Guest User

RaidBase1 Config Profile

a guest
Jan 9th, 2026
128
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 13.77 KB | Gaming | 0 0
  1. {
  2. "Advanced Protection Radius": {
  3. "Maintained Events": 50.0,
  4. "Manual Events": 50.0,
  5. "Scheduled Events": 50.0,
  6. "Obstruction Distance Check": -1.0
  7. },
  8. "Advanced Setup Settings": {
  9. "Amount Of Entities To Spawn Per Batch": 1,
  10. "Amount Of Entities To Despawn Per Batch": 10,
  11. "Height Adjustment Applied To This Paste": 0.0,
  12. "Force All Bases To Spawn At Height Level (0 = Water)": -1.0,
  13. "Enabled (Forced Height Level)": false,
  14. "Foundations Immune To Damage When Forced Height Is Applied": false,
  15. "Foundations Immune To Damage": false,
  16. "Kill These Prefabs After Paste": []
  17. },
  18. "Allow Raid Bases In Biomes": {
  19. "Arctic": true,
  20. "Arid": true,
  21. "Temperate": true,
  22. "Tundra": true,
  23. "Jungle": true
  24. },
  25. "Blacklisted Commands (PVE)": [],
  26. "Blacklisted Commands (PVP)": [],
  27. "Despawn Options Override": {
  28. "Override Global Config With These Options For This Profile": false,
  29. "Minutes Until Despawn After Looting (min: 1)": 15,
  30. "Minutes Until Despawn After Looting Resets When Damaged": false,
  31. "Minutes Until Despawn After Inactive (0 = disabled)": 45,
  32. "Minutes Until Despawn After Inactive Resets When Damaged": true,
  33. "Wait To Start Despawn Timer When Base Takes Damage From Player": false,
  34. "Wait To Start Despawn Timer Until Npc Is Killed By Player": false
  35. },
  36. "Eject Mounts": {
  37. "All Controlled Mounts": false,
  38. "All Other Mounts": false,
  39. "Attack Helicopters": false,
  40. "Bikes": false,
  41. "Boats": false,
  42. "Campers": true,
  43. "Cars (Basic)": false,
  44. "Cars (Modular)": false,
  45. "Chinook": false,
  46. "Drones": false,
  47. "RFExplosives Above Dome (experimental)": false,
  48. "Flying Carpet": false,
  49. "Horses": false,
  50. "HotAirBalloon": true,
  51. "Invisible Chair": true,
  52. "Jetpacks": true,
  53. "MiniCopters": false,
  54. "Parachutes": false,
  55. "Pianos": true,
  56. "Scrap Transport Helicopters": false,
  57. "Siege": false,
  58. "Snowmobiles": false,
  59. "Tugboats": false
  60. },
  61. "Elevators": {
  62. "Enabled": true,
  63. "Anchor Min": "0.406 0.915",
  64. "Anchor Max": "0.59 0.949",
  65. "Panel Alpha": 0.0,
  66. "Required Access Level": 0,
  67. "Panel Color": "#000000",
  68. "Required Access Level Grants Permanent Use": false,
  69. "Required Keycard Skin ID": 2690554489,
  70. "Requires Building Permission": false,
  71. "Button Health": 1000.0,
  72. "Elevator Health": 600.0
  73. },
  74. "Entities Not Allowed To Be Picked Up": [
  75. "generator.small",
  76. "generator.static",
  77. "autoturret_deployed"
  78. ],
  79. "Additional Bases For This Difficulty": {
  80. "RaidBase1": [
  81. {
  82. "Option": "stability",
  83. "Value": "true"
  84. },
  85. {
  86. "Option": "autoheight",
  87. "Value": "false"
  88. },
  89. {
  90. "Option": "height",
  91. "Value": "1.0"
  92. }
  93. ],
  94. "1": [
  95. {
  96. "Option": "stability",
  97. "Value": "false"
  98. },
  99. {
  100. "Option": "autoheight",
  101. "Value": "false"
  102. },
  103. {
  104. "Option": "height",
  105. "Value": "1.0"
  106. }
  107. ]
  108. },
  109. "Paste Options": [],
  110. "Arena Walls": {
  111. "Enabled": true,
  112. "Stacks": 1,
  113. "Ignore Stack Limit When Clipping Terrain": true,
  114. "Ignore Forced Height Option": true,
  115. "Use Stone Walls": true,
  116. "Use Iced Walls": false,
  117. "Use Least Amount Of Walls": true,
  118. "Use UFO Walls": false,
  119. "Radius": 25.0
  120. },
  121. "NPC Levels": {
  122. "Level 2 - Final Death": false
  123. },
  124. "NPCs": {
  125. "Enabled": true,
  126. "Decrease Damage Linearly From Npcs With A Maximum Effective Range Of": 0.0,
  127. "Decrease Damage Linearly From Players With A Maximum Effective Range Of": 0.0,
  128. "Weapon Accuracy (0 - 100)": {
  129. "AK47": 25.0,
  130. "AK47 ICE": 25.0,
  131. "Bolt Rifle": 25.0,
  132. "Compound Bow": 50.0,
  133. "Crossbow": 50.0,
  134. "Double Barrel Shotgun": 25.0,
  135. "Eoka": 25.0,
  136. "Glock": 25.0,
  137. "HMLMG": 25.0,
  138. "L96": 25.0,
  139. "LR300": 25.0,
  140. "M249": 25.0,
  141. "Minigun": 25.0,
  142. "M39": 25.0,
  143. "M92": 25.0,
  144. "MP5": 25.0,
  145. "Nailgun": 25.0,
  146. "Pump Shotgun": 25.0,
  147. "Python": 25.0,
  148. "Revolver": 25.0,
  149. "Semi Auto Pistol": 25.0,
  150. "Semi Auto Rifle": 25.0,
  151. "Spas12": 25.0,
  152. "Speargun": 25.0,
  153. "SMG": 25.0,
  154. "Snowball Gun": 25.0,
  155. "Thompson": 25.0,
  156. "Waterpipe Shotgun": 25.0
  157. },
  158. "Damage Multipliers": {
  159. "Explosive Damage Multiplier": 1.0,
  160. "Gun Damage Multiplier": 1.0,
  161. "Melee Damage Multiplier": 1.0
  162. },
  163. "Murderer Items Dropped On Death": [
  164. {
  165. "shortname": "ammo.pistol",
  166. "name": null,
  167. "text": null,
  168. "amount": 30,
  169. "skin": 0,
  170. "amountMin": 1,
  171. "probability": 0.0,
  172. "stacksize": -1
  173. }
  174. ],
  175. "Scientist Items Dropped On Death": [
  176. {
  177. "shortname": "ammo.rifle",
  178. "name": null,
  179. "text": null,
  180. "amount": 30,
  181. "skin": 0,
  182. "amountMin": 1,
  183. "probability": 0.0,
  184. "stacksize": -1
  185. }
  186. ],
  187. "Murderer (Items)": {
  188. "Helm": [
  189. "metal.facemask"
  190. ],
  191. "Torso": [
  192. "metal.plate.torso"
  193. ],
  194. "Pants": [
  195. "pants"
  196. ],
  197. "Gloves": [
  198. "tactical.gloves"
  199. ],
  200. "Boots": [
  201. "boots.frog"
  202. ],
  203. "Shirt": [
  204. "tshirt"
  205. ],
  206. "Kilts": [],
  207. "Weapon": [
  208. "machete"
  209. ]
  210. },
  211. "Scientist (Items)": {
  212. "Helm": [],
  213. "Torso": [
  214. "hazmatsuit_scientist_peacekeeper"
  215. ],
  216. "Pants": [],
  217. "Gloves": [],
  218. "Boots": [],
  219. "Shirt": [],
  220. "Kilts": [],
  221. "Weapon": [
  222. "rifle.ak"
  223. ]
  224. },
  225. "Murderer Kits": [
  226. "murderer_kit_1",
  227. "murderer_kit_2"
  228. ],
  229. "Scientist Kits": [
  230. "scientist_kit_1",
  231. "scientist_kit_2"
  232. ],
  233. "Use Random Names": true,
  234. "Use Capitalized Names": false,
  235. "Random Names": [],
  236. "Spawn Alternate Default Scientist Loot": {
  237. "Prefab ID List": [
  238. "cargo",
  239. "turret_any",
  240. "ch47_gunner",
  241. "excavator",
  242. "full_any",
  243. "heavy",
  244. "junkpile_pistol",
  245. "oilrig",
  246. "patrol",
  247. "peacekeeper",
  248. "roam",
  249. "roamtethered"
  250. ],
  251. "Enabled": false,
  252. "Disable All Prefab Loot Spawns": false
  253. },
  254. "Amount Of Murderers To Spawn": 2,
  255. "Minimum Amount Of Murderers To Spawn": 2,
  256. "Spawn Random Amount Of Murderers": false,
  257. "Amount Of Scientists To Spawn": 2,
  258. "Minimum Amount Of Scientists To Spawn": 2,
  259. "Spawn Random Amount Of Scientists": false,
  260. "Allow Npcs To Leave Dome When Attacking": true,
  261. "Allow Npcs To Shoot Players Outside Of The Dome": true,
  262. "Aggression Range": 70.0,
  263. "Block Damage Outside To Npcs When Not Allowed To Leave Dome": true,
  264. "Block Damage Outside Of The Dome To Npcs Inside": false,
  265. "Despawn Inventory On Death": true,
  266. "Health For Murderers (100 min, 5000 max)": 150.0,
  267. "Health For Scientists (100 min, 5000 max)": 150.0,
  268. "Kill Underwater Npcs": true,
  269. "Player Traps And Turrets Ignore Npcs": false,
  270. "Event Traps And Turrets Ignore Npcs": true,
  271. "Use Dangerous Treasures NPCs": false
  272. },
  273. "Rewards": {
  274. "Economics Money": 0.0,
  275. "ServerRewards Points": 0,
  276. "SkillTree XP": 0.0
  277. },
  278. "Change Building Material Tier To": {
  279. "Wooden": false,
  280. "Stone": false,
  281. "Metal": false,
  282. "HQM": false
  283. },
  284. "Change Door Type To": {
  285. "Wooden": false,
  286. "Metal": false,
  287. "HQM": false,
  288. "Include Garage Doors": false
  289. },
  290. "Player Damage To Base Multipliers": [
  291. {
  292. "Type": "Arrow",
  293. "Min": 1.0,
  294. "Max": 1.0
  295. },
  296. {
  297. "Type": "Blunt",
  298. "Min": 1.0,
  299. "Max": 1.0
  300. },
  301. {
  302. "Type": "Bullet",
  303. "Min": 1.0,
  304. "Max": 1.0
  305. },
  306. {
  307. "Type": "Heat",
  308. "Min": 1.0,
  309. "Max": 1.0
  310. },
  311. {
  312. "Type": "Explosion",
  313. "Min": 1.0,
  314. "Max": 1.0
  315. },
  316. {
  317. "Type": "Slash",
  318. "Min": 1.0,
  319. "Max": 1.0
  320. },
  321. {
  322. "Type": "Stab",
  323. "Min": 1.0,
  324. "Max": 1.0
  325. }
  326. ],
  327. "Auto Turrets": {
  328. "Aim Cone": 5.0,
  329. "Wait To Power On Until Event Starts": false,
  330. "Minimum Damage Modifier": 1.0,
  331. "Maximum Damage Modifier": 1.0,
  332. "Start Health": 1000.0,
  333. "Sight Range": 30.0,
  334. "Double Sight Range When Shot": false,
  335. "Set Hostile (False = Do Not Set Any Mode)": true,
  336. "Requires Power Source": false,
  337. "Remove Equipped Weapon": false,
  338. "Random Weapons To Equip When Unequipped": [
  339. "rifle.ak"
  340. ]
  341. },
  342. "Player Building Restrictions": {
  343. "Wooden": false,
  344. "Stone": false,
  345. "Metal": false,
  346. "HQM": false
  347. },
  348. "Water Settings": {
  349. "Allow Bases To Float Above Water": false,
  350. "Prevent Bases From Floating Above Water By Also Checking Surrounding Area": false,
  351. "Maximum Water Depth Level Used For Float Above Water Option": 1.0,
  352. "Torpedo Damage Multiplier (Min)": 3.0,
  353. "Torpedo Damage Multiplier (Max)": 3.0
  354. },
  355. "IQDronePatrol : Setting up for spawn drones on raid bases": {
  356. "Use drone support": false,
  357. "How many drones will be spawned near the base?": 10,
  358. "How many drones can attack simultaneously?": 2,
  359. "Drone presets configuration [Drone preset key from the drone config] - chance": {
  360. "LITE_DRONE": 100
  361. }
  362. },
  363. "Siege": {
  364. "Allow Siege Raiding Only": false,
  365. "Damage Multiplier": 1.0,
  366. "Damage Multiplier (Ballista)": 1.0,
  367. "Damage Multiplier (Catapult)": 1.0,
  368. "Damage Multiplier (Ram)": 1.0
  369. },
  370. "Profile Enabled": true,
  371. "Maximum Land Level": 2.5,
  372. "Player Damage To Tool Cupboard Multiplier": 1.0,
  373. "Allow Players To Use MLRS": true,
  374. "Allow Third-Party Npc Explosive Damage To Bases": false,
  375. "Add Code Lock To Unlocked Or KeyLocked Doors": true,
  376. "Add Key Lock To Unlocked Or CodeLocked Doors": false,
  377. "Add Code Lock To Tool Cupboards": false,
  378. "Add Key Lock To Tool Cupboards": false,
  379. "Add Code Lock To Boxes": false,
  380. "Add Key Lock To Boxes": false,
  381. "Add Code Lock To Lockers": true,
  382. "Add Key Lock To Lockers": false,
  383. "Close Open Doors With No Door Controller Installed": true,
  384. "Allow Duplicate Items": false,
  385. "Allow Players To Pickup Deployables": false,
  386. "Allow Players To Deploy A Cupboard": true,
  387. "Allow Players To Build": true,
  388. "Allow Players To Build (Exclusions)": [],
  389. "Allow Players To Deploy Barricades": true,
  390. "Allow PVP": true,
  391. "Allow Self Damage": true,
  392. "Allow Friendly Fire (Teams)": true,
  393. "Minimum Amount Of Items To Spawn (0 = Use Max Value)": 0,
  394. "Amount Of Items To Spawn": 30,
  395. "Amount Of Items To Spawn Increased By Item Splits": false,
  396. "Check Lower Probability Once Per Loot Item": false,
  397. "Flame Turret Health": 300.0,
  398. "Block Plugins Which Prevent Item Durability Loss": false,
  399. "Block Damage To Players From Player Turrets Deployed Outside Of The Dome": false,
  400. "Block Damage Outside Of The Dome To Players Inside": false,
  401. "Block Damage Outside Of The Dome To Bases Inside": false,
  402. "Block Damage Inside From Npcs To Players Outside": false,
  403. "Building Blocks Are Immune To Damage": false,
  404. "Building Blocks Are Immune To Damage (Twig Only)": false,
  405. "Turrets Can Hurt Event Twig": false,
  406. "Boxes Are Invulnerable": false,
  407. "Boxes Are Invulnerable Until Cupboard Is Destroyed": false,
  408. "Spawn Silently (No Notifcation, No Dome, No Map Marker)": false,
  409. "Hide Despawn Time On Map Marker (PVP)": false,
  410. "Hide Despawn Time On Map Marker (PVE)": false,
  411. "Use Simple Messaging": false,
  412. "Despawn Dropped Loot Bags From Raid Boxes When Base Despawns": false,
  413. "Despawn Dropped Loot Bags From Npc When Base Despawns": false,
  414. "Protect Loot Bags From Raid Boxes For X Seconds After Base Despawns": 0.0,
  415. "Divide Loot Into All Containers": true,
  416. "Drop Tool Cupboard Loot After Raid Is Completed": false,
  417. "Drop Container Loot X Seconds After It Is Looted": 0.0,
  418. "Drop Container Loot Applies Only To Boxes And Cupboards": true,
  419. "Create Dome Around Event Using Spheres (0 = disabled, recommended = 5)": 5,
  420. "Empty All Containers Before Spawning Loot": true,
  421. "Empty All Containers (Exclusions)": [
  422. "xmas_tree.deployed",
  423. "xmas_tree_a.deployed",
  424. "torchholder.deployed"
  425. ],
  426. "Eject Corpses From Enemy Raids (Advanced Users Only)": true,
  427. "Eject Corpses From PVE Instantly (Advanced Users Only)": false,
  428. "Eject Enemies From Locked PVE Raids": true,
  429. "Eject Enemies From Locked PVP Raids": false,
  430. "Eject Tree Radius When Spawning Base": 0.0,
  431. "Delete Tree Radius When Spawning Base": 0.0,
  432. "Respawn Deleted Trees When Despawning Base": false,
  433. "Explosion Damage Modifier (0-999)": 100.0,
  434. "Force All Boxes To Have Same Skin": true,
  435. "Ignore Containers That Spawn With Loot Already": false,
  436. "Loot Amount Multiplier": 1.0,
  437. "Maximum Respawn Npc X Seconds After Death": 0.0,
  438. "Minimum Respawn Npc X Seconds After Death": 0.0,
  439. "No Item Input For Boxes And TC": true,
  440. "Penalize Players On Death In PVE (ZLevels)": true,
  441. "Penalize Players On Death In PVP (ZLevels)": true,
  442. "Require Cupboard Access To Loot": false,
  443. "Require Cupboard Access To Place Ladders": false,
  444. "Skip Treasure Loot And Use Loot In Base Only": false,
  445. "Use Buoyant Boxex For Dropped Privilege Loot": false,
  446. "Use Buoyant Boxex For Dropped Box Loot": false,
  447. "Rearm Bear Traps When Damaged": false,
  448. "Bear Traps Are Immune To Timed Explosives": false,
  449. "Remove Locks When Event Is Completed": false,
  450. "Required Loot Percentage For Rewards": 0.0,
  451. "Each Player Must Destroy An Entity For Reward Eligibility": false,
  452. "Always Spawn Base Loot Table": false,
  453. "Briefly Holster Weapon To Prevent Camping The Entrance Of Events": false
  454. }
Advertisement
Add Comment
Please, Sign In to add comment