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Randy_Sandy

Дождей станет больше

Jul 25th, 2019
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  1. S2 EXPERIMENT RESULTS
  2. For all servers:
  3. - Appearance randomizer was improved to give less ugly results. It still requires more feedback.
  4. - Bums will now have randomized names and appearances to be treated as unimportant strangers. They will keep their accents, hair styles and skin color.
  5.  
  6. S1 EXPERIMENT RESULTS
  7. For all servers:
  8. - Removed most of specials with rewards: they were boring.
  9. - Great Migration rewards were reduced (-75%).
  10. - Removed some thanati goals.
  11. - Added a 0 CHR thanati goal which gives Tzchernobog's blessing to cultists. It will save them from losing CHR to tortures during this round.
  12. - Dreamer won't receive a CHR reward anymore, he'll get an achievement instead.
  13. - Negative CHRs on all servers will be wiped after this party.
  14. - Now only the Baron will receive a reward for the Feast during the King's Will. He needs to make sure that 8+ people are present and well-fed for that to happen.
  15.  
  16. WRAITHS
  17. - New minor wraith abilities.
  18. - New ways to collect pain.
  19. - A statue of a man will serve as an anchor, preventing his ghost from disappearing. It will also protect the ghost from being trapped by the Witch or banished by any means except Bishop's powers.
  20. - Only anchored wraiths will be able to radiate hate.
  21. - Anchored wraiths will be heard clearly by other wraiths.
  22. - Anchored wraiths will see in full color.
  23. - A wraith will be able to collect pain through its statue (whenever someone is killed near it, for example).
  24.  
  25. CRAFT
  26. - The delay after a failed attempt to craft something is now item-specific and won't prevent you from crafting other items.
  27. - If you successfully craft an item, you won't fail at making other items of this type anymore unless your Dexterity is low.
  28. - Characters with low Craft skill won't be able to create items with high difficulty.
  29. - Stone axes were removed.
  30.  
  31. OTHER MINOR
  32. - Made it harder to target an opponent's hands, legs and feet when he's in combat mode.
  33. - Defend mode's Counterattack now targets an opponent's hand or arm that wields the avoided weapon.
  34. - If you are Dodging, you will only have to step away if your torso or groin are targeted. It's also easier to dodge attacks to head and extremities.
  35. - Weapons now use delays between attacks even when hitting structures.
  36. - Improved chance to hit organs when attacking upper chest.
  37. - Toy guns now require batteries.
  38. - Increased minimal damage for all attacks. For example, a weapon that applied 25-100 damage per hit, will now do 60-100 damage. This will make combat more deadly and weapons more reliable.
  39. - TNC Ruins now require a keycard to enter. Meister was able to acquire one for the treasury.
  40. - Removed the need to satisfy "Neat" vice. Now it just triggers whenever the character encounters rot, dried blood or vomit.
  41.  
  42. NOTABLE FIXES
  43. -It was impossible to remove throwing nets from monsters.
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