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  1. version=53;
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  30. "CAData",
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  32. "rhs_weapons",
  33. "rhsgref_weapons",
  34. "map_sz_fall",
  35. "rds_A2_Civilians",
  36. "bnae_core",
  37. "maa_Uniform",
  38. "exitems",
  39. "walker_a3_vehicles",
  40. "walker_a3_vehicles_skodovka",
  41. "walker_a3_vehicles_hatch",
  42. "walker_a3_vehicles_hilux",
  43. "walker_a3_vehicles_datsun",
  44. "walker_a3_vehicles_uaz",
  45. "walker_a3_vehicles_vodnik",
  46. "cup_misc3_config",
  47. "bnae_r1",
  48. "bnae_colt_saa",
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  60. "rhsgref_weapons",
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  64. "maa_Uniform",
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  66. "walker_a3_vehicles",
  67. "walker_a3_vehicles_skodovka",
  68. "walker_a3_vehicles_hatch",
  69. "walker_a3_vehicles_hilux",
  70. "walker_a3_vehicles_datsun",
  71. "walker_a3_vehicles_uaz",
  72. "walker_a3_vehicles_vodnik",
  73. "cup_misc3_config",
  74. "bnae_r1",
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  2108. fillName="Border";
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  2117. dataType="Marker";
  2118. position[]={13478,0,11737};
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  2134. dataType="Marker";
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  2290. {
  2291. property="Ravage_zombies_spawnRadius_m";
  2292. expression="_this setVariable ['spawnRadius_m',_value,true];";
  2293. class Value
  2294. {
  2295. class data
  2296. {
  2297. class type
  2298. {
  2299. type[]=
  2300. {
  2301. "SCALAR"
  2302. };
  2303. };
  2304. value=100;
  2305. };
  2306. };
  2307. };
  2308. class Attribute6
  2309. {
  2310. property="Ravage_zombies_safeDistance_m";
  2311. expression="_this setVariable ['safeDistance_m',_value,true];";
  2312. class Value
  2313. {
  2314. class data
  2315. {
  2316. class type
  2317. {
  2318. type[]=
  2319. {
  2320. "SCALAR"
  2321. };
  2322. };
  2323. value=40;
  2324. };
  2325. };
  2326. };
  2327. class Attribute7
  2328. {
  2329. property="Ravage_zombies_numberMax_m";
  2330. expression="_this setVariable ['numberMax_m',_value,true];";
  2331. class Value
  2332. {
  2333. class data
  2334. {
  2335. class type
  2336. {
  2337. type[]=
  2338. {
  2339. "SCALAR"
  2340. };
  2341. };
  2342. value=8;
  2343. };
  2344. };
  2345. };
  2346. class Attribute8
  2347. {
  2348. property="Ravage_zombies_z_pitch_m";
  2349. expression="_this setVariable ['z_pitch_m',_value,true];";
  2350. class Value
  2351. {
  2352. class data
  2353. {
  2354. class type
  2355. {
  2356. type[]=
  2357. {
  2358. "SCALAR"
  2359. };
  2360. };
  2361. value=0.5;
  2362. };
  2363. };
  2364. };
  2365. class Attribute9
  2366. {
  2367. property="Ravage_zombies_z_FN_m";
  2368. expression="_this setVariable ['z_FN_m',_value,true];";
  2369. class Value
  2370. {
  2371. class data
  2372. {
  2373. class type
  2374. {
  2375. type[]=
  2376. {
  2377. "STRING"
  2378. };
  2379. };
  2380. value="";
  2381. };
  2382. };
  2383. };
  2384. class Attribute10
  2385. {
  2386. property="Ravage_zombies_numberMaxGlobal_m";
  2387. expression="_this setVariable ['numberMaxGlobal_m',_value,true];";
  2388. class Value
  2389. {
  2390. class data
  2391. {
  2392. class type
  2393. {
  2394. type[]=
  2395. {
  2396. "SCALAR"
  2397. };
  2398. };
  2399. value=250;
  2400. };
  2401. };
  2402. };
  2403. class Attribute11
  2404. {
  2405. property="Ravage_zombies_sunF_m";
  2406. expression="_this setVariable ['sunF_m',_value,true];";
  2407. class Value
  2408. {
  2409. class data
  2410. {
  2411. class type
  2412. {
  2413. type[]=
  2414. {
  2415. "BOOL"
  2416. };
  2417. };
  2418. value=0;
  2419. };
  2420. };
  2421. };
  2422. class Attribute12
  2423. {
  2424. property="Ravage_zombies_fastNum_m";
  2425. expression="_this setVariable ['fastNum_m',_value,true];";
  2426. class Value
  2427. {
  2428. class data
  2429. {
  2430. class type
  2431. {
  2432. type[]=
  2433. {
  2434. "SCALAR"
  2435. };
  2436. };
  2437. value=15;
  2438. };
  2439. };
  2440. };
  2441. class Attribute13
  2442. {
  2443. property="Ravage_zombies_z_damage_m";
  2444. expression="_this setVariable ['z_damage_m',_value,true];";
  2445. class Value
  2446. {
  2447. class data
  2448. {
  2449. class type
  2450. {
  2451. type[]=
  2452. {
  2453. "SCALAR"
  2454. };
  2455. };
  2456. value=12;
  2457. };
  2458. };
  2459. };
  2460. class Attribute14
  2461. {
  2462. property="Ravage_zombies_z_killed_m";
  2463. expression="_this setVariable ['z_killed_m',_value,true];";
  2464. class Value
  2465. {
  2466. class data
  2467. {
  2468. class type
  2469. {
  2470. type[]=
  2471. {
  2472. "STRING"
  2473. };
  2474. };
  2475. value="";
  2476. };
  2477. };
  2478. };
  2479. nAttributes=15;
  2480. };
  2481. };
  2482. class Item16
  2483. {
  2484. dataType = "Marker";
  2485. position[] = {5322.61, 0, 2505.5};
  2486. name = "ExileMarker2";
  2487. text = "Trader Camp";
  2488. markerType = "ELLIPSE";
  2489. type = "ExileTraderZone";
  2490. colorName = "ColorBlack";
  2491. fillName = "Border";
  2492. a = 100;
  2493. b = 100;
  2494. drawBorder = 1;
  2495. id = 117;
  2496. atlOffset = 0;
  2497. };
  2498. items = 17;
  2499. };
  2500. };
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