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- Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
- Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Initialize engine version: 2019.2.17f1 (8e603399ca02)
- [XR] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/UnitySubsystems
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce RTX 2080 (ID=0x1e82)
- Vendor:
- VRAM: 8010 MB
- Driver: 27.21.14.5167
- Begin MonoManager ReloadAssembly
- - Completed reload, in 1.841 seconds
- <RI> Initializing input.
- XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.437500 ms
- 2020-07-10T22:04:58 0.015 INF [Steamworks.NET] SteamAPI_Init() ok
- 2020-07-10T22:04:58 0.139 INF Localization language: english
- 2020-07-10T22:04:58 0.158 INF Texture quality is set to 1
- 2020-07-10T22:04:58 0.158 INF Precaching...
- 2020-07-10T22:04:58 0.160 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2020-07-10T22:04:58 0.259 INF [EAC] Initializing ...
- 2020-07-10T22:04:58 0.262 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
- 2020-07-10T22:04:59 1.784 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2020-07-10T22:04:59 1.791 INF Precaching file: Data/Bundles/blocktextureatlases
- 2020-07-10T22:05:02 4.161 INF Precaching file: Data/Bundles/terraintextures
- 2020-07-10T22:05:02 4.915 INF Precaching done
- 2020-07-10T22:05:04 6.730 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.613400 ms
- 2020-07-10T22:05:04 6.834 INF [GSM] Singleton Initialized...
- 2020-07-10T22:05:04 6.846 INF Awake IsFocused: True
- 2020-07-10T22:05:04 6.846 INF Awake
- 2020-07-10T22:05:04 6.862 INF Version: Alpha 19 (b163) Compatibility Version: Alpha 19, Build: Windows 64 Bit
- 2020-07-10T22:05:04 6.862 INF System information:
- 2020-07-10T22:05:04 6.863 INF OS: Windows 10 (10.0.0) 64bit
- 2020-07-10T22:05:04 6.863 INF CPU: Intel(R) Core(TM) i7-8700 CPU @ 3.20GHz (cores: 12)
- 2020-07-10T22:05:04 6.863 INF RAM: 16261 MB
- 2020-07-10T22:05:04 6.863 INF GPU: NVIDIA GeForce RTX 2080 (8010 MB)
- 2020-07-10T22:05:04 6.863 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2020-07-10T22:05:04 6.863 INF Last played version: Alpha 19
- 2020-07-10T22:05:04 6.863 INF Local UTC offset: -4 hours
- 2020-07-10T22:05:04 6.869 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2020-07-10__22-04-40.txt -eac_executablename 7daystodie.exe
- 2020-07-10T22:05:04 6.870 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2020-07-10T22:05:04 6.871 INF Starting PlayerInputManager...
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- 2020-07-10T22:05:05 7.134 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
- 2020-07-10T22:05:05 7.148 INF Starting UserProfileManager...
- 2020-07-10T22:05:05 7.233 INF Occlusion: Awake
- 2020-07-10T22:05:05 7.237 INF Resetting Game
- 2020-07-10T22:05:05 7.246 INF Persistent GamePrefs saved
- 2020-07-10T22:05:05 7.252 INF Game Reset
- 2020-07-10T22:05:05 7.253 INF ApplyAllOptions streaming True, budget 7209 MB
- 2020-07-10T22:05:05 7.254 INF ApplyAllOptions current screen 2560 x 1440, 59hz, window 2560 x 1440, fullscreen True FullScreenWindow
- 2020-07-10T22:05:05 7.254 INF Texture quality is set to 1
- 2020-07-10T22:05:05 7.254 INF ApplyTextureFilter 1, AF Enable
- 2020-07-10T22:05:05 7.256 INF ApplyTerrainOptions 3
- 2020-07-10T22:05:05 7.619 INF [MODS] No mods folder found
- 2020-07-10T22:05:05 7.629 INF Permissions file 'serveradmin.xml' not found, creating.
- 2020-07-10T22:05:05 7.647 INF Command "chunkcache" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2020-07-10T22:05:05 7.648 INF Command "debugshot" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2020-07-10T22:05:05 7.648 INF Command "debugweather" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2020-07-10T22:05:05 7.649 INF Command "getgamepref" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2020-07-10T22:05:05 7.649 INF Command "getgamestat" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2020-07-10T22:05:05 7.649 INF Command "getoptions" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2020-07-10T22:05:05 7.649 INF Command "gettime" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2020-07-10T22:05:05 7.650 INF Command "gfx" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2020-07-10T22:05:05 7.650 INF Command "help" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2020-07-10T22:05:05 7.650 INF Command "listplayerids" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2020-07-10T22:05:05 7.651 INF Command "listthreads" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2020-07-10T22:05:05 7.651 INF Command "memcl" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2020-07-10T22:05:05 7.656 INF Command "settempunit" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2020-07-10T22:05:05 7.697 INF Awake done in 850 ms
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 4209.
- Total: 18.948800 ms (FindLiveObjects: 0.251000 ms CreateObjectMapping: 0.072000 ms MarkObjects: 18.544500 ms DeleteObjects: 0.080400 ms)
- 2020-07-10T22:05:05 7.918 INF User joined: Player
- 2020-07-10T22:05:06 8.107 INF Updated culture for display texts
- 2020-07-10T22:05:06 8.379 INF Reloading serveradmin.xml
- 2020-07-10T22:05:06 8.379 INF Loading permissions file at 'C:\Users\eflor\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2020-07-10T22:05:06 8.388 INF Loading permissions file done.
- 2020-07-10T22:05:07 8.996 INF UMA Overlay loading took 702 ms
- 2020-07-10T22:05:07 8.998 INF UMA Slot loading took 2 ms
- 2020-07-10T22:05:07 9.376 INF [GSM] GameSparks Connected
- 2020-07-10T22:05:08 10.763 INF LoadTextureArraysForQuality quality -1 to 1, reload False
- 2020-07-10T22:05:08 10.763 INF Unload MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
- 2020-07-10T22:05:08 10.763 INF Unload MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
- 2020-07-10T22:05:08 10.763 INF Unload MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
- 2020-07-10T22:05:10 12.618 INF [GSM] Device Authentication suceeded ...
- 2020-07-10T22:05:10 12.768 INF WorldStaticData.Init() needed 3.565s
- 2020-07-10T22:05:10 12.889 INF [Steamworks.NET] Login ok.
- 2020-07-10T22:05:11 13.114 INF AchievementManager: Received stats and achievements from Steam
- 2020-07-10T22:05:18 20.691 INF Started thread ServerBrowserListUpdater
- 2020-07-10T22:05:27 29.637 INF Connecting to server Spike and Lenz Streaming...
- 2020-07-10T22:05:27 29.642 INF NET: LiteNetLib trying to connect to: 162.224.200.66:26900
- 2020-07-10T22:05:27 29.656 INF Exited thread ServerBrowserListUpdater
- 2020-07-10T22:05:27 29.668 INF NET: LiteNetLib: Connected to server
- 2020-07-10T22:05:27 29.679 INF Started thread NCS_Reader_0
- 2020-07-10T22:05:27 29.684 INF Started thread NCS_Writer_0
- 2020-07-10T22:05:27 29.702 INF Started thread NCS_Reader_1
- 2020-07-10T22:05:27 29.706 INF Started thread NCS_Writer_1
- 2020-07-10T22:05:27 29.719 INF NPCID.Read
- 2020-07-10T22:05:27 29.731 INF Connection handshake done
- 2020-07-10T22:05:27 29.731 INF [Steamworks.NET] Auth.GetAuthTicket()
- 2020-07-10T22:05:27 29.732 INF [EAC] Connected to game server
- 2020-07-10T22:05:27 29.733 INF NPPL.Write
- 2020-07-10T22:05:27 29.781 INF Login: authstate_steam
- 2020-07-10T22:05:28 30.098 INF Login: authstate_steamgroups
- 2020-07-10T22:05:28 30.098 INF Login: authstate_eac
- 2020-07-10T22:05:28 30.898 INF Login: authstate_authenticated
- 2020-07-10T22:05:28 30.898 INF Player allowed
- 2020-07-10T22:05:28 30.899 INF [Steamworks.NET] AddFavorite: 2
- 2020-07-10T22:05:28 30.903 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic)
- 2020-07-10T22:05:28 30.905 INF StartGame
- 2020-07-10T22:05:29 30.988 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = False
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 60
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 1
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 1
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = My Game
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 19
- GamePref.GameWorld =
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 7
- GamePref.LandClaimOfflineDelay = 0
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LastLoadingTipRead = -1
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 30
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 64
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.45
- GamePref.OptionsDynamicMusicEnabled = True
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGfxAA = 1
- GamePref.OptionsGfxBloom = True
- GamePref.OptionsGfxBrightness = 0.5
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxDynamicMinFPS = 30
- GamePref.OptionsGfxDynamicMode = 0
- GamePref.OptionsGfxDynamicScale = 1
- GamePref.OptionsGfxFOV = 65
- GamePref.OptionsGfxGrassDistance = 1
- GamePref.OptionsGfxLODDistance = 0.5
- GamePref.OptionsGfxMotionBlur = 1
- GamePref.OptionsGfxObjQuality = 3
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxQualityPreset = 2
- GamePref.OptionsGfxReflectQuality = 1
- GamePref.OptionsGfxReflectShadows = False
- GamePref.OptionsGfxResetRevision = 1
- GamePref.OptionsGfxResolution = 0
- GamePref.OptionsGfxShadowDistance = 1
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 1
- GamePref.OptionsGfxStreamMipmaps = True
- GamePref.OptionsGfxSunShafts = True
- GamePref.OptionsGfxTerrainQuality = 3
- GamePref.OptionsGfxTexFilter = 1
- GamePref.OptionsGfxTexQuality = 1
- GamePref.OptionsGfxTreeDistance = 4
- GamePref.OptionsGfxUMATexQuality = 1
- GamePref.OptionsGfxViewDistance = 6
- GamePref.OptionsGfxVsync = 1
- GamePref.OptionsGfxWaterPtlLimiter = 0.5
- GamePref.OptionsGfxWaterQuality = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 1
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsMenuMusicVolumeLevel = 0.7
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.6
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerFemale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198399195980
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = Lenzzie
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\eflor\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 2
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDeferredLighting =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsFieldOfViewNew =
- GamePref.UNUSED_OptionsGamma =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsReflectionBounces =
- GamePref.UNUSED_OptionsReflectionCullList =
- GamePref.UNUSED_OptionsReflectionFarClip =
- GamePref.UNUSED_OptionsReflectionRefreshMode =
- GamePref.UNUSED_OptionsReflectionShadowDistance =
- GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsStreamingMipmapsBudget =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = C:\Users\eflor\AppData\Roaming/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDelay = 0
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2020-07-10T22:05:29 31.015 INF StartAsClient
- 2020-07-10T22:05:29 31.015 INF Sending RequestToEnterGame...
- 2020-07-10T22:05:29 31.037 INF StartGame done
- 2020-07-10T22:05:29 31.117 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240990159162, server SteamID=90136962523734020, server public IP=16*.22*.20*.6*, server port=26900
- 2020-07-10T22:05:29 31.124 INF [Steamworks.NET] Lobby entered: 109775240990159162
- 2020-07-10T22:05:29 31.417 INF Received mapping data for: blocks
- 2020-07-10T22:05:29 31.419 INF Received mapping data for: items
- 2020-07-10T22:05:29 31.429 INF Received config file 'materials' from server. Len: 4025
- 2020-07-10T22:05:29 31.429 INF Received config file 'physicsbodies' from server. Len: 3354
- 2020-07-10T22:05:29 31.429 INF Received config file 'blocks' from server. Len: 126365
- 2020-07-10T22:05:29 31.429 INF Received config file 'painting' from server. Len: 3356
- 2020-07-10T22:05:29 31.429 INF Received config file 'buffs' from server. Len: 37031
- 2020-07-10T22:05:29 31.429 INF Received config file 'misc' from server. Len: 707
- 2020-07-10T22:05:29 31.429 INF Received config file 'items' from server. Len: 85187
- 2020-07-10T22:05:29 31.429 INF Received config file 'item_modifiers' from server. Len: 11710
- 2020-07-10T22:05:29 31.429 INF Received config file 'entityclasses' from server. Len: 19018
- 2020-07-10T22:05:29 31.429 INF Received config file 'qualityinfo' from server. Len: 155
- 2020-07-10T22:05:29 31.429 INF Received config file 'sounds' from server. Len: 29428
- 2020-07-10T22:05:29 31.429 INF Received config file 'recipes' from server. Len: 15091
- 2020-07-10T22:05:29 31.429 INF Received config file 'blockplaceholders' from server. Len: 5128
- 2020-07-10T22:05:29 31.429 INF Received config file 'loot' from server. Len: 28235
- 2020-07-10T22:05:29 31.429 INF Received config file 'entitygroups' from server. Len: 52693
- 2020-07-10T22:05:29 31.429 INF Received config file 'utilityai' from server. Len: 625
- 2020-07-10T22:05:29 31.429 INF Received config file 'vehicles' from server. Len: 3471
- 2020-07-10T22:05:29 31.429 INF Received config file 'weathersurvival' from server. Len: 276
- 2020-07-10T22:05:29 31.429 INF Received config file 'progression' from server. Len: 22588
- 2020-07-10T22:05:29 31.429 INF Received config file 'archetypes' from server. Len: 9443
- 2020-07-10T22:05:29 31.429 INF Received config file 'quests' from server. Len: 8330
- 2020-07-10T22:05:29 31.429 INF Received config file 'traders' from server. Len: 10235
- 2020-07-10T22:05:29 31.429 INF Received config file 'npc' from server. Len: 518
- 2020-07-10T22:05:29 31.429 INF Received config file 'dialogs' from server. Len: 1093
- 2020-07-10T22:05:29 31.429 INF Received config file 'ui_display' from server. Len: 5443
- 2020-07-10T22:05:29 31.429 INF Received config file 'nav_objects' from server. Len: 2542
- 2020-07-10T22:05:29 31.429 INF Received config file 'dmscontent' from server. Len: 3135
- 2020-07-10T22:05:29 31.429 INF Received config file 'XUi/styles' from server. Len: 2628
- 2020-07-10T22:05:29 31.429 INF Received config file 'XUi/controls' from server. Len: 13251
- 2020-07-10T22:05:29 31.429 INF Received config file 'XUi/windows' from server. Len: 37831
- 2020-07-10T22:05:29 31.429 INF Received config file 'XUi/xui' from server. Len: 1712
- 2020-07-10T22:05:29 31.429 INF Received config file 'biomes' from server. Len: 6012
- 2020-07-10T22:05:29 31.429 INF Received config file 'worldglobal' from server. Len: 284
- 2020-07-10T22:05:29 31.429 INF Received game GUID: A46E2C1C036A234A9C4381A86F53AC8B
- WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
- 2020-07-10T22:05:29 31.788 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray)
- 2020-07-10T22:05:29 31.788 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray)
- 2020-07-10T22:05:29 31.788 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray)
- 2020-07-10T22:05:29 31.812 INF Loaded: materials
- 2020-07-10T22:05:29 31.879 INF Loaded: physicsbodies
- 2020-07-10T22:05:33 35.559 INF Block IDs with mapping
- 2020-07-10T22:05:33 35.560 INF BlockIDs from Mapping
- 2020-07-10T22:05:33 35.564 INF Loaded: blocks
- 2020-07-10T22:05:33 35.572 INF Loaded: painting
- 2020-07-10T22:05:33 35.767 INF Loaded: buffs
- 2020-07-10T22:05:33 35.778 INF Loaded: misc
- 2020-07-10T22:05:34 36.601 INF Loaded: items
- 2020-07-10T22:05:34 36.674 INF Item IDs with mapping
- 2020-07-10T22:05:34 36.674 INF ItemIDs from Mapping
- 2020-07-10T22:05:34 36.688 INF Loaded: item_modifiers
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
- 2020-07-10T22:05:35 37.797 INF Loaded: entityclasses
- 2020-07-10T22:05:35 37.822 INF Loaded: qualityinfo
- 2020-07-10T22:05:35 37.884 INF Loaded: sounds
- 2020-07-10T22:05:36 38.028 INF Loaded: recipes
- 2020-07-10T22:05:36 38.045 INF Loaded: blockplaceholders
- 2020-07-10T22:05:36 38.101 INF Loaded: loot
- 2020-07-10T22:05:36 38.168 INF Loaded: entitygroups
- 2020-07-10T22:05:36 38.233 INF Loaded: utilityai
- 2020-07-10T22:05:36 38.300 INF Loaded: vehicles
- 2020-07-10T22:05:36 38.367 INF Loaded: weathersurvival
- 2020-07-10T22:05:36 38.435 INF Loaded: progression
- 2020-07-10T22:05:36 38.501 INF Loaded: archetypes
- 2020-07-10T22:05:36 38.590 INF Loaded: quests
- 2020-07-10T22:05:36 38.634 INF Loaded: traders
- 2020-07-10T22:05:36 38.700 INF Loaded: npc
- 2020-07-10T22:05:36 38.767 INF Loaded: dialogs
- 2020-07-10T22:05:36 38.837 INF Loaded: ui_display
- 2020-07-10T22:05:36 38.901 INF Loaded: nav_objects
- 2020-07-10T22:05:36 38.967 INF Loaded: dmscontent
- 2020-07-10T22:05:37 39.034 INF Loaded: XUi/styles
- 2020-07-10T22:05:37 39.101 INF Loaded: XUi/controls
- 2020-07-10T22:05:37 39.168 INF Loaded: XUi/windows
- 2020-07-10T22:05:37 39.256 INF Loaded: XUi/xui
- 2020-07-10T22:05:37 39.444 INF Loaded: biomes
- 2020-07-10T22:05:37 39.605 INF Loaded: worldglobal
- 2020-07-10T22:05:37 39.674 INF World not found, requesting from server
- 2020-07-10T22:05:40 42.766 INF ShapeControllers: 64
- 2020-07-10T22:06:42 104.167 INF World received
- 2020-07-10T22:06:42 104.169 INF createWorld: Guzala Mountains, A19 World1, GameModeSurvival
- 2020-07-10T22:06:42 104.170 INF Occlusion: Enabled
- 2020-07-10T22:06:42 104.175 INF Started thread ChunkRegeneration
- 2020-07-10T22:06:42 104.175 INF Started thread ChunkCalc
- 2020-07-10T22:06:42 104.196 INF World.Load: Guzala Mountains
- 2020-07-10T22:06:51 113.276 INF Calculating world hashes took 942 ms (world size 711 MiB)
- 2020-07-10T22:06:51 113.670 INF Loading dtm raw file took 1338ms
- 2020-07-10T22:06:52 114.179 INF Biomes image size w= 8192, h = 8192
- 2020-07-10T22:06:53 115.075 INF Loading and creating biomes took 1405ms
- 2020-07-10T22:06:56 118.742 INF Loading and creating shader control textures took 3666ms
- 2020-07-10T22:07:06 128.548 INF Loading and parsing of generator took 9806ms
- 2020-07-10T22:07:08 130.068 INF [DECO] read 28181/
- 2020-07-10T22:07:08 130.097 INF Loading asset at #Sounds/Music?HomeDay.wav...
- 2020-07-10T22:07:08 130.097 INF Loading asset at #Sounds/Music?HomeNight.wav...
- 2020-07-10T22:07:08 130.097 INF Loading asset at #Sounds/Music?TraderBob.wav...
- 2020-07-10T22:07:08 130.097 INF Loading asset at #Sounds/Music?TraderHugh.wav...
- 2020-07-10T22:07:08 130.097 INF Loading asset at #Sounds/Music?TraderJen.wav...
- 2020-07-10T22:07:08 130.097 INF Loading asset at #Sounds/Music?TraderJoel.wav...
- 2020-07-10T22:07:08 130.097 INF Loading asset at #Sounds/Music?TraderRekt.wav...
- 2020-07-10T22:07:14 136.752 INF Finished loading HomeDay.
- 2020-07-10T22:07:14 136.752 INF Casted asset HomeDay as AudioClip.
- 2020-07-10T22:07:14 136.752 INF Finished loading HomeNight.
- 2020-07-10T22:07:14 136.752 INF Casted asset HomeNight as AudioClip.
- 2020-07-10T22:07:14 136.752 INF Finished loading TraderBob.
- 2020-07-10T22:07:14 136.752 INF Casted asset TraderBob as AudioClip.
- 2020-07-10T22:07:14 136.752 INF Finished loading TraderHugh.
- 2020-07-10T22:07:14 136.752 INF Casted asset TraderHugh as AudioClip.
- 2020-07-10T22:07:14 136.752 INF Finished loading TraderJen.
- 2020-07-10T22:07:14 136.752 INF Casted asset TraderJen as AudioClip.
- 2020-07-10T22:07:14 136.752 INF Finished loading TraderJoel.
- 2020-07-10T22:07:14 136.752 INF Casted asset TraderJoel as AudioClip.
- 2020-07-10T22:07:14 136.752 INF Finished loading TraderRekt.
- 2020-07-10T22:07:14 136.752 INF Casted asset TraderRekt as AudioClip.
- 2020-07-10T22:07:15 137.002 INF createWorld() done
- 2020-07-10T22:07:22 144.894 INF PlayerId(243, 0)
- 2020-07-10T22:07:22 144.894 INF Allowed ChunkViewDistance: 6
- 2020-07-10T22:07:23 145.131 INF Created player with id=243
- 2020-07-10T22:07:23 145.138 INF Found own player entity with id 243
- 2020-07-10T22:07:23 145.206 INF Created player with id=171
- 2020-07-10T22:07:23 145.370 INF Origin Reposition (0.0, 0.0, 0.0) to (-1632.0, 64.0, -1344.0)
- 2020-07-10T22:07:23 145.613 INF OpenSpawnWindow
- 2020-07-10T22:07:24 146.566 INF Respawn almost done
- 2020-07-10T22:07:24 146.647 INF GMSG: Player 'Lenzzie' joined the game
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2020-07-10T22:07:53 175.157 INF Time: 2.51m FPS: 59.95 Heap: 3302.5MB Max: 3302.5MB Chunks: 225 CGO: 169 Ply: 2 Zom: 0 Ent: 12 (12) Items: 0 CO: 1 RSS: 5837.8MB
- 2020-07-10T22:08:23 205.148 INF Time: 3.01m FPS: 59.99 Heap: 3345.2MB Max: 3345.2MB Chunks: 225 CGO: 169 Ply: 2 Zom: 0 Ent: 12 (12) Items: 0 CO: 1 RSS: 5884.9MB
- 2020-07-10T22:08:53 235.158 INF Time: 3.51m FPS: 59.93 Heap: 3383.0MB Max: 3383.0MB Chunks: 225 CGO: 169 Ply: 2 Zom: 0 Ent: 12 (12) Items: 0 CO: 1 RSS: 5926.0MB
- 2020-07-10T22:09:23 265.165 INF Time: 4.01m FPS: 59.07 Heap: 3422.8MB Max: 3422.8MB Chunks: 225 CGO: 169 Ply: 2 Zom: 0 Ent: 12 (12) Items: 0 CO: 1 RSS: 5970.6MB
- 2020-07-10T22:09:53 295.176 INF Time: 4.51m FPS: 60.37 Heap: 1966.4MB Max: 3422.8MB Chunks: 225 CGO: 169 Ply: 2 Zom: 0 Ent: 12 (12) Items: 0 CO: 1 RSS: 6016.7MB
- 2020-07-10T22:10:23 325.182 INF Time: 5.01m FPS: 59.98 Heap: 2015.4MB Max: 3422.8MB Chunks: 225 CGO: 169 Ply: 2 Zom: 0 Ent: 12 (12) Items: 0 CO: 1 RSS: 6021.8MB
- 2020-07-10T22:10:44 346.386 INF SectionType change from None to HomeDay
- 2020-07-10T22:10:44 346.388 INF Played HomeDay
- 2020-07-10T22:10:44 346.388 INF Fading in HomeDay
- 2020-07-10T22:10:44 346.389 INF Notified SectionSelector that music played
- 2020-07-10T22:10:53 355.192 INF Time: 5.51m FPS: 59.93 Heap: 1980.0MB Max: 3422.8MB Chunks: 228 CGO: 182 Ply: 2 Zom: 0 Ent: 12 (13) Items: 0 CO: 1 RSS: 6073.9MB
- 2020-07-10T22:11:23 385.200 INF Time: 6.01m FPS: 59.97 Heap: 2042.6MB Max: 3422.8MB Chunks: 228 CGO: 182 Ply: 2 Zom: 0 Ent: 12 (13) Items: 0 CO: 1 RSS: 6092.5MB
- 2020-07-10T22:11:53 415.205 INF Time: 6.51m FPS: 59.93 Heap: 2001.4MB Max: 3422.8MB Chunks: 228 CGO: 182 Ply: 2 Zom: 0 Ent: 12 (12) Items: 0 CO: 1 RSS: 6106.7MB
- 2020-07-10T22:12:23 445.215 INF Time: 7.01m FPS: 59.94 Heap: 2048.3MB Max: 3422.8MB Chunks: 228 CGO: 182 Ply: 2 Zom: 0 Ent: 12 (12) Items: 0 CO: 1 RSS: 6104.6MB
- d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005]
- d3d11: failed to create buffer (target 0x1 mode 0 size 6144) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 624) [0x887A0005]
- <edit repeating for size limits>
- d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005]
- D3D11: Failed to create RenderTexture (256 x 256 fmt 53 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005]
- d3d11: failed to create buffer (target 0x1 mode 0 size 6144) [0x887A0005]
- D3D shader create error for vertex shader [0x887a0005]
- D3D shader create error for vertex shader [0x887a0005]
- D3D shader create error for vertex shader [0x887a0005]
- D3D shader create error for vertex shader [0x887a0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 108) [0x887A0005]
- D3D11: Failed to create RenderTexture (512 x 512 fmt 53 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005]
- D3D11: Failed to create RenderTexture (512 x 512 fmt 53 aa 1), error 0x887a0005
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005]
- d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005]
- d3d11: failed to create buffer (target 0x2 mode 1 size 612) [0x887A0005]
- d3d11: failed to create buffer (target 0x1 mode 0 size 6144) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 624) [0x887A0005]
- d3d11: failed to create buffer (target 0x1 mode 0 size 6144) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 612) [0x887A0005]
- d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005]
- d3d11: failed to create buffer (target 0x1 mode 0 size 6144) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 624) [0x887A0005]
- d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005]
- d3d11: failed to create buffer (target 0x1 mode 0 size 6144) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 624) [0x887A0005]
- d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005]
- d3d11: failed to create buffer (target 0x1 mode 0 size 768) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 96) [0x887A0005]
- d3d11: failed to create buffer (target 0x1 mode 0 size 6144) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 624) [0x887A0005]
- d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005]
- d3d11: failed to create buffer (target 0x1 mode 0 size 163728) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 7182) [0x887A0005]
- d3d11: failed to create buffer (target 0x1 mode 0 size 1728) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 72) [0x887A0005]
- d3d11: failed to create buffer (target 0x1 mode 0 size 13824) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 576) [0x887A0005]
- d3d11: failed to create buffer (target 0x1 mode 0 size 86400) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 3600) [0x887A0005]
- d3d11: failed to create buffer (target 0x1 mode 0 size 288) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 12) [0x887A0005]
- d3d11: failed to create staging 2D texture w=32 h=16 d3dfmt=2 [887a0005]
- d3d11: failed to create staging 2D texture w=128 h=32 d3dfmt=28 [887a0005]
- d3d11: failed to create staging 2D texture w=4 h=32 d3dfmt=10 [887a0005]
- d3d11: failed to create staging 2D texture w=32 h=16 d3dfmt=2 [887a0005]
- d3d11: failed to create staging 2D texture w=128 h=32 d3dfmt=28 [887a0005]
- d3d11: failed to create staging 2D texture w=4 h=32 d3dfmt=10 [887a0005]
- d3d11: failed to create buffer (target 0x1 mode 0 size 38984) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 4560) [0x887A0005]
- d3d11: failed to create staging 2D texture w=512 h=512 d3dfmt=28 [887a0005]
- d3d11: failed to create buffer (target 0x1 mode 0 size 6144) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 624) [0x887A0005]
- d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005]
- d3d11: failed to create buffer (target 0x1 mode 0 size 6144) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 624) [0x887A0005]
- d3d11: failed to create buffer (target 0x1 mode 0 size 6144) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 516) [0x887A0005]
- d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005]
- d3d11: failed to create buffer (target 0x2 mode 1 size 516) [0x887A0005]
- d3d11: failed to create buffer (target 0x1 mode 0 size 6144) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 624) [0x887A0005]
- d3d11: failed to create buffer (target 0x1 mode 0 size 6144) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 516) [0x887A0005]
- d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005]
- d3d11: failed to create buffer (target 0x1 mode 0 size 6144) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 624) [0x887A0005]
- d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005]
- d3d11: failed to create buffer (target 0x1 mode 0 size 6144) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 624) [0x887A0005]
- d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005]
- d3d11: failed to create buffer (target 0x1 mode 0 size 6144) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 624) [0x887A0005]
- d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005]
- d3d11: failed to create buffer (target 0x1 mode 0 size 6144) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 624) [0x887A0005]
- d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005]
- d3d11: failed to create buffer (target 0x1 mode 0 size 6144) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 624) [0x887A0005]
- d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005]
- d3d11: failed to create buffer (target 0x1 mode 0 size 6144) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 624) [0x887A0005]
- d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005]
- d3d11: failed to create buffer (target 0x1 mode 0 size 6144) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 624) [0x887A0005]
- d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005]
- d3d11: failed to create buffer (target 0x1 mode 0 size 6144) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 624) [0x887A0005]
- d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005]
- d3d11: failed to create buffer (target 0x1 mode 0 size 6144) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 624) [0x887A0005]
- d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005]
- d3d11: failed to create buffer (target 0x1 mode 0 size 6144) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 624) [0x887A0005]
- d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005]
- d3d11: failed to create buffer (target 0x1 mode 0 size 6144) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 624) [0x887A0005]
- d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005]
- 2020-07-10T22:13:24 506.498 INF Disconnect
- d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005]
- d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005]
- Coroutine couldn't be started because the the game object 'XUi' is inactive!
- (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoBehaviour.cpp Line: 725)
- d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005]
- d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005]
- d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005]
- d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005]
- d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005]
- d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005]
- d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005]
- d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005]
- d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005]
- d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005]
- 2020-07-10T22:13:24 506.693 INF NET: LiteNetLib: Connection closed: RemoteConnectionClose
- 2020-07-10T22:13:24 506.693 INF [NET] DisconnectedFromServer: Server closed the connection
- 2020-07-10T22:13:24 506.695 INF [EAC] Disconnected from game server
- 2020-07-10T22:13:24 506.695 INF Exited thread NCS_Writer_1
- 2020-07-10T22:13:24 506.695 INF Exited thread NCS_Writer_0
- 2020-07-10T22:13:24 506.695 INF Exited thread NCS_Reader_1
- 2020-07-10T22:13:24 506.695 INF Exited thread NCS_Reader_0
- 2020-07-10T22:13:24 506.701 INF SaveAndCleanupWorld
- 2020-07-10T22:13:24 506.707 INF [Steamworks.NET] Stopping server
- 2020-07-10T22:13:24 506.707 INF [Steamworks.NET] Exiting Lobby
- 2020-07-10T22:13:24 506.857 INF World.Unload
- 2020-07-10T22:13:25 506.978 INF World.Cleanup
- 2020-07-10T22:13:25 506.979 INF Exited thread ChunkRegeneration
- 2020-07-10T22:13:25 506.984 INF Exited thread ChunkCalc
- 2020-07-10T22:13:25 507.014 INF Persistent GamePrefs saved
- d3d11: failed to create buffer (target 0x1 mode 0 size 96) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 12) [0x887A0005]
- d3d11: failed to create buffer (target 0x1 mode 0 size 96) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 12) [0x887A0005]
- d3d11: failed to create buffer (target 0x1 mode 0 size 672) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 84) [0x887A0005]
- d3d11: failed to create buffer (target 0x1 mode 0 size 49152) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 3480) [0x887A0005]
- d3d11: failed to create buffer (target 0x1 mode 1 size 96) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 1 size 12) [0x887A0005]
- d3d11: failed to create buffer (target 0x1 mode 1 size 96) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 1 size 12) [0x887A0005]
- d3d11: failed to create buffer (target 0x1 mode 1 size 672) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 1 size 84) [0x887A0005]
- d3d11: failed to create buffer (target 0x1 mode 1 size 49152) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 1 size 3480) [0x887A0005]
- d3d11: failed to create buffer (target 0x1 mode 0 size 96) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 12) [0x887A0005]
- d3d11: failed to create buffer (target 0x1 mode 0 size 96) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 12) [0x887A0005]
- d3d11: failed to create buffer (target 0x1 mode 0 size 672) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 84) [0x887A0005]
- d3d11: failed to create buffer (target 0x1 mode 0 size 49152) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 3480) [0x887A0005]
- d3d11: failed to create buffer (target 0x1 mode 0 size 672) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 84) [0x887A0005]
- d3d11: failed to create buffer (target 0x1 mode 0 size 49152) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 3480) [0x887A0005]
- d3d11: failed to create buffer (target 0x1 mode 0 size 672) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 84) [0x887A0005]
- d3d11: failed to create buffer (target 0x1 mode 0 size 49152) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 3480) [0x887A0005]
- d3d11: failed to create buffer (target 0x1 mode 0 size 672) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 84) [0x887A0005]
- d3d11: failed to create buffer (target 0x1 mode 0 size 49152) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 3480) [0x887A0005]
- d3d11: failed to create buffer (target 0x1 mode 0 size 672) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 84) [0x887A0005]
- d3d11: failed to create buffer (target 0x1 mode 0 size 49152) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 3480) [0x887A0005]
- d3d11: failed to create buffer (target 0x1 mode 0 size 672) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 84) [0x887A0005]
- d3d11: failed to create buffer (target 0x1 mode 0 size 49152) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 3480) [0x887A0005]
- d3d11: failed to create buffer (target 0x1 mode 0 size 672) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 84) [0x887A0005]
- d3d11: failed to create buffer (target 0x1 mode 0 size 49152) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 3480) [0x887A0005]
- d3d11: failed to create buffer (target 0x1 mode 0 size 672) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 84) [0x887A0005]
- d3d11: failed to create buffer (target 0x1 mode 0 size 49152) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 0 size 3480) [0x887A0005]
- 2020-07-10T22:13:34 516.274 INF Preparing quit
- 2020-07-10T22:13:34 516.279 INF Persistent GamePrefs saved
- 2020-07-10T22:13:34 516.280 INF Cleanup
- 2020-07-10T22:13:34 516.299 INF AchievementManager.Cleanup
- 2020-07-10T22:13:34 516.382 INF Terminating threads
- 2020-07-10T22:13:34 516.383 INF OnApplicationQuit
- 2020-07-10T22:13:34 516.384 INF Terminating threads
- 2020-07-10T22:13:34 516.384 INF OnApplicationQuit
- 2020-07-10T22:13:34 516.400 INF [GSM] GameSparks Disconnected
- 2020-07-10T22:13:35 517.272 INF Terminating threads
- 2020-07-10T22:13:35 517.272 INF OnApplicationQuit
- 2020-07-10T22:13:35 517.272 INF Terminating threads
- 2020-07-10T22:13:35 517.272 INF OnApplicationQuit
- Setting up 6 worker threads for Enlighten.
- Thread -> id: 15dc -> priority: 1
- Thread -> id: 23a0 -> priority: 1
- Thread -> id: a50 -> priority: 1
- Thread -> id: 37b8 -> priority: 1
- Thread -> id: 14e4 -> priority: 1
- Thread -> id: 126c -> priority: 1
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