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Dicesoul

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Apr 19th, 2021
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  1. Tp Script:
  2. Code:
  3. -- Settings
  4. local targets = {
  5. ["Immortal Bone Lord"] = CFrame.new(418.845795, 301.952881, -87.0185776);
  6. ["The Bone Lord"] = CFrame.new(1252.41711, 634.311829, 1296.42688);
  7. ["The Currupted Bone Lord"] = CFrame.new(889.415344, 134.573166, -796.304321);
  8. ["The Bone Lord's Son"] = CFrame.new(-3207.92969, -22.9497356, -46.0395622);
  9. ["Togarmah Bone Lord"] = CFrame.new(-1655.9231, 272.089569, -953.731018);
  10. ["Titan Volcanus"] = CFrame.new(-307.934082, 468.891418, 1169.38232);
  11. ["Titan Fulmen"] = CFrame.new(-320.062347, 468.891418, 1735.12219);
  12. ["Titan Glacies"] = CFrame.new(-328.104004, 468.891418, 2224.52539);
  13. ["Titan Terra"] = CFrame.new(-332.205444, 468.891418, 2689.16235);
  14. ["Titan Venenum"] = CFrame.new(-1880.53491, 362.692108, 2665.90332);
  15. ["Titan Inanis"] = CFrame.new(-308.255737, 492.378632, 3282.45044);
  16. ["Horseless Headman"] = CFrame.new(1111.41504, 530.446716, -1707.05554);
  17. ["GOD"] = CFrame.new(2298.39258, 303.93866, -892.633179);
  18. ["DEVIL"] = CFrame.new(2251.33643, 462.782562, -445.206116);
  19. ["3tcyGDh8a57eKYasvw2haG9tWAr8qpZsXc8WGwT17s"] = CFrame.new(1668.94775, 241.221237, 109.730064);
  20. ["Neon Boss"] = CFrame.new(-151.036209, 772.825745, 452.247253);
  21. ["The Sun"] = CFrame.new(885.015381, 321.131439, 2312.57153);
  22. ["Rezokar, Ex-Dev"] = CFrame.new(1279.10474, 613.814575, 2009.51587);
  23. ["The Loyal King"] = CFrame.new(-1080.84448, 1290.51184, 368.369141);
  24. }
  25.  
  26. -- UI Library
  27. local library = loadstring(game:HttpGetAsync('https://pastebin.com/raw/edJT9EGX'))()
  28. local window = library:CreateWindow("TP To Bosses")
  29. window:AddLabel({text="Click To TP A Boss"})
  30. for i,v in pairs(targets) do
  31. window:AddButton({text=i,callback=function()
  32. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v
  33. end})
  34. end
  35. library:Init()
  36. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
  37. Bonus Sword Reach Script:
  38. Have your sword equipped that you wish to give it extra long reach, you can edit the values on line 34.
  39. Code:
  40. local Reach = Instance.new("ScreenGui")
  41. local ReachButton = Instance.new("TextButton")
  42.  
  43. Reach.Name = "Reach"
  44. Reach.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
  45.  
  46. ReachButton.Name = "ReachButton"
  47. ReachButton.Parent = Reach
  48. ReachButton.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
  49. ReachButton.BackgroundTransparency = 0.30000001192093
  50. ReachButton.BorderSizePixel = 0
  51. ReachButton.Position = UDim2.new(0.0591057241, 0, 0.126617789, 0)
  52. ReachButton.Size = UDim2.new(0, 100, 0, 34)
  53. ReachButton.Font = Enum.Font.SourceSans
  54. ReachButton.Text = "Sword Reach"
  55. ReachButton.TextColor3 = Color3.new(1, 1, 1)
  56. ReachButton.TextSize = 20
  57. ReachButton.Draggable = true
  58.  
  59. ReachButton.MouseButton1Click:connect(function()
  60. Players = game:GetService("Players")
  61. local plr = Players.LocalPlayer
  62.  
  63. for i,v in pairs(plr.Character:GetDescendants()) do
  64. if v:IsA("Tool") then
  65. currentToolSize = v.Handle.Size
  66. currentGripPos = v.GripPos
  67. local a = Instance.new("SelectionBox")
  68. a.Name = "SelectionBoxCreated"
  69. a.Parent = v.Handle
  70. a.Adornee = v.Handle
  71. v.Handle.Massless = true
  72. v.Handle.CanCollide = false
  73. v.Handle.Size = Vector3.new(20,5,1100)
  74. v.GripPos = Vector3.new(0,0,0)
  75. plr.Character.Humanoid:UnequipTools()
  76. end
  77. end
  78. end)
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