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Jun 3rd, 2024
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  1. Thread 2 "tfs" received signal SIGSEGV, Segmentation fault.
  2. [Switching to Thread 0x7ffff5c006c0 (LWP 1274946)]
  3. 0x000055555580bd58 in Tile::hasProperty(ITEMPROPERTY) const ()
  4. (gdb) bt
  5. #0 0x000055555580bd58 in Tile::hasProperty(ITEMPROPERTY) const ()
  6. #1 0x00005555555df5b3 in AreaCombat::getList(Position const&, Position const&, std::forward_list<Tile*, std::allocator<Tile*> >&) const ()
  7. #2 0x00005555555dc12f in Combat::getCombatArea(Position const&, Position const&, AreaCombat const*, std::forward_list<Tile*, std::allocator<Tile*> >&) ()
  8. #3 0x00005555555ddb09 in Combat::CombatFunc(Creature*, Position const&, AreaCombat const*, CombatParams const&, void (*)(Creature*, Creature*, CombatParams const&, CombatDamage*), CombatDamage*) ()
  9. #4 0x00005555555de388 in Combat::doCombatHealth(Creature*, Position const&, AreaCombat const*, CombatDamage&, CombatParams const&) ()
  10. #5 0x00005555555de160 in Combat::doCombat(Creature*, Position const&) const ()
  11. #6 0x0000555555800167 in CombatSpell::castSpell(Creature*) ()
  12. #7 0x000055555580035e in CombatSpell::castSpell(Creature*, Creature*) ()
  13. #8 0x0000555555754caf in Monster::doAttacking(unsigned int) ()
  14. #9 0x000055555561a663 in Creature::onAttacking(unsigned int) ()
  15. #10 0x000055555564ac05 in Game::checkCreatures(unsigned long) ()
  16. #11 0x00005555556703ec in void std::__invoke_impl<void, void (Game::*&)(unsigned long), Game*&, unsigned long&>(std::__invoke_memfun_deref, void (Game::*&)(unsigned long), Game*&, unsigned long&) ()
  17. #12 0x000055555566ec8f in std::__invoke_result<void (Game::*&)(unsigned long), Game*&, unsigned long&>::type std::__invoke<void (Game::*&)(unsigned long), Game*&, unsigned long&>(void (Game::*&)(unsigned long), Game*&, unsigned long&) ()
  18. #13 0x000055555566d1fa in void std::_Bind<void (Game::*(Game*, unsigned long))(u--Type <RET> for more, q to quit, c to --Type <RET> for more, q to quit, c to continue without paging--
  19.  
  20.  
  21.  
  22.  
  23. #26 0x00007ffff74eabb4 in std::execute_native_thread_routine (__p=0x55555594e970)
  24. at ../../../../../src/libstdc++-v3/src/c++11/thread.cc:104
  25. #27 0x00007ffff709ca94 in start_thread (arg=<optimized out>) at ./nptl/pthread_create.c:447
  26. #28 0x00007ffff7129c3c in clone3 () at ../sysdeps/unix/sysv/linux/x86_64/clone3.S:78
  27. (gdb) bt
  28. #0 0x000055555580bd58 in Tile::hasProperty(ITEMPROPERTY) const ()
  29. #1 0x00005555555df5b3 in AreaCombat::getList(Position const&, Position const&, std::forward_list<Tile*, std::allocator<Tile*> >&) const ()
  30. #2 0x00005555555dc12f in Combat::getCombatArea(Position const&, Position const&, AreaCombat const*, std::forward_list<Tile*, std::allocator<Tile*> >&) ()
  31. #3 0x00005555555ddb09 in Combat::CombatFunc(Creature*, Position const&, AreaCombat const*, CombatParams const&, void (*)(Creature*, Creature*, CombatParams const&, CombatDamage*), CombatDamage*) ()
  32. #4 0x00005555555de388 in Combat::doCombatHealth(Creature*, Position const&, AreaCombat const*, CombatDamage&, CombatParams const&) ()
  33. #5 0x00005555555de160 in Combat::doCombat(Creature*, Position const&) const ()
  34. #6 0x0000555555800167 in CombatSpell::castSpell(Creature*) ()
  35. #7 0x000055555580035e in CombatSpell::castSpell(Creature*, Creature*) ()
  36. #8 0x0000555555754caf in Monster::doAttacking(unsigned int) ()
  37. #9 0x000055555561a663 in Creature::onAttacking(unsigned int) ()
  38. #10 0x000055555564ac05 in Game::checkCreatures(unsigned long) ()
  39. #11 0x00005555556703ec in void std::__invoke_impl<void, void (Game::*&)(unsigned long), Game*&, unsigned long&>(std::__invoke_memfun_deref, void (Game::*&)(unsigned long), Game*&, unsigned long&) ()
  40. #12 0x000055555566ec8f in std::__invoke_result<void (Game::*&)(unsigned long), Game*&, unsigned long&>::type std::__invoke<void (Game::*&)(unsigned long), Game*&, unsigned long&>(void (Game::*&)(unsigned long), Game*&, unsigned long&) ()
  41. #13 0x000055555566d1fa in void std::_Bind<void (Game::*(Game*, unsigned long))(unsigned long)>::__call<void, , 0ul, 1ul>(std::tuple<>&&, std::_Index_tuple<0ul, 1ul>) ()
  42. #14 0x0000555555669e53 in void std::_Bind<void (Game::*(Game*, unsigned long))(unsigned long)>::operator()<, void>() ()
  43. #15 0x00005555556652bc in void std::__invoke_impl<void, std::_Bind<void (Game::*(Game*, unsigned long))(unsigned long)>&>(std::__invoke_other, std::_Bind<void (Game::*(Game*, unsigned long))(unsigned long)>&) ()
  44. #16 0x000055555565f186 in std::enable_if<std::is_void<void>::value, void>::type std::__invoke_r<void, std::_Bind<void (Game::*(Game*, unsigned long))(unsigned long)>&>(std::_Bind<void (Game::*(Game*, unsigned long))(unsigned long)>&) ()
  45. #17 0x00005555556593d5 in std::_Function_handler<void (), std::_Bind<void (Game::*(Game*, unsigned long))(unsigned long)> >::_M_invoke(std::_Any_data const&) ()
  46. #18 0x0000555555809f30 in std::function<void ()>::operator()() const ()
  47. #19 0x0000555555809ab8 in Task::operator()() ()
  48. #20 0x0000555555809c2e in Dispatcher::threadMain() ()
  49. #21 0x00005555557889a6 in void std::__invoke_impl<void, void (Dispatcher::*)(), Dispatcher*>(std::__invoke_memfun_deref, void (Dispatcher::*&&)(), Dispatcher*&&) ()
  50. #22 0x0000555555788724 in std::__invoke_result<void (Dispatcher::*)(), Dispatcher*>::type std::__invoke<void (Dispatcher::*)(), Dispatcher*>(void (Dispatcher::*&&)(), Dispatcher*&&) ()
  51. #23 0x00005555557884bd in void std::thread::_Invoker<std::tuple<void (Dispatcher::*)(), Dispatcher*> >::_M_invoke<0ul, 1ul>(std::_Index_tuple<0ul, 1ul>) ()
  52. #24 0x000055555578824e in std::thread::_Invoker<std::tuple<void (Dispatcher::*)(), Dispatcher*> >::operator()() ()
  53. #25 0x0000555555787f4a in std::thread::_State_impl<std::thread::_Invoker<std::tuple<void (Dispatcher::*)(), Dispatcher*> > >::_M_run() ()
  54. #26 0x00007ffff74eabb4 in std::execute_native_thread_routine (__p=0x55555594e970) at ../../../../../src/libstdc++-v3/src/c++11/thread.cc:104
  55. #27 0x00007ffff709ca94 in start_thread (arg=<optimized out>) at ./nptl/pthread_create.c:447
  56. #28 0x00007ffff7129c3c in clone3 () at ../sysdeps/unix/sysv/linux/x86_64/clone3.S:78
  57.  
  58.  
  59.  
  60. ubuntu@ns31116696:~$ screen -r graj
  61. #0 0x000055555580bd58 in Tile::hasProperty(ITEMPROPERTY) const ()
  62. No symbol table info available.
  63. #1 0x00005555555df5b3 in AreaCombat::getList(Position const&, Position const&, std::forward_list<Tile*, std::allocator<Tile*> >&) const ()
  64. No symbol table info available.
  65. #2 0x00005555555dc12f in Combat::getCombatArea(Position const&, Position const&, AreaCombat const*, std::forward_list<Tile*, std::allocator<Tile*> >&) ()
  66. No symbol table info available.
  67. #3 0x00005555555ddb09 in Combat::CombatFunc(Creature*, Position const&, AreaCombat const*, CombatParams const&, void (*)(Creature*, Creature*, CombatParams const&, CombatDamage*), CombatDamage*) ()
  68. No symbol table info available.
  69. #4 0x00005555555de388 in Combat::doCombatHealth(Creature*, Position const&, AreaCombat const*, CombatDamage&, CombatParams const&) ()
  70. No symbol table info available.
  71. #5 0x00005555555de160 in Combat::doCombat(Creature*, Position const&) const ()
  72. No symbol table info available.
  73. #6 0x0000555555800167 in CombatSpell::castSpell(Creature*) ()
  74. No symbol table info available.
  75. #7 0x000055555580035e in CombatSpell::castSpell(Creature*, Creature*) ()
  76. No symbol table info available.
  77. #8 0x0000555555754caf in Monster::doAttacking(unsigned int) ()
  78. No symbol table info available.
  79. #9 0x000055555561a663 in Creature::onAttacking(unsigned int) ()
  80. No symbol table info available.
  81. #10 0x000055555564ac05 in Game::checkCreatures(unsigned long) ()
  82. No symbol table info available.
  83. #11 0x00005555556703ec in void std::__invoke_impl<void, void (Game::*&)(unsigned long), Game*&, unsigned long&>(std::__invoke_memfun_deref, void (Game::*&)(unsigned long), Game*&, unsigned long&) ()
  84. No symbol table info available.
  85. #12 0x000055555566ec8f in std::__invoke_result<void (Game::*&)(unsigned long), Game*&, unsigned long&>::type std::__invoke<void (Game::*&)(unsigned long), Game*&, unsigned long&>(void (Game::*&)(unsigned long), Game*&, unsigned long&) ()
  86. No symbol table info available.
  87. #13 0x000055555566d1fa in void std::_Bind<void (Game::*(Game*, unsigned long))(unsigned long)>::__call<void, , 0ul, 1ul>(std::tuple<>&&, std::_Index_tuple<0ul, 1ul>) ()
  88. No symbol table info available.
  89. #14 0x0000555555669e53 in void std::_Bind<void (Game::*(Game*, unsigned long))(unsigned long)>::operator()<, void>() ()
  90. No symbol table info available.
  91. #15 0x00005555556652bc in void std::__invoke_impl<void, std::_Bind<void (Game::*(Game*, unsigned long))(unsigned long)>&>(std::__invoke_other, std::_Bind<void (Game::*(Game*, unsigned long))(unsigned long)>&) ()
  92. No symbol table info available.
  93. #16 0x000055555565f186 in std::enable_if<std::is_void<void>::value, void>::type std::__invoke_r<void, std::_Bind<void (Game::*(Game*, unsigned long))(unsigned long)>&>(std::_Bind<void (Game::*(Game*, unsigned long))(unsigned long)>&) ()
  94. No symbol table info available.
  95. #17 0x00005555556593d5 in std::_Function_handler<void (), std::_Bind<void (Game::*(Game*, unsigned long))(unsigned long)> >::_M_invoke(std::_Any_data const&) ()
  96. No symbol table info available.
  97. --Type <RET> for more, q to quit, c to continue without paging--
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