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- Game
- Game.createContainer(itemId, size[, position])
- Game.createItem(itemId[, count[, position]])
- Game.createMonster(monsterName, position[, extended = false[, force = false]])
- Game.createNpc(npcName, position[, extended = false[, force = false]])
- Game.createTile(position[, isDynamic = false])
- Game.createTile(x, y, z[, isDynamic = false])
- Game.getExperienceStage(level)
- Game.getGameState()
- Game.getHouses()
- Game.getMonsterCount()
- Game.getNpcCount()
- Game.getPlayerCount()
- Game.getPlayers()
- Game.getReturnMessage(value)
- Game.getSpectators(position[, multifloor = false[, onlyPlayer = false[, minRangeX = 0[, maxRangeX = 0[, minRangeY = 0[, maxRangeY = 0]]]]]])
- Game.getTowns()
- Game.getWorldType()
- Game.loadMap(path)
- Game.setGameState(state)
- Game.setWorldType(type)
- Game.startRaid(raidName)
- Combat
- Combat()
- combat:execute(creature, variant)
- combat:setArea(area)
- combat:setCallback(key, function)
- combat:setCondition(condition)
- combat:setFormula(type, mina, minb, maxa, maxb)
- combat:setOrigin(origin)
- combat:setParameter(key, value)
- Condition
- Condition(conditionType[, conditionId = CONDITIONID_COMBAT])
- condition:addDamage(rounds, time, value)
- condition:clone()
- condition:delete()
- condition:getEndTime()
- condition:getIcons()
- condition:getId()
- condition:getSubId()
- condition:getTicks()
- condition:getType()
- condition:setFormula(mina, minb, maxa, maxb)
- condition:setOutfit(lookTypeEx, lookType, lookHead, lookBody, lookLegs, lookFeet[, lookAddons[, lookMount]])
- condition:setOutfit(outfit)
- condition:setParameter(key, value)
- condition:setTicks(ticks)
- Container
- Container(uid)
- container:addItem(itemId[, count/subType = 1[, index = INDEX_WHEREEVER[, flags = 0]]])
- container:addItemEx(item[, index = INDEX_WHEREEVER[, flags = 0]])
- container:getCapacity()
- container:getEmptySlots([recursive = false])
- container:getItem(index)
- container:getItemCountById(itemId[, subType = -1])
- container:getItemHoldingCount()
- container:getSize()
- container:hasItem(item)
- Creature
- Creature(id or name or userdata)
- creature:addCondition(condition[, force = false])
- creature:addHealth(healthChange)
- creature:addMana(manaChange[, animationOnLoss = false])
- creature:canSee(position)
- creature:canSeeCreature(creature)
- creature:changeSpeed(delta)
- creature:getBaseSpeed()
- creature:getCondition(conditionType[, conditionId = CONDITIONID_COMBAT[, subId = 0]])
- creature:getDamageMap()
- creature:getDescription(distance)
- creature:getDirection()
- creature:getFollowCreature()
- creature:getHealth()
- creature:getId()
- creature:getLight()
- creature:getMana()
- creature:getMaster()
- creature:getMaxHealth()
- creature:getMaxMana()
- creature:getName()
- creature:getOutfit()
- creature:getParent()
- creature:getPathTo(pos[, minTargetDist = 0[, maxTargetDist = 1[, fullPathSearch = true[, clearSight = true[, maxSearchDist = 0]]]]])
- creature:getPosition()
- creature:getSkull()
- creature:getSpeed()
- creature:getSummons()
- creature:getTarget()
- creature:getTile()
- creature:isCreature()
- creature:isHealthHidden()
- creature:isInGhostMode()
- creature:isRemoved()
- creature:registerEvent(name)
- creature:remove()
- creature:removeCondition(conditionType[, conditionId = CONDITIONID_COMBAT[, subId = 0[, force = false]]])
- creature:say(text, type[, ghost = false[, target = nullptr[, position]]])
- creature:setDirection(direction)
- creature:setDropLoot(doDrop)
- creature:setFollowCreature(followedCreature)
- creature:setHiddenHealth(hide)
- creature:setLight(color, level)
- creature:setMaster(master)
- creature:setMaxHealth(maxHealth)
- creature:setOutfit(outfit)
- creature:setSkull(skull)
- creature:setTarget(target)
- creature:teleportTo(position[, pushMovement = false])
- creature:unregisterEvent(name)
- Group
- Group(id)
- group:getAccess()
- group:getFlags()
- group:getId()
- group:getMaxDepotItems()
- group:getMaxVipEntries()
- group:getName()
- Guild
- Guild(id)
- guild:addRank(id, name, level)
- guild:getId()
- guild:getMembersOnline()
- guild:getMotd()
- guild:getName()
- guild:getRankById(id)
- guild:getRankByLevel(level)
- guild:setMotd(motd)
- House
- House(id)
- house:getAccessList(listId)
- house:getBedCount()
- house:getBeds()
- house:getDoorCount()
- house:getDoors()
- house:getExitPosition()
- house:getId()
- house:getName()
- house:getOwnerGuid()
- house:getRent()
- house:getTileCount()
- house:getTiles()
- house:getTown()
- house:setAccessList(listId, list)
- house:setOwnerGuid(guid[, updateDatabase = true])
- Item
- Item(uid)
- item:clone()
- item:decay()
- item:getActionId()
- item:getArticle()
- item:getAttribute(key)
- item:getCharges()
- item:getCount()
- item:getDescription(distance)
- item:getFluidType()
- item:getId()
- item:getName()
- item:getParent()
- item:getPluralName()
- item:getPosition()
- item:getSubType()
- item:getTile()
- item:getTopParent()
- item:getUniqueId()
- item:getWeight()
- item:hasAttribute(key)
- item:hasProperty(property)
- item:moveTo(position or cylinder)
- item:remove([count = -1])
- item:removeAttribute(key)
- item:setActionId(actionId)
- item:setAttribute(key, value)
- item:split([count = 1])
- item:transform(itemId[, count/subType = -1])
- ItemType
- ItemType(id or name)
- itemType:getArmor()
- itemType:getArticle()
- itemType:getAttack()
- itemType:getCapacity()
- itemType:getCharges()
- itemType:getClientId()
- itemType:getDecayId()
- itemType:getDefense()
- itemType:getDescription()
- itemType:getDestroyId()
- itemType:getElementDamage()
- itemType:getElementType()
- itemType:getExtraDefense()
- itemType:getFluidSource()
- itemType:getHitChance()
- itemType:getId()
- itemType:getName()
- itemType:getPluralName()
- itemType:getRequiredLevel()
- itemType:getShootRange()
- itemType:getSlotPosition()
- itemType:getTransformDeEquipId()
- itemType:getTransformEquipId()
- itemType:getType()
- itemType:getWeaponType()
- itemType:getWeight([count = 1])
- itemType:hasSubType()
- itemType:isContainer()
- itemType:isFluidContainer()
- itemType:isMovable()
- itemType:isReadable()
- itemType:isRune()
- itemType:isStackable()
- itemType:isWritable()
- ModalWindow
- ModalWindow(id, title, message)
- modalWindow:addButton(id, text)
- modalWindow:addChoice(id, text)
- modalWindow:getButtonCount()
- modalWindow:getChoiceCount()
- modalWindow:getDefaultEnterButton()
- modalWindow:getDefaultEscapeButton()
- modalWindow:getId()
- modalWindow:getMessage()
- modalWindow:getTitle()
- modalWindow:hasPriority()
- modalWindow:sendToPlayer(player) item:isItem()
- modalWindow:setDefaultEnterButton(buttonId)
- modalWindow:setDefaultEscapeButton(buttonId)
- modalWindow:setMessage(text)
- modalWindow:setPriority(priority)
- modalWindow:setTitle(text)
- Monster
- Monster(id or userdata)
- monster:addFriend(creature)
- monster:addTarget(creature[, pushFront = false])
- monster:getFriendCount()
- monster:getFriendList()
- monster:getSpawnPosition()
- monster:getTargetCount()
- monster:getTargetList()
- monster:getType()
- monster:isFriend(creature)
- monster:isIdle()
- monster:isInSpawnRange([position])
- monster:isMonster()
- monster:isOpponent(creature)
- monster:isTarget(creature)
- monster:removeFriend(creature)
- monster:removeTarget(creature)
- monster:searchTarget([searchType = TARGETSEARCH_DEFAULT])
- monster:selectTarget(creature)
- monster:setIdle(idle)
- monsterType:canPushCreatures()
- monsterType:canPushItems()
- monsterType:getArmor()
- monsterType:getAttackList()
- monsterType:getBaseSpeed()
- monsterType:getChangeTargetChance()
- monsterType:getChangeTargetSpeed()
- monsterType:getCombatImmunities()
- monsterType:getConditionImmunities()
- monsterType:getCorpseId()
- monsterType:getCreatureEvents()
- monsterType:getDefense()
- monsterType:getDefenseList()
- monsterType:getElementList()
- monsterType:getExperience()
- monsterType:getHealth()
- monsterType:getLight()
- monsterType:getLoot()
- monsterType:getManaCost()
- monsterType:getMaxHealth()
- monsterType:getMaxSummons()
- monsterType:getName()
- monsterType:getNameDescription()
- monsterType:getOutfit()
- monsterType:getRace()
- monsterType:getRunHealth()
- monsterType:getStaticAttackChance()
- monsterType:getSummonList()
- monsterType:getTargetDistance()
- monsterType:getVoices()
- monsterType:getYellChance()
- monsterType:getYellSpeedTicks()
- monsterType:isAttackable()
- monsterType:isConvinceable()
- monsterType:isHealthShown()
- monsterType:isHostile()
- monsterType:isIllusionable()
- monsterType:isPushable()
- monsterType:isSummonable()
- NetworkMessage
- NetworkMessage()
- networkMessage:addByte(number)
- networkMessage:addDouble(number)
- networkMessage:addItem(item)
- networkMessage:addItemId(itemId)
- networkMessage:addPosition(position)
- networkMessage:addString(string)
- networkMessage:addU16(number)
- networkMessage:addU32(number)
- networkMessage:addU64(number)
- networkMessage:getByte()
- networkMessage:getPosition()
- networkMessage:getString()
- networkMessage:getU16()
- networkMessage:getU32()
- networkMessage:getU64()
- networkMessage:reset()
- networkMessage:sendToPlayer(player)
- networkMessage:skipBytes(number)
- Npc
- Npc([id or name or userdata])
- npc:getSpeechBubble()
- npc:isNpc()
- npc:setMasterPos(pos[, radius])
- npc:setSpeechBubble(speechBubble)
- Party
- party:addInvite(player)
- party:addMember(player)
- party:disband()
- party:getInviteeCount()
- party:getInvitees()
- party:getLeader()
- party:getMemberCount()
- party:getMembers()
- party:isSharedExperienceActive()
- party:isSharedExperienceEnabled()
- party:removeInvite(player)
- party:removeMember(player)
- party:setLeader(player)
- party:setSharedExperience(active)
- party:shareExperience(experience)
- Player
- Player(id or name or userdata)
- player:addBlessing(blessing)
- player:addExperience(experience[, sendText = false])
- player:addItem(itemId[, count = 1[, canDropOnMap = true[, subType = 1[, slot = CONST_SLOT_WHEREEVER]]]])
- player:addItemEx(item[, canDropOnMap = false[, index = INDEX_WHEREEVER[, flags = 0]]])
- player:addItemEx(item[, canDropOnMap = true[, slot = CONST_SLOT_WHEREEVER]])
- player:addManaSpent(amount)
- player:addMapMark(position, type, description)
- player:addMoney(money)
- player:addMount(mountId)
- player:addOfflineTrainingTime(time)
- player:addOfflineTrainingTries(skillType, tries)
- player:addOutfit(lookType)
- player:addOutfitAddon(lookType, addon)
- player:addPremiumDays(days)
- player:addSkillTries(skillType, tries)
- player:addSoul(soulChange)
- player:canLearnSpell(spellName)
- player:channelSay(speaker, type, text, channelId)
- player:forgetSpell(spellName)
- player:getAccountId()
- player:getAccountType()
- player:getBankBalance()
- player:getBaseMagicLevel()
- player:getCapacity()
- player:getClient()
- player:getContainerById(id)
- player:getContainerId(container)
- player:getContainerIndex(id)
- player:getDeathPenalty()
- player:getDepotChest(depotId[, autoCreate = false])
- player:getEffectiveSkillLevel(skillType)
- player:getExperience()
- player:getFreeCapacity()
- player:getGroup()
- player:getGuid()
- player:getGuild()
- player:getGuildLevel()
- player:getGuildNick()
- player:getHouse()
- player:getInbox()
- player:getIp()
- player:getItemById(itemId, deepSearch[, subType = -1])
- player:getItemCount(itemId[, subType = -1])
- player:getLastLoginSaved()
- player:getLastLogout()
- player:getLevel()
- player:getMagicLevel()
- player:getManaSpent()
- player:getMaxSoul()
- player:getMoney()
- player:getOfflineTrainingSkill()
- player:getOfflineTrainingTime()
- player:getParty()
- player:getPremiumDays()
- player:getSex()
- player:getSkillLevel(skillType)
- player:getSkillPercent(skillType)
- player:getSkillTries(skillType)
- player:getSkullTime()
- player:getSlotItem(slot)
- player:getSoul()
- player:getStamina()
- player:getStorageValue(key)
- player:getTown()
- player:getVocation()
- player:hasBlessing(blessing)
- player:hasLearnedSpell(spellName)
- player:hasMount(mountId)
- player:hasOutfit(lookType[, addon = 0])
- player:isPlayer()
- player:isPzLocked()
- player:learnSpell(spellName)
- player:openChannel(channelId)
- player:popupFYI(message)
- player:removeBlessing(blessing)
- player:removeExperience(experience[, sendText = false])
- player:removeItem(itemId, count[, subType = -1[, ignoreEquipped = false]])
- player:removeMoney(money)
- player:removeMount(mountId)
- player:removeOfflineTrainingTime(time)
- player:removeOutfit(lookType)
- player:removeOutfitAddon(lookType, addon)
- player:removePremiumDays(days)
- player:save()
- player:sendChannelMessage(author, text, type, channelId)
- player:sendOutfitWindow()
- player:sendPrivateMessage(speaker, text[, type])
- player:sendTextMessage(type, text[, position, primaryValue = 0, primaryColor = TEXTCOLOR_NONE[, secondaryValue = 0, secondaryColor = TEXTCOLOR_NONE]])
- player:sendTutorial(tutorialId)
- player:setAccountType(accountType)
- player:setBankBalance(bankBalance)
- player:setCapacity(capacity)
- player:setGhostMode(enabled)
- player:setGroup(group)
- player:setGuild(guild)
- player:setGuildLevel(level)
- player:setGuildNick(nick)
- player:setMaxMana(maxMana)
- player:setOfflineTrainingSkill(skillId)
- player:setSex(newSex)
- player:setSkullTime(skullTime)
- player:setStamina(stamina)
- player:setStorageValue(key, value)
- player:setTown(town)
- player:setVocation(id or name or userdata)
- player:showTextDialog(itemId[, text[, canWrite[, length]]])
- Position
- Position([x = 0[, y = 0[, z = 0[, stackpos = 0]]]])
- Position([position])
- positionValue = position + positionEx
- positionValue = position - positionEx
- position == positionEx
- position:getDistance(positionEx)
- position:isSightClear(positionEx[, sameFloor = true])
- position:sendDistanceEffect(positionEx, distanceEffect[, player = nullptr])
- position:sendMagicEffect(magicEffect[, player = nullptr])
- Teleport
- Teleport(uid)
- teleport:getDestination()
- teleport:setDestination(position)
- Tile
- Tile(x, y, z)
- Tile(position)
- tile:getBottomCreature()
- tile:getBottomVisibleCreature(creature)
- tile:getCreatureCount()
- tile:getCreatures()
- tile:getDownItemCount()
- tile:getFieldItem()
- tile:getGround()
- tile:getHouse()
- tile:getItemById(itemId[, subType = -1])
- tile:getItemByTopOrder(topOrder)
- tile:getItemByType(itemType)
- tile:getItemCount()
- tile:getItemCountById(itemId[, subType = -1])
- tile:getItems()
- tile:getPosition()
- tile:getThing(index)
- tile:getThingCount()
- tile:getThingIndex(thing)
- tile:getTopCreature()
- tile:getTopDownItem()
- tile:getTopItemCount()
- tile:getTopTopItem()
- tile:getTopVisibleCreature(creature)
- tile:getTopVisibleThing(creature)
- tile:hasFlag(flag)
- tile:hasProperty(property[, item])
- tile:queryAdd(thing[, flags])
- Town
- Town(id or name)
- town:getId()
- town:getName()
- town:getTemplePosition()
- Variant
- Variant(number or string or position or thing)
- Variant:getNumber()
- Variant:getPosition()
- Variant:getString()
- Vocation
- Vocation(id or name)
- vocation:getAttackSpeed()
- vocation:getBaseSpeed()
- vocation:getCapacityGain()
- vocation:getClientId()
- vocation:getDemotion()
- vocation:getDescription()
- vocation:getHealthGain()
- vocation:getHealthGainAmount()
- vocation:getHealthGainTicks()
- vocation:getId()
- vocation:getManaGain()
- vocation:getManaGainAmount()
- vocation:getManaGainTicks()
- vocation:getMaxSoul()
- vocation:getName()
- vocation:getPromotion()
- vocation:getRequiredManaSpent(magicLevel)
- vocation:getRequiredSkillTries(skillType, skillLevel)
- vocation:getSoulGainTicks()
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