: 0000000001CA56C0
  698. tmpname = function: 0000000001CA5870
  699. rename = function: 0000000001CA5300
  700. execute = function: 0000000001CA53C0
  701.  
  702. table = table: 00000000002F6570
  703. math = table: 00000000002F6B10
  704. coroutine = table: 00000000002F6C50
  705. debug:
  706. getupvalue = function: 0000000001CA8160
  707. debug = function: 0000000001CA8070
  708. sethook = function: 0000000001CA7E90
  709. getmetatable = function: 0000000001CA83A0
  710. gethook = function: 0000000001CA80A0
  711. setmetatable = function: 0000000001CA82B0
  712. setlocal = function: 0000000001CA7A70
  713. traceback = function: 0000000001CA8010
  714. setfenv = function: 0000000001CA7E60
  715. getinfo = function: 0000000001CA7AD0
  716. setupvalue = function: 0000000001CA7B60
  717. getlocal = function: 0000000001CA7A40
  718. getregistry = function: 0000000001CA82E0
  719. getfenv = function: 0000000001CA8370
  720.  
  721. io:
  722. lines = function: 00000000003DEE90
  723. write = function: 0000000001CA5360
  724. close = function: 00000000003DEAA0
  725. flush = function: 00000000003DEDA0
  726. open = function: 00000000003DE980
  727. output = function: 00000000003DEA10
  728. type = function: 0000000001CA5240
  729. read = function: 0000000001CA57B0
  730. stderr = file (00007FFD58961600)
  731. stdin = file (00007FFD589615A0)
  732. input = function: 00000000003DE830
  733. stdout = file (00007FFD589615D0)
  734. popen = function: 00000000003DEA70
  735. tmpfile = function: 0000000001CA5540
  736.  
  737. Frost.Logging = table: 0000000001CB4D30
  738.  
  739. loaders:
  740. 1 = function: 00000000002FDEF0
  741.  
  742. cpath = .\?.dll;D:\Origin\Battlefield 4\?.dll;D:\Origin\Battlefield 4\loadall.dll
  743. config = \
  744. ;
  745. ?
  746. !
  747. -
  748. path = /data/Scripts/Packages/?.lua
  749. seeall = function: 00000000003DD7F0
  750.  
  751. getDeviceSettings = function: 00000000728CB970
  752. _VERSION = Lua 5.1
  753. detectedAvailableMemory = 12120346624
  754. WorldRender:
  755. DynamicEnvmapResolution = 128
  756. MotionBlurEnable = 0
  757. ShadowmapQuality = 0
  758. CullScreenAreaScale = 1
  759. TransparencyShadowmapsEnable = 0
  760. ShadowmapAccumEnable = 1
  761. GBufferAlphaTestSimpleSmoothness = 0.3
  762. ShadowmapViewDistance = 140
  763. PostProcessAntialiasingMode = PostProcessAAMode_None
  764. MotionBlurScale = 0
  765. ShadowmapResolution = 700
  766. MultisampleCount = 1
  767. SubSurfaceScatteringEnable = 0
  768. FastHdrEnable = 1
  769. SpotLightsAsConeLightsLevel = QualityLevel_Low
  770. SpotLightShadowmapLevel = QualityLevel_Low
  771. SpotLightShadowmapEnable = 1
  772. HalfResLensFlaresEnable = 1
  773. DistortionEnable = 0
  774. ShadowmapsEnable = true
  775. DynamicEnvmapEnable = 0
  776. ShadowmapSliceCount = 3
  777. SkyEnvmapResolution = 128
  778. RenderScaleResampleMode = ScaleResampleMode_Linear
  779. SpotLightShadowmapResolution = 1024
  780.  
  781. currentGameLevel = Levels/MP/MP_Playground/MP_Playground
  782. AntiAliasingDeferred:
  783.  
  784. unpack = function: 00000000003DC750
  785. hardwareProfile = 0
  786. MotionBlur:
  787.  
  788. require = function: 00000000003DD7C0
  789. AntiAliasingPost:
  790.  
  791. defaultFullscreenRefreshRate = 0
  792. VeniceOnline:
  793. ServiceNameOverride = null
  794. EnableQoS = false
  795. EnableSnowroller = 1
  796. ClientGameConfigurationOverride = null
  797.  
  798. Audio:
  799. ReverbAllocSize = 983040
  800. AudioCoreCpuLoadLimit = 50
  801. DelayLineAllocSize = 5242880
  802. MaxAudibleSoundCount = 15
  803. AudioCoreThread = 7
  804. DataManagerCacheSize = 104857600
  805.  
  806. next = function: 00000000003DB6B0
  807. defaultFullscreenHeight = 1080
  808. io = table: 00000000002F6CA0
  809. RenderDevice:
  810. Fullscreen = 0
  811. FullscreenOutputIndex = 0
  812. FullscreenWidth = 1920
  813. MinDriverRequired = 0
  814. StereoEnable = 0
  815. StereoDepth = 1
  816. FullscreenRefreshRate = 59.94006
  817. FullscreenHeight = 1080
  818. VSyncEnable = 0
  819.  
  820. os = table: 00000000002F6340
  821. core = table: 0000000001CB46F0
  822. isX86 = 0
  823. rawequal = function: 00000000003DC9C0
  824. enable-category-lookup-error-trigger = false
  825. GameTime:
  826. EnableSinglePlayerFixedTick = 0
  827.  
  828. debug = table: 00000000002F64D0
  829. getmetatable = function: 00000000003DB860
  830. proximity-interact-distance = 4.0
  831. DebrisSystem:
  832. DebrisPoolSize = 4096
  833.  
  834. TextureStreaming:
  835. PoolSize = 230000
  836. MinTextureSize = 50000
  837. OnDemandPoolSize = 16000
  838. Enable = 1
  839.  
  840. Decal:
  841. DebugWarningsEnable = false
  842. StaticBufferMaxVertexCount = 16384
  843. RingBufferMaxVertexCount = 8192
  844.  
  845. detectedAvailableGpuMemory = 234881024
  846. PerformanceTracker:
  847. Enabled = false
  848.  
  849. rawset = function: 00000000003DCC30
  850. uiqueue-delay = 10
  851. pairs = function: 00000000002FE2F0
  852. Server_LevelUnloaded = function: 00000000D14313D0
  853. kill-message-delay = 0
  854. settings:
  855. WeaponDOF = 0
  856. CrouchToggle = 1
  857. PhysicsQuality = 1
  858. LeaningEnabled = 0
  859. MantleEnabled = 0
  860. ChatLog = 1
  861. TransparentShadows = 1
  862. SpectatorShowBattledash = 1
  863. Scheme0Sticks = 0
  864. MotionBlurEnabled = 0
  865. ResolutionWidth = 1920
  866. Scheme1Buttons = 0
  867. AnisotropicFilter = 1
  868. EffectsQuality = 0
  869. OverallGraphicsQuality = 0
  870. FullscreenRefreshRate = 59.94006
  871. StereoConvergence = 1
  872. ReloadHint = 0
  873. TerrainQuality = 0
  874. LightingQuality = 0
  875. FullscreenScreen = 0
  876. Contrast = 0.5
  877. AnimationQuality = 1
  878. SoldierZoomSensitivityLongRange = 1.000000
  879. EnableSubtitles = 1
  880. Scheme3FlipCameraY = 0
  881. PostProcessQuality = 0
  882. SpectatorShowSquads = 0
  883. MusicVolume = 0.7
  884. MouseRawInput = 1
  885. FieldOfViewScaleADS = 1
  886. AudioQuality = 1
  887. DialogueVolume = 0.7
  888. Volume = 0.44
  889. ConsoleAntiAlias = 1
  890. DoubleTapSprint = 1
  891. SprintHold = 1
  892. Stereoscopy = 0
  893. SoldierZoomSensitivityCloseRange = 1.000000
  894. InputMethod = 0
  895. UndergrowthQuality = 0
  896. FieldOfView = 70
  897. ResolutionHertz = 0
  898. ShaderQuality = 2
  899. MotionBlur = 0
  900. Scheme0Sensitivity = 1
  901. LeaningSensitivity = 0.5
  902. ScreenSafeAreaWidth = 1
  903. SpeechRecognitionDialect = 0
  904. Vibration = 1
  905. Scheme1Sticks = 0
  906. SpectatorShowSelectorBar = 1
  907. NPXEnabled = 0
  908. CriticalMessagesOn = 1
  909. AntiAliasingDeferred = 0
  910. EnableTelemetry = 1
  911. TextureQuality = 0
  912. SoundSystemSize = 20
  913. SoldierZoomSensitivityAll = 1.000000
  914. VOLanguage = 0
  915. AmbientOcclusion = 0
  916. VehicleAimRelativeControl = 1
  917. ResolutionScale = 1
  918. YourSoundSystem = 2
  919. FullscreenMode = 1
  920. AwardsWidgetOn = 1
  921. TextureFiltering = 0
  922. MeshQuality = 0
  923. UserFrequencyFactor = 0.5
  924. ResolutionHeight = 1080
  925. CarRadio = 0
  926. SpeechRecognitionEnabledEnum = 0
  927. Scheme2Buttons = 0
  928. DeadzoneCenter = 0.22
  929. AudioLanguage = 0
  930. MicrophoneVolume = 0.5
  931. AntiAliasingPost = 0
  932. AllowCreateFriendSquad = 1
  933. HUDScale = 0.5
  934. MinimapType = 0
  935. Scheme1Sensitivity = 1
  936. VSyncEnabled = 0
  937. SoldierZoomSensitivityCloseMagnRange = 1.000000
  938. Scheme2FlipY = 0
  939. DoubleTapBoost = 0
  940. MouseSensitivity = 0.03
  941. AimAssist = 1
  942. FreelookSensitivity = 0.5
  943. Scheme2FlipCameraY = 0
  944. SoldierUniformAiming = 0
  945. SoldierZoomSensitivityVeryLongRange = 1.000000
  946. Scheme2Sticks = 0
  947. Deadzone = 0.3
  948. HintSystem = 0
  949. HoldForBreathControl = 1
  950. Scheme3Sticks = 0
  951. HeadtrackingEnabled = 1
  952. Scheme1FlipY = 0
  953. IsRightHanded = 1
  954. MinimapTextureOpacity = 0.8
  955. VOIPVolume = 0.5
  956. SpeechRecognitionEnabled = 1
  957. StereoMode = 0
  958. SpectatorShow1pHUD = 1
  959. Scheme1FlipCameraY = 0
  960. Scheme3Buttons = 0
  961. Scheme0FlipCameraY = 0
  962. MouseSensitivityVehicle = 0.3
  963. SpectatorShowScoreBar = 1
  964. FullscreenEnabled = 0
  965. UserContent = 1
  966. Scheme0Buttons = 0
  967. Scheme3FlipY = 0
  968. SoldierZoomSensitivityMediumRange = 1.000000
  969. HoldButtonToZoom = 0
  970. KillLog = 1
  971. Scheme0FlipY = 0
  972. SpectatorShowPlayerCard = 1
  973. ShowBattledash = 1
  974. VoipOn = 1
  975. ZoomToggle = 1
  976. Scheme2Sensitivity = 1
  977. ScreenSafeAreaHeight = 1
  978. Enlighten = 1
  979. VoipVolumeReduce = 1
  980. Brightness = 0.5
  981. ShadowQuality = 2
  982. ColorBlindMode = 0
  983.  
  984. Server_PlayerBanned = function: 00000000D14309E0
  985. DisplayObjective = false;
  986. dx10 = 0
  987. GameAnimation:
  988. TemporalLoddingSecondDistance = 10000.0
  989. TemporalLoddingFirstDistance = 10000.0
  990. TemporalLoddingFirstDeltaTime = = 0.02
  991. UseAnimationDrivenCharacter = true
  992. TemporalLoddingSixthDistance = 10000.0
  993. TemporalLoddingThirdDistance = 10000.0
  994. TemporalLoddingThirdDeltaTime = = 0.06
  995. TemporalLoddingSixthDeltaTime = = 0.12
  996. TemporalLoddingFifthDistance = 10000.0
  997. TemporalLoddingFourthDeltaTime = = 0.08
  998. TemporalLoddingFourthDistance = 10000.0
  999. TemporalLoddingFifthDeltaTime = = 0.10
  1000. TemporalLoddingSecondDeltaTime = = 0.04
  1001. RespawnOnResourceReload = false
  1002.  
  1003. Server:
  1004. forceCurrentMapOnLoad = true
  1005. Playlist = DefaultPlayList
  1006. AllowOverrideInternetSimulation = false
  1007. IsAiEnabled = true
  1008. IncomingInternetSimulation:
  1009. LatencyMax = 0.100
  1010. LatencyVariance = 0.25
  1011. Enable = true
  1012. CorruptRatioMin = 0.0
  1013. DuplicateRatioMin = 0.0
  1014. DuplicateRatioMax = 0.0
  1015. SizeRatioMin = 0.0
  1016. SizeRatioMax = 0.0
  1017. CorruptRatioMax = 0.0
  1018. SpikeDurationVariance = 0.0
  1019. ReorderRatioMin = 0.0
  1020. DropRatioMax = 0.010
  1021. DropRatioMin = 0.002
  1022. SpikeDurationMin = 0.0
  1023. SpikeDurationMax = 0.0
  1024. LatencyMin = 0.020
  1025. SpikeCooldownMax = 0.0
  1026. SpikeCooldownMin = 0.0
  1027. ReorderRatioMax = 0.0
  1028. SpikeCooldownVariance = 0.0
  1029.  
  1030. HavokVisualDebugger = false
  1031. OutgoingInternetSimulation:
  1032. LatencyMax = 0.100
  1033. LatencyVariance = 0.25
  1034. Enable = true
  1035. CorruptRatioMin = 0.0
  1036. DuplicateRatioMin = 0.0
  1037. DuplicateRatioMax = 0.0
  1038. SizeRatioMin = 0.0
  1039. SizeRatioMax = 0.0
  1040. CorruptRatioMax = 0.0
  1041. SpikeDurationVariance = 0.0
  1042. ReorderRatioMin = 0.0
  1043. DropRatioMax = 0.010
  1044. DropRatioMin = 0.002
  1045. SpikeDurationMin = 0.0
  1046. SpikeDurationMax = 0.0
  1047. LatencyMin = 0.020
  1048. SpikeCooldownMax = 0.0
  1049. SpikeCooldownMin = 0.0
  1050. ReorderRatioMax = 0.0
  1051. SpikeCooldownVariance = 0.0
  1052.  
  1053. WaterPhysicsEnabled = true
  1054. ShowTriggerDebugText = false
  1055. IsRenderDamageEvents = false
  1056. IngameTimeOut = 15
  1057. AILooksIntoCamera = false
  1058. LoadingTimeOut = 15
  1059. DebrisClusterEnabled = true
  1060. ThreadedLoadingEnable = true
  1061. TimeoutTime = 9999.0
  1062. IncomingRate = 64000
  1063. IsStatsEnabled = false
  1064. JobEnable = true
  1065. IsSoldierDetailedCollisionEnabled = true
  1066. forceStartMapOnLoad = false
  1067. OutgoingFrequency = 10.0
  1068. FallBackToSquadSpawn = false
  1069. UseDebugSocket = false
  1070. OutgoingRate = 128000
  1071. IsTreeDestructionEnabled = true
  1072. IsSoldierAnimationEnabled = true
  1073. OverrideRemoteInternetSimulation = false
  1074. IsDestructionEnabled = true
  1075. IsNetworkStatsEnabled = false
  1076. DisableCutscenes = false
  1077. SaveGameVersion = 8
  1078. TimeoutGame = false
  1079. IsDesertingAllowed = 1
  1080.  
  1081. xpcall = function: 00000000003DC6C0
  1082. platform = Win32
  1083. availableGpuMemory = 234881024
  1084. collectgarbage = function: 00000000003DB500
  1085. select = function: 00000000003DC4E0
  1086. newproxy = function: 00000000002FE170
  1087. hardwareGpuBias = 0
  1088. rawget = function: 00000000003DC4B0
  1089. cmdLineOption = function: 0000000001CBC5E0
  1090. Player:
  1091. ignoreLevelWarmUpTimers = true
  1092.  
  1093. UICoopComp:
  1094. UnlockAllLevels = false
  1095.  
  1096. setfenv = function: 00000000003DC780
  1097. Persistence:
  1098. AllUnlocksAlwaysUnlocked = 1
  1099.  
  1100. Core:
  1101. JuiceLogLevel = Info
  1102. InitSeed = xa37dd45ffe100bfffcc9753aabac325f07cb3fa231144fe2e33ae4783feead2b8a73ff021fac326df0ef9753ab9cdf6573ddff0312fab0b0ff39779eaff312a4f5de65892ffee33a44569bebf21f66d22e54a22347efd375981188743afd99baacc342d88a99321235798725fedcbf43252669dade32415fee89da543bf23d4ex
  1103. LogLevel = Info
  1104. JuiceServerIP = 10.20.96.118
  1105. EnableMemoryDump = false
  1106. HardwareProfile = Hardware_AutoDetect
  1107. DisplayAsserts = 0
  1108. MemoryStatsEnabled = true
  1109. GameConfigurationName = gameconfigurations/warsaw
  1110. BugSubmitTool = BST_B4Bug
  1111. CrashOnFatalErrors = true
  1112. ProfileDirectoryName = Battlefield 4
  1113. HeartbeatInterval = 2
  1114. EnableJuice = false
  1115. Heartbeat = false
  1116. AvailableLanguages = *
  1117. EnableDbErrorPolicy = true
  1118.  
  1119. error = function: 00000000003DB890
  1120. hardwareSpecs:
  1121. 1:
  1122. availableMemory = 536870912
  1123. adapterName = Faked Low
  1124. availableGpuMemory = 536870912
  1125. deviceSettings:
  1126. consoleOverrides =
  1127. baseQualityLevel = 0
  1128. defaultSettings:
  1129.  
  1130.  
  1131. cpuCount = 8
  1132. adapterQuality = 0
  1133. cpuQuality = 1.1
  1134. gpuCount = 1
  1135.  
  1136. 2:
  1137. availableMemory = 1073741824
  1138. adapterName = Faked Medium
  1139. availableGpuMemory = 805306368
  1140. deviceSettings:
  1141. consoleOverrides =
  1142. baseQualityLevel = 1
  1143. defaultSettings:
  1144.  
  1145.  
  1146. cpuCount = 8
  1147. adapterQuality = 1
  1148. cpuQuality = 1.8
  1149. gpuCount = 1
  1150.  
  1151. 0 = table: 00000000729424F0
  1152. 3:
  1153. availableMemory = 1610612736
  1154. adapterName = Faked High
  1155. availableGpuMemory = 1073741824
  1156. deviceSettings:
  1157. consoleOverrides =
  1158. baseQualityLevel = 2
  1159. defaultSettings:
  1160.  
  1161.  
  1162. cpuCount = 8
  1163. adapterQuality = 3
  1164. cpuQuality = 5.4
  1165. gpuCount = 1
  1166.  
  1167. 4:
  1168. availableMemory = 2147483648
  1169. adapterName = Faked Ultra
  1170. availableGpuMemory = 2147483648
  1171. deviceSettings:
  1172. consoleOverrides =
  1173. baseQualityLevel = 3
  1174. defaultSettings:
  1175.  
  1176.  
  1177. cpuCount = 8
  1178. adapterQuality = 4
  1179. cpuQuality = 12.6
  1180. gpuCount = 2
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